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Need help /tg/ Designing a game where players choose masks

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Thread replies: 14
Thread images: 5

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Need help /tg/

Designing a game where players choose masks that hide their identity but also apply mechanical benefits to the wearer.

Post your ideas for cool masks that you would love to see in games and I swear I wont steal them.
>>
>>52433043
Literally Hotline Miami
>>
>>52433066
Or Payday.
>>
File: zelda_majoras_mask_3d.0.0.jpg (249KB, 1600x900px) Image search: [Google]
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>>52433081
Or Zelda.
>>
>>52433114
>>52433081
>>52433066

Thanks, but I think I worded my OP wrong. I'll be back with something that explains myself better.
>>
>>52433043
Literally Bionicle.
>>
>>52433043
>Designing a game where players choose masks that hide their identity
well thank you for pointing that out, always wondered what was the deal with all those masks i see
>>
>>52433315
>there's something wrong with an old-school bionicle inspired setting
>>
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>>52433043
Literally Wakfu's Masqueraiders
>>
>>52434874
There needs to be a bionicle tabletop.
>>
>>52437343
>There needs to be a bionicle tabletop.
What's stopping you from making it?

You're not one of those faggots who just complains about something not existing rather than forcing it into existence, are you?
>>
>>52437513
Or he could understand he isn't suited to making a game.
>>
File: 4102Yakut_mask.jpg (84KB, 517x700px) Image search: [Google]
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>>52433043
Do you really need to design a game from scratch? Pretty much any system can accomplish this with minimal fuss.
>>
Look up Bionicle mask powers
Thread posts: 14
Thread images: 5


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