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Thick and strong Adeptus Equos when? Edition >Previous T

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Thick and strong Adeptus Equos when? Edition

>Previous Thread
>>52432804

>Rules and such. Use Readium on pc/iphone, lithium/kobo on android.
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>>
first for the ravenwing
>>
stop making threads without /40kg/ in the title
>>
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Thoughts?
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>>52437777
Mirin quads

>>52437770
Hey /tg/, with the release of Codex: Hooves of the Emperor, what is the best way to start Adeptus Equines army?
How should I equip them? Grav-mustangs or Melta-stallions or Plasma-colts?
>>
>>52437828
will get tabled turn three/10
>>
>>52437777
>those quads
BY THE LION
>>
>>52437833
you know as good as I do that you can't never not have enough grav-mustangs

plasma-colts while powerful suffer too much of gets hot to be viable I once had an entire scout pony unit wiped out because all 5 of them got hot and exploded and we didn't even glanced the objective
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Hammer of the Emperor!
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>>52437833
is an horse a astartes
>>
>>52437803
Ah fuck, terribly sorry. Didn't notice that I forgot the title before the thread was posted.
>>
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Are space marines restricted to only one chapter tactic? If I'm using an OC chapter, can I have Vulkan and also field crusader squads?
>>
>>52438087
Yes to the first, no to the second. You can use formations and multiple detatchments to try and grab multiple things, but they wouldn't mix well.

If you really want Salamander Crusader squads, take assault squads on foot with double flamers. That's the closest you'll get
>>
>>52438076
>>52438087
how are you people allowed to breathe
>>
>>52438134
I dont play space marines
>>
What to do with 10 blood angel scouts.

I kinda want to just leave them with bolters, give the Sargent a power sword and charge people, S5 I5 due to red rage which makes them pretty dangerous for a 70 point unit.

Reading the scout and infiltrate rules I had the crazy idea of hiving the Sargent a combi-plasma and then swooshing them 12" from the enemy line and rapid firing right in to the AV10 side of some transport.

Snipers are cool but I feel like they're wasting BA's special talent for close combat. If I were to go snipers would a heavy bolter or missile have synergy with the snipers?
I saw a guy run snipers and missiles once and they seemed to do well, much cheaper than a tactical squad with a missile launcher.
Besides, if I want them up close I can use infiltrate and scout for that, sit them in a building, switch to pistols and charge anyone who approaches.
>>
>>52438134
what did I do?
>>
>>52438076
It's a fake ya doofus.
>>
>>52438213
proof?
>>
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just got back from my first game vs orks.
>1500, killpoints(little bit over because his list was about 25 points over, so I threw a blast pistol on my archon)
>I'm playing pic related
>have him tabled by the end of my turn 3 except his flier, a fleeing painboy squad, and an empyric storms bloodthirster that had 2W left

So are orks just like...really bad?
I wiped out a huge portion of his army by turn 2.
>>
>>52438076
What's that even supposed to be or imply?
>>
>>52438245
Proof it's real? That's an easily shopped photo. Barring an official announcement or a place online that it's available for purchase, I'm saying fake.
>>
>>52438193
If you want to be charging, give them CC weapons, or at least shotguns
>>
40K SIGMARINES CONFIRMED

GUILLIMARINES LOL
>>
>>52438245
The Black Crusade Icon has a blood icon, like how it was for the Traitor's Hate/Angel's Blade books.
>>
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>>52438258
>1500 game
>players show up with 1525 point lists
DIE
DIE
DIE
>>
Anyone know of a list builder other than the picture book rearranger that works on mobile devices?
>>
>>52438289

How can a human being be this stupid?
>>
>>52438302
meh, he was willing to drop a power klaw, I just told him I'd put a better gun on my archon.

I didn't especially care.

>>52438309
battlescribe
>>
>>52438258
Orks are quite literally the worst army in the game. If you include Death From the Skies, they only get worse because GW decided to nerf their flyers, such as making their only BS3 non-Grot unit BS2.
>>
>>52438258
Orks are really that bad and DEldar are halfway decent glass cannons. So put them against a bad army that can barely hit back and you've got a slaughter.
>>
>>52438286
But they're already so good in melee, is it smart to double down on that when they have so many restrictions on charging?

I was thinking it would be smart to get bolters to ping shots off things and then switch to pistols and grenade on the charge.

Shotguns are pure shit compared to bolters anyway, they're not even better than pistols in some situations because pistols are ap5.
>>
>>52438331
>>52438336

so it was more a matter of orks being fucking awful than my army hard countering them thanks to relying partially on Fear?
>>
>>52438343
Orks have absolutely terrible leadership that hinders them in more ways than just fear tests.
>>
>>52437828
Just play customers using the 30k rules, more options, better model and actual support for more than 3 units
>>
White Scars or Salamanders?
>>
>>52438337
>pure shit

It's still 2 shots at 12". AP 5 barely matters. At most, you'll miss out on penning Guard armor, but anything with a 5+ armor save you shoot is gonna be hunkering in cover anyway.
>>
>>52438363
Do you like bikes or flamers?
>>
>>52438343
No, Fear makes them even worse because Orks Boyz have Ld7, and their main feature aside from T4 is WS4 and Furious Charge.

So basically you nerfed the worst army in the game by removing the one thing they can do pretty okay at, especially since le >i2 meme results in a couple Boyz being killed before they can even hit anything. Making them WS4 to WS1 is just nasty.
>>
>>52438363
Depends on what you like more. White Scars are more meta because bikes, Salamanders are more well-rounded.
>>
>>52438363
Play Salamanders if you are a bro

Play WS is you like Marines but couldn't give a fuck about the Imperium, but still care about mankind
>>
>>52438337
Go with Pistols and CCW. Mathhammer wise, it's equal to Shotguns except after the first round of combat, wherein they just get better.

Also looks cooler.
>>
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I picked up a squad of these guys back when I was collecting because I love their aesthetic.

I got another 2 squads from gangs of commorragh when I was getting it for Reavers.

Is there any way to make them usable that couldn't be done way better by other units?
>>
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All Iron warriors report in

I want to know what you guys feel about the relics and decurion?

Is Warpbreacher as useless as i feel it is? surely for it's pts you can just buy daemonic possesion.

Finally, am i right in thinking CAD is stronger over all? the warband benefits seem to only affect Vindicators and defilers. i'm not a fan of actually fielding fortifications so i have litle use for the 1-3 i can take.
>>
>>52438336
Boyz still beat wyches
>>
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Here's my semi-fluffy Iron Warriors list

How will I do in a game, /tg/?
>>
>>52437941
I wanna hug it
>>
>>52438450
>>52438460
What do ya think of muh list ironbro?
>>
Which assassin is the best to bring in a list? I really like the utility of the Vindicare but I've been told he's too expensive.
>>
>>52437828
>1850 points
>less than 20 models
>>
>>52438483
Oh man, it's almost like he's playing loyalist thousand sons or something but these guys have actually good toughness and saves.
>>
>>52438483
Sounds like any old Thousand Sons list :^)
>>
>>52438503
Thousand sons would be better I reckon
Psychic ability is great
>>
>>52438503
You're all crazy.
>>
>>52438392
Bs4 attacks have a better chance to hit most of the time than ws4 attacks
>>
>>52438386
Not that anon but I was so torn between White Scars and Raven Guard back in the days of 5th edition.
White Scars got cooler, Raven Guard went from ork murdering sneaky machines to being up the ultramarines butt.
>>
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>>52437828
Mine is very similar. Take Celestine.
>>
>>52438460
>>52438477
It looks good for the most part, can't comment on the Daemon aspect i prefer to keep it mono-csm.

Remember you only get 1 relic per model, so the Forge-axe is best used on a Prince to ignore the unweildy and wreck vehicles, but the 2+ save is also great on a Prince i have found. i like to give lords or sorcerers the Cranium and drive up close.

Drop a marine so the lord fit within the Csm's Rhino

i also feel the Plasma on he Forge-fiend to be a waste outside of the hunting pack, he rarely gets to fire it due to short range, and if he does i like him being BS5
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>>52438562
>unbound
>>
>>52438450
For relics, I feel like the Warpsmith ones aren't worth it, and outside of the Haywire bubble, the others only really shine on a prince.

CAD is pretty nice, especially with Oblit troops
>>
>>52438578
Custodes should be marked as troops.

Instantly legal combined arms
>>
>>52438563
Cheers for the tips mate.
>>
> "G" has come to

So the Burning Man is obviously Magnus, the who will be the other casts?

> Guest Starring: the "SILENT" sisterhood unit
>>
>>52438427
>Is there any way to make them usable
Yeah! you c-
>that couldn't be done way better by other units?
When reavers are just three points per model more for one higher toughness, jink, skilled rider, ap2 hammer of wrath and access to blasters/heat lances?
No.

If you're running a real space raider detachment you have the slots to do loads of 5 man 65 point squads, too worthless to shoot yet they're good for tripping enemy units up.

For 20 extra points you can give them a leader with a stunclaw, 20 points for +1 leadership and +2 attacks on a character that has instant death in challenges.
Challenge a really expensive character and hope your boy scores a lucky hit and deletes ten times his points! At I5 he may be able to strike first/simultaneously.
>>
>>52438638
context pls

I'm always out of the loop because wagecuck
>>
>>52438621
The you could've just put them in an actual CAD.

The main (dis)advantage of that list builder is that you can mash anything together, after all. A Golden Legion and CAD are very different things.
>>
>>52438645
yeah, I was trying to even justify running them in my 1850 list until I get the last of my taloses for the corpsethief claw, but goddamn, hellions are just so bad.

They can't shoot as well as scourges, they can't HoW as well as reavers...
>>
>>52438450
Ironbro here; I'm not a huge fan of the relics and the decurion; only relics I tend to use are Cranium Malevolus and the Fleshmetal Exoskeleton.

I always use a bike Lord the the Exoskeleton, never lets me down.

The problem with Warpbreacher is that it doesn't let you try to negate stunned/shaken after it happens, might as well just buy possession.

I usually run a Chaos Warband with either Spawn or the Strongholds of Chaos with a Aegis or both, as well as a CAD so I can throw in Forge World goodies like the Typhon Siege Tank.

Stubborn is really useful from the decurion; it affects all non-vehicle units, not just VotLW, so you can get stubborn cultists too if you want.
>>
>>52438668
Made the list the other day when I was first trying out army builder. Forgive me
>>
>>52438596
I want to like the Mechaserpents, i wish you could take the MoK on him to get the extra attacks, it's probably decent versus Marines since hatred helps you hit.

I'm gonna try the Seigebreaker on a Termi-lord for wrecking tanks and smashing non-eternal enemies
>>
>>52438670
If only they had some kind of defense.

If they just had the jink special rule they would be go-, decent, units.
>>
Are Reaver swarms viable for DE? I really wanna run like 30+. I wish Helions didn't suck because I'd spam them all
>>
>>52438695
No sweat. Just always confusing when talking about specific lists and stuff aren't correct. Didn't mean to sound aggressive.
>>
ok /tg/ settle an argument. A friend and I are arguing whether or not the necron warriors look like trash, one side says they're old models showing their age, the other says they're completely fine, at worst the poses are a little bland. Who's right?
>>
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Are the Gideon Lorr rules still valid?
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>>52437770
>>
>>52438776
STUPID
SEXY
YNCARNE
>>
>>52438757
No worries man
>>
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>>52438775
They're fine. Particularly compared to Ork Boyz and Cadians/Catachans.
>>
>>52438775
I mean they are million years old robots most of them almost broken but sustained by the living metal, they ought to look vintage and with awkward poses
>>
>>52438696
Yeah, it sounds nice in theory, but Warpsmitha don't have a way to be fast enough to use it. If they started cheaper and could get bikes, then maybe.

My personal plan was a Heretek Sorcerer with the Haywire field deep-striking to ruin parking lots, and a Tzeentch prince with the armor for an unstoppable juggernaut
>>
>>52438775
That's objective. Different people like different things.
They are a little simple in posing but I like them regardless.
>>
>>52438823
>Cadians/Catachans

fuck, on one hand I want new guardsmen because I hate the models, on the other hand, fuck that, I ain't buying hundreds of new models.

but i still might
>>
>>52438731
Even Junk wouldn't make them as good as reavers, just help them survive.

The problem is they don't have any sort of Niche.
>>
>>52438789
I'd go with grant gustin or orlando bloom for sanguinius, since he's supposed to be beautiful as fuck. Brad Pitt is hot, but I wouldn't call him beautiful.

As for Vulkan, I'd rather Idris Elba
>>
>>52438840
>My personal plan was a Heretek Sorcerer with the Haywire field deep-striking to ruin parking lots, and a Tzeentch prince with the armor for an unstoppable juggernaut

Same, converted a jump pack Sorcerer, gonna just send him in lv1 cheap as can be, possibly with 5 melta raptors, or maybe on his own.
>>
So have the rules for Shadow wars been leaked yet?

So far I've just seen mention of weird looking armor saves and modifiers, with a small list of factions.
>>
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I wanted to get back in 40K this summer and thousand sons are looking great. What is the general opinion on them? Yay, nay, heresy? Also, I cant find a torrent for the Wrath of Magnus book. Any link?
>>
>>52438861
right now they're wyches with jump powers and no perma-cover save.
>>
>>52438886
My idea was the opposite. Termie Sorc with 3 mastery levels
>>
>>52438908
I believe the census is that they're too expensive on points, though I don't actually have any personal experience to back that up, since all of my knowledge comes from this shithole. And check the mega
>>
>>52438756
They have a really good jink, 2d6 move in the assault phase, pretty much ignore all terrain and have s4 rending hammer of wrath hits for 16 points.
They're really good for their points as long as no ignores cover comes their way before turn 3 FnP kicks in.
>>
>>52438939
They did seem a bit expensive, but I played necrons some years ago and I now play soulblight in AoS, so my reference in term of points is shitty. What do you mean by ''check the mega''?
>>
>>52438908
Rubric marines and Scarab Occult Terminators are overcosted, excessively.

Exalted Sorcerers and Magnus are great.

Tzaangors are very mediocre.

The only """viable""" way to run them is Magnus Flying Circus with daemon allies, or Ahriman's Jetbike Gang and daemon allies, but the other formations work, they're just not as good.
>>
>>52438913
Being Jump such as isn't exactly a good spot either. It would help if they had weapons suitable for going after anything but guardsmen.

How nice would it be for Hydra Gauntlets to be mini-powerfists striking at Initiative 4, with AP 3 and a boost to strength
>>
>>52438908
Yay Heresey. If you like their aesthetic and lore, go for it. Their rules aren't the greatest shit ever but they look amazing and can still work. 8e is right around the corner anyway, so you can realistically hope for a fix in their rules.
>>
>>52438966
The mega links in the OP. Has all the codices.
>>
>>52438961
>>52438756

Reavers are absolute monsters.
>3+ Jink
>combat drugs potentially giving them +1 attacks or +1 toughness
>turn 3+ they have 5+ FNP
>cluster caltrops for every 3 models gives them d6 s6 HoW with rending
>hit and run lets you bolt every turn and prep for another hammer of wrath
>capability for heat lances and blasters makes them absolute monsters for taking out MCs, vehicles, and termies
>>
So what do you think of the new/old Shadow War rules? They look really fun imo and I hope the To Hit/Armor modifiers get into the main game 2+ on 2d6 plus a 5++ would make Terminators great.
>>
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not enough eldar lets fix that
>>
>>52438789
>Roboute Guilliman
>not Jeremy Irons
shit list is shit

Chris Evans or Leonardo Di Caprio would be a better Sanguinius too
>>
>>52438861
Their niche is the same as reavers, really fast melee units that rush in to combat/harass the enemy with hit and run.

They just happen to be COMPLETELY unfit for purpose, leaving people confused as to what the rules writer was intending.
>>
>>52439027
>Jeremy Irons
>Not Mark Strong

Look at his HH picture from Forgeworld.
>>
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How do I make Tzeentch daemons fun to play against /tg/?
One of the mebers of my gaming group loathes playing against my daemons, and while I have quite a few other armies I could play, I want to make it so if I decide to use daemons it isn't a complete bore for him as he waits for my psykic phase to be over.
So how can I run them so that they're still playable but not OP and boring for my opponent?
>>
>>52439004
Thank you very much.
>>52438988
I do really like their style and lore. Thank you for your opinion.
>>52438973
I really like the exalted sorcerers and Ahriman. Just too bad the Rubric marines and terminators are overcosted, I liked them and their rules. So the best way would be to mix magnus/ahriman and sorcerers with daemons?
>>
>>52439040

Quit taking so fucking long.
>>
>>52439038
JI has proper classical training and would be able to pull off a better Space Caesar
>>
>>52438908
Very pretty models. High cost units, but AP3 on all bolters and warpflame for flamers. General consensus is that they (normal troops) are overcosted for what they're worth.
Haven't been able to toss them on field yet, but from what it looks like they'll be mediocre-decent. Outside of the normal rubrics and rubric termies, Tzaangors look interesting- slightly stronger cultists for a higher points cost and rerolls against relic using enemies. Exalted sorcerers, Magnus, and Ahriman seem pretty strong.
Most people say to field lots of daemons to make up for the weaknesses though I'm going straight TS
>>
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>>52439040
who cares about a random opponent win win win! Im upset if I don't I almost kill my friend when he does win kek
>>
>>52439040
Mix other gods in there.
>>
If I want to collect an army of sexy bitches, which one should I go for? SoS? SoB? CE? DE?
>>
>>52439052
Yeah that's the best way, but it's a bit WAAC at the moment with how pink horrors split, you could take the tzaangor formation instead, it makes them a really solid unit.
>>
>>52439040
Play them with Thousand Sons and Magnus.
>>
>>52439052
If you want to do a competitive list then Magnus and Daemons is pretty much Tier 1. Personally, if you don't aim to go full-on super competitive cheese mode (I'm talking shit like re-rollable 2+ saves) then you should really just go with whatever you like the most.

You probably already know this, since you play AoS, but don't choose your army based on what is the strong/broken stuff right now unless aiming to stomp at tournaments. Just take what you like the most, maybe splash in one reliable and strong unit to carry the others in case shit happens and go from there.
>>
>>52439074
>though I'm going straight TS
It's the approach id like to take, since the models and the fluff are just so great. But I might give in and go daemons supported by ahriman and sorcerers as support to satisfy my need of cool TS stuff.
>>
>>52438731

Actually, Jink would be a pretty neat thing for hellions, because they're different than other jump infantry. They're basically riding jet bikes that trade raw speed for maneuverability. Maybe giving them an assault move would work, too.
>>
>>52439131
a lot of dark eldar units need to be able to run and assault.
>>
>>52439117
Thank you for your insight. It's the approach I try to go for. Yes it's nice to win, but you need to listen to your heart. Even if its filled with love for plastic miniatures.
>>
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Made my list fluffier, Ironbros

How's this for an IW list?
>>
>>52439172
needs more forts.
>>
how do I fit as many banshees as I can into an eldar list? since because fluff reasons with my craftworld lots a women
>>
>>52439151

Yea. That would be sweet. Giving wyches jink would be cool, too. They're not fast enough for a straight up invul like genestealers so fire a a shit fucks them up, but they can move around to make themselves hard to hit.
>>
>>52439074
I played my Custodes using the new supplement rules against the newer Thousand Sons; they did incredibly well but taking literally one squad of Sisters of Silence in a Rhino seriously fucked with the TS.

They're a great army but really suffer against hard hitting elite units.
>>
>>52439172
where is the dakka?
>>
>>52439202
Taloses could use Run and Assault too.
>>
>>52439172
Drop the CSM, get more Obliterators, add the Munitorum metal boxes to give them rerolls of 1 to hit.
>>
>>52438076
Starring Mads Mikkelsen
>>
>>52439172
Can someone explain to me why helldrakes are fluffy for IW?
>>
>>52439232
Daemon Engines.
>>
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Awww yeah, two squads down, one to go.

Did you get anything done today /40kg/?
>>
>>52439172
Needs a Vindicator or two.

Drop one squad of Oblits and up the other squad to max capacity. Drop a Helldrake and take two Vindicators.
>>
>>52439203
To be fair, SoS ARE pretty much the hard counter to Thousand Sons and Grey Knights. Not a surprise they utterly rolled them over, especially when the non-Psyker parts of the armies are similar in constellation but Custodes have plain better rules.
>>
>>52439259
God I want to play Skiatarri but I can't bring myself to paint over 60 models with so much detail.
>>
>>52439259
I wanted to do the remaining Chainmail on my Kastelans.

I got up at half past 3, did some errands, lumped down in front of my PC to play a few hours of Hearthstone and have been watching anime for the last 3 hours, going to bed in about an hour.

I wanted to get these things fucking finished before Friday, god dammit ;_;
>>
Are Genestealer cults just intelligent Tyranids?

AoS player here who is just started migrating to 40k
>>
>>52439280
I know. I bought a bunch of shit for them and got in over my head. Are there any anons out there who have a quick fix or cheat way of painting them?
>>
>>52439269
Honestly I want to play that game again with no Sisters and instead run a third Dread.

They're so squishy and I feel like the Dread with a Kheres Assault Cannon would get so much more done.
>>
>>52438789
not casting Daniel Craig as Guilliman

>you done goofed
>>
how do I win all the time
>>
>>52438908
Look great but 10 rubic marines = about 15-20 Space marines and all you get for those points is a physker really.
>>
>>52439309
The Start Collecting box for them is crack, it seems.

If I were you I'd base them all with Leadbelcher spray, wash all the metals, dry brush highlight a brighter metal, and then do the reds.

Will cut your suffering down exponentially
>>
>>52439301
All Tyranids are intelligent Tyranids, discounting low leadership ones outside of synapse.

Genestealer Cults are a combination of their vanguard creatures which are extremely intelligent and designed to work alone, and the hybrid human-nid offspring they create, plus infected humans and those under hypnotic psychic control.
>>
>>52439301
Nah, they're Genestealer Hybrids.

The Founding Genestealer Patriarch becomes sapient instead of an animal though.
>>
>>52439280
Yuuup, it's a pain. luckily I only have 30 to do. The rest of my points are vehicles and such, which should be quite a bit easier to paint.
>>
>>52439259
I was able to fit in a game today with my IG. It was fun.
>>
>>52439280
Just play Necrons, you get the same bonuses of fucking USB ports while being the easiest army to paint!
>>
>>52439347
>>52439348
So basically a hive fleet sends Genestealers as scouts, they infect the local population somehow and they turn or birth more genestealers who are part human-part genestealer? Is this why some look pretty much human then?
>>
>>52439348
Genestealers are always sapient, they just have extremely weird alien psychology. The Patriarch becomes psychically connected to humans so then he learns how to think like one.
>>
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>>52439179
>>52439212
>>52439222
>>52439232
>>52439260
Updated ironbros. Any good fortifications when I wanna expand to 2500 points?
>>
>>52439376
genestealer cults (gsc) are human infested nids plus other shit.
If you know halo, think sort of flood-ish but less hive mind-y
>>
>>52439327
That's easy.

Play a Tier 1 army like Eldar, Daemons, Renegades or something and then cheat at ever opportunity.
>>
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>>52439218

Are they supposed to be fast? I honestly don't know much about their fluff other than floating franken-monsters.

>>52439259

Finished the legs of some wyches and fiddled with some torsos. I'm not sure if I should finish them before painting. Also, I'm at a loss for bases.

How should I base wyches?
>>
>>52439415
they aren't necessarily fast - fluffwise, they're the haemonculus' personal pet.

However, with their BS of 3, and only having 6 inches to move, they're super easy to take down before they get into assault range, and short of deep striking them with the archon in a webway portal, there's no way to quickly get them into assault range.
>>
>>52439327

Play Ynnari.
>>
>>52439376
Yep. There's a whole reproductive cycle the Genestealer infection takes. You got the first humans who are infected called Contagii, then their offspring are first generation Hybrids who are still mostly Genestealer, then you get 2nd Generation, 3rd Generation, and 4th Generation who are successively more human with the 4th gen being almost indistinguishable from humans. Then in the 4th gen a recessive gene kicks in and they give birth to full on Tyranid Purestrains again and repeat the cycle. There are also a few weird offshoots and mutations that happen here and there.
>>
is there a way to make a decent army out of sisters of silence or are they pretty much just a supplement?
>>
>>52439408
>If you know halo, think sort of flood-ish but less hive mind-y
It's not really anything like the flood, flood are parasites that host inside the flesh and turn them into tentacle zombies.

Also they do have a Broodmind centered on the Patriarch, but it works differently from the Tyranid Hive Mind because instead of everyone being connected it's all centralized so the Patriarch can see through the eyes and telepathically communicate with each of his Cult members but they cannot do the same with one another (other than Magi probably).
>>
>>52439280
Now imagine painting those fuckers in white.

That was probably the best and worst decision I ever made concerning this damn hobby.
>>
>>52439327
ask for a game with a flyer spam list and don't let your opponent list tailor, then give them a game they won't enjoy for a single moment
>>
>>52439327
If you need to ask, you won't be able to do it, unless your meta is full of players who are even worse.
>>
>>52439407
Much better and much more well rounded. You have high end threat units everywhere and this feels very Siege driven.
>>
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>>52439467
SoS lack any sort of anti tank. At best, they get S4 Ap2 melee attacks. Not even Krak grenades. However, a full cadre WILL ruin psykers, and you'll have flamers for days. Pic related is my rough sketch on the null space at deployment.
>>
>>52439487

Eh I can beat a flyer spam list with my TAC list no sweat.
>>
>>52439467
They're actually pretty good for their cost. The problem is you'll have absolutely no anti-tank outside of possibly Hunter Killer missiles on your rhinos.

That said, you could still have them as the bulk of your army, so long as you add in something else for that. Fortifications and allied tanks can provide long ranged anti-armor, though an easy method may simply be to include an Imperial Knight
>>
>>52439195
3 squads of banshees, Jain Jar,CAD for like .... 395 i guess?

>>52439259
ate ice cream and made some datasheets

>>52439467
one unit and a fancy rhino does not an army make. hell harlequins are more of an army then them

>>52439473
my secret to painting white is this. prime white, nuln oil in cracks
>>
>>52439467
They're an ally force, there is absolutely no way to make a good TAC force with nothing but SoS. Any army that doesn't rely on psykers will ream you, flyers will ream you, vehicles in general will ream you, MCs will ream you... basically, don't do it.
>>
>>52439203
Oh? Nice, I'm starting to have higher hopes for my sons on table now. Haven't fielded them yet, and all I have been hearing was that they're terrible so I was just telling the anon what I've heard.
Glad to hear they do decently.
>>
>>52439437
Ah ok. Yea, that would be rough. I thought about a chronos to help the FnP on the wyches, but I would have no way to get them to keep up.
>>
>>52439195
You can make a list of nothing but banshees if you want with aspect hosts.
>>
>>52439467
I love SoS but they need anti tank hard. Teaming up with the Custodes is amazing when they use their Land Raiders and beastly CC units, but they also play flawlessly with gunline or mobile Space Marines. If played with Inquisition they can be used to supplement bodies and get anti-tank from anywhere.

Options 1 and 2 are easiest while 3 is most versatile but difficult
>>
>>52439521
I've been priming in white, basecoat in Rakarth Flesh, apply several (2-4) layers of Pallid Wych Flesh, wash sparringly with Agrax Earthshade in the deep recesses and highlight with White Scar.

It looks great but god does it take forever.
>>
>>52439547
Aspect Host is one of the most bullshit Formations in the game, who thought that was an okay idea?
>>
>>52439557
The same people who thought 'single Wraithknight' was a fair and balanced Auxillary choice
>>
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>>52439012

So much this.
>>
>>52439557

Someone who wanted to sell more Aspect Warrior models?
>>
>>52439012

Can verify - I run 2 units of 6 with double blasters double caltrops in my Ynnari list.
>>
>>52439583

And it was a move away from serpant spam
>>
>>52439583
They can do that while writing proper fluffy Formations for them.
>>
>>52439554
better man then me, that's just too much work to end up at the starting point.
>>
>>52439504
can you beat 6 valkyries deep striking turn one?
3 of them containing 10 guys with 9 plasma guns all rerolling to hit?
>>
>>52439497
Thanks man. I really appreciate it
>>
>>52439554
Pics?
>>
>>52439618
Shit like this really needs to be banned. It's so unbalanced.
>>
>>52439557
Wouldn't have been as bad if it forced you to take different aspects.
>>
>>52439618

Lol yes - I play Ynnari.
>>
>>52439626
I really like the list but I honestly don't understand the jump pack on the lord.

Is there a reason he doesn't have Terminator armor or anything? The jump
Pack keeps him from ever getting in a Rhino or moving his maximum distance with a squad.
>>
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>>52439629
I almost feel bad about posting them at this point because I post them way too often.
>>
>>52439611
It would have been neat to see a formation for each aspect that teams it up with similarly themed units to give them both a bonus. Like Warp Spiders with Nightspinners for some sort of mono-filament web for hampering foes, or Fire Dragons going alongside Storm Guardians for as much close range fusion, flamers, and firepower as possible.
>>
>>52439618
My GSC list can handle that no sweat.
>>
>>52439661
Exactly, that's what we should have had.
>>
>>52438076
fake and gay
>>
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Why do these cost $10.50 less than a Stompa?
>>
>>52439657
Nice. Is the blue just shade over silver?
>>
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In terms of low points, casual matches, how strong does this list look?
>>
>>52439699
Not exactly. It's Runefang with Guilliman Blue -> Guilliman Blue -> Waywatcher Green -> Guilliman Blue.

The green is barely recognizable IRL and not at all in images but that little bit does make a difference overall.
>>
>>52439709
Like something I would table turn 2 or 3.
>>
>>52439657
it's a very pretty army anon, i don't mind seeing it a lot
>>
>>52439684
Holy crap they do
>>
The Custodes, are they any good?
>>
>>52439709
Are you playing on 4x4 or 6x4?

>4x4
Might survive

>6x4
Tabled early

Don't take warpflamers, not worth. Terminators are too expensive at that point level.

Get a Rhino for the Rubrics, maybe some armor or more Tzaangors to lock people in combat fast.
>>
>>52439731
Oh. Even if
>casual matches
?
>>
Stupid question: Is tax included if you order from the GW website to buy things in Burgerland?
>>
>>52439761
Not sure, but in most online stores you can proceed to the checkout without finalizing your order, which will tell you the price with shipping included.
>>
>>52439738
I know that people like it, but I personally can't stand avatarfagging or generally people that keep gloating with their stuff so I really feel like a hypocrite for posting them regularly myself.

Would be half as bad if I actually got some work done on my additional Skitarii, Kastelans, Ruststalkers or my Archmagos to show progress at least but having my next game in May is really fucking discouraging from sitting down and getting my army done.
>>
>>52439760
If you're asking for list advice for casual games... well it's sort of subjective, since we don't know what casual means in your meta.

From a "competitive" perspective you lack (survivable) bodies and firepower.
>>
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The glorious Imperial Guard scored another victory over the vile forces of Chaos and the Greater Good today. What did you anons do? And anyone interested in a batrep?
>>
I feel like ive seen somewhere that summoned daemons get a few options, can anyone confirm and please point me in the right direction?
>>
>>52439803
Ah, alright. Thanks anyways man.
>>
>>52439760
Well I have a pretty strong army, not Eldar bullshit levels but it's hard to say how casual games would go.
>>
>>52439649
Lord has an iron warriors relic which gives him a 2 up and IWND

Also, made maybe slightly fluffier list. Not too sure on what fortification I would use. Added in a Vindicator to another vindicator's unit because I didn't hve any more heavy support slots. Is this one better or worse?
>>
>>52439657
refreshing to see an army that isn't a copy of the codex
>>
So according the Hastings the plastic Thunderhawk is not a joke.
>>
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>>52439835
forgot the image, oops
>>
>>52439853
Until we see it I'm not getting hyped for anything.
>>
I'm doing a tale of four warlords with some friends and so far I'm against Space Wolves and Dark Eldar as Guard. Should I build an Exterminator or use the Battle Cannon?
>>
>>52439820
page 27 mini rule book

Conjuring Daemons
If a conjuration power creates a unit from codex; chaos daemons and that unit's army list entry includes the option to take an icon of chaos, an instrument of chaos and/or the option to upgrade one model to a character, you may take any of these options for free provided you have the appropriate model available. unless stated otherwise, the unit cannot take any further upgrades or options.
>>
>>52439662
how about forcing every single infiltrating unit to roll a 4+, if they fail they can't infiltrate
>>52439639
even without list tailoring?
I rolled an eldar list spamming bikes, a wraithknight and wraithguard in a transport at 1000 points, tabling him in 4 turns, ynnari shouldn't be too hard, not like you have much interceptor or anti-air in your standard untailored list
>>52439633
not really, it is legit the only way to play d-99, an entire codex built around deep striking flyers and infantry
>>
>>52439811
Yeah but only if you post it in a imgur so it doesn't take up a shit ton of space here.
>>
>>52439860
We've now had:
- Hint/tease from GW
- FW Thunderhawk no longer in production, completely sold out forever
- Confirmation from top end rumourmonger who has been more or less right 90% of the time for like over a decade

Now I know people are going to say:
>those sisters of battle february rumours

But, first of all, we got Celestine in January, so that's pretty close to the mark, and secondly, that's fucking Sisters of all things. Thunderhawk is Space Marines, which ALWAYS get the attention and cool releases.

I think it's a safe bet at this point that this is happening.
>>
>>52439892

Easily - A) you won at 1k points, that's not a terribly competitive points level. B) My 1850 would steam roll that list. You put 2 wounds on a WK with 9 plasma in rapid fire with re-rolls on to hit. So you either focus and kill it where by I double soul burst away or you kill a small unit and I double soul burst into combat with the remaining units.
>>
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>>52439860
right here friend
>>
>>52439910
This.
>>
>>52439880
So basically, if you summon say a group of bloodletters as KDK, you get the standard and trumpet for free as long as you've put them on the minis?
>>
>>52439709
Dropping Demons for more Marines is really beneficial for you here.
>>
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>>52439923

My list for clarity - the problem is you are going to let me soul burst something and all it takes is two reavers or reavers + khymera to shut down a ton of your effectiveness while I move out and begin shooting.
>>
>>52439811
Still waiting for that fucking proper presentable army pic, GGA.

Only ever seeing those dudes on shaky BatRep images is stupid.
>>
>>52439892
>how about forcing every single infiltrating unit to roll a 4+, if they fail they can't infiltrate
Literally doesn't matter because you're Deep Striking everything turn 1 anyways, lol.

People who think GSC need turn 1 infiltrates to succeed are my favorite, they completely underestimate the army and then just get shitwrecked on turn 2 instead.
>>
>>52439709
Even for a casual list, it's pretty bad. Partially just because 1k sons are low model count and hyper specialized for killing MSUs and nothing else.
Ichor blood is a wasted upgrade on the sorc, rubrics must have a rhino or they will just be gunned down. Drop the warpflamers and icon of the flame, while both are neat, the upgrades cost far more than they are worth. Terminators are neat, but clunky at that point level. I would take them simply because I love termis though
>>
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So I played an Ork v Custodes game today, I brought an allied Chaos Knight to "even the score"

I was tabled turn 3, fuggin knight ran into the melee to save my warboss and his bike deathstar, His HQ killed the knight in ONE combat phase, without D attacks, then the rest of his unit proceeded to roflstomp my 3 HQs and eight nobs with a shitload of Instant Death attacks

Last week I played against another a Khornate player that had me tabled by the top of turn 4

Don't collect orkz boys, it will only bring you suffering
>>
>>52439933
also the champion. hell since the standard is free you can get the better version

>>52439991
we warned you. also custodes aren't much of an army but they beat face enough to make khorne proud
>>
>>52440029
>also the champion. hell since the standard is free you can get the better version
Well you gave me some more motivation to paint my bloodletters tomorrow at least.
>>
>>52439991
Well on the bright side, Ork models always look amazing.
>>
>>52439855
Oh that's good. Very balanced and gives the Lord some meatshields and armor.

The extra Vindicator will probably do more than that helldrake and 3 S10 LB templates is terrifying.
>>
what is my best option as guard to remove MEQs in low points games? Plasma vets? Plasma sentinels? A bunch of scions?
>>
>>52440046
my bloodletter champion has a bloody stick since he's from 3rd edition and i already have a standard bearer
>>
>>52440102
A tank
>>
>>52440102

in low points? like, 500?

Plasma vets hiding in chimeras, plasma HQ in chimera, lurov's aquila on Captain to reroll the overheats.

Just keep the three chimeras within 6" of each other and everything gets preferred enemy. 18 shots from the vehicles, 6 plasma shots from the units inside the vehicles every turn, rerolling 1s to hit and wound.
>>
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I know I can upgrade the Kabalites to trueborn in a Purge Coterie, but what about dedicated transports? Is this legal? The Suc/Archon go in the Raider with the 8 wyches.
>>
Will 8th make terminators great again?
>>
>>52439991
My first 30k fight was my 2000 points of Custodes fighting 40k Orks.

Despite low numbers I smashed him to pieces and tabled him by turn 4. My Tribune killed both his Warbosses in one turn.

I would like to play him again just using the new 40K Custode rules.
>>
>>52440182
probably not
>>
>>52440135
thanks, and yeah, 500-1250 is more or less what I'm aiming for.
>>
>>52440196
I brought 30k Tsons against my 40k Tsons by letting a friend borrow them last week.

...the legion has fallen quite far in 10,000 years
>>
>>52440234
Aren't 30k Tsons cheese, at least with Magnus?
>>
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>>52440205
>>
>>52440234
FW rules are fun against one another, but the second they get tossed against 40k they're either overpowered or trash.
>>
Is bringing Celestine, a Null Maiden Task Force, and an Imperial Knight Crusader a viable way to bring my skitarii army up from 1k to 1.85k?
>>
>>52440263
Nah you can get some pretty balanced stuff from 30k that fits in 40k. 30k Tsons are complete cheese, but then there's legions like Iron Warriors that are fun without being too strong.
>>
>>52440243
yeah...they're so fun too which is sad.

At least I run fluffy instead of metagame out the ass.

Most of my guys run divination because the prescience is just too useful and have the HQs specialize (The apothecaries are the only biomancy I run)
>>
>>52440293
oh, and replacing a bunch of arc rifles with plasma calivers
>>
>>52440182
I was wondering that too.
If they're 3+ on 2d6, and if you take invulns after failed armor saves... with generally everyone getting squishier, and slower, and with melee becoming stronger, and with moral caring about losing as few models as possible... that sounds like a ton of termy buffs.
>>
QUICK WHICH IS YOUR FAVORITE PSYCHIC ABILITY AND WHY?
>>
>>52440323
Depends entirely on the army.

Usually the best way to go about 1850 points, especially when planning to bring a Knight anyway, is to just go WarConvo or mashing together a bunch of their formations with Cawl thrown into the mix.
I suppose SoS aren't a bad idea to have something against Psykers but Celestine really has no synergy outside of just being unkillable, as you have great HQs already, don't have any deep striking assault unit and none of your assault units fit her style of long drawn out combat.
>>
A'ight so I'ma bout to drop some birthday money on a 10-man assault squad for my Blood Angels.

Jump packs, or no jump packs?
>>
>>52440410
...assault marines don't come with jump packs?
>>
>>52440401
Fair enough. I was just trying to come up with a decent way to get to 1850 with the models I currently have and Celestine seemed like a decent choice to fill the 200 points.

I'll get to WarConvo eventually but I'm gonna have to buy a few more things before I can do that.
>>
>>52440410
Jump Packs.
>>
GGA you here? I was thinking about making a trip out to your games workshop this week. Are you playing at all this week?
>>
>>52440430
I'd swap Celestine with Cawl, if you have him. She's fucking great, but Cawl just gives so many benefits to anything AdMech that you shouldn't pass up on the chance of taking him. SoS, as said, are probably fine and a good idea. Thought about getting some myself just to fuck with Psykers.
>>
>>52440482
Cawl is already in the 1k point list
>>
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How is this list with an allied Knight Crusader with a Thermal Cannon and Stormspear missile pod?

Almost 1500 points.
>>
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This is my general list for 1500pt sisters. I bought it against nids and got rocked by an endless swarm.

Turns out he was using Deathspitters on his gaunts, and I didn't realize they couldn't take them because I hasn't sued against nids since 5th. The whole game, I'm sitting there wondering how the hell nids are bad.

He was also rolling regeneration for each wound lost at the end of each turn, is that also how that works?
>>
>>52440395

>Misfortune
>Cast it on a greater deamon prince with biomancy, T8 6 wounds etc
>fire 150 lasgun shots at it with FRFSRF
>75 hits
>13 rending 6s
>only saves 7 with 4+ invuln
>Greater daemon killed by lasguns
>>
>>52440395
Endurance; helps my sorcerer and his unit take hits, helps him not get ID'ed, and lets him go with plasma chosen units and fire then charge.

That or endurance; let's my sorcerer smash shit.
>>
>>52440491
Then just toss in another Dunecrawler and some Ironstriders/Dragoons or add a unit of 5 Vanguards and 3 Breachers or something.

It's not bad to take her. She's definitely one of the strongest characters we've gotten in a while. It's just that she has no synergy with AdMech at all.
If you do decide to field her, might as well go the distance and just use their entire Triumvirate, really. Greyfax is a decent unit and the Triumvirate bonus is alright, too.
>>
>>52440525
sorry, meant iron arm for the second
>>
Where's the best place to setup local games?
>>
>>52440395
Even though the Tzeentch and Change disciplines aren't the best with witchfires being on the weaker side and all, I like the ideas behind them. Especially Treason of Tzeentch.
>>
>>52440428
Ya gotta purchase them point wise yeah.
>>
>>52440395
it was terrify from 6th, taking away fearless was amazing. in 7th? err psychic shriek
>>
>>52438785
He never had any as far as I know.
>>
>>52438841
>not knowing the difference between objective and subjective
>fucking burger schools

Honestly I'm not even mad; just disappointed. Now that you retards have elected King Nigger, he'll turn your entire shitting trailer park slash sewer of a country into an even dumber sewer with that clueless cow as your sec of ed. We'll have to bail out & reconquer our colony.
>>
>>52440621
Why the fuck would they remove terrify. Imagine how strong Night Lords would be right now.
>>
Does Shadow War: Armageddon have a release date other than just April???
>>
>>52440673
Shoot I'm sorry. I messed up and didn't even notice it until you pointed that out.
End me please.
>>
>>52440678
Pre-order 1st of April, out 8th.
>>
>>52440675
they didn't take out terrify, just nerfed it. now it's just a morale check at -1 ld
>>
>>52440713
Thanks
>>
>>52439618
My orkz would actually shit on a list like this, only because plasma and shit is wasted on bodies lel
>>
>>52440395
Iron arm because pillar librarians
>>
>>52439684
Because GW's primary policy with Orks is "fuck Orks"
>>
>>52440507
Don't know about tyranid regeneration, but if it's "It Will Not Die" then no its just 1 roll for 1 wound on a 5+ at the end of a turn.

>deathspitters on gants.
How do people not know what their line infantry is equipped with? How?
>>
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>>52438076

Kudos spending what I imagine was hours trying to fake a codex only to have it so shitty that even the most rumor-hungry site on the internet wasn't fooled for a country second.
>>
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>>52438087

You can play whatever tactics you want for whatever game. So don't feel like you need to announce to your gaming group that your guys are forever using ultramarines tactics or some shit.

Even players who use canonical chapters will play different chapter tactics, so don't worry about that.

That said, no you can't mix and match tactics you disgusting sperg.
>>
>>52440395
Mind worm, fairly easily to pull off and can really fuck a character up.
>>
>>52440860
Don't nids IWND on a 4+ or 3+ or something?
>>
>>52440395
Whichever one blows the user's brains out the most.

Fucking Psyker scum.
>>
>>52440860

It's Regeneration in their Codex. It's different and on a 4+, but he was rolling for each wound.

In his defence, it was his first game with them, and I think he mistook Deathspitters for Devourers, which he did pay the points to get.

Tell you what, though. If nids had that much S5 shooting, they wouldn't be a low tier army. My Immolators were fucked.

>>52440989
It's 4+, but again, he rolled for each wound at the end of each turn.
>>
>>52439618
I'm legitimately not sure what you'd be expecting to accomplish with this. Every list I have has two hive tyrants and a hive crone in it.
>>
>>52440994
That makes me think; we need a psychic overload power that lets the psyker turn themself into a blast marker that kills them and most everything around them.
>>
>>52438542
The point of melee is to tie-up troops, protect your own from shooting or possibly wipe out a whole squad in one go.

The guy who thought bolters are better for melee scouts has sniffed too much GW glue.
>>
>>52441013
why would i want to kill my own expensive psyker who is probably the linchpin of my army? give me a power that lets me explode enemy psykers
>>
>>52437770
Okay. I was gone for a long while. Coming back and looking through the Harlequin codex I'm really liking what I see. Thinking of making my own troupe that's a mix of the ones that are overly annoying in their paractial jokes and the ones that kidnap people during their performance and have them later appear wth them in battle. Thinking of taking some Kasrkin IG as allies and maybe even a Leman Russ. How is IG doing this edition?
>>
>>52441104
Other than removing that stain from the galaxy, I suppose having domething like a S D AP 3 Blast at ML 1, AP 2 Blast at ML 2 and AP 2 Large Blast at ML 3 would potentially be worth burning a Psyker for.
>>
>>52441006
>Tell you what, though. If nids had that much S5 shooting, they wouldn't be a low tier army.
Yes, they would.
>>
>>52441266
Maybe towards the end of the game, or with relatively cheap psykers as suicide missiles
>>
>>52441347
Make it usable during combat in place of attacking and also hit allied models.

That way it could serve as a suicide button if you know that your Psyker won't ever make it out alive.
>>
>>52441312
I think you're underestimating respawning units with potentialy 90 shots, even at BS3 that kills 10 Marines or 7 AV11 HP on average per squad. Imagine that coming out of a Trygon hole.
>>
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Sup /tg/, I just finished my colour scheme test for a new tau army. I want to run an army of "Void Warfare Specialists", so a Tau army that focuses very heavily in mechanized infantry and stealth suits.
>>
Just finished Skitarius. Is there a sequel to it and if there is, which book is it?
Really enjoyed it but if that's the actual end, that's a real buzzkill.
>>
>>52440255
Plasma guns will blow up on you all the fucking time with a +5 save.

I go with two melta guns and 1 heavy flamer for my Chimera vets. Can't shoot all three, but the semi turreted nature of the hatch firepoint is almost as good as a turret flamer. Your just scaring away light melee stuff anyway.

Same cost too, and meltas kill marines pretty well. I use the executioner Russ for my plasma.

>Do the math for how many plasma hits you get for the cost, and the tank is still pretty cheap.
>>
>>52441266
I get that psykers raped your dad and called your cat bad names but that's a bit much. lv1 S D blast at warp charge 1 is OP. this doesn't fix the psyker problem when they're close up to you exploding on your guys

also strength D is ap2 by default

>>52441511
>that guardsman shouting at tau in the back

highlights are a bit thick but nice work
>>
Anyone know if the black library audio books are pirate-able anywhere? I can't believe they're charging between $30-50 per book.
>>
Any other Black Templars player always feel discouraged when a shooty army like Skitarii get a major part of your Chapter Tactics for free while the other third is situational snd the last third only applies when you lose models?
>>
Have there been more leaks from this months white dwarf with other army lists/point values?
>>
>>52441565
Fair bit of criticism. I'm having a hard time with doing the highlights thin enough when they're on a flat surface. And the way I'm doing my Gloss Black kinda makes it difficult to cleanup afterwards.
>>
>>52441006
>Tyranids would be fine if they had loads of S5 shooting!
No.

Tyranids are shit because everything in their codex costs almost double the points that it should, have close combat units that can't actually fight worth a shit in close combat or even get there to begin with, shooting units with shit guns and below average ballistic skill, can't counter high AV vehicles at all, have bad saves that can't ever be upgraded, have no access to invulnerable saves on anything you would want to have one, don't have FnP on any of their monstrous creatures, even the 200+ point ones. And lastly they all need to be in synapse in order for them to actually function like any other army in the game, if they aren't they kill themselves.

The entire army is basically completely fucking wrong. No amount of S5 shooting would fix any of those problems.
>>
>>52441581
At least we have Castellans.
>>
>>52441565
Was just making some random suggestions, really. Make it S 8/10/D then all at Blast radius and AP3/2/2. I feel like Psykers trying to nuke themselves as a last-ditch effort would be a probable idea they might have in this universe.

And yes, 1 charge for it would be too easy to get. Something along the lines of 3 or 4 at the least would be more likely, and that's probably a fair stretch.
>>
>>52441421
Tyranids aren't a weak army for lack of infantry killing power. Devilgaunts are already strong, it doesn't save them. Yeah, another point of strength on their shooting would be ridiculous. No, it wouldn't solve any of the serious problems with the Faction. They're still shit tier. You still just kill the overcosted fragile synapse, bring higher AV, and blast them to pieces.
>>
>>52441581
>Skitarii

Lets see how they feel when I drop two Deathstrikes on their asses.
>>
>>52441661
...and that wouldn't work on Black Templar, why?
>>
>>52441421
All of the shooting in my tyranid army is already S5 or S6, you're dumb and should shut the fuck up.

Killing marines isn't something that is a problem. S5 shooting isn't going to kill a Ghost Ark or keep a non-flying monstrous creature from dying to one round of shooting from any unit in the game.
>>
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>tfw just found out that the Nob Kombi-Rokkit arms already have hands attached to them
Why
>>
100lbs of metal coming through!
>>
I don't paint my bases. Should I?
>>
>>52441695
Pretty sure he implied using Deathstrikes as part of his Black Tenplar army, since they like nuking the place they're about to run into in fluff.
>>
>>52441844
Yes. Absolute yes.
>>
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>>52441844
It's not that hard
> (Optional): Use PVA glue to glue some stuff to the base like spare bits, skulls, chunks of sprue, etc.
> Texture Paint
> Let that dry
> Cover the whole thing in Wash
> Let that dry completely
> Drybrush
> (Optional) Drybrush again with a different colour

It really helps to theme and bring out the details in models. I wanted my dudes to look like they were on a very dark asteroid, maybe a moon somewhere. So I used:
> Astrogranite Debris
> Drakenhof Nightshade
> Longbeard Grey

Not that hard, takes like 0% skill to do.
>>
>>52441844
>Not basing miniatures
you may as well just spit at your opponent when you show up to a game
>>
>>52441911
>Being this autistic
>>
>>52441844
There's either 2 ways to go for bases. You either base them properly, or leave everything a nice, clean black. Really up to your preference. Some people might complain about you not basing them, but as long as the models themselves are painted there really shouldn't be an issue.
>>
>>52441909
>>52441869
It's more that it really bugs me when the base is different than the ground. It may be because the tables at my local shop are usually themed and well set up, but It would constantly bug me if my marine was standing on a desert base on top of a snowy field. So it's normally easier for me to just leave it as is and pretend it isn't there.

Someone mentioned it today while I was picking up some models, so I didn't know if it was a big thing.
>>
>>52441980
Black rim with grey sand is the go-to for ultra-generic basing.
>>
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>>52441980
Well, right now your dudes are standing on what looks like tar in the middle of the dessert, so there's that.

I'd personally go for some generic ruins or cork rocks base if that kind of thing were to bother me. Cork rocks or road bits are incredibly easy and fast to do and don't really clash with anything. Pic related took me like 15 minutes max to make and can fit anywhere while looking alright.
>>
>>52441980
Then this might be the option you're looking for. Just put your models on Clear Plastic bases in the appropriate size. Maybe use some Teclis Blue and Baharoth to paint gridlines on the base.

It gives the impression that your models are on a "Commander's Board". Like you're a general off in the distance looking at your dudes on the battlefield from a bird's eye view.
>>
>>52441980
>>52442015
This, a model standing on an featureless black base doesn't look less out of place that one standing on the wrong terrain. It just looks out of place on every kind of terrain.
>>
>>52442037
Forgot the links:
http://www.litko.net/products/Clear-Miniature-Bases%2C-Circular-25mm.html
>>
>>52441844

If you mean you leave the rim unpainted, that's fine. It looks good and is what FW does and is better than people who put thick paint on the rim, or even worse, thick black paint that looks the same as unpainted but worse.

If you don't base your basing material, it looks like shit, especially if you use things like brown gravel. But for certain materials it can look okay without paint, such as using weathering pigment as sand, or using the right pieces of slate or grey stone, or things like very small twigs, fake foam lichen, or fake grass.

But in general, sand and gravel must be painted or else it looks really weird.
>>
>>52441980
>It may be because the tables at my local shop are usually themed and well set up, but It would constantly bug me if my marine was standing on a desert base on top of a snowy field.
As opposed to standing on top of a piece of plastic on top of a snowy field?
>>
>>52442015
I think that would tickle my autism too much.

>>52442003
I'll try this. It may be generic enough to work. I mean, I can paint bases, I do it all the time for FoW, but for some reason It bugs me with my space marines.
>>
>>52440994
Hello mr black Templar
>>
>just finished 30 tactical marines
>troops are set for life
>start working on HQ and elite terminators
>have special sanding sticks and higher mastery of removing mold lines so the terminators are buttery smooth and ready for priming
>have the itch to strip 10+ of the troops to clean their mold lines better and give them better paint jobs

Should I just continue building up the army and go back to the tacticals later or should I re-do them now? It's really bothering my OCD that I know I can make them look better with my current skills but it will also take so much time to strip and re-do that I could be using on expanding the army.
>>
>>52442050
This is it my man. Thank you.
>>
>>52442097
Finish any already started models first, then redo the Tacs, then continue.
>>
>>52441980
Desert bases for life, faggot.
>>
>>52442097
I'm of the opinion that if I go back and fix minor things bugging me I'll never get anything done. I'm also far from a pro painter, though.

I guess it depends how bad it is, but assuming it's within limits I wouldn't stress.
>>
>>52442121
I want to make my own chapter of DA successors that live on a shitty frozen planet, and I'll be making themed bases for them. But deserts are gay, like ur mum. So it would be tundra.
>>
>>52442121
Brown dirt with grass patches, and steel legion drab rim faggot.
>>
>>52442134
MOLD LINES ARE NEVER WITHIN LIMITS

EXECUTE SIMPLEGREENIMATUS EXTREMIS
>>
>>52442153
>But deserts are gay, like ur mum

SAY THAT TO MY FACE AND NOT FROM OUTSIDE OF THE DESERT AND SEE WHAT HAPPENS FUCKER
>>
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>>52441844
Do it. Makes a world of difference. I'll even give you a quick tutorial I made to make the bases for my GK.

And this one for my Tau: https://www.youtube.com/watch?v=tWm38GgtGVs
>>
>>52442199
> Dropper bottles of Citadel Paints
What the fuck? Where? HOW?
>>
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Goblin green with painted,drybrushed sand (or chunky wood flock if available) is the best base of all time.
>>
>>52442199
Nice paint, battle-Æ’am
>>
>>52442222
>by dropper bottle
>buy Citadel paint
>fill into dropper
>magic
>>
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>>52442222
You buy empty bottles and pour it in yourself, dum-dum.
>>
All this talk of bases, still can't decide on how to base my Wyches. What sort of ground are arenas, dirt? I'm also using the shit out of them for Shadow Wars, so maybe a city base? I'm honestly retarded when it comes to bases.
>>
>>52442171
I've had more issue of accidentally removing/flattening texture, so maybe I just err the other side now.
>>
>>52442280

Gladiator arenas were sand, but Dark Eldar might have alien colored sand, or even non-sand/dirty material on their arena floor. I'm not familiar with DE lore but I imagine a Commoragh arena is not going to just be a fucking Roman historical arena except placed in the middle of an Eldar colosseum. They might have metal floor, paved floor, stone floor, wraithbone floor, who knows.
>>
>>52442249
>>52442222
This, but unless you get good bottles the caps are just going to snap off and unless you're really thorough getting all the paint out, it doesn't feel worth transferring it. I don't have much of a problem with the pots to be honest, but I for sure keep my washes in droppers so I avoid getting metallic paint flecks in the rest of the wash.
>>
>>52442280
>>
>>52442287
>scrape mold line forever
>end up scraping off 25% of the model's round leg and leaving a huge flat path
>the mold line is STILL FUCKING THERE
>>
why are space marines so fucking easy to corrupt? I mean a flat 50% of them end up as chaos worshipping shitheads. That's literally a coin toss.
>>
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>>52442305
Obviously it's the only answer.
>>
>>52442300
I'm the other way around. I keep the washes in pots because I can use washes straight from the pot but I don't do that for regular paint, and washes don't gunk up the lid like regular paint.

The convenience of the droppers is worth the effort of transferring. You can get most of the excess out with thinner and a stick, and the 5% or whatever you lose that's stuck on the walls of the pot is probably equal to or less than the paint you waste from inefficient pots evaporating/gunking up the lid/spilling/pots drying out.

The real issue is the added cost of the droppers since I bought high quality ones.
>>
>>52442317
>Primarchs thrown across galaxy
>Chaos leaks into their gestation pods and corrupts 50%+ of them
>Use corrupted geneseed to make corrupted marines
>Uncorrupted legionnaires spend all their spare time at corrupted church being corrupted by corrupted priests and corrupted legionnaires vis a vis the warrior lodges
>>
>>52442317
There's more chapters than warbands iirc, but the main reasons are:

1. The Emperor was a shitty father, and never sorted out the issues that a lot of the primarchs had.

2. The legions that went traitor usually weren't unanimous in their "decision"; they purged their loyal elements. Same for loyalists.

3. After the heresy the inquisition and the imperium's government are such dicks that they tend to push a lot of chapters to become traitor; just look at that one chapter where they had a geneseed defect that made them catch fire.

4. Chaos corrupts almost everyone, normal humans probably have the same rates, or even worse.

5. The Emperor never told anyone about chaos so that they could protect against it better, and the imperial truth was a lie.

6. knowlege of chaos in the imperium is usually destroyed, so it's hard to know the enemy
>>
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Rate and advise please? Gonna be playing against IG next week
>>
>>52442351
wat

Most of the traitor legions had pure geneseed; world eaters, death guard, sons of horus/luna wolves, alpha legion, iron warriors all had pure geneseed.
>>
>>52442385
>just look at that one chapter where they had a geneseed defect that made them catch fire.

The Fire Hawks didn't go traitor though. They just got lost in the warp and became the Legion of the Damned
>>
>>52442385
In their defence, human could be easier to corrupt if they ever find out chaos's presences.
>>
>>52442385
>1. The Emperor was a shitty father

I see a lot of dumbasses saying this, but the Emperor didn't raise any of the fucking Primarchs to begin with. They were all adults when they were rediscovered.
>>
>>52440205

Your vets have easy access to plasma guns, though that can get expensive. For my money I usually take a couple of Scions with meltas, but there are more terminators in my meta. If you have room for 2 tanks a Pask punisher can be devastating.
>>
>>52442410
You're confusing the Fire Hawks for the Flame Falcons (original name donut steel).

The Hawks got lost in the warp and turned Damned, the Falcons burst into flames and got purged, with some of them going renegade.
>>
>>52442408
>traitor geneseed
>pure
>doesn't even mention the only actual pure geneseed, Emperor's Children
>Iron Warriors
>World Eaters
>pure

Holy shit you are so ignorant, you are listing geneseed with explicit flaws. And not every flaw is LOL OMG THE GENESEED IS LITERALLY MUTATION INCARNATE or organ failures.
>>
>>52442317
maybe they need to pray more like sisters

>>52442338
>>52442305
ahh, the 90s when everyone was fighting for control of the 12th hole on the Emperor's Greens
>>
>>52442427
Yeah no shit he didn't raise them, but he treated a lot of them like shit.

He's also their father. Therefore he's a shitty fuckin father.

He didn't act as a father to them; that's the point; no sitting down with them, conversing with them, working out their problems.

So many issues could have been solved if he told them about Chaos, told them why he did the things he did, etc.

Also, the council of Nikea was a shit move on his part, and he should have known something else was at play with Magnus, but he didn't, because guess what, he didn't know Magnus well, or any of his sons.
>>
>>52442443
Seriously? And they're both 21st founding too.

Did somebody accidentally file two drafts for a name and have them both accepted?
>>
>>52442451
You realize what makes the World Eaters berserk is the Butcher's Nails they implant into their skulls right?

Also you realize Emperor's Children had major gene seed flaws, that wiped out most of the legion from literal super cancer, right?

Lots of the traitor legions had geneseed that was EXPLICITLY STATED to be pure in the fluff.

Don't spout bs then call people ignorant.
>>
>>52442494
You should have seen what happened to Conflagration Kakadus.
>>
>>52442427
The reason everyone says that is even after he found them when they were adults, he didn't treat them like long-lost family or make an attempt to reconnect. He acted like they were late for work and ordered them to start conquering the universe for him.

He didn't see them as sons, he saw them as employees, and that's where so many problems stem from. By treating them that way, it make the decision to become traitors more akin to quitting a job, rather than betraying your father. After all, he didn't trust you about anything or listen to your dreams or concerns.

I mean, just look at how he handled Angron, by denying him his last battle on his 'homeworld', and then just fucking off and letting his mentally ill son put anger-inducing implants in all of his super soldiers. While he also knows that Khorne is a thing that exists and is powered by rage like that, but doesn't see any reason to intervene or explain or help. He just lets Angron do his thing because he's doing his job in killing mankind's enemies, because he sees the primarchs as loyal robots, and Chaos as something that can't affect anything without direct worship.
>>
>>52442516
Also, the only thing special about IW geneseed is that they have low resistance to bionics and high adaptability.
>>
Chaos Sisters....when...
>>
>>52442317
That was during the heresy. Its not like that in current 40k, hell, more chapters are entirely wiped out than completely fall to chaos.
>>
>>52442578
after plastic sisters
>>
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>>52442396
>that many models at 1500 points
Fucking hell, you'd probably shank my list here
>>
>>52442578
We need Psychic Abominations for chaos, chaos SoS would be great.
>>
>>52442578
Lorgar should do the fucking impossible and create them already
>>
>>52442396
>>52442590
Just realised mines at 2000 ha
I'll try and make a 1500 list
>>
>>52442451
Most of the traitor geneseed, at least initially, is actually pretty stable and not weird. A lot of their quirks come from chaos exposure and influence.

I mean, compare that to loyalists where entire chapters have to drink blood, slowly turn into werewolves, or become as black as coal.
>>
>>52442299

Hrm. I can't see it being sand, either, but pure metal doesn't sound Deldar enough. Maybe I'll just have to try some hive bases or something.
>>
>>52442299
Actually, in Path of the Dark Eldar, the Blades of Desire's arena has pure white sand. Apparently so they can appreciate the color of the blood more, or some other super awesome, edgy reason.
>>
>>52440395
Tough call. Endurance misfortune forewarning and the other one that gives counter attack and full bs over watch are my fave.
>>
>>52442571
>Emperor completely removes himself from any sort of father type relationship
>"MAN HE WAS SUCH A SHIT FATHER"

Doesn't that prove how retarded this claim is then? He wasn't a father to begin with.
>>
>still building and painting a dark angels army
>slowly wanting to start IG
what do
is this heresy
>>
>>52442572

IW geneseed makes you paranoid

>>52442516

"Many scholars believe the World Eater's geneseed was corrupted from the beginning, and the legion was intrinsically damned. Others believe that there was nothing inherently wrong with the genetic make-up of the legion, and point solely to Angron and his introduction of the Butcher's Nails as the reason behind the downfall of the Twelfth Legion. While no clear truth can be discerned, it is believed that the geneseed of Angron resulted in his marines developing an almost physical need to engage in combat, and a propensity to descend into bouts of bloodthirsty madness, separate from the effects of the Nails. Regardless, after millennia in the Eye of Terror, the currently existing geneseed of the legion warriors has been corrupted beyond all possible measure." - Index Astartes III, page 18
>>
>>52442516
>doesn't know original fluff
>only the retcon
>HUR DUR I AIN'T IGNORANT
>>
>reading that huge-ass book Imperial Armour: The Doom of Mymeara
>expect Eldar lore, because of Corsairs getting their army list in it
>only get IG lore

I don't know what I expected.
>>
>>52442885
If it was retconned then the original fluff doesn't really matter.
>>
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>>52438789
>>
>>52442942
Yeah forge world can be like that, the book is always imperium centric, then they lose.
>>
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>>52441980
So do clear bases then.

Just don't use normal superglue to attach the mini to the base, it'll make the clear acrylic foggy.
>>
I need leaks

I need them to live
>>
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>>52442967
>Mysterio as Alpharius/Omegon
>Not Punk
>Forever martial rival of Cena/Guilliman
>'Voice of the Voiceless', appeal to the masses
>Both extremely talented, constantly held back and rejected by the 'older' generation

Besides that, everything else is mostly okay. Angron vanilla midget confirmed.
>>
>>52443094
don't tell anyone but i heard the next release is going to be plastic miniatures
>>
>>52442860
Start IG. I got a SC box after I finished my Demi-Company and haven't looked back.

Let the boot-heel of the Guard crush all before them!
>>
>>52443261
>>52443261
>>52443261

join chaos
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