How do you make a dark Victorian campaign setting with gothic fantasy elements (think Dracula or Frankenstein), realistic and not full of steampunk, and have it not be edgy or shitty?
>>52389242
impossible
>>52389242
Have non-shitty players. Good luck with that part.
>>52389242
Bloodborne ticks off the edgy boxes, but otherwise it's good inspiration
>>52389242
"Edgy" is a term of jaded nerds and for jaded nerds, you can forget it
>>52389242
How can a horror game not be "edgy", OP?
>>52389700
Bloodborne is part of the inspiration, but I am aiming for more overall realism than it. Lovecraftian hellspawn monsters here and there, but no one gushing huge torrents of blood and no gigantic swords or anything more advanced than mid-19th century rifles.
>>52389767
So Call of Cthulhu with mostly sleuthing and investigating and minor, non sanity-shattering supernatural elements?
>>52389796
For the atmosphere and some puzzles certainly, but a broader focus. Combat's gonna happen, questing, dungeons, ruins, etc., though I'm trying to put on a spin on it.
Also, no ridiculously gigantic monsters that cause complete sanity breakage just by looking at them.Unless they go too far into the wilderness.
>>52389242
I had a stupid idea of a setting once:
Abraham Van Helsing's wife, having gone insane, was practicing dark magic while the plot of Dracula was going on and traded her soul to bring her son back from the dead. Helsing would come to realize this only after returning from defeating Dracula, finding his wife dead and his son brought back. Obviously, Abraham couldn't tell anyone the truth, but he couldn't kill his own son, so he made the excuse that he found the boy (Issac, for that pottery) as an orphan and then trained his son, who was a pseudo-dhampir, to fight the forces of evil.
The idea was that in addition to active, supernatural evil, the extraordinary ideas popular in 19/20th-century novels, like a hollow earth, monsters hiding in the corners of the earth, Jekyll-Hyde formulas, Atlantis, and electric reanimation are all present.
Considered using Turn of the Century for it. Not sure if it was what you were looking for, but I can drop ideas if you want.
>>52389242
Just don't include those elements?
Writing is all about choices, you can choose not to include steampunk, or excessive edge, or anything else you don't like.
>>52389242
literally Curse of Strahd