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MTG Spoiler Thread - God tribal edition?

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Thread replies: 372
Thread images: 49

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Red God just dropped. Thoughts?
>>
FAKE
>>
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more spoilers
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These cards look so fucking awful
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>>52514020
Well, that's disappointing.
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This seems not that bad.
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has some synergy with Nest of Scarabs
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Is this the dumbest subtype yet?
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>>52514164
>CARTOUCHE
what is the point?
>>
>>52514164
this is suprisingly pushed for a 1 mana common aura.
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>>52514182
Has to do with egyptians. They'd encircle any names they wrote down. the cirlce was called a cartouche
aslo, pic related
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>>52514182
Lore, flavor, intentional parasiticism.
>>
>>52514195
this is now, unironically the best (so far) blue draw spell in standard.

let that fully sink in.
>>
>>52514112
>discard

lands.dec just got a whole lot spicier
>>
>>52514020
this is everything a red aggro deck could want, really.
>>
>>52514233
Reverse Engineer is still better
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There's more, apparantly
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>>52514262
with support, I don't have to play shitty artifacts with this.
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WB Zombie Tribal?
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>>52514294
Don't need to discard a card with Reverse Engineer
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>>52514307
field pump spells are not playable in standard almost ever.

this is no different.
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>>52514112
that + Fluctuator + cards with cycle of 2 or less == flawless victory if you get lucky.
>>
>>52514020
>the Gods are shit
>>52514089
>aftermath is shit (both the idea and framing)
>>52514164
>>52514195
>cartouches, the most parasitic mechanic ever created (single cycle of 5 commons that only matter to another single cycle of 5 uncommons for a very minor benefit)

>invocations are shit even among shit

Well, looks like this set (and maybe block) is beyond saving.
See you all next block.
>>
We Return to Theros

Gg. This set is garbage now
>>
>>52514431
Embalm, Exert, and Cycling are neat.
>>
>>52514069

Every time theres a real spoiler, I swear
>>
>>52514431
Good, don't come back.
>>
These spoilers kinda suck ass
>>
>>52514481
Cycling is a relic of the past that people over-hype. As a mechanic it's meh, it causes any card it's put on to be over-costed or drawbacked because of the mere option of changing it out for mana.
Embalm is essentially better Unearth.
Exert is ok. Not good, but not bad.
>>
>>52514291
Good flavor text.
>>52514307
Okay flavor text.

Seems they learned from the mistakes of Jeskai.
>>52514431
>Most parasitic mechanic ever created
Shrines and Curses are arguably more parasitic.
>>
>>52514431
The red god is RDW as fuck

Aftermath is a good idea but looks really lazily designed and there will be a lot of copypaste art. Still a good idea.

Cartouches are pretty strong-looking for their rarity, I like cheap cards that do cool shit.

Embalm is almost definitely going to be busted.
>>
>>52514431
>see 3 mechanics across 4 cards
>declare set is garbage.

I'm waiting for people to start claiming magic is dead based on a set name alone now
>>
>>52514567
>RDW as fuck
>Costs more than 3 mana and doesn't have a way to cheat it into play/use an alternate cost.
Anon I...
>>
>>52514562
Curses at least had internal and (very) minor external support.
But I do concede that Shrines were more parasitic.

>>52514567
Red God could have just as well been a non-God fatty of any other type and been just the same feel and function.
Aftermath could've just been worded the same as the Increasing cycle from Innistrad and worked the same.
Cartouches are pushed commons to force players to care, when they'd be functionally the same without the parasitism.
>>
It's time for
MAGIC
IS
DEEEEEEEEEEEEEEEEEEEEEEEEEEEEDDDDDDDDDDDDDDDDDDDDDDDDDDDD
>>
>>52514582
It fits perfectly into Free Win Red, however. Those decks already run Ensnaring Bridge, and they've had an open slot that they've been filling with Pia and Kiran.
This card fits that slot perfectly. It's a red 4-drop that works well with no cards in hand and lets you pitch useless copies of your Bloodmoons and such.
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>>52514089
Guess these will all have an implied bridge-word of "to" rather than "and".
>>
who's ready for some lupine burn?
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>>52514020
Not even memeing, she's complete ass. Losing the ability to block kills it for me.
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>>52514164
>>52514195
Would have been a lot better if they made "curse" the relevant subtype. It's even still thematic.
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>>52514112
>>52514128
>>52514142
>>52514164
These cards are cool, the rest are pretty underwhelming or just awful


>>52514195
>It's another "overcosted draw 3 discard 1 blue card" episode

I'm convinced that WotC just has a basic design template for everything and just checkmarks stuff based off that.
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>>52514098
>I BORK FOR HONOR
>D-DOGE PLS NO
>>
>>52514562
>Curses
Curses have relevant cards, albeit not pushed ones, across multiple sets including base sets.
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>>52514703
She'll be great if RDW is a deck and unplayable otherwise.
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>>52514553
>it causes any card it's put on to be over-costed or drawbacked because of the mere option of changing it out for mana.
No it doesn't.
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>>52514307
Nah zombies are white in this set.
>>
>Mono colored
>Shit and boring

Simply epic WoTC

Simply fucking epic
>>
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>>52514142
WE DEAD BUGS NOW
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>>52514783
Yeah, but Innistrad is still in Standard.
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>>52514233
To my knowledge Glimmer of genius still exists and is better than this in basically everything.
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>>52514600
Curses had a total of 3 cards that cared about the subtype in a beneficial way (thirst, misfortunes, and bitterheart witch) and I believe only a single card that referenced them in a negative way (witchbane orb).

If each 'trial' has an effect when a cartouche enters the battlefield that's still 5 cards that care about the subtype, which is one more than curses.

I agree that curses feel more cohesive and were executed better, but by the numbers I'm pretty sure they are more parasitic in that less cards care about the subtype.
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>>52514748
>including base sets
How sure are you about that?
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>>52514789
>4x Nest of Scarabs
>4x Blowfly Infestation
>4x Blood Artist
>4x Zulaport Cutthroat
What else?
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>>52514803
The counterargument is that curses have much wider potential for growth in the future, even being limited to player enchantments. Thematically Cartouches can only ever appear in Amonkhet blocks.
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>>52514842
How about some -1/-1 counter generators?
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>>52514112
Depending on any upcoming discard things, I feel like this at least has the potential to be another Monastery Swiftspear.
>>
>>52514748
That doesn't influence how parasitic they are. Cartouches can be used without the trials. The only one we've seen is actually pretty strong in a white weenie strategy. The reason people are [quite rightly] calling them parasitic is that the subtype is irrelevant in all but a very limited amount of cases.

(There were also no curses in base sets, just innistrad, DKA, and supplemental products like commander)
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>>52514803
Fuck you. We don't care as long as we get to complain.
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>>52514855
Yeah, what would be best for that? Murderous Redcap comes to mind, but that's not enough.
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>>52514855
>>52514873
BLACK SUN ZENITH
GIMME MUH BUGSSSSS
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>>52514842
2x Dark Prophecy ( I think - whenever a creature you control dies, you draw a card and lose 1 life). Helps with draw power. Costs 3 black mana
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>>52514867
>Cartouches can be used without the Trials
Then why even make them have a unique subtype in the first place? The Trials cards are the only ones that care about them in the first place, and the article confirmed there's only a single 5 card cycle of each side of the parasitism.
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>>52514142
[spooky rattling sounds intensify]
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>>52514851
That is absolutely true. I would not be surprised if a supplemental set (Commander, Planechase, or a conspiracy spin-ff) included one or two in the distant future, but the odds of seeing new curses is a lot higher than the odds of seeing new Cartouches. Again, this goes back to my belief that curses were executed better and more appropriately designed.
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>>52514873
Skinrender
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>>52514164
Will see play in modern boggles.
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>>52514789
This and Gravestorm is great
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>>52514867
That's like calling arcane spells, the poster boy of parasitic mechanics, not parasitic just because some decks just cast lava spike.
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>>52514855
Contagion Clasp is a great one too
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>>52514867
And SOI.
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>>52514769
> He's never played during a cycling set.

You're so wrong it hurts.
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>>52514918
Curses are shit. If they printed the auras as curses you'd whine too for the sake of whining.
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>>52514969
Not this set nigga.
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>>52514923
Boggles already runs Hyena Armor. They don't even run a full playset of it, either.
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>>52514789
>>52514842

This doesn't work quite the way you want it to; you need at least two Bugs in play before you can start going off.

>Put a -1/-1 counter on a Bug. Bug dies to state-based actions.
>Triggers for Nest of Scarabs and Blowfly Infestation go on the stack at the same time, in the order of the controller's choosing. Blowlfy Infestation must designate a target at this time. New bug is not in play yet, and is therefore not a legal target.

Therefore, you need to stagger the combo with a Bug buffer in order to have legal targets at each point in Blowfly Infestation's triggering.
>>
>>52514909
That is literally the point I am making you mongrel. Whenever you ask yourself 'why does this mechanic/subtype need to exist if it only matters in a handful of cases?' then it's a parsitic mechanic/subtype.

>>52514748 said that curses had relevant cards across multiple sets and the intent of that post seemed to be in defense of curses not being parasitic. My reply just said that how usable or relevant a card is has no bearing on whether or not it's parasitic.
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>>52514973
>if they did thing you like instead of thing you complain about, you'd still complain
nice projecting there m8
>>
>>52514020

I never in my fucking life thought I would find myself wishing for the powerlevel of Theros block.
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>>52514987
You just need a second creature. It doesn't have to be annother bug (it doesn't even need to be yours).
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>>52514936
You are probably replying to the wrong person. I am AGREEING that cartouches are parasitic, I'm just claiming that curses are also parasitic despite 'having relevant cards across multiple sets'.
>>52514973
Curses are actually dope but require more support to feel like a worthwhile mechanic. I'm still mad that they were dropped in AVR.
>>52514961
Right, I had forgotten about that one.
>>
>>52514989
I did misremeber the sets, but when I said relevant I was talking about "relevant to the mechanic" not "viable for play".
>>
where is crocosmug god?
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>>52515030
They were dropped in AVR because of Avacyn's return and her breaking/purifying all curses on the plane.
I do want more Curse support though, it's a neat thing and player auras are rather rare.
>>
>>52515031
In that case you are incorrect. Commander sets have introduced new curses but the only cards to mechanically care about the subtype were all from INN/DKA (Witch, Witchbane, Thirst, and Misfortunes).
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Dusk // Dawn
2WW // 3WW
Sorcery
Dusk

Destroy all creatures with power greater or equal to 3.

Dawn

Aftermath - Cast this spell only from your graveyard, then exile it.

Return all creature cards with power less than equal to 2 from your graveyard to your hand.


now that this card is confirmed real, how will it fit?
>>
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>>52514855
Fume spitter.
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>>52515005
You know why i'm right? Because you're defending Curse. Something that is so fucking shitty, it's been demoted as EDH shit.
>>
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>>52514020
Why the fuck is that mana ability at 3 mana?

Playing this card is already such a commitment, give us SOME breathing room. Cool art, cool idea, shit card.

Seems like a theme in recent sets.
>>
>>52515108
That's a power level argument, which is a separate issue.
>>
>>52515076
I understand the flavor reasoning, but I didn't know that the third set was going to go the way it did when DKA was first released. I saw the spoiler for Curse of Misfortunes and Curse of Thirst and tried to build a janky control deck for FNM. It wasn't very good (fuck Geist + Swords) but I was hoping that in the third set they'd include some more support to make it a little more viable.
>>
>>52515130
>Why the fuck is that mana ability at 3 mana?
Not a mana ability
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>>52515161
You know what I mean you double nigger.
>>
>>52515130
It's supposed to be grindy for non-agro Red decks. Think Pia and Kiran, but worse since it can't hit creatures.
>>
>>52514020
Very underwhelming IMO. Should have had 6 power or the ability should have costed 1R, but even then the card would still be boring as fuck... You'd expect a god to do more than just be turned sideways.
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>>52515099
Dawn returns to hand? That's awful. Dusk seems okay but will rarely hit more than 2 enemy creatures since if they have more than 9 power on the board you've probably lost already.
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>>52515130
If you're using the ability to try to turn her on you're doing it wrong. She should be topping your curve, or not played at all.
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>>52515169
That you started playing two weeks ago but still have an opinion on newer sets with respect to the older ones?
>>
>>52515142
>when something is preventing me to whine, it's a separate issue
>>
>>52515171
That's a terrible place to use her. Hyper aggro or nothing.
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>>52514789
>entire combo gets Abrupt Decayed
>dies to any removal
>needs something to start it
>also needs a payoff card
>as well as at least one other creature on board with 1 toughness
>doesn't even curve well
This combo is a whole lot worse than you would initially think.

>>52514897
>automatically lose the game if your opponent has removal
None of those abilities are optional, if you didn't notice.
>>
>>52515130
The issue is that they didn't know what to focus on. If they wanted the ability to make hellbent easier it should have been R to do 1 damage to each opponent or 1R and 2 cards to do 3 damage to each opponent.

If they wanted it to be a control finisher ala Keranos they should have let it be able to hit creatures.
>>
>>52515222
Ever played Free Win Red?
>>
>>52515223
>None of those abilities are optional, if you didn't notice.

You can order your triggers so that you run out of legal targets for Blowfly Infestation. That said the combo is still shit and building for it is a complete waste of time.
>>
Red God ability should have been
2R, discard your hand: deal 2 damage to each opponent for each card discarded this way.
>>
>>52515211
I've been playing since M11.

Please take your autism and superiority complex elsewhere, we're all trying to talk about the set here.
>>
>>52515222
>hyper aggro
stop making your own bullshit term.
>>
>>52515217
I'm not the guy you were talking to before. And personal insults doesn't change the fact that people will play the shittiest mechanic in the world if it's costed aggressively enough and vice versa.
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>>52515200
If you aren't using the ability to try and turn her on she's bad. An aggro/burn deck should be getting more than 2 damage for 3 mana with spells and there are cheaper and better options for turning lands into damage. The only benefit she has to Molten Vortex is that she can be a big beater (and I guess indestructable if your opponent is running enchantment removal)
>>
>>52515254
>admitting when you started playing
You're not supposed to answer that question, anon. You got tricked, anon.
>>
>>52514673
Just realised now how much this art is complete trash
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>>52515256
It was a descriptive statement, not a deck name.
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>>52514164
That's a lot of value for a 1 cmc common.
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>>52515276
And that's why you don't put her in an aggro list, but a grindy list. In an aggro list, you're always gonna dump lands, in which case you should just use Vortex. This card is only good in decks where you'd want to dump non-land cards.
>>
>>52515211
Most players don't know what a mana ability is. If someone has been playing casually since post-Urza block they probably wouldn't be able to explain why Selvala's ability is a mana ability and Deathrite Shaman's isn't.

That's like assuming someone is new to the game because they don't know all of the layers.
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>embalm
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>>52515319
It's bad though, because it's PARRRRRRRRRRASITICCCCCC
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>>52515276
>An aggro/burn deck should be getting more than 2 damage for 3 mana
Cursed scroll

And if you're doing it right you should naturally get a hasty attacker. My point is that you should be building your deck so that plan A is she's cast as the last or second to last card in your hand. If you're a deck that's actually planning to have to dump cards first to turn her on I don't think she's worth playing.
>>
>>52515341
The situations in which you want to dump non-lands to deal 2 damage to an opponent are pretty slim. If you want her to be a wincon in a grindy deck (presumably one based around locking your opponent out with ensnaring bridge, blood moon, etc...) you may as well run Curse of the Pierced Heart.
>>
>>52515276
>Molten Vortex
Well that and being standard legal.
>>
>>52515345
Because DRS targets.
Easy.
>>
>>52515253
Thats busted m8. No need for that malarkey, also not sure if bait/10
>>
>>52515346
>we won't get actual white zombies, only embalmed white zombie tokens

Kill me
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>>52514783
What is gravedigger?
>>
>>52515417
You want something faster than Curse because you don't want to give your opponent time to draw into answers, and she's a hell of a lot faster than Curse.

Plus, if they DO draw into answers, you still have an indestructible beater.
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>>52515345
Well, knowing that an activated ability that costs mana is not what "mana ability" means is like Magic 101. Then I admit I was kinda trying to troll over the internet from my mom's basement...

The shaman ability exiles a card from a graveyard and also produces a mana, iirc a mana ability is limited to producing mana only. I know I sound like an arrogant fuck, but I feel this is quite easy to explain...
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>>52514020
hmm...
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>>52515411
In what fucking world are you running Cursed Scroll in an aggro deck? It's a grindy card (pox, stax, or prison type decks) through and through.

I also mispoke, I should have said 3 mana and a card for 2 damage. A repeatable shock for 3 mana is probably playable.
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>>52515509
>a mana ability is limited to producing mana only
you can't be more wrong
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>>52515527
Wait are you actually serious?
>>
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>>52515527
http://magic.wizards.com/en/articles/archive/feature/famous-red-decks-magic-history-2004-07-22-0
>>
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>>52515527
How new to Magic are you?
>>
>>52514110
>>52514431
>>52514703
>>52515007

They're shitty fake gods made by the shittiest of planeswalkers, what did you expect?
>>
>>52514020
Hazoret The Pervert?
>>
>>52515509
Wrong AND arrogant. A lovely combination. My favorite judge calls.
>>
>>52515552
OK read the rule, you're right. It may produce mana, but the real thing is that it doesn't target.

Do you have an example of a non-mana mana ability?
>>
>>52515417
there are these things called Madness cards.
>>
>>52515613
>They're shitty fake gods made by the GREATEST of planeswalkers
ftfy
>>
>>52515613
That's a fair point. We haven't seen Bolas. And he's the big dog here.
>>
>>52515509
The shaman's ability targets. Mana abilities must meet three criteria:
-Generate Mana
-Doesn't Target
-Isn't a loyalty ability
(technically they also have to be either activated or triggered abilities, but it's pretty difficult to imagine a static ability that generates mana and I don't think there are any replacement effects that generate mana)

Interestingly, Selvala's ability meets those three criteria. Because mana abilities can't be responded to; that means you can get card draw and potential lifegain without your opponent being able to respond to it.
>>
>>52515509
Go back to wherever you came from.
>>
>>52515621
Is this the worst card ever printed?
>>
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None of these are really thrilling me. Why not throw in some rares to get us excited for the new mechanics?
>>
>>52515657
There's more gods being released later today, I think.
>>
>>52515648
>Selvala
Shit I considered the wrong Selvala and didn't see where the "controversial" point was...
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>>52515621
>Hazoret the child molester
What did they mean by this?
>>
>>52515605
That doesn't cost you a card.
>>52515581
Ah yes, I had forgotten that it was played among such powerful burn/aggro cards as Giant's Strength and Rathi Dragon.

Would you like to see the stats on which decks play Cursed Scroll in years from this millennium? You find a handful of bad burn decks and a metric fuckload of pox and monoblack. It's not a burn/aggro card.
>>
>empty hand with various discard spells, cycling, and burn spells
>drop a 5/4 indestructible haste on turn 4 that doesn't die to fatal push
>turn land drops into burn or enable madness late game

I do love me some cool burn finishers. Standard bomb/10
>>
Seems like a terrible card in a vacuum, and I struggle to think of a way paying 3 to discard things and a 4 drop that dies to grasp of darkness with no ETB can be playable. 2 damage to player is laughable, completely irrelevant.
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>>52515254
>Been playing since m11
>>
>>52514128
For two it may as well be any creature u controll, even with embalm
>>
>>52515276
The ability is not for turning her on (fuck she really is a pervert). You play her in a deck who should be able to summon her already on most of the time. Then the ability started to matter on subsequent turns to keep her online and to keep pressure.
>>
>>52514020
She is a terrible commander.
>>
>>52515834
>She is a terrible commander.

Fuck off faggot, you already get enough overcosted shit cards that take up space in the set that could be dedicated to other formats.
>>
>>52515732
Shut up Wizards, your cards are shit.
>>
>>52514978
That's how it always will be. If it was any other way you would see tons of staples with cycling because nodrawbacklol, which obviously isn't the case. Makes total sense.
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>>52515834
>the Blue one will be amazing
>>
>>52515834
Water is wet.

>>52515847
>the namefag is a faggot
Oh wow, water really IS wet!
>>
>>52515759
Not him (I swear, yo), but +6 years is quite a bit.

Sure, it's nothing to the people that have been playing since pre-mirrodin, but is still enough time to have quite the grasp on the game.
>>
>>52515834

Not every legendary creature needs to be a commander.

I say this because your reaction was my initial one as well, but my friends are interested in how she brews with other formats. To each his own.
>>
>>52515847
They almost never print cards for commander in standard sets.
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>>52514582
>what is Hellrider
Shit's happened before, it'll happen again.
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WG is gonna be OP as all hells!

I hope you got your copies before they spike
>>
>>52516000
But anon, the commander specific cards they print are cancer
>>
>>52516219
Spider legendary
Werewolf legendary.


Please make it stop.
>>
>>52516219
>the incredibly small number of cards printed with intent to cater for a very popular format should not be printed because I personally don't like them or the incredibly popular format
So by your logic they shouldn't print, for example, any cards in any set that might be attractive to Eternal players?
>>
>>52516128
Are you that guy who posts a nonsensical list of cards and calls it a combo?
>>
>>52516128
Ask me how I know you're new to this game.
>>
>90% of the art is trash
>90% of the cards are trash
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>>52516128
What's the point of untaping a mana dork if you have to spend one mana to untap it
>>
>>52516251
Oh no buddy, I love EDH the most. Its that WOTC really don't get the format you know? Thats why, despite their attempts (And I appreciate them), they never hit the mark. >>52516232 is a perfect example of why, the werewolf and spider legends were godawful for edh, despite them obviously being made to cater to EDH players after years of begging from players.

Its also why, despite 101 RW legends, very few have really explored what RW can do.
>>
>>52516325
+1 storm count
>>
>>52516232
>Spider legendary

Funnily enough, in playtesting Wizards R&D completely overlooked Ishkanah and didn't use her in their Emrakul delerium decks
>>
>>52516327
Yea, I have the same feelings.
The werewolf legendary was so shit it wasn't funny, and the spider legend was just a giant joke.
The fact that my favorite color combo to run in EDH ONLY has combat legends doesn't help either. Depala was a step in the right direction, but not far enough.
>>
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>>52516334
>>
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>>52516327
its okay, its why they make commander products. to cater to us.

>ludevic
>>
>>52516343
R&D's testing team is a complete joke. They also overlooked the Copy Cat combo.
They should assemble a team of former pro players.
>>
>>52516388
Don't they have LSV? or am I mistaken
>>
>>52516401
LSV works at Direwolf Digital, who make the Elder Scrolls card game and such.
>>
>>52516387
>Ludevic
Do not speak of the biggest disappointment in all of MtG, one that can only be out-disappointed by an Urza/Serra/Yawgmoth card actually being made. (no, Blind Seer doesn't count)
>>
>>52516128
I can't see a combo.
>>
>>52516366
Ulrich was like WotC spitting on the players face. I still feel disgusted whenever I look at that card.
>>
>>52514865
Jackal can't protect itself from bolt or a pair of 1/1s, and it asks you to throw away your cards rather than use them.

He's definitely been developed for constructed and I could see him being a keystone in some R/x madness aggro but Swiftspear this dog ain't.
>>
>>52514980
This does have some upsides over hyena -- edict protection, mostly -- but I think it's more likely to see play in Pauper Bogles than Modern.
>>
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>>52515652
Possibly. Even Chimney Imp is laughing.
>can actually attack and block
>has evasion
>fucks with opponent's draw
>doesn't actively encourage you to discard actual cards in your hand for 2 damage
>>
>>52516420
>Direwolf Digital
They also make Eternal, best digital CCG out there IMHO.
>>
>>52516327
>Its also why, despite 101 RW legends, very few have really explored what RW can do.

RW is just not made for Commander. Red's strategy is fast, of all colors they have the fewest things to do after turn 4. A multiplayer EDH game outside of extremely competitive circles is just getting started turn 4. Red also has terrible card advantage. WotC is trying to push Impulse Draw and looting but they still fail to be EDH-sized.

White's schtick is being able to answer any permanent effectively and having the second best creatures while being rock bottom at cad draw. That's what makes WU such a potent combination- with counterspells, disenchants, and oblivion rings to answer anything and blue's card draw out the wazoo they can counter your strategy and forward their own gameplan all while keeping up on the card advantage.

Put 'em together and you can have a combination of early game aggro and a smattering of control cards, but a lack of card advantage that makes a game where you're starting off facing 120 life a marathon you can not run.
>>
where are other spoilers?
rrrrrrrrrrrrrrrrrreeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
>>
>>52516670
" Whenever you gain life, you may pay X, where X is less than or equal to the amount of life you gained. If you do, this legend deals X damage to each opponent".

Then, hunker down and pick off threats with White and Reds removal at your disposal. Surely that effect would hold its own in EDH?
>>
>>52516292
>I hope you got your copies before they spike
yup that's the guy
>>
>>52514020

I unironically love her. Dump out some cheap fast creatures early to keep your hand low, play her, use her ability to dump land or other dead draws, and just go to fucking town aggressive.
>>
>>52516670
It's true that aggro is weak in EDH, but the problem is that WotC refuses to print an aggro-centered commander for the one guild that best suits aggro. They seem to completely misunderstand RW's strengths.
>>
>the 5 trials are set up by Bolas to make people strive for greatness and someway select among them those who could have a spark
>the shock of the God killing you makes the potential sparks ignite
>Amonkhet is a planeswalkers farm

Wotc will print a PW card with Aftermath off of an "Ascend" sorcery in this or the next set

Screencap this
>>
>>52516771
>refuses to print an aggro-centered commander for the one guild that best suits aggro

If I'm not misunderstanding you, your problem with the pool of Boros commanders is that they... AREN'T aggro enough?

Wut?
>>
>>52516797
>this or the next set

Please, fucking no, let Aftermath die after this set, I can't deal with two sets of the ugliest cards.
>>
>>52514075
>Minotaur
>It's a goat
>>
>>52516832
Unlimited wants, limited resources
>>
>>52516832
Most RW commanders are overcosted crap.
>>
>>52516128
hi des!
>>
>>52516858
>can't deal with two sets of the ugliest cards
But that's already happening with the invocations.
I hate both the invocations and the aftermath cards, but aftermath has a chance at stopping, invocations don't
>>
>>52516429
attack with creature, then cast dj eru's resolve and untap the creature, then you can tap the creature to get back the mana you lost
>>
>>52516858
The mechanic is unironically good but there's actually 0 reasons not to print it on a normal double faced card
>>
>>52515652
This
>>
>>52516891

other than the fact DFCs are a huge pain in the ass to make
>>
>>52514582
>What is hell rider
>What is hero of Oxid Ridge
>What is Koth
>>
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This card just got 10x better.

I'd buy a playset or two.
>>
>>52515732
Cycling doesn't actually put you down a card
>>
>>52516891
>normal split card
or
>normal card in style of the Increasing _ cycle from Dark Ascension
ftfy
>>
>>52516886
Yeah, but I'll never actually play against invocations, some aftermat card is gonna be pushed enough to be everywhere.
>>
https://www.youtube.com/watch?v=HAKw0v2-j5g
>>
>>52516875
Iroas? Tajic? Brion? Anax and Cymede? If you think four mana for a wave of menacing undamagable attackers or an Indestructible 7/7 is overcosted I don't know what to tell you.
>>
>>52516327
"We want a legendary X!" "Okay, here's a legendary X! Wait, you wanted to be able to use it in COMMANDER? How were we supposed to know that!?"
And then the very next set
"We gave you another X you wanted, but instead of being just a legendary, we made them a PLANESWALKER! Cool, right? Wait, you wanted it for COMMANDER? How were we supposed to know that when you said 'blue/red artificer legendary creature' you meant 'for commander'?"
>>
>>52516891
yeah dfc all the way. the small art is so pitiful to see.
>>
>>52516911
That's not our problem. Market research shows that people like them (even 4chan strangely), and it's about time they get our of Innistrad
>>
>>52514020
I hope the blue god is really good so I can enjoy the salt.
>>
>>52516980
Same
>>
>>52516422
>implying that Karona isn't much more disappointing than either
>>
>>52516938
>add flashback to the set
>but every single instance of flashback doesn't act like flashback, it does something entirely different, because there aren't any regular flashback cards in the set
There was no way they were going to go with the increasing cycle method.
Now, it being in a regular split frame is a different matter entirely, and the only reason I can think of as to why they didn't is that people kept trying to use the right half normally/not use the left half or something.
>>
>WotC could do patrician tier storytelling with just arts/flavour text a la DS item description
>all we get are lame jokes, snarky quotes and fanfictions
Why is it so hard to live
>>
>>52517050
Because building a world and telling stories through a series of seemingly unrelated flavor snippets is too hard for the reptile brains of the WotC writing team.
>>
>>52516875
>drop kalemne slap a swiftfoot boots on her
>equip jitte, sword of feast and family, darksteel plate or some umbras
>smac smac
>>
>>52516534
It was good until they made a bunch of arbitrary nerfs and didn't touch big combrei
>>
>>52517050
The same reason video games stopped doing that: people bought the product whether or not they included it.
>>
>>52514307
This should only affect human zombies aka "mummies", nut just zombies in general. This card is so off-white you can't even justify it by saying:
>we're in the not-egypt plane zombies are white lol
>>
>>52517087
It's mostly because it would make it less accessible to kids, tumblr and the likes of them. Anyway a man can dream
>>
>>52516928
This is not a combo with Hazoret you fucking idiot
>>
>>52516952
Shut the fuck up and kill yourself you entitled faggot
>>
>>52516307
how about you ask me how i know you're a newfag, dumb shit
the cryptolith meme has been here for almost a year
>>
>>52517087
You should blame your downgraded murrikan intelligence. Wizards only make what is sellable, and long stories are too hard for average murrikans nowadays.
>>
>>52517050
>"They are small, but they always want more. Learn from them."

Why is this allowed?
>>
>>52516928
Oh man. One With Nothing is a TOTAL COMBO WITH THE NEW GOD.
I CAN ATTACK WITH A 5/4 ON TURN 4.
Take that, Goyf, Delver, and Grim Flayer.

And afree that, I can discard all those pesky cards for three (3) mana, for a shock to the face.
Truly we live in the best timeline
>>
>>52516670
The other reason is that the biggest mechanical overlap in RW is aggro, so the RW game plan in any given set is probably some variation on Aggro, so any RW legend is going to want to synergize with the set they're in.

They've had three real opportunities to make a good control/card advantage RW commander; back in 2012 with the enemy color legends cycle in the original commander product, which they didn't because EDH was still under Wizard's radar at the time, back with the enemy-color commander decks, which I think woulda been the best choice to do something out of the box with each color combination (control for RW, big creatures for BG, IDK about the rest but something other than spells in UR, lifegain in BW, and +1/+1 counters in UG). Enemy colors in general are kinda pigeonholed into their Ravnica combinations. That was the first time Wizards had to actually decide on an identity for them and they've pretty much just fallen back on that since.

Finally there was 4-color commander and the Partner cycle. Partner was I think a cool idea but I think it was doomed to fail. Each individual partner was pretty lackluster on their own, and they decided that most of them had to interact in some way with the others in their precon, but we can't have a degenerate combos in the Command Zone, so they just ended up with lackluster damage triggers and a lot of combat-based stuff. Their interpretation was just too strict to allow for anythin that fun or exciting which is why we have disappointments like Ludevic.
>>
>>52514020
>not enchantment
>no devotion mechanic

Fuck these false gods.
>>
I got a sneak peak at the Green God from a Discord group I'm in.

4 Mana 5/6 Trample, gains flying for 1 generic, 1 white.

They said you'd see it in about a week. Pretty decent, but nothing insane.
>>
When do we get more spoilers?
>>
>>52514783
Zombis are WB, with White zombies being undead civil servants and Black zombies being cursed undead wandering the wastes.
>>
>>52516928
I'd rather play this with Ghirapur Orrery and draw 5 cards every turn
>>
>>52517263
Also it's two generic and two green, forgot that part
>>
>>52517263
>Cycle of monocolored Gods
>Green snake gains flying for an off-color activated ability

Troll harder.
>>
>>52517263
MaRo said the cards are monocoloured in both cost and colour identity
>>
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>>52517263
>>
>>52517263
Fake. Rosewater confirmed all the gods have monocolor costs and color identities

There also needs to be a downside like the Theros gods needing devotion or this red god needing you to be hellbent
>>
>>52517263
You imbecile, maro already said the gods were mono colored in color identity as well so that is obviously not real
>>
>>52517263
>>52517288
>Green
>flying
Nah
>>
>>52514260
>this is everything a red aggro deck could want, really.

Yeah, whenever I play red aggro I go "I wish I had creatures that can't attack and had abilities that are too expensive to activate".
>>
>>52517190
>dark souls, the series referenced by anon, is a best seller in the US

I'm not even American but are you retarded?
>>
>>52517300
>>52517307
>>52517319
>>52517323
>>52517327
>>52517331
I'm literally fucking looking at it.
>>
>>52514089

These split cards are SO GOD DAMN SHITTY.
>>
>>52516422
But what if the Urza/Serra/Yawgmoth card is shit?
>>
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>>52517386
Screenshot it and post it then dumbfuck

Pic related, it's me and every other asshole replying to you in the same car
>>
>>52517386
Well then you're literally looking at a literally fake card, probably made by a troll in MSE.
>>
>>52517386
Pics or it never happened
>>
>>52517386
Sure you are
>>
>>52514089

they really did it. i can't believe it - this design is so embarassing
>>
>>52517386
Did he have a big dick?
>>
>>52517238
>Enemy colors in general are kinda pigeonholed into their Ravnica combinations.

They have come up with "wisdom" as an alternative theme for UG (Kruphix, Kydele, Thrasios, Edric). The rest is pretty stale though.
>>
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>>52514112
>whenever you cycle OR discard
>cycling always involves discarding

That unnecessary clarification makes my autism flare.
>>
>>52517174
That was the gist of the conversations Maro had that happened involving the werewolf and Saheeli.
Not sure why that was your response.
>>
>>52517446
There's other ways to discard cards, anon
>>
>>52515613

You know who else was a shitty fake god made by a shitty planeswalker?

Fucking Avacyn

You know who also had a big, fun, splashy card?

Avacyn.
>>
>>52517446
Whenever your autism flares, Flameblade Adept gets +1/+0 until end of turn.

There you go.
>>
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>>52514142

Hopefully the set has a Torture reprint.

One of my favorite Homelands cards. Weak, but so flavorful.
>>
>>52517446
It's around with that demon as well.

>>52517476
And all of them make you discard. So why the clarification?
>>
>>52517473
Because regardless of what MaRo says there is no justification for your incessant autistic whining
>>
>>52517476
I think he means the fact that it says "cycle or" is the problem.
Like, why even say that other than to ride on old player nostalgia for Astral Slide etc. They could easily just had them flat say "Whenever you discard, ..."
>>
>>52517476
He's saying it could have just said "whenever you discard" since cycling discards
>>
>>52517494
>hey, let's print a red one drop WITH evasion that's constantly a fucking 49/2.
>>
>>52517476

I know. But there is no way to cycle a card without discarding. It should just read "whenever you discard a card". The part about cycling is unnecessary because it's covered by the discard.
>>
>>52517491
Avacyn was also created by Sorin before the Mending, we don't know whether Bolas took over this plane before or after it. (leaning towards after, because why would he bother before?)
>>
All they have to do to Make Boros Great Again is print a commander that interacts with lands.
>>
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>>52517263
>>
>>52517527
>YOUR LANDS ARE NOT IN A COLOR ORDER RRRRRRRRRRREEEEEEEEE
Flameblade Adept triggers
>>
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>>52516797
>A Planeswalker awakens through the trials
>It's a white/green Walker
>Bolas' face when
>>
>>52517557
I still want to see a Boros flicker commander.
>>
>>52517446
Its clearly meant to clarify for scrubs. Wizards is generally pushing for templating that helps understand the effect at a glance. I like the trend, honestly, although I would have preferred "whenever you cycle or otherwise discard..." because grammar and logical phrasing.
>>
>>52517557
ETB: Razia's Purification for lands
>>
>>52517128
Egyptians mummified more than just humans. They mummified jackals and cats and cows and other animals regularly.
>>
>>52517446
I don't think this would cause double triggers on cycle, right?
>>
>>52517618
Nope
>>
>>52517263
I've heard rumours that the Cat god is WB, not mono W, so I'm slightly inclined to believe you.
>>
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>>52517604
>implying
>>
>>52517533
So you can have an entire plan of people who call you God-Pharaoh?

That's like, the endgame of UBR, philosophically. Creating an entire culture made to stroke your ego.
>>
>>52517128
I'm so tired of the mummy stuff already. Sure, it has its place in an egyptian themed set, but they are fucking everywhere.
>>
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>>52517642
If you're talking about this its fake
>>
>>52514164

I'm against any subtypes where I have to google the word to know what the fuck it even means.
>>
>>52517642
Cat god is mono-White, MaRo directly triple confirmed it already.
Anyone who says otherwise is a troll or they believe that one extremely obvious fake that's floating around.
>>
>>52517533

>"Why would a vain, power-hungry dragon create/take over a plane and set himself up as God"

I don't understand the question

You might as well as "Why would a thirsty man drink a glass of water?"
>>
>>52514164
Alright, so we have our Cartouche, and our Chappa'ai, now all we need are Jaffa, and this will finally be the year of Stargate.
>>
>>52514673
who's ready to get pushed?
>>
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>>52517642
Not since Lorwyn has wizards printed a cycle of legendary creatures with an inconsistent color pattern. How retarded do you have to be to think they'll print a monocolor card, a card with an off-color activated ability, and a multicolor card within one high-profile cycle?
>>
>>52517642
see >>52517657 and read:
>Cat God instead of just God
>WB instead of mono-W
>comma in name like (when it's "_ the _" legendary they never put a comma)
>"At the end of your turn" when cards have not used that wording in forever, and it's exclusively "at the beginning of your end step" now
>"damaged" that has literally never been used on a card, or if it has in the Far past it's been Oracled
It's so fake it hurts that anyone that plays the game and is of sane mind could possibly believe it.
>>
>>52517386
There are 29 green creatures with flying in the game right now.

That's it.
>>
>>52514164
Strong contender. They talk about parasitism and then they do this?
>>
>>52515652
I think we aren't giving it enough credit
I'll buy a copy of the regular while it's cheap and hope someone figures out how to make it good

that said, we need to keep memeing all the gods to be shit so the (((investors))) don't implement artificial scarcity with them
>>
>>52517710

It's far from impossible. They printed the shock lands in RTR block out of order so they've done similar color-fuckery fairly recently.
>>
>>52516875
Maybe Adrianna and Argus Ko, but Bruse Tarl and the others mentioned are at least on curve
>>
>>52514112
Why do all these cards say "When you cycle or discard"? Cycling involves discarding. Is this redundant or do you do it twice when you cycle because you do it once when pay the cycling cost and once when cycling resolves?
>>
>>52514020
Looks like bottom up design.
This could have been dragon easily but they swapped flying and indestructible and slapped god on the type.
>>
>>52514089
>innovative orientation
>>
>>52514431
>>52517762
I get the feeling they're going to be all limited fodder anyway, it's not like they want you to play a Cartouche deck in Modern.

Arcane was a problem because it was supposed to be a legitimate archetype. At the volume it was in its clearly something they wanted you to bring to FNM, and there were a ton of cards that wanted you to play arcane spells.

Cartouche looks to me like it's just going to trigger Trials, which themselves look like a cycle of okay uncommons. Its not like there's gonna be 20 cards in Amonkhet that are Standard playable with cartouches and rubbish without.
>>
>>52517866
NWO, all cards printed at uncommon or lower are made with retards in mind
>>
>>52517866
Because wijjards is in a jew conspiracy to trigger neckbeard's ocd worldwide.
>>
>>52517810
Its still ultimately a cycle of 10 two-color lands. That's about three categories removed from this proposed cycle. You fucking retard.
>>
Who's hype for the new unplayable 4 man's counterspell?

1UUU
Counter target spell, you lose the game if it made Timmy upset
>>
>>52517866

>>52517597
>>
>>52517967
2UUUU
exile all spells and abilities on the stack
>>
>>52517967
I'm more hype for the counterspell that's absurdly broken for the wrong reasons.

1GB
Counter Target Spell.

Human Kang

4/1, Flying, Hexproof
When this creature deals combat damage to a player, draw a card
>>
>>52517597
>I like the trend, honestly
Why? It's probably the clearest sign of "we're not taking your interests in mind when we design our game" that Hasbro could have said.
>>
>>52517528
Maybe they want to do some freaky cycling variant that doesn't involve discarding, but still counts as cycling.
>>
I would be so happy if they completed the bicyle land cycle in Hour of Devestation but I've been told they like to space out allied/enemy land cycles by a few years. Is this accurate?
>>
>>52517597
If they want to clarify for scrubs, then why did they change "put into a graveyard from the battlefield" into just "dies"? or the Madness reminder text in Shadows being all fucky instead of the perfectly fine old reminder text.
Also, every common and uncommon card with cycling is gonna have the reminder text on it stating that cycling is discarding.
I've seen people who genuinely think "dies" means "leaves the battlefield" to any zone, not just graveyard.
Wizards is just so fucked, it's always 1 step forward, 1-2 steps back with them.
>>
>>52518043

>>52517934
>>
>>52516670
>WotC is trying to push Impulse Draw and looting but they still fail to be EDH-sized.

i think they just have to emphasize red's strengths in EDH more than anything else. as it is, it has very little going for it. i mean, black can't do shit about enchantments or artifacts either, but it has other strengths to make up for it and works fine as a mono-color. red needs keywords and mechanics that scale well to EDH more than anything. more stuff that scales with value as the amount of players go up. sadly there is very little space left in the color pie so i don't know what that would be. burning the entire table out just doesn't really work, or if it does then it's obnoxiously powerful.
>>
>>52517446
Do you get mad when they print 'Whenever CARDNAME or another creature does whatever'?
Because that is the same exact thing, and can just be 'Whenever a creature does whatever'
>>
>>52514842
x4 Scar
x4 Dusk Urchins
x4 Everlasting Torment
x4 Necropede
x4 Scarscale Ritual
x4 Torture
x4 Inkmoth Nexus
x16 Swamp
>>
>>52518072
In that case it functionally matters, because if it's a dies trigger, the first example would trigger on the card itself's death, and the second wouldn't.
The cycling cards in Amonkhet though, are completely pointless clarification.
>>
Is this really all of the spoilers we get today?
>>
>>52517976
But that doesn't answer the question fully. When does the ability trigger, when I pay the cost of a cycling ability or when the ability resolves? For every other "when you DO THING (scry/regenerate/etc)" trigger you do it when it resolves. Do I put this on the stack when I activate cycling by discarding a card or do I do it whenever I discard except for when I discard for cycling because then I do at resolution?
>>
>>52518156
Seriously, you open up spoiler season with a bunch of drafts and a really boring god?

If you're hellbent its an efficient beater. Way to go
>>
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>>52517702
This work?
>>
>>52517494

>>52518109
>>52518043
>>52517866
>>52517528
>>52517502
>>52518166
That Flameblade Adept already got +6/+0 now.
>>
>>52518166
You cycle a card, the cycling ability itself goes on the stack.
Then anything that triggers on you cycling/discarding a card triggers and goes on the stack above it.
Stack resolves in "last in first out" order, so whatever triggered last resolves first.
Your cycling ability (draw a card) resolves last out of everything.
>>
>>52518109
It would still work with a death trigger (it will see itself being put in the graveyard), but it's written otherwise because people get confused if it does or not.
>>
>>52518166
For abilities that discard as a cost, the trigger goes on top of it.
For abilities that discard on resolution, the trigger goes to stack after it's resolved.

You see anon. By asking that question i know that you already know the answer anyway but you choose to ask stupid shit just to whine.
>>
>>52515621
Oh man, I just cant get over how very, very ugly those invocations are...
>>
>>52517491
Sorin's great though
>>
>>52517386

Note how he's stopped responding since, if any more confirmation of fake was needed.
>>
>>52514142
This could have costed 1 mana and I doubt it would have seen play without a major exploit.
>>
>>52514431
Hey man, no one likes a cartouchebag.
>>
>>52514573
>Atlazan
Ded gaem
>>
>>52515864
You clearly have no understanding of magic
The fact that we get cycle land duals w/ basic types this set proves you wrong
>>
>>52516858
I'm just praying none of them are going to be good. If we get some fatal-push tier aftermath card I'm going to be so fucking bitter.
>>
>printing aven mindscensor right after printing whir of invention
Wizards really hate blue, huh?
>>
>>52520324
And red, don't forget red
>>
>>52515879
Blue is not allowed to be good.
t. MaRo
>>
Well this is the most disappointing day one ever
>>
>>52520324
Blue prevents fun. Of course WotC hates it, as should all good players.
>>
>>52520324
fuck off Johnny
this isn't your game anymore
>>
>>52520864
As a retard who's been trying to push Madness in standard since Bedlam Reveler got spoiled, I'm actually pretty happy with Hazoret
>>
>>52520324

Hey man, there's been a viable Storm deck in modern for a whole month at this point and it hasn't even been emergency banned to death.

That's more than blue players can usually expect
>>
>>52521067
>modern
Gross.
>>
>>52520930

I guess it could work as a 1-of curve-topper in Rakdos madness.

If they actually print a decent burn card or two in this set as well, which we both know won't happen
>>
>>52520324
>Wanting Draw-Go back in the meta
>Wanting Counterspell wars where the guy who drew more counterspells first wins
>Wanting the most boring color that provides the greatest snoozefests in competitive streams to get back into the top tiers

Fuck you
>>
>>52517446
I've been reading it as cycling triggers it twice, hopefully they didn't just put it as clarification text.
>>
>>52521186
Wait for it anon, they're going to print a 3-drop instant that can spread 3 points of damage across 1, 2, or 3, creatures. They certainly have never printed anything quite like this.
they're expecting it to be top-tier removal against black bug tokens

Truly, Wizards are the masters of design.
>>
>>52521273
I can tell you are bad at magic but that's okay
>>
>>52521288
Cycling is a discard action. It is a combined clause, meaning it is only a single effect on the stack, will only resolve once, and therefore only triggers the ability once.

You understand the reason Banishing Light was printed, yes? Combined clauses cannot be exploited the way separate clauses can. This simply how Magic works. Please become more familiar with it.
>>
>>52521273
>Wanting magic the tappening
I think there's a good place where control can exist alongside midrange or aggro decks. I don't want counter-sphinx.dec but I still want some semblance of blue doing fun blue things.
>>
>>52521345
Arc Lightning would be sick as an instant. I'd play it.
>>
>>52521186
>1-of
I'm going to run 2-3. Maybe even 4 if she's cheap enough and performs well.
>>
>>52521511
Not him, but 2bh, the color wheel needs some fiddling and I'd rather they don't print strong cards in certain colors until that's settled.
Only Green and Black have truly strong color identities. Red is a mess, this is known and they've been adding new ideas other than "speed" to the color. Blue and White are similarly a mess. Personally, I don't mind moving away from Blue as the "spells that kill spells" color and White as the "creatures that kill/deny spells" color.
They're pretty flat as is.

I agree control could and should exist. But the meaning of control could use some tweaks.
Reflector Mage was a good start honestly. It punished decks reliant on singular threats, but ultimately was just a method to stall for time. Same for Spell Queller and Take Into Custody. These are nice ideas that make control work without just being a counterspell deck.
>>
Is midnight oil good yet?
>>
>>52521588
The problem is that blue doesn't have any removal which is why you need counterspells. They're basically the only hard-removal that blue has access to. If you want to play control, you need some form of threat removal, and just bouncing stuff for a turn doesn't really help that much. Especially when bounce spells generally don't really give you that much tempo. I think reflector mage was good, but the body it brought with it made it a little too much.
>>
>>52521688
Still a gimmick card lad, just like Days Undoing.
Don't bother with pure Johnny cards like that. They're never good.
>>
>>52521711
I play the orrery, I don't play the oil
>>
>>52521705
This is true. I just wonder if, while we're in the color-redefining period, there might be a way for WotC to give them something else, or alter the form of counterspells, at least in regards to creatures. I like the shape-changing idea of Swan Song and Reality Shift, since they're basically long-lasting versions of Turn to Frog.

I admittedly dig the idea of Blue shape-changing spells to buy time, until they dig out a solution that deals with the new problem they've created. It nails the chaotic wizard vibe to me.
>Swan Song a bolt
>Vapor Snag it after your upkeep
The issue is losing card advantage, since WotC has decided straight card draw is too strong. Select for Inspection is nice, but could be stronger.
Blowing a load of spells works for Prowess decks too, which is also Blue.

A fixed version of Phyrexian mana or some other method of "free" spells would be helpful too.
>>
>>52521847
Also, more Phyrexians when? The new Serum Visions gives me hope, and most of the antags just disappeared during Time Spiral.
>>
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>>52514020
>a literal god
>hes just a hasty beater with a boring effect
>>
>>52521420
That is what I understood, I was just hoping that wizards wasn't pulling a convoke with this one.
>>
>>52521930
>the gods are not real gods, merely pretenders

deepest lore.
>>
>>52521867
Do you really want a return to phyrexia after BFZ? Just let it die, anon. Wizards can't hurt it in our memories.
>>
>>52520363
>>52520878
The most fun-preventing card in the entire game is red
>>
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>>52521273

Hope you enjoy this getting even worse, then.
>>
>>52521981
>so far the best cards in Amonkhet look to be white, black, red, with maybe some usable green
>still no Naturalize

FUCKING WIZARDS
Why don't we have anything in red that reads
>Haste, Exert to destroy target artifact
Don't tell me we need to get to the set after Amonkhet before they start printing answers. I know they plan these things a year in advance, but they've always mentioned flex slots to deal with unexpected troubles.
>>
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>>52522026
Because pic related.
>>
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>>52522050
>laurahipster
Golly gee mister, two yellow cards and she's still in the game? What kind of company is this?
>>
>>52521981
>>52522026

And my bad, I didn't even notice that for some reason MTGoldfish broke up 4 Color Saheeli into 2 listings.

Two deck builds nearly control three quarters of the meta right now: a Combo deck and an Agro deck that is practically in a Modern price range right now. But nope, keep hating on Control because that's where the cancer is.
>>
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>>52522123

Forgot picture.
>>
>>52522026
>Naturalize
Quit being picky, you get Appetite for the Unnatural or Natural State both of which even hae natural in the name
>>
>>52522148
Whenever I tell people at my LGS that standard is a two deck format, they bring up the RTR-THS standard and whine about mono U, mono B, and UWx control.
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