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How would /tg/ create a 4x game on the scale of 40k without completely

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File: The_Warhammer_40k_Galaxy_Map.jpg (362KB, 2000x1162px) Image search: [Google]
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How would /tg/ create a 4x game on the scale of 40k without completely overwhelming the player?
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Why is Segmentum Ultima so large?
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>>52404388
It wouldn't
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>>52404388
Copy Beyond Earth?
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>>52405293
The civ 5 expansion?
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>>52404388
Stellaris would be the closest thing I could think of for a 40k 4x
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civilization-6-districts-bonuses.jpg
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>>52404388
Do it like Civ 6?
Each sector is represented as a city. Each major planet in a sector is a district.
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>>52405334
*total conversion mod
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>>52405556
Mix Stellaris/Total War/Dawn of War.

Essentially you get the whole galaxy.
You pick a faction, (One of the marine chapters, gaurd regiment, admech, various xenos factions or chaos legions or warbands).
Start in your factions main area of operation - and go kick some ass. Use your allies to help you destroy your enemies. Victory is based on objectives (hold these specific planets if you are faction X, and destroy this/these factions to win)
Naval battles can be played like Stellaris/Endless
Or you can take direct control of ground forces as they attack a planet. Map is procedurally generated most times like TW - while cities may look uniqure. Real-time RTS control when in battles.
Turn based when in galaxy map?

idk im just listing what i'd love to see. Hoping that Total Wars WArhammer trilogy includes 40k
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>>52404388
So we make the super vampire requiem comic a40k faction? You know the one where the emperor of mankind was Dracula with nuclear dear weapon Hitler's and other stuff>>52404388
>>52404388
>>
>>52404388
Easy, actually.

Start off slow. Limited area, expand outwards. As it gets bigger, more things can become automated.

Soon enough, you're doing what the major leaders do and that's approving the biggest military charges. You can even have a standard of what planets build up, allowing for fully automated colonization, defense, and structure building.

However, your progress would slow and warp storms would heavily destabilize you. A mechanic for technology lowering on planets if cut off would need to be added. Get too stagnate and experience too many cut-offs, and you can regress.

Ta-dah!
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