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Regardless of edition, what was your favorite official D&

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Regardless of edition, what was your favorite official D&D campaign setting?

https://en.m.wikipedia.org/wiki/Dungeons_%26_Dragons_campaign_settings
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>>53077647
And which did you hate the most?
>>
Best: Wilderlands of High Fantasy, for being the first and the best Points of Light out there, for having aliens and cavemen and hawkmen and endless adventure all in one sweet Mediterranean-sized package.

Worst: Dragonlance, for being generic high-frantasy drek with morals that make no sense even by D&D's standards.
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>>53077684
Oh wait, Warcraft is on that list?

Okay, nevermind, Dragonlance is actually all right. Fuck Warcraft.
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>>53077684
>with morals that make no sense even by D&D's standards

I read only two of the books. Explain this one?

And: Kender alone made me hate the whole god damn setting. Pic related.
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>>53077719
The way the gods smite a whole good nation because their leader is being an asshole, then leave and guilt-trip the mortals for them leaving. They don't make one bit of sense.

I think it was all brought up in the third book, so if you only read the first two then you were basically all right.

But yeah, there's the kender - and also tinker gnomes and gully dwarves.
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>>53077684
I have a soft spot for Dragonlance because the original trilogy was one of the very first novels I read as a child back in the late 80s early 90s. And Legend of Huma had one of the best climax, action hero lines of any book I've ever read:

>I am a knight of Solamnia. I am the hand of Paladine, of Kiri-Jolith and of Habbakuk on this world. You are on Krynn. You are mine, Queen of Darkness.

Kaz the Minotaur was also great fun.

My favourite setting was probably Planescape though, followed by Spelljammer. I've never actually got to play a tabletop game in either sadly, but the sourcebooks are still fun to read to this day.

I can't think of any I hated, but Greyhawk always seemed boring to me. I really liked the Wolf Nomad trilogy as a kid but from what I understand its pretty far removed from Greyhawk was actually like
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>>53078036
Dragonlance had a few good books to it, but so did Forgotten Realms. Both of them made for a better setting for novels than for roleplaying games.

Almost like Middle-Earth in that sense.
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>>53077647
Love: Planescape, Sigil enough is a place so wonderful that you can run a political campaign where players don´t even fight for sessions or a combat heavy action filled megadungeon. Also i love that no matter how hard my players try to make their PCs into special snowflakes noone in planescape gives a shit.

Hate: Probably Mystara, Rokugan and the other of their kind, you know, half-assed boring generic and underdevloped settings.
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>>53077647
>would run it out of the box tier
Al-Qadim
Dark Sun
Hollow World

>would run it with some tweaks tier
Ravenloft
3e Greyhawk
Oriental Adventures/Kara-Tur

>would run but changing a lot tier
Forgotten Realms
Maztica
Time of the Dragon
TSR Greyhawk
Spelljammer

>would never run tier
Dragonlance
Planescape

>>53077684
>Dragonlance
>generic high-frantasy
What? No, it's autistic specificity makes Dragonlance bad.
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>>53078348
>What? No, it's autistic specificity makes Dragonlance bad.

There are many reasons that make Dragonlance bad. I don't think either of ours is any less relevant.
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>>53078346
>Rokugan and the other of their kind, you know, half-assed boring generic and underdevloped settings

You watch your mouth :(
>>
>>53078411

I mean generic Rokugan from Oriental adventures, not L5R.
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>>53078480
Oh
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>>53077647
Council of Wyrms
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>>53077718
Warcraft is not that bad.
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>>53078571
K
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>>53078692
There are many genuine grievances you could have about Warcraft and the thing you bring up is the "le yiff in hell" meme?

For shame, anon.
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>>53078751
Shut up, furfag. Yiff in Hell :D
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>>53078348
>>53078539
Thanks for reminding me to put Nyambe and Council of Wyrms in tier 2 also.
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>>53077647
Known World/Mystara
>>53077656
Forgotten Realms
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>>53077647
Why there is no Dragonstar in this list? Who the fuck did it? This man should be thrown out the airlock.
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>>53078348
>Planescape
Who hurt this poor, lost child?
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>>53079740
I'm sure it wasn't published by whoever was holding the rights at the time.
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>>53079828
All the philosophy stuff is about as far away from what D&D's good at as it gets, the many casual trips to the afterlife serve to cheapen it all and make it just another adventure setting, and the cant is fucking terrible.
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>>53077647

Planescape was probably their best that I know of. Honestly, all the settings were pretty bad in some way. Dark Sun was almost great, but they screwed it over with their metaplot, and by including fantasy races from other settings. Greyhawk would be great if the setting at least had a semblance of internal consistency.

Really, I know very little about anything past 2nd edition, but almost all of it looks awful. Just from reading that description though, Kingdoms of Kalamar sounds like my kind of thing.
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>>53078957
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>>53077647

In order of favoritism:

1.) Dark Sun
2.) Planescape
3.) Hollow World
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>>53079828
See >>53079879 who echoes my sentiments perfectly.
I'll add that Planescape feels like it's trying to ape WoD and I'd just play Mage: the Ascension if I really wanted an afterlife-hopping WoD game.
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>>53079879
>>53080835
Granted, Sigil's a pretty neat place, and the whole Great Wheel cosmology is inspiring enough provided you keep it to very occasional and short visits.

Just not enough to make it that great a setting overall.
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>>53077647
I like Eberron.
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>>53079879
Planescape (Torment) was my first exposure to D&D/RPGs, its really hard to go to regular fantasy after that
>>
forgotten realms,dragonlance,planescape,spelljammer,dark sun,eberron,mystara,al-qadim,oriental,greyhawk,ravenloft,and warcraft.
>>
>was your favorite
>did hate

Why the past tense? Would the passage of time have changed any of this?
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>>53078348
Using this guys categories
>would run it out of the box tier
Planescape
Dark Sun
Al-Qadim

>would run it with some tweaks tier
Forgotten Realms I have a soft spot for the setting since it got me into D&D
Eberron
Nentir Vale/Points of Light

>would run but changing a lot tier
Oriental Adventures/Rokugan
Greyhawk
Mystara

>would never run tier
Dragonlance
Birthright
Ravenloft

If I ran a FR campaign I would have to use the entirety of the setting with some tweaking where appropriate
The never run stuff is more due to personal preference than any problems inherent in the setting
>>
>everyone forgets about Lankhmar
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>>53077647
I really like Eberron, partly due to the pulp adventure, and partly because I love roleplaying Warforged.
>>53077656
Dragonlance, the Kender and Tinker Gnomes are the worst races.
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>>53084958
It has nice flavor but it really doesn't fit D&D, should've been based on the Conan game.
Also, the PDFs are somewhat rare.
>>
Favorite:
* Nentir Vale: Pretty much all my favorite D&D lore came out of this setting. I'll World Axis over the Great Wheel, any day.

Interested In:
* Eberron: Because it's the most unique D&D setting out there that's actually had recent translations.
* Forgotten Realms: It's goofy and honestly kind of hackneyed in spots, but I got into D&D through Baldur's Gate, so I have a soft spot.
* Dark Sun: Mad Max post-apunkalyptic D&D. What's not to love?

Want To Like, But Can't:
* Jakandor: Sells itself as a morally human vs. human setting. The morality is hamfisted (yes, the Charonti practice non-evil necromancy, but the Knorr are savage, vengeance-worshipping invaders: where's the grey in that?) and the end result is boring.

Salvageable:
* Planescape: Much as I love the idea of exploring the multiverse, I hate most of what people consider the "definining attributes" of Planescape. The 4e version reworked the setting to something I can actually play, though.

Impossible to Salvage:
* Dragonlance: Much as warring dragon-armies and the draconians are cool, the underlying morality is utter bullshit and it cannot redeem itself for kender and tinker gnomes.

Can't Say:
* Greyhawk: I really just don't know anything about it.
* Mystara: Only know bits and pieces of it, but for gonzo fantasy, this would definitely be my game; aranea, lupins, skygnomes, diaboli, lots of cool stuff.
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>>53077647
Favorite: Dawnforge by FFG. High fantasy with a lot of effort put into the worldbuilding, I still use it when running 5E even though it was made for 3.5

Least favorite: Forgotten Realms. It just always feels so bland.
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>>53077647
Love the Athas.
Post magi-apocalyptic brutality with veneer of internal consistency.

Hate: Warcraft setting.
It's like shitty slapstick for tweens. With the world trapped in a complete tardlock war.
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>>53077647
BEST: Dark Sun, Faerun (Soft spot), Spelljammer

WORST: Warcraft, Dragonlance
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I would never even consider running a D&D campaign that doesn't take place in Eberron. It's perfect for the weird ass unique beast D&D has become.
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Ahahahaha
>>
Greyhawk
Planespace
Dark Sun

The rest are not too interesting to me.
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>>53080751
>gif in hell.jpg
>.jpg
You had one job anon.
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>>53078348
>>53084661

>Run out of the box tier
Al-Qadim
Dark Sun
Planescape
Birthright

>Would run with some tweaks tier
Spelljammer
Mystara
Ravenloft
Oriental Adventures

>Would run but change a lot tier
Greyhawk
Dragonlance

>Would never run tier
Points of light
Eberron
Forgotten Realms
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>>53079847
What is this, and why is it so bad, because I am unsure I want to read it myself to learn.
>>
So little love for Wilderlands of High Fantasy.
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>>53091396
What's interesting about Birthright? Is it the setting itself, or just what the players are doing?
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Has to be Dark Sun. It is Mad Max Fantasy, what more does a man want! It truly feels alien, like Morrowind does. That makes the RP more fun.
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Spelljammer was Star Trek nerds trying to shoehorn their shitty show into the RPG
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>>53094549
Quite wrong. Spelljammer is in fact the opposite: the folks in charge wanted precisely what you claim - trying to shoehorn Star Trek into an RPG - so the developers made it into a fantasy D&D thing purely to fuck with them.
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>>53094628
It does have the goofy 70s-80s sci-fi aesthetic, just mixed with fantasy shit like actual boats flying through space. Spelljammer never got properly developed as a setting though, most of the books rehashed the fucking normal settings (Greyhawk, FR, Dragonlance) again and again whenever they showed up. The Rock of Bral was nice, but not set anywhere specific.
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Best: original gygaxian greyhawk
Worst: dragonlance
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>>53077647
Definitely Dark Sun 1st Edition with its ultra-violence, harshness and leather muscle fetish
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Is there a setting that 3rd ed didn't fuck up somehow?

Half the shit people complain about with Dragonlance, for example, is full bore 3E. Like >>53077719.
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>>53091989

The setting itself isn't much to my interests--descendants of gods doesn't tickle my fancy--but the actual gameplay is something I find compelling and unique. There's a certain itch that can be scratched with the intrigue/war angles presented in the concept, and I think cards as a wargame resolution is novel.
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>>53098621
Bullshit. Kender have had that same "they're kids who never stop having sticky fingers, but you're supposed to like them anyway because they're good guys" fluff since they first appeared in Dragon Magazine #101.
>>
>>53077647
I don't really use official settings, but I'm fond of Greyhawk for being the official home of weird D&D shit that's not actually from some other source (owlbears!), and Spelljammer for being batshit in a good way.

>>53077656
Forgotten Realms always struck me as "a completely standard D&D setting, but everything has already been done by someone else"

Also Eberron always felt like a "cool RPG ideas" thread off some forum rather than a place you could run more than three sessions in a row in.
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>>53099636
Yeah, and I've heard the exact same argument but with "I'm the party thief, I'm supposed to steal things" and nobody gets quite so autistic about that.
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Dark Sun for great conanesque setting.

Planescape for Blood war and planar shenganians, yet it's far from perfect.

Forgotten Realms for the old times sake only.

Hate?

Warcraft, it ruined fantasy art.

Greyhawk 'cause it's boring.
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>>53091679
Dragonstar. Space fantasy.

Dragons has taken over and after a little galaxy scale war created new government where metallic and chromatic dragons rule over lesser creatures.
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>>53099969
So council of wyrms in space?
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>>53100017
Sounds like a grand idea. Lunar and Solar dragons are rad.
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What's so bad about the morality in Dragonlance?
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>>53102054
For most, it can be summed up in two words: The Cataclysm.

The Gods see that the Kingpriest of Istar, not content with turning his theocratic empire into a brutal and repressive hell-hole, whilst still thoroughly believing his own hype that he is serving good, now wants to use a powerful magical artifact to force them to elevate him to godhood so he can personally wipe out all evil.

Understandably rather pissed at this, the Gods send ominous signs and portents, warning of their growing anger. When these signs make absolutely no sense to anybody, they spirit away all of the Clerics and other Divine Magic Users in the world and smash a humongous meteorite into Istar.

Afterwards, do they release their Clerics back in the mortal world to minister to the maimed and crippled, to the sick and starving, to explain what the Kingpriest had done and why they had been forced to do this?

No! They just sit and wait for mortals to repent and say that they were wrong for all of this.

When, instead, mortaldom gives them a collective, "Dude, what the everloving FUCK!? Seriously?! What the hells is wrong with you all!?" the gods respond by turning up their noses, haughtily proclaiming "you have turned your backs on us, so we shall never return our gifts (divine magic)", and pissing off into the aether.

We're supposed to side with the gods and believe that we should want them back. Even if, at one point, Tanis Half-Elven does concede that maybe the gods were the ones who abandoned them, it's never given any serious attention.

Oh, and the Kingpriest? Officially, his crime is remembered as *making Good too strong* and throwing the Balance out of whack. The man who conducted racial pogroms, employed mind-reading inquisitors, and took moral guardianship to the extent of literal witch hunts, complete with burning people at the stake, is supposedly seen in-universe as a fucking saint.
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>>53102785
Seriously, Dragonlance is fucking creepy as hell, and I think it gets worse when you realize it probably has much the same relationship to Mormonism as Narnia has to Christianity.
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>>53102796
The authors are unashamed Mormons so they would bring their fucked up morality into the mix.
If they had at least an ounce of talent they wouldn't have written such complete and utter drivel.
>>
>>53102796
One of the designers, T, is too goddamn full of himself. He autistically raged out because something didn't go his way. Like goddamn, get your head out of your arse you piece of shit.
>>
Most of the official D&D settings have good ideas and I can appreciate them for what they are, but none of them are that great. Dark Sun is probably the best.
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>>53077647
none
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>>53105224
Wilderlands of High Fantasy is technically unofficial...
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>>53103360
>He autistically raged out because something didn't go his way.
Is this about the bitch-fit he threw when they put Soth in Ravenloft, or something else?
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>>53107834
I still thought Soth in Ravenloft was awesome and one of the better Ravenloft novels. Though maybe its just childish nostalgia
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>>53107942
>one of the better Ravenloft novels

Says more 'bout the other novels than Soth one.

>One of few villains not killed by the fucking novel protagonists
>Quick, to Ravenloft! Before they nab him!
>>
>>53107834
I think it was some other bitching which got posted to EnWorld http://www.enworld.org/forum/showthread.php?24200-Tracy-Hickman-s-view-of-the-Dragon-300-sealed-section, but he did bitch and whine about Soth's inclusion in Ravenloft.

He seems too full of himself and seems like an autistic tool.
>>
>>53108732
>>53108732
He's too goddamn preachy and his insanity is seeping way too much into his work. It's fucking bewildering.
>>
>top tier
Dark Sun
Planescape
Spelljammer

>would be happy to run, but not my first preference tier
Council of Wyrms
Ghostwalk
Ravenloft

>good idea but too poorly executed to run without heavy modifications tier
Birthright

>would never run tier
Blackmoor
Dragonlance
Eberron
Forgotten Realms
Greyhawk
Kingdoms of Kalamar
Mystara
>>
>about to run a forgotten realms campaign
>see everyone shitting on it ITT
worry.jpg

But my players do want a standard fantasy adventure and I'll be stapling on some of the AD&D 1e and 2e general modules into the setting as they go along, so hopefully it'll work out.
>>
>>53109232
It's not so bad, provided you read on why people complain about it and try to see for yourself whether it's right or not. Keep the high-level characters out of the party's faces and try to have the magic be rarer and more mystical than it really is, for instance.
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>>53109232
>>53109264
>Keep the high-level characters out of the party's faces

Definitely agree with this. Even the less "big name" characters are okay handled with care; nobody wants Elminster or Drizzt in their campaign but a story about working for say, the Xanathar could be fun

>and try to have the magic be rarer and more mystical than it really is, for instance.

While this is certainly one way to do it, I prefer going the other way and making magic uncommon but not rare at all, more like the video games for example. It lends itself to a lot more "gamey" campaign, which is good for some and not for others. I tend to treat gods in FR the same, they're not going to show up every session, but they normally will get involved with the characters when appropriate. Honestly the fact that gods sometimes show up and take matters in hand personally is one of the few things that puts FR aside from the generic "gods are there but not allowed to intervene personally" fantasy for me.
>>
>>53077647
Dark Sun and Spelljammer are diametric opposites in tone, but they're my two faves. I can't wait for them to get done for 5e, especially the latter.
>>53077656
Probably Dragonlance? It always felt like the blandest of the "generic fantasy" settings.
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>>53100017
Well, somewhat close probably. But no democracy - hardcore aristocracy/magocracy with a lot of in-house politicking. Also spaceships and legionnaires stomping primitives for their own good in the name of dragons.
>>
>>53100017
Ahh, also current ruler uses drow as an analogue of KGB/CIA.
>>
>>53109264
>>53109417
I was intending on limiting magic and godly influence somewhat. I own three sourcebooks: Shadowdale, Anauroch, and Dreams of the Red Wizards. I definitely don't want to use DotRW/Thay for a while because it's very mystic and magical. Starting the campaign in the Dalelands seems like the most natural choice, but would Anauroch be a good choice? I'd rather not start them where I don't have a book for yet; I really don't like using PDFs for campaign planning.
>>
>>53095328
It also has a straight up fantasy understanding of the cosmos with the crystal spheres.
>>
Greyhawk is without a doubt my favorite, TSR/3e whatever, if it ever gets converted to 5e I'll eat that shit up too. It's the world I was always going to build but never needed to thanks to it existing.

As for hate, initially I was going to say Forgotten Realms but I don't really hate it. I'm just tired of WotC promoting it, and promoting the worst aspects of it. But I do resent it for being more popular than Greyhawk.

What I actually hate is Eberron. I like to pretend that trash heap of a setting doesn't even exist because just thinking about it sends shivers of disgust down my spine. There's something about steampunk that makes my blood boil and my body writhe, and Eberron has just enough steampunk influence to sound the alarms. I don't know if it's the steampunk itself or the mouthbreathers who enjoy it but I won't go near it with a 10 foot pole.
>>
>>53110269
Dalelands is good if you want a fairly straightforward vanilla fantasy setting. Thats not a bad thing mind you, that can be fun and is simple to run because everyone knows it.

Anauroch could be interesting, thats the desert, right? So it's a lot more unusual a place to adventure but there are lots of hooks like lost tombs, desert tribes (and the Shades I think? Its been a while since I read FR stuff). You could also make them struggle to survive more if thats fun for the group, keeping track of water and shelter and the like.
>>
Can someone explain to me the difference between Greyhawk and Forgotten realms. They both seem super fucking generic.
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>>53110727
Greyhawk is somewhat bleaker, darker, and more points-of-lighty, with no great big secret societies ruling everything. You've got more room to spread.
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>>53108732
>http://www.enworld.org/forum/showthread.php?24200-Tracy-Hickman-s-view-of-the-Dragon-300-sealed-section

I'm conflicted bacause he seems like an ass but BOVD and Paizo are shit.

>>53110727
Gygax's Greyhawk is basically a post-apocalyptic Western story disguised as medieval Europe.

2e Greyhawk is kind of seedy place, with lots of evil and neutrality but not as much good.

Forgotten Realms is overall medieval and thrives on the "magical ren-faire" aesthetic.
>>
>>53110727
Greyhawk is slightly darker and slightly lower-magic. But you are correct in that they're both just generic fantasy settings with nothing in particular to set them apart from any other generic fantasy settings.
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>>53110601
I think I would downplay the survival aspect a bit. Needing to find shelter sounds good, but it's probably good enough to lump food and water into general rations that can be obtained by finding wells.
>>
>>53077647
Eberron is the only published setting I have had any interest in and also have played. Dark Sun seems like it could be fun but the only people I ever find who would run it are sperglords who throw a huge fucking tantrum if I don't share their encyclopedic knowledge of the setting and dare to want to play something more compelling than a series of stereotypes stapled together.

FR, Greyhawk, et al. are all lazy boring tripe.
>>
>>53077647

Love em but would probably tweak them for play
Spelljammer
Ravenloft
Dark Sun
Eberron
Forgotten Relms

Hate

Nothing really jumps out I might have no interest but nothing is really hated
>>
Lankhmar is a fine setting, through it does not work well as D&D.

What do you recommend for it?
>>
>>53113511
If it doesn't work well for D&D, would it work well for Dungeon Crawl Classics? I kind of put a bunch of money down for that kickstarter.
>>
>>53113511
>>53113629
TSR Conan RPG/ZEFRS
It's weird enough to work as a DCC setting too.
>>
>>53110508
Are you autistic?

>>53110923
He's more than just an ass, he's a piece of shit.
>>
>>53077647
Mystara
>>53077656
Forgotten Realms
>>
>>53077647
Points of Light.
>>
>>53077748
>>53102785
>>53102796
I like how the writers also made the gods create a bottomless pit of horror and sanity loss where the city of Istar once stood.
>>
>>53110727
Grewhawk is the generic 80s fantasy setting.
Forgotten Realms is the generic 90s fantasy setting.
>>
All official settings are shit. Homebrew is the only way to go.
>>
Why do people hate tinker gnomes? I understand the hate for kender, but I've never seen hate for them until now.
>>
Birthright!
>>
>>53120628
They're just as stupidly childishly annoying as the Kender, but more in the "Lol I make thing go boom" side of things.
>>
>>53120628
Because they're comedy relief done wrong. People don't like them as background flavor because they think the lore sounds absolutely stupid, what with prizing failure over success and being obsessed with Rube Goldbergesque contraptions and all that - seriously, at least the version from Prologues where they're more prone to being Absent Minded Professors and thinking For Science was workable.

And people hate the idea of playing them because, really, who wants to be an incompetent bungler who can never ever build anything that works or isn't overcomplicated crap?

The motor-mouth aspect also easily turns into just plain annoying, too.
>>
>>53077719
A race of kindergarteners, who live as no private property-style communists, with twee carebear-esque personalities except more spastic.

Yup. Sounds like they belong in Dragonlance alright, just like every other instance of "but you're supposed to like/agree with this awful injustice plagued upon you"
>>
>>53095328
I wonder how starfinder will end up.
>>
>>53099866
You joking mate? They're one and the same, and their autistic screeches come from the same sources the same amount resultantly
>>
>>53102796
Hmmmm. You all are hating on it, but all these flaws just make me feel it has great potential to be ran as a dystopia that everybody recognizes but are trying desperately not to acknowledge.
>>
>>53121031
Unfortunately it's presented as an entirely serious setting.
>>
>>53121031
Keep in mind that there are many, many reasons to hate DL. On the one hand it's a weird crypto-Mormon dystopia, on the other hand it's very generic, on one foot it shoves fake history and novel ads down your throat like nobody's business, and the other foot it makes dragons seem almost mundane.
>>
>>53121267
>it shoves fake history and novel ads down your throat like nobody's business
Could you elaborate further?
>>
>>53077647
>>53077656

>Favorite
Eberron. Basically, high-fantasy sci fi. A lot of people can't handle "fantasy" high-speed trains, but are totally okay with starjammers. No idea why. This setting was really well thought out and pretty much covers a DM for anything he wants to run.

>Least favorite
Forgotten Realms. Used-up stereotypical fantasy garbage. Might've been fun at the beginning, which I wasn't around for. If I wanted fun fantasy I'd play Dark Sun.
>>
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That there are people who like Eberron infuriates me.
>>
>>53121224
Right, and now we know exactly how to fix that.

Dragonlance is now 1984/Soviet Russia meets Lovecraft's Apathetic-to-Malevolent gods. Or maybe just the ancient pagan kind, fickle beings, easy to flatter but who destroy civilization at the slightest provokation. Like Grecan, or Palestinian, or Polynesians.

AH HA HA YES WE LOVE THESE LITTLE STICKY FINGERED SWAMPS ALWAYS GETTING INTO MISCHIEF. THANK YOU FOR BLESSING US WITH THEM YOU ARE TRULY MERCIFUL LOVING GODS. (pleasedon'tsmitemepleasedon'tsmitemeIhaveawifeandkids)
>>
>>53121928
*scamps, dang autocorrect.
>>
>>53121292
You are expected to know the chronology of the setting novels. There's an entire sourcebook (maybe two) that's nothing but the history of Krynn with 0 rules content. Then there are the constant "for more information on X consult the novel ______" plugs.

For example, When Black Roses Bloom (a Ravenloft module starring a Dragonlance villain). There's this bad guy (Soth) who uses magic mirrors to relive false versions of his memories (usually to the effect of him doing nothing wrong). The PCs have to go into the magic mirrors and disrupt them to wake up Soth for reasons. The module presents this as an exciting revelation to fans of Dragonlance but to people who haven't read the books they really won't get that mirror #2 is Soth's trial but instead he's put his traitorous seneschal as the guy on trial.
>>
To Dragonlance's credit, I did always like the Knights of Solamnia and the colored wizards, even if having to wear your evil alignment on a robe was also stupid as hell.
>>
>>53077647
Planescape.
>>
>>53124117
Yeah, Dragonlance had a lot of neat concepts that are excellent for stealing and renaming. Its one of my favourite incarnations of minotaurs as well.
>>
>>53124752
I really like the Kaz the Minotaur novel as the collection of short stories featuring , the trial of sorcery for Palin, they're actually much better than anything written in Dragonlance.
>>
>>53125067
Some of the short story collections were really good now that you mention it. Especially the ones that flagrantly ignored canon.
>>
>>53125067
You accidentally some words.

>>53125778
Yeah, definitely. What was the one that featured the story about the decrepit necromancer harvesting lives to prolong his son's, and the one where Tas meets Demogorgon?
>>
>>53125819
>What was the one that featured the story about the decrepit necromancer harvesting lives to prolong his son's

I think it was Harvests, from the Magic of Krynn book.

I remember there was also one that about a magic evil dagger than was doing shit all through the beginning of Dragons of Autumn Twilight, but it was in the background and no one ever noticed.

The Doom Brigade novels about the draconians trying to build a life after the war were really neat too.
>>
>>53125819
>the one where Tas meets Demogorgon?

I'll be honest, that sounds terrible.
>>
>>53077647
Planescape

#LOPFTW

>>53077656
Forgotten Realms, because it wasn't forgotten fast enough.
>>
>>53098621
>Is there a setting that 3rd ed didn't fuck up somehow?
This will probably be a little contentious, but I'd definitely single out the original Iron Kingdoms setting. I really dug that when it came out, and is still probably one of the best implementations of a steampunk high fantasy setting I've seen.

Of course, now it's got all the baggage of 15 years of a tabletop wargame attached to it; take or leave that as you like. But I still think there's a lot in there that's good. Just stay away from the "new" IKRPG (except maybe as a fluff reference) and you'll be fine.
>>
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>>53121858
Why?
>>
This probably comes down between Dark Sun / Athas and Al-Qadim / Zakhara.

Dark Sun is a bit problematic at times in that a couple of its adventures are pretty much self-insert fan fiction into the events of someone's novel. That said the setting of aforementioned novel is a goddamn goldmine and hits that sweet "Post-Apoc Desert Landscape" / "Clearly Fantasy and not just Mad Max w/ Elves" spot. It also was the main setting to bring to the fore options such as Thri-Kreen and Half-Giants (Goliaths as of this edition / era) for PC races.

Al-Qadim meanwhile runs into the issue of drawing a bit too heavily from historic precedent on Earth at times. It's not as bad as "Literal Ancient Egyptians and their gods", but at times you still can't help but wonder if the setting was originally slated to have a similar origin. Even with this in mind, I find it much more interesting a setting than the vanilla Forgotten Realms: Several things that have since become staples to the world have their roots in Al-Qadim (ex: Faerun originally being extremely heavily divided on racial lines to the point that "Dwarf smithy" might account for 50%+ of a city's Dwarvish population), there's a fairly nice urban focus / environment to explore (versus Old!Faerun which had almost the entirety of the Sword Coast's population dwarfed by Huzuz alone), as said in many peoples' ratings it's fleshed out enough for DMs to run it straight out the box and not run into too much trouble, etcetera.

I can't comment too much on Planescape as I've yet to actually get my hands on its books to form a valid opinion. Ravenloft wasn't bad by any means, but with its thematic focus it has a lot more RPG competition to deal with. Forgotten Realms is passable, but you or the DM will probably need to house-rule several things out or in to make it a cohesive realm (and even then it's still a fairly generic fantastical setting). Eberron… never particularly appealed to me, due to a few too many asynchronies for my liking.
>>
>>53128166
Not that anon, but if I had to guess it probably boils down to the same "too many asynchronies for my / their liking" schtiel. At times the setting feels like it's trying to invoke an aesthetic similar to that of / shortly after the Great War, at other times I get the impression of something that wouldn't look too out of place in the late Renaissance, and then there's all the stuff in between. This can work if it's individual powers or the like and you have good excuses (ex: WHFB doesn't cause this asynchrony with me despite it literally ranging from Ancient Egypt to pseudo-WWI with the odd steampunk tank or gyrocopter because the technology within any one polity tends to be uniform or predominantly so), but Eberron (at least IMO) lacks these excuses in their endeavor to go "And throw in the kitchen sink, too!"
>>
>>53128905
Yet another anon here. I can see why those are reasons for someone to not enjoy the setting themselves, but the anon further up said that it's the fact "that there are people who like Eberron" which infuriates him. Which sounds a lot like "stop liking what I don't like" which is a pretty silly position to take.
>>
>>53078346
>Mystara
>generic and underdevloped
Never read the dark elf gazeteer huh
Or the glantri one

Did you know mystara dwarves are resistant to radiation? Magical resistance is a side effect of that.
>>
>>53128166

What this anon said:
>>53128905
Though other settings are also guilty of throwing in tons of crap that makes no sense.

But also because almost all my gameplay has been 2nd edition, and Eberron represented everything I couldn't stand about the 3rd edition shift in tone and aesthetics. From the "Adventuring are fun!" attitude, to Wayne Reynolds art... Wayne Reynolds art everywhere.
>>
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>>53129067
>Which sounds a lot like "stop liking what I don't like" which is a pretty silly position to take.
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