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>Question of the day Who are Shaper's asshole runner

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>Question of the day
Who are Shaper's asshole runners, and what dickish things do they do?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y

>Official FFG News & Spoilers site:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/95/7a/957a59a2-5fe6-4961-96fa-47560f337346/adn_faq_v31.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/19/87/19876f7f-581c-4d74-a4b4-4db7301e4c5c/adn_tournament_regulations_v20_text_version.pdf

>Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net

>Breaker Cost Comparisons
http://ice.emergencyshutdown.net/

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace spaces with dots):
www nagnazul com/whyirun/whyirun.html

Play Netrunner online (replace spaces with dots):
Jinteki net

>Sealed Format Generator
http://anrsealed.com/

AutocardAnywhere is a Chrome/Firefox/Opera/Safari extension to get quick access to cards while browsing a site.

Check out the very WIP 1d4chan
https://1d4chan.org/wiki/Android:_Netrunner

Worlds of Android Scan now in the OP
https://mega.nz/#!y0cC3ahR!bQlSrpCY4NamDKvq8FPXJEHAFS2WAvfzkZ0oyTbM_us
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Couple of TD spoilers

First up, the trash-bypass killer, named (as a few suspected a card in the conman set might be) after Victor Lustig, known as "the man who sold the Eiffel Tower twice"
https://en.wikipedia.org/wiki/Victor_Lustig
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And on the other side, we get Sage's friend, Adept.
Being a killer I'm thinking it's a lot better

The flavour text is a quote from Heraclitus:
>much learning does not teach understanding

(Sage's quote is also from a Greek philosopher, it's from Plato)
>>
Hard to say. Shapers are the sort of madmen/women that mess around with Things Men Are Not Meant To Know just because they can. But nothing personal really.
>>
>>52285976

Assuming she's going with MO for econ, she pretty much has to go 'suckers since it would be pretty hard to have enough spare MU for it to be strong enough for lots of sentries.

>>52285940

A slightly buffed ninja is hardly the most exciting thing. Maybe as a tertiary breaker behind femme and mimic/suckers for Mr Cambridge in Core Directive decks.
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>>52286348
Outside TD Adeptsaurus will be pretty nice, as would using meme strips.

In TD, yeah that's less good, as far as we know, but there's still mem chips and the personal touch
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>>52286214
>mess around with Things Men Are Not Meant To Know just because they can
Was going to say 'ehh not really', then I remembered Nasir and his possible connection to Apex.

Still, even when Kate and Smoke are being smug they don't seem to have mad scientist levels of arrogance or disregard for what might happen
>>
>>52286414

Assuming 2 akas and her console (unless one is daft enough to try for the singleton Toolbox), that still isn't much to go on if Bios has that+GB+MO for 5MU used out of 7MU total.

So long as str 5+ sentries/barriers aren't being encountered, I guess that setup should be enough to plow through most servers. Just hope to not hit archer.
>>
>>52286472

There's Ze Professor (and Bios?) as well with his meddling with Bioroid protocols. Even if he is indeed correct, the knowledge of how to hack them being publicly known isn't necessarily a good thing.

He could possibly be the one responsible for Adam though.
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>>52286495
If Weyland is bringing their big guns (and they can get bigger now, pic related) there may be an issue, guess it'll be a case of 'do I want to go cheaper and faster, or do I want to be able to take on anything?'

I mean the answer is to do what you always did and take Corroder, but still
>>
>>52285909
Watched Maw in action, and it looked super fun. A lot better than Sifr in design by miles.

>Question
I'd imagine they'd be the mad scientists of the runner world, experimenting/seeking knowledge without regard for morals or limits. They'd do stuff because they can, though focusing on the process rather than the outcome like Anarchs do. To use the nine morality traits, I'd say they're generally on the Lawful side on the spectrum, with the other half of the trait moving around.

Of the existing runners, Nasir (let out Apex by accident), Kit (freeing ICE?), Jesminder (doing bad stuff to help her sister), and Smoke (everything she does) probably fit the bill, though barely.

>>52285940
It's absolutely a Ninja with slightly better numbers. Worth for using with Mimic to cover the under 3 strength sentries, and this hitting the 4, 5 and 6 strength sentries. Not a terrible prospect I think.

Is it better than Golden though? Golden misses Sherlock 2.0, Flare, Gutenberg, Snoop, Sync BRE, Thoth and Archer without a Sucker token, and despite the 2 to pump to 5 strength ability, it's 2 for 2 sub break means the cost for breaking is (interestingly) actually the same as Lustig.

If you're just looking for an in-faction Killer, Lustig is probably better as it hits more without the sucker support. If you do run sucker however, both are pretty equal, with the only difference being do you want derezzes or bypass.

I like how fitting its flavour text is. Get locked out of the server because you don't have enough credits to get through the sentry... Or just bypass it.

>>52285976
Adept is miles better than Sage just for the 2 initial strength. The 2 to break is kind of a deal breaker though, I'd just splash for Mimic.

There was also the English suggested decklists from the rulebook. Aside from being terrible and probably should never be used (Cambridge gets Aurora for his Fracter) the name for the new Weyland Armored Servers agenda excites me, hope it lives up to the name.
>>
>>52286533

Good thing Skorpios is, in all likelihood, nowhere near as rich as the HB ID. Hard to have enough cash to score stuff, advance ice AND have enough to threaten the traditional tag n bag combo.
>>
>>52286537

>Kit

Encouraging Bioroids to go rogue, especially AP/Destroyers, isn't exactly a good idea.

>Jesminder

More like a main criminal hench(wo)man for a political party who's main manifesto outright screws over the majority of the population.

>Smoke

Eh. Breaking into secure servers and letting out all the corp secrets for laughs seems more Anarch then anything.

Kate, CT, Exile, Hayley seem ???
>>
Reading through the Mars section in WoA, and I really hope they don't make the Clan mechanic an Anarch-only thing. It's so much more than just the "fight against the machine", stereotyping it would be a big waste.

>>52287359
Anarchs do it to offend the corp. Shapers do it to prove they can. Process over outcome.

The rest of the Shapers are pretty tame as netcriminals go, but I do wonder what motivation Hayley has for running.
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>>52287591

Most of the fancy one-off mechanics are cross faction so far, thus it would not be surprising to see criminal linked clans about, although it's a bit harder to visualise shaper versions.

Who knows why Shapers do their stuff? Some things remain mysteries.
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>>52265818

Glancing at old personal notes on the matter, I'm thinking >>52265847 is not totally off the mark, yet not totally fair. They've certainly been struggling with Bap Pub, but then it's a new mechanic added to the game they've had to experiment with.

Original Bad Publicity was part of the rush side of Weyland: you were trading BPs for a strong speed bump that would cost you down the road (agenda point + econ package all-in-one with Hostile Takeover; a chance to tag the runner during your turn for Posted Bounty).

Spin added new options to every corps , but those were generally mis-balanced (Illicit ICE especially), and several ways to deal with BP. Removal tools to try and pace things - cool things down for the longer run if needs be, ways to diminish the impact (Ireress and program trash really - Bailiff as a way to profit anyway). Or ways to bump the rush up for final push getting rid of cards with no further return on investment (Security Subcontract, Liquidation, Reuse).

Trouble is, few were really interested in any solution but going all the way in on the rush. Locally, only handful of us ever made use of Broadcast Square for one... And I'm thinking, with the options being what they were (and the slight power creep invalidating them further as the designers caught on their mistakes and tried to amend them), it is perfectly understandable.

Corp side, why bother with BP removal when you have so few (both in quantity and quality) reasons to accrue BP in the first place?
And the runner side was rare enough that BP removal, even at the height of Valencia Blackmail, wasn't considered a really good option* (not too mention, too silver-bullet-y). Liz Mills still is the solution of choice when there is one..

*: though I have very fond memories of some player's use of Rex Campaign in that context: run that server and allow me to rez, or lose that BP.

>>52266174
>Maybe there's something good for swapping around hardware?

Blockade Runner works I guess.
>>
Thanks OP, wanted to make a thread earlier, still can't seem to create a thread for some reason. Though I can post just fine.

>>52285940

Hey, we had that one right.

Question of the day really brings back something I've been wondering about alll Flashpoint: what difference makes an old white hat like Keung an Anarch while The Professor is Shaper?
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>>52287882
Lore wise the clans grew from groups of people from the early colony days that were distributed according to their work load. Mechanically, Shaper clan stuff would ideally deal with this part of life, whether it be railroad management, or mining(?), among others. Criminal clan stuff would probably be the "behind the scenes stuff" like policing within clans or negotiating with the MCA.

>>52288224
Keung is a conspiracy theorist, which would imply actively "fighting" the corps. The Professor just stumbled upon something bad and did good.
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>>52288275

Omar was only too happy to indiscriminately disseminate the info Null wanted to pass to someone rather less rash. Technically that could be Shaper, but seeing how destructive that act ended up...

Wonder whatever happened to both of them post-Flashpoint?
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>>52288275
>Keung is a conspiracy theorist, which would imply actively "fighting" the corps

Does it? There's nothing pro-active in that process apart from the gathering of data (which in netrunner *is* the defining impetus I guess...).
Fair point otherwise. The Prof sounds more like he was made into a runner by the corp threatening his work while Keung looks more like he choose to be one. Says a lot about faction ethos when you're down to it.

I can't help but think I'm going to be terribly disappointed when Mars Shaper runner ends up not belonging to that Martian sect that abuses G-Mods.
That was such a cool /anrg idea.
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>>52288387

There's something we don't know that would matter in defining things: how long he left the corps to amend security before going public seeing nothing was being done.

From a strict modus operandi standpoint, Keung didn't seem to diverge from the usual white hat protocol much.

Imagine the money a crim could have made selling that info.
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>>52286537
>Armored Servers agenda excites me, hope it lives up to the name
Yeah, that sounds cool

Also lol at the failure on San San

>>52286516
Did he meddle, assuming no involvement with Adam?


>>52286557
True, though IPO is a TD card too - effectively a Terminal Restructure
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>>52288494

Lots of fail in those lists. For instance, stuff like datasucker/MO/Account Siphon are only 2-offs in a single core, so those lists won't work with the 'recommended' single core stuff.

Strange they still haven't fixed them from 4 months back when the German version was spoiled.
>>
>>52288409
The premise of being a conspiracy theorist by itself means "revealing" things the corps want to hide, which is pretty anti-corp. As for Mars Shaper, if we're right and it is Kabonesa Wu, it'd probably be one of the clans that support such a name, namely that landing site for the china shuttle. Don't remember the G-Mod stuff, what part were they from?

Tangentially related, but I misremembered Kabonesa Wu as the name of the Cabot Settlement(?) owner, which will probably be my favourite part of Mars.
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>>52288604

Crimson Dust? If they are 'shapers' then things have gotten pretty grim considering their beliefs.
Inb4 DOOM.
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>>52288604
>Don't remember the G-Mod stuff, what part were they from?

The Vasanti Smith Cultists (Crimson Dust was it?) who say that life originated on Mars, and are trying to G-Mod themselves into becoming what humanity used to be according to them.

Would make for a cool green ID. Very Shaper, yet very creepy at the same time.
>>
>>52288494

Not many people with knowledge on how Bioroids work outside HB, so it's plausible he may be tangibly involved in Adam being Adam.
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>>52288494
Cool to see some non-mandatory upgrades too
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>>52286495

She's got to be getting some sort of other MU or program-swapping tricks, I'm thinking. Remember we're also getting Deep Data Mining and that also cares about unused MU.
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>>52289304

Little to no hardware MU... given the naming conventions, I suspect Mammon to be either AI or Daemon.

Both at the same time would be interesting... though we already have Baba Yaga that fits the mold, if not the names.
>>
>>52291096
>Little to no hardware MU

In that sample deck list I meant >>52288494
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>>52288639
>>52288721
That would be cool for a shaper, though pretty dark considering how much those guys mess about with genetics and terrorism - someone whose 'creative' with those is someone you want to watch out for
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>>52292262

I think it would fit so perfectly: there's the dedication to research and progress but of a kind so fringe as to demanding disbelief, a form of folklore-borne faith familiar in its content and structure but twisted into an alien (pun intended) political process that breeds violence, both inward and outward inflicted... and mechanically, G--modding is kinda a faction thing already (going with SanSan).

Would allow to visit the darker side of the shaper faction too, for once.
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>When the runner is Val and you find Mills in the first couple of turns
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>>52296033

Always a lovely feeling.
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>>52296053
>Be me, Argus cybersecurity executive
>Some journalist trying to smear our name with bad publicity
>Passes that information on to noted labour movement hit-man
>Call in Mills (her ""demolition"" teams were already on standby in HQ), exploitable leaks closed, no-one who can be blackmailed left
>Other teams in position, one since we first got wind of the original journalist, another arrived later and set up covertly
>Some assets deployed, taken out with little result, traps remained untripped, but the museum that our archives management has been subcontracted to is protected
>Oaktown docks project launched publicly - plenty of digital eyes on the server, observe-and-report ice in place
>As is to be expected the runner calls on his human first contacts to call a strike at the site
>Doesn't know about the teams waiting in the wings

Another DRT victory
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>>52286214
They are more like computer science enthusiasts who want to see how far they can go and boast about their hacking skills for nerd cred.
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>>52296473
I think it's a bit of both, depending on the Shaper.

Same as the other factions. It's hard to lump Valencia in with Noise and Maxx
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>>52296508
>GOOD NEWS EVERYONE

>>52296546
Yeah, they're just assholes as people, she's a journalist, that's much worse
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>>52296312

Weyland: Money & Violence™
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>>52296653
This is super pretty. Is this an actual alt-art card?
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>>52296546
>>52296571

Blackmailers don't stay long in that line of business without an extensive rolodex of 'contacts'. That kid she 'helped' shouldn't be surprised if she oh-so-nicely asked him for favours that could very well make him regret ever meeting her.
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>>52296764
I didn't mean to say she was a good person, just that her approach is pretty different to say, Maxx. If anything, she's closer to Crim
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>>52296711

Fan made.
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>>52296785

I do think she's a better better than Noise. Not like it's anything difficult.
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>>52296571
>>52296764
Being Anarch doesn't necessarily mean being violent or unlikable as a person. Valencia is probably one of the nicer people in Android I'd reckon, despite Blackmail Val being a thing.
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This one's all too official...
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Was browsing for images to make custom sleeves with, and found this, which made me want to make an Argus deck and use this image on the sleeves. Maybe modify the Skorpios deck from previous threads and throw in DRT and Mr. Stone, or go for something non-tag punishment related?
>>
/anrg/ how familiar are you with sealed format? Picking up some packs soon and sealed will be the main way we'll be playing for a while. Just two of us so we'll be sharing a collection. Got everything up to breaker bay, any suggestions for other packs that support sealed well?

>>52285909
Exile strikes me as shady. Man goes scavenging for who knows what kind of dumpsters; not sanitary. I bet you'd catch something nasty or something like that if you shook his hand. Don't leave food unattended around him. Wouldn't be surprised if he smelled like mouldy cheese.
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>>52297824

Play it occasionally - last time this week end. Can't say I'm familiar enough to know if there some "must have"packs. I'd say one of the points of sealed *is* being able to play with incomplete card pools. I certainly think so given the one cool thing it dos for me *is* playing with non-optimized decks.

Will try to ask some of the more involved players around with that side of the game next I see them.

Also, you shut your whore mouth about Exile, he had a hard life - and it's been getting worse and worse.
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>>52297824

One can find an awful lot of valuable crap in the most unlikely of dumpsters. It's actually rather srs business.
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>>52286472
>>52286516

It would be fun if future expansions focused on the mini-faction runners, although having to have their big box alongside the single core is rather more complicated compared to just Core TD.
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>>52298142

Always did wonder why there aren't any fluff that explores his presumed past life at HB(?) or other corp entity?
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>>52288494

Honestly wondering what's the game plan for Skorpios. Unless they got some unrevealed tagging stuff (Lynn?), those scorched earths aren't blowing up anybody, and the ice doesn't seem scary enough to a set up runner (via breakers or bypass).

At least Seidr game plans look typical enough for a HB ID.
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>>52302138
It's seemingly not all that important to who he is now as a runner, which makes some sense - he did purge all his old work, after all

>>52297824
That's a good point - who exiled him, anyway? And for what crime?

I would like to see him get a card that's really 'his' though - some program that maybe works from the heap and says 'this was cludged together by some dumpster-diving tech-savvy, street-savvy outsider with a salvaged optical hard drive, a homemade processor and a handful of second-hand Q-chips'
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>>52302710
That list is only a shitty sample, looking at Cambridge's list and the San San fuckup

That said, Skorpios seems like it'll have a strong lockout game, with the ID, sentries, secretary and hunter-seeker
>>
Which corp is the least evil?
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>>52302886
Melange, probably.
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>>52302886
Depends on your views of evil, and how you balance it (best total good/total bad vs simply lowest bad), but they're pretty much all contenders, with Weyland and Jinteki falling on the former end and HB and NBN on the latter.

>>52302893
They are the predominant users of the Henry line, in bed with the unions and are war profiteers, they're run by a ruthless Russian gangster and iirc they're implicated in quite a few murders (definitely recall their men shooting at Detective Harrison in Free Fall)

But yeah, singular interests and all, so quite possibly
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>>52302864

Both sac cons will probably be in the runner list (Steve or Bios) if Skorpios is going to be played, so hunter killer is a bit less of a trump card vs important programs.
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>>52302978

They are also pretty much have very close links to the US FedGov considering how they were supported during the hostile takeovers of rival national companies. Wouldn't be surprised if they were the canonical federalist rats in NA.
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>>52303235
I personally doubt that last bit, they are the ones benefitting least from direct federal intervention, not only mechanically but the inserts and lore we've seen puts them really against the US Government.
(For reference, iirc they gain credits at the end of a round if the threat doesn't go up more than 2 during the resolution phase)
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>>52302767

He could have exiled himself for whatever reason, probably to get out of dodge before being 'retired' in all likelihood. Doesn't seem to have any particular hard feelings towards any corp entity though.

>>52303436

Bit strange for their leadership to end up running a company that should, by most indications, be essentially a shell company for FedGov interests.
>>
>>52303110

I have a feeling the real danger of Hunter Seeker in TD is going to be the ability of suppressing campaign cards with which the runner should/would want to end the game with.
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>>52304607

Judging from the runner objectives from the launch event, the only 'important' campaign cards the runner cares about should be those fancy 3/2 agendas, which 'seekers can't touch (though they ironically do get triggered from).

Still leaves the mysterious 2-3 missing cards from the suggested crappy deck lists, so one hopes those aren't *that* important to the health and wellbeing of the runners.
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>>52304881

But then from the German reveal we know the campaign only cards include at least one sorta-blank Connection.

Have to be there for something.
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>>52304881
I think he means the super-sekrit/OP cards from the campaign packs.

Like maybe crim gets an amazing breaker if when you play as Cambridge you pick 'predator' or whatever it was.

It might be bad if that got rfg'd, depending on how you get to keep your decks
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>>52304935

It would be nice to know what are the rewards/consequences for each choices before picking them, although doing it blind does have its appeal.

Also, it would be rather sad if the only decent crim breakers turn out to be campaign only.

>>52304926

Unless the corp can H-K that connection and win in the same turn, you can probably reinstall that blank(?) connection before going for the hopeful win or unfortunate loss.
>>
>>52305038
Unless the corp can H-K that connection and win in the same turn, you can probably reinstall

Isn't preventing this what Skorpios' all about?

(Also sorta blank because it seems to do nothing, but is one of those cards that would get a sticker later on, apparently)
>>
Unrelated to anything, but gotta love how joyfully smiling the maw seems to be.
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>>52305077

If its presence is that important, every runner should be keeping spares in their grip for that sort of situation.

Besides, recursion is limited to 2 Deja Vu, though whether the 4 inf is needed depends to be seen.
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>>52305157
>If its presence is that important, every runner should be keeping spares in their grip for that sort of situation.

a) IF they have them. we're not even certain there'll be several copies, and if so more than two.
b) I'll be surprised if TD doesn't bring some form of recursion to the table (Cambridge notwithstanding - though that offers an interesting choice now that I think of it). Would be weird to have an ID whose sole point is anti-recursion when there only two cards at best that can do it, even if one of those happen to be an ID.
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>>52305038
>It would be nice to know what are the rewards/consequences for each choices before picking them
Hopefully they follow the AHLCG template of letting you choose based on the story development and not give personality quiz level choices.
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>>52302864

Which I still for the life of me can't figure out why they thought was okay to print on a non-rotating identity.
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>>52305727
Lockout, just like Horizontal, Glacier and Kill should be at least something of an option.

Not an amazing one, as it can be a bit of an NPE, but program trashing as a thing is fine as long as, like kill, it can't just come from nowhere, and that it needs interaction - as long as those two things are there as limiting factors it's okay
>>
Are there any cards that would be "must includes" for a Smoke deck? I've been having an itch to play a stealth deck lately.
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>>52306099
Net mercur. Switchblade
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>>52303110
Post-TD, I feel like there will be either more SacCons floating around, or more 3-ofs of each breaker in every deck. Most decks usually pack 2-of breakers, so targeting the same one with Hunter-Killer twice is pretty legit, even better if they hit program trashers. Who knows though, maybe there's some secret tech in TD we still don't know about. Or everyone could just pack more Film Critics, which is already a solid counter against most Weyland decks.
>>
>>52306111
I sadly don't have switchblade yet. I'll make that pack my next priority to pick up.
>>
>>52306283

Critics are probably going to appear much more often for crim decks, since they have real problems with recursion and can hardly afford all 3 sac cons (except Geist perhaps? but he usually runs Levy so...)
>>
>>52306299

Dagger isn't that terrible if switchblade is not available though, also decent if you need the 2 inf elsewhere.
>>
>>52306376
What I like about Smoke's breakers is that you only need a single stealth per each subtype. This really helps if you are starving for stealth credits.
>>
>>52306331
I think SacCon is a lot more likely over Critic just because of the insane synergy with Tapwrm. Prevent breaker trashes against Skorpios/Weyland, prevent Tapwrm purging against everyone else. Critic will probably still get in as a 1-of for Jinteki matchups though.
>>
>>52305822

Except kill *doesn't* need interaction anymore. 24/7 Scorch Scorch will always be a thing in two different factions that will work with zero Runner interaction. That's more of an aside though.

On top of that, Runner recursion has always been limited use. The only Runner cards that can recur more than one thing are self-exiling and everything else short of the Conspiracy breakers are a one-shot anyway. "Me getting free reign of the board because you have to dig for your backup breaker/clone chip" is a much different creature from "You just don't get to play the game anymore". If they really wanted to make rigshooting more impactful they could just as easily have made it something that taxes recursion rather than shutting it off entirely, like "As an additional cost to install a program from the Heap, the Runner must pay X", for which 2 or 3 credits seems fairly reasonable.

It's not like Corp side recursion where unless you remove multiple pieces entirely they can recur chunks of their deck all day long. If you trash my Fracter twice it's probably going to take me awhile to find my next solution for those etr barriers, be it digging for Levy or Deja Vu or the like but at least I have viable lines to play to keep going.
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>>52307951
>The only Runner cards that can recur more than one thing are self-exiling
Yuuup, 2+ full Geist decks courtesy of LARLA sure feels fair.

Trope recycling x3 Deja feels good

Sure, taxing the oh-so-rich runners on credits is sure to make a mark
>>
>>52307951
>Except kill *doesn't* need interaction anymore. 24/7 Scorch Scorch will always be a thing in two different factions that will work with zero Runner interaction.

Is that the only kill solution available? Is this the most used one? I'm thinking if you don't concentrate on competitive (and even then, really) the answer is going to be no on both counts.
So yeah, there are stupid marginal card interactions. How is the rest of the game space?

>On top of that, Runner recursion has always been limited use

Doesn't make it any less powerful. The corp that gets repeatedly Account Siphon-ed into submission throughout a game doesn't really care that the runner can "only" play it 12 times (3 AS, 3 SoT, one LARLA).
There's also the way recursion allows to cheat influence away. Shapers could always afford only going with one copy of Parasite because the recursion solutions were so numerous in faction - with the MWL the irony became that playing a dedicated Parasite deck would cost Anarch more influence than Shapers.

I think forcing going several copies, going less hyper efficient and streamlined in deck building -or face the consequence, isn't really a bad thing.
People complain that silver-bullets are less likely Corp-side because of agendas taking space with no strict equivalent runner side. Well this somewhat balances things out a bit I'd say.
>>
>>52310953

So unless that Trope has managed to go 15 turns or so, wouldn't you rather just shuffle in the stuff you'd want to Deja Vu for in a more general sense?

Also how rich do you think the Runner is going to stay if they have to keep reinstalling. Geist is kind of an odd corner case where you need to be good at baiting him. Not a lot of experience with the guy for or against but from observation if he gets knocked off his tempo you get some periods to capitalize. Though I also think it's telling that what experience I *do* have against Geist he's very easy to bleed out the first time around.
>>
https://www.fantasyflightgames.com/en/news/2017/3/21/customized-secretary/

They put a lot of effort justifying Customized Secretary. They don't say anything that we haven't already.
Seeing Exile so prominently in the article gave me hope they talked about some synergy here.
Nope.
I mean, you could find all those programs with Customized Secretary, and then trash them all. It would be almost like playing Making an Entrance.
>>
>>52313490
The only synergy with Customized Secretary with Exile I can see is Scavenging dead ones for new one, and getting a draw and new programs on it, which I'll be honest and say sounds interesting despite the 2 credit install cost still being expensive. CS really would've been better as a 1 cost, but I bet they were worried about Kate's discount ability making it too cheap.

Looking at Netrunner as a case study for game design though, at the very least I think we can see how badly a card ability with no consequence or interaction (IDs like Kate and EtF, regular cards like Rumor Mill, Jackson, and Caprice, though mostly the IDs) can warp a game and the design behind the cards. Hopefully if they reboot the game there would be less of such cards, especially the ID part, but designing unique cards and interaction is pretty hard, and undoubtedly there will be some of such cards that leak out into the game.
>>
>>52313885
Wait, Scavenging gives you a discount, what am I talking about. Also funny synergy with MKUltra + Scherezade + Tech Trader shenanigans. I can get behind Scavenging MKUltra for a Secretary and getting draw + money I guess, I just have a feeling it'll whiff more than it hits though. Wonder what the optimized amount of programs would be, 15 cards maybe?
>>
>>52313490

Really weird the volume of text dedicated to Customized Secretary.
And I don't think I'm convinced - overdrawing would allow to get rid of supernumerary programs anyway while giving other cards. You lose the most powerful side of SMC, not the tutoring, but the click-less install.

I mean, I'll probably play it, I play everything. But as we said, the card sits in a weird in-between.

>And for Shapers like Kate “Mac” McCaffrey (Core Set, 33) and Exile (Creation and Control, 30), Station One, the second Data Pack in the Red Sand cycle for Android: Netrunner, offers efficient new means for spinning stellar code out of leftover data.

I see what you meant... did I miss something, what's supporting Exile in this data pack? Severnius?
>>
>>52314045
I can see myself mucking around with Custom Secretary in my Exile deck, although that's largely 'cos I want to avoid playing anything close to tier 1
>>
Anyone mind explaining to me why you couldn't move the Caissa programs besides Pawn after installing on Scheherezade? The ruling sounds like an impulsive on the spot decision rather than anything thought out to me, no reason for the other Caissa programs to not work the same way.
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>>52314220

To take Knight as an example:

>If already hosted, Knight can be hosted only on ice that is not installed directly before or after the current piece of ice hosting Knight.

The problem is that, if Knight is on Scheherazade, it's *hosted*. But since it's not hosted on a piece of ICE, there is no valid target, no piece of ICE that isn't installed not directly before or after where Knight currently is.

Personally originally went with the reading that since it wasn't hosted on ICE, then any and all ICE was a valid target - which is seemingly the one they chose in the end.
>>
>>52311824

Butcher Shop was and is *absolutely* a thing. It was quite popular for awhile though it's fallen out of favor with the advent of one Aaron Marron.

As for Corps having fewer silver bullets, there are a ton of Corp cards that are more generally powerful anyway. Case in point, the aforementioned Butcher Shop. For the most part you didn't really care who your opponent was or what their game plan was. It was basically "Did you draw Plascrete in time? No? Cool. You're dead." You just rushed out Breaking News and whatever else. Beyond that you could just 24/7 > Scorch > Scorch as soon as you found it (and that only got better once BOOM! came out), but you had ways of executing the plan faster depending on the specific build if the Runner did certain things, and you had a decent Fast Advance plan to fall back on if they found their Plascrete early. Either way though you didn't have to "tech" much of anything in particular and the Runner simply didn't have the option not to play your game once you got that first Breaking News.

Also consider how many matchups are pretty close to auto-lose for Runner decks without those silver bullets. If you run redundant breakers then where, pray tell should that extra space come from?
>>
>>52314364
Wait that doesn't make sense

>Knight Hosted on Scheharezade
>No ICE directly before or after Scheharezade, since it's not in a server
>All ICE Installed meets this condition, so Knight can be re-hosted on any ICE
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>>52314364

In contrast, Pawn doesn't care where it's installed from, because there's only one position it can go to: the outermost piece of ice protecting a central server. So the problem doesn't apply to it.
>>
>>52314364
Ah, that makes sense, if counter intuitive. Thanks for clarifying. Guess they couldn't be bothered to errata in "If already hosted on a piece of ice" to make it work.

>which is seemingly the one they chose in the end.
Did they reverse the ruling?
>>
>>52314421
>Wait that doesn't make sense

Hey, as I said, I didn't agree with the rationale - went the other way myself before the official ruling, but that was it. Don't shoot the messenger. You asked for it.

>>52314403
>Butcher Shop was and is *absolutely* a thing.
>It was quite popular for awhile though it's fallen out of favor

So do I have to understand we agree the 24/7 non-interactive kill decks were never really the norm then?

>As for Corps having fewer silver bullets, there are a ton of Corp cards that are more generally powerful anyway

Which has been a big problem for a while

>pray tell should that extra space come from?

If I have to be facetious: you do have potentially infinite space in your deck. You're forced to play less streamlined and efficient, one way or the other.
>>
>>52314473

Yup, it's now legal to move any Caïssa from Scheherazade.
>>
Slight rant.

Looking back at cards from Red Sand released so far, it reminds me of something I really loved about ONR's design that I find hasn't translated as well as I'd want in ANR.

ONR was a CCG. One thing I lways found interesting about its model though, is that some of the most innately *powerful* cards were commons. But powerful meant pricey. A lot of rare cards were less powerful, more specialized, but priced accordingly. Which made you want to track them down to streamline your deck.

Now obviously, ANR being a CCG changes things out quite a lot.

But then when I compare cards like, say Injection Attack and Pushing the Envelope, or Spot the Prey and Infiltration, I'm finding I'd rather the neutral one was in faction, and the in-faction one was neutral.

And I understand how and why that might be a bad idea, but there's a part of me that can't but look at things that way.
>>
Spoilers from the Team Covenant interview with Damon.

Criminal - Polyhistor - Unique
4 to install, 4 influence
Hardware - Console
+1 MU
The first time each turn you pass all of the ice protecting HQ, you may draw 1 card to force the corp to draw 1 card.
Limit 1 console per player.

Weyland - K.P. Lynn - Unique
1 to rez, 3 to trash, 2 influence
Upgrade - Executive
Whenever the Runner passes all of the ice protecting this server, he or she must either take 1 tag or end the run.
>>
>>52315057

Seeing how it was an earlier version of Bios in the vid, and considering said vid was likely done at Worlds, it's entirely possible those numbers aren't even final ones.

Nice cards though at least.
>>
>>52315057
Polyhistor's cool, Fisk will be loving it of course (oh hey, I see you have an empty HQ, let me help fill that up for you). Kind of a minor benefit for running HQ though, considering HQ is regularly stacked vs Criminals. I think it'll be important to (as with any well designed card) to not tunnel vision on firing the ability as often as you can, though given the install cost aiming to draw for atleast 5 cards per gaming should be good.

K.P. Lynn is definitely good, ignoring Rumor Mill. I think Argus should be back in business, even with Aaron. Data Raven, 2 Prisecs, and K.P. Lynn means 5 tags with Argus' ability, which is a bunch. Getting Aaron tokens off of RnD is bad, but stealing does turn on Hunter Killer and Midseasons, so there's that.

>>52315176
Ah, I skipped the already spoiled cards so I didn't notice, but it was previously draw 7, keep 5 to the current draw 6, keep 4. I guess a 10 card starting hand is pretty big. I hope they don't nerf the numbers on K.P. Lynn atleast, she seems perfectly fine as a defensive upgrade.

>>52314750
Technically I think the design you mention is in the current version of Netrunner, just that it translates to being inefficient instead of expensive/pricey, probably *because* of the LCG format. Plus the in-faction cards you mention aren't really that much powerful compared to the neutral cards.
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Liberated from somewhere.

Spoiled console actually has +1 link as well compared to the outdated version.
>>
>>52316153

Process automation is the flipped version of Build Script, complete with 1 inf cost.

Whatever will we see next?
>>
>>52316153

Interesting. Cool way to give expose some value in the early game. Might not be enough, but I dig it.

Love both the two other spoiled cards... with +1 Link, I'm definitely eyeing Polyhistor for some builds.

And K.P. Lynn... god, some honest tagging in Weyland? what's the world coming to?
>>
>>52316153
I like it, makes for a good decision point at the start of the turn, and fits the Criminal style of planning before running. I do wonder if it makes servers even more vulnerable early game, but atleast you can't install and run like with Faust. I also wonder how useful AIs are in general with the AI hate cards we're getting.

The extra link on Polyhistor is a decent buff atleast, even if it is still somewhat expensive. Though I guess 4 credits is fine for the flooding ability.

>>52316246
That's... eh. Pretty funny how the single influence cost turns both cards from "almost must includes" into "there's almost always better other includes". Good influence padders I suppose, though I wonder why one is permanent and the other isn't.
>>
I'm guessing those spoilers mean TD is right around the corner... the hype is rising to unbearable levels.
>>
>>52317121
I've heard from retailers that it's supposed to be released mid-late April
>>
>>52317121

TD should have been available ages ago. Who knows why FFG thinks it's a good idea to delay the release.
>>
>>52314552

Butcher shop or variants thereof *were* popular for quite awhile. It really only dropped off post Quorum due to Marron. Throughout Flashpoint Cycle Shutdown Combo was pretty common. Prior to that it's come and gone, but ever since Data and Destiny there's been some form of 24/7 murder deck floating around the meta in differing forms.

>If I have to be facetious: you do have potentially infinite space in your deck. You're forced to play less streamlined and efficient, one way or the other.

Which doesn't answer my question at all.
>>
>>52318106
>Butcher shop or variants thereof *were* popular for quite awhile.

Which I do not dispute. I have more a problem with the idea that those are representative of the whole of kill decks, as if non-interactive kill decks had been some alpha and omega of the strategy - and that's what I've been addressing from the start., not ButcherShop, but the so called 24/7 non-interactive variants and the idea that those were anything more than a small part of it all.

>Which doesn't answer my question at all.

Actually, yes, it does. Where do you find the space? You make it. You go above 45 cards. You can put as many cards as you want in your deck. You don't *have* to make place. Going to minimal size is a self imposed constraint. Not a game imposed one.
Or you don't put those cards in, and you live with the risk associated.

One way or the other.
>>
>>52317274

Gotta have to wonder how the TD/42 launch parties are going to be like? 4 matches (or 2 full 'rounds') sounds like a GNK or small store champ type of event.
>>
>>52317093

Even if they were in-faction, they won't necessarily be taken regardless if deck slots are tight. Would have been nice in crim though, but hardly anyone takes easy mark for most of the history of the game.
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>>52315057
Polyhistor's final version has link too
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>>52316246
>complete with 1 inf cost.
Yeah, that seemed excessive
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>>52316153
>Mammon is commonly thought to mean money, material wealth, or any entity that promises wealth, and is associated with the greedy pursuit of gain. "You cannot serve both God and mammon. Was often personified as a prince of hell or minor deity
Well that's fitting as fuck for a Crim AI that depends on credits

Love the look of Lynn, but gotta watch out for those pesky rumours.

Mills still best girl though, Lynn and Slee have to fight it out for second
>>
>>52320580

If this was printed in Shaper, it would see a lot of play.

But it's neutral and costs one influence, so it will be skipped almost as a rule.
>>
>>52319914
>>52320923
I think if Process Automation and Build Script didn't cost influence, you could actually use them to make pseudo 40 card decks. You could fit in more useful cards, sure, but getting your game plan going quickly is always a boon. You wouldn't really be losing any clicks either thanks to the credit gain and draw. Weird as it may be, the influence cost is probably justified.
>>
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>>52320631
Lynn, Stone, Slee, Stinson, Clyde...
More and more cards you probably won't want 3 of, but might benefit from being able to tutor once set up

Still feels very narrow though
>>
>>52316153
I like Mammon. It's also synergistic with E3 feedback implants and rewards planning and intel.
>>
>>52321937
>and rewards planning and intel.
Yeah. Took a while, but feels like a very Criminal AI

E3 sure is going to be missed when it's gone
>>
>>52320580
I'd like to try process automation and its brother, I personally enjoyed Exclusive Party in Silhouette. The influence is certainly a problem though.
>>
>>52320580

Looks like a corp cad that lost its way in runner.
>>
>>52320569

Worth all 3 slots in a TD Steve deck? Or should we gamble for the singleton Desperado?
>>
>>52285909
>Question of The Day

"Social engineering" is an established part of hacking culture, if less well-known. It describes everything from dumpster diving to calling people on the phone while pretending to be someone you're not, to *being deceptively cute.*

Enter Chaos Theory, the preteen with the trendy haircut who still carries a plushie everywhere, and has two dads who struggle to support one another and her. She has a completely disarming appearance, and even though I've never seen it referenced, I just KNOW she cutebombs anyone who might ask what she's doing lurking around an office building late at night and plugging her console into its ethernet ports.
>>
>>52324589
no bully the theory

Just the thought that a runner that gets into the building with the targeted servers for a direct connection, let alone a child carrying a doll around makes for a funny image though. Then again, that's exactly what Cambridge is doing, so...
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I'm a bit tired of icebreaker sets, when we'll get the singletons again?
>>
>>52324589
>Social engineering" is an established part of hacking culture
It's even a (bit of a shitty) shaper card, though mechanically it feels a bit crim (though gaining from ice rezes is established in the shaper pie), and shaper don't really have ways to boost it - which is a shame because it's not very good on it's own (caveat: if non-OAI'd big ice was dominating it could be okay)

But yeah, shaper card, CT might well use Social Engineering
>>
>>52329032
Gaining from ice rezzes is also in the criminal pie, much earlier than shaper actually.
>>
>>52329129
I forgot about compromised employee.
Even more it could be a crim card then
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Ah, another piece of the puzzle revealed - how to get the MU for Adept, the odd to spell, 0 MU Dhegdheer
>>
>>52329373
Personally I prefer Scheherezade, hell, for some reason I even prefer Exile's Secretary with that scavenge combo. It's really sweet.
>>
>>52327701

Depending on how you look at things, I'd say there aren't many non AI Icebreakers that aren't part of a suite, are there?
Like, even Blackat is part of a Stealth suite.

>>52329373

I like it. I like Daemons in general. Both thematically and mechanically.

>>52329540
>Personally I prefer Scheherezade

So do I. Nothing like having your whole rig on it and praying or the corp not to be able to play Power Shutdown.
>>
Offers an interesting continuum, between Akamatsu MemChip, NetChip, Dhegdheer, Leprechaun, Omnidrive, Cybersolution MemChip, but it does seem like tht side of the design space happens to be a bit overcrowded right now.
>>
>>52330650
>Like, even BlacKat is part of a Stealth suite.
BlacKat is a stealth fracter, but it isn't really part of a suite. At least not thematically. It just have a strong synergy if you're already playing stealth to play more stealth breakers.

Looking at the list of icebreakers I'd say that suites started appearing with Dagger and Cloak in Creation and Control, and then later Alpha and Omega during Spin. But the real first suite was Alias/Breach/Passport, sharing ways Criminals can get into places.
After that, and overlooking AI breakers since they are pretty unique, we had some singleton breakers from Lunar and SanSan. I think the last icebreakers we had not belonging to a suite were probably Ankusa and Mongoose.
>>
>>52329373
This will make for a fun Crim import for all their utility programs, neat. Professor will probably like this too (how fitting), makes a bigger rig and keeps programs cheap to sell to Aesops. Looking at Core42 only, good thing Cortex Lock doesn't exist, since installing two of these will let you do Adept and Gordian and set you for most pieces of ice.
>>
>>52333280

As I said, depends on how you look at things. From a purely thematic standpoint you're right, Blackat is part of the Lunar Stealth set. And I don't know how people call it elsewhere, but the "stealth set" is how it's called here. And everyone understand what it refers to.

Set of cards, in the cycle but across factions, exploring the same mechanical aspect.

Going that way, the first sets would be in Core with Shaper's raise-for-run breakers and Anarch fixed-strength breakers.
>>
I was thinking Mammon is probably the first reason we're being given to be happy seeing E3 leave the card pool.

And since we're discussing sets, wouldn't that that mechanic have made an interesting Icebreaker set instead of AI?
>>
>>52333448
Why would we be happy about E3 leaving the cardpool because Mammon? Its synergy is not broken or too powerful. It just gives you more leeway when spending credits, but at the end of the turn you'll have spent the same amount of credits. The combo is less powerful once you know how many subroutines you need to break, leaving you the edge benefit of not spending the credits beforehand and being able to play stuff like Sure Gamble if the credits are tight.

Dedicating a whole suite to that mechanic? The mechanic is interesting but I wouldn't say it deserves a whole suite. The "[Trash]: Bypass ICE" is far more interesting.
>>
>>52333448
I can see an argument for it, with Mammon and e3 you could put a counter for each ice on a server, and get in regardless of how many subs there is. Pumping from 0 is still pretty expensive though, and since breaking still costs real credits, it isn't too strong a combi I feel.

For a suite of breakers with the mechanic. I think balancing it to take faction color pie into consideration would be a nightmare, and probably end up with another case of the dog suite, where one would be amazing, and the rest would be mediocre. You could put in odd strength pumping, or more/less counters per credit, but there will probably be a combination that makes any other in-faction breaker an inefficient option.
>>
>>52333625
>Its synergy is not broken or too powerful.

It isn't, I just find it trims down on what made the mechanic interesting in the first place as far as I'm concerned. There's risks attached to Mammon (if only of net loss if being too careful, you have to weight things), and E3 reduces it way too well. No need for data gathering, just put one credit on it for any ICE you plan on breaking

>The "[Trash]: Bypass ICE" is far more interesting.

Is it? I find it an interesting extension of something we already did when letting a Destroyer fire to get at an agenda. It's cool, potentially powerful, but I'm not sure I find it more interesting. Maybe it's just the novelty of Mammon getting at me though, and once I see it in action, I'll find it doesn't bring as much interesting new choices as I'd like.
>>
https://www.fantasyflightgames.com/en/news/2017/3/23/the-last-outpost/

So... who's Rachel Giacomin?
>>
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>>52334765
>Rachel Giacomin?
One of the random scrubs on Mars I guess

>>52321920
With the addition of Lynn, Weyland now has as many executives as any other two factions combined: 7 to HB's 4, Jintek's 3 and NBN's 2 (as well as some execs that exist in flavour only for now)

All except the Board do very specific things though.
>>
>>52335589

In a similar fashion, Jinteki has half the sysops, NBN half the characters - followed closely by Weyland... with none in HB I guess you can put on the subtype being so recent and clearly out of their side of the color pie.

Wait, seven Execs? Who am I missing? Anson Rose, Clyde van Rite, Elizabeth Mills, Mark Yale, The Board... Oh, Mr Stone, was it?

(Is this going to be the new "guess the seven dwarf" mini game?)
>>
>>52321920
I still can't think of a reason why you'd include this over another copy of whichever card you're looking to tutor. If it's not an important enough card to have multiples of, then you're probably better off not wasting the card slots. And if you do have multiples then you'd probably end up drawing it before needing the Search Firm. Plus the reason Consulting Visit is so good is because Operations are meant to be fired soon after drawing them, not so with assets/upgrades. Though with Mason and Lynn in the game tutoring either of them up and installing them can be a game changer I suppose.

I guess just having the option is nice though, plus if more shuffle into RnD effects pop up it can help tutor it faster.
>>
>>52334765
>>52335589

Someone I bet will appear in one pack, and end up very dead the next probably. Like whatshername.
>>
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>>52338590
>whatshername
Emelyov?
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>>52329373
I had already been looking at it, but Aggro Overmind CT with Deep Data Mining looks kind of fun.
>>
>>52339111
Yep.
>>
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>>52339672
Oh, that does look fun - Shaper's MU play being expanded is pretty cool
>>
>>52339111

Shame we hardly get any backstory about her considering how she was one of the reasons Flashpoint became Escalation.
>>
>>52340076
I hope it's leading to a new novella.
>>
>>52340213
That could be cool, a look from the corp side would be interesting - it's all been runner and semi-runner viewpoints so far
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>>52341196
Honestly, since NA I find the Corp side of the narrative fascinating.
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>>52341206

Wonder whatever happened at the end of Flashpoint/NA? Would be a bit sad if the timeline just froze there as it were.
>>
>>52342699

I imagine the next event-based cycle will move the plot forward again from that point on.

Structurally there's some big no-no with what they can do story-wise ("suppressing" a runner is easy, suppressing a faction?) but there's still a lot of crazy big stuff they could pull story-wise: Director Haas being dethroned out of HB, a whole branch being physically destroyed, or lawyer-ed of to nothingness, MMM becoming a mini-faction of sort (don't even need an identity... just a sufficient selection of neutral with influence MMM cards added to the pool).

One cool thing they could do now they introduced so many places is make an event that mix them all: space conflict with Mars, Luna and Earth all trying to work out just who is behind the events and tension rising could work well in unifying what too often is starting to feel like nonsensical disparate cards (Film Critic/Obokta for one).
>>
>>52342699
I think the idea is that it stabilized into a new normal, and while the new status quo sets firm ear off to see what is happening on Mars.

This approach makes sense from world building and story telling perspective.

Also agree with
>>52343006
>>
>>52326915
Inside Job, bruh.
>>
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>>52342699
I do think it's a return to normalcy, maybe with a bit of the bioroid murderer crisis evolving, but not too much more - the setting is seemingly mostly static with a few current events for flavour
>>
>>52343006

It's more likely to be a civil war within Jinteki (Chairman Hiro vs pre-NA relocation old guard factions), or even Big W, then Director Hass losing what is essentially her family megacorp.

Another lunar/martian uprising is also unlikely given how much more resources the Corps have invested in maintaining control.
>>
>>52343292

That's specifically why I chose Haas. Hiro has been too heavily hinted at, and Weyland self-cannibalizing would be business as usual, really.

>Another lunar/martian uprising is also unlikely

You don't need an uprising to have an event.

Space cargo from Earth to mars starts disappearing wholesale - passengers and all. Who's behind that?
>>
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I misclicked while going through my Netrunner archive and now I have this picture as my wallpaper. It's AWESOME. But it's taking up 2 MU of space from my SSD. Should I find something else?
>>
>>52343343

I can already picture a simple plot: things disappear, everyone suspects Mars, tension rising -with Earth official stance being firm with sanctions put to the vote, some terrorist stroke-back escalation... turns out it's some big shot crime lord from Luna that got greedy-stupid... trouble is doing his stuff made him engage resources he got from corporate support that want it all erased.

I guess I have my next one-shot in the oven. Need to decide on system.
>>
>>52343584

I'll blame you.

Wallpaper 3 cost
Operation Advertisement

When you play Wallpaper, install it as 0 cost runner program worth 0 MU and the text "whenever you install a program and there is no hosted program on Wallpaper, you must host it on Wallpaper. Lose one credit whenever you install a program on Wallpaper".

As an additional cost to trash Wallpaper, the runner must trash another program.
>>
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>>52343698
Doesn't work, remember that as part of your action for installing a program you can trash any program installed.
So, NOT ONLY the Corp could theoretically trash all the Runner's Programs. The Runner can install any program and trash Wallpaper before doing so.
>>
>>52343698
How about this:
Wallpaper
Operation
Cost 4
Wallpaper can only be played if the runner stole an agenda during his last turn.
Choose an installed program, install Wallpaper on that program as a hosted condition counter that says "This program takes up as much MU as the remaining unused MU."
>>
>>52343006
>Obokta
That just seems like a deep deep security thing, which makes some sense for a facility on Mars
>>
>>52343584
Bruh, get that daemon skull on it, it'll be amazing
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>>52343728
>remember that as part of your action for installing a program you can trash any program installed.

The runner can, I don't think it holds true for the corp.

>The Runner can install any program and trash Wallpaper before doing so.

Hence the "as an additional cost to trash Wallpaper, the runner must trash another program" clause.
>>
>>52344462

But then how does it make sense that Film Critic prevents it from firing?
>>
>>52349276
Thematically? Film Critic makes so little sense outside Sensies that I just dont bother with it anymore.
>>
So... Playing an aggressive Reina proto-headlock/anto-econ deck... force the corp into an early game econ drought (probably for score).

turn X: Severnius Stim Implant, run, trash your whole hand, access all of HQ.

Turn X+1: Gain one click through Emptied Mind. Draw 10 through Duggar, run R&D, access 6 cards.

You then have time to rebuild if it's not over.

Stupid, but I want to play that.
>>
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>>52350216
Sounds interesting, and very anarch in a "no pain no gain" way. Those implants might be exactly what Emptied Mind needed.
>>
Station One UFAQ released.

http://ancur.wikia.com/wiki/Station_One_UFAQ

Since the MCA Troubleshooter combo got legalized, it looks like a fun thing to force a run into a server and maybe fire off some subroutines. Too bad you'd need 6 influence to have some consistency though. An additional 2 for Junebugs even.
>>
>>52351152

I'm impressed. Haven't been that much since the Tennin ruling.
>>
>>52351152
>If the Corp installs MCA Informant on an unrezzed Corporate Troubleshooter, they must reveal the Troubleshooter to the Runner to confirm that it has the connection subtype.

I don't know that I like this... unrezzed cards having their subtype active could lead to some pretty fucked up situations..
>>
>>52351986
We already have precedence with Rumor Mill blanking unrezzed uniques anyway. Allowing for hosting on unrezzed is still iffy and likely unnecessary, though, forcing it to be rezzed atleast opens up PolOp plays (though unrezzed makes it vulnerable to Drive-By). I don't see an immediate problem for it, but reversing the unrezzed hosting will probably be prudent for future situations.
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>>52349276
Fuck film critic - there's no card that bothers me thematically (and very few that annoy me mechanically) more than that one
>>
>>52357488
If you think about it, it's hilarious thematically.
>steal top secret corp plans
>give them to a film critic to evaluate as if they were worldbuilding for a movie idea
>>
>>52357498

Film Critic goes public with the agenda, but in a way that offers perfect deniability to the corp... as long as they don't act on it to confirm it wasn't actually a fiction that was being presented.

Best I can come up with.Fiddly.

When I quoted the card with Obokta up there, the issue was more how difficult it was to even tie the cards because of distance and background issues (the greater control of corps on Mars and the distrust of Earth media there in general).
>>
>>52357651
>>52357488
>>52357498

Or maybe the film critic is just the day job for some crazed data manipulator who can rip out all the potentially harmful bits from the looted agenda files and present the rest for distribution.

Would have made more sense as a unique character. *The* Film Critic (like The Archivist) would have been a nicer title.
>>
>>52358294
Being non-unique can be funny with Iain
>>
>>52358838

He can do with just one, and have the Data Dealer sell the data anyway to make sure his ability continues to trigger.
>>
>>52350216

On that front, for anyone playing Reina: Diwan on scoring remote can actually be a mouthful for a deck trying to rush an agenda. Especially if the corp knows you can threaten a DDOS and or depends on some defensive upgrade..
>>
>>52350216
I just realized something: Theophilius Bagbiter. Draw your whole deck, trash everything, access ~20 cards.
>>
>>52360563
Diwan can be surprisingly impactful, especially when you're using a lot of upgrades
>>
>>52360685

I'm conflicted on that one. It's obviously fun, but I don't know that an Anarch shell will prove welcoming enough to the idea* - Game day is one big enabler in Shapers, turning every credits into a draw click - and furthermore that it's all that needed...

Way I see it, this is going to be a game-starter or game--closer, but not both at once.

Definitely worth trying though. If only for crazy points.

*: you'll tell me, you don't have to build in Anarch, but dam it I will!

>>52363000

Definitely, but I mostly tried to play it on centrals while I tested it, but now that I'm back on building Reina, the remote option is definitely the sexier one most of the times. As with Lamprey in its time, it's kinda funny to see people going from "oh, you play that?" to sighing heavily at the sight of it.
>>
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I'm thinking this card with Exile and the Conspiracy breakers makes for a good combo.
>>
>>52364842
No full art of Hannah's cards anywhere :(
>>
>>52364842

Scavenge Dai V with System Seizure out to maximize?

My kind of stupid plan.
>>
>>52364842
Yeah I've been running it in my exile deck to good effect. Early game you can use it to pop smc and set up your rig more quicky, mid-late game its a nice 4 credit burst when you need it.
>>
>>52364842
Also good with Tenma, That's 5 credits for a single click.
>>
>>52364842

... So I want to see someone do dumb Deva shenanigans with this card now.
>>
>>52367987
Deva+Multithreaders can give some results. I don't see the synergy with Cold Read though.
Sidenote, Was Brahman with dogs not good enough?
>>
>>52368071
Swap the Deva out, you don't need to trash any programs. I think swapping in the same Deva makes a new instance of it too.
>>
>>52368385
Oh, right, as long as you dont use a different program after that, you're safe.
>>
>>52368497
I wonder if anyone has actually tried a Deva deck relying solely on the Devas and switching them around. Maybe with Dhegdeer and Deep Data Mining when TD is out?
>>
>>52370179

Played a Professor version. You're not going to win any tournament with that, but it's really interesting to pilot.
>>
>>52370179
You're only installing it once, since swapping doesn't count apparently. Omnidrive might be a better choice.
>>
>>52372941
Oh, I didn't even consider the install discount on Dhegdeer, just the free MU. Omnidrive would definitely be of better use.
>>
>>52367554

It's nice but trashing any program is not what most crims (except Geist) wants to do under normal circumstances.
>>
>>52370179

Well I don't think you can rely solely on the Devas. Discounting the Terrible Triad there are still a lot of commonly played ICE that you have to account for vis a vis the blind spot in all of the Devas. Enigma, Spiderweb, and Eli come to mind.
>>
>>52376270
>Enigma, Spiderweb, and Eli come to mind.

Rook/Xanadu + Aghora.
>>
>>52376655

At which point you're probably just better off running Reina and Aghora. You don't really need the other two. Besides, those aren't the only ones on the list, they're just the first ones I thought of.
>>
>>52376711

a) Just in case (don't think that's what you're implying, but hey): Reina's ID ability doesn't work with Aghora.
b) I don't think one that goes full Deva (never go full Deva?) cares that much about pure efficiency, it's just abut getting an interesting rig that pilot like nothing else.
c) Add some Panchatantra support to the list and I don't think there's that much ICE remaining that cannot be dealt with directly by Devas. (Anti AI probably being the biggest issue... looking at ICE you can't deal with just one card support to devas, there isn't many commonly used, tend to be code gates - Harvester and Tour Guide on the list make me smile)
>>
>>52376983

Well, no, but Reina's the only deck I've seen do it consistently because it synergizes so we'll with the headlock game plan anyway. You don't rely solely on Aghora per se, but Aghora lets you be much more aggressive while you set up and a rig of Aghora, Black Orchestra (Or D4v1d) and Mimic deals with prertty much everything you care about under Xanadu/Bishop. The point is that for the influence cost, running a rig that makes Aghora that effective means that Aghora itself will already be able to break most of the ICE you'd need the other two Devas for in the first place.
>>
>>52377584

Understood. That's what b) was trying to address.

If you chose to play a full Deva build, well the point is the build itself, efficiency will only matter as much as it allows it. Sure, you could manage with a Aghora if cuilt the right way, but that's never been he point.
>>
>>52376983
>>52376270
There's definitely a lot of ice in their blind spot, 43 in fact. Of which 26 have two subs that can be handled by Panchatantra. Removing those, we have 10 Code Gates, 5 Sentries, and 2 Barriers, of which 4 (5 with Turing) Code Gates and 1 Barrier are above 3 strength.

Lets look at how we can go about handling these.

Get through them traditional way, which means backup breakers, probably Mimic and any decoder of your choice. Yog is actually a poor choice for this since half of the Code Gates aren't breakable, if one goes jank then might as well go with Study Guide. You could also include Tracer to use with Panchatantra, but that also feels a tad dull, and might overwork the Pancha. You wouldn't be playing a full Deva deck if you want traditional though.

Anarch disruption and destruction. Only Architect is immune to trashing, and the headlock plan has already been detailed.

Shaper shapering. Escher is an interesting plan here. Besides Pancha there's also Paintbrush to guarantee 3 subtypes, plus the upcoming Egret and Adjusted Matrix. If you're going Paintbrush, maybe even Surfer?

Criminal shenanigans. So here's something interesting, none of the subs on the 17 pieces of ice actually hurt. Besides Architect, Swordsman, and the ETRs, you can get through them with proper planning. And Criminals have enough cards to support this too: Grappling Hook for multisubs, Tracker and Street Magic to get through ETR and Swordsman's AI trash, bypass support, etc. Sucking it up and letting some of the subs fire might actually be a good plan if you just need to get in.
>>
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>>52378086
I want to add that Panchatantra works really well with Deus X and Sharpshooter, not only Gingerbread, but Gingerbread is already an amazing solution for the remaining ICE, and from my experience in testing it with Criminals, it's hardly overwork.
>>
>>52378086

Actually, from experience I'd say the best answer to Architect is Rook given the corp cannot trash the ICE either. Unless Magnet gets involved, that's one secured Rook.

If you add both Panchatantra and Rook support ("one card support" as I said >>52376983), the number of ICE you cannot deal with is actually pretty narrow: 2 and less cost ICE with more than one subroutine and only one subtype.
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>>52288604

Speaking of Shapers named Wu, would Kabonesa happen to have any relation to Wu of The Collective?
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>>52379165
Hah, that's funny, never thought of that one.
>>
>>52378086
>Besides Pancha there's also Paintbrush to guarantee 3 subtypes, plus the upcoming Egret and Adjusted Matrix. If you're going Paintbrush, maybe even Surfer?

I am going to make an Egret+Surfer deck first chance I get out of Hayley or Kit. It is going to suck, and it is going to be glorious. Bonus points for Brahman to recycle Egrets.
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>>52382990
On Brahman, Masanori is probably the best support for it I can think of. Helping you draw the card you just used.
>>
>>52383122

If you can spare the clicks I actually like the idea of Oracle May with Brahman. You know exactly what's on top of your deck so it's two creds when you nab your card back.
>>
>>52383122
Nah man. We're riding this train all the way to janktown. Bring out the Oracle May!
>>
Oracle May/Brahman is just too cute to pass up, gonna slot that.
>>
>>52378159
You'd have trouble if they stack Spiderwebs for example, but I guess the faction with Inside Job wouldn't worry too much about it.

>>52379165
I avoided the "increase rez cost" solutions mostly because I don't know which of the cards don't work with Aghora (the way Reina doesn't). If Rook does work, then the most dangerous piece of ice in your blind spot is either Tour Guide or Interrupt.

>>52379363
Ooh, given that they brought back the mechanic from Chronos HB in Ark Lockdown, that might be pretty likely.

>>52384113
Do add install cost reducers to make reinstalling Brahman worth it.
>>
>>52379363

It's possible, but the one in the Collective is named (Professor) Sandra Wu according to the biography from way back.

Wonder if The Collective would make an actual appearance one day?
>>
>>52385050
>I avoided the "increase rez cost" solutions mostly because I don't know which of the cards don't work with Aghora (the way Reina doesn't).

Cards that straight up increase the rez cost as a continuous effect (Rook, Xanadu...) do, additional costs Hernando Cortez and Chip; Bribery...) don't.

Reina, being timing sensitive, doesn't work Per http://ancur.wikia.com/wiki/Fear_the_Masses_UFAQ

>Does Reina Roja’s ability allow a newly rezzed piece of ice with a printed rez cost of 4 to be broken by Aghora?
>No. Reina’s ability only lasts for the duration in which the Corp is paying to rez the ice.
>>
>>52385334
I don't think so, mostly because the spoiled Collective had horrible numbers (55/5) to compensate for the really good ID ability. With Rebirth that might be bonkers insane.

Then again these fags released Aaron and Temüjin so who knows.
>>
>>52376149
cache with 1 counter.
>>
>>52388117

Shapers don't seem *that* hot nowadays, even with lots of their own BS, so introducing them shouldn't result in them suddenly displacing the other 2 factions.
>>
>>52388117
Even shapers can expect to have effectively 5 click turns these days (thanks Beth!), so to be honest it's really hard to see the Collective as an exceptionally powerful ID.
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>>52389095
Effectively 6 with a revamped Collective ID would probably be a bit much. Would make it almost definitely the ID to play all of the "run 3 central servers" cards.

>>52388382
Wasn't that because they didn't have anything to put them ahead of other 2, and overall they were too slow to catch up with the current corp decks? An(other) extra click per turn might be enough to catch up, and while I don't think a 55/5 ID, or even a 40/15 ID would make the ability overpowered, it would still weaken the corp side even further and narrow their tournament-viable archetypes, which is definitely no good.
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>>52389095
BKRC has two key balancing factors:
Firstly, she's a resource, and a connection at that - she can be trashed if the runner slips up or just in general.

Second, and this less easily said, the corp has a significant degree of control over when and how hard Beth fires - outside of decks where you're killing after a trace, most corps doesn't actually need all that much money, at least in theory.
When everything's being trashed or derezed, that's another story, but despite the feel that it should be a direct credit competition, a lot of the time you don't need a mountain of credits unless you're using traces or you're using Sandburg.

Not to mention a lot of anti-siphon and anti-haemorrage techniques work fine against her, not that people really fear them
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I wish Kaplan won Worlds.
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>>52395541
She's cool, but when assets about big boy W is the easiest answer - and anarch is dominant anyway.

You'd need to make both of those things significantly less true for Ms Comet to come to the fore
>>
>>52395659
I just want the big full art picture.
>>
>>52395541
>>52395659

I wish Hayley had competitive builds that weren't Dyper.
>>
>>52396163
For a time I thought stealth hayley had a chance.
>>
>>52395541

What build?
>>
>>52397210
Spy Cameras.
>>
i know i have been tripfag too long.
probably last i ever post
should be 100% confirmed

mwl
tier 1
bio-ethics
yog
mumba temple
sansan
wyldside
mumbad city hall
d4v1d
temujin contract fucking finally holy shit
NAPD
architect
clone chip
cerberus ladybreakerthing
parasite
breaking news

eli, desperado and prepaid come off the list.

then tier 3 which is like mwl except it is more wanted than most wanted and gives you minus 3 influence per card because ffg does not want to ban cards.
ddos
blackmail
rumor mill
faust
sensie
sifr

also power shutdown gets errata so you can't do it for a higher number than is printed on a runner program or hardware which is convoluted to write out for me apparently
>>
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>>52398588
>and prepaid
Got trouble buying this - Prepaid was singled out not for power, but for the specific interaction with Kate.
Eli is also a bit suspicious, he's still high on the curve

That said, econ's come a long way for runners.

Blacklist on the -3 inf also seems odd, but everything else seems fairly legit.
>>
>>52398782
blackmail not blacklist, read it again.

also ppvp only came on the list because damon is a bad designer. boggs wants it off
>>
>>52398588
So 20 total, 7 corp and 13 runner. 3 NBN and 8(!) anarch. Plus Blackmail, which is only used in Anarch.

They just cannot balance orange can they? 5/6 Super MWL are effectively anarch, which is all of the runner cards.

Honestly, with that much of orange on the MWL, people are just going to Anarch-exclusive decks with their one influence spent on a Career Fair or something. It won't be as powerful, but who needs that with Sifr, rumor mill, and ddos.
>>
>>52398588
I'm ok with a tier 3 list instead of ban, but the cards make little sense and anarchs already have all they need infaction, so it's pointless there.
Controversial opinion, Temujin doesn't need to be on the list, it hurts crims more than other faction. Desperado should still be on the list, the card just warps the rest of criminal consoles that don't have a distinct enough effect to build around. Polyhistor might be a first because draw>credit, then again, it might not.
I hope it's false, but have no reason to doubt you.
>>
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>>52398796
>blackmail not blacklist
Well now I feel like a bit of a fool.

PPVP... I could see that, though I wouldn't call Damon bad - he's got less fuckups than Lukas.
Especially if the Sifr rumour is true
>>
>>52399104

At least under Lukas the game was basically functional.

Flashpoint cycle was the most broken shit ever. Thank god the Stone age is ending.
>>
>>52398588
please tell me this will be live before regional season
>>
Looks like the next GNK contents have been spoiled.

Shaper click trackers
AA Nero
AA Data Raven
>>
>>52399854
Can't know for sure. This list seems to be what they're going with but it's not 100% ready for release right now. I think it's just tied up due to FFG being knobheads. They're aiming at having it out before Regionals and as far as I heard Boggs is very, very much pushing for that.
>>
>>52398588
I'm ok with Temujin getting the 1 influence penalty even in Crim, the swing it brings into the early game is too much to ignore. Especially since Desperado will be a great consolation prize for run based Crims, and out of faction nobody really wants to put in Desperado over Tem. Prepaid I don't mind coming off either, but Eli is still pretty strong even with Paperclip around. Atleast he gets a last hurrah I guess.

Thing is with increasing the influence loss is that eventually you reach the point where your influence can't be reduced any further, letting you cram in all the Tier 3 cards. And anarch is definitely functional even without importing anything. I don't think the Parasifr decks rely on anything out of faction either.

>>52399854
The two alt arts sound tasty.
>>
>>52401968
Actually, thinking about it further, post-rotation there might not be enough econ for a dedicated Anarch deck to get going. Without the ability to import anything, they're basically limited to:

Daily Casts
Data Folding
Oracle May
Symmetrical Visage
Tech Writer
Day Job
Dirty Laundry
Sure Gamble
>>
>>52402173
There's a reasonable chance we'll see some new Anarch econ before the end of the cycle tho
>>
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>>52401501

Pic related. From the FB fan group.

No idea why Nero instead of Iain Sterling, but at least the Raven(s) looks decent enough.
>>
>>52402243

Already have, if and if the two we've seen (The Archivist, Mars For Martians) are any indication, we're going back to more specialized, messy and hard to fit, high-risk/high reward types that don't really favor early game install.

I'd welcome it. Funner to play, more interesting choices, better balance across factions.
>>
>>52402243
True, but if they're only as efficient as Liberated Accounts, they'll still run out of steam pretty quickly I think. Unprotected servers due to ice destruction with Temujin is a lot of econ, especially with added pressure from trashing/Medium. Losing that could be crippling enough. Let's hope and see I suppose.

>>52402650
Nero needs more love, maybe post Andromeda will help. Can't see the Raven in AA Ravens though, too abstract for me. Have there been any other click trackers released before this? Which factions got them?
>>
>>52398588

In a way, it's funny, because Blackmail isn't really a problem card. Valencia is the real issue. But as is the MWL just cannot deal with an ID that poses a balance problem.
>>
>>52403139
I dunno, Blackmail + Scandal is pretty unfun
>>
>>52402883
It's two trees, anon. They are not adorned with leaves though.
>>
>>52403380

Looks just like that other card in AHLCG.

Would be awesome if there ever was a Data whip-poor-will.
>>
>>52403380
Oooh, that's pretty neat.

>>52403594
I love the subtle (well, not really subtle) overlaps between Netrunner and the AHLCG. Now if only someone would make a deckbuilder in Android for the latter so I can actually deckbuild.
>>
>>52403317

Would be hilarious if the Professor does that assuming tier 3 is true.
>>
>>52403317

A lot more manageable. Two card combo (which also means the runner has to spread recursion on both cards, making the set up less prone to abuse), which the corp can neuter by getting the current out - something you want your corp deck to be able to do anyway (by contrast with anti-bad pub which is generally way too specific an answer for competitive builds). Current is neutral with influence and costing 3 credits to play too.

I don't much like Corporate Scandal - I much prefer the other bad pub-dishing cards from a balance standpoint - but it + Blackmail is, I find, less threatening (and aggravating) than Val + Blackmail.
>>
>>52402650

Really digging the look on that Data Raven.
>>
>>52403716

Indeed, it would be interesting if there are more AH references in Netrunner in the future as well, given that FFG essentially owns that specific IP.

In the meantime, that big Femme token makes an excellent alternative to Jenny's mini card, even if it's a bit smaller compared to the actual mini-cards in dimensions.
>>
>>52407247

The challenge is that FFG wholly owns Netrunner but has a trickier beast to deal with re: Arkham Horror.

The setting and associated trademarks are licensed from Chaosium, and they certainly seem to be exercising a lot of freedom with it unhindered, but they do need to be at least a little careful not to step on Chaosium's toes.

And, if the day should come that Arkham House decides to pull the license from Chaosium, FFG's license goes with it. Damn shame, but true.
>>
>>52407868

Strictly speaking it's the Android universe that FFG owns. Netrunner itself is actually licenced from WoTC iirc, so the same issue applies.
>>
>>52407896

Right, shit, I meant to say Android.

I should know better; I've got the original Android board game, a full tournament playset of ANR, and Android Mainframe, soon to include New Angeles. Misspoke.
>>
>>52407868
>>52407911

In any case, the specific Arkham Files stuff should be fine for FFG, since the original copyright crap for Lovecraft's stuff should have expired ages ago (hence the many Cthulhu related products on the market).

That being said, it would be most tragic if the Netrunner licence gets pulled.
>>
>>52407959

Disney keeps forcing copyright law to last longer and longer. Some of Lovecraft's work is still under copyright. Some of it's public domain. And the dividing line is honestly kind of unclear.
>>
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>>52409572
Shame the crim version is basically 100% superior .

Like, it doesn't even make the second run non-optional, or cost more, or anything.
It's literally just inf that makes it potentially worse, except they're both 1 inf as well
>>
>>52398588

There's no tier 2 right?

Can't wait to see the changes live. Many thanks again my good man!
>>
>>52411398

The one influence really is the real head-scratcher to me.

I could see two *very* similar cards across factions, but the opportunity cost has to weight in (hell, you could say The Archivist is access to Globalsec on steroid, but it's 4 influence).

Here, as an Anarch player, when am I ever going to want Data Breach over Möbius?
>>
>>52411398
I don't mind that the Crim version is better, it sort of makes sense that you'd want to seperate the best version of the card from the faction that can make the best use of it, while boosting a particular angle of attack for another faction. What I don't like is how multiple versions of the same card exists at all, making the cards feel like filler instead of any particular effort towards expanding archetype options. I get that designing cards that serve the same function and provide the same angle of attack (attack RnD using back to back runs) to work differently to be unique is a hard task, but surely there was a better way of handling it. Probably something like:

"Make a run. If the run is successful, instead of accessing, you may gain 2 credits. Then, at the end of this run, make a run on RnD."
>>
>>52411398
Yeah, truly a shame. I think it is ok for crims to have some R&D pressure, the card isn't multiaccess perse and the credits is a nice boost for a inhouse Dirty Laundry/doppelganger.
The shaper card makes sense in shaper with the context of TopHat and Equivocation, while being lowkey enough to be splashable.
I think they should have spun the concept for the criminal one into HQ so it isn't SO similar. But seeing a R&D oriented card in Criminal was nice.
>>
>>52412321
I think I'd be okay if the crim version demanded you had to make the second run, like a lock-in second run was a suitable cost for the payoff, but as it is it's just baffling to me
>>
>>52412321

I agree the two cards are way too close. People didn't bitch at Nerve Agent vs HQI (or Medium vs R&DI), nor at Vamp vs Account Siphon. Despite the similarities, they were all pretty different, especially in context.

This one looking way too much like a cut and paste case doesn't help at all.
>>
>>52412379

I really like that change. Would definitely make things more interesting.

Make the second run mandatory on the crim version, and make the success of the first run non-obligatory in the shaper version.

Would make both cards different enough I think.
>>
>>52412379
That begs the question of "if there are situations where making the second is not beneficial to you, why do you have the card in your deck?", however. You'd almost always want to make that second run every time you play it, as well having tools that benefit from 2 runs in a single click, otherwise you wouldn't even consider adding the card into your deck. Making the cards fundamentally work in different ways should be the key I say. As in my suggestion above, it would turn Mobius from a "attack RnD twice and gain money" card, to a "*maybe* this server, then *maybe* attack RnD", a very Crim thing to do. Actually, a slight update.

"Make a run. At the end of an unsuccessful run, you may spend 2 credits to make a run on RnD."

Same back to back run threat, fundamentally different in usage.
>>
>>52412773
>That begs the question of "if there are situations where making the second is not beneficial to you, why do you have the card in your deck?"

Because there are situations when it *is* beneficial?
People haven't stopped playing Medium even though there are situation when a deep Medium dig will kill them.
>>
>>52413028
Sure, but in that case why would giving one card have a non-obligatory second run, and the other have mandatory second run with credit benefits, make the former even worth considering over the latter? Don't say influence, because then we're right back at the start.
>>
>>52413216

Let's go with, say you hit say, a firing Heinlein on that first run, one card leaves you an out, one forces you to get on that R&D bioroid again... presumably when you're already down on clicks.
>>
>>52411603
As far as I know there is no current tier 2 cards. I am not sure if the rules framework even supports tier2.
>>
>>52413288

By which I guess I mean, obviously if you're playing the card that leaves you no out, your job is going to try and create situations where the second mandatory run will *not* prove an issue.
But then if you can manage do that every time, we have a balance problem. No runner should be able to engineer with 100% certainty situations allowing to run a server multiple times with no repercussion.
>>
>>52413420
Like a Keyhole turn? Over 128 clicks in a single turn?
>>
>>52413288
>>52413420
>your job is going to try and create situations where the second mandatory run will *not* prove an issue
Exactly; even with the non-mandatory second run, you'd still look for opportunities to fire off that second run, which means you wouldn't overcommit to a play without having some outs or knowing what you're up against, which includes running into RnD with an unrezzed bioroid, Mason Bellamy, or Heinlein Grid. Sure you *could* play Data Breach for a single run as a poke into RnD defenses, but that means you wasted a card doing a regular click action, which shouldn't feel good. And with late game inevitability on the runner's side, you can and should be able to consistently find situations to fire the second run and succeed.
>>
>>52412550
I'd almost reverse those with all the jack-out shenanigans Crims have.

>Face check
>Snitch, Au Revoir, Mirror
>make second run
>>
>>52413506

Are you saying that's not a balance problem?

>>52413562
>Exactly; even with the non-mandatory second run, you'd still look for opportunities to fire off that second run, which means you wouldn't overcommit to a play without having some outs or knowing what you're up against

I'm thinking you're way overestimating the capacity of the player to account for everything. The first run could simply end on an unexpected Snare with the runner unwilling to take any more risk for the second one.

If runners could always have it their ways like that, how many of the games we see where the corp wins would never happen? Because it holds true at the other side of the table, it's the corp's job to create situations that are a liability to the runner.
>>
>>52413506
>>52414655

Going back on this, as an old headlock player, I have no issue with the runner being able to create those situations, if they have to be worked for and the corp has decent counter-play wiggle to hurt the runner back.

Makes for good games.

My issue is more with the idea that the runner could do it with certitude every single time. When that happens, we have a problem. No tactical play, no strategy, should, allow for 100% results every time.
>>
How do you stop Dyper?
>>
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>>52415418
Deny successful runs on R&D - pic related, prerez ice with Boot Camp, Surat or that new Quarantine System.

It's basically one of the few times you want a Weyland card to solve your problems.
>>
>>52413338

Rules for it would be +2 like +3 is Tier-3, wouldn't it?
>>
>>52398588
Bit surprised they're leaving NAPD on
>>
>>52398588
>because ffg does not want to ban cards.

This is dumb as fuck. Especially if there's a competitive "legacy" that happens when rotation hits.

Fantasy Flight needs to wisen up for the health of the game. Look at what Wizards is doing in regards to competitive and the speed the hammer cards down if they're too good and do that.
>>
>>52416355
You thin k? I think it fits as much as GFI influence
>>
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>>52416467
GFI makes you go and get another agenda.
NAPD makes you spend 4 credits

Bit of a difference, or maybe that's just my perception of how much richer runners are now
>>
>>52402650
I was trying to find the Raven in the picture, until I realize that all those brilliant dots are probably raven's eyes. The picture is so damn tiny!
>>
>A memorial red metal sculpture over the Mars surface, in memory of a colonial spaceship crash that produced the crater in front of it, the two side panels are engraved with the stelar map containing the spaceship route and the names of the victims.
>>
>>52418344

Makes the card effect wonderfully thematic when you think about it.
I dig it.
>>
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>>52418344
Niiiice.

Also love new fullarts, and I'm always quite surprised when I see one I haven't got.

Sends me searching, anyway
>>
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>>52419032
>>
>>52419088

Love the full art on that one. Thanks for the repost.
>>
>>52419088
Shit, wonder if we'll see some crocodilian ice

That could be cool
>>
>>52414655
True, you won't get to do it every time, nor would you be able to guess what terrible thing could be on top of RnD. Regardless, you'd be more inclined to play the double run cards if you're ahead by 10 credits and you know the RnD run costs less (2 - 4?) vs there's both an unrezzed upgrade and piece of ice protecting it, because you want to use the card for its ability instead of the single run you could've done without using a card.

This is less about the having the ability to fire it off 100% every game, and more about why you want the card in your deck at all. You want it for the clickless second run, not aiming for an opportunity to get that - regardless of any ifs like Snares or Sappers - is a waste of a deck slot. A mandatory second run makes you commit, sure, but if you're not commiting to the second run when you play the card, why didn't you make a normal run instead? This is why, to me atleast, making the difference be *only* a mandatory/non-mandatory second run isn't enough.

>>52418344
Wonder it's shaped that way instead of something less... ominous I wonder. Neat find regardless though.
>>
>>52420187
>tfw you put the runner in a no-win situation
4 tags via HHN
7 credits
DRT rezzed
Public agenda with Casting Call (one of my fave cards).
Also an upgrade, in Argus, and seeing as TD isn't out yet that means Prisec
They know I have at least 1 scorch


New thread time?
>>
I'm slightly concerned about the addition of Temujin Contract to the MWL.
I feel as though making runners poorer means it's harder to play around HHN/Midseasons and I'm concerned yellow gets even better because of it.
>>
>>52421822
The dream. No ravens?
>>
>>52421875
Corp side effects of the MWL should be the topic next thread I think, we've discussed Runner side pretty extensively. I personally don't mind the extra 2 influence loss for 2 Temujins out of faction I think, the swing is big enough to make it worth.
>>
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>>52421875
If the "Tier 3" rumour is correct then NBN basically has to pick between Sensie Actors and fiery doom for the runner, which I think is fair-ish
Thread posts: 318
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