Is there a RPG to run a Naruto based game? If not, what's the best system to emulate it?
>inb4 GURPS
>>53138614
>Naruto
>Autistic
Pick Both
But to answer your question, pathfinder/dnd with supplements should work. I wouldn't trust my judgment alone though.
>>53138614
A better question: what GURPS supplements should a person use to simulate Naruto?
>>53138614
Kamigakari, Wild Talents, GURPS (really)
>>53138614
Pathfinder.
>>53138614
AD&D
>>53138665
>>53138703
>pathfinder
What supplements should I use?>>53138673
>>53138673
That's a good question
>>53138692
>Kamigakari, Wild Talents
Never heard of these, will check them
>>53138673
From what I saw of it about a decade ago, Magic. All the "techniques" are just goddamn magic spells.
>>53138614
Mutants and Masterminds 3E will do you better. Most of our Naruto related greentexts start with "Naruto campaign on Roll20 using M&M"
>>53138992
Speaking of M&M anybody got a good hit points rule variant for that shit?
>>53138614
5 Nations was built specifically to run it. It works OK, though it's unfinished and never will be finished. I found it's the most fun and least annoying to GM and play.
>>53138673
Probably some variant of Sorcery where hand gestures are required to perform magic. I don't know if there should be FP costs, though.
>>53139003
http://www.enworld.org/forum/showthread.php?33983-Putting-Hit-Points-back-into-Mutants-and-Masterminds
>>53139012
5 nations? Not familiar with that. Do you have a link?
>>53139003
>Dropping arguably the best part of M&M
For what purpose?
>>53138614
http://narutod20.com
Free download for core. Well written, and insanely exhaustive.
FATE
>>53140111
Why the fuck are there 1,000 techniques instead of a technique creation system? Who has time to read 1,000 techniques?
the OVA system
Why has no one said Exalted yet?
>>53142032
I'd say "because it's shit" but then, the narutod20 was mentioned so all bets are off.
>>53138614
I would probably go with Mutants and Masterminds 3rd ed.
>>53138614
One thousand
One hundred
And fifteen pages
THE
FUCK
>>53139003
>wanting meat points in any game
Why is your taste so shit?
>>53140648
Same reason D&D has spells instead of a power creation system. Which is... fuck if I know.
Wu Xing: The Ninja Crusade probably works (dunno about edition differences though)
>>53143386
D&D spells make infinitely more sense when you realize they were supposed to be a limited, focused list of ways for classes to interact with the world as well as a sort of resource management minigame.... which then got bloated because every single thing that is supernatural had to be a spell effect, and if it's a spell effect, the wizard or cleric obviously should be able to cast it.
A defined spell list for a genre that is about people with weird/unique powers interacting is, however, stupid as shit.
>>53138614
If you're up for homebrewing some stuff, you can use the FFG star wars games as a base. The dice mechanics are really conductive to anime shenanigans.
bump for interest.
>>53138614
Big eyes small mouth, it's got ninja class.