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Warhammer 40k General

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Thread replies: 450
Thread images: 52

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Name that Most popular drug in 40k edition
>Shadow War: Armageddon rules:
https://www.games-workshop.com/resources/PDF/ShadowWar/SWA_Killteams_ENG.pdf

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
https://mega.nz/#F!9NchGZyZ!-V1LhJALxDp9Tw97WzEQGA
https://mega.nz/#F!z4wmmJyR!jTfwLczhdFjV0q6nowtGag!qgZhmAhK

>40k rules reference in wiki format.
https://sites.google.com/site/wh40000rules/

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW FAQs.
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>List organizer picture book
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Offline list builder
https://battlescribe.net/

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
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First blood for the Night Haunter!
>>
>>52645269

Same it's always been:

Alcohol and caffeine.
>>
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>>52645269

First for new armour that doesn't look lame.
>>
Hey, what is the best army for getting into 40k?
I am not a huge fan of Space Marines and was thinking nurgle or dark eldar.
Reposting from other thread
>>
>>52645303
Lo sticks, nigga.
>>
Is there a mega/torrent of miniwargaming content?
>>
>>52645352
Death Guard is easymode
It's like playing Chaos Space Marines that never die
>>
>>52645312
>This is what Meatwad would look like in 40k
>>
>>52645352
Tyranids and Orks
>>
>>52645352
Tyranids with lots of genestealers and pyrovores.
>>
>>52645352
The best army is whatever army you most want to invest money and time into, because you'll be investing a lot of both.

Fuck WAAC.
>>
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Whats everyone working on?

This is my very WIP kitbashed librarian.
>>
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>>52645376
Don't you go telling newfags to collect my army and further shit up its community with more unfluffy WAAC faggotry.

>muh Nurgle bikers
>muh CSM with MoN

You all disgust me.
>>
>>52645352

Whatever you want to build and paint.

99% of the hobby is building and painting, so if you don't enjoy that part, you're not going to enjoy the other 1%.
>>
Are thousand sons meant to be played on their own or supplementary?
>>
>>52645488
there are formations for playing them on their own

but they can also be played supplementary
>>
>>52645470
I would never use nurgle bikers Okay I lied, I did convert nurgle bikers out of WHFB chaos knights but I only played one game with Chaos Space Marines in 6th edition while CSM with MoN is perfectly fluffy, although I would personally use Plague Marines over them. And fuck any fluff that states "these guys don't use heavy weapons". Heavy weapons are awesome and everyone should use them.
>>
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>>52645352
>I am not a huge fan of space marines
>was thinking nurgle

I suggest Necrons as your first army like everyone else. Marine stats, reanimation protocols, gauss weaponry, neat lore and easy-to-paint models.

At the end of the day, you pick the army that YOU like.

Not the army others tell you to
Not the army you most expect to win

You make your choice on model aesthetics and lore. Found an army with both? You have a winner.

Don't be a dork. Think for yourself.
>>
>>52645462
looks fukkin rad. Love that hair-etical look.
>>
>>52645373
No,

Go pay for it you cheap bastard
>>
>>52645421
Please no

>inb4 major pyrovore buff in 8th
>>
>>52645421
God I remember when Genestealers were OP
>>
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>>52645352

Pick the army that you like. I'm currently building a Thousand Sons army, and I'm having a great time.

Pick the army that you like the look of, because you're going to spend many hours building and painting them.
>>
>>52645627
If I wanted to buy content blind I'd play MtG.
>>
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>>52645678
you're a long way from 4th edition.
>infiltrating beasts
>first turn charge every fucking time
>no overwatch
>rending on hits, not wounds

And then the three Carnifexes reach your lines...

How times change.
>>
>>52645470

>implying CSM with MoN isn't the fluffiest way to play The Purge
>>
>>52645706
The best reaction I get for running carnifexes now is
"Hey, this ought to be fun!"
>>
>>52645706
And don't forget the Hive Tyrant they have stashed at the back watching the carnage unfold as your line gets torn to shreds.
>>
>>52645735

Hey, for my Orks, 'fexes are fucking terrifying. Best option I have against them is mega-nobz and fexes eat them alive.
>>
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Miss me yet??
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>>52645730
I agree, so long as you're not being a cheesy shite by running it as the Death Guard list.

>>52645735
>"Hey, this ought to be fun!"
A-are they implying it's like a shooting gallery, or are they wargamers with pure hearts and minds?
>>
>>52645766
>most practical and streamlined edition
>most games played out of all editions

fucking YES I MISS IT
>>
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>>52645696

Amen. That's why I went with Night Lords. I love the dark blue with the splash of lightning.
>>
>>52645462
Finally getting around to assembling/painting some harlequin bikes, though I'm getting a bit hung up on the colors. Going for dark blues/greys as the sort of base, and I'm not sure if bright blue or yellow would better complement that.
>>
>>52645786

me too...
>>
Reminder that AoS is a much better game and 40k will only benefit from becoming more like it
>>
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>>52645766

I miss you both every day.
>>
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>>52645462
A Naut for my Nobz
>>
>Oops posted in the old thread:
Which scheme would look best on tau? There would be really heavy weathering on everything

>Olive drab with black/yellow hazard stripes, oxidized metal
>Yellow with white/black checker patterns, very rough corroded and rusted metals, oil stains, etc
>dented brass armor with verdigris, steel metals, moss and vines everywhere. Practice NMM for this.
>>
>>52645913
Also much more primitive
>>
>>52645913
AoS is not good nor better as long as it's the thing that replaced WHFB.
40k might benefit from becoming more AoS-like, but that doens't mean AoS isn't the stillborn child of Satan that should be exorcised from this plane of existence.
>>
>>52645964
Id rather play a dumbass game that's fun than a """"""sophisticated"""""" game that is shit
>>
>>52645987
yes, because "buying and painting hundreds of infantry models just to have them blown to smitheroons by purple sun" was a good game
>>
>>52646007
I didn't say WHFB was flawless, but AoS murdered the lore and buried it in a shallow grave, and for that it will be forever unforgiven.
>>
>>52645312
what is it?
>>
>>52645959
I want to say the last one. The second sounds alright, but I'm not sure if there's enough space to have very good checkerboard surfaces.

The first just sounds like it would clash terribly.
>>
What do you people think of assembling?
Just assembly not painting

I'm finding it a big drag, takes a long time and can be frustrating. Not fun like painting
>>
>>52646118
Really? I find assembling the more fun and easy part.
>>
>>52646118
im the complete opposite and i enjoy throwing dudes together, changing their poses and equipment, coming up with neat kitbash ideas

painting is the horrible inevitable end to it and i find it difficult to get motivated to do it
>>
>>52645706
>7E Tyranids
>>
>>52646007
>playing the 8th edition

Still better than AoS though.
>>
>>52646020
>WHFB lore
>everyone sucks Empire cock and they are all retarded for not using guns
>Skaven are the evil bad guys who will win and have the shittiest fanbase

>Age of Sigmar
>everyone sucks Sigmarine cock and they are all retarded for not making their own Sigmarines
>Skaven are the evil bad guys who will win and have the shittiest fanbase and they survived the End Times

What's the difference?
>>
>>52645462

See

>>52645789

Got a squad base coated. I'm hoping to have them done by the end of the week. Then, I can add heads and shoulder pads.
>>
>>52645943
dude

easy with the cheese
>>
>>52645943
Why is barbatos molesting that poor gouf?
>>
>>52646163
When did everyone suck Empire cock? The Empire was just the strongest human nation in the old world, but it was one amongst many. Other nations went to war with it all the time, and even amongst the 'good' factions many were stronger. A lot of stuff was told from the Empire perspective but that's about it.

In AoS there is rather a lot of taking golden Sigmarine cock at every opportunity however, and complaining about the quality of one part or another of the AoS fanbase is like putting two turds side by side and choosing which you'd prefer to eat.
>>
>>52646228
>rather a lot of taking golden Sigmarine
All I got was Khorne bitching about Slaanesh over and over
>>
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>>52646118
>What do you people think of assembling...takes a long time and can be frustrating
>difficulty with assembling GW models...
>>
>>52646118
I love assembling models most of the time, except when there's millions of bits per model. I get enough of that trying to build historical models.
>>
>>52646118
I love assembling but I can't fucking stand painting, I usually leave that for someone else to do.
>>
>>52645269
>even slaanesh, a demon god, just wants to make you feel good
Why does everyone say w40k is so grimdark?
>>
>>52646237
There's like, 5 whole parts man. I get lost after attaching the legs.
>>
>>52646302
I love mark III Space Marines but you can't deny it's a bit tedious when your basic infantry that has forever been legs+2 bits for torso + backpack + arms + gun suddenly has 2 bits for leg +2 bits for torso + 2 bits for backbag. I'm not saying I find it difficult, but it can get boring when you're assembling ten or thirty of them.
>>
>>52646237
Some of the models are finicky, holding a position in socket a nuisance when a couple finicky bits involved at once
>>
>>52646118
Depends on what the model is for me

If its something that gives me a lot of choice I love assembling, probably the reason why most of my purchases have been infantry because I love giving each of my dudes their own personality. It also helps if its a newer kit, I find older models to be a pain to assemble sometimes.

Im a really slow painter with shitty brushes so painting is a bit of a chore sometimes, unless Im painting something fun like a Nurgle Daemon
>>
>>52646315
>30 of them
I mean, I run guard and put together 100+ guardsmen without issue. You just gotta find some music or something to listen to while you do it and you're done before you know it.
>>
is there a non-cancer way to run Riptides? They look really cool but I hear that they're anti-fun on the table.
>>
>>52646339
Glue one part at a time, use that tacky putty stuff to hold other stuff relatively in place to get positioning right. Dear god be happy we are long past the days of pewter models that were shittily pulled out of molds and bent out of shape. Or plastics so poorly designed they never fit together properly.
>>
>>52646442
Maybe run one or two but only at 2,000 points.
>>
>>52646442
Maybe don't spam them so it looks like the only tactic you know is aim the uber gun at enemy and shoot. If the rest of your army is kicking their ass instead of just the Riptide, then they should really just bitch about it alone.
>>
>>52646442
Just don't be a faggot and bring 3 of them to an 1850 game and leave them at home for low point games.
>>
>>52646442

No matter how you run them, you're still running one of the best and most under-costed units in the game. The lowest cancer I can think of is:

- Run the Heavy Burst Cannon. Ion Accelerator is pretty much straight up better, and Str 8 Ap2 large blasts from anywhere on the map is a big reason why people loathe Riptides
- Don't take Early Warning Override. Interceptor basically for free is another leading cause of Riptide Cancer.
- Don't take Stimulant Injector. Riptides are survivable enough without Feel No Pain.
- And finally, never, ever consider taking a Riptide Wing. It's pure, unadulterated cheese.
>>
So what if in 8th, they made imperial Knights into gc instead of walkers (cause vehicles all become mc) and made them t6 3+ with a 4++ on on facing (like current) with like 12+ wounds?

Literally any army could kill them so no one could complain about their shit getting nullified.

Would that make them balanced enough for all Knight armies to be acceptable?
>>
Which army should I run that would be fun and fluffy against Imperial armies and Chaos marines?
>>
>>52646442
I'm not sure if there is a "fun" way to run tau, since all of their tactics and gear focus on making the game unfun for their opponent.
>>
>>52646516
Vehicles aren't going to become MC if they have any sense. And T6 is nowhere near enough to represent AV13 anyway.
>>
>>52646525
Fallen Angels
>>
>>52645913
AoS is trash, i played Fantasy just so i dont see the fucking marines but then they added shitty marines to Fantasy, messed up the rules and called it AoS. If you actually enjoy AoS and not just baiting then its a punishment in itself to be mentally challenged.
>>
>>52646516
For comparison a Wraithknight is T8, a Kastelan is T7. A knight is going to have to be a tad more than T6, especially since T6 can be wounded by a lasgun, and a Knight getting killed by massed conscripts sounds retarded.
>>
>>52646563
>Remove the knight and other garganutan cretures.
Problem solved.
>>
>>52646555
t. Imperial Guard cuck
>>
>>52646551
I suppose I could do that with a nurgle theme, but then I'd have to wait until the Death Guard models come out. Shit.
>>
>>52646573
Knights really aren't that big of an issue though unless you're opponent brings literally no/very little anti-armor.
>>
>>52646591
My issue is more about "hey here is bunch of awesome guys, but they are irrelevant cos this giant stupid thing can stomp them into dust and they cant even harm it! yay!"
>>
>>52646601
Then don't let them get into combat with it? Granted stomp could probably use a bit of a rework, at least give the models getting stomped a chance to dive out of the way.
>>
>>52646629
iniative test as a save?
>>
Anyone have the SW:A pic of like 6 or 7 pieces of the scenery built on top of each other so it looks like a full refinary?
>>
>>52646601
to a certain extant that can happen with vehicles. Knights are only a problem when there's 5 of them.
a single knight in a regular army isn't really more of a hassel than the tank squadron its probably replacing.
>>
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>>52646691
>>
>>52646563
>>52646591
The problem is that most people hate Knights because if you take 3-5 of them against a regular take all comers type of army, the tac army has a bunch of stuff that can't hurt the knight, and is basically just wasted, so all the Knights have to do is focus on anything that can hurt it and stomp the rest to death.

If it's t6 with a shit load of wounds, it doesn't invalidate half of someone's army.
>>
>>52646710
No lie this game looks fun as fuck.
>>
>>52646629
I'd have to check the rules again, but don't infantry save against being stomped pretty much the same way they save against being tank shocked?
>>
>>52646710
Thanks man
>>
>>52646555
>if you like something I don't like you're retarded

It's a good thing you think so highly of your opinion, cause no one else does.
>>
>>52646743
No, stomps are basically free attacks at initiate 1 where you roll on a table to see what they do. You get D3 stomps and when you roll on the table, 1 does nothing, 2-5 does a S6 AP4 hit to every unit under a small blast, on a 6 all units under the blast are automatically removed as a casualty.
>>
>>52646724
That's more an issue with allowing people to take 3-5 knights than it is the knight's stat line.
>>
>>52646710
this makes me moist. Now I wanna buy the starter set just to get one whole set of the terrain. Fug.
>>
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I didn't even equip anything...
>>
>>52646939
One point over the line sweet Jesus
One point over the line
Sittin' here at my paint station
One point over the line
>>
>>52646939
I like how Orks in battlescribe cost more than the stuff in their codex.
>>
>>52645470
MoN
Manhandler of Nurgle?
>>
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>>52646939
This is way more satisfying than it should be
>>
>>52645312
Was dat
>>
>>52647063
>200 points
>Some units are 200 points each.

What?
>>
>>52647077
Concept art for new Terminators. R.I.P. the Legged Lunchboxes
>>
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>>52647082
what kinda liar do you take me for?
>>
>>52647085
Yes but I mean where is this from??
>>
>>52645706
>Be Tyranid player
>Also have major depressive disorder
7th edition literally makes me want to kill myself.
>>
>>52647101
that I cant tell you,probably from the backgrounds of one of GeeDub's videos judging from the quality
>>
>>52645769
>>52645470
Draconian anti-powergaming retards are worse than WAAC-fags.
>>
>>52645488
>played on their own
Lol, good luck with that.
>supplementary
To what? They provide fuck all to other factions. You play Thousand Sons because you want to despite the faction being Ork-tier.
>>
>>52647085
You can't just make new terminators
That's like removing tactical marines from the game
>>
>>52647100
I'm questioning the 200 points games
Play HoR, SW:A or KT if you want the low model count

Also:
>Tau
>>
>>52646516
There's still an inherent issue with being able to optimise your army by taking one type of unit and relying on the enemy not having enough specialists against that type to be effective. Going down to 200+ lasgun shots is better than being immune to lasguns entirely, but it's still not great.

Sadly, the only obvious solutions would seem to be making all units equally effective against all targets, which removes a lot of the tactical elements of the game, or banning big stuff armies entirely, which is unfair to the players.

If I was responsible for 8th edition, what I would do...

Make it possible (but not optimal) to damage every unit in the game with every other unit, from the right position. This might require surrounding a knight to hit it in the rear or something.

Give armies which struggle to wound big targets with their basic weapons access to cheaper anti-tank weapons.

Let most units achieve things without directly damaging the enemy. Make objectives more important than kills, have some kind of spotting mechanic similar to how tau markerlights work now.
>>
>>52647201
its new terminator designs.
it isn't the first time GeeDubs has changed the design of a model completely (see: Tyrant Guards)
>>
>>52647142
I would agree but, Waac in 40k is stupid. They game is not even remotely balanced.

Specially when people confuse "Play to Win" with "Win at all Cost"
>>
>>52647201
If they switch to babby terminators I quit.
I have had enough of babycarriers and fat babby marines. They can't redesign terminators.
The whole concept of centurions sucks ass - the worst is how they tried to say OH WELL EVERY ASSAULT/DEVASTATOR MARINE IN A COMPANY IS ABLE TO WIELD A CENTURION ARMOR...
Just fuck off. They do not fit space marines AT ALL. I don't care how OP those are, they are not space marines to me, and I will never buy a single bit of those
>>
>>52647201
>>
>>52647218
>tau
I accept that I am a weaboo faggot but damnit I like mechs and thicc xenos
as for 200 point games I like kill team since it's cheap money-wise and also lets you focus more on Your Guys if you're a fluff lover like myself
>>
>>52647201
Indomitus is in serious need of an update, the models look so old.
>>
>>52647227
Tyranids have had more major redesigns than any other army.

Tyranid Warriors, Hive Tyrants and Carnifexes are all on their fourth iteration. Lictors, gargoyles and termagants are on their third, raveners, hormagaunts and tyrant guard are on their second.
>>
>>52647270
I'm not saying you can't update old models, but making completely new ones that look nothing like the original is just wrong.
>>52647252
Yeah and the indomitus has been the standard for how many years 20? 30?
>>
>>52647303
Those sketches look like indomitus to me.
>>
>>52647266
That's not even remotely close to a legal Kill Team list nor is it any good.
>>
>>52647336
They look like stupid-ass centurions
>>
>>52647266
That is not a legal kill team list. Not even fluffy
>>
>>52645312
looks generic as fuck
>>
If a Sorcerer or an Exalted Sorcerer attains Dark Apotheosis on the Chaos Boons table does the Daemon Prince keep the psyker status and mastery level?

Also do Dark Apotheosis Daemon Princes come with power armor by default or no?
>>
>>52647481
I think the entry says "keeps all his wargear"
>>
>>52647506
It says "loses all wargear and special rules" but according to the rules it looks like the Prince gets power armor.

So is this issue with psykers clarified in FAQ or no? Because the codex and its supplements don't clarify this either.
>>
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>>52646298
well, slaanesh does want you to feel good, but you have to ask yourself how they'll try to make you feel good.
>>
>>52647266
a-anon, you need at least four guys, and you have only t-two
>>
>>52647266
>tau
>thicc
>>
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Bringing this to a 2v2 game in a few weeks - what do you guys think? Will be allied with Eldar of all flavors.
>>
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>>52647744
>what are earth caste bitches
they get less thicc and more sticc as you go up the castes. Earth, fire, water, air and aether.
>>
>>52647798
also, why do all the ethereals look like old men? surely that can't be helpful for breeding purposes. Is it just the result of inbreeding?
>>
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>>52647798
>being a race traitor xeno cuck
>>
>>52647810
The Ethereal is based on the disection picture from Xenology. All the others are just anime waifus.
>>
>>52647798
>not wanting a super-light, hollow boned air caste waifu.
>>
>>52647824
it's not being a race traitor if you're a tau

on an unrelated note, where are all of earth's military bases and perhaps a list of forces we own, it'd sure be handy to be reminded of that.
>>
>>52647830
so there's hope for ethereal waifus?
>tfw the ethereal uses her pheromones to make the earth caste maintenence men her fuck slaves.
>nobody can ever know
>>
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Who is excited for papa smurf to show up in a game soon?
>>
>>52647951
>6"

Why is he worth it?
>>
>>52647951
>using gulliman
*unzips assassin with sniper rifle*
>>
>>52647976
Not even need that, one of my six Exorcist tank can snipe the fucker.
>>
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>>52647951
I want to fight him, but i'm not excited at the prospect. Ideally I can fly around with Magnus and fire Eyebeams into him and his unit.

Realistically, in an Ultrasmurfs versus Tsons battle, how screwed am I?
>>
>>52645913
Baby's first tabletop
>>
>>52647969
maybe the move values in 8e will make him better.
>>
>>52646710
And it only takes ten gallons of paint!
>>
>>52648041
>herohammer
fuck off
>>
>>52648051
I think seeing models already painted on the box is a lot of the reason why people buy big ones. And taking them out and remembering they have to paint them is a lot of the reason half-finished armies exist.
>>
>>52648041
8th is going to be shit. It will solve nothing and some armies will end being of legal age across the world.
>>
>>52647301
As it should be for the faction that evolves constantly.
>>
>>52648098
Like 3rd?
>>
Has anyone read those books with the Space Wolves and Valhallans working together?
Do you remember if in any part it mentions what the army of the Space Wolves or Valhallans consisted of? Im trying to remember but I cant and I cant find the books.
>>
>tfw want to buy an Imperial Sector but also want a third baneblade variant but also want to buy models I could actually play with
>tfw money can't stop escaping my wallet
>>
>>52648098
At this point tyranids have regressed rather than evolved to a point where they're less effective now than the were in their first attempt to eat Ultramar.
>>
>>52648208
1) build your own, with cardboard, plasticard, paper mache and skill.
2) Magnets you fool! Their are tutorials for this!
3) have you painted everything?
>>
>>52648208
Simple answer: Stop impulse buying useless shit that you'll never need.
>>
>>52648318
Gee, I wonder why I didn't think of that?
>>52648289
1) It's not like I haven't done loads of that already
2) I bought my two baneblades used
3) No and never will because most of my models are metal and painful to work on
>>
WHEN DO THE NEW DEATH GUARD MODELS COME OUT AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
>>
>>52648370
Anon love, the fuck is wrong with you?
>>
I'm new to 40k and wanted to start a Custodes/Sisters of Silence army with the Talons of the Empire box. I told one of my friends that plays 40k and he keeps telling me to not bother with Custodes because they are not a real army, they can only be taken as an allied force (desu he hasn't been playing for even a year). However from the research I have done, Custodes are indeed their own army so I don't know what he is talking about. I understand that the way you play Custodes is by adding on an allied detachment for higher point games but I'm not sure if I can build a "Custodes Army". I was planning on Buying the box, with maybe one more squad of Custodian Guard and eventually adding an Allied detatchment of something like Blood Angels or Grey Knights. Also I want to know if they are shit.
>>
>>52648451
Every time I get money I have a huge urge to get rid of it
>>
>>52648480
Get a credit card :^)
>>
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>>52648480
Think I'm getting to old for this kind of stupidity
>>
>>52648258
Bring back 10 wound carnifex with terminator saves.
>>
>>52648508
This. So long as you pay off the credit card, you basically have INFINITE MONEY. Credit cards are fucking brilliant.
>>
>>52648553
But the what fuck?

My mind broke after reading that.
>>
>>52648550
>tfw your race of mutable species known to evolve a counter to everything evolve slower than the rules
>>
>>52648553
What is your credit score anon
>>
>>52648577
it's a fucking joke, retard
>>52648593
Pretty high, actually. I use my credit card to fuel my car and I pay it off every 28 days before I'll be charged interest. The only way to build a high credit score is to "borrow". Once you have a high enough credit score, by not using as much credit as you CAN borrow, you boost your credit rating that way. After a certain point your credit score feeds itself.
>>
>>52648620
This is 4chan you can't be sure anymore.
>>
>>52648620
Yes I know, I work in finance. Well, as long as you're paying it off every month you should be fine.
>>
>>52648542
I guess I said it wrong. I meant every time I can, I have a huge urge to buy new stuff to experience in the hobby, like new units or ways to grow my army, even though I strictly don't need them. My club does need more terrain though.
>>52648553
Haha no way I'm done with credit and billing schemes
>>
>>52648587
Reminder that in contemporary terms the original Carnifex would shoot like a riptide, have T8, 10 wounds a 2+/5++ save and cost about 150 points.
>>
>>52648587
>tfw your species is just a bunch of nematodes
>>
>>52648650
Finish assembling and painting your shit before buying new stuff.

Otherwise you'll end with a storage house worth of unfinished shit
>>
>>52648659
Don't forget M6, so Fleet and access to better invulnerable saves via biomorphs and the impossibly good Voltage Field.
>>
>>52648693
>Otherwise you'll end with a storage house worth of unfinished shit
Haha, well actually
>>
>>52648662
Following current trends by 9th edition the armies of the Tyranid Hive Fleets will consist entirely of stationary creatures that wait helplessly for a space marine to step on them.
>>
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I might not win all the time, but god damn am I going to have fun.

Would you play against my new list anons?
>>
>>52646032
The hazard stripes and checker pattern would trim for suits and vehicles, if they appear on infantry it would limited to the shoulder pads.

The plan is also to get some tiny plastic hex rod and add bolts to all the large armor plates. Big suits would get hooks for attaching tow chains, and a lot of hand holds to suggest the pilots climb all over the suits.
>>
>>52646442
Run Melee Riptides and charge them at the enemy. Both you and your opponent will have a good laugh.
>>
making a CAD death guard list. need something as optimized as possible. no unit restrictions. plz halp
>>
>>5264883
So nothing but rippers?

Also
https://m.youtube.com/watch?v=5QmvEbphF8c
>>
>>52647201
>what is tartros patten
>What is cattifractii pattern
liturally added within the last 5 years or so
>>
>>52649247
In case you didn't realize, those didn't replace the original.
>>
>>52649012
> optimized as possible
>helbrute

take havoks, they are relentless and 5 with 4 auto cannons is 10 points cheaper, and will give you the long ranged anti-tank you need

also what power weapons do your terminators have, same question for soc
>>
>>52649269
with tartros around, whats even the point of indomidus?
>looks worse
>worse rules
>>
>>52649012
>Take a sorcerer
>Dosent make him ML 3
nigger what? you have the cheapest lvl 3 dude in the game
>>
As a tau player that can field a little over the barebones of the OSC. How scared of imperial knights should I be? I can always shove fusion blasters on crisis suits and other things but that is by far the most effective vehicle killing thing that I have aside from killing land raiders.
>>
So, leaf-blower Guard question:

I've heard that it might be best to give MeltaVets Chimeras (slightly better armor) but PlasmaVets Tauroxes (longer ranged weapons I guess?)

Has anyone else heard of doing this/actually done this?
>>
>>52645769
shooting gallery.
>>
>>52649310
With Tau around, what's even the point of other races?
>looks worse
>worse rules
>>
>>52649385
>tau look good
>implying they are fun
>comparing apples and banana trees
>>
>>52649296
havoks, may consider it.
all have power axes, they have initiative 3, due to death guard rules, so they will strike second against meqs anyway, so migh as well give them ap2 and +1 str
>>52649329
i took sorc mainly for divination primaris. what else pwoers should i try having with him?
>>
>>52649415
>i took sorc mainly for divination primaris. what else pwoers should i try having with him?
chaos cant take divination, becuase fuck you. also becuase he has a mark he HAS to roll at least one power (his only power at ML 1) on nurgle. check out the new(ish) powers, and see what takes your fansy. honestly, nurgle is very good, as it can give you +T, or gets hot on the op
>>
>>52649415
>all have power axes, they have initiative 3, due to death guard rules, so they will strike second against meqs anyway, so migh as well give them ap2 and +1 str

Good idea, sounds solid
>>
>>52649441
oh...k. i missed that. thanks, will check it out
>>
>>52649465
yeah, being chaos is suffering
>>
>>52649481
Maybe if you didn't fuck up humanity because daddy went to the office we wouldn't be bitching about it.
>>
>>52648008
having both played 1ksons with magnus against guilliman, and ultras with guilliman against magnus, it really depends.
A psyker spam list with some daemon allies can shut down guilliman pretty easily. His only good way of fast movement is a Conclave party van, and that can be stopped pretty easily with a warp charge heavy list. With that done, you can ignore guilliman and take the rest of the list out and then focus all fire power on guilliman at the end of the game when it's just him. No matter what, never let magnus get on the ground. Guilliman WILL beat him in combat.

You're also going to want to bring some anti-armor. As I knew I was facing magnus, I brought some stalkers (because it's rare that I'll get to field them and they'll actually do some good), and I would assume that you're opponent will bring some skyfire as well. If you don't take that out, enoughed mass fire will be able to do quite some damage, and if you fail a grounding test with magnus, like my opponent did, then guilliman will be able to get him in close combat, best his face in, and then take out the rest of his list. So prepare for anti-air, or you could end up screwed.
>>
>>52649481
will drop sorc entirely. darn shame, i put my soul into make that model. any recommendations for 110 points instead?
>>
>>52649543
thanks anon. Got a game against a GK and an ultrasmurfs next week, weirdly i'm more prepared for the GK than the smurfs, because i've fought them before. but then, i'm not running magnus against the gk,
>>
>>52648836
We're already there.

The best troops tyranids have are mindless, slowly floating bombs with no utility other than to fill out mandatory slots.

Tyranids are an army consisting entirely of psychic attack helicopters, ground combatants are so useless as to be detrimental most of the time.
>>
>>52649636
My 1500 point army is just 5 hive tyrants, 2 hive crones and some spores.

That's where we are at this point.
>>
>>52649338
Single knight is ok and playing against/around it should be enjoyable for both parties. It's tough but av13/12/10 with 6 hullpoints should be doable to any army in 1500p+ games. 3+ knights are AT-check with binary result. Either you roll them up and take easy win or you just don't have enough AT and knights will roll you up for easy win.
>>
>>52649697
At this point it's not even worth taking screening gargoyles, because they're slow, will die immediately, and you could've used those points on more Flyrants.
>>
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1000pts Iron Hands Marines.
No cheese edition
>>
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I was talking with a friend earlier today about the Warlord Titan, and we came into an argument. He says the thing cannot one-shot kill with his volcano cannon a Warhound Titan, and I say otherwise.

What do you think?

We also mantain that a freaking huge flamethrower if not that good would be at least hilarious for the Warlord too.
>>
>>52649809
My hive crones just dump their missiles then distraction carnifex for the rest of the game.

There's basically nothing in the codex that has value except hive tyrants and crones (need them tentaclids). Instinctive Behavior means all non-synapse creatures need the minimum 90pt warrior tax in order to even function at all and then most everything is garbage anyway.

I mean what the fuck is a lictor even for?
>>
>>52650049
Spotting for a mawloc?

Basically you spend 190 points on both for a shitty artillery unit that will kills itself sometimes.
>>
>>52650030

It would have to lower the void shields first.

After that, to one-shot it'd need to roll a 6 then a 3+ to kill it.
>>
>>52649557
Dont drop him! Drop like 2 marines and a melta gun, along with that havok swap, and you should be able to but ML 3! easy
>>
>>52645913
>implying AoS won't become best fantasy edition while fixing the issues like 40k
The only AoS that will survive is the battleshock and rend system.
>>
>>52645913
>daily remainder that poorfags complaining is the real reason fantasy died and 49k is changing because hurr Durr too expensive
You shouldn't be playing this games in the first place if you can't afford it in the first place!!
>>
>>52650030
Saturnyne Lascutter, man. Either a D melee weapon which is redundant if cool or a S9 AP2 ID Hellstorm. There's your massive flamer. The fact that if it's similar to the Atrapos Lascutter it's going to look like a Titan-scale Lightsaber is just a bonus.

As for the Warhound thing, it can't solely with the Volcano Cannon because the the Warhound has voids, which even in lore will take the volcano hit before dropping, but I could see the Warlord hammering it with Ardex weapons or carapace missile barrages before blasting it away with a lucky Volcano shot once the shields are dropped.

On the tabletop, same thing. Ardex lascannon and also Carapace gun drops the shields, Volcano Cannon rolls a 6 followed by a 3+ for the oneshot.
>>
>>52650103
Mawloc isn't bad. He's good for eating single wound infantry. Only time he'll mishap is on really bad rolls and if you go for MC / Vehicles.
>>
>>52650326
When one of the reason why WHF die was because there was nothing worth to buy.
The bloody setting advanced and they could add new stuff and shit, but no GW just kept selling the same old shit for decades with few random release no caring for game balance only for the quick cash grab.

Sadly for WHF and GW the players notice this crap and stop buying the same shit over and over again.
>>
>>52646516
They'll become t9, because you needed a 5+ to glance him now with S8 and you need a 5+ to wound toughness 9.
>>
What new Eldar army can they even add?

And no, Chaos Eldar doesn't count.
>>
Yo, /wh40kg/, im leaving WH Fantasy behind and want to start a 40k army. Question:
How "VIABLE" are the Imperial Guards right now? Should I go and buy the codex or wait a few months to know if they are dropping a new version of it since your story is moving foward? Are other armies getting new codex? Tau, Skitarii and IG are the main ones im eyeballing.
>>
>>52650445
Last I heard, guard were being shafted hard by lack of formations
>>
>>52650445
Everything is going to need a new codex come june or july, when the new edition hits and changes everything, at least according to rumors.
>>
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Would this list be fun to play?

Btw I haven't played since 5th so I'm not sure if anyone plays 1500 any more
>>
>>52650497
>10th edition will arrive and SoB will still have the same models and copy pasted rules

Going to use my SoB as female marines and trigger the fuck out of people.
>>
>>52650433
Exodites.
>>
>>52650445
Guard in the middle of the road. They aren't bad by any measure but don't have a lot of ridiculous bullshit available to them either.

On the plus side they also ally with basically everyone.
>>
>>52650483
Guard got a ton of formations in the Damocles Gulf campaign. Can't remember if its Mont'ka or Kauyon.
>>
>>52650578
Also in the Cadia supplement.
>>
>>52650445
New edition should be dropping in a few months, in the mean time just look at different types of IG to decide which you want to get, there's lots.

>Cadian
>Elysian Drop Troops
>Tanith 1st and only
>DeathKorps of Kreik
>Catachan
>Steel Legion
>etc

They look different and they cater to different playstyles. A friend of mine is starting a DKoK army that's gonna be Ogryn / Bullgryn for moving frontline with guard in a trenchline protecting his artillery and Hades Drill Engineer teams for deep strike
>>
>>52650483
>>52650497
Wilco, i'll wait until after summer then. Maybe i'll just paint something.
>>52650573
Glad to hear it, thanks.
>>
>>52650445
It's not going to reliably win you games unless you go full Mordian Glory and purchase a fuckton of embedded heavy weapon teams with lascannons and autocannons. Doing so will net you three things:
Ignores cover strength 9 AP2 madness thanks to orders with additional twin linking with psykers

A shittton of infantry blobs that when given priest support become neigh until labor within the confines of a 5 turn game.

Carel tunnel syndrome from painting so many troops.

Alternatively you can go tanks-and-vets. This gives you lots of heavy weapons, but in this age of grav, skyhammer, and haywire galore, don't expect your tanks to actually last long except that in low points games where such things don't often appear. This can often be a fun army: faster movement phases and fast veterans keep the game flowing.

Artillery and gun line guards hiding behind an aegis line are common but boring to play as/against. You'll unleash a few punishing barrages, the enemy will charge you, and the winner is determined by the number of survivors who hit your melee line. Good news: the emp's wrath artillery company makes hitting with artillery quite reliable.

Mechguard: all vets in chimeras, is still viable today thanks to all the cheep melta you can carry. your long range firepower is weak though.

In short, the guard has some of the best internal balancing in the game. It had more viable builds than any other codex except possibly marines. But externally, the codex is showing its age and is struggling to keep up with the power creep
>>
>>52650669
If you're going to play guard you're going to want a couple of Russes.
>>
>>52645701
It's all available with a free trial, what are you one of them slowkids?
>>
>>52646163
Honestly? Not much
>>
>>52646541
>T6 not enough
It is if they give it deep enough wounds
>>
>>52646629
>don't get into combat with the thing that moves 12"

Solid advice. u r teh best
>>
>>52646724
This is a salient point
>>
>>52646541
Riptide is t6 are you telling me it's not enough for you?
>>
>>52650820
No. It is not even close. There is a massive difference between being able to absorb shots and being out-and-out immune to shots. This is why even a T10/9/6 Leman Russ is still a step down from AV14/13/10: In this new edition, even our toughest stat can still be laid low by an autocannon.
>>
>>52646541
>>52646563
T8 for knights , like the writh knight, ez

then give it like 12 wounds (HP*2)
>>
>>52645269
What is: COCAINE?!
>>
>>52650944
Cocaine isn't the most popular. The figures are skewed because of Doomrider doing enough to simulate an entire population's use.
>>
>>52648587
>species known to evolve a counter to everything
>still hasn't managed to evolve into something that can counter 40k's Mad Max race aka the walking vegetables

granted, those "vegetables" are more likely to eat your face off, but come on 'nids! How are you having such trouble with eating your veggies?!
>>
>>52648895
There isn't enough shining gold in the world to paint all that
>>
>>52651041
Because their codex was made by someone that hates the Nids.
>>
>>52651041
Because nids are incapable of an exterminatus equivalent biomorph, it's entirely against their way of doing things, so the only way to beat a waagh is with more bodies than the enemy. They either wipe the orks out of existence or compound on each other ala octarius
>>
>>52645470
Are you implying that Chaos Space Marines shouldn't have Mark of Nurgle?
>>
>>52650927
>T8 for knights , like the writh knight, ez
Okay, but that means it should have the same number of Wounds aka 6.

>then give it like 12 wounds (HP*2)
Lolno
>>
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Fluff question:
Everyone and their squig knows DEldar are slave-obsessed fuckers, yeah?

So how the Throne do the pointy-eared bastards transport their captives back to Commoragh without their prisoners trying to escape/take over the ship/kill themselves/so on?

Drugs? Stasis? Promises of amazing kinky sex? How?
>>
>>52651100
That's not really true, tyranids want everything on the planet dead, the caveat is that they need the biomass to be reclaimable afterwards.

Virus bombs without the gas being ignited would be just fine.
>>
>>52651175
Haemonculi reviving them lol.
>>
>>52651175
Aren't they kept in cages and killed/tortured if one tries anything?
>>
>>52645769

But they should be run as Death Guard. They're the most favoured of Nurgle and prefer a heavy weapons/chemical warfare doctrine. That's not cheese, it's fluff. Running them as generic CSM would make you a fluff ignoring fag
>>
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>>52650353
What a detailed answer, thanks!
>>
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>>52651175
submission. scaring the pathetic mon-kiegh into puppets and im sure they could just break their legs and have the Haemonculi fix them.....then break them again
>>
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>>52651175
>>
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>>52651100
The fact the more Orks are pouring into the Octarius system, overriding the 'nids 'Shadow in the Warp' because "ZOG YOU, WEZ ORKS!" doesn't make the 'nids job any easier.

Seriously, how the fuck did Ghazzy get to Octarius when it was in the middle of fighting the 'nids if the Shadow in the Warp blocks out Warp travel? I'm an Ork guy, and that one still baffles me (though I do find it hilarious all the same).
>>
>>52650364
The problem with Mawlocs is that they come up, maybe hit, then spend a turn getting shot.
>>
>>52647085
>Concept art for new Terminators.
>""new""
That art's about fourteen years old, done in the leadup to the 4th edition codex.

Chances are that's where forgeworld got their initial idea for tartaros armour.
>>
>>52645769
>>52645376
My friend plays DG and I constantly whoop him with Ultras. Is he just shit? I don't even take any nutty shit. No formations, no bobby, just a regular ol' CAD.
>>
Just bought the Tau start collecting box.

I've only ever painted six space Marines and a squad of Necrons.

Advice on a beginner friendly color scheme? If there's a tutorial for it where I can follow step by step, even better, but looking online I only found tutorials for the ugly standard orange scheme.
>>
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>>52651041
>>52651100
>>52651363
>Tyranids getting their arses kicked by the "we trained him wrong, as a joke!" race
>>
>>52650364
A mawloc is bad because they do nothing at all when on the table, are mediocre artillery at best, require a lictor to work and cost more points than they are likely to kill.
>>
>>52651416
I think the Farsight Enclaves color scheme would be easy, and there should certainly be tutorials for that. It's basically Red and grey with some occasional white bits. Pretty straightforward and easy.
>>
>>52651453
>mediocre artillery

Not everything can be Wyvern tier.
>>
painting custodes is stressing me out and I dont really know why
>>
Can I make a fluffy Space Marines list without Rhinos, Razorbacks or Drop pods?
>>
>>52651500
For the nearly 200 points you pay for a mawloc and lictor it really should be at least a wyvern.
>>
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>>52645312

Can't wait for the designer notes

>We knew the Terminator kit needed an update so we decided to cram as many callbacks to the iconic Centurion suit design that was much beloved by the community at large!
>>
>>52651500
If everything was Eldar tier we wouldn't be having this discussion.
>>
>>52651526
Sure. I mean, an all-bike army would fit that, and white scars are certainly fluffy.

It's more a matter of what else you want to include, and how concerned you are with it still being a strong list. Transports and drop pods are good for giving your guys more protection and mobility in a relatively cheap package.
>>
>>52651522
Emperor is judging you through their eyes.
>>
>>52651551
BRING BACK 10 WOUND CARNIFEX
>>
>>52651522

probably because you've been staring at white dwarf 'eavy metal custodes for 20 hours and you're wondering why you're dudes don't look like that
>>
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>>52651558
Do Iron Hands use bikes or is it just a meme to make them hard to kill?
If I would do a full bike army I'd be looking at Ravenwing though.
I don't care about competitiveness all that much. Ideally I'd include in at least two vindicators in it.
>>52651522
I would give my left testicle for an all plastic army right about now.
>>
>>52651580
Make Tyranids Great Again!
#MTGA
I'm not very good at this.
>>
If you agree to one Lord of war in a 1v1 and you curb stomp the other person... then the person gets pissed and complains and states that he should've been allowed to bring a second Lord of war despite agreeing to one. Is that just another case of gitgud or should I have let him do it?
>>
>>52651638
That's ok Anon, neither are the Tyranids.
>>
>>52651704
Maybe you and he should have looked at why you curb-stomped him first
What LoWs were in question?
>>
>>52651704
Depends on the LOW. Not all LOWs are created equal.
>He brings Calgar and you bring a Wraithknight?

Obviously not balanced.
>>
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>>52651704
thats a yuge case of git gud. If you both agreed to one lord of war he doesn't get to bring another one because he's shit.
>>
>>52645706
>rending on hits not wounds
God, why did they change that? It was perfect the way it was, and actually made autocannons somewhat useful.
>>
>>52651580
ZOG THAT.

Let the Orks actually LOOT AGAIN.

I to see the look on the Tau players' face when I pull out some looted Tau vehicle and use his own dakka against him!
>>
>>52651704

Post the LoWs, faggot. Bet you got some OP shit and you think that makes you hot shit.
>>
>>52651704
Let him bring another, stomp the shit out of him and call him out on being a shitter on plastic army dudes.

Honestly, if you both agreed to it beforehand he is just being a salty bitch. It's the 2v2 tau&tau vs BA&eldar?
>>
>>52651812
>the look on the Tau players' face when I pull out some looted Tau vehicle

So THAT'S what a Hammerhead looks like.
>>
I feel like we all agree 7 was an upgrade and a reason to look forward to 8 until we all realize what we miss from the previous editions
>>
>>52651812
Looted Tau mecha animu robotos with glorious BS2!
>>
>tfw want to bully Orks and Nids pretty bad
>>
>>52651863
Nids and Orks are the healslut of 40k
>>
>>52651848
Looted markerlights, they boost both the firer and the painted unit. WITH glorious BS2!
>>
>>52651812
I feel the better things for Orks to loot would be Imperial Guard stuff, assuming there's a clause that they can just take any vehicle and convert it to BS 2.

Even better would be taking Renegades & Heretics vehicles, since those are BS 2 by default and cheaper to account for it. Even if you couldn't upgrade them to BS 3, the point savings would be worth it.
>>
>>52651896
It was like this during best edition.
>>
>>52651770
Logan grimmer vs yncarne
>>
>>52649543
>His only good way of fast movement is a Conclave party van, and that can be stopped pretty easily with a warp charge heavy list.
But if you spend all of your WC on magnetokinesis or eletrodisplacement (both of which are WC2) how the fuck are they going to deny all of that? And you really only need to get either power off once to get him midfield.

>>52648008
Bobby has a 5+ rerolling Deny the witch.

Just make sure you have enough bodies. Tsons are expensive as fuck, and Magnus even moreso. Rubric Marines are basically just marines, not hard to kill. And Scarab Occult will get die to grav, even with a +3 invuln a grav cannon will kill 1-2. So if it's a whole unit of centurions or devs, the scarabs will probably die. If he kills your troops he can just ignore Magnus and bike around taking points.

All of your psykers having to generate 1 power from Tzeentch cucks you out of having prescience and such which blows dicks.

Another thing to keep in mind is that Magnus' Eye beam is only an 18" beam, so unless you keep him right at the edge of the range, Bobby can probably charge him if he gets grounded.

With Bobby giving everyone within 12" rerolls on all to hit rolls, and an extra set of doctrines, expect him to never miss.

And if he takes a bunch of SoS and bubble wraps his army with them you're pretty fucked.
>>
>>52651916
I don't even consider characters LoWs really
I presume the Eldar won because you have to be playing to lose with Eldar to actually get a tie or worse
>>
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>>52651896
Orks used to be able to loot IG vehicles all the time.

Hell, I have a looted Basilisk tucked away somewhere that I bought just for a little back-up dakka.

Ended up blowing up my own boyz more than once, but it was great for a laugh to watch my Tau friend's face when that Basilisk landed a direct hit on his Hammerhead. Good times.

And then GW had to standardize weapons AND vehicles, taking half the fun out of things...
>>
>>52651175
Herd mentality. Same way the Nazis, Soviets, and ISIS can round up masses of people and kill them all with little resistance.
>>
>>52651999
>Nazis
>round up masses of people and kill them all

>remember muh 60 billion gorillion
>>
>>52652029
Gas chambers were fake, but there were obviously mass killings done by the Nazis.
>>
>>52651407
Last I checked Chaos was one of the worst codex in the game. And you play Smurfs, really? the power gap is huge
>>
>>52652078
So the people saying DG are the hottest shit are just retards or lying?
>>
>>52652078
>Last I checked
Get with the times old man. DG are stronk, probably on same tier if not higher than CAD Marines.
>Depending how much Grav CAD marine is slinging.
>>
>>52652133
Aren't 7th marines just Grav the faction?
>>
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>>52645299
Hello Master Night?
>>
>>52652154
Depends, but CAD Marines with no Grav aren't anything to write home about.

>See 7e Blood Angels prior to Angels Blade
>>
>>52652133
2 cannons and 4 guns in an 1850 pt game. No centurions or grav devs obviously. Is that too much for DG to handle?
>>52652154
I mean it is SMs special toy that nobody else gets.
>>
>>52650497
I haven't been around 40k in over a year. What rumours be dis?
>>
>>52652187
pretty sweeping rules changes, a lot of fat-trimming, etc
>>
>>52652179
>Red marines didn't have Grav
>Red marines didn't ocurre to just be called CAD Red marines
>>
>>52649348
Chimera is better for both. You can get 2 36 inch heavy weapons vs one autocannon that is twinlinked. Taurox is shit. Taurox prime is much better because it's fast, has good weapons and is bs4. I would say melta scions in a taurox prime is better than melta vets. Faster board control with more firepower. True they aren't objective secured but allied detachment or a cad can fix that.
>>
>>52652187
The actual GW designers gave some thoughts about what they're going to do with 40k in the 8th edition, but it was still speculation on their part.
Basically they're going to take parts of AoS and 2nd edition and blend it in with 40k.
>>
>>52651407
Whats his normal list? Maybe he makes some grave mistakes there. My DG only lost 2-3 games to marines of all flavors in the last year.
>>
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So what Necron units are worth taking these days? I haven't fielded them since 3rd ed where the only really viable strategy was a lord and as many warriors and other models with "Necron" on the table as you can get so you don't phase out.

I'm really digging the looks of shit like Deathmarks and Lychguard, and the new tomb spyders and wraiths look sweet as hell, too. I'm just not sure how much of it is worth its points.
>>
>>52652198
>>52652214
Are we talking a potential return to actually fun gameplay? the return of TAC lists and less retarded bullshit?

Wasn't 2nd Ed Herohammer?
>>
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>>52651863
>>52651890
all three of these forced memes need to die, as do you two
>>
>>52652255
Oh come one the healslut is good for cheap porn.
>>
>>52651822
No . I had the yncarne and he had Logan grimnar
>>
>>52652250
>Are we talking a potential return to actually fun gameplay
We don't know, but based on what we've heard so far I'm cautiously optimistic
>>
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>>52652255
>2 posts
>3 forced memes

Am I retarded or is Anon?

the truth: we all are
>>
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>>52652278
Mind elaborating? I quit back in 2014ish due to the game becoming extremely unfun to play. Death of casual games and death of TAC lists
>>
>>52652289
Some of us are just autistic or psychos.
>>
>>52652289

You have to be if you're still playing 40k. :^)
>>
>>52652299
The fuck's a TAC list
All we know for now is everything's gonna change a lot.
Also I found the secret to casual games. You actually need to talk to your opponents beforehand and drill it into their brain that you want a casual game.
>>
>>52651896
My thoughts:
>change to BS2
>gains "don't press dat" rule
>can make it open topped
>point discount (not sure how much) just to account for the negatives
>>
>>52652289
I think he means orcs, nids, and healsluts
>>
>>52652334
The first image that came into my head is a Looted Stormsurge because of that stupid open canopy, with the pilot hurling himself from it when the gun stops working to hit someone.
>>
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>>52652323
Take All Comers list. Ie two people could show up to a store and have a fun game without bullshit like LOWs, mandatory 90% AT lists, flyers, etc.

And after spending so much time trying to agree to terms for games, I just gave up. Too many people love to bring their OP bullshit to games. 5 titan lists, formation spam, general unbalanced codex creep. I just got tired with it
>>
>>52652179
>CAD Marines with no Grav aren't anything to write home about
Only if you're a bitch
>>
>>52647237
Play Chaos! We don't get any of the "new" stuff! Cataphractii? Tartaros? We'll see it when our Dark Gods are strong enough to beat up the Darker Gods that run GWs.
>>
>>52652394
Oh, I just always called those "All comers" lists. The problem with my local meta is so small everyone knows everyone so when a guy says "Hey wanna have a game at the club this weekend" both people know which armies and almost which lists they're gonna bring so some tailoring will always happen.
>>
>>52648895
Well, if you start losing you can always beat your opponent to death with your massive balls.
>>
>>52652361
Better: If the gun stops working, the pilot can launch the gunner through the barrel as one last shot.
>>
What army is the best choice for an elite low model count army? I like the look of the Custodes and Deathwatch looks super customizable which also seems like it'd be fun to play, and my shop still has one of their Christmas battleforces availble
>>
>>52649441
I expect sorcerers will get divination in 8th if only because Exalted Sorcerers can roll on it.
>>
>>52652478
deathwatch or grey knights
>>
>>52652202
do not agree completly
chimera has better front armor
the weapons are inferior (its not fast so you normally wont get to fire both anyway) BUT a heavy flamer on it will give some armies a headache

it is inferor if you want to / need to exit your dudes (for example to get additional range for meltas) because they exist from the rear vs. from the sides

taurox prime is too expensive for its flimsy armor
>>
>>52652334
Now I'm just imagining someone looting one of those stupid Piranha Skimmers y'know, the Covenant Ghost wannabe-looking thing and painting it red with purple trim.

>>52652464
No no no ya silly git! First ya shoot the grot fixer out the barrel, then the gunner!
>>
>>52646134
Just starting on the assembly part of my first army. Still getting used to the fact that once I've started gluing, they won't end up in quite the same pose that I had planned for them.
>>
>>52650520
1500pts is pretty common for casual games. The only advice I have to offer on the list is consider replacing the railgun Broadsides with more missile Broadsides.
>>
>>52651638
It's easy. Watch.

BRING BACK VOLTAGE FIELD.
>>
>>52652523
oh and the most important thing is of course always take a chimera for a command squad as you cannot give orders out of a taurox
>>
>>52652575
BRING BACK MUTABLE GENUS.
>>
>>52652575
>Voltage field, the invulnerable save that makes other people not be able to take their invulnerable saves.
>>
They ever gonna post the full armageddon rules?
>>
>>52652605
>invulnerable
>cannot be taken
GW pls
>>
>>52652623
April 26th
>>
What army is best for having really killy characters in close combat
>>
>>52652709
inb4 crisis suits>nobs guy
>>
>>52652709
GK
>>
>>52652709
khorne daemonkin. all the advantages of khorne daemons, none of the disadvantages of the chaos daemons codex.
>>
>>52652709
CSM. Lords are basically the killiest close combat infantry in the game when kitted out right. Daemon Princes are the killiest melee thing on the board outside of Knights when properly equipped.
>>
>>52652709
chaos space marines have a few good builds
space marines and space wolves have very good builds
some extra killy characters (guilliman) suffer from being very slow in comparison (the good builds have bikes or daemonsteeds or jetpacks to get there faster)

an ork warboss on a bike wit lukkystik can be suprisingly good but the rest of the army falls far behind.
>>
>>52652756
>>52652747
>>52652758
That was kind of what I was afraid of
I wanted to have something to counter my friends really scary CSM characters
>>
>>52652770
what army do you play?
(all CSM characters execpt Abbadon are really really scared of Mr Leman Russ Demolisher)

I love Mr Leman Russ Demolisher
>>
>>52652770
custodes
>>
>>52652770
Lol, run smashfucker with librarius conclave buffing the absolute shit out of him, sanguine priest and what else space marine dudebro characters into it.
>>
>>52652770
The closest things I can think to rival CSM are the Swarmlord (although I've never seen him last more than a round against a Blackmace or Berserker Glaive Daemon Prince) and maybe Tyberos the Red Wake. If you like getting your head caved in irl then you could run Smashfucker.
>>
>>52652833
Smashfucker is love
Smashfucker is life
>>
>>52652819
Real men don't use bikes.
>>52652806
I play Imperial Guard and Sisters of Battle mainly, I've been thinking of getting a third army because working with metal models is really fatiguing. I already have Space Marines and CSM (Death Guard or nurgle-themed) models, but nothing I'd call an army. Only problem with Mr. Leman Russ Demolisher is he can't beat the shit in close combat, which I'm after.
>>
>>52652806
Exept nurgle daemon princes and night lords in stormplate armour.
>>
>>52652770
>I wanted to have something to counter my friends really scary CSM characters

something simple might do:
dreadnaught with fist.
4 S10 Ap2 attacks will instadead most of them and many CSM chars aren't well equipped to handle AV12/13
plus its only about 100 points

if you play CSM a Maulerfiend with lashers might be even better due to its speed
>>
>>52652873
Smashfucker prime doesn't need a bike, faggot
>>
>>52652895
I didn't know that, you beautiful person
>>
>>52652880
Kharn or a DP are going to turn basically any Dread into scrap in a single turn.
>>
>>52652873
tarpit them with a big blob of guardsmen with priest and commissar? give seargents power-axes for some Ap2 attacks.

Mebbe a squad of custodes/sisters of silence can help
>>
I know the lore fairly well but have never read a 40k book. What should I start off with? Bonus points if it's about the imperial guard and double bonus points if I can read it online.
>>
What's the difference between the Death Korps Leman Russ models and the GW one? Can I just use the plastic model?
>>
>>52652950
Like I said, I wanted to go for a new army so I could have a mano-a-mano epic duel of fates between two larger than life warlords, it's not like I'm terribly suffering from the scourge of Chaos lords.
only Death Guard feel no pain and T5 and fearless
And I know demolishers will probably get rid of those
>>52652976
Yes you can, they're the same thing. Forge World tanks are just more realistically and intricately detailed.
>>
>>52652943
true but afterwards they stand there on their lonesome.

Except when you engage them smart, i.e. charge with guardsmen first and the dread later so the guardsmen are in basecontact and will be killed first. Challenges might help there too.
>>
>>52652973
Gaunt´s Ghosts series. Check the link on top. You´re welcome.
>>
>>52652987
Ally in an Imperial Knight?
>>
>>52652973
some of the mega links have loads
Ciaphas Cain is a rather fun read about a not-so-serious commissar
otherwise Gaunts Ghosts
>>
>>52653019
Might work. I actually have a Knight Crusader already, and I'm not in a hurry to get another for the close combat weapons, even though they're awesome. I might have to cave in and start doing Smashfucker, even though something about marines just isn't clicking with me. It's probably the Rhinos and Drop pods, which I don't like for one reason or another.
>>
>>52652709
Guilliman is the strongest melter model in the game atm. He can even beat the 888 pt gmc bloodthirster
>>
>>52653093
I guess I should have specified "no special characters". No one in my local meta likes them or uses them, not even the tournamentfags.
>>
>>52653144
Thats actually bad for you, the csm special charakters are meh 2/3 times.
>>
>>52652973
Same boat as this guy but I want noncannon fiction with promotions. Suggestions?
>>
>>52652523
It's the same for exiting as you can turn the vehicle any direction you want as long as it does not exceed 6 inches for disembarking. You can turn the Chimera and drive it backwards so the Meltas can essentially go 12 inches, 6 from the Chimera, 6 from disembarking, plus their 12 inch gun range.

True, you can only fire 1 weapon at full BS while moving, but you can still snapfire the second weapon. Also, the Chimera also gets 2 sets of 3 Lasguns that can fire at full BS regardless of how far it has moved, and they can fire at different targets than both the squad inside and the Chimera itself. That means that a Chimera carrying a squad can shoot up to 4 different squads. The Lasgun arrays also count towards weapon destroyed results, which means the Chimera has 4 weapons instead of the 1 the Taurox has. Also the Chimera has a Searchlight which can help with Nightfighting turn 1. Also the turret weapon of the Chimera can swivel 360 degrees, while the Taurox's Autocannon has to fire the direction the vehicle is facing. Also the Chimera is a Tank which means it can Tank Shock and also Ram other vehicles.

The benefits the Taurox has is that it's cheaper by 15 points and essentially comes with a free Dozer Blade thanks to its special rule and the main weapon is twin-linked so that will make sure both shots are likely to hit. It's also smaller so it's easier to hide so it will benefit more from Camo Netting. Those are some pretty decent reasons to take the Taurox, but it doesn't outclass the Chimera unless you're really trimming all the fat in your list to make room for something else. If the normal Taurox was also Fast I think we would see it more.
>>
>>52652993
Best plan is Kharn with some bros (Cultists or normal marines) and multicharge into the dread and some other unfortunate unit. Dread goes down and the other unit stays in combat making Kharn unshootable.
>>
>>52653205
Also forgot to add that the Chimera comes with Smoke Launchers too.
>>
What guard model should I buy that wont get nerfed by 8th?
Like fool proof, always good units
>>
>>52653201
http://suptg.thisisnotatrueending.com/archive/1426730/
>>
>>52653243
guardsmen
Leman Russ Battle Tanks
Chimeras
>>
>>52653243

dudes with lasguns
>>
>>52653243
Autocannons. Autocannons are always good choices and always will be.
>>
>>52653256
>BY THE EMPEROR, I WOULD KICK HER STRAIGHT INTO THE CLIT AND SMASH HER HEAD IN WITH THE CHAIR. HER DISGRACEFUL ACTIONS OF TEACHING SCHOOL INSTEAD OF DYING FOR HER EMPEROR ARE PATHETIC AND IMMORAL.

Kek.
>>
>>52652709
Daemons, literal melee monsters.
>>
How pratical would a Sentinel be in real life? Similarly to the At-St from star wars i suppose
>>
>>52653304
we don't have adequate technology or incentive to produce military walkers
>>
>>52653304
What follows is 4 hours of people crying about whether or not walkers are viable vehicles over treaded ones.
>>
>>52653304
Outside of carrying things it's not that useful. As a weapons platform it would only be useful on terrain that a tank wouldnt be.
>>
>>52653093
But he can't kill an Avatar of Khaine.
>>
>>52653023
Any ideas where I can find a pdf or something?

I'm on fone and can't download a 20gb zip of the stories from the OP link.
>>
>>52645312

I was just about to ask if the Tartaros kit was going to get a 40K update, with an assault cannon and some Crux Terminatus shoulder pads.
>>
I'm hoping that Morty will be tanky motherfucker that has board-wide passive effect. I.e. giving +/- 1T to your guys and enemies, of hitting every model that lacks Mark of Nurgle with Poison 3+ AP:- hit at the start of each of his turns. Basically he just tanks while enemy just fucking loses.
>>
>>52653467
>Mortarion
>Defeated by Draigo with a single blow
>Tanky

lel
>>
So what are the chances that 8th will just make everything previous non-legal? Please don't let them take Traitor Legions from me.
>>
>>52653304
Pointless. It'd just be a massive but lightly armoured target for any actual tanks/infantry with AT weaponry in the area.

What do you get in return? There's zero benefit to the design aside from situational things like being able to step over walls of a certain height....which a regular armoured vehicle, being heavier due to better weight displacement, could just crash through 90% of the time anyway.
>>
>>52653485
NO ETERNAL WARRIOR CONFIRMED
>>
>>52653486
Yeah I'm a bit worried about stuff becoming useless or worthless
Might wanna hang back on buying/building
>>
>>52653486

Very doubtful - GW seems to have learned from the abomination that was the AoS launch (not commenting on AoS just stating the launch was bad).
>>
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Should I? I'm still not sure if I'm completely enamored with Space Marines but I like Iron Hands and they have a cool conversion kit available to boot, and I wouldn't even have to buy that many items for this list. Just the vindicators (which I ordered to my local gaming store already), the dreadnoughts and a razorback, assuming I can salvage the one I already have.
>>
>>52645312
>terminator armour
>not Astarte's battlesuit with jet packs and imperial plasma blasters and shit
We tau now, hail Guilliman who bring back the age of technology!!!
>>
fucking christ I want to play sisters of battle so bad but metal models are a non starter

please come through with the plastics gw
>>
>>52653304
As everyone else has already said, a walking tank platform is useless outside of a very small number of very specific instances, which other vehicles can do better anyway.

As cool as walkers would be, they would serve no purpose. As it stands, regular tanks are quickly losing their purpose as more and more missions that require that kind of firepower are being handed off to aircraft and drones.
>>
>>52647119
Don't worry anon, Tyranids won't make the cut in 8ed like bretonia and tomb Kings they'll get the squats treatment
>>
>>52653486
Very very unlikely, GW hasn't flat out outdated a whole edition since the transition from 2nd to 3rd ed. when everything was balls old. There is just too many armies for them to roll out in too short of a time frame if they needed to redo everything and release a brand spanking new edition. GW prefers their slow roll out method were a book is still usable until they get around to releasing a new version of it, i.e. only expect it to be outdated when the next CSM'dex rolls out.
>>
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>>52645312
>2017
>GW still ripping off Starcraft
>>
>>52653620
>There is just too many armies for them to roll out in too short of a time frame

Not if all codexes are reduced to six page dataslates to go with the new """"streamlined"""" rules.
>>
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>>52653630
Please god no.
>>
>>52653626
That bait tho
>>
>>52653630
Rules-wise 40k needs a massive overhaul. As shitty as it sounds on paper, I feel that if they did that it'd be overall extremely beneficial in the medium-long run
>>
>>52653654
>>52653630

Be far better than the current 40k incarnation.
>>
>>52653630
But then where will they put the 200 pages of fluff and model pictures in each codex before you get to the ACTUAL FUCKING RULES?
>>
>>52653630
>>52653654
Most codexes boil down to about that anyway if you strip out all the lore, photos and flavor text.

You aren't losing much since all that shit will still exist somewhere else.

Just think of it as a quick guide/ cheat sheet rather than a codex.
>>
>>52653680
I feel like I'm among the minority who would be fine with staying in 7th forever. It might have to do with having started playing at the very beginning of 7th, but I really like having tons of special rules even if they are a bit cumbersome. AoS just feels too clean and empty.
>>
Is the tank and chimera iin the catachan defence force different to the regular vehicles? The picture on the gw site makes it seem loke they are
>>
>>52653630
>>52653654
>>52653680
>>52653688
What they should do is put a card/dataslate in every box they sell with the stats for that unit. Then aggregate them all in a codex release. That way you don't need to buy a codex to play, but the people that enjoy the art and the fluff/having all their rules in one place can still buy the codex.
>>
>>52653708
7E blows ass. It's extremely unbalanced. That's why players like me quit a few years ago
>>
>>52653688
Seperated out into campaign books like The Gathering Storm or Warzone Damocles, where you get 200 pages of fluff and two formations for you army that are REALLY """competitive"""".

Now players need eight books to run their armies instead of just one and a rulebook between a group of them! Isn't it great!
>>
>>52653708

You are 100% are in the minority - I play a broken army that 7th edition heavily favors and I desperately want it to change.
>>
>>52653576
MORE DREADNOUGHTS
>>
>>52645527
I started with Necrons, and I love them, but if you are into painting your minis you might be a little disappointed with their color scheme. Otherwise, this.
>>
how the fuck do I paint the embossed symbol on the back of the custodes sergeant cape
>>
>>52653708
Tau/Eldar player detected.
>>
>>52653243
Lasguns might actually be buffed in comparison to other weapons. For example, if the Bolter only does -1 to armor saves at AP5, then that means guardsmen will be getting saves. The lasgun never had a save to begin with, so it wasn't needed at all by the new AP system.

When you nerf everything except the lasgun, is that not the same as the lasgun getting buffed?

Or they will make AP4=-3, AP3=-2, etc. in which case nothing's changed except that terminator lovers will be crying even more.
>>
>>52653875
I'm worried most my blobs of Guardsmen will change. I worry they will get rid of platoons and fearless giving priests and get rid of orders.
>>
>>52653858
Actually I play CSM.
>>
>>52653858

i'm
>>52653729
I've played Tau since 2007 and I quit 40k in 2014. The game has become an unbalanced mess and it sucked the fun right out of it. Even though when I quit Tau were only 3rd or 4th on the top banana list, it was still fucking boring in general

I have a chaos buddy i started the game with way back then, and we couldn't even fucking play against eachother anymore. I'd win 9/10 of my games and I barely use Tau's cheese models or formations. The game is in dire need of balancing, and I'm not coming back until it does.
>>
>>52653375
Yes he can, he just can't use his sword.
>>
>>52653626
>Blizzard
>originality
Hahahahaha gotta love that bait tough
>>
>>52645312

Are these guilliman's nucuckmarines
>>
>>52653924
we've been over this before. guilliman doesn't have another weapon so he can't forgo his D sword that also causes soulblaze
>>
Are custodes ans sisters of silence still unbound only?
>>
I need some help, I'm relatively new to 40k and stuck between 4 armies:
Nidd, thousand sons, skitarii and space marines (specifically the crovus armour)
Thousand sons and nids suck shit and Covusr armour is expensive

What do
>>
>>52654133
Nah, they both got Formations in their new mini codices.
>>
>>52645269
The last thread
>>52654148
>>52654148
>>52654148
>>
>>52653924
Rowboat only has one melee option: The Emperor's Sword and the Hand of Dominion. Which is the S10 AP1 Soul Blaze profile everyone knows and loves.

He has no other option. So he must use his Soul Blaze Weapon. So AoK is immune to the Rowboat's melee.

Sure Rowboat can SHOOT the AoK to death, but he can't defeat the Avatar in GLORIOUS MELEE COMBAT.
>>
>>52653599
They'll never be quite obsolete. The only reason drones can take the job of heavy fire support is because we aren't fighting nations capable of contesting our air superiority
>>
>>52654131
>guilliman doesn't have another weapon so he can't forgo his D sword
Unless otherwise noted models can always attack with their strengh as if armed with a close combat weapon.
That has been consistently a thing as long as I can remember.
Did they change that in the most recent edition?
>>
>>52654694
Please find that in the current rules.

I know for a fact that at least in one of the earlier editions it was stated you HAVE TO use your weapons if you have one
>>
>>52654740
Just saying usually it says something like that where the stats are explained, or in the description for the close combat weapon.
Don't have the current BRB though. I think.

Anyway it's common sense. You can always do the ol' one-two.
>>
>>52654804
Except you can't.
>>
>>52652239
The only things that aren't really worth it are monoliths and c'tan, everything else can be made to work.
>>
>>52653260
problem with leman russ is that they often change the useful loadout, like demolisher not being able to fire sponson plasmaguns although it was the iconic thing for several editions.
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