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/hhg/ aka Horus Heresy General

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Thread replies: 342
Thread images: 56

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Rolled 7 (1d26)

People actually posted quite a lot of models, keep up the good work edition
Fa/tg/uys over-analyze conventional social interaction like it's a RAW vs RAI subedition

Last thread EC-SCUM should CHECK their PRIVILEGES, MkII models aren't for 30k, Sanguinius killed 200k World Eaters and anon got a box of dragon dildos Death Guard. Anon's FLGS runs games on a pokemonesque "meet eyes and you have to play" system, more here, including how to make a combi-plasma >>52109967

>THIS THING
http://www.mediafire.com/file/de3l5i29kn69n73/The_Horus_Heresy_Book_7_-_Inferno.pdf
https://mega.nz/#!OFklhA4K!GiwY4FA3rSFJN_9_LACZIRk2yGf_DdhIK7AY8t4PhQk

>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC

>Updated rulebooks
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Make your unit entries, use Celestia Antiqua Std and Garamond
http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf

>HHG Discord
https://discordapp.com/invite/wYS2J6b
>>
First for worst legion.
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>>52121388
First for Night Lords for Legion Psychologists
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>>52121427
>>52121432
Same post.
>>
4
>>
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>apothecaries can take a combi-weapon or a volkite charger but not a regular bolter
>>
So how do y'all paint those yellow stripes on Iron Warriors without making a mess?
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>>52121464
>>
>>52121550
Masking tape or a very steady hand
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>>52121501
>techmarine can take a master-crafted bolter but not a regular bolter
>nothing to even out the servitors

Thank god a forge lord can take a 2pts. bolter (or a 7pts. combi-weapon if in terminator armour) to even out the 48pts. you pay for 4 servitors.
>>
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>>52121576
In my opinion, practising freehand is worth it in the long run, pic related. (Although I still use masking tape for large stripes on rhinos)
>>
> 20 Mk3 or Mk4 Marines: 60GBP
> Plastic Contemptor: 35GBP
> 30 MK4 or Mk4 Marines, Plastic Contemptor or 10 Talons of the Emperor, 2 ICs and 5 Termies: 95GBP

Fucking what
>>
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What Magi/Consuls/Provenances do you run, anons? And how do you equip them if applicable? I do like the level of customization on your Big Dudes in this, but it's easy to overspend.

Personally I go for one WTFexpensive Archmagos with all the damn toys, he works out about 355 points, but buffs more than most Primarchs and can take anything without ID on fairly well. Then I take either the mandatory Magos Reductor with a Machinator or two barebones Domini with Machinators, depending on what variant I'm playing.
Probably going to make an Axiarch soon, with Power Fist and an Archaeotech pistol given that his wargear is cheap as fuck. Where''s a good Enginseer-sized power fist?

When I take MaC allies it's for some heug levy blobs, so Cult Horde/TF and the Force Commander just gets a Tainted Weapon for that occasional lucky ID Rend.
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>>52121388
Ok guys, I am currently assembling the bits for a Space Woof force and I am asking myself how much CC is to much CC?

I love that the Rout has counter attack so I thought about stuffing sniper vets with that tasty outflank (would choose other options if not for that) possibly armed with volkite chargers into a Proteus.

Because: If they get to fire, sniping deflegrate hits sound nasty, if they get charged they have 4 attacks each...and if they get to fire and charge again they basically are weapon masters due to gaining +1ws due to their legion rules?

Am I a smart Barbarian or does it at least sound cool?

I think it does.

>Field Police Space Wolves best Wolves.
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>>52121694
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
>>52121662
>GOSH, the starter army box is cheaper than buying stuff individually
Newfag.
>>
>>52121715
I still hope for MKII stuff, to be honest.
>>
>>52121762
Oh, me too. I need some 20 MkII helmets.
>>
>>52121762
same
>>
>>52121778
>>52121814
On that note, I think I found a cool way to convert my Prospero MKIII dudes into MKII.

I think I will buy the basic,non bunny eared, WE upgrade helmets..file down the spikes and crests and potentially close the small holes and mid section to create a helmet somewhat looking similar to the one the discipline master pre russ space wolf guy in his MKII is wearing.

Lots of fiddling with green stuff, but it is a work of heart after all.
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>>52121886
>"converting" MKIII into MKII by just swapping heads

this must be a new low
>>
>>52121959
As if it wasnt a rather similar armour pattern, also I plan to convert the heads along the line of art. As far as I know that pattetn of helmet is not for sale anywhere.
>>
>>52121999
MKIII armour with a different helmet is still MKIII
>>
Wouldn't Mk2 Michelin legs even bitcher to paint than bitch Mk3?
>>
>>52122184
Yeah, by 1,39x.
>>
>>52122149
I know, It would help me get the aesthetics I want though.
Especially since MKIII is a reinforced version of MKII. Which fits the ideas I have for my dudes. I just dislike MKIII helmets, or at least some of them.
>>52122184
Do you have experience with this?
>>
>>52122211
Well, Mk3's back of the legs were bitch to shade and highlight. I guess Mk2 will be even harder to do so.
>>
>>52122249
Hm, thank you.

I think it might still work out well, since it is still loads of straight planes/panels

Cant be worse than DEldar, those fucked me.
>>
Been looking for months but is there a link to the updated legion army list with the revised points?
>>
>>52122357
>been looking for months
>fails to even check the OP
>>
>>52122357
>Somehow humans still think they are somehow better than monkeys
>>
>>52121694
This post made me realize SW breachers would be kinda disgusting. Deny the enemy their charge bonus, still get counter attack.
>>
>>52122531
But...they do bot get the charge bonus themselves, or does counter attack raw somehow allow you to circle around this?

Drop pod wolfs also sound amazing though.
>>
>>52122357
you have to buy it from forgeworld
>>
>>52122531
Meh, that's about only bonus they have. Meanwhile they're still expensive as fuck and lack any real close combat weapons outside the sergeant. Can't even get +1 for two weapons. I just made mine into combat-shield slayers with 5 fists.

But Deathsworn, they got defensive grenades via their stasis bombs.
>>
Is a single Mortis or contemptor Mortis fine for AA or should I spring for a deredeo
>>
>>52122754
Deredo with the HUEG autocannons is the better option. The mortis dreads have no weapon option that can compete with the range, Str, rate of fire, and Sunder combination of the dorito's autocannons.
>>
>>52122754
I've been using a plama/missile dorito, nice to have the option to fight non-flyers much better than the autocannons or a kheres mortis. Expensive points-wise, but meh
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>>52122800
It's clearly a better option but it's an option that's 100+ points more expensive. I'm asking if the Mortis is good enough.
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Has anyone used Custodes yet? I got three blisters of them for free and I wonder how they play. The elite angle is nice and their raw stats and great gear seem potent, but on the other hand they still die to anti-terminator fire, their spears suck balls outside the charge and they lack any sort of assault transport.
I'd appreciate any sort of input.
>>
>>52122833
Deneds on the opposition. On a large table or against flying circus you'll want the Dorito. An smaller tables and against opponents with one or two flyers the Mortis is fine.
>>
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Anybody else noticed that GW has now plastic heresy marines in sets of 20 listed as "Legion Tactical Squad" ?

It even has a PDF with rules, which is the exact page from the Age of Darkness Legions no less, as a free download. Curious developments ...
>>
>>52122589
Right, hadn't considered Deathsworn. It was just something that popped into mind really.
>>
>>52122858
>GW starts balancing the AoD army list by releasing free rules with plastic versions
>>
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Some special legionaries ready for basing and priming.
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>>52121388
Guys, help me decide. I can't for the life of me pick between Thousand Sons and Word Bearers. I have two boxes of Calth and one box of Prospero sitting here...
WB seem kinda shit in terms of rules, but I enjoy their fluff. TS on the other hand are powerful, but I feel like picking them up now makes me kind of an asshole for picking purely on power even if I do enjoy their background.
>>
I ordered my first resin. Any tips? I heard people talk about scrubbing resin?
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>>52123221
Allies.
>WB are shit
Never underestimate that 3d6 Ld.
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>>52123206
>he just doesn't stop
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>>52123206
I wonder if phosphex bombs would fit that communications helmet. I want to make a beer helmet dude with phosphex canisters and a big foam power fist. Would make a great Siege Breaker.
>>
the only good breachers are thousand sons raptora breachers in a zone mortalis strike force

every other breacher is a piece of shit thanks to forge world being incompetent fucks
>>
>>52123221
Why not play Word Sons? Combine the two legions like the guy that made Iron Fists.
>>
>>52123265
He's not wrong, y'know.
Gal Vorbak don't benefit from Legiones Astartes, the Mhara Gal is overcosted like woah, Ashen Circle might as well not exist, the diabolist is shit and dark channeling isn't any better.
Our rites are overburdened with restrictions while only offering situational benefits while our unique wargear outside the Burning Lore is very meh. As lovely as True Believers is, Charismatic Leadership can go eat a dick.
Meanwhile, Lorgar is decidedly milquetoast as far as Primarchs go, Erebus is kinda okay and Kor Phaeron is at least cheap. Zardu would be neat, but the Bladeslaves form a unit with him and make him thus unable to join elsewhere, while Hol Beloth is so boring I'm kinda surprised I remembered him.
>but daemons
Fuck daemons. I play 30k to play marines, not some weird ally fuckery not even properly supported in the rules.
>>
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>>52123303
>"One man can murder a world given sufficient time and the fortitude to wield the blade again and again and again until death's work is done."
>>
>>52123487
Taking allies and cherrypicking the best shit is what ruined 40k, or at least a big part of it. I cannot in good conscience agree with that recommendation.
>>
>>52123527
You don't understand what I'm saying. He should combine the paint schemes so nobody can see what legion it really is then get butthurt when people are confused by his army.
>>
>>52123551
All those wierd Alpha Legumes colour schemes.
>>
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If anyone is interested, I'm trying to dump a Heresy lot I have. All unpainted/unassembled, probalby 400+ dollars worth--I'm willing to part for 130.
>>
>>52123221
Pick the one you like more, screw how good or bad it'll be on the tabletop.

And remember, just because something can be overpowered doesn't mean it has to be. TS can be played just as fair and straightforward as any other legion, just make a balanced list.
>>
>>52123638
Whatcha got friend?
>>
>>52123638
Chinaman? What are the contents? Shipping? Where do you live?
>>
>>52123638
Hey anon, email me at [email protected] (Muh throwaway)
>>
>>52123692
>>52123693
>>52123703


I have;

Angron
40 Mk2 Despoilers (8 squads)
20 World Eater Mk 2 Heads
Legion Mk Power Weapon set x 2
Chain axes galore
Command Set x 2
Kharn the Betrayer (full diorama)

[email protected]

I'll ship for free too, just want to get rid of it--I can't use it. Yes it's Chinamen and yes the casts are perfect. Just don't have time for the game anymore.

Sorry Mods if this is not ok, but don't want to Ebay due to recast or use BT due to recast.
>>
>>52123736
Isn't there anyone where you live that wants it?
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>>52123736
I've emailed you already Anon with a few follow up questions.
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I smell chymarea conversion material
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>>52123823

Nah 30k non existent here for the most part.

>>52123854

Replied.

Thanks again Mods, I won't clutter the thread anymore--appreciate the patients/allowance.
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>>52123884
Welcome to half a day ago, anon.
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>>52123900
patience*
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>>52123910
>posting that image

You have to be blind to even find the heads similiar to each other.
>>
>>52123900
I haven't received a response yet.
>>
>>52123523
>>
>>52123928
email?
>>
>>52123927
>headplate is the same
>ear-things are the same
>chinguard is the same
>squint is the same
>service stud is the same
>mouth is the same
Totally different, you guys!
>>
>>52123884
I hope you do realize that it is an old guardsmen model standing next to it, meaning that marine is just as large as the ones GW makes now.

It's funny though, how many people got baited by this pic. Kinda makes me want to do one too ...
>>
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>>52124053
>baiting this fucking much
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>>52122837
> Only S 5 AP 3 outside the charge?!?! Total trash!!!!1!!
Holy shit it's like you play armies of purely 2+ save S 5 T 5 monsters. Or that they can't easily get AP 2 in other ways. Or God forbid they have to take a turn of fire before they charge...
Oh wait. People here don't play they just pleet the latest math hammer meme.
>>
>>52122837
>lack any sort of assault transport

>Also take Sisters as cheap objective holding troops
>Take the dedicated transport dildo for all of them
>Have Custodes deploy besides the dildo
>Embark turn one
>Worst that happens is that the Custodes and Dildo have to survive one turn of longe range shooting ... which they should without too much trouble

So few people think outside the box that FW sells them ...
>>
>>52124084
>projecting this much
>>
>>52124067
i dont know what you think old guardsman were like, but they arent as small as you believe
>>
>>52123910
The muzzle (1) is much longer and for example the end of the grip after the last groove is longer than on the regular Godwyn bolter and it almost looks likes there's a groove at the base of it or the muzzle is wider than the barrel itself..

The cylinder (5) on the bolter has bulbous parts rather than grooves like in your example.

The arm computer thing (3) has a small screen and what looks like 5 buttons in a 4+1 configuration. The reference you gave just has rings with symbols on them going all around the arm. It's also not the regular deathwatch arm computer, because those have just 2 buttons and they're positioned top to bottom, now side by side with the screen.

If you look at the centurion head (2) vs. the one on the model, you'll note little differences. The pieces over the ears on the centurion one are very round in overall shape, like headphones. The ones on the marine are more part of his head rig and have little square pieces protruding forwards against the marine's chin, which are not present on the centurion head.

Also, these still don't explain where the legs and torso comes from.
>>
>>52124084
For that price? Yes, 2 attacks S5 AP3 is garbage for that 55pts.
>>
>>52124084
>everyone that disagrees with me doesn't play

I've played 2 2k games with Custodes so far, and everything people are saying is true. It's so easy to get 2+ somewhere in pretty much every squad that not being on the charge with spears can slow you by a very annoying amount.

However sword'n'board stodes do really well, Rending helps keep consistent damage and- though they're kickass- you're not losing much with the spears, the Adrasite gun or whatever is fantastic for bleeping smaller vehicles, artillery, etc., but probably isn't worth the cost when it's all factored in.

I like the army overall, it's especially good with a tribute to get infiltrate for some really powerful T1/2 presence. But a lone Medusa or Vindicator can really fuck up your plans.
>>
>>52124262
I think you need to look at their rules, anon, you are applying 40k logic too much. They will be getting a fair number of attacks, striking first unless they are against enemy ICs, can generate more attacks, and have peerless defenses in their shields.
>>
>>52124262
What, on a WS5/BS5/T5/W2/I(Baiscally 5 at all times)/2+/5++ rerollable -1 To Hit him platform?
They'll tank almost anything for fucking EVER, and barely lose to Ursarax with Power Fists, which are basically the Anti-Exactly that kind of thing unit.

Yes, they wont devastate entire armies of Marines effortlessly, but they're basic troops, and are much better than the alternatives in almost every army. Even with how good Castellax and Adsecularis are, Thallax look at those stats and weep overcosted tears, and Marines aint got shit on them.
>>
OK, attempt number 2.

What Magi/Consuls/Provenances do you run, anons? And how do you equip them if applicable? I do like the level of customization on your Big Dudes in this, but it's easy to overspend.

Personally I go for one WTFexpensive Archmagos with all the damn toys, he works out about 355 points, but buffs more than most Primarchs and can take anything without ID on fairly well. Then I take either the mandatory Magos Reductor with a Machinator or two barebones Domini with Machinators, depending on what variant I'm playing.
Probably going to make an Axiarch soon, with Power Fist and an Archaeotech pistol given that his wargear is cheap as fuck. Where''s a good Enginseer-sized power fist?

When I take MaC allies it's for some heug levy blobs, so Cult Horde/TF and the Force Commander just gets a Tainted Weapon for that occasional lucky ID Rend.
>>
>>52124147
> No argument back so I just green text back
Bitch much?
>>
>>52123303
He makes us all look bad.

Can't wait to see the whole army though. He makes /hhg/ proud nonetheless.
>>
>>52124336
I respectfully disagree. Admittedly, their high I is very appealing, but Lightning Strikes generates an average of 1 additional attack per basic unit, which is compensated for by the fact that they don't have an actual champion. On the charge they are incredible, but outside of it I would rather have anything else in their weight class.
As for the Sentinels, yes. Sentinels are lovely and I cannot overstate how well-designed they are. I just wish Guardian rules are as well-crafted.
>>
>inb4 "Hay gais, wud it bee okay to use the new MkIX powar armor in my legion, I think they so kewl."
>>
>>52124372
>rerollable -1 To Hit him platform?
The Guardians don't get Shields.
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>>52124372
Nobody is talking about sentinels, you nerd. Sentinels are great, between stats, rerolls, -1 to hit and Rending they can wrestle with everything.
Guardians on the other hand are way inferior.
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>>52124472
Just git gud about charges, ask your local EC player for advice.
>>
>>52124446
Well we already know about people converting sigmarines into custodes. It should no longer suprise us what unspeakable acts people are capable of.
>>
>>52124084
I've seen a couple of games with proxied custodes so far and it mostly seems to check out. Sagittarium squads are garbage, sentinels are solid mainstays, guardians are brilliant on the charge but never get it and the elites and HQs are by and large warcrimes waiting to happen.
>>
>>52124485
>finding anyone playing the bottom-tier emperor's failures
>>
>>52124467
>>52124472

My bad. Even so, that's still a 2W T5 Terminator as a troop choice, and they're not exactly defenseless. Expensive they may be, but there's much worse out there. Not everything is S10 AP2 2+.
Custodes are actually surprisingly well balanced IMO if it's not Hetaeron and Familliar/Shield captain spam. Played them twice now, and both times I managed to win on points due to number of bodies, but they'd killed pretty much anything they touch.

You're not the only one who has subotimal troops choices. Scyllax, for instance.

Also, this is /tg/. Nerd is a rather poor insult as they come.
>>
Recently played my first few games of HH, 1500 point DA Ironwing list and I'm liking the crowed at my local shop. Did real well at that level of points so I ordered a few things and I'm looking to get my 2500 point list criticized.

>HQ
Delegatus + Command Squad, terminator armor on both with a Land Raider Phobos as dedicated transport. All of them have calabanite war blades and a chain fist in there too.

>Troops
Two Tactical Squad, bare bones minus melta's on the sergeants. Both in Rhinos, didn't see either squad do a whole lot last game even with upgrades so I'm keeping them as cheap as possible to camp VPs.

>Elites
Two Contemptor-Mortis Dreadnoughts both with Kheres ass cans. Still assembling them, they look great on paper with Tank Hunter. Hoping to see a lot from them.

>Heavy Support
Two Predator Tanks, both with heavy bolters and Executioner Plasma Cannons, one has Machine Spirit. I ran three last game with predator cannons and they did all right, hoping the upgrade makes them more viable.

Three Vindicator Siege Tanks all with Laser Destroyer Arrays and one with Machine Spirit. These worked wonderfully, if the Preds aren't pulling their weight I was going to run another squad of vindicators in their place.

Two Leviathan Siege Dreadnoughts both with Phosphex, Seige Claws and Grax-Flux.Melta Lance. Are two Leviathans cheesy? This is where I'm having the most trouble, can't decide if I should run two of these at 2500 or one in a drop pod. Primarchs are normal from what I can see at this point level, these should be able to handle one or a LoW maybe.

As it stands I'm over by 30 points but that's an easy fix. Any glaring problems with my list that I've over looked? I regularly played 40k around this point level and I'm not sure if my list building translate over to 30k well. I was considering dropping the preds for Medusa's but I didn't want to invest more points for nuncio-voxes on the Tact Squad, over all it would be cheaper though.
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>>52124528
You must have special education, right? Big E gave them the Palatine Aquila for a fucking reason, you dunderhead.
>>
>>52124548
>Custodes are actually surprisingly well balanced IMO if it's not Hetaeron and Familliar/Shield captain spam
This.
They are a solid army, but not an overpowered one. FW managed to make custodes a proper army, rather than the new power creeped FotM army.
>>
>>52124548
I'm not so sure Heteron are too bad, sure you can give them paragon blade + shield but that's 95 points per model, you could get 3 terminators for that.
>>
>>52124620
>FotM
?
>>
>>52124642
Flavor of the Month, the new hotness OP army to get the autismbux from the crowd.
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>>52124514
I just like the liberator legs on my less elite custodes...
>>
>>52124559
You only have 20 some bodies, at 2500 that's pretty bad. A single bombardment from a Scorpion could effectively wipe half of your marines.
>>
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>>52124642
Flavour Of The Month

>>52124620

Apart from the poor Sisters, yeah. They're melee monsters with good durability who struggle with killing large numbers of shit, getting bodies on the board and having their damaging units being comparatively fragile and prone to dying to one 125pt Reductor Vindicator en masse.

>>52124629

Wait, termies are 30ppm? Damn, now Thallax look even worse at their job. I have to take them, and kitted for anti-tank they're 175 for 3.

Anyway, the problem is that they're basically immune to anything less than S10 AP2 or S:D, while dishing plenty out themselves. 95 points is a lot, sure, but when there's six of them up in your face it's little comfort that that cost a lot of points. Also, Arae-shrikes mean it's quite likely to scatter onto your face if they infiltrated in.
They're manageable if you can tarpit or outmaneuver them, though.
What's a pain is when there's two or three small units of them led by Cyber-Shield Captains, which basically makes one facing of the unit immortal and gives the others what's basically Eldar Holofields by LoSing wounds to him if positioned correctly.

I don't really struggle because I have Adsecularis and Levies, though, backed with the biggest of guns and some spear-twats in Pic Related. Marine tarpits struggle more with holding morale, since they'll be losing combat by two or three even against Guardians every round.
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>>52124183
Alright then, I compared the thickness of the base in that pic to one 32mm base I have, did the maths, and the marine could be up to 1mm taller than the one I compared the measurements with.

There is some margin of error because measuring things in a blurry as fuck picture isn't exact, but there you go.
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>>52121778
Buy five MkII helms from an eBay bitz supplier, then cast them using Oyumaru and some GS or some silicone in a press mold.
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>>52124548
>Custodes are actually surprisingly well balanced
Agreed. I like them quite a lot, but the fact that the iconic unit for them is also one of their comperatively worst one is rather sad. Well, Saggitarum are about as shit in their own way.
>Also, this is /tg/. Nerd is a rather poor insult as they come.
It was more meant as very light teasing, but whatever.
>>
>>52124765
>Apart from the poor Sisters, yeah.
What's wrong with the sisters?
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>>52124765
35 each for the first 5, then 30 for the next 5 in a squad.
Hey, I'm not about to defend the cyber-shield-captains, the reroll should be a 5++ regardless of the invuln of the bearer, or go back to the WD rules.
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>>52124776
>messing about with resin, moulds and greenstuff, instead of just buying what you want in the material you want

I'm disgusted by the poor.
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>>52124833
I can't even tell if this is irony anymore.
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>>52124620
A proper army for sure, but with rather poor internal ballance. Much has been made about the guardians in this thread, but the sagittarum are in a similar spot, not to mention the SoS being largely overshadowed in regards to everything.
That said, many of those may be attributed to the rather shoddy state of Inferno as a whole, while other things are easily fixed.

>>52124765
Thallax could do with a price cut, sure. I like their stats and gun, but they are probably overcosted for what they do.
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>>52124403
Their is no argument, you are simply projecting too much
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>>52124807
They are boring and lack variety, plus they are very mediocre at everything. Also, there's the fact that they share an army list with mutherfucking Custodes.
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>>52121694

Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
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>>52124916
bruther!
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>>52124796
True. I was hoping for BolterStodes to be better, because having a mix of shooty mechanized lists and stabby infiltrating/deepstriking lists is always more fun than the same melee slugfest every game. (Local meta - WE, EC and Night Lords, so I tend to only have shooting matches against the lone DG guy.) At least give the poor fuckers Relentless, since I play 40k Skitarii and Mechanicum here I can basically ignore charge restrictions on weapons, and always forget others can't.

Oddly I'm poor at detecting internet tone. Probably because British sarcasm is subtle enough that I'm used to relying on that kind of social intuition instead of the actual words.

>>52124819

That actually sounds fine. Our group has just made familliar and shield mutually exclusive choices until we can figure out and playtest something more complicated.

>>52124807

Nothing too massive, but when everything is designed to kill Marines en masse being "Marines, but more specialized, less varied in tactics and a bit squishier" doesn't end well. Still perfectly fine in casual matches, anyway. Also overshadowed a tad by the golden bananas.

>>52124876

Thallax aren't too bad, if they were 35 each with no Unit Start tax they'd be awesome, but as is they're mandatory and since they're so individually pricy anyway the tax isn't ameliorated with larger units.
Make Lightning guns Assault 2 and make base unit 120pts +40ppm and they'd be just fine, as is they're good tank hunters but a little pricy.
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>>52124902
>and lack variety
This is honestly the main problem, for units they have:
>sisters with bolters
>sisters with flamers
>sisters with swords
>sisters with swords who are better
>sisters command squad which do even less than the militia command
>generic HQ
The only squad with any real character were the pursuer cadre.
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Psi-Titan model when
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>>52124946
>take warlord titan model
>only give it the right arm
>say the sinistrum tenebrae is invisible
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>>52124944
... and the difference with the majority of marine units is ... ?
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>>52124944
>Sisters with pets
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>>52124933
jesus! Did they paint with jam?

>>52124946
probably not gonna be one, it'll just be their tenebrae weapon that you stick on a regular warlord body
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>>52123206
Absolute madman.

What's everyone up to? I managed to work on my Praetor, still some tweaking to do.
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>>52124995
Genuinely the most interesting entry in the sister part.
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>>52124946
When Adeptus Titanicus is released.
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>>52125054
Yeah, I really want to see those doggos
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Good picks for Mechanicum Fast Attack? Building Babbys First Genetor list and eyeballing either a Lightning Fighter or some Ursarax, since I'm rather congested in terms of heavy Support Slots.
Either of those any good?

Space Whale project has not been forgotten, it's just on hold until I can fix the shipping problem.
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>>52125006

This >>52124916 is Duncan's first Spess Muhreen.
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>>52124934
>Relentless
That'd be fine, I'd also be okay with making the gun itself Salvo or something. And/or use the Phosphor Cannon rules from 40k for it.

As for the Cyber/Shield situation, we've just had cyber-familiars stripped of its invuln bonus since forever. It's responsible for way too much stupid shit.
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>>52125054
Which is kinda sad in its own way.
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>>52125025
Nice conversion work anon
God Damn but those B@C character models are versatile
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>>52125284
I dunno, doggos with melta/flamer-faces is pretty cool
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Im curious
http://www.strawpoll.me/12509359
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>>52125223
What I love most about that is that he didn't even pair the arms correctly
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>>52125284
>>52125309

Need to commission fanart of SoS Roll with a pack of Rush robodogs.
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>>52125332
>dark angles
>blood angles
You dumbo
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>>52125361
Oh Christ
Well it was nice knowing you all, im gonna dive under a steam train
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>>52125337
Don't. Before you know it there's rule 34 of those SoS with robodogs....
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>>52125361
I can be your angle bro.
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>>52125212
Ursurax are really useful with powerfists, can take down basically anything required, but make sure you're ready for whatever hits back; they can decimate gunlines with ease, but against dedicated melee units be ready to lose some wounds.

If you wanna do something a little different, 12 Hoplites in an Arvus is costing you just over 200 points to strip 8 hullpoimts off anything, no questions asked.

Use 1 of them to delet squads and some peltasts+ thallax and Ursurax to taste, with artillery and Myrmidons nestled in, and you've got a damn good start to a Reductor list.
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>>52122203
This board is autistic enough for me to believe you actually measured the circumferences and ran the actual numbers
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>>52123523
>>"One man can murder a world given sufficient time and the fortitude to wield the blade again and again and again until death's work is done."
!!!
>>
>>52125025
Looks kick ass, good job
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>>52125269
What, so basically giving each guy a Mauler Bolt Cannon? If they kept the movement restrictions they'd be much better, since they'd be excellent backline firepower but not the all-around smashy monsters Castellax are, since they're much cheaper IIRC. What are they, 50pts each?

Current big problem is you needing to get in close to shoot fuckyou ID beams at people, but getting in that close means trading two or three turns of Heavy Bolter firepower.
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>>52124402
What was wrong with attempt one? I'm a spaztic fuck that doesn't really knows what he wants, what am I supposed to tell you?
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>>52125287
>>52125604
Thanks!
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>>52124559
Can you do anything more cost effective than the command squad and land raider? Losing those will free up a bit of points for more boots in your army.
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>>52125212
Ursarax, Vorax, Vultarax and Arvusrax are good choices, all of them
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>>52123221
>"No army is big enough to conquer the galaxy. But faith alone can overturn the universe"
Go with Word Bearers
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>>52125717

Man wants his death star. He can lose the 2nd Mortis dread and the 2nd Leviathan.
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>>52125438
Was looking at Ursarax as Vorax that don't require control and are cheaper, faster, smashier and arguably a little tougher, at the cost of Initiative. Why do people shit on these again? 12 S10 AP2 attacks isn't bad for 180, especially when they're on models that can tank Power Fists themselves.

I did not think of Droplites. That would actually work rather well with the Filiketos, since I can "launch" from there for some extra fluffiness.

Something like Archimandrite, Magos Reductor, Axiarch, 2x20 Peltasts, 2x3 Destructor Thallax, 12 Hoplites in an Arvus, then some Enginseers, a small Ursarax squad, two or three Medusae and a Macrocarid Myrmidon Destructor squad about right for 2.5kish games? Seems like it covers most things OK.

>>52125740

Shiny. Nice to know not everything good is Heavy Support. Should the name for the Arvus drop trick be Droplites or Arvusrax? One is catchier, but the other fits the theme.
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>>52125620
65pts per guy. And they don't have the raw beef of the Castellax in a fistfight to fall back upon.
But, honestly, I like the idea of them providing firepower while keeping pace with the Sentinels and Guardians.
As for the bolt weapon, the Mauler is a great idea. Pinning would work nicely with the other branches of the custodes. As for Phosphor weapons, with the Heavy Phosphor Blaster's 36" S6 AP3 Heavy 3, it'd give them a reason to choose between staying at range pumping out regular damage or moving in and using their deathlasers to cut up some assholes (Though, really, the laser isn't that hot either with S5).
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What does this mean? For HH I dont know but for 40k this might mean free rules in the next edition, like AoS with codices being replaced by campaign book.
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>>52125889
I personally prefer Droplites. Arvusrax is kinda misleading and Droplites is more evocative.
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>>52125889
I just said Arvusrax to fit in with the rest if the names, but I guess that'd be a good enough name for Deepstriking Vorax. Or Arvorax.
Droplites is catchier.

As for the other comment, Vorax and Ursarax are a different flavour of the same close combat need, but some would argue that Vorax are better because they don't need to slow down to I1 in order to wound marines on a 2+ ignoring armour saves and can actually shoot...yet Ursarax simply hit harder and are resilient enough while not being that big.

Say, I'd like to know about your Thallax and why Destructors instead of Ferrox.
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>>52125993

This should have been included in the Calth and Prospero box sets anyway, as opposed to the mini-game pamphlets.
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>>52126080
People do buy those for the game, you know. Hell, among boardgaming circles calth actually got a decent amount of praise for its design.
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>>52126205

I don't doubt it, but a few extra sheets of paper for 30k crossplay wouldn't have killed the budget.
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>>52125975
Yeah, the Maulers would be good as assault weapons. Walk in, getting two or three turns of Marine massacre in with the AP3 shots, then burn out whatever poor Rhino or Castellax tried to come back them up. Miss with those ID shots, though, and you may be pounded into the ground by angry automata.

>>52126021
>>52126059

Droplites it is. Having a guaranteed vehicle deletion system is really tasty, especially with Omnispex cutting Custodes jink down to 5+.
I heard some people saying Ursarax are not good because of lack of S10 protection, but I'll take the extra punchiness and speed. I guess you can kill Marines on better than a 2+ at I2, but that doesn't exactly improve things much.

I go for Destructor because it allows them to scratch away at almost anything while being JSJ objective holders at the edge of their 18" range, rather than diving in and smashing up one light/medium tank in the middle of everything. Tossing a Photon Thruster on there actually makes them decent AV14 hunters, and there's a lot of Spartan nonsense in my meta. They're not bad either way, but I just like them shooting rather than being locked down.
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is there a specific mini for Artificer armour.
or if I want my tactical squad sergeants in it do i just use the fanciest one in the kit and just call it Artificer armour.
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>>52126287
the latter, Artificer Armour is simply very well made and fancy normal Power Armour.
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>>52126287
Put more skulls on it.
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>>52126287
Disregard >>52126404. It's not more skulls that indicates artificer, it's more oaths of moment.
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>>52126511
What do you think is on a purity seal?
>>
What do y'all think about my list?

+ROW+
The Logos Lectora

+LOW+
Roboute Guilliman

+HQ+
Chaplain
- Artificer Armor

Master of Signal
-Artificer Armor

+ELITES+
Contemptor-Mortis Dread
- Dual Kheres Pattern Assault Cannons

+TROOPS+
Invictarus Suzerain Squad
- Thunder Hammer x1

-Tac Squad-

Sergeant
- Power Fist
- Artificer Armor
- Melta Bombs

Tac Marines x19
- Legion Vexilla

-Tac Squad-

Sergeant
- Power Fist
- Artificer Armor
- Melta Bombs

Tac Marines x9
Dedicated Transport: Rhino

+HEAVY SUPPORT+
Deredeo Pattern Dread
- Armored Ceramite
- Atomantic Pavise
- Arachnus heavy lascannon battery

Fulmentarus Terminators
- Cyclone Missile Launchers

Decurion
- Power Axe

Fulmentarus Termies x4
- Power Axe x4

Legion Spartan Assault Tank
- Armored Ceramite
- Flare Shield

+TOTAL 2500+
>>
>>52126707
The idea is to have Bobby G, the Chaplain, and the Invictarus pile into the Spartan; while the Fulmentarus and the Deredeo hang out and destroy everything. Tac Squads to provide Interlocking Tactics bonuses and the Contemptor for anti-air.
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>>52126707
Can I get a compensation for the strain that formatting put on the scrolling wheel of my mouse ? :^)

Meltabombs seem a bit redundant when sergants already have a powerfist. Also a bit curious what the MoS is for exactly.

Your list also lacks decent ranged AP 2. Maybe take 15 man blobs and turn the tacticals in Rhino into a support squad with plasmaguns ?
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>>52126808
Thanks for the feedback and sorry about the formatting, seems like there is no easy way to put all that info down without it turning into a mess.

The Master of Signal is essentially a tax to take the Logos Lectora ROW. Will definitely consider taking a Support Squad with Plasmas, I'll crunch the numbers to see how I can make it fit.
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>>52126707
Frankly, that just looks like your standard Primarchstar Legion list. Not really much to say about it. So what units will you have on the board? A Spartan, two Dreads, a Rhino, some Terminators and a tacticals tactical squad? You seem to be presenting most opponents with tasty targets for pretty much any weapon other than dedicated anti-air, and when Vulturax and Mortis dreads exist no-one takes that. I see juicy targets for anti-infantry, medium strength AT, heavy AT, artillery and anti-deathstar units like Myrmidons, you also lack redundancy in any area but anti-air as far as I can tell.
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>>52126707
>>52126765
>spartan deathstar
>deredeo
>fulmentarus termis
>compulsory antiair
>chaff
>chaff
>chaff
Eh. I dunno. I kind of feel 3 or 4 units that can Get Shit Done at 2500 points isn't enough.
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>>52123934
Is that marine choking or laughing maniacally?
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>>52126865
Por que no los dos?
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>>52126842
Your fulmentarii are probably your weakest link, i would replace them with a tac/heavy support squad for your MoS. Since Bobby G lets you take invictarii and termies as troops, i would rework the list to avoid your taxicals
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>>52126865
Virus get inside his armour and it started to melt his flesh.
So you can guess.
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>>52126865
Likely choking
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>>52125332
Hmmm. Iron hand #1 or Iron Hands #2, it's a dilemma to be sure.
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>>52126887
It definitely makes sense to do that, and I have considered it, but I just like the Fulmentarus fluff to much to go without them. I'll consider reworking the troop choices though.
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>>52126865
Why not both ?
>>
With 2 psychic special characters, the Death Guard sound like a funny lot.
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>>52126941
Don't you know that psykers are the worst?

DG are almost space yiff tier hypocrites.
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>>52124981
They have worse toughness and waaaay less firepower.

For one of the emperor's chosen forces, they should have gotten some genemodification or whatever.
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>>52124436

Guardians start making sense when you realize they can all take special weapons on their spears
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>>52124433
>implying those are actually his models
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>>52123638
Check your mail.
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>>52126865
What do you mean "or"?
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>>52127160
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>>52121620
I'd paint his shin-guard or a vambrace with the hazard stripes, right he now your marine looks like Sgt. Schmuckatelli grabbed his "special" bolter.
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>>52121501
>Have perfect face
>ruin it

>wymyn
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>>52127076
The melta spear is seven shades of worthless and the deathray spear suffers from plasmapistol-syndrome.
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>>52127247
better yes/no
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>>52124053
>ear-things are the same
wrong

also the bolter is obviously fucking different.

And the arm is obviously a computer panel, not DW shit
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>>52121671
I use every consul except delagatus and herald.

TS really don't need those two
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>>52127261
I prefer the short blonde hair but thats just me
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>>52126865
>Death Guard
He's orgasming.
>>
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Which torso for a dark angels siege breaker?
>>
>>52125826
>>52124559

I'm not set on the death star, just seemed real cost effective given the Command Squad is cheaper than a Terminator Squad and gives me something to tarpit bigger units.

I'm considering dropping the command squad for a veteran squad, I ran my HQ as such last game and got real good results from serpentas using the Executioner rule from Ironwong Protocol. Combi-bolters would really benefit from the +1W but the Land Raider is ending up as to big of a tax to get them across the field.
>>
>>52127421
left
>>
>>52127421
Left feels more dreadwing, with its death guard styling.

I assume most DA siege breakers would be dreadwing, anyway.
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>>52127247
>foetal alcohol syndrome
>perfect face

you've been staring at space marine faces too long son.
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>>52127476
>foetal alcohol syndrome
>>
>>52127476
Youve been looking at too many weather-worn man-jaw western women
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>>52125332
>missing militia and cults
Three strikes.
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>>52127476
I don't think you know the symptoms of foetal alcohol syndrome
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>>52127444
>>52127440
Cheers fellas, was leaning that way but wasn't fully decided. Might save the other one for a forge lord.
>>
>>52127247
Who gives a shit? It's her body, she can do whatever she wants with it.
I'll still lose any and all interest I had in her, but she is free to do it.

Live and let live anon.

>>52127261
Better without. Face piercing are a big no no and a red flag as big as dyed hair.
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>>52127476
Mate.
>>
>>52127562
>excessive piercings/dye/tattoos are sometimes considered a warning sign of the crazies
>lorgar was the only primarch to tattoo himself, and did so all over his body
Whoa...

Look at me, kind of being on topic.
>>
>>52127261
displays literally all these >>52127586
features.

>>52127507
dunno what non-westerners problem is but sorry, western women are the objective world standard for feminine beauty, in fashion film and modelling to warhammer and anime. All non-western women want to be western women simple as that.
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>>52127507
>>
>>52127257

You wanted some AP2 on guardians, it's there and not even limited to melee
>>
>>52127610
>being on topic
You absolute madman.
Also, Lion dyed his hair black that one time.
>>
To repost, can anyone with Night Lord experience c&c this? A friend of mine wants to get into HH, likes the Night Lords and wants "a boxset that gets used and lots of dreads". I think this is pretty good, anyone who actually knows the edgelords want to poke major holes?

120-Chaplain, crozius chainglaive, Refractor, Jetpack, Melta Bombs

350-15x Night Raptors
60-Apothecary, Jetpack
435-3x Cortus Dreads, all with a chainfist
435-3x Cortus Dreads, all with a chainfist

220-10x Veteran Tac Squad, MMelta Rhino
220-10x Veteran Tac Squad, MMelta Rhino
220-10x Veteran Tac Squad, MMelta Rhino
205-Legion Terminators, Teleporter, 3x axes, 1x chainfist, Sergeant PFist

115-Whirlwind Scorpius
185-Deredeo

435-Night Haunter, Pride
>>
What's the appeal of Iron Warriors? Death Guard has a similar theme and do everything better while being actually likeable.
>>
>>52127800
(You) asked this question before.
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>>52127800
>I posted it again lol
>>
>>52127749
I wanted some melee AP2 on guardians outside the charge, actually. So until we can use guns in a brawl that's not exactly an option.
>>
>>52127800
>death guard
>likable

the whole point is that no one likes them, same as none of mortarions 'fathers' liked him, so they go to grandfather Nurgle, who also doesn't like them.
>>
>>52127935
>T5 2+/5++ models with crusader and 3 S6 AP2 attacks each not sweeping, or at least breaking the enemy on the charge
Wut.
>>
What sort of things do people think should be in a fullfy DA (loyalist ) list
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>>52128048
Anything and everything.
DA were the testing bed for pretty much every Space Marine tactic.
>>
>>52125006
(I painted the Cata Praetor - surprised to find it on here)

Was literally 100% a test model to:
A) See if I could use Blood for the Blood God as something other than blood splatter...sadly, can't, really...
B) Test out the Liquitex Pearl White (basically metallic white) paint I found a while back.
So....yeah! Pretty much minimum effort to get a quick result/test in.

Why a Cataphractii Praetor? Because he was gathering dust...
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>>52127688
>western women
>>
>>52128091
>moretz
>western

sure buddy :^)
>>
Why was Ahriman so stupid again? I mean, if the guy who wrote that book didn't try it, and said guy was 2nd powerful Psyker in the universe, he must had pretty good reason not trying it.

> Magnus' folly

Nevermind. It was in their genes. Damn.
>>
>>52128048
Everything, DA didn't have a gimmick except for being the best :^) and lion being the best strategic commander and a turbo autist wouldn't exclude any unit from his roster.
>>
>>52128086
ahh, I see, fair enough then
>>
>>52128025
You tell me how to get that charge. Because between our lack of assault transports and every other faction having those I have some doubts.
>>
Most of the Legions have a theme/speciality that is closely related to their Primarch, but what's with the Luna Wolves/Sons of Horus? I don't really see good corresponances.
>>
>>52128222
Put Sentinels in between your Guardians and the enemy, if they get charged they don't cares and you can counter charge with your Guardians.
>>
>>52127688
>western women are the objective world standard for feminine beauty
>>
>>52128225
they are tactical and strategic geniuses and fairly flexible.
>>
>>52128225
Drop Pod legion.
Taking out enemy command elements without being cheeki sneeki beekis or obnoxious.
>>
>>52128225
The ability to exploit weaknesses at the drop of a hat and the adaptability to change tactics rapidly.
But they are generally less well defined than their colleagues, yeah.
>>
>>52128344
It'll be because Horus was, for a very long time the only Primarch found so he had to do every war tactic simultaneously.
>>
>>52128211
No worries! Experimentation is always fun when you have the mini's to sacrifice to it. This experiment lead me to painting my Gem Wraithknights later on.
>>
If I want to convert my mk7 suits to mk6 its basically just removing the chest aquilla and seperate kneepads with helmet swap right?
>>
>>52128069
Someone actually saved that cring worthy waste of text?
How sad
>>
What did Space Marines think Primarchs were going to be like before Horus was found? Did the Emprah have to reassure them about how awesome they were going to be daily?
>haha you guys, you just wait until I find your dads it's going to be so fucking cool
>>but what are they like grandad
>now if I told you it'd spoil the surprise
>>
>>52128381
It was also because for the longest real time Horus was just 'that one guy that caused everything to go to shit' with very little little character beyond brilliant commander and charismatic speaker.
>>
>>52127421
>>52127550
Mostly done, just some gs work then it'll be ready to paint.
>>
>>52128392
>its basically just...

...throw away everything except backpacks and arms, get MkVI legs, torsos, helmets and pads.
>>
>>52128392
>>52128478
Here's a link https://www.forgeworld.co.uk/en-GB/Legion-MkVI-Corvus-Armour-2016
>>
>>52124253
That image that keeps getting posted was created to point put differences but people here are blind and stupid
>>
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>>52128478
the whole point is to not have to buy new stuff and use existing minia i have laying around.
looking at them side by side they're the same other than the details i mentioned.
>>
>>52128644
Post proof.
>>
>>52128746
>MkVI has Y-shaped cabling where MkVII has X-shaped cabling
>MkVI has no raised pauldron edges where MkVII does
B8
>>
>>52128746
God bait has become pathetic. Literally kill yourself and stop shitting up threads.
>>
>>52128815
i guess i shouldn't have assumed the sculpting in the y-cable where the aquilla was was a given.

removing the pauldron rim is trivial and didn't really bear mentioning.
>>
>>52128185
High Int
Low wis
>>
> All white but black shoulder pad rims and a single black kneepad

Is there any more things to add/paint to make Luna Wolves scheme less... flat? plain?
>>
>>52129057
See >>52126511
>>
>>52129057
Loyalist? How about having one of their arms painted in silver to denote bare ceramite? As a sign of having their previous allegiance defaced and no longer being part of their legion, kind of like Deathwatch. You could even add an Eagle in that shoulder pad.
>>
>>52129057

Highlight with stormfang silver until the sight of your Luna Wolves literally blinds people.
>>
>>52129563
>all Luna Wolves have the Fulgrim/Gorgon blinding rule
Fund it.
>>
>>52126564

Ah shoot that one's the grocery list. Oh well we'll leave it on there.
>>
>>52128803
https://www.dakkadakka.com/dakkaforum/posts/list/30/720389.page#9246711
>>
>>52130431
>those grogs getting assblasted by anyone who says it's not fake
>>
How solid would TS be without Magnus, Sekhmet, and Psychic? Still playable?
>>
>>52130740
Well, you can't play without psychic powers since your warlord must have a mastery level unless you are going armored breakthrough.

I'm not sure if cult arcana is enough to make the legion good though.
>>
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Here's a pic for the next thread.
>>
>>52127937
>grandfather Nurgle, who also doesn't like them.
You take that back! Grandpappy Nurgle loves everyone equally, from the greatest of Primarchs down to the smallest of Nurglings, from Eldar Goddesses to unicellular fungi.
>>
>>52128258
>Nothing but potatoes for 30 years.
This really gets my Irish up.
>>
My first mk3 squad just arrived.

We're in the shit now boys.
>>
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I was provided with a box of kastelans today by a friend with the challenge to try and salvage them as temporary/variant replacements for darkfire Castellax.

Some diving into the bitz box and heavy chopping later, this is the result. Sadly I wasn't able to get any DE bits for the cannons, so I improvised something that looked suitably armor-busting. Cawl is still being worked on to fully represent archmagos options.

marine for scale for those not familiar. (I stole the datasmith pack for a techmarine.
>>
Need help people ! I might start 30k when I manage to sell my 40k armies but I can't decide my future legion. I could continue with Blood Angel or try something new.

Is there a good shooting legion ?
>>
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>>52131354
better look of the conversion. Still cleaning mold lines and odds, need to greenstuff a few gaps here and there
>>
>>52122858
>urge to acquire Alpha Legion army
>rising
>>
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>>52121694
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
>>
>>52125025
Cleaning chinacast dudes.

Anyone have tips for removing all that thin, transparent flash? It's strong enough at the base that I can't just flick it off but annoying to scrape with the ol' exacto.
>>
>>52131354
>>52131384
That looks very good, what are the bits that you used for the heavy bolters? I can only identify the stormtalon heavy bolters
>>
My first converted bit is complete

I filed the trim off a mk7 shoulder pad

It's a small start, the first of many. It's going towards making a mk5 marine.
>>
>>52131715
I'll take your word for it
>>
>>52131720
What do you expect me to take a picture of this dumb shoulder pad

Anyway I was going to make some mk5 helmets but now that my mk3 box is in and it has extra heads I was thinking of just slapping a mk3 helmet onto a mk5 torso and legs. Makes it look more Iron Handsey.
>>
I asked this in the 40k general, but I figure I might as well see what you all have to say on this as well:

Due to a some stuff at work, I came into a bit extra cash. got the check today, and it's quite a bit more than I expected, guess my client was happy with their repersentation.
The increased value makes the percent I planned to spend on 40k enough to buy a warlord titan, and I'm really tempted to.

What should I do /40k/? Expand my armies like I originally planned, or just say fuck it and get the titan?
>>
>>52131695
Phosphor blaster body, HBs from the stormraven, mag from the blaster hands on the kastelans

the shoulders are gun shrouds from the stormraven turret, top guns are made from the turret weapons themselves.
>>
>>52127782
Replace those vets with Terror Squads, and give them volkite. Horrifying.
>>
>>52131828
Is volkite really that good? It looks like it'd tear the shit out of some orks nids and guard, but against MEQ I'd rather just bring my usual plasma.
>>
Does anyone have the pics of the stormraven shittily made out of plasticard?
>>
>>52131384
Where did you get the head?
>>
>>52131943
it's the normal kastelan head, turned 180 degrees and sunk into the body, I was surprised it was so easy, didn't even need greenstuff.
>>
Thousand Sons Pavoni Destroyers who mitigate the side-effects of rad poisoning with their powers.
Sound idea?
>>
>>52130795

>I'm not sure if cult arcana is enough to make the legion good though.

Play blitz army.

>PotL
>use breachers to hold the line
>use flanking veterans and deep striking assaults
>use corvidae snipers, attack bike autocannons, and land speeders w/ grav (but no buff on land speeders)
>sprinkle in anti-AV14 heavy armor

Wham, you have a super aggressive force that holds nothing and takes everything. Very killy, very in your face, very fuck your arty.
>>
>>52131960
>tfw so ugly, back of the head is more appealing.
>>
>>52131354
I think you're on to something with the DEldar bits. I'd try to procure some parts from the Talos if I were you.
>>
>>52131828
Every time i've seen terror squads without a dreadclaw they die turn 1/2 simply because everyone kills their expensive butts before they can do more than one volley. They seem like the phoenix guard in that they can be horrifying on the off chance that everything works fine, but they'll very rarely pull it off. Vets are tried and proven, can be useful when some chucklefuck brings castellax, and get a metal box instead of relying on a dreadclaw, which pushes the terror squad close to 400 points per unit. Plus the whole one HS allowed really punishes you against any heavy armour at all.
>>
Sizewise, how much of difference there is between Castellax and Kastelan?
>>
Hey guys

I finally got a duo of knights to use as allies to my legion but I have one small problem: I've never used super heavies before, let alone super heavy walkers.

What specifically do I need to remember most about using them effectively? The pair is an atrapos seneschal and an errant scion if that matters.
>>
>>52132588

Keep them away from anybody with melta, and don't charge them into an assault full of termies with chainfists.
>>
Is Hbolter in BoP box compatible with B@C mk4 marines? I'm little worried because of well, hands might be different.
>>
>>52132674

Yeah, actually the issue is putting the B@C HB on BoP marines.
>>
>>52132685

Really? Thats interesting. I haven't started assembling those, was planning on attaching autocannon barrels to all the HBs.
>>
Dreading the long haul ahead of me.

I'm having to decide whether to base my miniatures or move on to working on the arms/weapons.

Fuck me I'm going to have to pin every single last fucking arm.

Fuck me.
>>
>>52132859
>caring this much about your toys
just be a man and paint all your models assembled and glued to bases. be a man and suffer the mediocrity of life.
>>
>>52132897
The paint coverage isn't as good when they are completely assembled though Anon. They just aren't.
>>
>>52132584
Very little, they're both 60mm bases, and kastelans are actually taller if you don't flip the head and sink it. The biggest thing I noticed doing the conversions above is that the main difference in visual profile are the shoulders, and making the kastelans shoulders wider in some fashion does a lot to make them not look like ass
>>
>>52132897
I have to do a mix of Shotguns, Bolters and chainaxes for my blackshields.
>>
>>52132703
I hadn't considered doing this, and I have about 15 spare AC barrels from doing IG years ago..

WELP, time for tomorrow's project
>>
Also, wouldn't recommend storing Z's recasts indoors, the shit is absolutely toxic.
>>
>>52133011

>storing indoors

Do you put them out in your cuckshed or something?
>>
>>52133011
Anyone ever figured out exactly what he's using? I've handled one cast briefly when I was provided one as part of a commission job, and the petroleum smell as soon as you start slicing it is odious, I wore gloves and my spray mask for the rest of that job
>>
>>52121388
Daily Word Bearers Post #5
Mambo Number 5 Edition

L O R G A R D I D N O T H I N G W R O N G

https://www.youtube.com/watch?v=EK_LN3XEcnw
>>
rate my list. going to take dive and trying to plan my purchases.Sorta going for Operational Operator Ravengaurd.
A bit light on antintank?

+ HQ (290pts) +

Legion Centurion (140pts) [Artificer Armour, Cameleoline, Psychic Mastery Level 2, Refractor Field]
Consul [Librarian]

Legion Praetor (150pts) [Artificer Armour, Cameleoline, Melta Bombs, Plasma Pistol, Power Weapon, Refractor Field]

+ Elites (165pts) +

Legion Rapier Weapons Battery (165pts)
Legion Rapier Weapons Battery [Laser Destroyer Array]
Legion Rapier Weapons Battery [Laser Destroyer Array]
Legion Rapier Weapons Battery [Laser Destroyer Array]

+ Troops (465pts) +

Legion Reconnaissance Squad (155pts) [Cameleoline, 4x Legion Space Marines, 4x Sniper Rifle]
Legion Sergeant [Infravisor, Sniper Rifle]

Legion Reconnaissance Squad (155pts) [Cameleoline, 4x Legion Space Marines, 4x Sniper Rifle]
Legion Sergeant [Infravisor, Sniper Rifle]

Legion Tactical Squad (155pts) [9x Legion Tactical Space Marines]
Additional Wargear [Bolters]
Legion Tactical Sergeant [Artificer Armour, Melta Bombs, Plasma Pistol]

+ Fast Attack (750pts) +

Legion Seeker Squad (280pts) [9x Legion Seeker Space Marines]
Legion Strike Leader [Artificer Armour, Melta Bombs]
Power Weapon [Power Sword]

Legion Seeker Squad (280pts) [9x Legion Seeker Space Marines]
Legion Strike Leader [Artificer Armour, Melta Bombs]
Power Weapon [Power Sword]

Primaris-Lightning Strike Fighter (190pts) [Ground-tracking Auguries, Twin-linked Autocannon, Twin-linked Missile Launcher]

+ Heavy Support (330pts) +

Legion Jetbike Sky Slayer Support Squadron (165pts) [Multi-melta, 3x Space Marine Sky Slayers]

Legion Jetbike Sky Slayer Support Squadron (165pts) [Multi-melta, 3x Space Marine Sky Slayers]

+ Legion +

Legiones Astartes [ XIX: Raven Guard, Loyalist]

Rite of War [Legion Recon Company]
>>
>>52133136
No idea Anon. My experience has been over the span of seven months with the models being contained in two layers of plastic bags for the duration of that time.

I would emphasize not keeping them in closed spaces such as an apartment. It's hard to determine the side effects of exposure over long periods of time when permeation is having to be factored in. I would say I've noticed irritability and headaches in my environment alongside other possibly unrelated symptoms.

My advice is to throw out what you have or at the very least store the shit outside. After making some changes to my living space and removing the models I've been feeling significantly better in a relatively short period of time.

Its most likely not a solvent being out put into the air but more akin to the same sort of chemically odor being released by chinese plastics.

Just a heads up for those who are safety oriented.
>>
>>52133195
You're short one recon squad, recon company requires 3.

Ditch the power swords on sergeants, either fist or nothing at all.
Kraken Penetrators on the primaris will give you some anti-tank punch, and the sky slayers are points better spent elsewhere since they must be held in reserve with recon company, and multi melt as are a poor choice with the prevalence of armored ceramite.

Get at least one combi-weapon vet squad in there for some extra scoring utility
>>
Looking at some Forge World stuff on eBay and wanted to know what you guys think (I'll tell you what it is, and provide link, after I decide whether or not to get one)... It's selling for half the regular price, says it's in used condition, and picture shows the pieces are unclipped (so it was never assembled).

What I'm wondering is, is this some sort of knock-off that is being pumped out based on castings of a real FW model, or is it just that some chinese company got a bunch and wants to get rid of them fast?
>>
>>52133195
Split the rapiers up for better effect as well since your elites are heavily under-utilized
>>
>>52133273
The RoW rules only state the extra Compulsary slot has to be recon squad.
Other than that it just makes recon squads a compulsory choice like tac squads so they can fill the original 2 slots.
unless I've missed something in the errata?
>>
>>52133294
States recons MUST be compulsory troops, separate clause, applies to all 3. Confirmed at the weekender last year if you give a shit about that detail, but RAW the separate clause between additional and the compulsory req is what does it.

As a fellow XIX bro I feel your irritation, I wish recons weren't overcosted
>>
>>52133283
>chinese

Are you stupid? It's a recast dumbass.
>>
>>52133294
>>52133273
also the jetbikes are in because i really like them and i figures they can just come from reserve to be mid game anti tank.
or is that just a bad plan.

I'll drop the power swords, which should let me fit a pair of kraken missiles on the plane.
>>
>>52133313
what's this weekender?

also the exact wording in the rule book is ARE not MUST.
>>
>>52133330
If you really like the jetbikes, I'd suggest making use of one of the RoW that bonuses them, recon company is heavily tilted towards alpha strike and pre-positioning, using a reserves-heavy list with that RoW is shooting yourself in the foot.

The 3rd section of post-isstvan RG were the "Hawks" and used jetbikes heavily along with faster armored elements (sicarans, fast preds). You might consider looking into that
>>
>>52133345

Newfags get out
>>
>>52133345
Yes. are, not 'may be used as'

Note every other case where the options to fill compulsory slots are extended uses the second, not the first.

The weekender is forge world's yearly showcase of upcoming and new release stuff at warhammer world, with the design team meeting people and generally answering questions if asked nicely enough
>>
>>52133384
hmm ok.
well my rac squad was the same points as the recon squads so that's an easy swap.
Don't want to go full jernike. just liked them and wanted a squad or two but my FA was full. unless i drop the flyer and build a mottis dread for AA and take some FA Jetbikes.

theres no RoW that makes seekers troops is there?
>>
>>52133319
No, I figured it was... but I wanted a second opinion because it's been 3 years since I played 40K, and longer since I bought anything on eBay.

So... how are chinkshit recasts when it comes to quality? >.>
>>
>>52133764
Depends.
>>
>>52133764
Z is pretty meh
CCon is decent enough, somtimes better than FW
Unnamed recaster is best
>>
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Built my Custode Tribunes.

Left is the FW Ixion Hale model, middle is another one but converted to be a Tribune with an Pyrithite Spear; gonna get the Warders Of Rython color scheme, and right is my magnetized Tribune for plenty of loadouts.

Gonna put the others on bases a little later.
>>
>>52133908
Pretty fucking jealous right about now
>>
>>52133944
They're honestly very high quality recasts. Absolutely perfect.
>>
>>52133764
>So... how are chinkshit recasts when it comes to quality?
varies from near enough as makes no difference identical to the legit minis, to worse than bad finecast.

In my experience its typically decent but needs more clean up work than legit versions.
>>
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What's on your table today /hhg/?
>>
>>52133764
>>52133777
>>52133785
>>52134064
This one is "warworld258".

They have positive feedback and enough orders for the rating to be legit. Anyone know the model quality?

A little rougher isn't something I mind, and pictures show and it's not lacking any detail from the example picture.
>>
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Which is better for Magnus?

Just going straight Biomancy for Smite + plethora of useful powers or to take couple of dips into other disciplines so you can fish for novas or other things?

I'm debating between full biomancy vs Santic + whatever discipline to compliment sanctic power until I roll a junk power + rest in biomancy.
>>
judge my reductor list anons.

archmagos reductor, machinator, abeyant, MC paragon, powerfist, rad grenades and augury array hanging with 4 naked scyllax with scyllax bolters, protecting a minotaur and 2 karnacos
while 3x20 thralls with chainblades, ropt, carapace and alchemy march up the line to tie up and destroy enemy scoring units, supported by 2x4 ferrox thallax with chainblades. behind the thralls is a melee focused lachrymae priest auxila squad, with max servoarm automata and volkite chargers / cyber familiars on the priests. in a triarios of course. the idea is that the karnacos hunts the wraithknight I face 66% of the time with 6 fleshbane hits / turn. while the minotaur goes after armor with S9 Ap"2" and sunder from the reductor, who guards this firebase from the scions that drop out of the sky from my other opponent (there's four of us and we play 2v2 all the time.) they're also allowed me to bring a GBOK into my dark mech list. but I don't have a fixed spot for it and figure I can put it in front and center and have it be big and scary. basic idea is that the thralls move up first as the big guns do their work weakening enemy scoring troops enough that the thralls can break them in melee, with the lachrymae priest hanging in his triaros as a relativly fast support unit against whatever the thralls will have issue with, since he carries a nuncio I intend to keep the thallax in reserve to DS either of him for more melee support or go armor hunting with lightning guns and S7 rending melee hits.
this is definetly even worse formating then the other anon did :^)
>>
>>52134477
You're going to win automatically anyway, so who cares?
>>
>>52134479
Fleshbane only damages gargantuan creatures on a 6.
>>
>>52134479
format your list in a non-autistic fashion please
>>52134491
no, fleshbane gets em on 2s
its only poison and sniper that are 6's
>>
>>52134482
I care.

If I go biomancy, there's no D nova into the equation, so I don't auto kill 1/3 of the army.

He's almost never gonna be invisible because you have to be an idiot to roll for telepathy on him.
>>
>>52134389

Generally speaking you do not want to buy recasts from China on eBay, and you should only buy from recommended vendors or from US eBay third parties.
>>
>>52134500
Huh, so it is.
>>
>>52134500
1 archmagos reductor, array,abey, MCparagon+pfist, rad grenades, augur.
4 naked scyllax
Tech priest auxila (lachrymae) extra adept(magos auxila) 4 extra servitors 8 servoarms, nuncio, volkite chargers on the priests, cyber familiar, in triarios, blessed autosimulcra.
3x20 thralls, chainblades, carapace, ropt, alchemy
2x4 thallax, ferrox chainblades
Minotaur
karnacos, simulcra
karnacos, Simulcra
>>
>>52134524
and greater brass scorpion of khorne (forgot it obviously) but I'm considering saving some points and count-asing it as a knight of some sort. (probably the volkite one for some more choom)
>>
>>52134524
scyllax are crap
karacnos are crap, you have secutors/destructors for fleshbane(or graviton imploders if you really need to deal with a WK)
ferrox thallax are shit, take ursarax instead
>>
>>52134515
Yeah I know, "recast bad!" (or do you just mean China?).
>>
>>52134543
not going to argue that some stuff is shit, but how the heck is either secutors or destructors supposed to "counter" a wk? he always runs it with 2 starcannons and 2 wraithcannons. even IF he placed it straight across from them in deployment mech has no access to scout, and on foot they'll never catch up to it when it casually jumps over buildings every turn, and the triarios is going to live for 1 turn or max T2. so feel free to explain to me how secutors normal templates, or destructors torrent is going to reach it? even then a squad of destructors with fleshbane templates is ... huh, as expensive as a karnacos. but while the destructors are flaming something else because they can't catch the WK the karnacos at least has the range to touch the WK no matter where he hides. you might argue an arvus. and you'd probably be right, but at that point I might as well grab an avenger or something - at least that doesn't take up a heavy support slot.
>>
>>52134639
>>
>>52121694
Always rumembah ta thin ya paints 'n get a nice, fine tip on ya brush!
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