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>the villain has captured a PC's love interest Is it

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>the villain has captured a PC's love interest

Is it going too far to imply that if the PCs don't save her in time, wink wink, nudge nudge?
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>>52282933
>if the PCs don't save her in time, wink wink, nudge nudge?

The villain plans to annoy my love interest to death by winking at her and jabbing her upper arm with his elbow?
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>>52282933
Yes, it is too far. There's nothing stopping you from doing it, however.
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>>52282933
If the villain was going to get lewd with her, he'd have probably done it straight away when he captured her.
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>>52282933
Dismay that's pretty good incentive to rescue her
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>>52282954
Yes. The villain will play out pic related, with the added torture of making a Monty Python reference.
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>>52282933
That was an interesting read. I regretted it.
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>>52282933
I didn't know they made a movie version of this.
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That lady is so ded.

NTR is some of the best corruption material in hentai and if you don't like it you're one of those faggots that self-inserts as the guy getting NTR'd.

Self-inserting as the girl master race
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'Good night princess, very brave of you today, get some rest, I'll likely ravish you in the morning.'
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>>52282933
> leaf dating scene
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It depends entirely upon your group. Do they want serious drama, and are they entirely comfortable with the subject matter? Are you tripping into someone's magical realm? Pushing someone's buttons?

If you don't KNOW that it's okay then you cannot be sure that it's a good idea to do.
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>>52282933
It was shitty when Beserker did it. It'll be worse if you do it.
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>>52282933
Is the villain hitting on her? PC's take too long and she actually takes those villainous advances?

Jodie the BBEG doesn't fucking know me! I'LL KILL THAT NIGGA!
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>>52282933
It would make for a better plot to make the love interest to actually have sided with the villain all along and become a boss battle.
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>>52283034
>wanting to be remembered as the villain's ho
>thinking that you won't be recognized as a loose woman who pleases evil-doers for money
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>>52283034
Worst fetish.
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>>52282994
>>52283006
bearmind
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>>52282933
>It turns out the whole plot was set up by the love interest in order to rekindle their relationship. She feels that the wandering murder-hobo doesn't spend enough time with her.
>He takes so long saving her (if he even tries at all) that she falls in love with the kidnapper.
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>>52282933
>Is it going too far...?
If you have to ask /tg/ about something this subjective, you probably shouldn't do it.
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>>52282994
>>>52282933 (OP)
>That was an interesting read. I regretted it.

Upon graduation from high school my Can lit teacher recommended this to me. I always knew she was batshit.
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>>52282933
In time for what. The villian to seduce her and then treat her very nicely and they form a relationship to the dismay of our intrepid heroes? Because thats basically my fetish
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>>52282933
Yes, if the heroes take too long the girlfriend WILL seduce the bad guy, emasculate him, kick him out the window onto a pike to impale him, loot the entire fortress and leave it burning and full of roaming monsters before leaving in a huff.

The resulting dungeon will have no XP value or loot because the heroes failed in their task and the love interest isn't interested in sharing the loot.
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>>52283038
>PCs get to the evil villain's lair
>Sitting in the throne of the dread knight mordred is the PC's love interest
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>>52286004
>a_feminist_writes_a_TTRPG_campaign.doc
This is almost as bad as that Anita Sarkeesian videogame plot where the game switches between three genres before the princess abolishes her own monarchy for... reasons.
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>>52283144
>villain steals love interest with promises of torture and rape
>throughout the campaign, it starts to sound like the love interest is working for the bad guy but those are just rumors and shit
>as the heroes enter the bad guy's throne room, there's only the love interest sitting on the throne
>there was no villain to begin with. The love interest was the "villain" all along and that person just wanted to find a knight in shining armor who was worthy of her
>too bad the party is too late and she mops the floor with them and mounts their heads on spikes in a temper
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>>52282994
>>52283006
I know this isn't the request thread, but does anyone have a copy of this?
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>>52286115
>just wanted to find a knight in shining armor who was worthy of her

Instead she gets a barbarian who slaps her shit for murdering his people
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>>52286115
>being elven wizard apprentice
>spent almost a century unraveling the intricacies of conjuration
>my faggot professor kicks me out with the sorry excuse of "doing an internship as an adventurer"
>he probably sucks drow cocks
>spend a couple excruciating months with this cuck knight looking for his girlfriend
>all while fighting some weird "villain" pursuing unspecified and somewhat wicked goals
>surprisey surprise, the cuck's girlfriend was the villain all along, how shocking!
>have to sit there listening to his awkward desperation plea, cringing hard
>so_help_me_Corellon.minorimage
>after she clumsily beheads him, turn her into a newt, get back home and slap my professor with it
>adventuring sucks, never again
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>>52282933
Do you want to get stabbed by your players?

No?

Then don't do it.
>>
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Y'all need to watch some Galavant
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How has this not already been posted with that OP pic?
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>>52282933
If it's close to magical realm, you should always think "do I have to?", not "can I?". So, definitely no.
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>>52282933
https://youtu.be/0Y9QaZkrJUA?t=37s

No, it isn't
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>>52282987
NOD'S AS GOOD AS A WINK TO A BLIND BAT
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>>52282933
How do you all deal with love interests anyway? I just got a group of friends who made a home base and saved a family of two brothers and a sister, now two of my PCs are vying to make the sister their waifu and I'm trying to wrap my head around essentially letting them try to date her.
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>>52283034
I'd make you the girl anon.
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>>52282933

Not unless you could spin it into something beyond cheap shock value, no.
If you're not sure, don't do it.
Also think up better motivations than "stolen girlfriend", which was most likely already stale and overdone when Homer did it.
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>>52287659
>Posting such a shit opinion twice
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>>52282933

It can make for an amazing motivation, but it lends a sour note to things. It's even worse if the girl actually falls for the villain, because it means that the villain has 'won' the confrontation.

I'm pretty sure one poster had a long rant about it.
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>>52283481
That's kind of hilarious.
>>
>They did
http://www.imdb.com/title/tt0072752/?ref_=fn_tt_tt_1
https://www.youtube.com/watch?v=v2Ca7tiEhBo
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>>52286353
*tips fedora*
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>>52287789
Tell me there's a torrent of this somewhere
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>>52286004
This is like adjacent to a good idea. Have the girlfriend seduced by concept of dark power but not the actual BBEG. She kicks out old BBEG and takes over his place as dark mistress overlord. Her fall from purity makes her more powerful than the original BBEG and forces the PC to kill a former love interest.
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>>52286730
This was the first thing I thought of when I read the OP. "Bad guy kidnaps girl, then realizes he's gotten in wayyy over his head".

Madalena was a great villain. Everybody else in that universe is 100% steeped in fantasy tropes and she's just... bored with the whole thing.

>>52282933
OP - at the end of the day, it comes down to your group and the tone of your campaign.

If you are doing a "Your Highness" style comedy campaign, then you can obviously do the "wink wink nudge nudge" thing in the over-the-top moustache-twirling way it was done there. You won't offend anybody, because you're just playing with genre conventions at that point.

In all other cases, I'd probably stay away from this. It might be possible to pull off in a mature group and a campaign with a very dark, gritty tone, but that's not most groups or most campaigns.
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>>52287789
Not worth it
>the is hardly any real bestiality in it
>it's a shitty "it was a dream" copout
>Only real smut is some nterracial and a girl fucking a bedknob
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>>52287849
>>Only real smut is some nterracial

I thought you said there was no bestiary though. :^)
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>>52282933
I did this once before.
It permanently altered everyone involved.
The PC, the person playing the love interest, and me. We're all completely fucked up for life now.
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>>52286861
Clearly people in this thread have no concept of justice.
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>>52283034
Fag. Corruption is shit. Purification is where it's at.
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>>52283034
>"If you don't like X you have shitty taste"
>Said by a person with literally the shittiest taste

Oh well, okay.
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>>52282933
I played a young wizard who met the party to travel to the underdark because Drow kidnapped his wife. They constantly tried to tell him that she was likely dead and he should move on, especially since he was a regularly harmless and a self professed "mostly pacifist".

>party breaks into a drow manor to steal a magical artifact they stole from some dwarves while I distract the household guard
>rescue the household gladiator, a new PC, who was a female orc fighter
>steal the item
>parties face when it was my wife
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>>52283034

t. cuckold
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>>52283061
what wonderfull memories
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>>52289090
People into NTR are the bronies of strange fetishes. They shove it everywhere and constantly want to bring it up, and as a result people hate them despite there being objectively more disgusting and weirder fetishes.
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>>52286059
you serious?
That is anime level of stupid,
this can't be a real idea can it?
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They deleted all the bear's teeth for this photo. Just a curious fact you can google.
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>>52282933
>gotta ruin all your loved ones
GMs like that are the reason so many PCs are orphan murderhobos.
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Replace "love interest" with "PC's mom"
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>>52289259
I played a PC with a family once, and it ended in my family being kidnapped for no reason.
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My GM have a thing for destroing everything we love. Sometime ago we had a entire arc about save the love interest of one PC. She was been tortured for months so she can be used as a living weapon. In the end we save her, but she was paraplegic and suffers PTSD. And she doesn't want to tell what happened with her
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>>52289089
Patrician taste, anon.
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>>52282994
Always Canada
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>>52289089
This.
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>>52282982
Multiple levels of fail are a good way to get your PCs to feel the urgency and hurry.

Your PC rush after them so fast patrols aren't even in place yet and she's just captured.

They take one too many rests before securing her?
Raped.

They start taking 5min adventuring days through the stronghold or something similar?
Then the BBEG fight happens with her strapped to the sacrificial alter and even if rescued: a bastard surprise is coming in 9 months.
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>>52289259
>>52289335
>>52289356
What honestly goes through these GM's head when they force a situation where a PC's loved ones are kidnapped and harmed?

Are they so bitter and self-loathing that they can't even PRETEND that happiness exists? Like they look at a happy couple and think "she's obviously BLACKED while the husband is at work, I can tell because she's too attractive and the man is obviously unsatisfying in bed."
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>>52289089
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>>52289472
It's because they're actual hacks at storytelling and try to add urgency or tension by going that route no matter how little sense it makes most of the time. It's cheap, and easy, and the players won't generally tell them the truth that it's annoying as shit. Always attribute to stupidity before malice.

Though occasionally it's just bitterness.
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>>52282933
That really depends. If you're a bunch of teenage boys who think that's funny, who gives a shit?

On the other hand, if it makes anyone at the table uncomfortable, then doing it makes you an asshole. If you don't have sufficient empathy to understand why, that also makes you an asshole.

If this is too complex for you, you're socially defective. Which would hardly be a surprise, given that we are on 4chan.
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>her
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>>52282994
Literally lost a nofap to this once on an /int/ thread a long time ago, except I lied and it was literally 2 weeks ago...
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>>52283034
Daily reminder that netorare is literally KEK SHIT
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>>52283034
You're just a cuck who lies to himself thinking he's the "alpha"
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>>52286861

Embarrassed this wasn't the first post. Fucking ENRAGED it's not even in the first 30 posts. What happened to this board?
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>>52282933
>wink wink, nudge nudge?
This is an 18+ site, you can say "sex" if you want to.
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>>52289860
This is a Christian board sir
>>
If the Villain did get the PC's love interest then the PC would have been too late already
shit nigga villain and his goons probably did it several times.
It's not some fucking midnight ritual to rape someone
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>>52286181
Seconding this.
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>>52290362
Just because you're an un-ambitious rapist, that doesn't mean everyone is, you know.
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>>52290468
I don't see the point of having it as an ultimatum though, killing her would be a good ultimatum for the PC but raping her would still leave her alive and in one piece.
Unless of course it's a ritual "you shall have sex with the devil and carry his child" thing
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>>52282933
If a player has a lvoe interest but wouldn't be okay with anything bad potentially happening to them, they shouldn't have gotten one in the first place.
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>>52282933
Depends on the charisma rating of the loved one, and probably >>52282981.
Also, she would probably get stockholm syndrome if they took to long.
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>>52290722
>If a player has a lvoe interest but wouldn't be okay with anything bad potentially happening to them, they shouldn't have gotten one in the first place.
Players who learn this truth in a hard way tend to be murderhobos, so shitty GM does not kill/maim/rape/kidnap theirs PC's loved ones for extra unnecessary drama.

>>52290362
Not all antagonist are sadistic maniacs that rape for fun and tend to have diabolical laughter attacks.
You can have good villains that may want to kidnap pc love interest and treat her with respect cause that is how they are, while love interest serves as valuable hostage for political gain or ransom.
Antagonist may also be avid player at game of romance and may desire to seduce kidnapped character instead of rape for rape god. In this scenario the longer she stays in captivity the bigger chance of evil to succeed.
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>>52282933
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>>52282994
It's shit like this that makes me both love and hate canada
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>>52282933
Rape doesn't have to end badly, there cam be redemption. For instance, the girl castrates the bad guy before killing him and regaining her pride
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>>52289800
I'm kinda interested. Do you have a link?
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>>52282933
Only if the party chose to first do some side quests or some shit like that, showing that they don't really care what happens to her. Then it would be fine to say they were late. I'd treat them to a corpse rather than rape, though, as I'd rather not put the PC through dealing with her resulting psychological issues.

Most of the answers here are revolting.
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>>52283034
T. KEK
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>>52282933
What if the villain is another woman, does she try to convince the love interest about a threesome?
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>>52282933
What, she might be in danger? Or did you mean NSFW, lewd stuff?

Or NSFW lewd danger?

https://imgur.com/a/Y4A3o
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>>52290535
>but raping her would still leave her alive and in one piece
I laugh at your BBEG and all his minions' tiny penises.
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>>52283034
>Not reading NTR where the boy gets stolen away leading to maximum Cuckqueaning.
Get on the level senpai.
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>>52282933
Say no more
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>>52289233
See here:
https://youtu.be/jM7cf4IYICk
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>>52282933
>>52282994
>>52283006

You guys are seriously emBEARassing me here, you post those lead-ins, but you don't give anybody the excerpt?

For shame!
>>
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>>52292076
At least the future half bear kin of Canada will know when it all fucked up
>>
I guess it depends on what you mean by "Taking too long". Are the PCs actively trying to save her as soon as they can and maybe only stopping when they stumble into emergencies? Then it's kinda dickish to punish them for not being quite fast enough. Are they just fucking around doing side quests and generally treating it as not a big deal? Then they really shouldn't be all that surprised even if they make it to the BBEG's chamber and love interest is there being all like "What, no. I love Lord Murderfist now. He's a great listener and his dick is exactly one inch bigger then yours"
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>>52286004
this is cancer.

>>52287829
This is interesting.
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>>52289472
>What honestly goes through these GM's head when they force a situation where a PC's loved ones are kidnapped and harmed?
If you fuck with the mafia they're gonna come for you and everything you love
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>>52282933
I think it's fine to imply it, but never actually do it. Think of old pulp novels, ERB stuff. Villains constantly threaten to have their way with Jane, Dejah Thoris, and Dian, but they never actually get the chance to.
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>>52287829
Why kill her when you can be the Dark Mistress' trophy husband?
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>>52294568

>Dejah Thoris

Yeah, but the first one to pull this was explicitly a known serial rapist who John Carter leaves alive so that his friend can take his own vengeance at a later date, which he does. In that narrative it never explicitly happens on screen or to any characters named in the narrative, but it was stated to have been a thing that happened often off-screen. In an interactive narrative where the implication is that it could actually happen if the players do nothing that's not necessarily okay territory.
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>>52294666
I think it's a fine line to walk. You have to go in knowing that no matter how much you say it may happen and has happened to unnamed or minor characters it isn't going to happen to people important to PCs. If needed you can share that it's an empty threat with the players, and hopefully they won't let that knowledge ruin the tension just as a reader knows Tarzan will save Jane unharmed but can still enjoy the story. It really requires being on the same page, similar to players needing the right mindset for a horror game.
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>>52294814

There are reasons why people roll with murderhobos. This kind of thing is one of them. Most DMs cannot be trusted to walk a line.
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>>52294886
I may have worded that badly. The line being walked shouldn't be how much the girl is threatened, it should be building the sense of a threat even when you know you absolutely aren't going to hurt her.
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>>52294953

Right. But the issue is whether the players know it. Players tend to have been burned in the past for cheap drama before.
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>>52294997
Which is why if any of them seem uncomfortable with it you should talk to those players and explain that nothing will actually happen but their characters should still act as if the threat is real. Or better yet talk with them beforehand about the same thing like you should always do to make sure everyone knows what to expect from the game.
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>>52292107
>cuckqueen
Please, she's cuck princess at best.
If she starts to cuck the guy at her feet by making out with his cucked girlfriend overthere at the same time, then she's entered queen territory.
>>
>>52283045
That dog expression.
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>>52286730
That expression makes me nervous in a most peculiar way.
Thanks for the new fetish, gentlemen.
>>
>>52290722
>>52290858
>>52291450
>>52289472

You guys are sort of missing the point, you know.

The whole point of something terrible happening to the love interest is giving the PC impetus to get there and shut that shit down right quick. It's also to establish that yes, horrible things can happen - PCs are inured to horrific consequences that happen to them, because on some level there's a separation from the character.

But when an NPC they care for gets hurt, it hits closer to home. Rape, or a girl falling for the villain, is a great example of a consequence that can be used because it's an unambiguous failure on the part of the PC. No dodging the bullet, you fucked up, boy. You fucked up bad, and he's balls-deep in your woman.

Those who're going "Oh, the love interest can rescue HERSELF" are particularly stupid, like those people who are like "Hey, can we have NTR where the girl gets stolen by another girl? Or reverse-corruption?" It's one of those 'ironic' twists on the premise to soften the blow.

If shit goes down, the whole point is to make it hit the player as hard as possible, to really drive home the magnitude of the villain's depravity and the PC's failure.

If you're so sensitive that you can't accept a consequence like that, it smacks of a kind of "B-but I can't lose! I shouldn't have to lose like that!" attitude that makes for problem players. Your victory isn't supposed to be guaranteed, otherwise why play? Maybe you could just tell me what you want to do, and I say "You succeed."
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>>52296926
>Those who're going "Oh, the love interest can rescue HERSELF" are particularly stupid, like those people who are like "Hey, can we have NTR where the girl gets stolen by another girl? Or reverse-corruption?" It's one of those 'ironic' twists on the premise to soften the blow.

Please end your life. Nobody will miss you.
>>
>>52296926
The bare minimum that a player needs to actually play the game is a fully made character, anything else is just extra to get themselves and the GM invested in the campaign.

Using NPC's that the player made as tokens to add stakes to the plot of your adventure cheapens the investment that the player put into your campaign. Everyone has already seen everything associated with NPC's getting shat on, up to and including murder, rape, torture, soul jars, brainwashing, etc. and at this point, people don't feel like spending time fleshing out a character just so the GM has ammunition to fuck them over.

I already give my characters flaws for the GM to exploit, there's no reason to target my character's family unless you just plan on me just stop caring and play generic murderhobo #2567 until the campaign inevitably implodes under its own weight.
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>>52294343
We're not even playing a mob campaign Dave, we're exploring a tomb and then you had our village firebombed once we completed the dungeon.
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>>52291658
I feel that this gallery was made for the Princess thread thats been around for a bit this week, am I right?
>>
>>52282933
Depends on the tone of the game, I personally wouldn't want it, unless it's a lewd game and the PCs are into it, though
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>>52296926
you're right
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>>52296926
And you are missing the point that it's a game and the players are there to have fun. And if something that they are uncomfortable with happens and they stop having fun then that is something of a failure on the DM's part.
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>>52297285

NPCs are there to be used.
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>>52299834
Sure, problem is shitty GMs only use them against the player with tired, paper thin 'plots' where he puts them in peril and them promptly forgets they exist once they are safe.
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>>52292076
>I don't understand how this is a best seller
>I'm only buying it ironically!
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>>52286730
Meh. It's okay
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>>52299394
At some point you have to start looking at player discomfort and compare it to the actions they've taken.

>I'm uncomfortable about rape/abuse towards women
Then why did you make close relationships with a woman when you have an evil psycho coming after you?

At some point you're going to have to put responsibility in the hands of the player. Seeing an evil guy do something evil should be the chance for them to think, "Wow, this guy's bad, I better stop him!" Not "Excuse me, you've hit my trigger, time to stop the game." It's a fucking fantasy setting, the point is you can actually deal with the things you don't like more easily than in real life.
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>>52300401

Maybe people play in fantasy settings because they want to avoid the shit that they deal with in real life. Maybe only assholes and douchebags railroad them into situations that make them overly uncomfortable at a gaming table that's supposed to be a fun diversion.
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>>52300401
>So, your PC is MARRIED?
>He's HAPPY?
>He's got CHILDRENS?

And then everyone dies/is raped/is beaten/turn EVUULZ in the next few sessions.

>Oh wow guyz, why don't you have a family? Fucking murderhobos!

And then your players should slap you in the face, but sadly, they do not.
>>
Depends on the tone of the game, motivations and methods of antagonists, and actions of the PCs. If the game is dark enough, and the villain would be inclined and able to capture the PCs' family, and the villain would be inclined to defile them as per desire or spite, AND the PCs' actions lead to this as the outcome of their choices (leaving a trail home, pursuing the greater good where they're needed instead of returning to protect the homestead, REALLY pissing off the villain) then it's an option.

You don't pull this shit if the game is light in tone or players will have personal problems with it, or if the villain wouldn't actually care to or reasonably be able to pull it off, or if the character has made no choice to warrant it.
>>
>>52300664
>>52300618

Why even bring up NPCs in backstory if they're not to be touched?

If you say that you have a lovely fiancee, I expect to work her into the story as some point. If not, what's the point? Do you just want to bask in the imaginary love of your waifu?

I bet you get triggered if I go "Your fiancee tells you - My father wants me to marry someone else." Time out, stahp, too real, right?
>>
>>52283206
>Boys always insult me and assume I'm a slut
>They double down and spread vicous rumours about me if I refuse to sleep with their ugly selves

What the heck, why SHOULDN'T I have a dangerous, whirlwind romance with the tall, dark, dangerous rich man? You can' think less of me if you insult me either way, and I'll have a bit of fun, won't I.
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>>52301441
>Why even bring up NPCs in backstory if they're not to be touched?

Because they exist to add depth and flavor to a character, not to be your personal tool when you run out of ideas. If my character pissed off the villain, on a real personal level, and he knew my name and the location of my loved ones, I would understand them being kidnapped. That's my own fault. Nobody complains when it's something that makes sense. The problem is it never makes sense. It's always arbitrary, and either pointless or just used to move the plot forward.

In my six characters with a family member, one one has been involved in the story that made any sense, and it was because it was my sister whom I gave a magical item to so she could keep it hidden. The rest have been forcibly dragged in so that the DM could fill a couple of sessions and run an exercise on how much he could annoy the party.
>>
>>52282933
Eh, it depends on a lot.

In my current game if the villain is the type to kidnap your lover to get at you, he'd probably give you a dead line to <do whatever> if you ever want her back! And you better hurry up! His henchmen are getting ideas!

So they do whatever, show up for the hand off, and get handed her hand. Gang raping and killing her was done before even contacting the PCs. Oh by the way roll init, this was obviously an ambush you idiots.
>>
>>52286004
Shit idea unless grill has earned the right to be a badass. Most people haven't, boys or girls.

I try to be respectful of women, but one thing I am extremely tired of in fiction is "invincible kill-everything animu girl."

You don't get super powers for being a girl, ok? You can still die to bad shit. If a lone girl gets kidnapped, alone, and decides to defy the damsel in distress trope and escape on her own, then come back and destroy the fortress of the villain she was imprisoned by, she is a fucking beast. Guts level, to use an example from this thread. Hurcules, Ghengis Khan, and to throw in a female legendary hero, Joan Dark.

She would't effortlessly leave in a huff, she would expend blood, sweat and tears, and risk her own life many times over to achieve a victory worthy of legends.
>>
>>52286353
*tips robe and wizard hat*
>not bad, you made me use 10% of my mana
>>
>>52283034
>NTR fag calling others cucks
Oh I am laughing.
>>
>>52287690
whenever this happens in real life I just toad both their houses/cars.

Shits equally as satisfying as sex, and I don't have to buy a new psp afterwards.
>>
>>52289199
man I still don't know what the fuck happened in the last few episodes of that show
>>
>>52289860
Have you...slept with a lady?
>>
>>52301612
He was secretly a very evil bastard and embraced evil to become a demon lord. Berserker actually follows a bit character in another person's story.
>>
>>52291710
How about this?

Instead of the usual female pc with tragic past (raped/murdered by 15 orc pingus at age 15, swore vengeance and became a lesbian, then went adventuring and learned sword magic)

we could have a girl with a joke tragic past. Ie "yeah, he raped me lol. His dick was so tiny I didn't even feel it and he fell asleep like 20 seconds after he started."

"Yeah my family was enslaved by the evil empire. They leave us alone and let us grow crops, just come by once a year for minimal taxes."

My boyfriend was killed in a tragil bread mangle accident. ITs ok, he was a twit, Now I'm dating the cleric. He's got a MUCH bigger dick.

(cleric's player: I was not aware of this.)
>>
>>52298100
>gallery
Its literally 3 pictures.
>>
>>52301600
no mate
I wanna steal the girl
from U
not the steal u girl the from me is are.
>>
>>52301642
The biggest surprise in the ending of berserker is that griffith is capable of getting it up for a lady. Everything points to him being totarry gayu
>>
>>52301571
Sometime later, Anonymous would wonder why all his players seem to be orphaned murderhobos.
>>
>>52301720
Totarry Gayuu?
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>>52301704

Just out of curiosity you wouldn't happen to have a carbon monoxide detector handy, would you?
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>>52302054
It may be more appropriate to ask if he smells toast.
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>>52302267
The only thing I smell is my wife on your dick, faggot
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>>52302278
>being a necrophiliac
>mfw
>>
>>52299834
If you're going to take advantage of an NPC that the player made, it should be for the overall plot, not when you run out of ideas and think "hmm, I should murderfuck them, that'll really get my players invested in killing muh BBEG"

One of the best moments I had in a campaign was when we were all level 0 characters who started out in a small village. Everyone had family, friends, mentors, etc. who they interacted with for a full session and all we pretty much did was play out a moment of drudgery before we were conscripted into our first "dungeon" of sorts that kicked off the campaign.

You should use an NPC during campaign, but if you're going to use them, they should be used to add life to the campaign, not just to serve as a plot device before being unceremoniously dropped off the face of the earth.
>>
>>52301441
When I spend an extra 10 minutes coming up with NPC's for my character to have, I expect the GM to use them to add depth to the campaign by showing that I, and the party by extension, have made a footnote within the reality of the campaign and didn't just congeal from the aether for the express purposes of the plot.

A PC having to deal with shitty in-laws who believe that he's not good enough to marry their daughter is actually a fairly okay plotline that could go in several different directions that furthers my character's development. This is a good way to use a fiancee because now, it's up to me to prove that I really love her by impressing her parents.

Of course, what ends up happening though is that shitty GM's like you force the narrative so that my character's fiancee ends up being murder-fucked by the BBEG, even when it makes no sense and adds nothing to the overall campaign besides pissing me off and making me stop caring about the campaign or my characters.
>>
>>52302278
>You fucked my wife!
>My face is so close to your dick I can smell her on you!
>You're the gay!!!!

Nice execution there cock sucker. Clean her all off.
>>
>>52302509
>Something bad happened to my character!!!!
>Fuck this game!!!

I wouldn't be so sensitive about it if a player in my current campaign wasn't holding shit up because he obviously checked out the second his character got scolded for something really fucking bad he got caught doing but refuses to quit so we can move on without him.
>>
>>52302869
I love how you ignore my entire point about how you can use NPC's for drama properly
>A PC having to deal with shitty in-laws who believe that he's not good enough to marry their daughter is actually a fairly okay plotline that could go in several different directions that furthers my character's development. This is a good way to use a fiancee because now, it's up to me to prove that I really love her by impressing her parents.
just to go into a rant about how shitty your group is because you're too much of a bitch to put your foot down for the sake of your campaign.
>>
>>52295107
At that point isn't she just building a harem?
>>
>>52303015
I'm a player in that campaign bitch, I put my foot down a long time ago and have offered to straight up murder said character more then once to get him out of the plot.

As for 'the point'. Yeah, you can do all that. Hell, maybe we will. Or maybe the evil bad guy will used your loved ones against you. And maybe he's the type of evil bad guy who will 'murder rape' your precious girlfriend just to show you whatever the fuck it is he's on about.

But no, no we can't have that can we! No, only GOOD things can happen to your character. All obstacles must be over come! And on your terms! No, having to suffer the life of a super hero and sometimes failing, that's just some bullshit right there. Ruins the whole game!

Bad shit happens anon, sometimes the story is about surviving it rather then preventing to much fanfare and glory.
>>
>>52303368
>No, only GOOD things can happen to your character. All obstacles must be over come! And on your terms! No, having to suffer the life of a super hero and sometimes failing, that's just some bullshit right there. Ruins the whole game!

I'm curious why you ignored this post here >>52301570
that directly tells you that's not the case and the reason everyone hates it is because it's pointless and arbitrary and never makes sense. Is it because you don't have an argument for that and want to just slam your fists on the table shouting like an idiot?
>>
>>52303368
If you're just throwing a PC's family/friends into the meat grinder just to evoke some vague sense of drama, the players aren't going to appreciate because a) it's forced, and b) it's wasteful.

I'm not going to come up with a detailed history for my character just so the GM can run them into the dirt just to plug holes in his sinking ship of a narrative. There are plenty of ways to evoke drama without going full edge and players are so used to watching NPC's from their backstories getting fucked over that the only emotion that you'll elicit is annoyance and apathy.

You honestly seem like a bitch and your campaign deserves to get held up if you can't deal with problems like a rational human being.
>>
>>52303384
Mostly because it's a huge ass thread and I skim. Also because there is little indication >>52301570 is >>52302509 so what do they have to do with each other?

But don't blame me for what others have done to you in the past. When I'm GM I try to make the world living and vibrant. You have a family? We'll spend some time on them, maybe not much depending on the nature of things but some time. Maybe good things, maybe nothing of important, but maybe bad things to.

For example, if you broke up some slave ring and ended a 'thieve's guild' smuggling operation good for you. If said guild knows who you are, were you live, and your family are just some ordinary commoners with no protection don't be surprised if you come home to find your family's throat slit with the guild's insignia plastered on the wall one day. You keep thwarting that evil psycho's plan to take over whatever and he finds out you have a pretty little wife back home don't be surprised if he stops by while you're out and leaves a note telling you to back off if you ever want to see her again.

Sometimes anon, violence IS the answer. Maybe not a good one, but a common one. And in these games it's usually violent men you are pissing off or trying to stop. And if you've got a weakness they can exploit, they probably will if it's within their power.

So it all goes back to the flip side of your coin. Yeah, maybe you've played with lots of DMs who screw you over for no reason just cause it's an excuse to go do shit. But I've seen a lot more players that are super into the game until there character has just ONE set back then pfftthisisbullshit.
>>
>>52303447
>If you're just throwing a PC's family/friends into the meat grinder just to evoke some vague sense of drama
>If you're just throwing a PC's family/friends into the meat grinder
>just throwing into the meat grinder
>just

I don't JUST do anything anon. If your sister gets kidnapped there is a reason for it, a logical chain of events led up to the event. Maybe you aren't aware of them at the time, maybe you are. Maybe the idea is to save her. Maybe the idea is to test if you'll put your loved ones life over the fate of the <whatever the fuck your trying to save in this campaign>. Or fuck it, maybe you pissed off a psycho and he killed your whole family just to watch you cry like a bitch and masturbates to the event.

But it wasn't JUST a lazy way to push my 'shitty' story forward. Saying it doesn't make it so.

Again, bad things happen anon. You signed up to be a super hero and spider man keeps his secret identity for a reason. I come off like a bitch because I say kidnapping your cookie cutter NPCs you spent ten whole minutes on isn't off the table! You sound like the kind of kid who flips the table whenever someone else buys boardwalk.
>>
>>52303461
>>52303502
The point that people are making ITT is that generally, targeting a PC's family is bad because it inspires them to create more murderhobos. It's also one thing if it's an NPC that you invented to die, and another thing when it's an NPC that the player(s) made with the intention of adding depth to your campaign.

When you make the NPC, go ahead and do whatever, it's no skin off my teeth but don't expect me to get too attached to them.

When the player(s) make the NPC, you should handle it delicately because if you just toss them into a bin to advance the plot, players are going to be less apt to create more NPC's in the future.

Hell, if I know going in that we're going to be breaking up slave ring or whatever, I'll just make a murderhobo and advise other people to do the same, no point in adding depth when we're just going to be murdering criminals anyways.

Also, you come off as a bitch because you go from #notallGM's to bitching about some player you know IRL.
>>
>>52303461
That's a fair argument. I usually go to realistic pains to hide my identity when I am playing a PC in those circumstances. If it's all competently fair, logical, and not done half assed. It's fine.
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>>52303539
Not him, but it really seems as if you're coddling your players a little. Assuming you don't murderrape every npc the players produce and there was a logical, understandable reason for it happening when it does (preferably with some warning/forshadowing beforehand) then I really don't see what the fuss is about.

Ideally there should be a balance, player-created npc's should be helpful and have a role if possible, but there's no reason to make them magically immune to hard because the player might be a bit bummed out.

And yes, I've been on both sides of this, both GM and player.
>>
>>52303564
As a GM, I'll use the NPC's that my players create in order to further the development of their characters, specifically to see how they react to situations outside of combat or when they can afford to rest and have a good time outside of fighting in dungeons or thwarting cults and the like.

If I must use a NPC in times when the party fucks up and their identity is known, I always make it a point to pull the player aside and give them fair warning before actually putting the plan into action and if they don't like it, I generally give them the option of taking their place, in the sense that they get ambushed when they're alone or something.

Anyways, I don't target NPC's for the same reason why I don't have my enemies finish off PC's that fall unconscious, it's a game, meant to be enjoyed recreationally, and involves more people besides myself.

When you start calling the shots without taking other people's feelings into account, you're going to piss people off.
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>>52301661

>swore vengeance and became a lesbian

Im dying from laughing.
>>
>>52303637
Well it depends on your point of view I suppose. You're assuming the player will stay bummed out forever, I'm assuming they'll be bummed initially but get over it and end up enjoying things more because their decisions clearly have some weight. Which of us is right really depends on who you're playing with. We could both be right, who knows?
>>
>>52303912
>Well it depends on your point of view I suppose.
It really doesn't.
>You're assuming the player will stay bummed out forever, I'm assuming they'll be bummed initially but get over it and end up enjoying things more because their decisions clearly have some weight.
That's not what I said and you know it.
>We could both be right, who knows?
I strongly disagree, mainly because you seem to be fighting a strawman rather than addressing the actual argument.

If people were okay with GM's killing off their character's friends and families, the large majority of players wouldn't create murderhobos that lack friends and family just to give the GM less bullshit to exploit.
>>
>>52303981
>Hey we could both be right, depends on what our players like I suppose
>How dare you you're wrong strawman strawman reeeee
>>
>>52303999
You assumed that because I don't like to target a NPC's made by my players, you assumed that my campaigns don't have decisions thatcarry weight, while also implying that your method is better because you do murder-fuck NPCs whenever you feel it's appropriate.

It might not have been your intention but that's what your statement comes off as.
>>
>>52304038
Eh, I was trying to portray them even-handedly but that can be hard to do when you're simultaneously trying to explain your rationale.
>>
>>52289248
>They deleted all the bear's teeth for this photo. Just a curious fact you can google.

hang those faggots imo
>>
>>52304095
>Eh, I was trying to portray them even-handedly but that can be hard to do when you're simultaneously trying to explain your rationale.
When you say something to the effect of
>I'm assuming they'll be bummed initially but get over it and end up enjoying things more because their decisions clearly have some weight.
You're no longer taking a neutral stance within the context of the argument, you're choosing a side because the opposite to this statement would be
>their NPC's won't die but their decisions will no longer carry any weight
do you see what I'm talking about here?

You can easily be even-handed while explaining your rationale, it's just that you did so poorly, either because you don't understand my position or because you're attempting to appear rational while simultaneously espousing your position as the correct one.
>>
>>52304183
Well I hope you accept my most heartfelt apologies for this sleight to your honour. I will do my utmost to work on my even-handedness skills in the future.
Have a great day my friend!
>>
>>52286861
>took more than 20 posts for this
You all suck and shouldn't be allowed to post without supervision.
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>>52296926
You're right about stakes, but rape is one I'd honestly never recommend using. Not cause it doesn't happen, obviously it does, but because it's about the cheapest thing you could do to make players hate a villain. If you can't establish a villain as being a bad person without resorting to rape, you should probably be giving more thought to what makes the villain a bad dude. That, and if it's the PC's love interest then you're pissing him off royally for what's essentially the cheapest trick in the storyteller's book, and that's something he's gonna be thinking about even when the villain is gone. He's always going to remember that she got raped, and that's going to sour a lot of things. He's probably going to be paranoid about it happening again too, which leads to its own problems.

Bottom line, not saying that rape is completely off-limits, but you should give more thought to using it than just using it for a countdown clock to make the PCs focus. That shit sticks with players long afterwards, possibly even after the campaign's over and you've started a new one, so just keep that in mind.
>>
>should I include rape in my game?

When I signed up to play dungeons and dragons, I signed up to kill monsters, take their loot, and rescue princesses.

I didn't sign up to deal with rape.

So unless you sepcifically say that rape is in the context of the adventure you are running, DON'T MENTION IT.

If you show up to a ww2 movie, you don't get to bitch when it triggers your ptsd, but if someone puts ww2 combat footage in a unrelated situation, then you do get to bitch when you weren't expecting it or prepared for it.
>>
>>52305337
>I'm on your side here, but
that's something he's gonna be thinking about even when the villain is gone. He's always going to remember that she got raped, and that's going to sour a lot of things. He's probably going to be paranoid about it happening again too
sounds like some top-notch character development to me
>>
>>52305566
whoops, greentexted the wrong bit. Feel free to disregard everything I said.
>>
>>52301441
>Why even bring up NPCs in backstory if they're not to be touched?

Nobody's saying that. They're saying the way you go about it is shit.

First off, if you think NPCs in a character's backstory are there to kill off or rape for drama, get that out of your head now. You're right, NPCs in a character's backstory should be integrated into the story, but cheap drama is the worst way to use them. As a tip, if the players come back and their home village is dead already, that's cheap drama. It's better to have them captured or otherwise put in danger, in a way where the players can work to save them. That works, that gives the most a quest, that gives them a chance to be heroes. So long as you're faith about
it, it's fine. But no one likes to come back to "Orcs pillaged the villain while you were gone. Everyone's dead, the women appear to have been raped first. You find [PC's loved one] among them."
>>
>>52305716
Exactly.

>You get a message from your home town. Your brother was caught stealing and will be on trial soon.

Is such a better hook than

>Everything you made in your backstory to try to create a character who isn't a murder-hobo has been defiled and destroyed. That will teach you to be invested in the game world!
>>
>>52305716
>>52305742
I feel you're being unfair to the guy. Granted he was being a little confrontational, but projecting this 'killing raping backstory characters for no reason' visage onto him seems a little far.
>>
>>52305759
Yea maybe. But this issue, the "lol your mother, father, sister, and brother all got RAPED" thing has been a hallmark of shit-tier DMs for almost 30 years now.
>>
>>52305566
>sounds like some top-notch character development to me
If it's the PC getting paranoid, sure. But it's not, it's probably going to be the player himself getting paranoid and letting it bleed into his character, which is bad. And it'll stick around; Most likely he'll show up to the next campaign with a new character that happens to be an orphan with no family or loved ones, because he knows what you're going to do to any NPCs he brings in. You might not have even intended to pull the rape card again, but he's still going to remember it, and probably assume that if you did it once you'll do it again.

>>52305759
Possibly, and if so I'm sorry. But this does happen in tabletop, often enough that we have the joke about PCs never having family (or else losing their families to orc raids). It's up there with the paladin getting forced to fall over something dumb.
>>
>>52297317
That's freedom we're exporting son
>>
>>52282933
I have rape in my female character's backstory.

She did apologize to her brother after, and in her defense, she was possessed when she raped him.
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>>52289649
>If you don't have sufficient empathy to understand why, that also makes you an asshole.
If you want to define it that way, then being an asshole by default without any input isn't really something he'd need to feel bad about. But being completely oblivious about it is very unlikely.
>>
>>52282994
>>52283006
Women are fucking crazy.
>>
>>52307466

No it turns out they're just fucking bears. Literally and figuratively.
>>
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Sure is magical in here.
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>>52305813
Then that's just fucking lazy on his part, and the only solution offered is to coddle to avoid it. Would you never have friends in real life again because you might get in a fight with them, or they might die? At this point this player has given up on roleplaying because he can't handle roleplaying a situation that's negative for his character. That's his problem, not the DM's, and he only has himself to blame when he can't invest in the story because he's too scared to be friends with NPCs.
>>
>>52282933
It depends. Personally I feel like it CAN be done in subtle ways that still make your players uncomfortable and helps them realize the gravity of the situation without going too far. Even if it's not actually a possibility it's entirely possible to make people think about if it is. But it shouldn't be attempted with a group you don't know, and the situation shouldn't be something the party gets railroaded into.

You might just want to replace rape with terrible but non-sexual physical and psychological torture.
>>
>>52307973
Here's the fucking thing mate, there's a difference between fostering relationships with people IRL and fostering relationships with NPC's that only exist within the game's narrative.

IRL, not having friends because you're afraid of having a fight is irrational and will end fucking you over more often than not since people won't generally shit on you unless you give them a reason to. Then again, most people are assholes so you should be careful with who you make friends with, but I digress.

Within the context of the game, fostering relationships with NPC's requires that the player becomes immersed within the world that you created for them. If the player is unable to foster a relationship because the DM had the last NPC murder-fucked to set the stakes, it's decidedly THAT DM's fault because they set a precedent that the player(s) won't forget anytime soon.

It's no different than everyone avoiding paladins because you like forcing no-win catch 22's on them so they fall.
>>
>>52309779
>I can't get over it, and it's all YOUR fault!

You think you're doing me a great honor by playing in my game don't you, random person on the internet #82786378637863?
>>
>>52311036
What every one is trying to say is that GMs that go around gleefully fucking over PC by randomly doing horrible things to NPCs they care about makes them That GM, just like Players are That Player if they go around fucking with the GMs plot by randomly doing horrible thing to important NPCs. The point of TTRPGs is for people to try to have fun together. And yes I understand that the GM puts in a lot more work than your average player, but GMing isn't meant to be a masturbation session for you, it's to provide a fun experience for the group. Think differently? I suggest burning your books.
>>
>>52311521
Stop saying 'everyone' anon. You're the only one prattling on about how only a shitty GM in a shitty game would do a shitty thing to your waifu.

You sound like a real shit player.
>>
>>52282933
Not too far, too stereotypical. Raping princesses is boring and lazy.
>>
>>52311036
If you go around doing shit that makes people uncomfortable, people are going to avoid actions that inspire you to be uncomfortable. It doesn't make them shit players, it makes you a shit DM because they can't even trust you to introduce elements in your campaign without there being some sort of catch attached to it like a monkey's paw.
>"Okay, I made my PC's wife and children and I gave each of them a personality, I really want to see how the DM uses these characters to further my character's development."
>"You come home and wife's head is ripped off and you see a trail of jizz coming out of one ruined eye socket. Each of your children are eviscerated and it looks at though they were each violated by a foreign object. Also, you see the villain's mark written in their blood, what do you do!"
>"Oh..."
But no, it's the player's fault when they create murderhobos and it's the player's fault when they refuse to associate with any NPC's.
>>
>>52311718
Yeah mate, in a thread with over 117 active IPs, it's just one guy commenting on your bullshit.

You also sound like a pretty childish GM, never pay attention to criticism and if people have a problem, oh, it's just because they don't want to lose in a cooperative tabletop RPG where you're sitting at a table rolling dice for a few hours.
>>
>>52282987
You can tell the relative age of a RPG group by the presence & frequency of Monty Python refs.
>>
>>52312075
I'm paying attention. I just think your a fucking idiot and disregard it.

Also, >>52311036 was my first post.
>>
>>52312086
Which is very childish behavior senpai. Why even reply if you think that the other person is stupid? Do you also waste your time into arguments with stop signs?
>>
>>52282933
One time a DM opened up the campaign by stating that everyone's families were killed off by the villain off-screen.

Which worked out because my family were rulers of a distant kingdom and since I was the only heir, I become king by default.

The DM wasn't pleased.
>>
>>52312086
>your a fucking idiot
>*you're
Can't call the kettle black when you're the one with a low credit score senpai.
>>
>>52297317
They use that tomb for smuggling, should have stayed out
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>>52289089
My nigga
>>
>>52312566
How the fuck were we supposed to find out beforehand Dave? How were we supposed to know that going into a random ass tomb would cause our ENTIRE FUCKING VILLAGE TO BURN TO THE GROUND?

YOU FUCKING TOLD US THAT IT WOULD BE A GODDAMN DUNGEON CRAWLER YOU FAT FUCK!
>>
>>52303015
>how you can use NPC's for drama properly
Spotlighting one player for soap opera plots is the best counter to your position I've heard yet
>>
>>52312712
First off, that was only one example. Second off, it's still loads better than the alternative.
>>
>>52312660
Literally every NPC told you, literally ALL of them. The gate guard, innkeeper, Baker, blacksmith, the two orphans, and the priest said the Red Bags had set up shop there two years ago.

And did you not dungeon crawl?
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>>52312822
>Loads better
Yeah that's certainly what I want to spend my free time doing; watching John do his best on behalf of his imaginary in-laws.
>>
>>52312873
NO YOU DIDN'T!

YOU OPENED UP THE CAMPAIGN WITH US STANDING IN FRONT OF THE FUCKING TOMB YOU LIMPED DICK PUSSY!
>>
>waaaah why do people dislike when their loved ones are raped
>waaaaah why do I need to set the campaign tone with the players? I want to pick by myself
Kill yourselves.
>>
>>52312899
>Not helping your companion put on his Sunday best for the in-laws.
>Not regaling them with stories of how he saved your life from a rampaging ogre.
>Not dangling that one secret in front of John's face so he performs small favors for you while the in-laws are in town.
It practically writes itself, then again if you don't give a shit about roleplay then I guess I can see where this might not be as fun for you.
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>>52312174
AINT NO MOTHER FUCKING SIGN GOING TO TELL ME WHAT TO DO!!!!!!!
>>
>>52301531
>tall
>dark
>rich

I'll give you dangerous, but those other things weren't a part of anything other than your strange domination fetish.

More than likely you'll get fucked by a lich or a homely warlord with too much body hair.
Or a dragon. But I guess some people are into that. Slut
>>
>>52283061
griffith did nothing wrong
>>
>>52309779
I think you're looking at this as a binary issue. A DM who can only motivate players by having loved NPCs killed is lacking creativity. That's a fault of the DM, not the players. But on the other hand, players have no need to be angry at the DM when bad things happen to NPCs. To expect that you'll get everything you want all of the time out of the world the DM has created is turning the game into Mary Sue wish fulfillment. Obviously if a player seems to want to play a character based around forming lasting relationships with people, forcing him to constantly abandon those relationships is a miscommunication between DM and player. But that doesn't mean he can never be forced to lose those relationships either, because then there's no longer any risk.
>>
>>52315006
Griffith did everything wrong. He fucked up his own plans and had a temper tantrum like the God Hand were expecting.

He was pegged for a bitch baby since the beginning, and only when shit didn't start going his way did he totally shit the bed, get fucked up, and have to use the Behelit
>>
>>52315965
Players are well justified to be angry when the GM takes something that they made and warps in such a way that it no longer fulfills its function.

People have been sued for millions for misusing someone else's intellectual property, the only difference between that and this is scale and motivation.

If you're inventing the NPC to be murder-fucked then hey, go ahead, it's your creation but something that you, and other GM's, need to realize when it comes to NPC's that the player creates, it's not yours to do with as you please. If you need someone's NPC for whatever reason, talk to that player, tell them what you have planned, and work out a compromise if there's an issue.

To you, this may seem silly, but people will generally be okay with bad shit happening to their character if it makes sense and is preventable due to player action. It isn't "mary sue wish fulfillment," it's respecting the other player's property and not being an asshole who thinks he knows better.
>>
>>52317404
You told someone earlier that the game isn't there for the GM to jerk himself off to at the players expense.

You realize the GMs game isn't there for you to jerk yourself off to at everyone else's expense too right?

You keep telling anyone who says that MAYBE, SOMETIMES, under SOME circumstances an NPC might not be immune to harm that that is bullshit and they are a super dick for "murderfucking" all your NPCs when instead they should devote game time to doing shit like have you run around to prove you're a great person to other NPCs.

That is incredibly childish sir.

A DM that takes your history and adds every name to some kind of hit list cause it's an easy reason to get you to go somewhere or do something is shit, yeah. But a player who has a huff every time something adverse happens to them or especially their NPCs and from the sounds of you will never ever get over the slight is even more shit.
>>
>>52317605
What harm would it do to pull a player aside and ask "hey man, I was planning to creating a situation where your PC's [insert NPC's role here] gets [insert bad shit here] because [logical reasons...hopefully], are you were cool with that" or something to that effect?
>>
>>52317821
It ruins the surprise and frankly if you have a problem with the story I've created you for free and poured hours of my life into you know where the door is.

And I mean that anon. No one has a gun to your head at these things. If you don't enjoy it leave. The game is for my enjoyment too. As anyone who plays in my games would have had made clear when they signed up. But I'm not going to have my creativity or story held hostage by you can't bare to see something terrible happen to your friggin make believe girl friend. I don't need to clear shit with you player, and I don't want you to clear shit with me when you're the one behind the GM screen. It's my story, take it or leave it. If it's your story and I'm not digging it I'll see myself out no hard feelings.
>>
>>52283034
kys
>>
>>52317926
>It ruins the surprise
Dude, it's the year 2017, we've literally seen every possible way that a woman can be stuffed in a refrigerator and I doubt that your "surprise" is going to be all that surprising.
>It's my story, take it or leave it.
>if you have a problem with the story I've created
>But I'm not going to have my creativity or story held hostage
This is the thing though, t's not YOUR story, it's OUR story. If there's no GM, there's no game. If there's no players, there's also no game.

So we're supposed to work together to construct an engaging narrative that we all care about, and sometimes doing so requires a bit of transparency and some willingness to compromise while giving criticism and being receptive to it.

Do you think your players will appreciate you holding this over their heads? Do you think that your fun should take precedence over your players? Lastly, can you say that their choices matter, even if it conflicts with your story?
>>
>>52318437
Don't give me that crap about everything has been done before. Of course it had. The surprise is that it happened to YOU.

No anon, it's my story. Call it a different philosophy if you want but you guys are playing 3-5 people in the world. I'm playing the other 1,000,000,000 and all the gods and nature and ect. If there is no GM there is no game. If there are no players I'll just throw up another ad about my game and being swimming in dozens of applications by noon tomorrow. Just the way of the world there champ.

Working together doesn't mean I better never DARE make something bad happen to you that you can't prevent first! Maybe you'll get a letter saying your brother was caught stealing and his trail starts at some improbable date so you can attend. Maybe you'll get a letter saying your brother was caught stealing and the local Baron chopped his fucking hand off right then and there, please come help. He says he'll keep hounding us until will sell the mill and he's not even offering fair price now! I could go on, but I already know your reply could basically be summed up "but I don't wanna!!!!!" so why?

I don't hold it over their heads. It's not like I scream it every fifteen seconds. It's just a fact of life, and if I had a player that would bitch as much as you act like you would if their waifu got a splinter I'd simply tell them to their face. My fun doesn't take precedence over theirs, but your fun doesn't take precedence over mine either, or anyone else's.

And if you think all your adventuring and questing and stopping the BBEG so he kidnaps your girl and tells you to back the fuck off shows your choices and actions have no impact in the world, don't know what to tell you slick. You're a big bad hero now, people are out to get you, some of them are not going to be comical fuck ups about it.
>>
>>52318793
You know the real bitch about it?

I never kidnapped the bitch, I just saw her going to spend a week at the lake house and left a note demanding ransom. I've been sitting here laughing at you the whole time!
>>
>>52318793
>Don't give me that crap about everything has been done before. Of course it had. The surprise is that it happened to YOU.
No, the surprise is that is you honestly thought that it was a good idea in the first place.
>No anon, it's my story.
So why should we play? Why even run a campaign in the first place if your story is that important to you? As much as I hate this being thrown around, wouldn't you be happier writing a book?
>My fun doesn't take precedence over theirs, but your fun doesn't take precedence over mine either, or anyone else's.
You say that, but then you go on about how it's YOUR story so obviously your precedence takes place over mine since I'm just, as you said, one person out of the other billion that you control.
>You're a big bad hero now, people are out to get you, some of them are not going to be comical fuck ups about it.
Did we have a choice in being heroes? Because honestly, you're very controlling so I doubt we had a choice but to become heroes.
>>
>>52319011
Yes anon, you had all the choice in the world. You read my story write up, what kind of chars I was looking for, and applied. I hope you enjoy it, most do. But if the world were bad things happen to good people isn't for you door, ass, ect.

You can get caught up on the details all you want to, you can make every case of GM fiat into I'm a controlling asshole all you want.

I'm saying bad things MAY happen to your NPCs.

You're saying NOTHING bad can EVER happen to your NPCs cause you don't wanna!!!!!!

You're the one with control issues. You seem like you like to dom from the bottom.
>>
>>52319070
>Yes anon, you had all the choice in the world. You read my story write up, what kind of chars I was looking for, and applied.
No, I read that you were looking for players to join your campaign and advertised that it was based off of a setting that you've been working on for a few years. Nowhere in the ad did mention that I'd basically be paying tribute to your ego.
>You're the one with control issues.
How exactly do I have control issues when I'm the one advocating for compromise as opposed to "you don't like it, fucking DEAL WITH IT?"

Do you even know what "controlling" means?
>>
>>52319172
Because your idea of compromise is let's make me a super star instead of some of my actions have caused a negative outcome.
>>
>>52319198
How exactly did you read that in what I wrote? Also, how am I supposed to know that anything negative that occurs is actually because of something I did, as opposed to something that you thought would improve YOUR story?

You're already defensive over the concept of compromising with your players, I wouldn't be surprised if you just make them lose when it would "make for a better story."
>>
>>52319369
I get that because you keep coming up with the same fucking examples of compromise.
'Instead of something bad happened to me via my NPCs are magically protected from the ill will of anyone I may have crossed, instead you should do something else which lets me hog the spotlight and masturbate over my characters fictional life and all the crazy adventures he gets in. Oh by the way, the only possible outcome of this 'benefits only me' side quest is in the end everyone loves me and admits I'm so great. :3'

I on the other hand am simply saying your adversary may target those around you in addition to yourself, possibly when you're not there, Possibly in such a way you can't stop it, POSSIBLY even a way you can't correct!!!!!!!!!!!!!!!!!!!!! :O OMGWTF RIGHT?!

You can make up shit about me being an egomaniac and control freak all you want. Here's MY world. Do whatever you want. Actions have consequences, some of those consequences may suck for you and yours. Or not. If you can't handle that don't play in my game. If you play and still can't handle that prepare to bite your tongue or be told to fuck off with your whiny bullshit.
>>
>>52319577
>I on the other hand am simply saying your adversary may target those around you in addition to yourself, possibly when you're not there, Possibly in such a way you can't stop it, POSSIBLY even a way you can't correct!!!!!!!!!!!!!!!!!!!!! :O OMGWTF RIGHT?!
So you railroad people into no-win situations and then pat yourself on the back for taking away player agency, is that about right?
>You can make up shit about me being an egomaniac and control freak all you want.
Not even making anything up, it's all shit you've said, like
>Here's MY world.
>It's my story, take it or leave it.
>But I'm not going to have my creativity or story held hostage
>you guys are playing 3-5 people in the world. I'm playing the other 1,000,000,000
>If there are no players I'll just throw up another ad about my game and being swimming in dozens of applications by noon tomorrow.
Etc. etc. etc.
>>
>>52319752
>So you railroad people into no-win situations and then pat yourself on the back for taking away player agency, is that about right?

Are you fucking retarded you dense fuck? You have all the agency in the world to do whatever the fuck you want about your waifu is currently being held by the BBEG, Come up with any scheme ranging from praying for divine intervention to storming his stronghold guns blazing and take her back by force. If your idea isn't shit soaked pants on head retarded we'll see where it goes.

But saying "X happened without your consent, what do you do? How does it make you feel?" isn't fucking railroading.
>>
>>52319819
>You have all the agency in the world to do whatever the fuck you want about your waifu is currently being held by the BBEG, Come up with any scheme ranging from praying for divine intervention to storming his stronghold guns blazing and take her back by force.
But then you write shit like this
>I on the other hand am simply saying your adversary may target those around you in addition to yourself, possibly when you're not there, Possibly in such a way you can't stop it, POSSIBLY even a way you can't correct!!!!!!!!!!!!!!!!!!!!! :O OMGWTF RIGHT?!
and
>It's my story, take it or leave it.
that makes me doubt that you'd actually let us do something before you deliver our character's family in a bunch of little boxes while sneering "welp, actions have consequences fuckos!"

If you force a situation to occur and you don't give the players the opportunity to prevent that outcome, it's railroading. If you think that it isn't railroading, you're wrong and should step down as GM.
>>
>>52319983
By
>I on the other hand am simply saying your adversary may target those around you in addition to yourself, possibly when you're not there, Possibly in such a way you can't stop it, POSSIBLY even a way you can't correct!!!!!!!!!!!!!!!!!!!!! :O OMGWTF RIGHT?!

I meant "fuck your fucking pathetic living vicariously through my characters please don't touch my waifu!!!!!!' life, if it makes sense to the story the bitch may or may not have something bad happen to her.

And by
>It's my story, take it or leave it.
I meant if your a whiny fucking cunt about every bad thing that happens to you get the fuck out and let us enjoy ourselves. I'm sure there is some other game where the worst thing that will ever happen to you is the bad guys only had +2 swords for you to loot that is more to your liking.

>that makes me doubt that you'd actually let us do something before you deliver our character's family in a bunch of little boxes while sneering "welp, actions have consequences fuckos!"

And here we go again with the no middle ground between 'Your NPCs are not off limits if it makes sense to the story and characters involved.' and 'HAHAHAHAHA I FUCKING KILLED EVERYTHING YOU LOVED JUST TO UPSET YOU IN REAL LIFE HAHAHAHAHAHA'

And no cock suck, saying "something happened in the world while you where away doing something else, what if anything do you do about it?" is not and never will be railroading.

If nothing else maybe the rest of the party will decided to let your bitch NPC sister die, they don't give a fuck. Is that bard around to tell us where the next legendary treasure vault is?
>>
>>52320084
>I meant "fuck your fucking pathetic living vicariously through my characters please don't touch my waifu!!!!!!' life, if it makes sense to the story the bitch may or may not have something bad happen to her.
Based off your behavior, I REALLY doubt that was your original intention.
>"something happened in the world while you where away doing something else, what if anything do you do about it?" is not and never will be railroading.
Actually, that's the definition of railroading.
>If nothing else maybe the rest of the party will decided to let your bitch NPC sister die, they don't give a fuck.
That says more about your "style" of GMing than anything else. I mean, I gave you everything you'd need to flesh her out but nope, yet another kidnapping.
>Is that bard around to tell us where the next legendary treasure vault is?
Nah, Jeff stopped coming after you had his character's family impaled on pikes while we were in the middle of saving another PC's family from bandits.
>>
>>52320084
>And here we go again with the no middle ground between 'Your NPCs are not off limits if it makes sense to the story and characters involved.' and 'HAHAHAHAHA I FUCKING KILLED EVERYTHING YOU LOVED JUST TO UPSET YOU IN REAL LIFE HAHAHAHAHAHA'
...
>I'm sure there is some other game where the worst thing that will ever happen to you is the bad guys only had +2 swords for you to loot that is more to your liking.
What was that about the other guy not having a middle ground?
>>
>>52320231
>Actually, that's the definition of railroading.
Fucking what?
>>
>>52320255
When you constantly attribute binary possibilities to every single thing someone says against you, chances are you are a very binary person. I agree. If he's going to complain that anyone that says 'one of your background NPCs may be abducted' must also have systematically slaughtered every other background NPC that's ever been the game then he should probably not be playing in a game where his background NPC may be abducted.
>>
>>52320270
If you've already decided how the story will progress before the player even has a chance to affect it, it's railroading. You can play innocent all you want but chances are, you were going to spring that scenario upon the player(s) the moment that they decided to travel more than a day's travel from their homes anyways.

I bet that even if the players stayed home, you'd still force the narrative to have them kidnapped the moment that they're out of each other's sight.
>>
>>52320450
When was the other guy being binary though?
>>
>>52320593
Are you retarded?
>something happened, response?
isn't fucking railroading.
>something happened, go deal with it
is slightly more railroady, but not really.
>something happened, go deal with it in this specific way
is proper railroading.
>>
>>52320231
Don't tell me what I meant
It isn't railroading cause you got a splinter and cry like a bitch
Jesus fucking Christ is it now also a sign I'm a shitty DM cause I not only had something bad happen to you waifu but I don't love her just as much?
Believe it or not anon "I may or may not do this at some point maybe" does not in fact mean "I will do this to each every one of you every time you turn around and you can't do a fucking thing about it!!!!"

I got an idea anon. Maybe this keeps happening to you because your an insufferable douchebag and every DM that has to deal with your snow flake ass fucking hates you.

>>52320255
He thinks teamwork means he, as a player, will tell the GM what happens and what the story is about and what is and isn't allowed to happen in the story. He should find another game to play in, one more suited to his kind.
>>
Holy shit a billion replies later and still the same arguments.
>>
>>52286181>>52290397


Here it is:

http://libgen.io/foreignfiction/get.php?md5=ec4a258493bf04f303c86067d4301cde&key=X0B7QP4XL6T5AILQ
>>
>>52323055
Thanks.
>>
Fun fact;
>railroads
Railroads are made of wood and iron. there is no railroading going on in here....
>>
>>52320759
>Don't tell me what I meant
>He thinks teamwork means he, as a player, will tell the GM what happens and what the story is about and what is and isn't allowed to happen in the story.
Holy shit dude, that isn't what he said at all.

For someone who hates being misquoted, you sure seem to love misquoting others when it's convenient for you.
>>
>>52320756
Did something happen because of something that I did (not) do as a player or did something happen because you, as the DM, decided that a thing was going to happen?

Because there's a difference between "you failed your save so you fall asleep" and "you fall asleep."
>>52320759
Honestly, it's your attitude, your lack of reading comprehension, your inability to attack anything but strawman, your disregard for your players since, in your own words, "you can just find dozens of people and get a new party by noon," among other bullshit, that makes me believe that you're a shitty DM who needs to step away from the table and receive a much needed reality check.

I don't know if you're being genuine or if you're just trolling for (you)'s but you've just been incredibly caustic and I doubt that you actually have a group that you play with IRL.
>>
>>52289089
The true cuckold's fetish.
>>
>>52292706
god damn they will go in the way of Russia
>>
>>52307651
There is absolutely no way you can prove that bear isn't crazy.
>>
>>52286115
>>too bad the party is too late and she mops the floor with them and mounts their heads on spikes in a temper

Goddamn it, I really miss irrational mis-timed anger directed at me. Been too long.
>>
>>52323521
Your errr, I mean 'his' next post

>>52323573
>Did something happen because of something that I did (not) do as a player or did something happen because you, as the DM, decided that a thing was going to happen?

Yeah buddy, that's exactly what 'he' said. Anyone who thinks the DM deciding that ANYTHING happened without the player's input is railroading is a shit player.
>>
>>52326076
You're misquoting again sunshine, he clarifies what he meant in the very next line.
>Because there's a difference between "you failed your save so you fall asleep" and "you fall asleep."
You're not doing a good job of pleading your case when you continue to act like a hypocrite desu.
>>
>>52282933
>Is it going too far to imply that if the PCs don't save her in time, wink wink, nudge nudge?
She falls madly in love with the villain and spurns the hero when he comes to rescue her.
>>
>>52312084
>relative age
I, too, play RPGs in FTL spaceships.
>>
>>52326116
So have you run out of incorrect but coherent arguments so you're just going to claim anyone who calls you on your bullshit is misqouting you now?

The person who's all 'The DM can't touch my NPCs no matter what!' has consistently used examples that show and also out right stated if the DM does anything without consulting the PCs, if anything happens in the world without giving them a chance to stop or avoid it first, he considers that railroading. He's also constantly misqouted anyone who disagrees with him and turned statements of 'I might' into 'I will every five minutes and in the most ass and illogical way possible for no reason whatsoever.'

His position is so illogical and extreme, but consistent, that it's rather obvious one person is making all these posts. Bringing up things that person said earlier, or rather taking all the things he's said and calling them out as a whole, is not misqouting him.
>>
>>52283034
Am I a piece of shit for getting off to NTR while self -inserting as the dude cucking the cuck? Something about humiliating people turns me on.
>>
>>52326849
I don't think there's anything wrong with getting off to it in fiction. It's only if you bring it in real life and decide to start raping other people's boyfriends and girlfriends that morality becomes an issue
>>
>>52326874
Yeah obviously I'd never do that. I'd like to be the bull for someone sometime but I feel like I'd be really guilty about it afterward. Cheating is fucked up.
>>
>>52326692
>So have you run out of incorrect but coherent arguments so you're just going to claim anyone who calls you on your bullshit is misqouting you now?
Actually, I'm just pointing out the hypocrisy of claiming that someone is misquoting you while directly misquoting what someone else said just to make your own position seem reasonable by comparison.

I mean, you're conflating his position to mean "nothing bad can ever happen without the player's permission" when he's really saying "if you're going to use someone else's characters, the least you do is talk to them beforehand so there's no hard feelings if something goes wrong."

I'm just saying, it seems like you're incredibly mad over an incredibly minor thing that doesn't really happen in most campaigns. If it is a problem that you're facing, and you're one sitting in the DM's chair, you really should stop to think about who the common denominator is.
>>
>>52326849
I don't know. Getting of another man's humiliation sounds a bit homoerotic to me. I know it doesn't make sense at a first glance but...Often the cuckold is into being cuckolded, and by fucking his wife (and taking most of your pleasure in humiliating him, rather than in fucking her), it sounds to me like your pleasure comes from him, mostly. Just as his pleasure comes from you. So the girl ends up being just a warm hole to stick your dick in while you and some guy get off together.
>>
>>52326972
I also like humiliating women. Maybe it is homoerotic, I dunno.
>>
>>52282933
But OP, the BBEG IS my character's love interest!
>>
>>52326990
Nothing wrong with homoerotic stuff, by the way. I for one have no desire to fuck or be fucked by a guy but often get off on the thought of collective showers or other places where men would be naked together
>>
>>52326972
>implying I'm not fucking the cuck too, to show his wife that he's my bitch
>also reverse-cucking her, or whatever it's called
>also it's not cheating if both are in on it
>>
>>52282933
It'll make the villain more scummy, so like, do it if you want him to be I guess. I don't find that rapeyness typically makes a villain come off as any more threatening though, usually it makes people think less of their power these days.
>>
>>52327116
Cuckold means that the cuck is at least aware of it, else it's just cheating. Considering a world where people aren't bound by law to stay together in most countries, it's likely that if this is a regular occurrence, there's some degree of consent from the cuck to the cuckolding consort.

So yeah, not cheating if both are on it. But not cuckolding if they are not. Cheating and Cuckolding have some overlap but they tend to not exist simultaneously for long.

No idea what you mean by reverse cucking, unless you mean she fucks your wife.
>>
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>>52282933
It's alright, I have planned for this.
>>
>>52327199
His face still makes me chuckle.
>>
>>52327116
>>52327145
...isn't this just polyamory?
>>
>>52327277
Isn't polyamory just polygamy?
>>
>>52327277
Hrm...
No.
It can be a part of poliamory, but it's still a kink, while polyamory is a whole relationship. So just like BDSM isn't kidnapping, cuckold isn't polyamory.

If three people are in a relationship, fully consensual and respectful, they probably won't include the humiliation, secrecy, etc...That's often connected to Cuckolding. Three people can be involved together in sex in many ways without it being cuckolding. A threesome, or a voyeur who watches without participating.

For something to be cuckolding there has to be the specific dynamic of it being wrong, forbidden...And the cuck has to be humiliated in some way, either directly by watching, being called names etc...Or indirectly by simply being put out the room while the other to go at it, perfectly aware of what's happening, yet not stopping it.

Of course, people in a polyamorous relationship can play games that 'simulate' cuckolding, just like couples can do rape-play. But one and the other are two different things.

Also worth noting that if a guy finds out his girlfriend is cheating on him and just dumps her, or otherwise is upset and not okay with, he's not a cuckold. A cuckold has to be in some level, enabling the cuckolding to unfold.
>>
>>52327397
I think the official definition is that polygamy is necessarily when there are official ties, like marriage, while polyamory describes every relationship that's between more than 3 people, including polygamous ones..
>>
>>52296926
Rape is one of the oldest, shittiest and cheapest tricks in the book used to generate both drama (for the heroine) or sympathy (for a redeemed female villain).

It's very unlikely that you're able to pull it off properly without it coming across as cheap.
>>
>>52327593
Oh god, I still get civil war flashbacks from rape Namek.

Never forget: 18 CHAPTER!
>>
>>52282933
The better thing is to have him impregnate her with some monstrosity and wipe her memory of it, meaning you won't know what's happening until shit gets fucked.
>>
>>52301720
>>52301642
>>52301612
>Berserker
>show
>"Griffith was always secretly evil"
this entire reply chain is bait and I can't believe I'm seriously replying
>>
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Here's the best-worst way for a villain to hurt your NPC waifu or husbando without rape.

It has a built in time limit and it's horrific beyond all reason. It was once a method of execution reserved only for the worst people. And it involves milk and honey.

It is called Scaphism.

Take a hollowed out log or other container so the victim's head and feet stick out and nothing else. Force them to drink a combination of milk and honey, then cover every part of the victim's exposed body in that same mixture. Make sure it gets in the tube. Leave them nowhere to defecate or relieve themselves.

Insects begin to swarm the victim and slowly devour them alive as they stew in a mixture of sticky honey, rotting milk and their own filth. Their body rots and goes gangrenous. It is a slow, painful way to die where you are rotting alive, starving from poor nutrition while painfully overfull, and being eaten by insects. The force-feeding is repeated daily and results in a distended stomach of the horrific non-cartoon variety.

Once it starts a person can be rescued even well into it. With magical healing a person could even be near the end and still get up just fine, provided you can regenerate their eyes.

It's particularly awful for a love interest because it's going to make someone ugly. Even with magical healing someone isn't going to forget the mental image of their pretty love interest literally rotting and covered in bugs.

I think it'd be far worse than rape. There is a time limit for rescue built in (At least one real world victim survived this for seventeen days before dying) and an incentive to get to them as fast as possible. That said it's awful enough your players might punch you if this enters magical realm territory for you at any point, so best to leave off if it does.

Also actually hurting a waifu is something that should be super rare. Threats can accomplish the same thing most of the time.
>>
It's common in stories to have the villain want to marry the love interest, and though what happened afterwards was rarely brought up, the implication was always there.

So yeah, it's not going too far, so long as you make sure the party always comes just in time to save her.
>>
>>52282933
My reason for disliking this is that by letting their character have a love interest, they have handed you their balls on a silver platter. You can do anything you want with them now. Why would you punish them for investing in your story and giving you control of another part of their character's story?
>>
>>52328905
Because in that same story they did something that would cause it to happen?
If they went up to Mad Willy the Tit Fiddler and handed him their wife's address, you'd be mad not to, so the debate is really just where to draw the line (as in how far they have to go before such an act reasonably occurs).
>>
>>52291767
>>52312174
>>52312507

weeb fag
>>
>>52282933

Depends on what your players are okay with and the tone of the campaign. At the risk of sounding tumblr-y, you don't want to risk triggering a rape victim, and you probably shouldn't put a violent rape in the middle of some happy-go-lucky dungeon crawling.

Of course, this is all assuming you mean rape and not Stockholm syndrome/sex, since that's typically more comedic than it is heart-wrenching.

>>52329276

In regards to player agency, there's two components. Has the player advertised their family or place of origin? If they're going around like a big dick hero, bragging about how they hail from Easytarget, Yorkshire while fucking up Mad Willy's stuff, then yeah, it makes sense. If they've kept mum about where they're from, then it'd piss people off if suddenly Generalissimo Somenewprick shows up and murders the PC's hidden ninja village.

Ultimately, one of the major issues with messing with NPC's from a player's backstory is that you risk dissuading them from engaging in the world just in case something bad happens. The way to avoid this is to allow good and funny things to happen as well. It's not always that your hometown gets slaughtered, sometimes your little sister needs help with a bake sale, or your dumb best friend got drunk and slept with an orc lady.
>>
>>52330779
Whoops, forgot the other part. Does it even make sense for the bad guy to go after them? If he can aim his troops at you, why would he go after some random country on the other side of the continent?
>>
>>52330779
And again, the solution to 'something bad may happen to those around in an effort to get to you' is 'no, what about my kid sister needs a bake sale, or my friend fucked a fat chick?!'

But, you're not your character. You're even less your character's little sister. I hate to break it to you 'senpai', but no one else givens even the sliiiIIiiIiiightest fuck about wasting a session on a make believe bake sale.
>>
>>52331692
Maybe your gaming groups have all been full of rollplaying shits, but all my players care.
>>
>>52307651
Don't you mean "literarily"
>>
>>52282933
Imply what, that he'll turn her into a bear?
>>
>>52331759
Blah blah blah. And right to 'well you are shit then'.

No anon, my mainy groups and many games are not all roleplaying shits. No body signed up to spend their fun time watching you pretend to bake cookies with an invisible girl.

Don't get me wrong, I'm not saying keep your family out of it or anything. But shit that mundane, which will amount to literally nothing, is not going to rip roaring good time for anyone except maybe yourself.

You ever notice how any time you see bland slice of life shit like this in movies you already know ahead of time SOMETHING is going to happen to the little sister? There is a reason for that. They don't play them up to be cute as a button and waste all that screen time on no one gives a fuck just to show she's cute as a button. It's to make it hit all that much harder when she gets cancer, or dies in a car wreck, or it turns out she's a nine year old crack head or whatever.

RPGs are kind of like that. Maybe you want to play pretend with your imaginary friends but for the most part the games tend to be more involved and goal oriented then that.

Someone robbed your sister's bake sale and now you've decided to not just make it right but make that fucking Miller kid stop messing with your sister/smaller kids in general (and I don't mean murder/flog him you psycho, but if you wanna okay I guess...) or your friend got drunk and woke up MARRIED to the ork chick and now she's being rather insistent he move back with her to her mountain clan. That's the stuff of a side quest.

Your make believe friend got drunk and fucked an ugly green chick har har is the stuff of a three session in joke before everyone gets annoyed at the one guy who can't stop bringing it up.
>>
>>52331972
>And right to 'well you are shit then'.

You started it. You went on all hostile about how no one could possibly care about bake sales.

Also,
>tl;dr
>>
>>52331904
That'd be unbearable.
>>
>>52332016
I know the autism is telling you the ideas are normal senpai but we all know it's you. There is no "starting" a hundreds posts in and your only rebuttle is strawmen or "your horrible at this."
>>
>>52332139
Better than a wall of text of meaningless rambling about how autistic I am and how you can't get the concept that games outside your own might hold different priorities.
>>
>>52282982
>>52289453
Not really, if she turns into the villain's dick puppet there's no reason to rescue her.
>>
>>52289453
>They take one too many rests before securing her?
>Raped.

Multiple layers of failure are fine, but maybe not make that literally the first thing that happens? There's lesser consequences besides rape that would be both narratively appropriate and realistic to happen first.
>>
>>52332256
I've been doing this for over twenty years buddy, NO BODY wants to watch you play make believe with your imaginary sister instead of actually playing the game.

There are free forms chats and shit for that. Maybe someone will even want to be your little sister!
>>
>>52282933
Don't ever put sex in a campaign unless the players are okay with it.
>>
>>52303912
I'd spit in your face and walk out of your game, personally.
>>
>>52332318
>You have twenty minutes or she gets raped
>You have fourth minutes or she gets knocked up
>You have 57 minutes or she gets kill
>You have 93 minutes or the elder god rises again!

Better hurry up with this bakesale...
>>
>>52332319
>NO BODY

You may have been doing this for how and how many years but you don't know literally everyone.

>Ooooh I've been doing this for TWENTY YEARS MAN, you ain't nothing!

Quit boasting, it means shit.
>>
>>52332406
I know everybody anon. Your little sister said hi. Well, she waved. She can't talk right now.
>>
>>52291450
No, it's essentially a permanent stain on her relationship with the PC, like all infidelity is.
>>
>>52332605
see
>>52327199
There are ways around all of this.
>>
Why does it even have to come up? The party rescues her, she thanks them, the whole thing is dropped.

If someone asks the hero whether his girlfriend was raped, the hero gives the questioner a glare and answers: "She never said anything. What kind of an asshole would pry into that kind of shit?"
>>
>>52332717
I hate that image. It's pathetic and disgusting, as are you.
>>
>>52332773
Why do you hate it? It makes sense.

Establish dominance.
>>
>>52332786
>Forgives a disgusting cheating whore wife.
>Fucks a gross man.
>>
>>52332751
You're not an asshole for asking if she got fucking raped. That's something you'd DESERVE to know, in addition to it causing physical and psychological issues that need tending to.

I wanna take a guess and assume you might be French? I know in France it's considered wrong to be upset if your wife sleeps around or even investigate if they have been.
>>
>>52332799
>I-I'm totally not gay!
>>
>>52332823
Try.
>>
>>52332835
Going to such lengths to reaffirm one's masculinity, even to deny that anyone else might be homosexual and that sleeping with another man might never enter the minds of anyone sane, indeed that homosexuals themselves are not sane, indicates that you have a great deal of issues and pent-up needs and emotions you are in denial about.
>>
>>52332984
You need to train with the master baiters a little longer, anon.
>>
>>52333009
What, master baiters like yourself?

I'm not exactly impressed with you so far.
>>
>>52333009
None of can master bait like you anon.
>>
>>52331692
>>52331972

I feel like I should mention my only posts thus far have been these two:
>>52330779
>>52330812

I went to get dinner and it seems like you and the other guy are really mad at each other.

Anyway, my point wasn't that bad things shouldn't happen, it was that good things, not necessarily bake sales and fat chicks, should happen as well. I agree with you regarding expanding the ideas to full side quests, but that honestly depends on the will of the entire party; some groups actually would enjoy pretend baking, some want it to turn out the secret recipe for the world's best cookies involves dragon blood and magic flour so they have to go murder stuff. Also, it's not necessarily true that bad things will always happen to cute kids. I didn't expect anything to happen to John McClane's kids in Die Hard 1, and nothing did.

The only thing I was trying to say is that you should have variety with your NPC interaction. If every time you bring up an NPC, you end up getting bit in the ass for it, it just creates a Pavlovian response. Having some nice things happen makes the bad stuff hurt more, and too much grimdark just makes you feel numb eventually.

You basically said the same kind of thing near the end of your post here:
>>52317605
(at least I think that's you?)
>>
>>52333450
Why the fuck would anything good ever happen? The party goes down to dark cold shitty dungeons in their free time. They piss off liches and dragons for fun.

Eventually that comes back to bite them in the ass. It's just the laws of nature.
>>
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>if the PCs don't save her in time, wink wink, nudge nudge?

Only if the allocated time is enough, and you factor in the PCs speed, how they meet the obstacles, IC demeanour, etc.
Don't just run it as a "oh you took X amount of rounds to kill the bodyguard so you're too late", because then rolls will fuck people over in more than just missing the attack. If they're making tactically unsound decisions for the sake of expediency (like bullrushing the enemy in a good defensive position), then the reward of getting there in time should be there to offset the penalties of making those bad decisions.

If they fuck about doing dumb shit, then I mean yeah, sure, whatever. But if they're going all out trying to save the girl, then they should be rewarded by catching the bad guy with his pants down and a dry dick. Unless you're a heartless bastard who wants to delve into his magical realm.
>>
>>52333518
Sometimes you want escapism. Some parties want to feel the cold brutality of an uncaring world and the harsh realities of war, others want to feel like big heroes that make a difference. Ultimately you should make sure that your intent for the tone lines up with the parties before you start; if you want a game about endless suffering, and the party wants to be happy-go-lucky dipshits, they're gonna think you're a hardass and you're gonna think they're ADD-ridden that guys.

Similarly, if you want a story about overthrowing gods and doing cool stuff and they get caught up in the trenches of some civil war you intended for them to end up nullifying completely, you're gonna think they're angsty shits and they'd think you're weeb trash.
>>
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>>52333450
Well, I did.

Having lurked here a while I think several people are arguing with him.
>>
>>52333581
To use a vidya analogy, remember those "rescue the hostage" missions in FPS games, where you clear out a shit load of bad guys, stack up on the door, and then you catch the guy when he's almost about to kill the hostage? By rights, that hostage should be dead, because the bad guy can hear his friends dying and he can hear you coming.
But how unsatisfying would it be to breach the door, and oh shit mission failed lads, the hostage was already dead, because the bad guy heard your footsteps outside the room.
>>
>>52333629
Man, it's times like this I want thread IDs.
>>
>>52333680
There are a few times it would be handy, can't think of any I actually was glad they are going.

But I also think intentional or not B and Pol especially but all of 4chan is an important social experiment in what people think and say when they are truely anonymous.
>>
>>52333679
I remember in Rainbow Six Vegas were there was nothing you could do to save the hostage. I must have reloaded that checkpoint a hundred and fifty times.
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