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/CofD/ & /wodg/ Chronicles of Darkness and World of Darkness

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Previous thread: >>52151066

>Pastebin:
http://pastebin.com/xrKUUi0A

>News
http://theonyxpath.com/release-roundup-january-2017/
https://www.paradoxinteractive.com/en/white-wolf-partners-with-focus-home-interactive-for-a-video-game-adaptation-of-the-world-of-darkness-storyteller-game-werewolf-the-apocalypse/

This week's Monday Meeting Notes:
http://theonyxpath.com/whats-the-deal-monday-meeting-notes/

>Question:
Is the general dying or have people just been too lazy to make new threads before the last one 404's?
>>
>>52190119
count down to mage 3,2 ,
>>
FIRST FOR GYPSY SUPREMACY
>>
What do people do in Requiem? What kind of games do you play there? What drives your characters on?

I'm asking this seriously, I've just begun reading the stuff and it seems kind of... well, not bland, but definitely unfleshed out. Like there's a gaping emptiness where some semblance of fluff should be, and the writers decided to leave it all just vague for no particular reason.
>>
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Beast Supremacy
>>
>>52190279
The "particular reason" is so that Storytellers can fill it in themselves. Which is okay...for a generic system that provides you with raw stats and little else. But World of Darkness isn't generic. It's loaded with fluff, it's just the fluff utterly lacks context. It takes you 90% of the way towards something interesting, and then blueballs you on the rest.

Best thing you can do with Requiem is take the system, ditch Blood Potency and replace it with Generation from CWoD, ditch Requiem's Clans and Covenants and replace them with Masquerade's Clans and Sects, and basically run a Masquerade game using Requiem rules.
>>
>>52190358

Yeah, probably gonna end up doing that.

I just dislike how empty the world feels.

There's not even any mysteries to be uncovered, and the Fog of Eternity just seems like bullshit.
>>
SEVENTH FOR GEIST SUPREMACY

>>52190279
To be fair, Vampires in Requiem spend 99% of their time plotting and doing upkeep, so it makes sense that it feels like there's not much to do, unless you run a game where each session takes place decades apart to give you time to enact your schemes.
You can also just make up something on the weirder side, the game I'm in now features a pandemic that (in addition to the expected, lethal effects) makes human blood provide no vitae to Vampires, so we've been tasked to investigate.

>>52190395
Fog of Eternity was removed in 2e (for good reason).
>>
>>52190119

because there's another thread

>>52174508

not a general, but i think it's split the discussion.
>>
So, fangames.

Are they eligible for discussion or should they be ignored? In all honesty, I think most fangames, no matter how well done, tend to step on one splat or another's toes too much.

One that I really do like is Alien the Stranded. It's incomplete and really rough, but I think it's got potential. It does contain some retreads, which a lot of the later game lines do, but it's basically a Robinsonade in the Chronicles of Darkness, which is what sets it apart from other lines.

Link:

https://docs.google.com/document/d/1-fPVMwMZdnrJZiJkUVIYKCHTQnfmq0fiLqUhlLBGif4/edit
>>
Allright I was gone, did conquering heroes re stir any of the beast shit when it dropped?
>>
Why does Changing Breeds suck and what can I do to make it not suck
>>
>>52191229

There was a dude who jerks off and ejaculates fish eggs. S'about it, Conquering Heroes doesn't change much about Beast, nor was it ever going to, so not much to talk about.
>>
>>52190358
>pretending generation its better than blood potency
why not just keep playing masquerade?
>>
First for The Plain Supremacy.

The only spat that can stop an archmage with nothing more than the camera in their phone.
>>
Anyone know where I could pirate the Vampire Prelude interactive fiction game? Or at least through the whole of it?
>>
>>52191462

Read through the whole of it*
>>
The general has been dying since the mage shitposting started getting out of hand. This goes in cycles though so don't worry, the general will fully die, but after a while it'll be reborn with minimal cancer.

Anyway, what's up WoDG?
>>
>>52191751
>since the mage shitposting
be more specific, wasn't there always mage shitposting?
>>
>>52191454

YOU ARE BEING RECORDED
>>
>>52191113
>Are they eligible for discussion or should they be ignored?

Princess: the Hopeful actually comes up from time to time, so I'd say they're eligible. Fan games are just homebrew writ large, and everyone likes some homebrew.
>>
>>52191774
There was, and it comes and goes in waves, but about a month and a half ago it really started ramping up to the degree where anything that wasn't trite mage shitposting kinda got lost in that soup. It drove most of the general away, myself included, I haven't been on for like a week.

Hopefully it's over, but I doubt it.
>>
>>52191360
pls respond
>>
>>52191859

I've been aiming to run a Princess game for a couple of months now with my group, but we're currently busy with Exalted and VTM. I really want to try out the system. Sadly I've never been able to find anyone on /tg/ that's actually tried it yet.
>>
How does obfuscate work in oWoD? Can I make 5 dots of appearance disguise?
>>
>>52191923
Well I've been absent for like...a few months. Was it about anything in particular?
>>
>>52191751

Most of the thread was arguing with Aspel. Now that Aspel moved on to Internet Argument Valhalla (Twitter, probably), the threads are slower. Add in the slow WW and OPP schedule and here we are. The general isn't dying, what we're experience is a regression to the mean after a very long time.
>>
>>52191360
>>52191926
Do you mean the WtA book or the CofD book? If it's the latter, it sucks because it was written by furries with no sense of game balance. Don't bother trying to fix it, use the shapeshifters from War Against the Pure instead.
>>
>>52192007
The usual hubris of "who'd win in a fight: some mortal who can pull a rabbit from a hat, or GOD HIMSELF".

Guess which side I fall on.
>>
>>52192007

Power-wanking, the usual.

Oh and the "Who is the most powerful entity in oWoD?" and of course it doesn't end the discussion when you bring up God, because that pisses some people off.
>>
>>52192096
Aren't there like multiple people who are basically omnipotent because the ten dot powers are literally just 'plot device'
>>
>>52192156

Yes, but again, it doesn't end shit.

It never has, it never will.

It just prolongs the "My splat can beat up your splat!"
>>
Best shadow name for a Mage who specializes in Aibende like magic?
>>
>>52192054
My problem was how they nerfed the bastet and werebears in comparison to werewolves and how poorly considered the changing breeds cultures are
>>
>>52190358
So sell me on the system of Requiem here. What does it do better than Masquerade and/or Dark Ages?
>>
>>52192057
Rabbit from the hat right?
>>
>>52192266
CofD is generally considered to have more straightforward mechanics than OWoD did, with fewer, simpler rolls.
>>
>>52192266
>inb4
blood potency
>>
>>52191113
I think their ok. I like it when people bring up their homebrews desu
>>
>>52191974
please respond
>>
>>52192231

I don't see why other Weretypes wouldn't just be odd-looking werewolves. Rather than having to make them unique, I figure them as "anomalies" in the way werewolfism manifests. Not common, but not unheard of either.

The Pure probably consider them a result of Luna-fuckery, pushing them towards the forsaken camp.

>>52192470

I was hoping to hear people's thoughts on the Splat I posted. Not mine, but I think it's the best take on "Aliens in the C/WoD" I've seen yet.

I'd prefer if Beasts didn't recognize them as "kin," but that's just my preference as a way to add to the alienation. Then again, I'm not a big fan of Beast in the first place. I think Centamani could handle that role better, possibly borrowing some of Beast's ideas of Lairs and Heros.
>>
>>52182534

Anyone?
>>
>>52192323
Hmmm, I don't remember the owod rolls being all that complex...
>>52192353
What about it?
>>
>>52192668
>Hmmm, I don't remember the owod rolls being all that complex...
four rolls one attack
>>
>>52192569
The thing is though the bastet for example were secret hunters and thieves that were individual but also looked after their own and went this WINK WINK semicanon addition to WoD, that are also furries that don't have access to spirit magic
>>
>>52191974
Yes, if you are not a nozzie. Nozzie can only look like at best, ordinary looking people.
>>
>>52192605

iirc demons/spirits cannot use a mage's powers. not sure about the others.
>>
How would CofD lend itself to a campaign where supernatural elements were present but very ambiguous? Something like True Detective
>>
>>52192990
You could certainly do it but it would be up to the GM to make it ambiguous
>>
>>52191462
If you've got an Android phone, the apk is quite easy to find. You should also get the Mage one, it's way better (read : enjoyable albeit short instead of boring and shitty).
>>
>>52192990
Doable, but it's on the GM's side. I suggest avoiding everything too precise about the supernatural, keep the things mysterious by describing what a random human would see and interpret, not a player/someone familiar with the WoD/CofD.
I ran a HtV game once with that feel, the players weren't sure until the end if they faced a crazy psychopath (or slasher), an evil corp's operative, or a supernatural creature. It was a ghoul.
>>
https://www.sendspace.com/file/pm8am9
>>
Does anybody have any cool ideas for Banishers?
>>
>>52193606
>https://www.sendspace.com/file/pm8am9
>>>
> Anonymous 03/15/17(Wed)12:01:54 No.52193606 â–¶
>Does anybody have any cool ideas for Banishers?
A Timori using one of the Arcana shard things from the Aeons that can let you cast Imperial Magic if you know about Quinessence.

Then just have them use something more potent than the magic nuke from the Free Council book to attempt (Probably unsuccessfully unless the players are really bad) to end magic.
>>
>>52192487
Anyone?
>>
>>52193697
>bait
>>
>>52193873
>asking how a discipline works in the game this general is about is bait
Why is this general so shit?
>>
>>52193997
Because its literally in the fucking core book. Just open the book and look it up. There are at least 600 pages on line summarizing how obfuscate works as well. There is also an utter lack of detail to the question, given that Nos work slightly differently with it. Its a non starter, and therefore, bait.
>>
>>52194027
Yeah this is the worst general in /tg/. Bye
>>
>>52194063
>and nothing of value was missed
>>
>>52193997
Man just read the fucking book or detail your question. Did you go in a D&D general asking for how does enchantment works ?
>>
>>52192569
Yeah, pretty much spot on. My only other complaint is the Latin.
>>
>>52192266
Well you can avoid the entire Caine metaplot which is a gigantic plus for anyone who isn't a child of the 90's.
>>
reminder that Phil Brucato was lead developer for the nwod Changing Breeds book and the main reason it was written was to bilk furries out of their disposable income
>>
>>52194261

Hey now, I'm a shameless furry and that book did nothing for me.
>>
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Currently running a nWoD Mortals game, and I want my players to encounter a werewolf pack. How exactly can I actually do this? How can a werewolf pack be antagonistic, but not want to murder the PCs? Obviously it can't be a straight fight, the PCs would get slaughtered.

Thinking of one of the PCs suffering from lost time due to being exposed to Lunacy, and the players trying to piece together what exactly happened that can't be remembered. The books have a lot of fluff about viewing mortals from werewolf perspective, but very little about werewolves from a mortal perspective beyond 'big furry grrr'.
>>
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>>52194261
Changing Breeds makes me so mad for all the wrong reasons.

W:TF was my first WoD game, and I thought it'd be about playing werewolves, the whole 'animal-soul-vs-man-soul' thing, civilization vs the wild, savagery vs intelligence, basically being a monster but balancing your two halves. Instead if turned out to be furries with daddy issues being the spirit police.

Changing Breeds took a good step towards the whole torn in two aspect of being a werecreature, but the writing was pants on head retarded. In better hands it could have been one of the best sourcebooks in the WoD line, but it ended up a mess. Such a wasted opportunity.

Still, least it's good for animal stats.
>>
>>52193097

I do have an Android phone, but I have literally never used it for anything but phonecalls.

How do I find it?
>>
>>52193097
>giving money to Zak S and """Dracula"""
>>
>>52194864

Not all werewolf packs slaughter humans at the first provocation.

If the humans are doing something that causing issues for the werewolves or their territory, such a a development project that's altering the spiritual resonance of the area, but that humans would have no idea that there's a problem, the pack might first warn the humans. This could be anything from a somewhat friendly piece of advice to a violent, lunacy-inducing attack short of murder.

First consider the background of the mortals and the nature of the werewolves and their territory. Find a reason why the actions of the mortals might upset the spiritual balance or cause physical problems in the territory.

Even ostensibly "good" or noble actions could have unbalancing spiritual consequences in an area.
>>
>>52195059
Well, a .apk is an application for Android, it's like a .exe on a windows computer to simplify enormously.
Start by looking here https://apk-4-free.store.aptoide.com/app/market/com.asmodeedigital.vampireweeatblood/14/23772204/Vampire%3A+Prelude and have a read at the /g/ wiki or /sqt/ if you're really lost (time to sleep here).
>>52195093
Tss Anon, we aren't speaking about money here. I'd argue the Mage one might be deserving some, but certainly not the Vampire one, and that's without taking in consideration who wrote it.
>>
>>52192822
Ah blast, you got me there.
>>
>>52192229
Jim
>>
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>>52193097
> boring and shitty
>>52195231
> certainly not the Vampire one, and that's without taking in consideration who wrote it

Hey, I enjoyed it.
That said, my only point of contact with VtM besides this game is VtM: Bloodlines, so I'm not really the best judge of its merit, but I liked the narration.
It was somewhat reminiscent of Hotline Miami and Fear and Loathing - heavy, drug-addled stream of consciousness narration and a story about crazy people doing crazy things. Personally, I enjoyed it.
>>
>>52194864
>How can a werewolf pack be antagonistic, but not want to murder the PCs? Obviously it can't be a straight fight, the PCs would get slaughtered.
Have a voice of reason character in the pack that talks down the more violent members, but can't hold them at bay forever.
>>
>>52192229
>Aibende
What?
>>
>>52194184

I think that was for ease of player reference, and having to come up with names for everything that were convincingly "alien" is a tall order.

Yeah, dealing with other supernaturals should make the Alien think "maybe i'm not as superior as I think" in a way nothing else will.
>>
>>52192156
>Aren't there like multiple people who are basically omnipotent because the ten dot powers are literally just 'plot device'
For mages, I would say yes. For vampires, not so much.

10 dot Disciplines were already given thorough examples of just how far their plot device status can reach. They barely go beyond the planet in terms of scale.
10 dot Spheres were explicitly never listed, with 7 - 9 dots already outdoing 10 dot 'plot device' Disciplines on a galactic / universal scale.

Sorcerer, Werewolf and Mummy only go up to 6 dots, as did Mage originally (Horizon: Stronghold of Hope) before Masters of the Art was published.

An honorable mention goes out to the DA: Fae. They are full of oomph.
>>
>>52192229
Airbender like magic*
>>
>>52192229
>>52195800
Tornado Thompson
>>
What was the point of Sorcerer if Magege already existed?
>>
>>52195866
Mages need mooks. Sorcerers are mage's ghouls.
>>
>>52195866
Sorcerer is for people who want to play character who actually have to work fucking hard to develop highly specialised powers.
You didn't just develop your magic in a drug-induced hallucination while fucking a goat, you had to put in the hard yards to grab every single iota of power you have.

Which to be honest, is something I can really get behind.
>>
>>52195866
Sorcerer also allows for the possibility of crossovers without having to murder the mage player. Not character, because they're boring unbeatable invincible supermen, but the player, for being a cunt.
>>
>>52196000
>fucking a goat
>something I can really get behind

Apparently.
>>
>>52195866
>>52195921

CofD needs an update to Second Sight.
>>
>>52196000
>who actually have to work fucking hard to develop highly specialised powers

You realize that mages arguably work even harder for what they do, right? Especially when it comes to mastery and archmagic. Centuries upon centuries of dedication.
>>
What's the best clan if you don't want to be a special snowflake in VtM?
>>
>>52196139
That's the end result, to get that started they just need to live an alternative enough lifestyle to fool themselves into thinking reality isn't all it's cracked up to be.
>>
>>52196141
Toreador...
In all seriousness, probably Brujah, maybe Gangrel if you can dodge the obvious furry bullet.
>>
>>52196141

Gangrel.

Brujah.

Nosferatu.

I'd also argue Ventrue too.
>>
>>52196215
>That's the end result, to get that started they just need to live an alternative enough lifestyle to fool themselves into thinking reality isn't all it's cracked up to be.

Yeah, and that takes decades of work for most mages. Mages aren't akin to the sorcerers of D&D, they're closer to wizards in how they gain their magick, they just require the spark of an Avatar.

The Hermetics train sorcerers all the time in the hopes that they will awaken, lest they stay as "children" for the rest of their unenlightened lives.

True magick is nowhere near the ease that is hedge magic / sorcery. It never was.
>>
>>52196141
Malks are the lowest hanging fruit, but I'd say the greatest capacity for complete and utter bullshit lies with the Gangrel or Brujah.
>>
>>52196265
>Yeah, and that takes decades of work for most mages.
Then why are there so many bloody 20 and 30 year old Mages, feeding all of the Traditions with their "never got over teenage rebellion" garbage.
>>
>>52196141
Brujah, Gangrel, Nosferatu, Ventrue with a non edgy feeding requirement, maybe Malkavian with a derangement like Depressive/Bipolar, Paranoid or Obsessive and not a fishmalk.
>>
>>52195921

Of course, sorcerers are more powerful and less easy to replace.
>>
>>52196215
>fool themselves into thinking reality isn't all it's cracked up to be.
They're not fooling themselves, they're realizing the fundamental state of our reality. Everything is correct, and everything is wrong. The Consensus merely represents the majority.

Mages aren't insane idiots that believe in nonsense, that's not how Paradigm works.
>>
>>52196308
Because 90s pulp fiction is all about youth fighting the power?

Not that it means anything, Ascension NPCs are consistently more powerful than actual player characters.
>>
>>52196216
>>52196258
>>52196277
>>52196320

>Gangrel.
>Nosferatu.
Ok

>Brujah.
My problem with this is they always are portrayed as revolutionaries

>I'd also argue Ventrue too.
Why?

>Malks
Most of my group hates them, we had bad experiences with malk players before. And I dunno how I would roleplay a mental illness
>>
>>52196420
>And I dunno how I would roleplay a mental illness
Just take autism as your mental illness.
>>
>>52196430
I knew someone would make this joke, I almost made it myself
>>
>>52196420

>Why?

Makes for a neat story for coming into your character. You don't have to literally start off the top, but you sure as hell are striving for it.
>>
>>52196454
>I almost made it myself
You miss all the shots you never take.
>>
>>52196420
>My problem with this is they always are portrayed as revolutionaries
You can just as easily bit a two-bit crook, a good private eye or a well-read academic.
>Most of my group hates them, we had bad experiences with malk players before. And I dunno how I would roleplay a mental illness
I can see where you're coming from. Roleplaying the Malks that are presented in most books is tough because they have ridiculous derangements. The thing is that most Malkavians (and mentally ill people in general) aren't gibbering madmen 24/7. It can be as simple as having an obsession with astrology, suffering from depressive bouts after failures or having "blackouts" or frenzying more easily in stressful situations.
>>
>>52195473
Has any mage canonically reached 10 dots in a specific Sphere?
>>
>>52196420
>And I dunno how I would roleplay a mental illness
Then don't. An inorganic derangement that doesn't make any sense to them either is also Malk as hell.
>>
>>52196645
Al-Aswad/The Unnamed has 10 dots in Entropy.
>>
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>>52196645
>Has any mage canonically reached 10 dots in a specific Sphere?

God.

>Braces himself for the incoming shitstorm.
>>
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>>52196645
>>
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>>52196715
Yeah, citing non cannon material will do that.
>>
>>52196738
So a super-mage ended up killing and ruling the universe, yet God does nothing.

Is he lazy or does he just not care? Or is he perhaps incapable like so many magefags seem to claim? Gehenna makes no sense and is complete shit. Getting annoyed with WW and their apparent lack of writing consistency.
>>
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>>52196894
>complaining about something that happened more than a decade ago
>>
>>52169236
>>52169739
ahahaha
>>
>>52191923
These generals always suck dick. A bunch of old guys pretending to be vampires is gay as fuck.
>>
>>52170350
>break mages spine
>he dies
>Your pack kills you because they needed that cocksucker to wage war

Pleb.
>>
>>52191360
CB was the best supplement in furry:the yiff

I wish there were werewhales. Remember streetsharks? It could be like that 24/7 in your campaigns.
>>
>>52192266
Cain and the god stuff is gay.

Also you can't cross over in OwoD, hence it being a dead game.
>>
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>>52190119
>Is the general dying
Gee, is the general with 40 regular posters doing well on 4chan. And the 40 are split up over 6 different editions of the game.
>>
>>52196894
God was probably proud that one of his children killed the universe. Given that he might himself be an archmage
>>
Magefaggery is literally the black fucking plague.

You can't even bring up a fresh new topic without an archmagefag storming in declaring supremacy.
>>
>>52198323
It's almost like being a triggered faggot is what's keeping the meme alive
>>
>>52196894
>>52196969
yeah, people have been complaining about the conflicting cosmologies since before 4chan existed. and Nwod is only slightly better than Owod in this regard.
>>
>>52198467
>world was multiverse till cain killed abel, angels fought each other and god abandoned creation
>every universe converged into one
there is no conflict
>>
>>52198519
That sounds stupid as fuck.
>>
>>52198467
I'm more annoyed that the Hell on Earth scenario actually culminated in an archmage actually managing to dominate existence.

This is just going to cement the already massive egos of the magefags, and boost their boasts about how archmages can casually butcher universes.
>>
>>52198704
>boasts about how archmages can casually butcher universes

It's canon that they can do these things, get over it. Jesus fucking Christ. It's not like this ruins the playability of the goddamn game(s).

I am utterly amazed by how hung up people can get over various power schemes.
>>
>>52198776
It's literally just vampfags that can't handle that Caine isn't top dog of the entire setting.
>>
my dad can beat up your dad
>>
my mom can cook better than your mom
>>
Lore of the Bloodlines is out to backers. Anyone want to share it with the rest of us?
>>
>>52198802
He isn't, Lilith is the top doggess
>>
>>52198824
See >>52193562
>>
>>52198843
>Lilith is top doggess
Perhaps in Masquerade she is.

There's that theory that she's an ancient Verbena archmage. She would be a relatively weak one, if we go by her feats alone.
>>
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Read this on the PP forums

>Mages should never take it for granted that they can take on other supernatural creatures. They are human and, while they can temporarily modify themselves to become superhuman, do not have any innate supernatural capabilities. They are prey, not predators, and should never assume that they are anything but prey when they deal with other supernatural creatures. They should never get into fights with other supernatural creatures without proper preparation, should always avoid unnecessary fights with other supernatural creatures whenever possible, and should never fight fair against other supernatural creatures when they have to fight.

>This is actually what homosexuals believe.
>>
>>52198704
>>52198776

And this is why I love Imperial Mysteries. There's nothing casual about nWoD archmages, when compared with oWoD archmages that can just blink and erase a galaxy in an instant.
>>
>>52198843
>doggess
There's a word for a female dog.
>>
>>52198884
Then that thread got derailed by how wrong that post was.

Congrats for posting something irrelevant and potentially starting another wank war, faggot.
>>
Vampire is the most relevant game, deal with it magefags
>>
>>52198884
What kind of fat goth vampfag was deluded enough to write that?
>>
>>52198942

I don't think they care. They just want to dominate everything, not be the most relevant.
>>
>>52193562
Thank you!
>>
>>52198967
But by dominating everything, don't they become the most relevant?
>>
>>52199022
No, they will just drive most people way from discussing wod/cofd things and keep masturbating each other
>>
>>52199022

In their own way, I guess?
>>
>>52198884
>>52198914
>Read this on the PP forums
>Mages should never take it for granted that they can take on other supernatural creatures

Link to the thread?
>>
>>52199047
Is it really any worse than Cainewanking?
>>
>>52199047
Good riddance. Anybody who gets triggered over such irrelevant nonsense is a little bitch.
>>
>>52199057
http://forum.theonyxpath.com/forum/main-category/main-forum/the-classic-world-of-darkness/mage-the-ascension/1035738-mages-are-nothing-but-prey-to-other-supernaturals

>>52198914
Guess you need some cool cream from that red hot bootybotherin'.
What's your name on PP?
You like the PP, you want to drink PP.
>>
>>52199073
It's extra triggering to vampfags because they lose in every wank competition.
>>
>>52199047
I hope the triggered kill themselves.
>>
>>52199124

Oh dear god, I see an Undead Rabbit post and I leave immediately. That 'thing' is the most disgusting vampfag in the history of vampfaggery.
>>
>>52198704
>"dominate"
>not "erase"
>Fffffffff

And where's my "Chaos Uber Alles" chapter? No, let's have the characters have to convince Gaea, who isn't a thing in Mage, not to take it up the pooper from a doomsday meteor for all eternity instead. The "Aliens try to steal magic" ending wasn't THAT fucking stupid.

Fucking writers.

>>52198942
"MUH ANTEDILEUVAN GOT NUKED FROM ORBIT BAWWWW"

Fucking leeches.
>>
>>52199175

The OPP forums has a massive hate boner for both Mage games.
>>
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>>52198323
Bubos only killed the fags though, just like how archmages kill hot topic wearing vamperdoodles

>>52196000
>goat fucking
Was Mohammad a sorcerer or a mage?
>>
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So be there anyone in here willing to help with a game of Masquerade being planned over Roll20? We need a storyteller, my more experienced friend wants to play for once and I don't intend to run any games after how poorly it went in the past.

pic unrelated
>>
>>52199128

Though if you want to annoy your ST, propose a Tremere with Path of the Blood 3 and Mind Mastery 5, Willpower 10 and 5 dots of Generation. Use the power that lets you raise your Generation by [Successes] on a roll of Willpower against modified Difficult 4. The result is that, on average, you lower your Generation to 1.

This has no actual described effect, but your ST is left trying to figure out exactly what happens when someone goes up against a vampire with the innate power of Caine.
>>
VtM > WWtA > MtA >>>> the rest of the games
>>
>>52199261

Shut your whore mouth, you whore.
>>
>>52199266
no need to be rude...
>>
>>52199278

Now I feel bad.
>>
>>52199261
changelingfags and demonfags have feelings too
>>
>>52199261
CofD > VtM > WWtA > MtA >>>> the rest of the games

ftfy
>>
>>52199296
Changeling fags exist only to be bullied

Demon fags are ignored into non existence

Mummy fags are mythical creatures that probably don't even exist
>>
>>52199296
Not bait, I never read Changeling, what's the appeal? What is this game about?
>>
>>52199329
>actually ignoring wraithfags
Jesus anon you fucking brute
>>
>>52199342

I never got all the attempts to force boohoo in wraith, I was more interested by the bizarre world of the dead
>>
>>52199329
And Vampfags rule
>>
>>52199388
In sales maybe

Magefags will always shit all over them
>>
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>>52199383
I keep thinking of Beetlejuice whenever someone mentions Wraith.
>>
>>52199333
Basically being a traumatized fae being.

I, for example, in the game I'm in, was a struggling horror artist with a morphine addiction. Then I was kidnapped, trapped in one of my paintings, and forced to stalk and torment a family as a knife-fingered boogeyman for the dark pleasure of a Keeper that took the form of a dark moon. Now I'm free, and trying to rebuild my life while dealing with my addiction to causing fear, and psychological scars. And keeping away from my Keeper.
>>
>>52199436
Magefags shit all over everything, that's why nobody likes them.
>>
Why do sjws gravitate more towards vampire than any other splat?
>>
>>52199690
Is Vampire the only splat that uses "she" as a default pronoun or do does every book do that?
>>
>>52199333
read
>>52170223

>>52199690
Because they wanted to TAKE BACK THE NIGHT. I got involved in one of those marches in college before I knew what it was about. The hamplanets and bluehaired women were disgusting and the march didn't make sense because they walked 4 blocks and then gave up. Also the march was during the day. I could just see the future VTM players in their ranks.
>>
>>52199754
>they walked 4 blocks and then gave up
lol
>>
>>52191229
Addicitive self-transmitting dickegg caviar. A Beast destroyed the Titanic. Gamergate Beast with InternetTrolls as Allies 5. Yeah, it was baaaaad.
>>
>>52199715
In a lot of the books I've read they use "he" and "they" as well, but yeah, they all use "she" a lot.
>>
I want to give Requiem a chance, what should I read besides the core book? First or second edition is better?
>>
>>52199519
Nobody likes vampfags either.

Or werefags.

I'm sure that if changelingfags surfaced they wouldn't be liked either.
>>
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>You have a lot of options, but at the same time you're still going to have a hard time battling something like a werewolf or a vampire. In general, dealing with a supernatural threat is not easy even for many mages. For example, to directly affect a werewolf with magic you generally need to both Life and Spirit (and possibly Prime too).

>A Matter mage or Life Mage or Forces mage could inflict some damage on a werewolf (possibly aggravated if the mage is a Matter mage who conjures something silver) but werewolves are pretty damn good at healing damage.

Wow furries are delusional.
>>
>>52200024
Three methods to killing mages
1. Take them off guard, and then vanish without leaving clues. Changelings are best at this, vampires worst. Remember changelings- you're weak, but anyone who follows you into the hedge is asking for a buttraping. The hedge is horrible if you don't know how to navigate it. Even for mages.

2. Get other mages to help- the Seers might be cunts, but they're cunts first and foremost to mages- so they can help. Otherwise, mages are always fighting even within faction- so just find someone who hates whoever you want dead enough to help.

3. Punch your GM until he bans mage from a crossover game, what are you doing GM, you fool, this was asking for horrible things

4. Probably die in all but #3 unless you're super lucky. Maybe get the GM to let you resist magic with your powerstat, I heard that was an optional rule somewhere.
>>
>>52200089
>killing mages
>Take them off guard, and then vanish without leaving clues

LOL

> follows you into the hedge is asking for a buttraping.

Virtually no mages are stupid enough to follow an attacker into an unknown location.

Mages escape to their sanctum, track the assailant when they return, and plot and execute a horrible, worse than death, revenge from from the safety of their homes. It's virtually impossible to hide from a determined mage, nor survive against one who plots against you.

Also, I cannot even imagine the havoc anyone with a modicum of proficiency in Fate, no less an actual Acanthus, would do in the Hedge.

Among the "major" splats, changelings probably would fare the worst against mages, and they have their own problems being pursued by Huntsmen, loyalists, etc., without the adding pissed-off benders of reality into the mix.
>>
>>52200024
I feel like people who say these things don't really get how good mages operate. Yeah you'll have the occasional tard who thinks he can just wreck everyone's shit no problem, but for every one of those mages you have three who will only face you on their terms and when they are fully prepared. Attempts to ambush them will be countered by their various get-out-of-dodge spells or outright avoided. Then the jig is fucking up, they know something is after them and they'll find out what and how to kill that what, and then you're basically fucked.
>>
>>52190279

It's a feature. The previous version of Vampire (oWoD) had a lot of "metaplot". An old joke was there were more supernaturals running around than normal humans.
>>
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>Fighting a dead splat
Why are we still talking about this?
>>
>>52190358
>ditch Blood Potency and replace it with Generation from CWoD
Nigger you just went full goddamn retard.
>>
>>52200089
>The hedge is horrible if you don't know how to navigate it. Even for mages.

The Acanthus can rip their way in-and-out of the Hedge, according to Dave. Or any mage with Fate, really.
>>
Does any dev have a definite pet splat/build they favor with rules.
>>
>>52200868
inb4 magedave
>>
>>52200347
>>52200274
See, this is one thing I find hilarious, the idea that mages are these perfectly logical ubermensch. You do realize that the average mage is no more intelligent than any other group of chumps, right? Name five random acquaintances, then imagine them with reality bending power. A really logical, paranoid mage might act like you do say. Meanwhile, Joe Average Wizard does the minimum required to protect himself and then slacks off like any other chump, engages in weird, inefficient nonsense because he enjoys it, and other shit.

Hell, think of yourself. Are you constantly pushing yourself to success, using every resource you have available most efficiently, or covering yourself from every angle? Fuck no. Even important, powerful people do shit like use unsecured email accounts to transmit classified information- CEOs visit brothels full of transvestites and indulge in drug habits, warlords go on walks. Julius Caesar was stabbed to death by a bunch of fat politicans not one of whom was half the soldier he was because he thought nobody would dare attack him like they did. Everyone has vulnerabilities, everyone takes risks for pleasure or laziness. Nobody is always on guard, 24/7.

And that's not even mentioning the effects of panic on a person- no matter how powerful you are, coming close to death is terrifying and disorientating.

A whiteroom mage is unstoppable- a real mage has any number of flaws and weaknesses they don't cover.
>>
>>52200535
That's... wait, isn't is optional to have Supernal Arcadia and Fae Arcadia be the same place, given the differences between them?

Also, that's kinda disgusting Dave. Give the other splats a bone or two. Calm your mageboner.
>>
>>52201069
They ARE different places. The Wyrd is just laced with fate and destiny, so it's entirely possible to force their way in-and-out of the Hedge, and perhaps even Arcadia.
>>
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>>52201048
1. Many Mages tend to be very obsessive or intelligent people, often both, especially as of 2e, given they are pulled to Mysteries and Supernal Truth.

2. Its not a question of being extremely prepared, its a question of doing 1-2 things in advance that make most of the immediate threats they're likely to face far less dangerous.

The problem isn't that Mages are invincible unstoppable demigods, anymore then in D&D that Wizards are invincible unstoppable demigods. The problem is that they have a ridiculously vast toolkit which they can call upon to solve a very vast sphere of problems with only a few basic steps of preparation.

The tone of the original forum post, which makes it seem like Mages are squishy weak underdogs who need to mind their manners around the other splats is funny precisely because its so overwhelmingly wrong. It is the vampire, or the werewolf, or the hunter who has to prepare and prepare to have a chance of killing a Mage.

And even then, the best Magekiller isn't one of those splats, its Kiritsugu-style fellow Mages who abuse their mundane weaknesses and knowledge of their lore.

Which is another real danger, that the other splats not only aren't prepared to face Mages, they don't know enough about them to even make counter-measures if they do.
>>
My argument is "Are humans dangerous?".

Anyone other than the most deluded Caine fanboy will respond with something along the lines of, "Not by themselves but if the general population realized vampires/werwolves/whatever existed humanity would be hunting every supernatural down and killing them."

Strength through anonymity essentially.

Fighting a Mage means fighting humans without many of the downsides of being human. And the refuge of anonymity no longer works because their main strength is the ability to see through the lies and tricks normal people fall for. Hell they actively seek out oddities.

Mages aren't dangerous just because they got superpowers. They're dangerous because they're still human.
>>
>>52201155
I do have to question why anyone would ever include mages in a crossover ever. Really, this sort of argument shouldn't come up- within their own paradigm, mages are fine and rather cool. They're only really horseshit when you start comparing them.

>>52201211
No, no, a mage is DEFINITELY dangerous because he can unwrite you from existence. The human thing isn't really part of their threat at all. Scratch the superpowers and a mage is just a chump. Maybe a moderately dangerous hunter at best.
>>
>>52201048
>You do realize that the average mage is no more intelligent than any other group of chumps

It's not about intelligence (although any Mage with Mind is certainly not stupid), rather it concerns knowledge, training and acknowledgment of ability.

Mages are some of the most informed beings in the CofD, both as part of their inherent powers and due to institutional training. A mage is not some unknowing mortal schlub, he's fully aware of the supernatural dangers of the world, and at the very least, how to generally avoid and combat them as a simple matter of survival.

One of the greatest strengths of most mages is not their ability to inflict great damage or trauma on an adversary (although they often can), but rather innumerable means to get the hell out of dodge when attacked, no less by an unknown and dangerous adversary. Mages are fully aware that their other significant abilities include investigation and tracking and they are at their strongest when prepared. Mages know that dealing with adversaries at a time, place and manner of their choosing is the path to success.

Mages don't go running through portals after unknown attackers after being surprised and injured. Such foolishness is not only counterintuitive to most humans, but discouraged by training, knowledge of the risks, not being a suicidal idiot when other easier options exist.
>>
>>52201048
My post acknowledged the existence of idiot mages. Both game lines don't have very forgiving worlds, so members of all splats either git gud or get dead. This is why I hold to the belief that competent mages outnumber the dumbasses.
>>
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>>52201155
>no one cares about your waifu. She isn't real
>>
>>52201241
1. That anon is pointing out that in addition to the other powers of Mages, they also have the easiest time hiding out among mortals and abusing them.

2. Because there is some appeal to the notion of having magic users be somewhat usable in cross-games. In oWoD I've experimented somewhat with the idea of buffing Sorcerers to use in Vampire chronicles rather then deal with the overwhelming power of the Awakened.

That and the entire Massasa War makes no fucking sense, it should have been the Order of Hermes effortlessly eradicating or banishing the rogue Tremere. Having the vampires fight Sorcerers at least makes it a reasonable conflict.
>>
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>>52200012
The important thing is, we're all fags here
>>
>>52201241
>Scratch the superpowers and a mage is just a chump

Without magic, he's not a mage.

However, mages DO have "superpowers," and that's precisely the point of the discussion.
>>
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>>52201293

FIFY
>>
>>52201308
Yes. And my point is a mage is dangerous because he's a mage, not because he's a human. He could be an upsidedown octopus with magic, and he'd still be terrifying beyond belief. Arguably that'd make him far MORE dangerous- at least a mage has understandable, human flaws and goals.
>>
>>52199690
This is sort of like asking "Why is Count Chocula more popular than Boo Berry, Frankenberry, Fruit Brute and Yummy Mummy?"
>>
>>52201337
>human flaws and goals

Human flaws and goals are terrifying.

One simply needs to read the news or a history book to understand that simple fact. Given realty-bending power to otherwise normal humans is just a terrible idea.
>>
>>52201358
>"Why is Count Chocula more popular than Boo Berry, Frankenberry, Fruit Brute and Yummy Mummy?"

It's the Chocolate, dammit!

If vampires are like chocolate, what flavor are mages?
>>
>>52201388
>what flavor are mages?
Dick-flavored.
>>
>>52201388
Mages are either Lucky Charms [because they're magically delicious] or Cinnamon Toast crunch [because they seek the Supernal Mystery of why kids like the taste of them]
>>
>>52201368
Point of observation:There's not a huge amount of difference between rouge states and a mage. Unchecked power and emotional instability
>>
>>52201412
lucky charms are changelings mate.
Hunters are Cheerios. They're mundane but also Heart Healthy!
>>
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>>52201388
>>
>>52201368
>Given realty-bending power to otherwise normal humans is just a terrible idea
Kind of the whole point, innit?
>>
>>52201412
Mages would definitely be Cinnamon Toast Crunch, if only because of that commercial.
>>
>>52201388
Froot loops.
>>
>>52201330

Was there ever a show that missed the fucking point so fucking hard?
>>
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>>52201330
I was obsessed with VtM in the 90s and I still haven't seen this... What did I miss?
>>
>>52201388
>what flavor are mages?

Mages come in five flavors.

Don't forget to ask your parent to buy you each one.

My favorite are Obrimos, but Moros tastes like ass.
>>
>>52201487
Yeah there wasn't ONE katana in that entire series and would it kill them to start dressing in trenchcoats. such a fussy soap opera
>>
>>52201506
not much . . . it was a low budget 90s FOX show that didn't even get a full season before it got the ax.
>>
>>52201487
>Was there ever a show that missed the fucking point so fucking hard?

Two Words: Aaron Spelling
>>
>>52201522

Don't be like that, you know perfectly well that wasn't what I meant.

I'm talking about how apparently vampires just so easily fall in love, and with regular humans at that too.
>>
Another cheesy vampire show was Blood Ties.

https://en.wikipedia.org/wiki/Blood_Ties_(TV_series)

An actual good vampire series was the British Ultraviolet (and not the American pilot).

https://en.wikipedia.org/wiki/Ultraviolet_(TV_serial)
>>
>>52199715
To be fair, they have a roughly 50/50 split of "he" and "she".
>>
>>52201388
Life.

also Trix.
>>
>>52201536
>Yeah I mean Bram's Drac was a total fag over Mina.

Vampire romance has been a thing in literature and in the game space. Chicago Prince had a ghoul mistress. and Pets are a thing. Emotionally dead things are harder to try dramatically. I honestly didn't have a problem with the small liberties the series took. If you want to complain about anything it would be the daylight scenes, but we both know that was do to budgetary concerns. And even with that hickup they kept the atmosphere pretty grey. so they get prompts for doing the work.
>>
How do you guys calculate damage due to exposure to dangerous material like acids?
>>
>>52201388
>Mage cereals

Wheaties

"The Breakfast of Champions"
>>
>>52201578
Forever Knight. Canadian

https://en.wikipedia.org/wiki/Forever_Knight
>>
>>52201635

>Vampire romance has been a thing in literature and in the game space.

Don't really give a shit about vampire romance in general.

I was talking about VtM.

> Chicago Prince had a ghoul mistress

That's not romance, that's a fucking blood bond.
>>
>>52201662

Blood Ties was also Canadian,

What's with the undead and the Great White North?
>>
>>52201674
>Chicago Prince had a ghoul mistress
>That's not romance, that's a fucking blood bond

That's awfully rape-y.

Man, those vampires are terrible. They're even worse than mages.
>>
>Well, there are problems with creating silver bullets from lead bullets in the barrel of a LMG (and does the character have the Heavy Weapons Ability?). Silver possesses a lower density than lead, so the same mass will be a larger bullet, which will burst the gun when fired because the gases from the propellant cannot escape (turning lead bullets into silver bullets is Matter 2/Correspondence 1, turning lead bullets into useful silver bullets is Matter 4/Correspondence 1 to turn the excess silver into air). Of course, I would not tell my players that unless they possessed the right Abilities (Firearms 3+, Science 1+, or Technology 3+ would be sufficient).

Furfags trying to negotiate away silver bullets
>>
>>52201655
>The Breakfast of Champions

>Wheat Supremacy
>>
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>>52201674
Why you being so butthurt about vampire romance? Is it because vampires stole your mage's gf?
>>
If mages are so superior, why did the Tremere become Vampires?

Checkmate, magefags
>>
>>52201723

I never played Mage.

I just don't like romances where they don't belong. Or rather, I don't like romances being pushed out so much when they're really fucking rare in the setting.
>>
>>52201679
Lots of Long Cold Winters. Also "Are you Afraid of the Dark" Nick show. Also Canadian. Not really vampires but a kids horror anthology which I liked.
>>
>>52201706
I fucking hate reading shit like this when it comes to other splats.

>Point out that Mages have a ridiculously easy way to counter another major splat

N-no! You need like five Arcana/Spheres at rank 4 to do that [even though you don't] and tons of Abilities, and luck, and even then it won't work because I'm awesome!

Its like fucking Pathfinder threads where people bring up spellbooks or material components to try and pretend one thing is equal to another thing. Its laughable.
>>
>>52201747
Not this again.

Tremere was chock full of Down syndrome.
>>
>>52201747
>why did the Tremere become Vampires?

Because Tremere was a piss-poor mage, and his little experiment into vampirism most certainly did not go as planned. Nevertheless, Tremere vampires can generally kick the asses of everyone but actual mages.
>>
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>>52201749
>I just don't like romances
Look if you have commitment issues that's really something you need to bring up with your therapist
>>
>>52201723
Ask Bianca St. Claire what happens when you steal a wizard's gf.
>>
>>52201747
Tremere wanted to reap the benefits of vampirism without any of the drawbacks.

He failed.

>>52201782
>>52201784
Also this.
>>
>>52201786

I'm married and nearly 40 years old.

I just don't like romances where they don't belong.

Are you really this fucking dense?
>>
>>52201789
>Ask Bianca St. Claire what happens when you steal a wizard's gf

There's nothing like a little vampire genocide to blow off some steam after a hard week investigating Mysteries.
>>
>>52201789
A well planned out and 'just' War with heavy causalities to your enemy. Harry got played. The vamps got to call out the mages for aggression when the vamps had a upperhand and the mages were unprepared.
>>
>>52201864
>Harry got played

But how did it ultimately turn out for the vampires?
>>
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>>52201820
>Not that Anon
If you're really that hard up for it why not play a different game? Like mage. I hear mage is the best. I mean if romance is not your thing, you can just downplay the whole vampires = sex
>>
>>52201907

You are honest to God retarded, beyond hope.
>>
>>52201773
Yeah it's how you know they play Vamp or Yiff.

And here's the opinion of the awful person who hates silver bullets, Tari

>Yes, I agree with the idea that every supernatural creature has their specialty. Changelings are meant to be artists, Garou are meant to be combat monsters, Kindred are meant to be social manipulators, Mages are meant to be jack-of-all-trades but master-of-none, etc. Mages are capable of amazing feats, they can turn lead into gold and teleport from LA to London for tea, but they really should avoid combat with other supernatural creatures (and use diplomacy and bargaining to convince other supernatural creatures to fight on their behalf).

Delusional. I haven't even read Undead Rabbit's shit yet.
>>
>>52201864
It was actually explained that the Red Court would have started the war in another 20 years even if Harry hadn't killed Bianca. That was the whole point of Duke Ortega trying to get peace, so that the vamps could get in a better position and start it up again when they were actually ready to take on the White Council and win.

Harry didn't get played. Bianca was trying to bluff him and failed miserably.
>>
>>52201864
Didn't the White Council roflstomp the Red Court even when unprepared?

Arthur Langtry was literally a living nexus of strategic countermeasures during that fight.
>>
>>52201890
Sacrifices for their Elders schemes, What else? And then the red court went on a brutal campaign. The mages always playing catch up, and the white court gaining favors left and right. Mages owe the fae for transport. And the Black court pushing forward all their evil magical plans. Also called in the demons for happy times

Trading twenty thirty fuck off vamps for some great advances. Vamps came out ahead politically
>>
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>>52201950
Do people like this even read the various rulebooks?

Whatever this person's idea of how the setting SHOULD work, the reality is that as it stands Mages literally run the world. The fucking Exarches are literally the gods of our cosmos and the only thing keeping vampires and werewolves and so forth even existing is the actions of certain Archmages to keep certain other Archmages from getting rid of them.
>>
>>52201987
>Vamps came out ahead politically

Huh? Harry committed complete genocide (vampicide?) of the entire Red Court!
>>
>>52201950
>master-of-none
Except for when they get to Master level?
>>
>>52201950
>Undead Rabbit

He's just a Caine/Antediluvian fanboy that becomes enraged when someone challenges his opinions. Pretty sure he/she is one of many vampfags lurking on /tg/
>>
>>52201987
>Vamps came out ahead politically
>No more Red Court
>Black Court still on the verge of extinction
>White Court STILL can't get in Harry's pants
>>
>>52201976
The Duke started sueing for peace after they loss their trump card, and the fae started backing the mages. Lets be honest, it was a cold war turned HOT and the vamps took advantage of the initial chaos. The war was always the plan. it was just the timing

>This is now Dresden General
Billy the Werewolf Great character arc. From fat kid to Muscle guy with a tall hot small gf. It's a fucking cute as shit romance to create a foil to Harry's shitty love life
>>
>>52201950
>Mages are meant to be jack-of-all-trades but master-of-none

Someone has either not read the Mage corebook (WOD or CofD) or is living in a world of total denial.
>>
>>52202065
What was the trump card?
>>
>>52202014
pretty sure the god machine is actually the one running the world my dude
>>
>>52202158
God Machine is like the president.

Exarchs are the corporations that are actually pulling the strings.
>>
>>52202158
The God-Machine only exists because of the living fundaments of the universe, which are the Exarchs. His structure only exists because they do.

Also, wasn't the God-Machine kicked out of the Supernal Realms by the ancient Atlanteans?
>>
>>52202110
Previously Vamps had a hard time traveling and maneuvering their troops. Mages also had the same problem because modern tech fucks up around them. They have field of discord or something. Harry almost caused a plane to falter. Mages could use the faelands as pathways, but that was dangerous if you didn't know them. The vamps can still use cars, but daylight is a bitch.


So this situation created a 'stat' lines of fronts and combat. The vamps were being backed by demons who swung them some firepower and transport. While at the same time the fae were receding support to the mages. Mages were getting out maneuvered, and taking causality as they're not combatants were getting ambushed. Harry became an ambassador to the winter queen and secured travel permits, restoring the imbalance. putting the war on even footing again. The mages were in real trouble.
and not to mention the moles in their organization blindsiding them.
It was a real consorted effort to undermined the mages
>>
>>52202246
Oh, that.

I thought you were referring to some secret weapon or something.
>>
>>52201950
>Changelings are meant to be artists
What. How do you roleplay this? And under this delusion, every changeling in the party is an artist...what are they doing? Spirit cooking?
>>
>>52202303

In the Dresden Files, wizards are significantly handicapped by the Laws of Magic.

The Laws appear to do little more than act as a plot equalizer for wizards. If they were not limited by them, the vampire war would have ended before it started.

Heck, as Blackstaff, Ebenezar McCoy pulled down a freakin' satellite to destroy Ortega and most of the town he was in.

Mages in CofD are don't have this artificial limitation.
>>
>>52202158
>>52202192
>>52202204
Imperial Mysteries explains the God-Machine is [possibly] a device created by one of the Archmages to help his Ascension.

Mage supremacy.
>>
Reading Lore of the Bloodlines right now, Harbingers portion of it anyway, and I can't help but wonder what the fuck happened with Cappadocius that he allowed himself to be diablerized by some newcomer.
>>
>>52202425
Laws of Magic don't actually keep wizards from actually being capable of shit though.

They just discourage it.
>>
>>52202554
>They just discourage it.

Breaking the Laws results in near certain execution. That's a bit more than mere "discouragement."
>>
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>As for Mages turning vampires to ash, let us examine that for a moment. We will use Revised because Revised is more available to the members of the forum. In Revised, using Prime 2 to make bullets do aggravated damage is usually a vulgar effect, meaning that it is difficulty 6. The effect is the equivalent to setting someone on fire in impressiveness (they both deal aggravated damage), so it requires a minimum of four successes. Each bullet (and it is the bullet that deals the damage, not the gun, so the bullets need to be charged) affected is a different Pattern, so you need one additional success per bullet charged, so a six round revolver would need 9 successes, plus one for the charge to last for the scene. So you are talking about a 10 success effect to have a revolver doing aggravated damage to vampires for one scene (generous STs will let you charge the revolver instead, but charging with revolver would only allow you to pistol whip someone for aggravated damage by RAW).
Last edited by Aya Tari; 01-23-2017, 08:12 AM.

>Making bullets agg is somehow vulgar
>not allowed to enchant gun
>need 10 successes to enchant revolver

>The telltale signs your ST is of the tribe that controls the media
>>
>>52202608
Well it's extreme discouragement, but still just discouragement.
>>
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>>52202655
stop
>>
>>52202425
Besides wisdom. if we're looking at it objectively, dropping a satellite was a really Vulgar over the top display of power, with plenty of causalities. The laws of magic are as much a social contract as wisdom is. Nothing is literally stopping you besides socialistic pressure and your moral compass.

Their laws are in place because of the idea magic is You. You basically have to own every spell you cast. which does have parallels in Wisdom. Mind magic Robbing folks of choice also harms the user, In Universe.

Nobody wanted to own that spell. so passing the buck until someone takes the shot was not going to happen. The old mages are a bunch of conservatives waiting out the destruction, because they figure they'll live past it while the young guard takes the hits

The blackstaff is the dirty hands that compromise themselves because nooneself will.

One Example Wisdom in Dresden. Harry's apprentice mind fuck her friends which spawn a horror, while also eroding her empathy
>>
>>52202655
The idiot is even dumber than you realize. Seems to have forgotten these things called Charms.

>One use
>Made in batches
>No rolling
>Always succeeds
>Bullets are among the most common Charms

OPP posters are downies.
>>
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>>52202713
>>No rolling
ah I see your ST also does not exist
>>
>>52202655
The funny thing is that none of this is necessary. The rules state that a damage effect does 2 levels per success.

With a simple hung Prime effect I could, as a Celestial Chorister, simply hold up my crucifix and make the Vampire in question take a crap-shit amount damage from my sheer holiness.
>>
>>52202760
Charms are hung spells. They just happen.
>>
>Salubri are apparently no longer best buddies with the Tzimisce and they consider those who join with the Sabbat as antitribu

0/10

Fire whoever wrote that piece of shit.
>>
>>52202864
Well, the Salubri Antitribu have always been the Warrior caste that's in the Sabbat.
But I agree it's sad it's written from the pov of a full do-no-harm healer, who says in one sentence that the Watchers are almost non-existent then confess having see a Wu Zao.
I expected/hoped for a dedicated chapter for Salubri Antitribu and Watchers, not half a page from the point of view of a Healer (and a weak one, at that).
>>
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>>52202795
>Just happen
If you don't roll for anything might as well play freeform
>>
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>>52202679
>Forgot about pic
>>
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>Not sure where you got the 100 grams thing... But yeah. 100 grams isn't even enough for the standard explosive rules to apply. You need at least a pound of explosives. Heck just doing the math, dividing the damage to be proportional, it doesn't even come out to one die of damage.

>Also, personally I'd rule explosives to constitute a complex material. And as such would need matter 4. Explosives are composed of complicated intermixed chemicals, not one solid mass of material.

>Good point on the complex materials. I rechecked Revised, and altering the pattern of a complex life form is Life 4, so you would need Life 4/Matter 4/Spirit 3 to transform Garou hair to nitro (it would also be vulgar). I think that it would just as easy to transform their hair to silver (and much more effective).

>When your ST is definitely a member of the Synagogue of Satan.
>>
>>52202520
I've yet to read it, but from what I recall Cappadocius was crazy in the end, going to a slaughter of half his clan (well, more precisely imprisoned them alive) and wanting to diablerize God.
There's also the Red Death trilogy (I don't know if it's canon) that states the diablerie was setup by one of Cappadocius' childe who was not too keen on having a crazy Ante around.
>>
>>52203110

I just dislike how they're playing revisionist with previously established fluff. It was fairly canon that Tzimisce were close and tight with the Salubri, yes even the Healers, but here now apparently all the Clans ignored the Salubri when the Tremere started fucking them up. How can you fuck up so much?
>>
>>52203216
I got the impression they changed some stuff from most bloodlines, but it might be just me, since it has been a long time since I read about VtM stuff
>>
>>52203154
Eh, that's how hanging spells works.
>>
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>To create or transform explosive substances, you ought to apply Forces as well. It would be a bit strange if you need Forces to transform your pattern into a firebreathing something but not to transform the stone's pattern into a firespawning explosive.
>>
Loving all the hate being thrown at the OPP forums.
>>
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>>52203269
I..what?

What?
>>
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>>52203343
>>52203299
>>52203269
>>52203188
>Being so buttmad at how powerful Mages are they try and invest as many Spheres as possible into a simple effect just because it pisses them off that yes, it is that easy for a Mage to do that.
>>
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>>52203176

Necromantic Park
>>
>>52203368
It's ok, everything is going to be fine. The posters over at the actual forums are fucktards. We all know this. We're better than them.
>>
>>52203216
Close and tight might be a bit of an exaggeration, but yes, I recall the Tzimisce being helpful to the Salubri because of their hate of the Tremere (creation of Gargoyles, attempts to steal secrets of Koldunic sorcery, etc).
I'm almost tempted to go on the OPP forum an create an account to post on the feedback thread about this book, but there's so much retards there that I'm already tired before even reading their nonsense.
>>
>>52203216
That's retarded. The entire reason the Tzimisce were launching a massive war against the Tremere is because they respected the Salubri. It was a nice show of the nobler nature of the Tzimisce, condemning Diablere and loathing usurpers!
>>
>>52203456
No we're not. They may be anti-mage retards, but this general is mage supremacy retards. The same questions posed here would get answered
>Turn bullets into silver?
>RETARD A REAL MAGE WOULD DESTROY THEM ALL INSTANTLY THROUGH *convoluted and unlikely scheme*
>Mages a shit pls suck cainedick
>MAGE SUPREMACY LOLVAMPRAGE
>take the knot
>muh gentle thysus maiden
>KNOT HER
>MAGES DESTROY EVERYTHING FOREVER

And then continue on for 4 threads.

We are nothing resembling better.
>>
>>52203674
No.

We are so much better than them.
>>
>>52203674
Yeah we're still better.
>>
>>52203646
No, they attacked the Tremere because they were using Tzimiscis to create gargoyles
>>
>>52203674
Vastly superior be we.
>>
>>52203704

Not the guy you're replying to, but they were primarily using Gangrels for Gargoyle transformation.
>>
>>52203713
Other Anon, they used Gangrels, Nosferatu and Tzimisce iirc
>>
>>52203751

Oh yeah, I didn't mean to say they solely used Gangrels for that, just that they were the main source. I suppose it was just easiest to snatch Gangrels, rather than attack a Tzimisce in their strongholds or wander through the traps that Nosferatus set up before you could even think of reaching them.
>>
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>>52203259
You still have to roll to make the charm spell. stop acting like you don't have to. this is why people don't like mage
>>
>>52203955
>to make the charm spell

Yeah, then after that you can use it whenever you want.
>>
>>52203955
That's exactly how hung spells work? You make the roll and store the spell for later.
>>
>>52194925
Shit or not i still want to play a werebear/weregorilla
>>
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>>52203976

>>52202713
>>No rolling
This highly implied you didn't have to.

>>52203154
>don't roll for anything
This is where you should have corrected the interpretation

Next time just say Pre rolled effects instead of this other nonsense and don't troll the thread with reiteration
>>
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>>52204029
Woah, well aren't you a pissy fellow.
>>
>>52203759
My bad then, and yeah your reasoning sounds right.
>>
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The shit you can do with charms when archmastery is involved
>>
How many dots in Correspondence would you need to move an exit of one of your existing portals?
>>
>>52204378
>>
>>52201706
All you would have to do is change the shape of the round ( stretch the tip a bit making it more aerodynamic) if you can change the material its made of its not that hard to figgure a work around
Regarding the powder it wouldn't matter as long as the actual bullet is not wide enough to get stuck in the barrel there wouldent be a problem besides maby having the siler weight mess with accuracy
>>
>>52204793
Also silver bullets have 10%less density
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