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/bbg/ Blood Bowl General - /tg/ League signups Open!

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 318
Thread images: 55

Season 8 /tg/ Fumbbl League signups are open. If you haven't played with us before, it's a good time to join, as we are in the AGE OF NUFFLE™. Only fresh team applications will be accepted, no returning teams, everyone is on the same starting line this season. PM MauledByTheTigers or Pizzapocalypse on Fummbl for details.

Also, news on new TT releases from Warhammer Fest: https://www.warhammer-community.com/2017/05/27/warhammer-fest-live-blog/

BB2 Legendary Edition will be shown at E3 in a couple weeks.
_____________________
http://www.bloodbowl.com/
http://www.thenaf.net/
https://fumbbl.com/
http://bbtactics.com/
http://www.plasmoids.dk/bbowl/Bloodbowl.htm
http://1d4chan.org/wiki/Blood_Bowl

The rules that are being replaced on FUMBBL, the CRP (aka LRB6):
http://marmeladov.com/BB/LRB6.pdf

The new GW released 2016 edition books, including the Deathzones supplements: https://mega.nz/#F!uw4XiYxK!tboZyS7RM-rrPJ93nSAmSg

Stunty Leeg handbook:
https://fumbbl.com/files/Stunty_Leeg_Handbook_v1_0_1.pdf

/tg/ FUMBBL League group:
https://fumbbl.com/p/group&group=9828&op=view

/tg/ Stunty Leeg group:
https://fumbbl.com/p/group&group=10178&op=view

/tg/ Secret League group:
https://fumbbl.com/p/group&group=10393&op=view

/tg/ Monkey League group:
https://fumbbl.com/p/group?op=view&group=10667

Discord Server: https://discord.gg/3mpKZx2
FUMBBL IRC servers are dead. Go to the Discord instead.

Previous Thread: >>53457210
>>
>>53568389

>not using the Bob and Jim league shilling edit for the OP

One fucking job.
>>
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>>53568607

Well you've certainly done a fine job posting it now.
>>
If you're considering playing dorfs or chorfs next season, reconsider.
Reconsider your life.
>>
>>53569201
t. lizard player
>>
>>53569263
Reconsider even if you want to play any av9 team. This is FUN territory now.
>>
Repostan

Right then.

For this season, we're at a position were Signups are now OPEN. As usual, applying your team to the group and PMing myself on FUMBBL is how you get in.

The only change relevant this season is that from now on, only fresh teams will be allowed to join the Rookies, and as such the league.

Don't remove your old teams from the group though, they might see the sunlight once again one day.

Going forward, there will be TV limits rather than season limits or anything at the start of Veterans seasons, details still to be fully worked out in due course.

We're now in the Age of Nuffle, so I call on everyone to use this chance to start afresh by trying new teams, new playing styles and new hot memes. I'll be giving some form of Elves a crack myself, why not.
>>
>>53570526

PM MauledByTheTigers on FUMBBL sorry
>>
So are signups open or something? I can't tell
>>
>>53571565
I don't think so better PM MauledbyTheTigers
>>
So I was bored at work, and I came up with a neat way of numbering miniatures. Can't say for sure I'm the first person to think of it though.
You reserve numbers 1 through 16 for your linemen or whatever 0-16 grunts your team gets, while your positionals and big guys get numbers 17 through 26. When you use one, switch out a lineman with the matching ones digit. Now Blitzer #21 occupies the #1 spot on the roster sheet and d16, and the spot can be easily filled again with a fresh lineman if he gets trashed in a league game. Essentially, #21 now reads as Alternate #1
>>
I like to play blood bowl but I'm not very good and I have way too much fun hitting players to actually win the games I'm in, so I just kind of look at these leagues from a distance.
>>
>>53574922
Man, don't let something as petty as losing stop ya. Grab some goats or orcs and start punchin' stuff.
>>
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Any chaos veterans mind chipping in?

I know the minotaur is considered at best sub optimal or just a complete waste at worst.

In that regard, what exactly does Chaos have going for it with just warriors and beastmen?

They are considered crap but what exactly are the unique and positive qualities the chaos roster have from early, mid and late tv without the mino?
>>
>>53575573
You get a bunch of dudes that can hit hard, but not too keen on carrying the ball. Though early on they don't have a lot of skills.

But once they get some? Spent leagues of just losing players left and right to chaos because of all the claw and piling on. Most of those games went 1-0 in either my or their favor.

Really they just start off strong, but limited, and as they develop they smash face harder and get a little better at grabbing the ball.
>>
>>53575635
Thanks man. I dabbled in chaos briefly but only did block, mb and claw as i knew clawpomb was practically an exploit.

With Po getting gutted are chaos still considered adequately dead killy?
>>
>>53575720
It means you hit your strongest point earlier on and it frees up a skill at higher TV for more utility. So the killing is weaker, but it is for everyone.
>>
>>53575720
I'd say so. Can't doubt a bunch of ST4 and dudes with horns. I guess it's not as easy to take out problem players with PO being changed, but kick them enough times and they'll be less of a problem.
>>
>>53575765
>>53575775
Thanks anons. Really been liking chaos a ton lately so wanted to see the situation. After my claw mino did jack and got himself killed im trying to get non mino chaos to work. Cheers.
>>
>>53575989
Best part of Chaos is that if you get lucky injuries early on, you have 4 guys with ST4 and AG3.
>>
>>53576010
Ya I love the chaos warriors. Look amazing, tough as nails, solid blockers and quick enough.

Managed to rough house and overpower chaos dwarfs who were like 1450 tv. Was very pleasantly surprised.
>>
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Witness poorfag bowl
>>
>>53576382
Looking good.
>>
>>53576382
Looks pretty legit.
>>
>>53574922
>I'm not very good
You'll fit right in.
>>
>>53576382
I'd play it.
>>
>>53576382

Looks good mate. Might even beat seeing a table covered in grey plastic.

>FUMBBL portraits

Nice
>>
>>53574922
>I have way too much fun hitting players to actually win the games I'm in
then play an ogre team
>>
>>53575573

St4 Mighty blow/claw. The reason they killed piling on was specifically because getting to high TV was a good way to literally get murdered by chaos teams. Mutations on the beastmen also gives access to interesting ball handling choices, though chaos is usually content to cage and murder.
>>
>>53576382

Interesting, are those pictures printed on board paper and are they double sided?
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>>53576382
never forget, poorfagbowl was official at one point
>>
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>>53578190
Theyre printed on normal paper, theyre suppoded to be printed front and back but theyre misaligned so its on 2 papers

The board is also paper, it costed as much as the dice (5€) so I hope to cut it and stick it over cardboard or something

I'll upload the player templates later, I took em off some random spanish forum so theyre in spanish, except orcs and humans which I already changed to play with

It was p nice considering the whole setup is like 13€ top
>>
> Bretonnians in BB2

Praise the sun. They're so much fun but I find they get a bit repetitive and they lose hard vs bashy teams. Why's this game so perfectly imbalanced?

Any recommendations on a fun BB2 dlc team? Thinking Khemri or Lizardmen but don't want to waste my neobucks
>>
>>53579425

Nice appropriation of the Team Manager chips.
>>
>>53580796

Give Chorfs a try.
>>
>>53578352

I wish I still had my cope of this. It was fantastic.
>>
>>53579425

That looks nice mate. Did you have to get it printed at a stationers?

We have a plotter printer at work thinking about it.
>>
Does anyone in here have the rules ebook?

Also, are Dwarfs considered good? I just annihilated by brother's with my Orcs and he generally beats me.
>>
>>53582496

Yes, they're good. Av9 on everything, block on everything, and tackle on linemen. Shit's ridiculous.
>>
>>53582496
dwarfs are at their peak 1200 tv - 1600 tv. before 1200 tv they don't have enough guard to fight bash teams (orcs) and after 1600 tv they face lots of claw which destroys them
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Tomorrow I have a game against Chaos Dwarfs, a exhibition match TV1000 no special characters and no advances, we are still learning the rules

he will bring 2 centaurs, 6 dwarf guards and 4 Hobgoblin, 2 RR, 2ff

I will play with my beastmen team(chaos chosen) pic related

So, what do I have to take to have a chance to win? What do I have to avoid?
Today my opponent play against Human team (ogre, 4 blitzers, 5 lineman, 1 thrower, 1 catcher) and he wreck the human face, the game ended 2-0 with 6 wounded players

I was thinking on use 2 warriors and 10 beastmen, 3 rr, 2ff or should I use another list?

Thanks in advance
>>
>The following people have not read this conversation: MauledByTheTigers
>>
>>53575573
Every player on a chaos team has access to Claw and Mighty Blow on singles. Also every blitz is at st 4
>>
>>53582654
I'd suggest more Warriors.
If you think you can avoid rolling poorly on the Wild Animal test, I might suggest a minotaur too. The chorfs are gonna make mincemeat out of your goats, and you'll need to kill their mobility by putting the hobgobs on the floor.
In a one-off match, fan factor is usually safe to ignore.
>>
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>>53576010
>>53575765
>>53575635
>>53575775
Thanks for the heads up anons. I went 4 Chaos Warrior exhibition match vs Orcs without mino. I got 1-0 and the 3rd RR literally saved my offense. Think I'll try that from now on, I thought without a Minotaur I'd get butchered but I kept the line strong. Bit of luck helped too of course, thanks to Nuffle.

>>53582654
Don't use 2ff. You're gonna need as much tv as possible.

The most standard roster is

>4 warriors
>7 beastmen
>3 RR

Chaos Dwarfs are hard, probably one of the hardest you can fight up against in starting TV.

Formation is crucial but I don't know how to show it here. But if you want to be safe

>put 3 beastmen on the line
>deploy DEEP - 7-8 squares in
>let him come to you
>DO NOT pick up the beastmen on the LOS until he has passed them or only has 2-3 CD left marking/Hobbos
>ALWAYS START AS KICKER


Focus on separating his Cdorfs and "trade" marking. I.e knock over two, trash mark with a beastman to immobilize them for a turn.

Offense do the same. Knock over 2-3 Chaos Dorfs, and mark with one player.

Do NOT leave any player in a tackle zone of a chaos dwarf intentionally, let him come to you.

Minotaur can work, especially if he is just a local pubstomper. You can 3d block the dwarfs if you get an assist and blitz with the mino.

Problem is the Cdorfs got the power to bring him down and Mino's don't like getting hit.

Be sure to always keep one beastman lineback on offense (protect your carrier) or defense.

Use your Warriors sparingly and one man mark the chaos dwarfs to force commitment.

Its hard, but good luck. Its very much possible to beat the lineup.
>>
>>53582562
>>53582623

Maybe I had some lucky rolling then.

I've generally had bad luck with the Orcs.
>>
>>53583376
>>53583067
Thanks I will try that
>>
Bit of a noob here but I see people talking about TV1200 and 1600 etc.

I take it this is gold coin allowance or something? ie. 1,200,000 gold coins?
>>
>>53584231
Good luck man. Report back how you do.
>>
>>53584321
Not quite. You start of with 1000,000 (1000k for short). As you play in a league or matchmaking environment, your players gain new skills and they get more expensive.

You can also get money after each match which you can spend on new players or other things like rerolls for your team, increasing their cost (team value).
>>
>>53583663

Dwarves don't have the best matchup against Orcs. It's not bad, but their tackles only help against goblins and a lot of orcs have their own blocks. Their armor/thick skull is only a bit better than orcs, so it's difficult to bash them down.

If you want to have a laff, a fresh roster of dwarves vs. amzons is always a riot.
>>
>>53584231
godspeed son. Chorfs are a tough team to play against at low value.
>>
>>53584460
I've heard people argue that wood elves fuck up zons more than dwarves
>>
>>53585448
You don't need a hammer to crack an egg, anon. 'Zons can outmaneuver dwarves, but elves are tougher to get away from when they want to tag you.
>>
>>53585510
Well that and the strip ball as Zons (and the far shittier norse) don't have innate sure hands. And Surehands may not be a priority to a team that wants to spread around spp and already gets free rerolls on all dodges making it so the 3-4 team rerolls can be used on ball handling
>>
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Anyone here tried one of the 'new' teams from the BB app in any games yet?
>>
>>53568389
I wish fumbbl worked on mobile. I used to play til my computer busted and have to wait now. Shit is suffering.
>>
>>53585448

Well, smash the wardancers and you should be okay. At low TV at least.
>>
>>53582462
yeah, go for it lad, wish that was available to me, then the dice would've been the most expensive thing out of the whole setup
>>
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>>53590784
>buying dice

I painted my own dice, painted the grid lines on my pitch by hand and made my own plastic throwing range rulers. I made my teams from old warhammer miniatures and sculpted football armour on them, and used an MDF offcut for the board. The most expensive part of my bloodbowl setup was laminating the dugouts.

Bow to my poorfaggotry.

I've since splurged to get the new GW dwarf and orc teams because they're so pretty.
>>
>>53591270
Fuck man Cyanide dice are my wet dream, how'd you paint them?

Do you have any pics of your setup?
>>
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>>53591334

I just freehanded them.

I actually screwed up the faces a little bit, I think the faces are meant to be aligned differently (since in my set-up one axis of dice throwing only has push and knock-downs) but this doesn't matter much since my gaming buddies give the dice a good shake.

Pic is my ice-cream stick scoreboard
>>
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>>53591334

Here is my set-up. I since re-painted the Undead team to have purple armour.
>>
>>53591385
>>53591417
those are great man, I love the scoreboard
>>
>>53591417
Solid stuff. I really like the paint scheme for both teams but that red really rocks on those Chaos Dwarfs.

Would you have a front view of the Wight on the top left? That looks like a pretty cool figurine.
>>
>>53591270
Those varnished at all? I'd hate to see that paint rub off.

>>53591385
Nice man. what do the signs hang on? Pegs? Magnets?
>>
Season 8 deadline when?
>>
>>53587758
Not yet, I'm really intrigued by the slayer team, but I have no idea how to build them. This os a problem as I really, really want to get a full team BB Troll Slayer models.
>>
>>53596742

May need to buy some general slayer models and kitbash them to look different.
>>
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>>53587758
Are those teams official by tabletop standard?
>>
>>53598714

No, they're experimental and only meant to be used with approval by your opponent or league manager.
>>
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>>53583067
>>53583376
So I lost 0-2

I use
7 beastmen, 3 warriors and 1 Minotaur, 2 RR and 1FF to round 1000000

I lose because I was trying to hit my opponent instead of score first half and that was a HUGE mistake and the dice were awful, also my opponent plays vidya BB so he knows what is doing, also wild animal checks where brutal, I pass checks only on the last four turns on the second entry and on the second entry I understand what I have to do in order to win but my opponent score 2 on the first half and I could not score, but made him to be worried

As Cdrorfs, those centaurs are fast, Hobgoblin are ok and guards are tough. Also the team is more forgiving that chaos


This was my deployment it was awful
>>
>>53599592
If you are on defense don't set up on the line with more than you have to.
>>
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>>53587758
I think this are the teams some one post it on the last thread
>>
>>53599739
They pointed out they were missing things on those charts.
>>
>he isn't playing dorfs in the new tv 1000 league
>laughing zons.jpg
>>
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>>53599739

Here is the corrected version.
>>
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>>53599656
Mistakes were made
And also bad rolls
>>
the pestilent vermin team looks kinda hard to play.
It looks like they should try to throw a lot of bombs, but their linemen can mess that up.

On the other hand, they can make it extra har dfor the opponent to catch them, too.
>>
>>53600029

>touching base with the ball carrier

How did this happen?
>>
>>53600092
they have p access which means hail mary pass, and hail mary always works on a 2+, regardless of negative modifiers. so you could have 4 bombers at the endzone lobbing bombs across the pitch on a 2+ every turn
>>
>>53600140

Also, what is this picture showing? Did you throw a -2 block against the centaur and already lay your piece down or did you throw a -2 against the ball carrier, and if so, why didn't you stand up your beastman first?
>>
>>53599908
Still needs the star players, skills, and inducements.
>>
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>>53600140
The goblin is the ball carrier, the ball base is too big
>>53600287
The pic show an attempt to blitz withoutreroll left
Many of my turns were both down or attacker down it was frustrating

Also pic second half deployment the Minotaur was so good tarping guards but rolling into ones he was useless
>>
>>53600539

Yeah, the thing is I don't see how you managed to get a 2-block there. If you were blitzing the ball carrier, that's -2d because the centaur and dwarf are supporting. If you were blitzing the centaur with your laid out character, then that's 1d because the centaur has s4.

Also, I assumed the hobgob was the ball carrier, but you're still touching bases (just means adjacent)
>>
>>53600641
Horns and the support of the warrior think it was
Or I was -2d and I was trying to stop the advance I don't remember the details
>>
>>53600641

Maybe that's a Guard Beastman.
>>
>>53601651

1000 TV match.
>>
>>53601651
That is correct
I used to have a beastmen army so I use the miniatures for a chaos team
Old beastmen are beastmen
New beastmen are chaos warriors
>>
>>53601718

Right, but the Beastman doesn't have the skill guard, does it?
>>
>>53602260
No, just horns
>>
>>53600415
I'm the anon that threw that pdf together. In the thread I pulled the stats from, they were only talking about the new teams. Nobody was mentioning any of the other app content, so I didn't know to include it..
>>
>The Dark Mountain Spiders are one of the more unusual teams on the circuit, made up entirely of gigantic, mutated creepy-crawlies. They’ve always struggled to maintain a fanbase; it’s hard to say whether this is more because of their rather niche appeal, or their habit of celebrating a win by cocooning everyone in the stands to feed their young.

I kinda lowkey want to make a team kitbashed from the human team and tyranid/gsc bits now, but I've already got 4 teams still only half-painted.
>>
>>53599592
Anon it was a good try and honestly regardless who you went, this was an uphill battle from the first kick.

I will echo what >>53599656 said. You got to work with formation there.

I will try to screenshot my own formation I use to great effect vs Orcs and Cdorfs.

I am sorry to hear that, Chaos really, REALLY rely on average to decent dice rolls at first or they get squashed.

The Minotaur looks good on paper but I myself have quickly learned you are much better going the 4 Warriors, 3 RR, 7 Beastman build. You have far more control and with two re-rolls, a bit more manageability when crap hits the fan.

Next time man but 10/10 on the photo and miniatures, they look great.
>>
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>>53600539
Here is the defense formation I use to great effect. If you decide to stick to 3 warriors and one mino, replace one of the beastmen deployed behind the outward Chaos Warriors centre field with him.

For reference, the first rank behind the LoS is set up 3 squares in from center field.

Your plan is to ALWAYS, without fail, keep two beastmen centre field as linebacks. Do not commit to any scrum. "Snipe" him for any marked up players by way of blitzing with beastman. Never follow up and pull back.

Attempt to "trade" with Chaos dwarfs by knocking over two and marking with a rookie beastman. Solo mark isolated Cdorf with a Chaos Warrior as they try to advance to your side.

Also

>ALWAYS ALWAYS ALWAYS START AS KICKER

This puts a huge amount of pressure on him, as well as lets you get an idea on how he plays.

Furthermore even if he scores, it gives you two attempts to recover K.Os.

Hope this helps.
>>
Talking of setups.

Playing goblins I tend to setup in a way to maximize either taking the ball (though unlikely to score with it, but I'll draw shit out), or to focus down some key or special player they have.

Often this lets me do just that, kill their best runners and such and drag the game out. But sometimes the opponent realizes exactly what I'm doing and manages to play around it and being a bunch of squishy goblins with illegal weapons and really stupid trolls I'm easily pushed out.

So what would be some other goblin coaches setups? I'd assume most others would aim to actually make touchdowns and not get them by chance.
>>
>>53604500
Try this for defense.

-----|--------GGG|-----
-----|----------------|------
-----|G----G----G|------
-----|-----T--T------|-----
-----|-------L-------|----
-----|-----G--G----|-----

Works vs the basher teams like Chaos, Humans, Nurgle, and o a lesser extent Orcs. Keeps your Looney safe as well on defense.

For Dwarfs you want to deploy super deep. Same LoS but one or two lines away from the end zone, deploy like this

--------|----------|-------
-----G|T---G--T|G----
-------|G--L---G|-----

Let the Dwarfs come to you and keep your battered LOS down. This is for damage control at lower TV and assures that no matter what dice he gets, he can only hit you 4 times (including the first 3 blocks on the LOS) over two or three turns. That is huge.

L is for Looney. Granted I only use the Looney for the weapon but you can easily replace him with the bomber, though I find him far too dangerous to field.

Offense is another kettle of fish and is really hard until you get a troll with Guard.

If they go for a super strong all-men on LOS type thing, you must chip the sides, preferably one. One troll on the edge to blitz up a wing, another to set up a 3d block with two assists.

Unlike Defense though I wouldn't have any other offensive formation suggestions unfortunately as opponents defense dictates so much.
>>
>>53604654
Thanks for the suggestions. I tend to open with the looney and keep fanatic and bomma for later. Luckily I've been doing well with the bomma (enough so I got hail mary pass, then he died).

But next league meet I'll keep those in mind. Dwarf player has been my bane of late.
>>
>>53604998
Just remember if you win the toss start as kicker, that way you can at least go for the draw. That doesn't just apply to dwarfs but to everyone.

Its really unorthadox but keeping your gobbies back and having the assurance you can go a full turn or two without him touching you does some huge favours in damage control.

>Luckily I've been doing well with the bomma (enough so I got hail mary pass, then he died).

RIP.
>>
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I have gotten back into BB2 since the new Goblin tabletop release, even playing on tabletop with my friend.

I've taken up Chaos again and this is my current roster and it has played 23 games.

I've used Chaos before but mainly with the Minotaur (with extremely mixed results) and since he died on this team, for the last 9 games I've stuck to 4 warriors.

The problem is, my Warriors as great as they've been are not developing quick at all and only recently got all block. Worse still, two games before one of my block warriors got -1 AV.

How should I progress my team further?

There is only so much high level TV teams I can fight while developing at the same time.

I've even had Lord Borak in the last 4/6 matches to give context.

Any advice?

For context, I am 12 wins, 5 draws and 6 losses with the team.
>>
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>>53591417

Here is a pic of the wight. Forgive the sloppy painting.

>>53594200
The dice have been varnished and are quite resistant to wear. The sign has magnets on it and the score cards all have a washer glued to the back.
>>
>>53605390
Thanks man. That wight is done beautifully, good work on it.
>>
What is in-Lore explanation of why different races settle things by playing sports instead of fighting on the battlefield like in original fantasy?
>>
>>53604419
Thank you!
I will try that and try to get the vidya to try new plays because I can only play 1 or 2 times each week, and today I realised that I don't have to break face and then score, i can try to score and use the disadvantages of my opponent on my favour, it's basics I know but I was so into the Bashy team mentality that I lose the focus of the game
>>
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>>53604182
Thanks for the compliment
This are the other teams from my group we are trying to recruit one more player to start a ligue
>>
>>53606790
Because while Orcs and Dwarfs were fighting they found a temple to an unknown god they ceased their hostilities and found a Book about the god Nuffle which in detail explains how to worship him. Of course the Orcs and Dwarfs immediately start to play that game and the rest is history as they say.
>>
>>53607618
Why would they start to worship Nuffle?
And why would they start to play a game?
>>
>>53607897
>Why would they start to worship Nuffle?
Because Nuffle is almighty? Do you question his holyness?
>And why would they start to play a game?
Because it is a violent way to clearly decide differences. War is often messy and at the end no one knows who won in Blood Bowl we have a score board that clearly shows who is the winner.
>>
Stop playing chaos if you're new for god's sake.
>>
It all began long, long ago, on an ancient battlefield somewhere
in the known world. The battle ended in a grim bloodbath, and
both sides slumped beneath the circling vultures on the reeking,
gore-soaked battlefield, fickle Madame Victory remaining firmly
out of reach of everybody. Mutual exhaustion led to a truce being
called, whereupon the leaders of both sides attempted to parley.
As the leaders argued, the ordinary troops fell where they stood,
thankful for any respite from the slaughter. Mungk, the leader of
a small Orcish band, was sitting with his first sergeant, indulging
in his favourite sport of bogey-flicking. Having won this absorbing
competition with a deft over-under move, Mungk waved his
scrawny companion away. The Orc leant back, wondering when
this parley nonsense would be over so he could get back to the
fun of wholesale slaughter. He gazed out over the battlefield,
grinning with fond recollection at the piles of Dwarf corpses.
Their last stand had taken place in a bowl-shaped depression. At
the southern end of this stood a strange silver dome,
undoubtedly another of the many ancient constructions left from
a previous, more peaceful time. It was against this dome that
Mungk now rested his head.
>>
>>53608936
Bored with simply sucking his teeth and motivated by a
thunderous rumbling in his belly, the Orc began scrabbling in the
sodden earth in the hope of finding a juicy earthworm or two on
which to snack. His battle-blunted claws hit something hard and
smooth. He pulled, but to no avail. He scrabbled: nothing
happened. Then he pushed. Something went in, something else
clicked, and finally something was the side of the ancient
building, which slid upwards to let stale, dry air pour from the
dark interior.
Mungk, who would have been in serious trouble with the
washerwoman had he been wearing any form of underwear,
gazed goggle-eyed into the glittering hall now revealed inside the
dome. Strange armour adorned the walls, peculiar mosaics lined
the floor, and at its centre, on a great bejewelled pedestal, sat an
enormous book...
After the parleying leaders of the two great armies had been
informed of the Orc’s peculiar discovery, they adjourned their so-
far-fruitless meeting in favour of this new mystery. Since none of the generals could actually read, however, they were unable to
establish much beyond the fact that the building was obviously
an ancient temple. Messengers were dispatched with utmost
speed in an effort to find some literate being who could reveal
the secrets the dome held. Eventually, a half-blind Dwarf was led
up and introduced as an expert in all languages, both current
and arcane.
>>
>>53608946
The book thrust before his warty nose, the Dwarf sat
cross-legged on the floor and began poring through its forgotten
secrets.
Three days passed, during which time the Dwarf hardly moved
from his chosen spot. At last, he was ready to make his report. A
podium was hastily erected before the silver temple, and the
stunted fellow hoisted up onto it to deliver his findings to the
assembled multitude.
“This book,” wheezed the ancient seer, blinking his heavy-lidded
eyes, “appears to be the religious text of a group of warriors who
came from a land called Amorica. The book is dedicated to the
lost god Nuffle. The head priests of the various sects of this
deity, known as coaches, led their bands of warriors into great
arenas, and attempted to exterminate each other. The object
was not, however, violence simply for violence’s sake. No! It was
in truth of great ritual significance!
There was a subdued murmur from the crowd as they attempted
to absorb this outlandish concept. The Dwarf continued: “A pig’s
bladder was inflated and carried or thrown from one end of the
arena to the other, in an effort to, erm,
score
. Carrying the
bladder over an opponent’s end line gave a sect a number of
things called
points
. The battle lasted a set time. At the end, the
sect who had amassed the most points was declared the victor.
Apparently, you didn’t even have to maim all your opponents,
although the coaches seem to have encouraged the practice as
much as they could. Furthermore, the book also states that
Nuffle’s sacred number was eleven, and that only eleven
warriors from each side could be on the field of battle at one
time.”
>>
>>53608955
At this there was a great deal of shuffling in the goblinoid ranks
as they removed their footwear in a desperate attempt to find out
just what the number ‘eleven’ was. Typically, this degenerated
into brawling after a Goblin discovered what a great joke it was
to keep his boots on and stamp on all his mates’ bare feet with
his hobnails. Ignoring the infrequent howls of pain, the Dwarf
continued.
“This does not mean that there were only eleven members of a
sect, or
team
, as they were also known. Warriors could go off
and come on at will, as long as the sacred number was not
exceeded. One could also hit an opponent at any time, as long
as one did not use a weapon! Nuffle said that one’s body was
one’s weapon, and – although he allowed amour – all weapons
are forbidden from the arena. It is also written that the arena for
this conflict was a rectangular field, set within a huge bowl!”
All eyes turned to regard the shape of the battlefield in which
they had gathered, where large squadrons of over-stuffed
vultures were making feeble attempts to get airborne again.
>>
>>53608966
“It seems to me,” continued the Dwarf in a loud voice to regain
their attention, “that Nuffle has seen our dilemma and is trying to
resolve it. I suggest that a team is put forward from each side,
and that our differences be resolved in this fashion.” A murmur of
assent rippled through the crowd, soon rising to a roar of
agreement; except, that is, for the corner in which the Goblins
were standing, since they were all still exploring the intriguing
new possibilities of foot-stomping!
And so it was that the first game of Nuffle Amorical Football, as it
soon became known, took place. A pig’s bladder was inflated,
much to the pig’s consternation we must add. Armour was taken
from the temple, and placed on chosen warriors from either side.
The teams lined up, a shaman ‘referee’, dressed in fresh zebra
skin for the occasion, blew a whistle and the game was away.
There was no proper pitch, no lines and very few rules, and to
this day no-one is quite sure who actually won. There was a
suitably large amount of carnage, however, and everyone
agreed that they had really enjoyed themselves. The battle was
forgotten, and the various sides dispersed to carry the exciting
news to their homelands, where every tribe quickly rushed to
field a team.
>>
>>53608976
t was while those who remained swept up the mess that they
discovered a strange green surface just under the bloody mud of
the battlefield, a surface engraved with peculiar symbols and
lines. The field was scrubbed clean. The workers were hushed,
aware of the significance of their find. At last, the sacred Gridiron
spoken of in the Book was revealed. The Dwarf seer, who had
adopted the name of Sacred Commissioner Roze-El, after a
priest of high standing mentioned in the Book, offered a prayer to
Nuffle and began to organise the first sect meeting. His mind
burned with plans for the future, plans that would culminate in
the toughest sects meeting in a physical offering to the great god
– the Blood Bowl!
>>
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>>53605199
Please respond
>>
>>53609722
Play a better team
>>
>>53608987
>>53608976
>>53608966
>>53608955
>>53608946
>>53608936

This was interesting to read.
Thank you very much.
>>
>>53605199
>>53609722
Give the ball to the Chaos Warriors and do touchdowns with them. They have Agi 3 MA 5 so aren't that horrible at handling the ball.

Also don't join Col at the end of a season with a team like chaos. If you want to play chaos you need to be there from the start.
>>
>>53608966
>no weapons
>nu bloodbowl models
>>
>>53610430
Blood Bowl players always had pointed gauntlets. Hell, Morg's gauntlet had a 4 foot spike on it.

I assume in-verse its a loophole.
>>
>>53610029
>end of a season

Is it not just a perpetual matchmaking league?
>>
>>53610430
>>53610474
gloves with spikes count as armor not as a weapon.
>>
>>53610486
no every season you can only enter with a completely new team.
>>
>>53610486
You can enter old teams into open, but champions requires new teams each season.
Champions also has a limit on the number of concessions allowed, which means you'll actually get to finish games.
>>
>>53605199
>play fumbbl instead
>>
>>53607897
"Alright guys, here's how you worship me: get drunk, bash eachother, and bring this ball there so you can earn the right to gloat in your opponents face."

Wouldn't you?
>>
>>53612375
Been there, done that. People tended to whine nearly every second game till dice started going their way or the ":)" spam which gets irritating.

Is a good feature but till they introduce chat muting, I'd rather play BB2. Its a great client though.
>>
>>53612840
>implying BB2 is any better
I bet you played ranked fumbbl.
>>
>>53613602
I played Ranked, blackbox and league. Mostly league towards the end (no complaints there, but Blackbox and ranked were same thing, different name). I mean, its essentially the same game but BB2 most people are quiet which I prefer, besides the starting gl and hf.
>>
Does FUMBBL work on mobile devices? I don't thin I saw that anywhere.
>>
>>53613653

Nah, java client. Java and mobile aren't speaking to each other right now.
>>
>>53613602
At least people don't know how to chat in BB2. Or they can't speak english at all.
>>
>>53607897

Gee anon, when you put it that way, Blood Bowl kind of seems a little silly innit?
>>
LEAGUE SIGNUPS?
>>
>>53608243

One of the first teams I played. I don't really see what the problem is. It teaches you the rolls you should be prioritizing since there's no such thing as a low risk roll with vanilla chaos. If you throw 2d's without block before you surround the ball, you're going to learn pretty fast to stop doing that.
>>
>>53615951
The Season 8 is delayed again because I am a useless drunken faggot and Pizza is too much of a pussy to do anything against it.
Cheers
>>
>>53615999
Yeah
Things learned last game with chaos team
- do not use rerolls on the minotaur
- DO NOT USE REROLLS ON THE MINOTAUR
- be sure your catcher is going to be in range before trying a pass
- if you have second thoughts with a move do something else
- start with the least riskier moves first
- AG 3 doesn't mean you can't make a pass
- big guys are a good way for tarping opponents
- use the warriors to open a gap, and beastmen to score
- if you can't make the move you want, then be sure your opponent can't either
>>
>>53599908
didn't they make two more?
>>
>>53616670
The PDF has two pages. I didn't want to have 3 teams on one page and one team on a second page because I'm autistic like that.
>>
>>53616690
you're doing god's work
>>
>>53616726
Thanks. I don't even have the app. I'm just collecting what other anons leak
>>
>>53616539

Yeah, never waste rerolls on loners. I guess it's a matter of taste, but the only wild animal big guy I'll take on a fresh team is Beast of Nurgle. Yeti, Mino, and Rat Ogre can open up scoring opportunities with well-timed injuries, but they're also constant liabilities, and they turn into complete boondoggles the moment they land on their backs. With loner, even 3-blocks can be risky, and 2-blocks are courting disaster. Plus, if they don't break a hole in the first couple turns of the drive, they're probably just going to get tied up by a lineman, and then the most you can hope to get out of them is a cas'ing a lineman for the next drive.

Maybe it's just because I'm shit at this game, but I have a hell of a time getting my TV's worth out of big guys, especially riskier ones like wild animals. On that same note, I wouldn't really recommend them to new players.
>>
>>53616806
the beast is stupid, not wild animal. what you need to do with most big guys is put them in a couple tackle zones, and don't even use them anymore. they're there to be hard to block, and tie up pieces. exception are wild animals like the rat ogre who should be used as a blitzer / cagebreaker
>>
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Using a Chaos team and loving them so far. Don't have a minotaur.

But these guys, the Chaos Warriors. How does anyone keep these guys alive long enough to level up?

I have roughly two dozen matches and two have died and two have had to be replaced due to crippling injury (-1 Str etc). A fifth just got -1 AV.

I block with them, support in scrums when I can and they do their job and I have won more than I lost, about 2:1 ratio.

But how am I to keep these guys uninjured long enough to get 2-3 skills?

So far the most I have gotten is two on one warrior.
>>
>>53616806
eh, all 3 of the wild animals can be used.

Yeti has claw and if for some retarded reason you are playing high TV norse you need him. Mino gives a good blitzer to pact teams before they can level up a good blitzer of their own, Same for the Rogre and Skaven teams, giving them a good blitzer before the SV comes into his own.
>>
>>53616539
>>53616806

Also, if you're attempting a pass with a vanilla chaos team, you're not as fucked as you are with some basher teams like Khemri, but you definitely fucked up somewhere. If you're going to attempt a pass with ag3's with no pass/catch skills, your concern shouldn't be being in range for a long bomb, it should be whether or not you can manage a quick pass. I'm guessing you made the rookie mistake of running your receiver as close to the endzone as you can (possibly in the endzone?) and then trying to pass. Ideally, the way you want to pass is to put your ace in the hole (you really shouldn't be passing at all if you can help it) within scoring range on the previous turn, and then make the actual pass as short as possible.
>>
>>53616952
I dunno, that sounds like pretty unlucky rolling to me. I've never had a problem with my Warriors going down like that.
>>
>>53587758
Savage orcs and nobility are trash.

The pestilens team is solid, the blitzers and bombardiers are both really good, and the stabbers are solid too.

The dwarf team is a fucking joke, the only saving grace are the dragonslayers, but you can't start with both unless you only start with one reroll.
>>
>>53616952
rule of bloodbowl a lot of people don't get is never put a player base to base with another player for no reason. exceptions to this rule are cheap pieces with regen like zombies or skeletons, or dwarfs with av9 thickskull. if you're not a team with av9 thickskull or regen linemen you should be giving your opponent very few blocks a turn unless necessary
>>
>>53616987
Its actually a trend I've had from previous Chaos teams. I genuinely lose or get my Warriors maimed a fair bit, at least what seems above the average.

In my last team out of 30 games, 4 Chaos Warriors died (not fired due to maiming, died) and one with a niggle.
>>
>>53617189
As a goblin player I focus down a warrior or two, then it's stopping your most capable ball handler.

Before his untimely death to GFI'ing and hitting his own face with a chainsaw he wracked up 3 significant injuries on warriors and one death.

I have too many chaos players in my area.
>>
>>53617169
That's what I am doing, within reason. Of course I will solo mark a Str 3 piece if it will hurt his advance and will force him to commit. But a lot of the time this happens during a "pile in" scrum.

I've got the opponents offense bottlenecked. 3/4 of my team which was screening or at the end of mid field waiting for an opening all slam into the enemy screen or box (mark in actual ingame form) and the grinding begins.

This has actually worked very well in stopping offensive scoring but normally at the expense of a warrior or two by the end of the drive.
>>
>>53617225
Jesus the Chaos coaches must have hated you for ruining their season. At least your chainsaw died happy.
>>
>>53617253
It's not uncommon for me to get a bull's eye painting on me either early in the league or late when playoffs are coming up.

I've only won a few games, but I've stolen the wins from others dozens of times.
>>
>>53617253
It's goblins, it's what they do. If I were running a league, I wouldn't let people join if they were the type to get mad at people for playing dirty in a game that encourages it.
As soon as a player steps out of the reserves, they're already one foot in the grave.
>>
Creating another blackbox team. Someone give me a race. No stunties.
>>
>>53617391
Lizardmen.
>>
>>53617391
Pro Elf
>>
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>>53617400

Ay, lizards it is.
>>
>>53617362
I've had that happen a lot back in the heyday for Mordheim. People did not like their hero taking a significant injury if not outright dying, especially by just shoving them off a roof.

But I've yet to get someone mad at me for kicking their expensive players while they're down. But I'm certain I cause frustration and for some it's improved their experience (not optimal, but winning regardless can be quite a rush).
>>
>>53617594
Seriously, if a guy is playing against goblins, and his bigshot gets carved up, smashed or blown to bits, he can't say he didn't see it coming.
I say having an interesting game is way better than having a winning game. Gotta play like you've got a pair, right?
>>
>>53617441
Lizardmen are stunties.
>>
>>53617886

I meant bad stunties.
>>
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I am an admin and I would like to join your league, but I got AIDS from raping baby sheep in Wales, is that OK?
>>
>>53617921
goal post mover
>>
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Bump with fat hamster
>>
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>>53617307
Spoken like a true goblin.
>>
>reading BB rulebook fluff
>varag Ghoul chewer
>height
>5'2

Anyone mind explaining this? Guy is huge.
>>
>>53621518
EU writers don't understand things that aren't the metric system
>>
I have a few questions about game accessories and miniature care?
Should i put the ball on a base?
If so, how do i make it more visible?
Should varnish the miniatures?
How do I seal the static grass?
And what can I do for trufts?

Any advice for miniature transport

Thanks
>>
>>53621545
Rest of the stars seem rightly measured, Morg at 7'11, Ripper 9'3.
>>
>>53621667
They might be doing hunched over height, Varag had a mean case of not straight back
>>
>>53621687
I suppose. But like, he is an Orc and I assume a Black Orc so he should be pretty large even by default when hunched. But it makes sense I guess, I think I remember hunched Orcs, or maybe it was Orks, being near human height. But 5'2, damn.
>>
>>53599908
Those numbers seem wrong. Human statline +1 skill should cost 60,000, not 70,000. And they really don't seem to have done much to make the savage orcs different, have they? Except not goblins I guess.

The dauntless Slayers seem almost interesting, except their gimmick kind of counters Chaos, Ogres, Lizardmen. I guess Chaos needed a counter, at least.
>>
>>53621600
>Ball On Base
Probably not, will most likely just make it harder to indicate which model is carrying the ball.

>Make It Visible
Paint it? I've never really had a problem with ball visibility myself though.

>Varnish
If they're metal, definitely.
>>
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>>53616259

An alleged image of MauledByTheTigers escaping from starting the fucking season.
>>
>>53624939
Tooby and Pheonix are Right
>>
>>53624939
Tooby and Pheonix are Right
>>
>>53624939
Tooby and Pheonix are Right
>>
>>53624939
Don't play chorfs this season
>>
>>53621811
He is an Orc Blitzer that's why he has Agi3 and Ma6
>>
>>53622248
Normal Human statline cost 50 000 +1 skill = 70 000
>And they really don't seem to have done much to make the savage orcs different, have they?
Except for all of that Frenzy of course that lineman and brutes gain S access and G access. And all of that Av8
So except that everything is different they are totally the same
>>
>>53628722
>and G access
I mean instead of G access
>>
>>53628722

It should be 60k considering beastmen and frogs (leap+vll is essentially just a single skill).
>>
>>53628825
But it isn't you can use Horns only once in a turn and slann teams aren't even recognized by GW.
>>
>>53628952
The amount of times you can use it shouldn't change the cost. Also, guess who designed slann in the first place?
>>
Starting bb. How are humans? Am I automatically a tier 2 team if I take them in a league or can they reliably compete with orcs?
>>
>>53629372
Humans are more than able to deal with anything
>>
>>53629372

Humans can do anything well, and nothing great. It might be better to specialize starting off.
>>
To all newcomers from Reddit and FUMBBL, welcome to our league, we only have one rule, we hope it's easy enough to follow
>>
>>53629924
forgot pic

follow this rule and we're cool
>>
>>53629932
So does this mean I cant complain or ramt about elves? Cause you do know elves are the cause for 99% of the worlds problems.
>>
>>53629988
Speciesism is fine and accepted, don't forget to bully goblins.
>>
>>53624939
Is that pic not causing an insta ban anymore?
>>
>>53630108
It never was
>>
>>53629932
If your not fouling pointy eared one turn touch down scoring fucks you not in the mood to play bloodbowl
>>
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>>53629988
>>53629932
>>53630284

>Reply to Thread No.53568389
>>
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I see a lot of Chaos talk here and looks like Chaos appeals a lot to newbies. How is Nurgle compared to the normal ones though? Whats their strengths and weaknesses?
>>
>>53631744

they are slow and garbage.


Then you hit 2000k TV and what you have is an unstoppable, unkillable murder squad.
>>
>>53629372
Humans are good. Just focus on playing to the opponent weaknesses.
>>
>>53631744
What >>53632613 said, they are pretty tough to play at low TVs but explode in power after a while.
>>
>>53591270
Dude, that's not poorfaggotry, that's art
>>
Please help me guys i cannot win at this game


Playing online on pc and i just cant win at all. About 10 games with 3 teams and lost all

Pls halp i understand all the rules i just cant win!!!
>>
>>53633787
unless you give specific details, https://www.youtube.com/watch?v=WrU7dU1HSds

watch cknoor's guides
>>
>>53629530

>humans can do anything well, and nothing great

That's humans in most settings. In BB terms, that means they can do anything, but nothing well. They have no nightmare matchups, but they don't have any matchups where they're favored. It's a good team if you're a generally good player making the winningest strategy to take a manageable disadvantage in every game rather than take an unmanageable disadvantage in some games in exchange for advantage in others.
>>
>>53634970
>They have no nightmare matchups
Oh, they do, believe me.
>>
>>53634970
>this is what people who don't play humans believe
>>
>>53632613
>>53633046
So how does one get to that point safely? I read on other sites and watched matches but keeping ag 2 str 4 pieces alive long seems tough.

Any advice?
>>
>>53636494
What? Nurgle Warriors are some of the most durable pieces in the whole game.
>>
>>53636494

They have AV9 and regeneration. You'd need to be trying to get them cas'd to have any decent chance of getting a serious one to stick.
>>
>>53636494
They have AV9 Str 4 Regeneration and Foul appearance they are with the Beast of Nurgle the players that have the highest chance of surviving a game.
>>
>>53636515
>>53636713
>>53636769
Thanks. I was just curious. I tried an Orc and Chaos team briefly and I had a problem keeping my warriors alive in particular.
>>
>>53637555
did you try not basing every trn?
>>
After much deliberation, Hashati and I decided to merge reddit and /tg/ leagues. I will link the new group here when it is made. Probably sometime tomorrow. Be sure to sign up asap!

Cheers
>>
>>53637585
Yes. Its less about basing and more about a blitz, scrum pile or just a regular block.

For example

>have ball
>run up field
>scrum in centre field
>commit more warriors to mark
>blocks ensue
>warrior dies/maimed

My best summary
>>
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>>53628975

Well, in the app they say to give them feedback about the teams on the blood bowl Facebook page, so tell them there? May help.
>>
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After trying norse and getting bored, chaos and dying, I have picked up Nurgle. I love them. Not passing, block orgies or desperate plays but pitch control. The emphasis on pitch control is so fun and the Beast is the easiest and most reliable big guy ive used.

So I have decided I want them as my next BB team. Would anyone have any suggestions for plastic teams or should I wait for gw?
>>
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New Skaven star player (Skaven Pestilent Vermin exclusive?) 5ST and 4AG, interesting amd with 9AV and regeneration so they can never die.
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>>53639592
The beastmen from Black Scorpion look like they'd make for nice Pestigors, and the Filth Beast from Reaper Minis is a good mini for a dirt-cheap Beast of Nurgle.
You can get away with regular Warriors for the Bloaters, but something like Blight Kings would work better if you want to get spendy. I was considering the new nurgle cultists they made for 40k for the rotters.
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>>53639592
nurgle is just worse chaos
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>>53640585
Nice meme
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>>53639592
pitch control is only fun until you're on the other end of it
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How big are the mini's and bases now?

Looking at some 28mm scale bits but don't want to order stuff and have everything look smaller than intended.
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>>53642738
The human lineman is roughly as large as a basic Space Marine, the ogre stands roughly two heads taller than the lineman/marine and the goblin comes up about to the lineman's chest. The Black Orc is considerably bulkier but not much taller than the lineman.
Everything Blood Bowl comes on 32mm bases now, same as the newer Space Marine sets, but I tend to prefer 28mm bases for anything smaller than an ogre.
Hope that helps.
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>>53643135
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>>53643191
thanks!
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Rolled 3 (1d6)

gfi
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>>53640304
Thanks man, I will look into them. Not sure if regular warriors come in boosters.

>>53641204
I dont mind. Dont expect easy going team but its difference in gameplay to other teams feels refreshing.
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>>53645286
They do, but they've got shields instead of hands you can snip weapons off of. If you're looking at Black Scorpion anyway, their Warriors look pretty decent, if you don't mind having very uniform armor
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>>53638457
>>commit more warriors to mark
If you mark your opponent of course they are going to block you.
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>>53646709
Well of course but I mark to make intercepting my carrier harder if they are not in a position to screen which, normally, they arent anyway.
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>>53647681
then you make a mistake. You only should mark if you know he cannot hit you back.
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>>53647817
I guess I didn't explain enough. I'm not marking just to mark, that's crazy. I'm marking a potentially free player who can either get through my defense to the TD line or who can get at my ball carrier on offense.
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Signups will be closing Thursday night, around 2200 FUMBBL time, I'm in London this weekend so will be looking to get the ball rolling Friday.

Numbers are healthy, I might even make the playoffs 16 teams for a giggle. I'll be putting people in my list tonight in case any one has somehow managed to sign up incorrectly, which would be pretty impressive.
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>>53648149
Playoffs at 16 total makes some sense since everyone's in the same group this time.
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>>53648149

I might have, since I'm probably ultra retarded and completely new to FUMBBL.
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>>53648583

I did notice I had only 24 new application of teams to the group page, so that's one thing you might want to check.

https://fumbbl.com/p/group?op=view&group=9828&p=teams
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>>53648644


aww yiss, I didn't fuck it up!
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>>53648149
16 man playoffs sounds like my kind of FUN
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Am I a bad person if I want to pick up Dwarfs? I remember a huge thread when the first Blood Bowl video game came out it was about people hating on Dwarfs.

Why the hate and why are they rated 5 star difficulty in BB2?
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>>53648827
>why the hate
Boring and 1 dimensional. Overall unfun to play against.
>why are they rated 5 stars
Cyanide.
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>>53648827
If you want to play them then go for it. They are just not that fun to play with/against.

They require a little knowledge of position so your opponent doesn't just run around you and score. They can be hard to pick up for people who are completely new, but 5 stars? wew
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>>53646857

Anymore of these style of guides?

Be interesting to see on of these for the Skaven Pestilent Vermin teams, but is probably to different to Skaven and new to have a guide but if someone would like to make a guide for them based on theory that would be good.
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>>53648644
Pizza approved some because people bitched at him as if it actually mattered.
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>>53648149
Give me the list now so I can tryhard
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>>53650368

Ah good, that explains it anyway.

Christ some of you guys get menstrual.
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>>53650368

Rub two brain cells together and see who looks new.
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>>53648149
LONDON
O
N
D
O
N
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>>53650408
>>53650440
On a serious note, lots of people have multiple teams. So hopefully if you post a list you just have the coach and not what they signed up with.
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>>53648644
>https://fumbbl.com/p/group?op=view&group=9828&p=teams

Weird, I actually have a team on there. Pizza is more incompetent then I thought.
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>>53649556
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>>53636515
>>53636713
>>53636769
Third game in matchmaking I face a Khemri team around my TV. Beast of Nurgle injured itself, Pestigor killed (regenerated) and Warrior killed. Warrior did not regenerate.

Have I wronged Nuffle?
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>>53650617
post replay you must be doing something wrong.
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>>53650660
Best way to post Blood Bowl 2 replays?
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>>53650558
The real guide is to not play any of these shitty DLC teams.
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>>53650765
either you tell us the name of both team and we will find it ourselves or post your file in a dropbox
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>>53650836
Game isn't complete yet but its Bulbous Blight Crusaders s Khem Addicts.

I only got 2 RR, should I invest my winnings (got 130k at the moment), into a new warrior or 3rd re roll?
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>>53650856
What's your team right now? how many skills do you have?
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>>53650894
3 (formerly 4) Warriors/Bloaters. 1 Beast of Nurgle, 1 Pestigor, 6 Rotters, 2 RR.

130k banked, just at turn 16 and somehow got the draw. Pestigor bout to level up, thinking surehands.
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>>53650894
Just finished, got a 1 on winnings so 150k total treasury.
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>>53650856
rule number 1 except if you absolutely have to do not Blitz with your Big Guy
and if you do that not as the first thing you do in a turn.
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>>53650962
If you are watching, which I guess you are, 1. Thanks a lot, 2. The TG were pushing down too close for comfort, I just wanted to deflect him a small bit.

Rookie mistake sure but the situation was looking dire.

Though I felt my biggest mistake was redeploying the rotters away from them.
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>>53650987
>but the situation was looking dire.
It was looking really good for you.
Yes he managed to pick up the ball but it was a deep kick and you could have easily prevented him from forming a cage.
Also you do not protect your positionals

And the thing where one of your Nurgle Warriors was close to be surfed next turn and you put another nurgle warrior there so you can do a 1 d on the Tomb Guardian which totally failed and now you had two Nurgle Warriors that couldn't do anything anymore.

>redeploying the rotters away from them.
that was the good thing you did. another problem was the way you deployed in the first place. You put your players as if you want to defend against a 2 turn touchdown by spreading them out Khemri are a slow team put all your players right in the middle.
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>>53651076
Guess a third person view adds a lot of perspective. For me on the ground, I was really concerned about that TG break through, I actually thought the situation was looking south.

>two warriors cornered
Yeah, no argument there, that was stupid.

>deployed
I thought that the two turn touch down defense was when you put them straight in a line and block off the entirity of the pitch?

The deployment I had there is what I use to stop bashers. While it fell apart at the seams there, with van Chaos and the two games prior the Khemri, it actually seemed to have a good effect.

The second half is more so how my warriors (of both nurgle and normal) tend to end up, more so than the first defensive half.

Also, should I replace that warrior rather than get a new RR?
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>>53651118
>Also, should I replace that warrior rather than get a new RR?
I would advise you to start a new team.
If you want to keep the team reroll.

>The deployment I had there is what I use to stop bashers.
The problem with your deployment is that your Bashers are too far apart so they cannot protect each other.
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>>53651183
>start a new team
I'd rather not do that anon, I guess I'll just repurchase the warrior so.

>The problem with your deployment is that your Bashers are too far apart so they cannot protect each other.

Not sure how best to describe the logic behind the deployment but I can at least say that supporting one another isn't necessarily part of it, more so that either side is in a position to redeploy or prepare to redeploy regardless which side the opponent comes down on.

Pestigor stays backfield as lineback, two warriors stay unmarked, while two warriors, beast and rotters go to town to screen and pin down the enemy once they "commit" to a side.

I'm open to seeing a more supportive deployment though.
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>>53651239
>prepare to redeploy regardless which side the opponent comes down on.
But you are playing against Khemri you know which side he will go down. It is the side that the tomb Guardians are at. After you got perfect defense you should have deployed all of your players around the vicinity of the tomb guardians.
Also look at your deployment any of your positionals (except for the pestigor) can be blitzed and fouled. And it takes two turns for the most leftest Nurgle Warrior to come to the right side.
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>>53651398
Good point regarding the TG, though I expected he would be willing to risk going the other end of the TG got bogged down during the scrum or try a break off, its why I prefer the center field defense.

>Also look at your deployment any of your positionals (except for the pestigor) can be blitzed and fouled

Oh yeah, I know that. My line of thought is by putting the Nurgle Wars/Beast in the positions they are, the opponent will either overcommit to taking down one of them, where then I can pretty much dog pile them/isolate the attackers there and then and shut down his offense.

That or, what tends to happen, they don't overcommit, gather up in the middle/LOS and I start the screen.

>And it takes two turns for the most leftest Nurgle Warrior to come to the right side.

Of course! The plan is the other two nurgle warriors/Rotters hold them off on whichever side, while the other two Warriors move over during that period.
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>>53651523
>, where then I can pretty much dog pile them
but you cannot your players are too far away.
And I thought your goal is to keep your Nurgle Warriors alive so they can aquire skills. This is not how you do that.
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>>53651629
Well, dog pile while the slower ones set up tackle zones/screens in preparation in case first wave falls. Or they run in and give support if needed.

>And I thought your goal is to keep your Nurgle Warriors alive so they can aquire skills.

That Khemri fight was a pretty brutal example to be fair. Though the deployment isn't doing me any favours. I have another game against Chaos if you have time to review which illustrates my gameplay a bit better.

As in, my defense doesn't fall apart on all fronts.
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>>53640054
Holy shit that looks underpriced as all fuck. Why the heck did they give him AG4?
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>>53651760
350,000 is underpriced? That seems crazy expensive for a star with no in-built re-rolls.
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I was thinking of starting a new team for a different league Im joining. Right now I play lizards I'm debating between Necromantic and Chaos Choosen. How are Necros? I've found some really cool models for them but never hear that much about how they operate
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>>53650558

Interesting, I take it the rat ogre build would be the same as the normal Skaven team as it isn't listed here in builds.

A few comments:

It's a bit hard to read each section and sub section since the font (which is a bit hard to read by itself) is all the same without much spacing.

A build for a Poison-Keeper ball carrier could be useful. Not as fast as a gutter runner but 8MA could be useful and with AG access, though since they have the unique stab it could be like having a werewolf as the ball carrier, useful but they are better suited elsewhere, maybe.

Maybe drop the apothecary and novitiate for a re-roll in the sensible build as 70k rerolls are painful to get and 2 is quite low. Leaves 30k left so after the first game you can take an apo.

Be interesting to see a build for the novitiates that uses claw since they get that on a normal. Maybe claw, block and tackle to take down as much as possible.
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>>53652552
>70k rerolls are painful to get and 2 is quite low
You get a reroll quite fast with a leader skill on one of the pox flinger.
>Maybe drop the apothecary and novitiate
if you do that you will not be able to field a pox flinger for a whole half.
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>>53650558
I don't think the "sensible" option is very good, having 3 rerolls is important on AG 3 teams without Sure Hands. I'd drop the apo and a pox flinger for the third reroll.
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>>53640054

>claw/claws
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>>53652738
Leader on a secret weapon is crap. You don't need to flingers all the time. Also, buying an extra flinger later on is very easy.
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>>53652974
they have 2 dodge players 2 Block players and the pox flinger have pass so they have quite a lot of rerolls from the start.
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>>53653008
>Leader on a secret weapon is crap
the reroll cost 70k 2 leader skill on 2 secret weapons cost 40k so it is still better.
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>>53651790
Good movement, Big-Guy level Strength, elf agility, high armour and a shit ton of skills, including Regeneration. He doesn't need rerolls, he just kills things and you can't stop him, unless he gets really unlucky.
Just compare him to Glart, below...
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>>53653084
you mean the guy with Block and Juggernaut? Who is much better? That guy?
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>>53653084
FAGGOT
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>>53648827
>>53648851
dwarfs are 5 stars because if you make a positioning mistake your opponent will probably score since your movement is so low
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>>53650558
why did you use a shitty font
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>>53653324
I thought it looked cool :(
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>>53650558
why would you even list the possibility of building bombers as melee bombers?
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>>53653398
Melee was a joke. They are supposed to be accurate in their bombing and the hail mary bombers aren't
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So what star players are considered worth buying if the situation comes up?

My friend really wanted to hire Morg for a game but I told him to get regular inducements instead. He is strong but I consider the danger of him being trash marked too much for cost.

But I find Ripper Bolgrot to be worth every penny. 3dblocks with an assist vs str3, on top of regen and a perfect throw team mate.

What to you make a good star?
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>>53653398

Hail May build: Long range, but inaccurate.

Melee build: Short range, but accurate and more likely to get screwed over by your own novitiates.

Pictured are the novitiates from Fumbbl.
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Meet the Thrower for the Baltymor Brave'unz
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>>53655553

Need to take NoS on the "melee" bombers.
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>>53655597
Looking solid there.
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>>53655468
pretty much every star player has a use, it's just the worse stars are much more niche in the situations they're worth the gold. i'd say only rashnak, crazy igor and humerus are straight up bad though
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Bump. Keep the thread alive lads.
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>>53653358

All it needs is a cleaner font and the sections to be a bit more clear.
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>>53653398

Allah akbar
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Wish I had someone to play with :(. Any word on the orc booster? painting up a team now and wouldnt mind some variety.
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Retiring my Dark Elf team for a little while to let the others catch up, and starting an Orc team. How do I play these guys?

They all seem so damn slow :(
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>>53660613
Have you asked around at the nearby FLGS? I thought there was nobody else playing too, but it turns out there's at least 4 active leagues in my city.
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Crab are you playing underworld or humans? It looks like you have the only other human team and there are no orcs. If you are going humans I'll go orcs. If you are going underworld I'll go humans
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Is it just me, or has GW been putting a lot of focus on skill teams? Both DZ1 and 2 each had twice as many low strength, technical teams as bashy teams.
Makes me worry we won't be seeing Chaos Chosen in a DZ book for a long while.
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>>53661618
>skill teams
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>>53661637
As in, players that start with ball-handling and mobility skills rather than high base stats.
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>>53661637
Skill teams are ones that rely on good starting skills rather than raw stats. Things like humans who start with sure hands, pass, 4 block, and up to 4 catch. The opposite would be like High Elves or Chaos which have almost 0 skills on a rookie team (other than like horns) but build really well at high tv
>>53661618
I think it is part because they think if they get a new player base in they want the low tv teams in and ready to play. Most skill teams are low skill floor to play with and pretty good in a fresh league
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>>53660613
I like how stylized it is.
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>>53660637
kick if you win the toss, make enemy team score fast. score turn 8, then second half walk up the pitch and score late. 2-1 grind every game
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>>53624939
What was the image???
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>>53664057
>>
Is there any way that /bbg/'s league could happen in BB2 after the LE comes out? Price aside, it would have pretty much everything we need for it, right?
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>>53664168
Feel free to make it.
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>>53664168
if bb2 le is actually any good i'd play in a league
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>>53664168

Only thing missing with that release is Chaos Pact.

Don't worry, that'll come later. With a Slaanesh team (yes, really). Maybe their Khorne team as well.
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>>53664861
>>53664861
>>53664861
>>53664861

New Thread, did I do the OP right this time mommy?
Thread posts: 318
Thread images: 55


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