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/anrg/ - Android Netrunner General

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Thread images: 79

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Android Netrunner
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Alright, for some reason I can't create a thread with the snippet, so here it is half of it

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Official FFG News & Spoilers site:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/aa/d3/aad35e6c-afdb-4de4-b034-ec5b5b748106/adn_faq_v312.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/fa/84/fa84c620-cd7e-4c6c-96bd-c703419fca5e/adn_mwl_v12_web.pdf

>Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net

>Breaker Cost Comparisons
http://ice.emergencyshutdown.net/

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com
>>
Connection error

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace spaces with dots):
www nagnazul com/whyirun/whyirun.html

Play Netrunner online (replace spaces with dots):
Jinteki net

>Sealed Format Generator
http://anrsealed.com/

AutocardAnywhere is a Chrome/Firefox/Opera/Safari extension to get quick access to cards while browsing a site.

Check out the very WIP 1d4chan
https://1d4chan.org/wiki/Android:_Netrunner

Worlds of Android Scan now in the OP
https://mega.nz/#!y0cC3ahR!bQlSrpCY4NamDKvq8FPXJEHAFS2WAvfzkZ0oyTbM_us

>TD Campaign cards (Spoilers)
>>52929612

Old Bread
>>53150353
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With Caldera for last red sans datapack, what do we do with this?
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>>53182134

Between Caldera and (as I've been lamenting too loudly for too long) Biometric Spoofing, I don't really what place that card has left really. At least for now.
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>>53162692

As the author of both >>53154886

and that point in the old conversation:

https://archive.4plebs.org/tg/thread/52285909/#52288135

I'm thinking it's more that those of us that had no issue with playing bad pub and bad pub removal are also the ones giving thought to what it would mean to have more volatile bad pub. Others don't care that much really. For now.
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>>53164899
>proxying an entire pack

>>53164308
I usually open up a word doc and drag the images from nrdb, then set the height to 3.48", the width to 2.45" before copy pasting them into a full 3 set. You could go ~0.02" less on both sides if the paper is too snug or pops out under the proxy card with clear sleeves.
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>>53182410
Well, if you keep proxying cards eventually you'll have the entire pack proxied
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>>53182456
I guess that could happen with enough time, though that would mean that you play all the factions enough to want to proxy all cardsin a single packs over proxying a card from a different one, especially since there's almost always 2 - 4 "dud" cards per pack.
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>>53182456

I'm in love! Need to make an alt of that one.
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>>53182520
Then take this
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>>53182554

I'm a sucker for all the "shitty" edits.

Always bring a smile to my face.
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>>53182596
I just remembered, I have all Runners card edited like this from some anon. I used them back during OCTGN days. I'll try upload them somewhere.
>>
For proxy-ing, I just replace the card to proxy by copies of cards I'm not playing.

Granted, I rarely have to proxy more than one card.
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>>53182623
I mean, all Runners card in the core set. Plus a few Corps.
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>>53182623
Let's see if you can access this https://www.dropbox.com/s/nqw91mk6f5lhzpe/Netrunner%20Classy%20Core%20Pack.7z?dl=0
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>>53182727

Thanks a lot (that Noise!).
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>>53182819
Noise is indeed awesome
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What are some cards that you hope see more play once rotation hits and/or with the upcoming Red Sand releases? And do you think mill wins will be a viable option for runners once Jackson has been removed from the game?
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>>53184099

Mill win isn't totally impossible - Fear the Masses decks have been hilarious for it, been a long time since Medium/Demo Run's been used for that specifically though. I do think it should be a difficult win condition.

Card I would really love to see come to something is Ekomind, but that's just wishful thinking. More likely some new Incubator target could be fun.

Love the Deva breakers but I don't think they'll ever amount to more than fun to play (would love to be proven wrong).

Corp side, Dockland Crackdown with the anti-econ suite looks like it *could* work. I think it's not far at all.

Oh, obviously He-3. That one HAS to work sometime before it rotates.

Given Caldera, Defective Brainchip with an increase in credible brain damage.
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>>53184449
I'd love to see the Deva's pick up steam, but they do seem to be just fun play or one-off's in some decks.

I can see Dockland Crackdown maybe working in a Industrial Genomics deck, that would be pretty crazy.

Maybe we will see a functioning Fisk deck at some point. Maybe running with Equivocation and Top hats for added fun.
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>>53184449
>He-3. That one HAS to work sometime before it rotates.
Well there's pic related which is pretty nice with it
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>>53185736
>I can see Dockland Crackdown maybe working in a Industrial Genomics deck, that would be pretty crazy.

Between Dockland Crackdown, Scarcity of Resources, Students Loans, Water Monopoly - not to mention IG/Gagarin and thrash increase options - I think we're reaching a critical point.

>>53185809

That one looks like it has potential.
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>>53185809
I wonder about it. MCAAP needs to be installed and with a power counter to be able to use He-3 on it. And to score it you need 5 clicks already.
Best case scenario I can think is to install MCAAP and keep it unrezzed. Next turn IAA He-3. And finally last turn, rez MCAAP, use click ability, and then AA-Score.
All this to get MCAAP ready for the next turn.
That's plenty of time for the Runner to fuck it all up.
>>
>>
>>53184099

If the runner is Noise, he would no doubt be a lot more dangerous once rotation happens.
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>>53188037

Almost too cute to hate.

Almost.
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>>53188446

Depends on the new tools. One of the reasons I find FtM so nice design-wise is that it doesn't insert that well in a classic Noise virus deck.
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>>53184099
>And do you think mill wins will be a viable option for runners once Jackson has been removed from the game?
I honestly don't get why it hasn't been. 9 cards max shuffled in isn't a lot, there is no reason Jackson would've completely stopped mill decks. Now with the various Jackson replacements, maybe, but Jackson alone doesn't really do enough. Almost sounds like a meme at this point.
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>>53189554
>9 cards max
Not since mumbad

Incidentally, there's some mention of the polar bear going extinct... but also of Jinteki bringing it (and mammoths, at least) back, so the "once" might be applying from either end
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>>53189554

Howard is a secondary problem really, the biggest issue is that most of the time you have to *want* to go for the mill victory condition when running archives or a diminished R&D with magnified agenda density is a quicker way to victory.
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>>53189915
Which is several cycles after Jackson. And yet whenever the topic comes up, it's always "maybe after Jackson rotates".

>>53190259
Sure, but the existence of different path to victory doesn't make mill decks less viable, just less preferable. Plus I don't know if I'd want mill decks to be fast enough that winning normally is the worse option, that sounds like no fun on either side. The current situation seems to have the best balance to me.
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>>53190376
>Plus I don't know if I'd want mill decks to be fast enough that winning normally is the worse option

I definitely wouldn't, as I said I do think it should be a difficult win condition - and I say that as someone that loves playing them. But then as a consequence you have to acknowledge that milling is never going to be more than a secondary (as in support to another one) strategy, and decks that want to make it their main strategy will be going against the flow.

>Which is several cycles after Jackson. And yet whenever the topic comes up, it's always "maybe after Jackson rotates".

Jackson is ubiquitous (at least in the competitive meta). Other solutions less so. Makes sense that it would be the one card that comes to people's mind when talking about the issue.
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>>53190676
>and decks that want to make it their main strategy will be going against the flow.
True, I agree. Back to the crux of the matter though, Jackson doesn't hose it completely because he still only handles 9 cards, which isn't a lot assuming you have a good mill plan going. I'm guessing I'm mostly preaching to the choir though, you're probably the one guy who recommends facing Fisk without Jacksons.
>>
>>53191147
>you're probably the one guy who recommends facing Fisk without Jacksons.

You can't prove anything.

That *is* a learning experience though.
>>
So what are the chances for the mini-faction runners in Cache format? Not having C&C stuff sucks, but they do have e-strike at least.
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>>53193137
Personally I think they have a low enough card count that they can use all of their in-faction cards without counting the packs or deluxe box they're in. So they can still use C&C plus any in faction cards, but if they take any out of faction cards in D&D then only then that counts as their deluxe box.
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>>53193318

It would be nice if it was clarified to be the case, especially considering they aren't rotating to begin with.

They would probably lose e-strike and tech writer though should that be the case.
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>>53193730
Estrike would be a decent loss, but I don't think any of the mini-factions would care for losing Tech Writer.
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Is anybody playing in the stimhack cache league?
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>>53185736
I run a Fisquivocation deck, and it can work pretty well. Still pretty bad though, if you could Same Old Seminar it'd have better legs. SYN Attack could have given it the edge if they'd let the Runner choose the effect
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>>53196493
It would free some influence but I rather pick it up again with Deja Vu.

Do we know what card is pic related?
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>>53197147
It's one of the campaign cards, an anon spoiled it a few threads back.

There's two versions, basically bounce from either remote to central, or central to remote.
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>>53197147
>>53197180

First time the runner pulls that on unexpecting you is a "god damn" campaign moment.
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>>53197597
That actually makes me sad I spoiled myself for it. Oh well.
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>>53198081

There's still a good chance you won't even see it in your campaign, especially if are doing decently well.
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Colossus is making me want to see if I can make BoN work - anyone got any tips?

Have some TD campaign card art
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>>53198962
Anson does a lot of work, Firmware Upgrades do so too.
Pinging 1 meat damage and then Snaring and Prisec is still a real threat. I suggest Housekeeping to punish insta-speed installing.
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>>53198962
Arming all servers quickly is really important to start pinging. Cleaners is worth the potential 3 steal loss, especially if you can score it. Also, 12 influence is really restrictive, so better choose a game plan that uses in faction cards well. I feel like remaking my BoN deck myself, something that preferably isn't as reliant on swamping the runner with tags due to how import heavy that strategy is.
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>>53198962

Nice. It's one of those I like better than on the printed card.
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How dumb is my idea to base a deck around pic related?
What would it need?

Traps
Back Channels
Mushin
Plan B?

He appears in Strange Flesh as a section head, under Hiro, in charge of Caprice (though Hiro's still the ultimate arbiter over her fate, and also the designer of her most special talents, something Sakai's not happy about, seeing as he did a lot of the grunt work like her eidetic memory), and in the WoA Jinteki introduction one of the old sitting directors of the Jinteki board mentions to Hiro that he's opposing him - which surprises Hiro
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>>53203676

In term of awesomely ridiculous, I'll never not love the double Sakai swap trick. It's gloriously dumb.

With Estelle Moon now being a thing I wonder if I'm not going to try and give the poor guy a swan song.
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>>53203960
You have to be careful with Moon, she could make you draw your deck if you use her too much

Alix Talbot would be better, but you have to click her
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>>53203676
>>53203960

Now I'm wondering if there isn't something to do with Aginfusion and run redirection.
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>>53204424
What, dropping people into infinite Sakai loops?
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>>53203676
An NA/FA plan maybe with Trick of Light?
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>>53203676

Would be interesting if his rotation story has him getting 'retired' by the Chairman, directly or otherwise.

Perhaps Caprice does the deed and is forced to go on the lam, perhaps being hunted by her sister named D, or going insane from feeling all of them being recycled.
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>>53188526

Idk, there is that #1 Hall of Fame deck in netrunnerdb that features him and only use 3 rotation cards in the original build that can be replaced with newer stuff.

Might not be tier 1, but it can still probably work once his nemesis is out of the picture.
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>>53205825

Yup. That's stupid, but hey, if starting with a stupid idea, might as well go all the way.
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>>53182134

It does remain a last ditch solution against a supercharged ambush right before access against Jemison.
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>>53182134
>>53211797

It's much better for Geist naturally as well.

Cheaper too with all the traders out.
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>>53211815

But then Recon Drone working only on accessed cards and Biometric Spoofing being also a trash effect makes the former even more narrow in use.
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>>53211948

That's true enough, especially when there can be 3 of them on the table, and its effectively 1cred/damage as well.

Back to the binder then poor robot bird.
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>>53212278
I think it has value in a Psychic Field/Snare dominated meta, it'll have its time. Does it prevent the damage from Chrysalis too I wonder?
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>>53209871
I think Caprice is too deeply integrated into Android lore to go anywhere, but Sakai being manoeuvred elsewhere might be cool for rotation.

As for the other execs (that came out in Spin), Mills, she's still around on Public Support, but Reina's gunning for her as of Monster Slayer. Jackson we've had a confirmation that he'll stick around in some form (what with being based on Damon's nephew), and no-one cares about Isabel McGuire (though she is mentioned in the Siedr fluff in the TD rules, and there's a message from her in WoA)
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>>53212278

That card really makes me sad.
I really like the base idea, system-wise, and I love the fluff around, but then just along with it they release cards that make it SO hard to justify its use.

>>53213008
>Chrysalis

Interesting one, worth asking. I'd go with yes myself, but better the voice of god...
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>>53213880
I think we have a similar case in Imp vs archangel. In that case it is said that the ICE is not accessed while the encounter last. This means little recon drone can't prevent chrysalis.
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>>53214060

That would be weird... given runner triggers happen first, why wouldn't the runner be allowed to trash Archangel with Imp before it fires?

Compare with bypassing Tolbooth with Femme Fatale.
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>>53214219
Different case, recon drone ability is not on accessing, it's prevention. If we follow the timing structure you get the Runner's on accessing effect (which are none), and then Chrysalis', which triggers an encounter. The runner stops accessing the card and starts the encounter. During the encounter the sub will do net damage to the runner. Then the encounter ends and the runner goes back to accessing the card, being able to trash it and finishing the access.
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>>53214339

Yes, wasn't disputing that one, it's the Imp/Archangel ruling I find kinda weird.
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>>53214378
It's the same ruling. The window to use Imp is not on access, it's during access (in other words, any time the runner can pay to trash an asset/upgrade). This means that on access happens first, Snares snares, shocks shocks, etc. And then payment to trash can be paid.
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>>53213175
Man, did anyone EVER use McGuire?
I mean, I can think of at least 2 uses that seem good - resetting campaigns and un-parasiting ice, and maybe moving something?
But I've never even heard of her being used, let alone seen it.

I think it's fair to say
Jackson >>>>[literally all 'ultra-competitive deckbuilding']>>> Mills >>[jank tier]>> Sakai >>>>> McGuire
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>>53214489
>The window to use Imp is not on access, it's during access (in other words, any time the runner can pay to trash an asset/upgrade).

That's what I find weird. The implication is that "when you access", you're not accessing.
Which creates a distinction that did not exist in the original timing structure (though it's been amended), and I find somewhat flimsy.
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>>53217315

We had one player that tried building something with her, but I can't for the life of me remember what it was.
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>>53218772
You mean in Archangel text? Yeah, because when you access it, it triggers and you stop accessing it until the encounter ends.
That you can't access and encounter the same card at the same time it's a distinction specified nowhere in the rulebook.

If you mean Imp, it doesn't mention "when" at all, just to trash a card you access.
>>
This game is the worst game ever without background music. Recommend me some songs to play this game to,.
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>>53219251

What genre are you looking for? I have pretty different playlist depending on who I play/am building for.
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>>53219251
I play mostly daft punk and the glitch mob, but I understand others have darker tendecies towards cyberpunk music.
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>>53219330

Crims I tend to go for old jazzy trip hop things.

https://www.youtube.com/watch?v=tepvHKTgdTM
https://www.youtube.com/watch?v=I82GQ7AsSD0
https://www.youtube.com/watch?v=7iXzAXidmzQ

Shapers a lot colder, generally ambient electronic:

https://www.youtube.com/watch?v=WbOW2H9sBnk (this one is my official Chaos Theory track for some reason)
https://www.youtube.com/watch?v=opdlIa4EX50
https://www.youtube.com/watch?v=gEhUcEbgGhg

Anarchs are all over the place, as long as there's some aggro to it:

https://www.youtube.com/watch?v=t3G8LOBOP7c
https://www.youtube.com/watch?v=YbaOgKIUWXU
https://www.youtube.com/watch?v=TjPOVVJEpeE

For corps, well;

https://www.youtube.com/watch?v=j2KV05GEtWM
https://www.youtube.com/watch?v=pPC8nzIQAoQ
https://www.youtube.com/watch?v=FUxIaT7mU2Y
https://www.youtube.com/watch?v=o3oxBZhYATU
https://www.youtube.com/watch?v=SGqvUVC6PXw
https://www.youtube.com/watch?v=HB-I8zjQ1Ic
https://www.youtube.com/watch?v=NIXOXs2vsV8

Apologies to your ears..
>>
So, think everyone's getting new BP tuff, or are those going to come tied over two cycles?
>>
>>53217315
>McGuire?
The moment I was planning to use McGuire, Tenma Line was released. So no.
>>
>>53219251
P E R T U R B A T O R
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>>53217315
I think the problem with her is that a single remote is already relatively hard to maintain if you're not EtF, let alone two with one containing assets you'd rather not see trashed. Compare to the Campaign + BBG with Friends plan where you'd love to see them trashed so you could Friends them back in.
>>
McGuire's problem is more cards like Friends in High ¨Places making here somewhat obsolete.
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>>53225641
While true, it's not like she's particularly viable for hyperefficient builds anyway. 3 clicks to reinstall Campaigns, additional credits for install and rez cost for moving ice... Not great. Even Security Subcontract is arguably better.
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>>53226149
>3 clicks to reinstall Campaigns
It'd be 2, surely?
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>Playing Hasty CI
>Runner at 2, me at 4
>GFI, Reclamation, Hasty, and Accelerated in hand, 3 Shipment from Sansans in Archives
>if I Reclamation for Sansan, I can score GFI next turn
>last click install Fairchild 3.0 to tax out HQ runs
>Runner Legworks first click, steals 4 points
>somehow has just enough for the final run
>right before he accesses, realize that I could've won last turn by spending Efficiency Committee counters I forgot I had
>runner steals the last 2 points

Misplayed so bad I can't even get mad.
>>
Just finished a TD run, it was fun but felt a bit imbalanced in favour of the corp, especially while one player had a lead on sets unlocked.

Anyone else had this issue?

We were playing Scorpios and Stevo
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>>53228585
I'm like 85% sure that's the same guy as pic related - guess that's where he got compromised at

>>53229286
Sadly it's a common complaint.
>>
>>53229286

Strange, it is possible for runner to dominate the campaign at times, but yeah it does depend on the luck of the draw in many cases. Seidr on the face of things would probably have the easiest time.

Certainly Alya (esp with early MO out) would have a better chance vs Scorps for one thing.
>>
>>53229455
MO?
>>
>>53229576
Magnum Opus.

>>53229455
Let me tell you that MO, although it helps a lot, relying on it as the main source of econ can stump the grow of the Runner's boardstate. It needs some burst econ to compensate.
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>>53229637

She would have a hard time vs Seidr since she can't stop biotic 3/2s, but she probably has a much easier time to setup for multiple maker's eyes/DDMs and remote camping at least. And she does have gambles and can splash stimhacks as well (good for meeting that launch campaign objective I guess?).
>>
For people that played the campaign, how many of you have actually seen the corp hit E. or F.?
>>
>>53230317

I played Seidr and accidentally derped out and hit F (the 20cred one) towards the end. It's tedious but not too terribad if there are creds to spare, and not having to care about the credit limits actually made things easier in the final games. The corp would pretty much have to deliberately trigger E, since drawing extra cards isn't usually a good idea without Jackson around to begin with.
>>
>>53230449
>>53228879

Exhaustion mistakes are the worse and best all rolled into one.

I do think they've been way too generous with corp E. and F.
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>>53227011
I included the click to install McGuire, is two otherwise.
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>>53229637

Though Ubax helps a lot. Turn one Mopus into turn 2 Ubax gives you quite a bit of wiggle room in terms of clicks saved on draws.
>>
Peace in Our Time vs Modded/Career Fair?

On one hand, 1 PiOT gets you 3 Moddeds/CFs worth of credits. On the other hand the latter two are influence free in faction.
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>>53232687
Depends on faction and game plan.
I like peace in our time because Beth and Hernando Cortez.
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Are you playing this card with Equivocation yet /tg/?
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>>53234268

I have been. I enjoy it for sure.

I just wish it and Equivocation weren't so expensive a package for Fisk.
>>
>>53203960
I actually managed to fire that once - the opponent was confused until I pointed out that Alix Talbot was gaining counters, at which point they promptly stopped accessing
>>
>>53235816

That's when you start replacing with agendas.

MIND GAMES!
>>
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>>53236171
No.

You replace it with Plan B!
(the one time I got it to work I only had Sakai and Junebug, but I'd just been siphoned to 0)
>>
>>53236293

Definitely going to do something really stupid with Aginfusion.
>>
>>53234268
In Fisk, yuup
>>
>have an idea for a deck
>build a first draft
>no time to test
>keep mulling over it, make changes
>watch match videos, make changes
>go back to first draft, don't even remember why you thought the deck was good
>repeat with the newest version

No test time is hard.
>>
>>53241361

Definitely. I hate having more ideas than time to play/test.

That's a luxury I guess. Means there's more interesting things still waiting to be done.
>>
>>53234268

It sure looks nice as a combo, but it seems more win-more then anything else, especially with the inf costs.
>>
>>53181470
Aside from Sage/Adept/Savant and Deep Data Mining, what cards interact with unused MU?
>>
>>53243906
Data Folding, Overmind Cortex Lock
>>
>>53244013
ahahaha hitting a cortex lock with the deck I'm building would be hilarious.
taking 19 net damage from that card is a beautiful way to die
>>
>>53244038
Well, that's why you make a clone of yourself to trigger all the traps.
>>
>>53244038
Build it in Nero and you never have to worry about it again. ;)
>>
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>>53244321
Forgot pic
>>
>>53244516
Oh wow, that's a hilariously narrow but effective use case for it.
>>
>>53244731
Additionally, it's the kind of card I'd include to protect Ekomind now that Deus X is rotating.
Or maybe just Davinder and a bunch of Fall gu-SHIT.
>>
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>when you see a sketch preview of a card that's not out yet
For some reason this gives me quite a bit of hype, even though nothing but the name and a sketch has been revealed (and despite being named after a physical thing it's clearly a cyberspace card)
>>
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>>53245420
>go seeking the Smoke alt-art
>find new cards instead

We've seen a slip of this one - it's a shaper card
>>
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>>53245420
Huh, I was wrong - we had seen Mass Driver before as well
>>
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>>53245512
This lady though, I don't think we've seen her at all

Also that name - is she Akitaro's mum?
>>
>>53245482
You think that's Kabonesa Wu?
>>
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>>53245591
I don't know, I'd be wary about assigning names to the cycle's runners (assuming there is a shaper) based on one piece of flavour text

But she does have a fairly obvious oriental heritage, so maybe?

We can expect a fair number of somewhat Chinese characters/faces on Mars, the 2nd biggest city was a Chinese colony attempt
(I say attempt because the mission didn't go as planned and they had to land a ship that was never designed to, but it's a functioning city)
>>
>>53245548
I almost blurted out that it's an L5R card before noticing the obviously futuristic bits.

>>53245512
Don't think I've seen Mass Driver before, which one is it?
>>
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>>53245708
Mass driver's in the Blood and Water fan, but the artist has put up a sketch
>>
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>>53245708
Yeah, Jinteki sometimes get serious about their heritage thing.

Hiro's not a fan of that, incidentally
>>
>>53245708
I love the oriental design Jinteki use in all their things. I'd love seeing a Neural Katana by the same artist as Swordsman.
>>
>>53243480

I don't think it's win more by any stretch, it's purely part of the main strat: you want to force the corp to draw more than it can keep, and you want it poor so that it remains limited in what it can do with the extra option offered.

Certainly System Outage cannot be your only anti-econ option, but it offers some interesting support.

I liked it with Reina: you can now keep the headlock from from HQ (Lamprey) or R&D (SO+Equivocation).
>>
>>53245420

Is there a larger version of this? Also who's the artist?
>>
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>>53246385
The artist is Adam Schumpert, who's done a fair few cards (checking netrunnerdb, the only ones I don't have full art for are the IDs - which are the O&C and TD runner), and that's from his instagram (uploaded less than a day ago), so it's about as big as I can get it
>>
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>>53246634

Cheers. Should have remembered that seeing that the Snatch and Grab crew are there.
>>
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>>53246790
You reckon it's the same guys?
I guess Ms Mohawk looks pretty similar.

And yeah, he's pretty good - does gritty and group shots very well.

And executions
>>
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>>53246856
several executions
>>
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>>53246865
an execution I need to crop...
>>
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>>53246901
Also one of the very few pieces that look better cropped
>>
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>>53246993
I still like it.
>>
>>53246856

We given that >>53246634 is MaxX, I highly doubt it.
>>
>>53246790
>tfw this does sweet fuck all against Aaron unless he's not been used
>>
Thoughts on this decklist? Basically an attempt to copy Giant Dad into Crim, swapping some Shaper advantages with Criminal ones (Siphon, bypasses). I feel like I want Laguna District in here, but I can't tell if it's because of the draw or because it's the new thing and I want to put it in for the heck of it, especially since I'm wary of Drug Dealer. Not too hot on the Levy either, and would like a way to turn the Dealers off if possible. And yes I'm aware this would be significantly better in Andromeda.

Gigante Nero (45 cards)
Nero Severn: Information Broker
-- event (11 cards)
2 Account Siphon
3 Career Fair
2 Inside Job
1 Interdiction
1 Levy AR Lab Access
2 Peace in Our Time
-- hardware (4 cards)
2 Dyson Mem Chip
2 The Gauntlet
-- program (10 cards)
2 Abagnale
2 Corroder
2 Lustig
1 Magnum Opus
1 Medium
2 Tapwrm
-- resource (20 cards)
2 Aaron Marrón
3 Daily Casts
3 Data Folding
3 Drug Dealer
2 Maxwell James
1 Political Operative
1 Sacrificial Construct
2 Same Old Thing
3 Underworld Contact
>>
>>53251581
What exactly makes Giant Dad itself and how did you translate it to criminal? I can't see what makes it different from other decks. My Iain deck is not far from your list, less events and more hardware to install via Supplier, and enough contacts to use Calling in Favours over Sure Gamble.

For draw, I recommend sport cars and luxury hotels, you're Nero, let people know who you are. You don't need those dyson chips, with tpwrm being transient you have enough memory in those 6MU. I agree with Levy doing nothing for you, unless there is a lot of Jinteki in your meta.

Also, no temujin???
>>
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Question as Geist:
Corp plays All seeing I, I fire 3 Fall guys to save Turning Wheel, Temujin, and Street Peddler. Do my Tech traders give me 9 credits before dying?
>>
>>53253614
Yes.
>>
>>53253632
Awesome, thanks
>>
>>53252470

As good as Temujin is, it's not an auto-include in every deck, and it looks like the Dyson is in there more to turn on Underworld Contact.
>>
>>53245482

Didn't we have part of the text of Lean & Mean?

Something like Shaper's Pushing the Envelope ?.
>>
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>>53256943
Yeah, something like that
>>
Bumpitty bump.
>>
>>53252470
Here's the latest published iteration of the decklist:
https://meteor.stimhack.com/decks/Hsx4sSr2xX34i4HSX

In summary it's a super teched Shaper list that forces the corp to score out instead of any other shenanigans, and due to inevitability they can't do that either once you reach like 40+ credits. Basically Shaper prison. I can't claim mine is anywhere at the same level, but it does switch around Shaper late game for Criminal early and mid game advantage.

Supplier is a good consideration, not sure how I'll fit him in though. If I go Cars and Hotels then I can probably throw out the Drug Dealers for him, though the constant 1 - 2 card is (theoretically) pretty decent, if possibly dangerous depending on the matchup.

Can't find the influence to fit Temujin in unfortunately.

Dyson is pretty much necessary since the full rig is 6 MU (3 breakers, Medium, MO). Maybe if I dumped Magnum, though I'd lose a non-transient credit source for the long game, unless I can counter that loss with more early aggression.

I've since went down a Corroder and SacCon to fit in the third Peace in Our Time, Film Critic and Feedback Filter, if I dump Levy I can fit in the second Corroder and maybe a SacCon. Levy is basically my only option for recurring Siphons, Tapwrms, and Same Old Things though, so I'm gonna need convincing. Have to find space for NACH as well.
>>
>>53262024
Alright, then some ideas, Populist rally should go back in, the black file could stop the corp from winning, to compensate the lack of the price of freedom, don't need to drop the MO, gauntlet is already giving you the 6 MO you need, the cars gives you the link. I pick either career fair or supplier. Career fair is fine, 1 supplier, 2 hostage would let you tutor for him and maxwell or any other contact. No Special Order means you have to draw your icebreakers, so keeping 2 each should be priority.
>>
>>53263894
No seedy cards to take advantage of Populist Rally unfortunately, unless I make space for Slums which I probably should (Corroder to Demara? Kinda iffy on sacrificing breaking efficiency, but hopefully Magnum can make up for it). The extra MU from Dyson is also for Data Folding, so I don't see too much a reason to switch to the cars. Black File is a good idea, I'll try to make space for it and the 3 maybe 2 slots needed for Supplier and Hostage.
>>
>>53264958
Oh shit, forgot about the Data Folding, you're pretty tight on MU then. I use Sunny breakers to free MU and then data folding and overmind to take advantage from it.
Forgot about the seedy condition, Data dealer is seedy but I'm not sure you're looking for it. And yes, Slums is probably a good idea given our current friends spam.
Not sure dropping corroder is a good choice, but if you do, I recommend Saker over Demara. Or going back to Sunny's breakers, Sherman?
>>
>>53265104
Saker's 5 to break a 4 strength barrier (6 for Eli!) is kind of annoying, Demara deals with gearcheck barriers poorly but does better elsewhere. Theoretically I could get one of each and install the one that fits the match up best. No influence left for any out of faction breakers either. Alternatively, I could use Mammon as my fracter, though it does open up to some hurt to the anti-AI ice.

Here's the latest version, additional addition is Cortez to have a "Criminal" attack vector of forcing unnecessary corp expenditure. Also going for Archives Interface instead of Slums since I like the idea of running and RFGing 4 cards in Archives. With 9 connections I could probably consider Calling in Favors over Daily Casts I think.

Gigante Nero (46 cards)
Nero Severn: Information Broker
-- event (13 cards)
2 Account Siphon
3 Career Fair
2 Hostage
1 Inside Job
1 Interdiction
1 Levy AR Lab Access ***
3 Peace in Our Time ***
-- hardware (6 cards)
1 Archives Interface **
2 Dyson Mem Chip
1 Feedback Filter *
2 The Gauntlet
-- program (8 cards)
2 Abagnale
2 Demara
2 Lustig
1 Magnum Opus **
1 Medium ***
-- resource (19 cards)
1 Aaron Marrón
3 Daily Casts
3 Data Folding
1 Drug Dealer
1 Film Critic *
1 Hernando Cortez
1 Maxwell James
1 New Angeles City Hall
2 Same Old Thing
1 The Black File
1 The Supplier
3 Underworld Contact
>>
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>>53268382
Kind of sad this one didn't gain traction, guess the MU cost is a bit too high to run away with.
>>
>>53270131
I have to test it yet, 2 MU for a pseudo inside job against 1-sub is still kind of nice. Specially against gear check.
>>
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>>53270131
I wonder if it would be good as an early game thing, what with costing 0, though 2 to make the run isn't great
>>
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>>53270459
2 to "break" stuff is great, as long you dont care about its strength, look at Knight.
I think it's a great program, synergies with grappling hook, and to a lesser extend Street Magic.
>>
>>53270583
That's a fun combo with street magic
>>
>>53270459
I was going to say it has synergy with the "break 2 subs" breakers like Demara and Golden, but then realized the 2 credits for the run is basically the same anyway. At the very least it does disarm a lot of the dangerous first sub faceplant ice, and the click to run feels like spending a click to break for bioroid ice.
>>
Hmmm... a breaker that, like Endless Hunger, can break ETR subs very efficiently, but MUST break the subs if able.
>>
>>53271237
The bioroid comparison sounds weird, you're spending a click because you are making a run, you're not spending extra clicks because of it.
Also, downside is you can't play run events with it.
>>53271473
Endless Hunger with Tracker, now that's something.
>>
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>>53271509
>Endless Hunger with Tracker
Cool, but geeze that MU
>>
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>>
Yum Fairchild.

Don't know if it's too bad or for the better Charlatan and Tracker don't mix that well. The idea of using Charlatan for Multi-sub weak str ICE wand Tracker for high str one sub ICE was appealing.
>>
>>53274411
Yeah, that's a good point - I think you want to use either one to shore up your weaknesses, but both is a bit awkward - one MU-wise, the other money-wise
>>
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BOOM!

The prizes for the Nationals are revealed.
>>
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>>53275207
I really like this playmat, I loved the one with Silhouette's Planned Assault
>>
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>>53275207
Damn that's sexy

I love pic related for what it shows (and because it came out in the Whizzard era), but that's really nice
>>
>>53275207
It looks more Scorched Earth than Boom to be honest.
>>
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>>53275765
And the alt art Scorched Earth looks more like a Boom, come to think of it...
>>
>>53275230

Two cards, one playmat... that piece of art sure gets around.

Does look cool though.


>>53275765

It does, but then BOOM!'s effect is more Scorched Earth (and vice versa) when you're down to it.
>>
>Both of us have abysmal draw
>I get up to 6 points but had to trash a ton of stuff
>He gets Adept + Savant on net chip with ungodly memory
>doesn't run archives, 6 points is waiting
>If I try and protect archives it'll tip him off
>>
>>53276886

It's funny how far such small bluffs can take you.
>>
>>53275230
>they liked the art so much they used it 3 times in under 5 months
>>
>>53276886
>>53276949

If there are enough face down cards in Archives, most runners will eventually check them out for curiosity's sake anyway.

>>53278592

>no indication of the actual title of the artwork
>>
>>53271509
I mean that it's like you pre-spent a click to break a sub on bioroid ice, but I guess the "2 to break" is a more intuitive comparison.

Also, just realized an edge case use for it: to play around Encrypted Login Protocol.
>>
>>53279273

Definitely, but then unless the corp cannot manage to put any form of pressure on the runner whatsoever, I don't know most runners are going to bother for a 2/3 cards Archives every time.
>>
>>53275207

It is an unfortunate shame the nationals prizes continue to be disappointing in general compared to regionals prizes.

Even store champ stuff are better, especially for the last season.
>>
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>>53284174
I don't know, that BOOM! is pretty sweet

>thinking about Android RPG
>world suggests noir and theme-heavy games
>ANR cards and cyberpunk games love their gear and fiddly stuff
>trying to reconcile the two is tricky af
>>
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>>53285943

That participation prize is nice indeed, but the rest is still eh unless you really want that playmat and tokens.

Last nats participation prize is not too bad either I suppose.
>>
>>53243906
>>53244013
>>53244038

I've been working on something similar since DDM got spoiled. This is the aggro version. It used to have Sifr pre MWL. Trying to make a big rig version too, using Savant. (Maybe on Dinosaurus, because CT.

Overminder (40 cards)
Chaos Theory: Wünderkind
-- event (18 cards)
3 Career Fair
3 Deep Data Mining
2 Diesel
3 Modded
3 Sure Gamble
2 System Seizure
2 Test Run
-- hardware (5 cards)
3 Clone Chip
2 Maya
-- program (3 cards)
3 Overmind
-- resource (14 cards)
2 Aesop's Pawnshop
3 Daily Casts
3 Earthrise Hotel
3 Same Old Thing
3 Temüjin Contract
>>
>>53287344
>2 Maya
I suggest Dorm Computer to avoid the tag.
Also great to avoid tags.
Please use Dorm Computer.
Thank you.
>>
>>53276886
>tfw when you don't ICE HQ when you have 4 agendas in there
>sweating bullets as the runner proceeds access the same Ice Wall 3 times on HQ runs
>never runs HQ again as you score out

Feels good to be a gangster
>>
>>53285943
I'm still hoping they repurpose the 40K rpg line for ANR. It streamlines fiddly stuff pretty well and can be open enough to accommodate a lot of different character types.
>>
>>53287507
Maya was more about a cheap 2MU and the option to bump something if it'll really mess my world up.

Also, can't use Dorm Computer with Deep Data Mining
>>
>>53287344
Top Hat maybe for the times when you don't have a DDM? Not sure why Aesop is there, Data Folding would be nice replacement. Maybe Dhegdeer to make Overmind installs even cheaper? Since the maximum is 4 additional cards, maybe you can fit in Magnum Opus somehow.
>>
>>53288155
I never played them, how are they?

There's some interesting meatspace toys in Infiltration (and quite a bit of art that got re-used)
[lol, forgot pics aren't working atm, have Infiltration]
https://mega.nz/#F!C1dina5Q!9NDq_wnLQ7RbdGAOzytjlg
>>
>>53288214
Aesop's should be replaced by Scavenge. Thank you.

Top Hat is interesting, but I have trouble seeing what to cut. Similar issues with Dheghdeer and MayO. They fit better in the Big Rig version that's more about inevitability.
>>
>>53288536
I'd maybe go down a Modded and/or System Seizure, though both seem really important for your arguably poor econ, maybe just go to 41 cards for the Top Hat.
>>
>>53288532
I enjoy them quite a bit. They're crunchy enough for power players, but open enough that, as a GM, it was easy to say, "Roll Stat against X" for a given situation instead of having to dissect a bunch of rules.

There's also a lot of precedent for everything from laser sights to much suits and the Psyker rules could be tinkered into the dangers of Netrunning fairly easy. Though, they could parallel Astartes in and out of armor for Meat and Net stats.
>>
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>>53288642
Cool, any particular system you's recommend looking at?
>>
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>>53284174

Won't people who play national be more likely to play it regardless while regional could use any way to make more people attend?
>>
>>53290654
I always preferred the original Dark Heresy, but with the updated combat rules. It's fast and lethal unless players don't understand combat modifiers. Out of combat there's almost something for everything.

If you want a more open experience Rogue Trader and Black Crusade allow for a lot of character customization, but at the price of being a touch clunkier. Only War is probably too combat focused.

Only play Deathwatch if you want to go over 9000 with your characters. Space Marines are insane.
>>
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>>53295036

The one thing I like about Eliza's Toybox is rezzing cards with an agenda forfeit additional cost... but Jemison is funner.
>>
>>53291882

Wouldn't players *want* to attend any regionals they can easily reach regardless? It's the store champs that are the really common ones (as it were).

I guess nats is pretty much like another regionals but with a considerably better prize for the final winner.
>>
>>53298654

Incidentally, looks like there is effectively another tier of sorts between nats and worlds.

https://www.fantasyflightgames.com/en/op/european-championships/android-netrunner/

Wonder if there would be Continentals elsewhere in the future? That Terminal Directive mat sure looks good.
>>
>>53288155

What about the Star Wars rpg mechanics? Are they similar functionally?
>>
>>53299952
I totally see FFG proposing an Android RPG with the WFRPG/star wars mechanics. They love their special dice.
That said, DH and Star Wars systems are polar opposites.
>>
Ignoring how obviously terrible the default TD decks are, as well as the card amount mistakes, how viable are they when against each other? Do they feel somewhat balanced that playing them are an option over building your own and potentially getting one side steamrolled?
>>
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>>53301045
>Ignoring how obviously terrible the default TD decks are

It's funny, because, what I got from playing TD is that I much prefer the game when the decks are less powerful than they are right now with the full card pool (I guess confirmation bias from sealed). So terrible isn't exactly what I would be going for as a descriptor.

As for viable, in TD campaign context or out?

I'm finding the options offered are reasonably balanced when you're down to it, though with still some glaring issues (I enjoyed playing Steve vs Skorpios, but to most I gather it's going to feel like a kick in the face).

In campaign context, specifically, from comparing my experience with that of people around me, I think you have to be careful: the game seems to me obviously set up in ways that demand the decks to be reworked between matches: you have to take into account the campaign abilities (yours and your opponent's) and modify things accordingly on top of taking the opponent's deck into account. If you're not careful with that, I think things can take a turn for the worse, with a snowballing effect (which is probably wanted to a point, hence the D. slot - if/when it works it makes things more eventful and frantic).
But then here the issue isn't so much the cards themselves.
>>
>>53303228
So they're fine then, as long as you change and adapt the deck between games? Guess building your own with a proper game plan would be better, or use the suggested decklists as a base then changing it up. Knowing how badly first drafts often go though, I wonder if 2 - 3 test games before starting the campaign proper would be a good idea. And I guess 2 out of 3s during the campaign itself isn't a viable option?
>>
>>53303585

Well, to add to that, I do think there *is* an in balance in the campaign, but I have to believe it was designed that way.

For one, I can't imagine there's any way the corp and the runner's E and F where ever meant to be equal and balanced.

I think it's more like hose things were meant to produce a back-and-forth between players. The base runner runner set up is stronger than the corp's I'd say, but then the campaign cards and abilities move things around.
>>
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How many cybernetics and cybernetics-alike cards do you think you can get in a deck before it gets retarded?
>>
>>53306360
Well, since it would never get retarded, as many as you can.

I think a runner becoming so modded that they are almost indistinguishable from a bioroid would be an interesting wrinkle in the setting.

Gameplay-wise, who cares play what you want.
>>
>>53306360

This >>53307141

As someone that enjoys playing full cyber decks, the main difficulty is finding a way to make all those work more proactively than reactively.

I dig Heartbeat cyber builds, but kinda overkill if/when your opponent isn't going on with a kill plan.
Clan Vengeance presents an interesting alternative.
>>
I love how I bought 3x Bank Jobs AA online and because Temujin practically outclassed them I've been unable to include them in any deck.
>>
>>53310337

Is the asset spam over? I can't think Bank Job is going to be a bad econ card as long as naked assets is a thing.
>>
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>>53311176
Actually it's about to get waaaaay worse. Estelle Moon decks have bought horizontal to HB, and we're close to losing Whizzard and Scrubber
>>
>>53311210
>Actually it's about to get waaaaay worse.

That's been my feeling too.

We'll see whatever comes after Mars... and what Mars still has to offer.

(My mind is so full of fuck from that cyberfeeder.)
>>
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>>53311210
I like Valencia to replace Whizzard trashing. Specially if one manage to boost that bad pub, or reduce the trash costs.
>>
>>53311337

As I mentioned up thread, I do think there is an argument for greater bad pub volatility. Easier to give, but easier to remove.

Would be amusing to see fairly innocuous but low trash cost assets/upgrades that remove bad pub if trashed while installed ("How can people finance that runner that just trashed our orphanage infrastructure?!").
>>
>>53311415

>some people just want to watch the world burn

Perhaps there would be more assets that give bad pub when trashed? Illegal arms factory is the first one for a while (or ever).
>>
>>53312362

Illegal Arms Factory (which I think is really cool design) is the first and so far only installed card that gives bp on (runner) trash.

Before that there was Reality Threedee that gave one on rez (and if you love jank, rezzing it while the runner's going at it on a ChiLo Server with an active Broadcast Square is some gloriously dumb stuff).

Which reminds me, talking of dumb, really wanted to use ChiLo in CtM for more hate on remotes.
>>
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>>53313005
Yeah, I love that it's on-trash - very cool mechanics/theme there, it only being bad when you get caught out compared to the public-by-nature reality TV
>>
>>53313005
Also has kinda fun synergy with Illicit Sales if you're not going for a tier-1 deck
>>
>>53313378
>Illicit Sales

Something I'm watching at intently right now.

What they're going to be doing with bp in the coming times may very well make or break the game.
>>
>>53313959

In the unlikely situation where BP becomes too 'good' for the corps, they can easily reimplement the ONR rule of win/lose by 7 BP.
>>
>>53314331
Or just have it as a card.
Might be a bit of a silver bullet, but could be cool for Val


Actually, thinking about Val, and stacking BP, wonder why that didn't really see use against asset spam - it's not great for CTM, but otherwise it's the bane of assets.
>>
>>53314663

Too much BP for the runners would make a mockery of glacier decks as well. So presumably it would have to be hard for those same runners to accumulate BP for the sake of balance.
>>
>>53311210
Atleast it's "fairer" than Prison IG/RP since you can still win even if you ignore the assets. And no Hostile Infrastructure (which is also rotating, thankfully) means Apocalypse hits hard. Saw a cool Apoc play from Steve Cambridge of all things.
>>
>>53314331
>Too much BP for the runners would make a mockery of glacier decks as well.

That's why I was thinking volatility. I find it's significant that the first rotation-surviving BP-dishing card we got for runner (off the O&C big box) was a current.

There's an implied understanding of how and why BP can be good for the game, yet how it can utterly break it if you're not careful.

One difficulty I've been thinking about recently, which is the reverse side of the silver bullet effect I guess; if you design cards that are meant to provoke "play-banter" between players - say bad pub dishing and bad pub removing cards - but then offer non-strictly related means to get around the problems they pose that are too efficient while being more versatile... players don't have any incentive to play those cards, apart from the satisfaction of playing them (which is far from nothing from where I stand, but going beyond can sure help).

See historically the very first competitive way of dealing with bad pub as the corp (and then mostly only because you're dishing it yourself): program trashing. Doesn't matter how much money they can get for those BP if they don't have a way to make them successful, to turn them into a winning condition.

I guess it's just the "most efficient strategies are *also* the ones that have the most tactical leeway" issue by any other name...

>>53315148

Hostile Infrastructure is a Lunar card. still more than one year to go.
>>
>>53315648
>still more than a year to go
I thought the old sets cycled when red sands was complete?
>>
>>53315937

The first two sets do, so Genesis and Spin.

The next year - in two cycle past Mars - the following two cycles rotate. Lunar and SanSan.

And so on.
>>
>>53315648
Huh, I thought All That Remains was a Genesis pack, nevermind that then.
>>
>>53316133

Fwiw, when hostile infrastructure does get rotated, IG would be gone as well. And even before that, RP/shock/fetal AI would be distant memories.
>>
>>53316834
True, though Breached Dome and Obokata Protocol are pretty direct replacements for Shock and Fetal, respectively (the overlap with all 4 in the pool is very small).

>>53315142
True. I mean, even now, in Val, it would take about 5 or 6 turns of doing little but setting up to get BP to reach ONR's critical 7
(Val + 3x Investigative Journalism + 3x Fan Site Frame Job would be the easiest way to do it I think)


>>53315648
Yeah, given the changes they made I can understand why they want to be careful with BP, but they're definitely having to work to avoid the 'optional minigame' effect (like traces often are)

Definitely agree that they're having an issue with strict efficiency also being the most tactically flexible, though that does seem to be getting a bit better
>>
>>53318104

The month or 2 where all of them are legal is so going to encourage DLR/mill spam just to compensate for that nonsense.
>>
>>53318104
I wonder if there's room for non-permanent BP, something like "When X, add Y to your score area and place 3 power counters on it. While Y has any power counters on it, the Corp has 1 bad publicity."
>>
>>53318399
I think it'd be cool - maybe as a corp thing 'we did bad shit, but you'll forget it in a few weeks', maybe as a runner one 'for a couple of weeks we can get public attention or fool the public into thinking the corp did bad shit', though it does exist already in the form of Corporate Scandal
>>
>>53318399
>>53318754

Perhaps some corp asset that only generates creds/cards if the corp has any BP? Prob more then the 1/1 per turn illegal arms currently does now.
>>
>>53318844
Arms Factory is a card and 1c per turn with a potential BP, Reality Threedee is 1-2c per turn with guaranteed BP, and importantly both have high trash.

Generating 1c per BP per turn would be a dangerous game I think, and more than that would almost certainly need a low trash cost, effectively making it free to kill - though I could see an event that made money from BP on a more than 1:1 basis

Thematically, for Weyland it'd be one of the company's 'arms' '""acting""' against the other, or at least looking like it is. The Consortium is certainly big enough to do it.

I do wonder if the BP stuff we're seeing is an attempt to make it a bigger part of the game, and we might see some 'spin 2.0' later on.
Hope so, spin was a very cool cycle
>>
>>53319142
>event that made money from BP on a more than 1:1 basis
Technically we have that new 3/1 Weyland agenda I suppose.

>>53318754
The runner one would be nice if it gave the corp a choice in how to handle it, despite what competitive players might think about it. Something like resources that either go "the corp may draw any number of cards at the start of the runner turn, gain that amount of BP until the end of the corp turn", or "start of runner turn, give the corp 2 BP until the end of the turn. The corp may prevent this by derezzing a card".
>>
>>53319142

With assets like commercial bankers existing, a BP based asset generating similar returns can hardly be considered busted, especially when the runner already benefits from the BP most of the time (assuming adequate protection from rig shooting.

Perhaps the BP can be used in a tagging attempt? Some (double?) event that gives a tag to the runner unless BP is removed? Fluffwise the runner could be forced to cut off certain BP credit sources in order to avoid being target locked?
>>
>>53319306
How I hate All Seeing I. Since the Corp can just not play bp cards, it would rely on the runner for it. This means that if the runner doesn't bother the card basically says Trash all resources if the runner is tagged.
>>
>>53319674

Eh, ASI is more of a win-more card then anything else. Most NBN decks don't even run it, or one at the most.

Anyho, shouldn't there be spoilers for mars 3 by now?
>>
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>>53319674
See in many ways I like it - one, it's NBN doing their thing - manipulating opinions, leveraging information and whatnot, two, it's decent tag punishment, and three, it encourages giving the corp BP - admittedly, I think that's only something anarch can do NOW, but should it be available to everyone in future (which I hope it will) then it'll be very nice interaction indeed
>>
>>53320577

Crims can give the corp BP via Leverage, although the chances of that happening is pretty low to say the least.
>>
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>Matt Zeilinger updates
>It's just this (we did have sunshine junction before, though I don't think on his site)

Such a tease
>>
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I'm looking to play real life at the local club, but so far my collection consists of the following, after a surge of card count via buying someone else's unused collection.

2 cores
Creation&Control
Honor&Profit
Order&Chaos

DPs:
Genesis cycle sans Study in Static and Future Proof
Mala Tempora
True Colors
All That Remains
The Source

While the NDB deck builder is quite nice, I'm having difficulty in coming up with ideas on "win conditions'. Jinteki kill decks seem straightforward, thoug Bullfrog would be nice to have.. No idea on runner decks. Caissa looks fun, but very situational, and I'm missing key cards.

Could you give me pointers, /tg/?
>>
>>53275207
What is Kira Neris doing in Netrunner?
>>
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>>53321588
Win conditions are situations where, if undisturbed, get you the victory you want, either via points you need or flatlining the runner. Win conditions are usually set up for the late game. But they affect the whole game so sometimes you get to your win condition faster.
For instance, Medium is a win condition card, it lets you dig deeper in R&D if the Corp can't or won't do something about it.

Think about the game you want to play, picture yourself winning that game. How was it? Was it because you are trashing HQ so hard that all agendas ends up in archives, just a run away of your victory?
Or maybe you're locking the remotes in a way that the Corp can't score out any points?
Next think what you need to make that happen, what conditions must happen for you to get away with it. Corp too poor to rez remote ICE? Are you trashing all the ICE in front of R&D?
The following step is maybe the simplest one, but also the hardest. What cards do you need to fullfill those conditions? Quest Completed? Blackmail? Stealth icebreakers? Medium? Wanton Destruction? Hades Shard? APOCALYPSE?

That's how it goes. Then you need to solve the common problems, you need a way to get in (icebreakers usually), a source of economy (Sure gamble and Day Job!), and probably a source of draw (Diesel and Wyldside!). The more click efficient, the better it is for the health of your board state.
>>
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3x Demolition Run + 1x Showing Off + Medium with 3 tokens

Trash 4 cards, Trash 5 cards, Trash another 5 cards (leaving the shittiest one at the top for the Corp to draw), Showing off 7 cards from the bottom.
22 cards accessed, 14 trashed.

Is DemoRun+Medium combo OP?
>>
>>53322928

Depends on how many Snares you can withstand.
>>
>>53323146
Or with how many Siphons/Vamp can you hit the Corp.
>>
>>53323146

That's not a huge problem if all 3 IHW are in hand/drawn due to damage though.
>>
>>53323605
This hypothetical situation is already keeping 3 Demo Runs and a Showing Off in hand though. Feedback Filter/Guru Davinder or Siphon/Vamp spam are much better options.
>>
>>53322444
Never really thought about that, thank you. So many more options to win than in Hearthstone.. Yeah, I know. I come from a bad family.
>>
All that talk about BP making me thnk about haw/when sacrifice could become a valuable card.

All the more bleak if you think of it as an engineered PR move to counter a runner engineered PR nightmare of a mining accident.
>>
>>53320257
Got em
http://imgur.com/a/jljdp
>>
>>53330084

Interesting stuff.

I really like what Berserker does to Barrier selection, but in a context of competition with the other existing fracters, I'm thinking it's going to be a card for people like me.

Rubicon Switch has very mean potential (if you play rush you basically have to sit on twice your ETR rez now).
Roseta 2.0 + Overmind are BFF already.
I don't know about Aeneas informant... I gather it doesn't work on rezzed cards.

I don't know what to think of the two new shaper cards... Dedicated Processor with the base anarch breakers isn't going to be pretty, isn't it?

Love the idea Dadiana Chacon from a play perspective... too bad (?) you can feed her to the chopbots with impunity.

New NEXT = woot!, actual effect though? Again I don't know.
Bioroid Work Crew opens some potential for abuse I gather.

Authenticator is fun, and Phillips has potential to be *gross*.

Owl is cute, whether it'll find its place is another matter. I like how it bypasses trashing protection, but that didn't save the existing HB equivalents. This is incredibly cheap though (and actually a decent answer to Rubicon when you think about it).
>>
With 2 of the 7 existing Observer ICE in this cycle, and 4 non-rotating, should we expect something to be done with the subtype sooner than later?
>>
>>53330480

BWC allows biotic scoring of a 4/2, and a 5/3 with Jeeves around. So it's gr8 for HB asset spam.

Opal is also great for that sort of deck if the rest of the NEXT suite is being used.
>>
>>53331767

Yeah, that's what I had in mind with the "potential for abuse".

I kinda like it to be honest, but I'll be wary till I've seen it in use enough to have a better grasp.
>>
>>53330084
Loving the design on Berserker, definitely needs support though since you only get up to 5 strength usually (unless Hive or Ashigaru).

Aeneas Informant could be a nice leg up against Asset Spam with all 3 down, though that does mean needing to setup fast enough before things run out of control. Otherwise kinda situational, especially against Operation based decks.

Rosetta is nice, that plan of multiple same type breakers I had looks better. Also means Crims can import single copies of out of faction breakers, then RFG the central only breakers to tutor them.

Dedicated Processor on the fixed strength breakers could get ugly.

Dadiana's cool, though I'm not sure how often you'd want to be under 6 credits. Atleast there's a use case for Algo Trading!

Meh effect on Next Opal, might be a decent reason for Sub Boost, though it's only pump strength + ETR break.

Obvious combo with Biotic Labor on Bioroid Work Crew as mentioned above. Works with Jeeves in hand if you have two down too.

Bamboo Dome has a pretty strong filtered draw effect, which is nice. Would've liked it to have the more robust trash cost of 3 though.

Authenticator's pretty good, though with NACH out bypassing is basically the default choice. Unless it's one of those cannot prevent as a cost thing.

Henry Philips is interesting. Looks like they're daring to go into the realm of "effect per subroutine broken" recently, good for them.

Owl is cute, though it really should've had the Observer text, if only for fluff reasons. Pretty decent non-influence gearcheck I'd say.
>>
>>53332923
>Loving the design on Berserker

Very nice isn't? From a design standpoint, I'm loving what it does for ICE selection.
One of those to keep in mind for NR3.0 whenever/if ever it happens.

That being said, if Blackat never managed to catch up, I'm afraid this one won't. Definitely will be playing it though.

>Owl is cute, though it really should've had the Observer

Was wondering about that myself....
>>
>>53334536
>>53332923

At first I thought Observers had to do something with tags, although it turns out that's not really the case esp for later ones.

So yeah, Owl being an Observer would have been cute I guess, although technically lots of sentries are supposed to keep an eye on things in the first place.
>>
>>53327472

Besides mining 'accidents', it's also good in dealing with the aftermath of forced acquisitions in the corp world. Leading to even greater profits in their nefarious plans.
>>
>>53330480
>Love the idea Dadiana Chacon from a play perspective... too bad (?) you can feed her to the chopbots with impunity.
That's kind of hilarious, and pretty dark. I like a lot about her though, a loan shark Connection that works like that just makes sense.

Makes Closed Accounts dangerous - with her out Closed Accounts + Scorched is 7 meat (though you'd probably use protection with her)
>>
>>53327472
>>53336491
Well it's not great for dealing with the aftermath of a buyout - you'd have to throw something you've done under the bus - but it might be good for dealing with concerted efforts to smear your name
>>
>>53336663

(S)he seems rather too specialised to be all that useful. Most runners either stay a lot richer than that if they can help it unless their deck is an-all in Faust/Severinus deck or something.
>>
>>53338213
I can but hope the corps will be given some way to punish runners for being too rich... but I hoped that in Flashpoint when we saw Beth for the first time, so my hopes aren't exactly high.

And the name makes me think they're a she, names ending with "a" usually are
>>
>>53338213
Algo Trading!
>>
>>53338769

Any corp playing Bryan Stinson would be more then happy to see that happen.
>>
>>53338769

God that full narrative:
"I got money from a Martian loan shark to invest into toy-trading on the second-hand Earth market, hit it big, but then had to feed her to my murderbots to make sure that relationship wouldn't come to haunt me."

I'm so playing this.
>>
>>53339577

If the idea is that you shouldn't play a card/go for a certain situation because other cards in your opponents pool can benefit from the same situation, might as well stop playing immediately.
>>
>>53339594
Toy trading?
>>
>>53340742

Isn't that what Algo Trading is about? The rise of the secondary market for pogs?
>>
>>53340773
I thought it was a bitcoin-y thing or stocks and shares type trading, with 'algo' short for algorithm
>>
>>53342392
It is definitely that
>>
>>53342392
>>53342878

Oh well, I like the toy theory (can't remember whoever came with it, but that's been a recurring joke here).
Too bad it's not it then.
>>
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Dedicated Processor is going to be so goddamn obnoxious with yog/mimic
>>
>>53343481

Yeah, that's what I though upon seeing it. Not just those two - Inti and the like (well, mostly Inti I guess) can also benefit from it.

Yog.0 is still the biggest offender though. Ouch.
>>
>>53343481
But I want to see shaper voltron rigs!

But as if Babba Yogga wasn't enough, they add this.
>>
>>53343941
Oh shit, this actually works with Baba Yaga, because you can host it on an icebreaker that is hosted on Baba
>>
>>53344180

Two for 4 you can already get for Baba Yaga installing Breach - on top of barrier breaking.
>>
>>53343481
Yog is the biggest one, for sure, another one I like are stealth breakers and Mongoose.
>>
>>53343481
Yog, Mimic, Morning Star rig all with Dedicated Processors. Sacrificial Construct to prevent the trashing of your breakers.
Play it out of Kate with Opus and Tool Box!

Biggest of Rigs!
>>
>>53346644

I'd play that. Too ridiculous to pass.
>>
>>53346644

Kate/Alya with that rig (with Inti or 'clip instead) would probably do reasonably well in Cache format once the set up is done.
>>
>>53346644
Amazing
>>
Since you can never go too stupid... I'm *so* slotting Red Planet Couriers in that Puppet Master deck.
>>
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What card, if any, is liable to make you tilt?

For me it's Aaron - especially in Leela.
It's a case of "ugh, now I've got to go and find my damn solution before I can get back to actually playing netrunner"

But what will really tilt me is the SECOND Aaron, if I take the first one out. And the tilting is definitely proportional to how quickly No.2 drops
>>
>>53351140

Don't you run multiple Informants and/or hunter seekers?
>>
>>53352202
At the moment i just run (2x and with EBC) Contract Killer...
>>
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In a Casual JintekiNet room
There was a console
And a Hopper for Boom!
And an Inside Job jumping over Hortum
And there were three Jak Sinclairs, sitting on chairs
And Princess Space Kitten
With a Vamp that's just bitten
And a Brain Taping Warehouse
With a Judge who's Zealous
And a Clone, a Paintbrush and a bowl full of mush
And a quiet young ristie who was whispering “Rush”
Goodnight room
G'night Estelle Moon
I'm hoping to draw my Apocalypse soon
Goodnight light
And that Hopper for Boom!
Goodnight Sinclairs
Goodnight chairs
Goodnight Kitten
And any Vamps that have bitten
Goodnight clicks
Goodnight spare slots
Goodnight Taping Warehouse
And the Judge who's Zealous
Goodnight Clone
And goodnight Brush
(Wait, clones are not people)
But goodnight mush
And goodnight to the young ristie whispering “Rush”
Goodnight Morning Star
Goodnight Savoir-faire
Goodnight Noises everywhere
>>
>>53352381
Nice one.

Question for the room :
What's the critical mass needed to consider Tech Trader as a viable econ outside Geist? 10 cards? 15? Half deck?
>>
>>53353276
Context, I'm building an Iain deck and after going for Spy Camera and having so many connections I included Tech Traders for synergy. Here's decklist, I still need to cut 3 cards, I wanted to cut dyson but I need to see the extra link early.

Spy's friends (48 cards)
Iain Stirling: Retired Spook
-- event (6 cards)
3 Calling in Favors
3 Hostage
-- hardware (14 cards)
3 Dyson Mem Chip
1 Security Chip *
3 Sports Hopper
6 Spy Camera
1 The Gauntlet
-- program (8 cards)
1 GS Sherman M3 **
1 GS Shrike M2 **
3 Overmind
2 Tapwrm
1 ZU.13 Key Master **
-- resource (20 cards)
1 Aaron Marrón
1 Data Dealer
3 Data Folding
1 Drug Dealer
3 Fall Guy
2 Film Critic **
1 Oracle May *
3 Tech Trader
1 The Black File
1 The Supplier
3 Underworld Contact


Download Android Netrunner DeckBuilder for free at https://play.google.com/store/apps/details?id=com.shuneault.netrunnerdeckbuilder
>>
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>>53351140
I don't think I've tilted hard in a game before, but I do get pretty discouraged whenever MOpus is on the table.

>>53353276
>>53353317
Maybe 15 ~ 20 cards? The thing with trash abilities in Geist is that you also get clickless draw, which is absent in other IDs. Roughly, it means each Tech Trader credit is around 2 ~ 3 clicks. If you value the sudden econ out of nowhere then it could be a consideration, otherwise you could be better off with something like Kati. Atleast Iain's ability counteracts it somewhat.
>>
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>>53353317
Maybe swap Dyson for Maxwell?
Though that would mean running
>>
>>53359342
Yeah, eventually, I don't have TD yet.
>>
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>>53360319
Ah, fair enough
>>
Weird games today, against a NULL deck with Nfr and Sûnya (hadn't thought about it until this afternoon, but weird that they took a card named after a Sanskrit Buddhist term and put a samurai on it... and now I wonder if Nfr was chosen for the suite because it's a determinative). Anyway had made some deck built around big meaty ICE, and then it turned into this race to prevent the breakers from ever reaching the level to shut them down.

Was fun. Hunter Seeker was murder.
>>
>>53346644
I tested this. It is amazing how fast you can get it out in the current meta.

LLDS Memory Diamond makes me almost unkillable once I have 2 out and keep my hand size up.

It is just a hugely oppressive machine that grinds the Corp and goes hard R&D lock.
>>
>>53362778
>LLDS Memory Diamond makes me almost unkillable once I have 2 out and keep my hand size up.

You're still not out of double scorch range.
>>
Is LLDS Memory Diamond worth it over Dyson Mem Chip?
>>
Looking at the Moonites deck this week in netrunnerdb, I only see 2 cards that need to be removed from the game (Sandburg, Lakshmi), and then some more to filter R&D. How is this deck winning?
>>
>>53368430
Clone Suffrage Movement for infinite Friends, Estelle, Advanced Assembly Lines, and Turtlebacks for money while you Friends, everything protected by Enhanced Login Protocol, Ronald 5, Encryption Protocol, and the threat of Hellion Beta Test.

It's strong, but definitely not as oppressive as Prison due to the lack of net damage.
>>
>>53368560
Yeah, but that's the thing, if you remove the two I mentioned from the game, the main threat is gone, it is back to HB Biotic while aggressively drawing with Estelle. One have to learn how to ignore econ assets against asset spam because it keeps coming back, specially in HB.
>>
>>53368671
True, but that does mean you need to find that singleton slums, get into the Sandburg remote quickly enough for the corp to not be swimming in money, having enough econ to do all that AND survive Hellion, AND with only 2 clicks thanks to ELP and Ronald. Even if the goal is clear, the path there rarely is.
>>
>>53368743
3 click, Ronald makes you lose a click when you trash something, it's useless for last click runs.
But it's true, it's a race to find Slums. Or Rumor Mill.
>>
>>53368794
Oh yeah, that's true, 3 clicks then. And Slums turns off Hellion too, forgot about that.
>>
>>53368430
I didn't see many Sandburgs in the moonite decks
>>
>>53369334
Thank god
>>
>>53369347
They don't really run enough ice for it I think

Also, new bread time?
>>
>>53369779
Yeah, but until 8 more hours I'm not out of work.
>>
>>53352381

Nice one. Bears repeating.
>>
>>53370161
>When you need someone to make a thread so that making the next anrg will bump this thread off the board
Thread posts: 319
Thread images: 79


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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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