Best random wilderness encounter tables?
Bonus points if they're not all potentially hostile.
The Mother Of All Encounter Tables, plus Wilderlands Of High Fantasy random ruins.
>>53019640
Perilous Wilds is pretty good for this kind of thing
it has a good random locations table which can be used to create places for the PCs to come across when exploring the wilderness
even if you're not playing Dungeon World it's easy enough to use on its own
>>53019640
I Really hope you are not putting your players in a white box encounter, as in "the two sides start to fight each other immediately until one side is killed" every single session. That shit gets boring quickly.
>>53019744
Nah. Even the ones that attack immediately - like hungry predators or ambushing goblins - will flee when it's clear they're going to lose. If they don't, something's fucky.
Not that my players would notice.
>>53019712
It seems pretty tightly bound to Dungeon World system, though. 2d6 rolls show up all the time.
Deck of Encounters.
This seems like a pretty cool one for little mundane things one might run into while traveling. Seems like its mainly non combat though.
http://tools.libove.org/generators/r/64/
not really encounters i guess but they sure are random!
>>53021299
Darn. If only six-sided dice were common or something, then you could use it in any system!
>>53019640
woah...so this is the power of 2008?
>>53026704
>powerful cake golem
every time.