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/5eg/ Fifth Edition General:

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D&D 5th Edition General Discussion

>Download Unearthed Arcana: Revised Subclasses:
http://media.wizards.com/2017/dnd/downloads/UA-RevisedSubclasses.pdf

>5etools:
https://astranauta.github.io/5etools.html

>/5eg/ Mega Trove:
https://mega.nz/#F!oHwklCYb!dg1-Wu9941X8XuBVJ_JgIQ!pXhhFYqS

>Resources Pastebin:
http://pastebin.com/X1TFNxck

Previously, on /5eg/:
>>53410964

Do you DM adventures in non-european settings?
>>
Should I let my players pick their own magic items?
>>
>>53415812
Absolutely. My homebrew setting is currently centered around a semi-European setting (mishmash of Byzantine empire and Victorian England) but the players have visited not!Japandinavia.
Also, my Faerie lands aren't exactly Europe.
>>
Nice bait

Though egyptians are pretty cool, I don't like seeing them used for bait like this
>>
>>53415854
No. Not because you shouldn't trust them, but because it's the wrong attitude to have in 5e. Magic items aren't part of your "build" anymore.
At best, let each of them select a single non-very-rare, non-legendary magic item that does not give any + to hit or AC.

>>53415896
Here's an actual question: why does the Egyptian have a star of David on his forehead?
>>
>>53415812
Mummy lord BBEG
>>
>>53415938
The Mummy would make a sick D&D adventure.

>>53415934
Still are, mate.
>>
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Holy fuck hahaha
>>
>>53415812
I actually do plan to run an Egyptian themed game, as soon as we get a Planeshift: Amonkhet I'll likely base it off that for the rough idea and steal names.

Anyone know any cool Egyptian themed adventures?
>>
Is Maegara from SKT actually a pushover as far as high CRs are concerned?
>>
>>53415977
Don't half-ass it, make a M:TG campaign, complete with five alignments.
>>
Thinking about making a wild magic sorcerer, what are my chances of survival if my wild magic goes off every say, 3 or 4 spells?
>>
>>53415955
The Mummy is a D&D adventure.
>>
>>53416007
Pretty good. I have a level 6 wild magic sorcerer. My DM changed the rules around basically giving me a wild magic counter, that goes up by +1 every time I cast a spell or use one of my wild magic abilities, and then has me roll to see if the wild magic goes off every time I cast a spell 1st level or higher. I basically have a wild magic surge every encounter, sometimes twice. Overall pretty sweet, I've only allahu akbar'd once and the party was fine.
>>
>>53416004
If I did that should there be any other homebrew rules? I have thought about it but would likely do Zendikar or Ravnica/

The other option's to do one plane for a few levels and then pull some bullshit that either makes them Planeswalkers or a way to travel through other planes.
>>
Plan on using mass combat with my PC's this upcoming session. Everywhere I look I see that I should probably avoid the UA Mass Combat rules and use something else, but what else would I use? Anyone have any homebrew rules?
>>
What if
Hear me out
What if Slaanesh lost his memory, woke up in an alternate dimension, and create a race of creatures out of his subconscious ideas about what people looked like?
And then they name him Corellon?

>>53416114
Depends on if you want Planeswalker characters or not. I say not. Just make them people in the plane, doing shit that people in that plane do. And if you do that, you don't really need too many more rules except maybe a couple races (see the Planeshift documents for examples).
>>
>>53416007
At high levels wild magic can almost never kill you. 1-5 though it becomes a possibility every roll.
>>
>>53415812
Go back to posting kweens in the OP.
>>
>>53416131
I just roll a d10 for each side of the combat and that's how many shmucks die. The PC's wouldn't really be paying that much attention anyway since they have their own people to fight.
>>
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>>53416131
The new UA was pretty bad, but the old one was decent. I used it a few times.
>>
>>53416186
I was thinking id give each PC their own unit and have the battle unfold that way, I just want 10-15 minutes of mass combat before I go back to the PC's, the way UA is written it seems like it will be over in one or two rolls from either side
>>
From old thread: how brutal is Storm King's Thunder? Can I get by playing suboptimal or will I probably die?
>>
What's the correct way to play a chaotic good OoV paladin? By which I mean, how does one play chaotic good specifically? Also I'm using a maul, should I take gwm or go with a more versatile feat like resilience (con)?
>>
>>53416150
What if we spoke about D&D 5e? You fucking scumbag warhammer fag. You have a dozen warhammer threads to pick from, so take you and your shitty game back to them. Nobody cares that 8th sucks ass and GW rapes your wallet. Take it up with them rather than come shit up every thread because your game is so shit that you can't be bothered with it. Or go pretend you like painting and that's why you bought overly expensive toys, you screeching autistic retard. I hate you useless retards shitting up every thread. Nobody cares about Slaanesh and "le sex god XD". You know who my sex god is? Your fat assed whore of a mother; so fuck off and go kill yourself. Cunt.
>>
>>53416251
Later chapters can be pretty unforgiving from my experience
>>
>>53416280
Basically, this.
>>
>>53416280
Corellon is a D&D god, and the Corellon/Slaanesh thing was brought up in /5eg/ two threads ago.
Other than that, your comment does not deserve a response.
>>
Can a chromatic dragon be good? Or at least not evil?
>>
>>53416262
youre a vengeance paladin. you can be the nicest person in the world but as soon as a true evil shows up, you unleash ALL the smites.

chaotic good is simple. be a decent person, who isnt afraid to bend or break the rules to do the right thing.

get gwm, grab a glaive, and grab pwm later on if you want maximum damage.
>>
>>53416113
How does the counter help? My DM lets me use Tides of Chaos, then gives me a 50/50 chance after every spell to cause a surge and I still get ToC back. So I get a nice amount of surges and advantage often. Only level 2 right now so I'm excited to see how often it happens when I level.
>>
>>53416323
Everything is possible, but I would not advise putting it in your game. Just because it can be doesn't mean it should be.
>>
>>53416323
They can be whatever you want them to bad anon.
Follow your dreams.
>>
>>53416302
Look at his alignments and actions. Nothing like Slaanesh. As I said, take your warhammer bullshit to another thread, you thirsty ovese autist.
>>
>>53416357
>>53416360
I was just wondering how retarded it would be to have an ancient chromatic dragon that has mellowed out as the years pass by.
>>
>this edition is rife with optimizers and tier lists now too

Why did I ever venture outside of OSR?
>>
Are bone or skeletal golems a thing?
>>
>>53416390
Depends on how you do it really.
>>
>>53416390
Sounds reasonable, especially if the party are expecting different.
>>
>>53416395
>Tier lists in 5e
That's new.
>>
>>53416416
It was either last thread or the one before, also I've seen them pop up from time to time.
>>
>>53416395
Tier lists are only spread across 3 levels. Powerful stuff, normal stuff and slightly weaker stuff.

Even then the gap between them is pretty small.
>>
>>53416439
Wow that changes anything
>>
>>53416396
Not yet, there's the bone collective but that's from Kobold Press and they are notoriously shit.

Otherwise there's the giant skeleton from Tales from the Yawning Portal.
>>
>>53416224
So is Unearthed Arcana just a free monthly spaltbook? Das pretty sweet
>>
>>53416471
This also shows how well designed 5e is.
>>
>>53416489
>giant skeleton
That's perfect, I gotta look that up
>>
>>53416505
not quite, it's free playtest material. Some of which may make it to a splatbook one day.
>>
>>53416390
Very reasonable, really. As long as you remember that deep down they're probably still evil, just far less impulsive and psychotic and far more willing to compromise and collaborate.

>>53416416
>>53416439
The nice thing is that not everyone agrees on them, not by a long shot. We're still safe for the time being.

>>53416505
Sorta. It's not official, so you can't use it in organized play. But you're encouraged to use it and they always ask for feedback.
>>
>>53416528
https://astranauta.github.io/bestiary.html#Giant%20Skeleton
>>
>>53416505
It's free monthly playtest material. It could or could not appear in a book at a later date as is or with some changes.

That said, it is still pretty great usually, but a lot of them are kinda useless with rules for things that don't really need rules
>>
>>53416340
Awesome, thanks for the help mang
>>
>>53416505
No it's play test material that they put out and get feed back from the community on. Since it's play test it is recommended not to multiclass with and any DM can disallow all UA material, although the Revised Ranger is recommended to fix the PHB one.
>>
>>53416350
Basically I have a separate D20 that I roll every time I cast a spell. And since the counter goes up the more whacky magical powers I use the more likely a wild magic surge will occur. Every time one does go off, I half the counter, and the counter also resets after a long rest. Basically instead of only rolling a 1 each time to try for a surge the range keeps getting bigger. I like the counter idea a lot because it still gives a feeling of randomness to the surges but after a while guarantees it will go off. Also helps with the flavor of my character since he has no idea what the fuck he is doing and is just trying to brute strength his way through casting spells, generally fucking everything up the more he uses magic.
>>
>>53416505
One thing to remember about UA is that it's untested and often written by one guy.
In effect it's just homebrew with a lower chance of being shit.
>>
>>53416590
Some top tier house rules right here
>>
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>>53416555
>>
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>tfw NPC rogue steals muh gold

How do I hide my gold while I'm sleeping?
>>
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Do you invent your own spells?
Be it for your players in form of items/spellscrolls or for NPCs

What is your best invention so far?
>>
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>>53416552
That's great, thanks
I needed a big skeleton thingy for my campaign
>>
>>53416631
Put it in your underwear or up your ass.
>>
How's the Monster Hunter Fighter?
>>
>>53416631
You already know the answer, you just don't want to do it.
>>
>>53416631
Eat the gold, they can't steal it then
>>
>>53416631
Wizard. Ritual alarm.
>>
>>53416641
No worries mang.
>>
Is it just me or is Alchemist Artificer the best option in the game for diverse at-will options? Plus getting AoE's that powerful for free seems good.
>>
>>53416705
It's just you.
>>
I'm going to be running Storm Kings Thunder. What are some things I should know? I'm a new dm as well
>>
>>53416705
Yeah it's just you m8

>>53416795
Don't be afraid to improvise if need be, don't shut down player ideas right away. If you're unsure of something let it happen but let that player know you might have a different verdict latter.

Follow the module and be prepared for players to potentially try and derail it. The easiest way to fix this is not panic but have all roads lead to Rome, if you catch my meaning.
>>
>>53416631
Can't get your gold stolen if you don't have any.
>>
>>53415812
SHEEEEEEEEEEEE'IT
>>
>>53417022
Is it Shakespearean?
>>
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>>53415935
Because Jews are actually extradimensional humans from the future who were sent back to repeat the grade, so to speak, because they didn't master ascension the first time. They landed in Atlantis and palled around with the fourth- and fifth-dimensional humans there until we all lost our enlightenment after passing through the electromagnetic null zone when the poles reversed because we lacked the planet's protective merkaba due to Martian sabotage. Thoth managed to hide away with the Ascended Nacaals inside of a spaceship (which docks on the pyramids) and preserve their knowledge and enlightenment to help future Earth civilization; some Jews were among those protected people.
>>
>>53417243
Not really it means it doesn't matter what way they run off, you just put where they need to go at the end of it.
>>
>>53415812
Why the hell is a black guy dressed like an egyptian?
That is not right
>>
>>53416150
>What is Curryman latherery-man was Slaanesh
How about no- you fucking 5eigger lore casual. The Chaos Gods already put their hands in D&D's cookie jar in Eberron, as the Lords of Dust (Literally) and there are reverberant memetic Tzeentch Qualities found in Mystra's Nagpa and how they come to be.

Oh right, Psionics handbook for a the Psion Houses mentioning a "Great Enemy" and that all modern Psions are descended from a race waaaaay out of the usual Cosmology (Gee fucking wiz I wonder who those interesting individuals could be).
>>
>>53417308
>Black Humans don't have Egyptian Clothing proficiency
what kind of shit DM do you have
>>
>>53417270
Was this after the Finno-Korean Hyper War?
>>
>>53417319
That thing has always been cool. What would it be in 5e?
>>
>>53417340
Before, obviously. There are very few spiritually awakened individuals currently capable of translating into the fourth dimension and none of them would bother being involved in a silly war like that.
>>
So, what non-adventure books are there out for 5e as of yet?
>>
>>53417377
Pretty sure Volo's and SCAG for that
>>
>>53417396
Sadly, SCAG was very shit.
>>
>>53417415
ZAG will solve everything.
>>
>>53417415
Shit as it maybe it is what we got.
>>
>>53417396
>Almost 3 years
>A few races and a few subclasses
How long are they planning to keep 5e going?
>>
>>53417426
What's that?
>>
>>53417446
Who knows they already have some planned releases, as tow hat those are is up for speculation.

Mainly Hasbro will keep it going to keep the rights to it and get some cash here and there.
>>
>>53417446
To be fair, the adventure modules contain a lot of setting information and a small amount of PC options.
>>
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>>53417452
https://www.youtube.com/watch?v=lIYL-PQa010
>>
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So somebody in the last thread mentioned going arcana cleric/twilight druid to do something cool and effective with magic missile, could anyone enlighten me as to how that works?

I was thinking about going twilight druid in my first 5e game (only played 4e and PF)

Have a random gnoll image I googled in exchange.
>>
>>53417538
If you don't want to be called a powergaming munchkin, don't do it. Also, you shouldn't multiclass UA with other classes.
>>
>>53417446
They're basically running on a shoestring budget as I understand.
>>
>>53417538
You're talking about nuclear druid, which is a dumb gimmick based on a weird reading of the rules no sane DM would allow
>>
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>>53417517
I'd play it
>>
>>53417517
>>53417587
Looks pretty sweet, thanks bro.
>>
Is tunnel fighter too strong to allow? I have a guy that wants to play a variant human knight with sentinel and tunnel fighter
>>
>>53417560
Did Wizards cut the D&D budget that much after 4e?
>>
>>53417612
There's like 4-5 guys working on 5E total.
>>
>>53417612
That's most likely Hasbro being pieces of shit.
>>
>>53417612
No Hasbro cut the funding to D&D, they used to lump D&D and MTG together in their report. Hasbro wanted them to separate them and expected MTG level sales, which is nearly impossible for an ttrpg, and so the cut funding because if it isn't making obscene amount of money they don't give a fuck.

So WotC has been doing anything they can to keep D&D relevant and get more customers to make big Hasbro happy. Hasbro is only keeping it going to retain rights in case someone wants to make a D&D game or movie.
>>
>>53417676
>>53417626
>>53417621
All considering, they're actually doing pretty good work with 5e.
>>
>>53417558
>>53417575
Oh, I didn't know it was so taboo.

Im just not sure what to play really, my party already has a pally, a bard and something called a battlemage which I'm assuming is homebrew cus I can't find anything on it.

24pt buy so I guess I should go martial.
>>
>>53417517
I found it kind of boring that there are a bunch of different races, but they all have the exact same culture.
>>
>>53417706
>24pt buy
That's a really weird pointbuy here.
>>
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Suggestions to make a Predator-inspired character?
Half Orc Rogue definitely. Also considering
Level 2 dip in Fighter for Style & Action Surge
>>
>>53417706
>24pt buy
I'd probably go archery
Pump up con and dex, put the rest of the points where ever you want them
>>
>>53417726
You're telling me, no idea why Lol. Seems like a pretty heroic, high fantasy setting though. I'm used to 20 max.

Didn't want to waste on those ability scores on a straight caster though
>>
>>53417270
Ah yes, of course. How could I be so silly as to miss the obvious?

>>53417308
This is /tg/, we don't frown on cosplay.
>>
>>53417714
Well, everyone's already familiar with the standard races and Al-Qadim doesn't introduce a whole bunch of new ones. They still have unique cultures, it's just largely overriden by the broader continental norm. It's like having Irish or German ancestry and living in America; it doesn't come up except for St. Patrick's Day or Oktoberfest.

On the upside, you can just play a fucking half-orc for whatever reason without the DM or someone at the party getting upset that the townsfolk aren't spazzing out enough because "ugh everyone totally should hate half-orcs".

The only weirdos in Zakhara are people who aren't from Zakhara. Fucking backwards savages.

also this image might trigger /pol/ hard
>>
>>53417701
Honestly, I really don't think this state of affairs is a bad one. I hope they'll eventually release some more setting stuff, and maybe a psionics book, but otherwise I'm fine with this. The splat mill was one of the worst parts of 3e.
>>
>>53417752
Probably a solid bet, are there any effective hybrid classes that can do archery well? Or should I go ranger/fighter?
>>
>>53417765
>I'm used to 20 max.
Does your DM hate you?
>>
>>53417676
If Hasbro were to give up on D&D or stop funding it altogether, what would happen?
>>
>>53417823
Paizo would cash in.
>>
>>53417517
>no Sha'ir Sorcerer archetype
>>
>>53417815
Fighter or rogue. Ranger can work, but you might need wisdom depending on the spells you pick
>>
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>>53417809
forgot my trigger, oops
>>
>>53415955
>>53416075
Anyone has that The Mummy cap from a thread here in /tg/? It was like last month. Good shit.

>>53416657
It's decent overall. Battlemaster would be better against your average enemy, but Monster Hunter has the equivalent of Precision Attack so you don't fall much behind, especially since you have the added benefit of being possible to spend the dice on mental saves.
But when you do fight against those nasty stuff you wreck shit. You get Protection from Evil and Good, an awesome spell and you can add 2 maxed superiority dice to damage at once. Since you're a Fighter with lots of attacks you can save a couple dice until you crit and then add them to damage. 4 maxed damage dice for the price of 2.
If you know you're going to a campaign with lots of aberrations, fey, fiends or undead, this is the go-to archetype really.
>>
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What does /tg/ think of this class?
https://www.dandwiki.com/wiki/Salve-Maker_(5e_Class)

Its a bit incomplete, but the incomplete parts aren't in levels or section that will be played. Anything better for a class revolving around potion making?
>>
>>53417706
Isn't it normally 27 point buy?
>>
>>53417913
Artificer?

Like, that's just an awful port of a FF/Bravely Default job and it shows.
>>
>>53417913
Dndwiki. No. Hell no.
>>
>>53417913
>dandwiki
No one is even go to read it, they are just going to post
>dandwiki

There is artificer alchemist UA, but it's a pretty dull class
>>
>>53417961
Ah, I'm fairly new to /tg/ so I don't know the triggers. There a better site?
I know UA alchemist is lame, that's why I'm looking for better.
>>
>>53417840
People would think Pathfinder, where autism reigns and roleplaying is bound to shitty mechanics and where autists don't know what to do without a million shit options, is D&D and that would be fucking terrible.
>>
>>53417906
But if I want to be a medieval Doom Slayer it should work, right?
>>
>>53417814
Yes the continual pumping out of splats after splat was annoying and half the time the content wasn't even playable on the players side.

>>53417823
As the other anon said Paizo would cash in and it'd be the furrying 2.0 electric boogaloo.
>>
>>53417611
It's obscenely strong when you're fighting on a tunnel or other cramped spaces.
Not so good everywhere else since people will just sidestep him. So it is as strong as you, as DM, allow it to be.

>>53417706
>24pt buy
Is this peasant simulator? Standard 27pt buy is already a bit below the average of 4d6drop1. You should definitely go caster, just pump your casting stat and be done with it.
>>
>>53417927
Yeah, that's the standard.

>>53417913
It's tough to read through considering how much 'new' territory it treads with crafting and the fact that it's a full class rather than a simple subclass. At a glance though, it looks really broken considering the potions you can craft and the amount of raw healing it can pump out. 3/10 would not let a player use.
>>
>>53417892
My question is why is this special? Any setting should have places like this and their opposite, unless you're running it solely in one area.
>>
>>53417980
enworld is probably better, but it still isn't great
>>
>>53417996
>>53417991
Don't forget people'll think roleplaying means something that has underlying shitty mechanics, and won't actually attempt roleplaying anymore.
>>
>>53417980
I allow for the artificer at my table but I tweaked it a little

>Ranger Spell Progression
>Mechanical Servant can encompass any construct of CR up to 2 as well as any large beast
>They get Use Magical Device at the same level as Thief


I'm thinking of letting multiple servants whose CR adds up to two, but I'm not too sure about that
>>
>>53418037
>Ranger Spell Progression
Did you change the spell book at all?
>>
>>53417927
>>53417820
Isn't 20 average?!? Or is 5e totally different? You guys have me nervous now Lol

>>53417855
Apparently there is a homebrew gnoll race that looks pretty legit, looks like a cross between lizardfolk and orc

If you guys can't tell I haven't read the core PDFs for 5e yet.
>>
>>53416640
Pfg should be more your speed champ.
>>
>>53418073
No it's 27 also obligatory read the fucking books
>>
>>53418073
>Isn't 20 average?!? Or is 5e totally different? You guys have me nervous now Lol
it's right there in the PHB bromigo.
>>
>>53418073
Tell us you aren't baiting us, bro. 5e is different, you can't walk in with preconceived assumptions.
Yeah, read the PHB.
>>
>>53417765
The normal is 27pts, or 15-14-13-12-10-8. You're essentially getting happy because your DM is raping you with a smaller dick.

>>53417913
>dandwiki
>>
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>>53418073
Here's the PHB standard point buy.
>>
>>53417823

Someone else would basically remake it. Unless they are gonna copyright generic classes, races, numbers, and imagination (they can't) someone will make Dragons and Dungeons and it'll be the same shit. Or as others have said, it'll become Paizo's turf.
>>
>>53417308
>The nile valley doesn't include black kingdoms

shiggy
>>
>>53418031
>>53417996
>>53417991
>>53417840
You now realize the Tyranny of Dragons adventure arc is a good idea of what a Paizo AP is like, because Kobold Press help with Pathfinder APs.
>>
>>53418062
Added a few 5th level spells, but not seriously, since it's not like I'm ever going to play with 17th level characters

It was mostly out of the knee jerk reaction I got when I noticed an artificer character can't craft golem (no 2 5th level spell slots) teleportation circles, or gods forbid, cast Fabricate before level 19.

Just disgusting
>>
>>53418132
It was obvious from the get go tbqh.

There were some good AD&D caravan based modules for Darksun and Al-Qadim, ToD was definitely not such a thing.
>>
>>53418140
More for when they find a Scroll of Animate Objects, or Scroll of Raise Dead, the party actualy has a player that can use any of those items.
>>
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>>53417992
The theme fits I guess, but you won't be as powerful as DOOMguy. I think EK would fit too, if you refluff it.
The Monster Hunter I'll be playing will be more of a stealthy, ranged kind.
>>
>>53418187
Truthfully, I've just wanted to do a heavily armoured monster slayer armed with a two-handed sword for ages and just came across the archetype today. Based on some half-assed notion that the zweihander would be ideally suited to fighting a variety of big critters, owing to the various ways it can be used.

But I can't shake the mental image of the Night Sentinels from Doom out of my head now.
>>
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>>53418088
>>53418093
>>53418090

Haha sorry for the trigger, I've been thinking up character concepts, obv I'll get around to it bros!
>>53418104
Much appreciated.
>>
Our regular Sunday game was cancelled due to people being busy because of memorial day. Feels bad man. I was so excited. Now I'm gonna spend Sunday drinking.
>>
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Desert Herald Barbarian for Curse of Strahd: yea or nay?
https://www.youtube.com/watch?v=XUhVCoTsBaM
with a whip, naturally
>>
>>53418077
Nah m8, I think you could introduce some spells into your game that fits your setting without necessarily making casters stronger, especially if you put in something for martials as well. Don't need to summon pfg bogeyman.

>>53418224
Roll with it senpai.

>>53418249
You could DM/play a oneshot via roll20
>>
>>53417676
Which I kinda don't really understand? D&D as a whole is seems to be doing really well, with a whole bunch of different people livestreaming games and such.

People don't look down at roleplaying as a perverse, cultist hobby anymore which I imagine is pretty good for sales. I suppose at the end of the day the limitation of an average customer buying 1-3 books just isn't good enough.
>>
>>53418313
>Without making casters stronger
>Casters already strong due to their utility in and out of combat

What did he mean by this?
>>
>>53418246
Godspeed, bro. 5e is a system where everything just works. Have fun.
>>
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>>53418257
>bringing whips to a vampire fight
Yer gonna have a whippin' good time
>>
>>53418339
It's doing well, but not the level Hasbro wants. It makes money but not enough for them to want to focus on the brand.
>>
>>53418343
>can't understand simple phrases
>takes a possible constructive discussion and memes it out
What did he mean by this?
>>
>>53418345
Except phb ranger and Wot4E monk.
>>
>>53418339
>>53418365
Because Hasbro are retards and have unrealistic profit expectations.
>>
>>53418352
I will be asking my DM to let me have a ball on the end of my whip and deal bludgeoning damage instead.
and because 10 foot damage aura + reach weapon + dueling damage bonus + rage damage bonus will make a whip viable. will probably take Sentinel and trip everything so they have to stay in range and burn
>>
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How effective are clerics in melee? Are there any cleric builds that can compete with a fighter?
>>
>>53418339
Think about it this way:

Tabletop roleplaying is one of the cheapest hobbies. Period. End of story. You could play it with nothing but some notes you wrote down on scrap paper using a library computer to look up the rules online and some papercraft dice you printed out at the same place if you really NEEDED to. Accessories for D&D are sold mostly by third parties and not Hasbro or WotC.

It's too cheap to be profitable for a big company like Hasbro.
>>
>>53418377
Use the UA ranger and even the Wo4E monk isn't that bad, just give them more ki points or have its abilities cost less ki.
>>
>>53418384
in melee? absolutely not. but then, not much can.
>>
>>53418370
Still on the high horse I see, here I hoped you might realize it doesn't help your cause at all.
>>
>>53418392
>give them more ki points
More ki points just means more stunning strikes

>have its abilities cost less ki
-1 ki to subclass features cost is a decent hotfix
>>
>>53418392
>>53418429
That's really what holds Wot4E back is, you start to realize the spells aren't worth the cost.
>>
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>>53418384
>>53418402
I was just wondering if I could do anything cool with the homebrew gnoll race in this setting, they get a bite attack and a free druid cantrip.

Was hoping a death domain cleric could have some neat synergy but maybe I'll just go straight martial.
>>
>>53418370
It's pretty simple really making new spells will always make casters even better because of what they can already do.

By attempting to say it won't is saying to make useless spells, also no one agrees or has come up with a decent way to bring martials closer to casters as is.

The fact you felt the need to meme back instead of any other response is really telling.
>>
>>53418382
Just make sure to have it blessed.
>>
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Have you ever had it where the players get *too* attached to their characters?
As in they always chose the option where they come out unscathed, run from any and all combat, and if you do so much as hint that there's a powerful challenge for them ahead, they turn tail and run?
How do you deal with this?
I f I just drop them into danger without warning I'm That GM, but they run at the first sign of a challenge
>>
>>53418501
>players run from combat

What, do the enemies not have legs?
>>
>>53418501
Bring the campaign to a close, cause that sounds boring as fuck.
>>
>>53418458
Dude just read the PHB, chargen in 5e is made so that even a complete newbie can shit out a character in 10 minutes and still get something viable to play.

If you want more stuff, check out Elemental Evil and SCAG, or at least UA instead of homebrew
>>
>>53418529
But muh furry race
>>
>>53418501
>players don't want their characters to die
>characters act in a manner suggesting that they don't want to die
sounds realistic bro
most DMs have the opposite problem; the party just runs into destruction because flight or repositioning isn't an option and if a fight is possible to engage in then surely it means it's possible to win at whatever level
>>
>>53418529
I forgot Volo's for monstrous races
>>
>>53415812
WE
>>
>>53418561
ARE FARMERS DUMDUMDUMDUMDUMDUMDUM
>>
>>53418501
Sounds like a nice change from murderhobos zerging everything.
>>
>>53418415
>>53418492
We already got more spells on SCAG and EE and now in the UA, and you can bet the next hardcover will be filled with new spells as well.
You can whine all you want, 5e is the best edition for martials and some more spells won't make them caster's bitches.
All this talk of caster superiority seems much more like white room theorycrafting, since time and time again what I see in the table is casters setting the field for the martials to do the actual stomping.
>>
>>53418501
Consequences to their actions.
They didn't kill that group of bugbears and goblins hiding out in the woods? The bugbears do something to fuck up the local town like kidnap or kill a few people. Maybe people around town start disliking them because they say they will do things for them and don't follow through with it.
>>
>>53418608
>5e is the best edition for martials
t. man who hasn't played anything before third or 4e
>>
>>53418608
>5e is the best edition for martials
I'd argue that 4e is the best edition for martials
>>
>>53418529
>>53418535
Lol I know homebrew is off putting but a lot of the volo and such races aren't prevalent in the setting and I'm just weighing my options. Just downloaded the PHB, working on it!
>>
>>53418377
PHB hunter to UA Hunter is imo a sidegrade and even if UA Beastmaster is a strict upgrade it still does shit I find questionable.
>>
>>53418608
>5e is the best edition for martials
>Ignores 4e exists

While it maybe true, attempting to homebrew spells is more wonky territory, I don't mind WotC trying because they actually know the system and make things for it. Where as 9/10 homebrew are building shit to pf levels and standards.

In short most people have no fucking clue what they're doing when home brewing so it's not something that should be actively encouraged.
>>
>>53418501
>characters run away and show signs of a basic sense of self preservation
>DM complains
You're a shit fucking DM blessed with a good group you obviously do not deserve.
>>
For UA beast conclave, would con be a better investment than str/dex? Considering the pet needs to stick to an enemy if it wants to deal any damage
>>
Anybody have a chart they roll on to randomize the weather? Like a d12/d20 chart?

If not, I may just whip one up myself.
>>
>>53418778
I never did actually consider making one, also can't remember seeing one in the DMG. However that's actually a pretty decent idea.
>>
>>53418778
I don't but it's a cool idea I'll probably suggest to my group since exceptionally I'm not the DM but we usually have the same house rules.
>>
>>53417892
>2 genders
>Al-Badia: Poor in material wealth yet Independents
>Al-Hadhar: Hard workers; Labor, farming, no gibsmedat
>Gods, plural, so freedom of religion is likely.
>Different groups that don't bash each others (no muh reparations)
>Females are at their place. Nomads: at work, Cities:at home.
>Meritocratic
There isn't much race-mixing because of the problems of actual cross-breeding, so there isn't a movement to force it from 'progressives'.
>>
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>>53415812
dat kang on fleek

I plan on running an adventure in a non-European setting a change
>>
>>53418676
That's a bad outlook. If you don't know your stuff, you should read up on it, try and make some simple things, ask for feedback, refine it until it's somewhat functional and repeat until you got something decent. You just have to be conscious that many of the stuff you'll do will be shit and thus be open to accept criticism.
Thanks for addressing the important bit of my post though.
>>
>>53418858
Oh, and there's no desire for massive economic emigration.
If you don't work sufficiently, you are shunned and die in the desert, simple as that.
>>
>>53418875
This, very much this. There's always room for constructive criticism and feedback. It allows you to make good content or better your content.

Paizo fucked up because they don't and won't listen to feedback, their mechanics are so fucking shit. Not even worth the paper or pdf it's printed on.
>>
>>53418937
>Paizo fucked up because they don't and won't listen to feedback
not to mention they purposely assigned devs to classes that that dev hates.
>>
>>53418870
>「Walk Like an Egyptian」
>>
>>53419002
Yeah, true that.
Some of the devs do make good content and I quite like the fluff side of things from the writer-devs, but the way the mechanics-devs act and how they police the forums is fucking pathetic.
>>
>>53419094
Sounds like the guy attempting to clean up 5eg
>>
>>53419133
Some of these threads have been full of autists and screeching. I'd rather not have that.
>>
>>53418875
What it's a bad outlook to tell people more often than not the shit they make is just that shit? There are sites better suited to such endeavors such as DnDwiki
>>
>>53419155
Problem is he's not making it any better and is actually making it worse, because now people will do it to get a rise out of him.

Had he started off different it might have worked, now he's just the butt of a joke and might not realize it.
>>
>>53418517
They try to distract, then hide from stuff, or seek out temporary solutions then turn tail
>>53418526
One of the characters is thinking of leaving
>>53418617
I've done that, I've taken away their homes, friendly npcs, there's whole nations at war and they just do their best to ignore it
>>53418536
It's a large group of mid-level characters, they're pretty powerful but they don't want to use it. Hell, one has an artefact and never uses it, another just got their hands on a legendary rarity weapon
>>53418592
You'd think so, but when it turns from fantasy action to the heroes retreating at every turn, things can turn a bit off
>>53418678
If you took the time to read, or knew anything of games irl, you'd know it's not the GM's job to kill the characters, just to help them tell a story. I can't help them tell a story when they don't want to act at pivotal moments
>>
>>53418858
Honestly, Arabia in general is a really interesting setting and culture, it's just held back by the fact that it's so inherently triggering to basically everyone. I shit on Islam (especially Wahhabism, the psycho Saudi version that makes the other versions look good by comparison) as much as anyone else, but we should be able to have an Arabia-inspired fantasy setting without it being nearly guaranteed to stir up political controversy.
>>
>>53419188
Hence the constructive criticism, but unfortunately dndwiki is beyond terrible.
>>
>>53419218
Then the other fucktards should stop being complete fucktards and he should calm his manboobs. No one should sperg out or continue to sperg out.
Everyone wins because 5eg is generally a friendly place.
>>
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>>53419219
>I've taken away their homes, friendly npcs, there's whole nations at war and they just do their best to ignore it
>>
>>53418501
>local player is too attached to her fighter
>won't tank so the local cleric has to tank shit while using concentration spells
I hate it
>>
>vampire
>Party killed one of the seven vampires involved in a conspiracy
>Only a single PC died
Not bad. I wonder if the other 6 will claim any victims.
>>
Is the swashbuckler/champion a good multiclass?
>>
>>53419450
It should work well enough. I wouldn't expect anything amazing to come from it
>>
>>53419450
I think any other Rogue would actually do it better, honestly you want Advantage on all attacks so using your Bonus Action for hiding before making a Sneak Attack every round. Probably better off with Ranged Attacks.
>>
Is 14 Strength and Expertise enough to be a casual grappler?
>>
>>53419450
Its passable, but I like the battle master one more because of Riposte (Sneak attack on their turn), Trip (Advantage), and Feinting (Advantage), Precise strike (Accuracy) maneuvers.
>>
>>53419576

Sneak attack happens only once per round.
>>
>>53419601
Once per turn.
>>
>>53419627

Which loops back to once per round because it technically refreshes the next turn you get.
>>
>>53419627
>>53419601
Yeah, it's once per turn.
>>
>>53419627
>>53419658
http://www.sageadvice.eu/2016/02/17/can-rogue-sneak-attack-once-his-turn-and-again-on-someone-elses-in-the-same-round/
>>
TFW one of your player's autism prevents him from coming to the session and the other players back out because they don't have a full party
>>
>>53419682

That's actually unbalanced. But word of god, I guess.
>>
>>53419721
What makes that unbalanced anon?
>>
Is a Fighter 1/Swords Bard X a good idea? I was thinking of either going for a Strength build and taking Defence and Dueling or a Dexterity one and taking Mariner.

For race I'd likely go Half-Elf, Human or Dragonborn and be more of a Northener Bard but not sure beyond that. Also is Heroism any good as a spell?
>>
>>53419744

Let's say you multiclass and for ease sake you go fighter/rogue at level 8 3/5. That's (1d8+3d6 + dex)x2 if specced correctly along with swashbuckler if you're in the front row. Make a note that it can also proc on opportunity attacks if this is the case.
>>
>>53419721
Not really, considering they don't really get combat tricks to start with and lack multiattack. If an enemy is dumb enough to turn his back to the guy that's good enough with a knoife that he puts down people with a single stab in the ribs without disengaging first, he kind of brought that on himself.
>>
>>53419721

>>53419782 This. Most of the time the correct option would be to stay and beat the fuck out of the Rogue in his Leather Armour and d8 Hitdie. If anything this is the balancing factor that makes Melee Rogues decent.
>>
>>53419782

Multiattack doesn't apply since you're dealing spike damage anyway. And you can use a rapier to sneak attack. sneak attack also procs if there is an ally next to you or you have advantage. You can even take the sentinel feat to make sure that bugger doesn't get away.
>>
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>>53418778
I hacked together one for weird weather, but not regular weather.
>>
>>53419774
It's 3d8+4d6+2dex, assuming that you get an opportunity attack every round.
>>
Am I a cheesy motherfucker if I roll a Paladin with a pike, Polearm Master and Sentinel? The idea being I can opportunity attack creatures/guys that come within 10feet to stop them advancing then stab them and back off the next turn.

Figure I can explain it through military training using some kind of roman centurion inspired tactics.
>>
>>53419774
Proccing on opportunity attacks sounds exactly in flavour of a rogue sneak attacking.
>>
>>53419774
Okay first. You are assuming the rogue will want to stay in the front lines, then they have to avoid getting hit by a melee attack and then they use their reaction and limited sup. dice to hit. Also you are multiclassing, some DMs don't allow this.

Opportunity attacks are rare and if you turn your back against the rogue yeah you should probably get punished for it.
>>
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>>53418778
I make charts like this. You roll each day and move section to section. Hit a "slanted" wall and slide. Hit a "flat" wall and stick.

It's much faster than charts. Ideal stolen from: http://whatwouldconando.blogspot.ca/2017/04/five-dimensional-weather.html
>>
>>53419831

No that's a legit build. The only problem is when they have the high ground and pelt you with stuff.

>>53419817
Your sneak attack becomes 3d6 at level 5 rogue.
>>
>>53419846

>some DMs don't allow this
>literally in the players handbook
>>
>>53419831
Your DM might be a little upset for anywhere from 1-3 encounters, but then he'll either realize that ranged weapons exist or he'll have you fight a battalion of hobgoblins that form a phalanx to give you a taste of your own medicine.
>>
>>53419874
Multiclassing is optional. Just like Feats.
>>
>>53419874
>Variant Rule

I personally allow it but not every will and you shouldn't expect it without asking.
>>
>>53419831
You probably want to use a glaive or halberd instead of a pike so you can use PAMs other feature. Its kind of a dumb build because you will excel in the one situation so much that your GM will just not throw that situation at you anymore.
>>
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>>53419874
Brainlet detected
>>
>>53419891

Well in my opinion if you disallow multiclassing then your game is just bad.

Because a lot of classes get shit later on in levels it's much more flexible and fun to MC.

If you're going to force someone to railroad into one class without feats that's just dumb. Which is why more often than not you have feats.
>>
>>53419902
>>53419887
I dunno, a melee enemy trying to get into melee combat is a pretty common situation. If literally every fight becomes a range battle our martial characters will have something to say about it.
>>
>>53419902
Also, does PAMs pommel strike work when you're 10 feet away?
>>
>>53420007
Of course, the stick is still 10 feet long
>>
players are gonna be out in open water for a bit on a pretty small makeshift "boat".

what sort of creatures might try to pull them into the water and eat them?

i was thinking a school of sharks. they are a part of 5 level 3's.
>>
>>53420160

2x Gelatinous Cube
>>
>>53419921
That is literally just your opinion, my dude. Doesn't matter if we agree or not, your opinion doesn't make multiclassing stop being a variant rule which DMs are free to allow or disallow.
>>
>>53420160
A hag. This reminds me when our barbarian tried to drown a hag unbeknownst she breathed inside of water
>>
>>53420187
How badly did he get fucked?
>>
>>53420181

And that is indeed correct. It is my opinion.

Hence why I said at the start I feel that the whole "sneak attack procs on any attack after your turn" is kinda unbalanced. I mean... you have to take variant rules into account.
>>
>>53420160
Merrow, Sahuagin, Kuo-toa
>>
>>53420208
His plan was to jump from the boat he was in, grab the hag and force her down in the water where his superior CON(16) would allow him to outlast the hag in holding his breath
Needless to say the hag could breath inside of water and had 18 CON but since he missed the grab and just fell in the water the DM decided not to kill him on the spot
>>
>>53420160
Nothing. Nothing at all. Have the only threat be a looming shadow on the water that chases them all the way to landfall and never attacks.
>>
>>53420209
But sneak attack procs on opportunity attacks. It's not even a variant rule.
>>
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>>53419401
I hope the final vampire you have them go up against has been developing their powers so they stay a challenge.
>>
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>>53420383

It does. But it shouldn't proc more than once per round. The statement "once per turn" could mean just yours, and any reactions you take are still under what you can do "on your turn".
>>
>>53418124
Egypt doesn't include the entire length of the Nile either. Only up to the first cataract. Those are not black kingdoms.
>>
>>53420422
>The statement "once per turn" could mean just yours, and any reactions you take are still under what you can do "on your turn".
except even the devs say you are wrong, and it can proc multiple times per round. It's not even remotely busted, it's unreliable and even when it goes off, you're still just keeping up with the fighter.
>>
>>53420422
But there are other instances of abilities working once per round instead of once per turn. If they meant it to only work once per round, they would have said so, or it would have been added to the errata.
>>
>>53420422
Once per turn, means once per turn. You have 1 turn per round. Each round's 6 seconds.

There's nothing about how many times you can sneak attack per round, you can do it once per turn. So you can clearly RAW and RAI Sneak Attack on other people's turns.
>>
>>53420422
>But it shouldn't proc more than once per round
Says who? You who's been spilling your dissonance over everyone else because you didn't notice something said turn instead of round until right now?
>>
>>53420456

I did say, yes, I agree with word of god. Welcome to the thread you must be new here.

And why keep up with the fighter if you can multiclass into a fighter yourself?
>>
>>53420487
>And why keep up with the fighter if you can multiclass into a fighter yourself?
because...you don't want to play a fighter? You don't want your rogue abilities delayed? Because multiclassing fighter doesn't actually add anything to you as a rogue, since you don't benefit from multiple attacks or action surge?
>>
>>53420510
>action surge?
Actually you can use it to prepare an action to attack in the next turn or as soon as yours ends, it's useful for Assassin's to double their output and the Archery fighting style helps them land the crits.
>>
>>53420510

Okay I'm not going to go into details about round mechanics and how to better yourself as your character, as well as weapon proficiency.

The point of the entire thing was. "Hey, I didn't know it procs on other turns. That's pretty OP." and just saying how it's really good with fighter.

That's it.
>>
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>>53420547
>That's pretty OP
>>
>>53420579

And that's your opinion!
>>
>>53420392
But of course!

If a party of 5 level 6 adventurers can take out one Vampire and his 7 swarms of bats with only one death, think how much stronger they'll be by the time they make it to the leader!
>>
>>53420592
explain, mechanically, how it is over powered, that a rogue MIGHT get a second sneak attack in a round.
>>
>>53420547
It's really not though, at level 5 the Rogue could possibly land 1d8+3d6+4 twice if they're lucky. Averages 38 damage.

A GWM anyone who also gets an opportunity attack can deal 2d6+3+10 three times or four times if they kill someone, all while rerolling 1's. That averages 63 damage just on three hits and 84 on four (Which is likely).

I mean even without GWM it still averages for 36.

If we take away the opportunity attack then Sneak Attack gets much worse as well.
>>
>>53420623

Sentinel fighter/rogue multiclass

OAs are pretty much guaranteed or you can force one with riposte.
>>
>>53420640
PAM+GWM Fighter. Shits all over it in damage.

Fighter/Rogue isn't OP, it's just a viable way to make a character.
>>
>>53420640
rebuttal: Fighter, no multiclass, sharpshooter or great weapon master. Just attacking. No OA's, just a normal attack.
>>
Do prone enemy has opportunity attack? As a fighter, this will help a lot with disengaging a battle.
>>
>>53420663
They do but it's at Disadvantage.
>>
>>53420663
they are still allowed an opportunity attack, though it will be made at disadvantage.
>>
>>53420653

I really doubt people actually take GWM but sureeeeee.

PAM doesn't add much damage.

It's a viable way but I'm saying it's preeeetty OP. In terms of a dex-based shield bearing fighter with assassin.
>>
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So my character is a historian, and it's in her backstory that she's explored old dungeons that have already been cleared out and looted to learn about the people who built it. I asked my GM if she could find some super old magical objects that are past their prime and basically useless and he said yes. What sort of stuff can you guys think of?

An example my GM was cool with was a Gate to a far away land, but in the thousands of years since it was made it's shrunk down to the size of a ring, so all it's good for is parlor tricks
>>
>>53420679
>I really doubt people actually take GWM but sureeeeee.
>PAM doesn't add much damage.
>It's a viable way but I'm saying it's preeeetty OP. In terms of a dex-based shield bearing fighter with assassin.
shit nigger, you GOTTA be trolling. GWM and PAM are probably the most popular feats in the game.
>>
>>53420692
an ancient +3 sword, that lost all magical powers, now it's just a sword.
>>
>>53420693

PAM I know. That's why I merely stated it doesn't do much damage.

I'm assuming you're talking about taking both feats in tandem, both GWM and PAM but I feel like strength is a bit of an underpowered stat.
>>
>>53420721
you understand that the bonus action attack from PAM is still made with a two handed weapon and thus still gets +10 damage from GWM, yes?
>>
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>want to play a high-dex character
>only good solo weapon is a rapier

i hate this shit. i want more fluff. throw me a fucking bone with some more 1d8 finesse weapons.
>>
Speaking of which, any tips for a PAM Barbarian?
>>
>>53420692
Cowl of Wailing
Constantly did Wail of the Banshee but the screamer is tired and too weak small to kill anything but head lice
>>
>>53420692
Look at some of the trinket option. The multicolored stone disk is my go to as an old object of worship to Io.
>>
>>53420693

I'm saying that Sharpshooter and War Caster might be more popular...
>>
>>53420692
These got posted in the OSRG a while back.

http://www.occultesque.com/2017/05/1d100-magical-trinkets.html

http://goblinpunch.blogspot.com/2015/01/d100-minor-magical-items.html
>>
>>53420775
>I'm saying that Sharpshooter and War Caster might be more popular...
you would be incredibly wrong.
>>
>>53420734

Hence... why I said... about taking both feats in tandem...?

Considering... you have to take a -5 penalty with no other way of mitigating that as there aren't any fighting styles to increase attack rolls for melee weapons...

... unless you're talking about Barb?
>>
>>53420754
Talk to your DM and fluff them as weapons that can be seen as more dex
>>
>>53420756
>Speaking of which, any tips for a PAM Barbarian?
rip and tear.

>>53420765
>Constantly did Wail of the Banshee but the screamer is tired and too weak small to kill anything but head lice
that shit is OP in a fantasy setting, anon

>>53420787
>Considering... you have to take a -5 penalty with no other way of mitigating that
what is advantage and bounded accuracy.
>>
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>>53420754

Need to home brew that shit.
>>
>>53420803
He already has a goddamn portable permanent Gate, the artifact is ancient and dead anyway who cares when all it does is the equivalent of Prestidigitation
>>
>>53420754
Whips can be alright, plus Scimitar's -1 damage for a better damage type.

Daggers can be thrown.
>>
>>53420813
i think you underestimate how revered a cap of lice immunity would be in such a setting.
>>
>>53420803

Unless you have a wolf barb on your side you really have no way of gaining direct advantage over your enemies apart from spamming trip.

Even then you still might miss.
>>
>>53420824
so you've just never actually played a game of 5e, have you?
>>
>>53420824
Even if you miss 50% of your attacks with PAM+GWM you out damage not using it and hitting 100% of the time.
>>
>>53420823
That's why she doesn't sell it.
>>
>>53420834

I have played 5e for awhile. About a year or two now.

>>53420843

I think the main problem for me about that is that I don't wish to use my entire turn just to have a 50%. I guess it's because I'm used to being flexible in and out of combat.
>>
>>53420804
>Elven weapon
>Able to be used by anyone
I'm calling bullshit on this one
>>
>>53420873
So you're claiming this thing's OP, this thing's not powerful and etc. do you have any evidence to support your claims? Math shows that double Sneak Attack is good but not amazing and that GWM and PAM are brutal.

Even if we remove the white room there's ways to gain Advantage easily in a fight by being creative and Opportunity Attacks aren't that common. PAM wielders even without GWM get a Bonus Action attack and a much, much higher chance of an OA. It's 1-2 extra attacks per round.
>>
Assuming my DM will let me use Two-Weapon Fighting with the Swords Bard's Flourish, is it better then Dueling in that one case?
>>
>>53420873
>I have played 5e for awhile. About a year or two now.
If that were true, then you would know that every class, EVERY SINGLE ONE, has multiple ways of granting an ally advantage on an attack, so much so, that in every game i have played, we have had advantage more times than not.

>I think the main problem for me about that is that I don't wish to use my entire turn just to have a 50%. I guess it's because I'm used to being flexible in and out of combat.

thanks to bounded accuracy, you wont have a 50%, you'll have a much better chance than that.

here, let me help you out, this is a list of conditions that grant advantage to an attacker:
Blinded, Invisible (on the attacker), Paralyzed, Prone, Restrained, Stunned, and Unconscious.
add to that, the help action. Any class with access to spells can apply several of those conditions, those that don't cast spells, have abilities to apply at least one of those conditions, plus have help actions and the shove action.
>>
>>53420898

It adds extra damage while also retaining the same amount of versatility. Like you said, it's good but not amazing... but it allows you to play more with positioning and such while delivering more damage.

Am I wrong anon?
>>
>>53420885

It 'could' mean it is just made with Mythral rather than steel; in the same way that Golems and Gargoyles have resistance to weapons that aren't adamantine but there is no PHB adamantine weapon.

Mythral weapons go down a weight class where as Adamantine weapons go up a weight class and dice size, as a possibly example.
>>
>>53420885
>terrible
>looks like it's from dndwiki
Well color me surprised.
>>
>>53420915

This is interesting because all those conditions require saves. This is fine in early levels. Later on it's hard to inflict any of those conditions unless you get really lucky, or maybe even legendary resistance.

To put things into perspective my group had to deal with legendary actions/resistances at level 3.
>>
>>53420916
what you said right there is true, previously when you said it was "OP" was fundamentally untrue.

Being able to sneak attack off turn is good, but it is in no way over powered, hell, it's barely "powered"

>>53420936
sleep spell is no save
help action is no save
push to prone is contested
>>
>>53420936
Shove. Most creatures have rather half assed Athletics and you can be getting at least 2 attempts per turn pretty easy.
>>
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>>53420924
>Mythral
>>
>>53420956
and before you even reply to this, shove prone then grapple, one person holds the baddy down while the rest of the party circle jerks him into submission
>>
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I wanna design an item for my endgame that is super powerful. The idea I came up with was to have a weapon that has a stacking mechanic, I thought maybe on kill it would add +1 damage per monster slain until the player was downed in combat and then the counter reset. I am basically just looking for feedback on this idea and weather you think it's interesting or not? How would you build an item that stacks bonuses over time?
>>
>>53420953

Sleep spell has no save but it flubs more often than not (avg 20 hp with also a chance of hitting yourself).

And about shove. Well, if the creature doesn't want to be near you, then it won't be near you. You can get to it, sure, but I'm suspecting that it will actively try not to be near you.
>>
>>53420987
>Confirmed for never having played 5e.
>>
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>>53420960
>>
Are Whips worth it over Rapiers?
>>
>>53421045
If your damage is shit that isn't particularly reliant on the weapon damage it can be pretty solid. Dex Paladin smiting with a whip seems like it would be godly.
>>
>>53421045
>>53421068
Go bugbear for that extra reach
>>
>>53420692
A deck of many things with just the jokers left
>>
>>53421112
Which brings up another question I had, Bugbear grappling. Does it work in the way I hope it does?

I plan to play a Bugbear Satire Bard in a one shot and want to dress like a clown and drag people screaming away from their allies.
>>
>>53421160
To be honest I'm not one hundred percent sure on that, but that does sound pretty fun.
>>
>>53421185
New thread before bed sleep tight 5eg
>>
>>53420984
Uh well the player will just wipe out a few goblin tribes and then proceed to one shot Tiamat

Idiot
>>
>>53420984
That would be cool if it wasn't ridiculously overpowered
I could slay a bunch of CR 1s and oneshot a CR 50.
>>
>>53420984

Put a sensible cap on the bonus damage you can gain and it should be fine.
>>
>>53421286
>>53421393
You faggots are terrible at powergaming. Just keep a bag of rats with you and kill them all off when you want bonus damage.

Also
>CR 50
???

>>53420984
It's a cool idea, put a cap on the damage depending on your powerful you want it to be, but I wouldn't let it go above 10. Also make it disappear on a long rest. You should probably put a minimum CR too so they don't kill rats.
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