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/tgesg/ - Weekend Elder Scrolls General

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Telvanni is Best House Edition

>Tabletop/P&P RPGs
[UESRPG - P&P RPG] https://docs.google.com/document/d/1pTgTN2aJUoY95JtquowagfUJLL7tCQYhzJKcCAcbvio/edit?usp=sharing
[Scrollhammer - Tabletop Wargame] http://1d4chan.org/wiki/Scrollhammer_2nd_Edition
Discussion in #Scrollhammer (irc.thisisnotatrueending.com (port 6667))

>Lore Resources
[The Imperial Library] http://www.imperial-library.info/
[/r/teslore] http://www.reddit.com/r/teslore/
[UESP/Lore] http://www.uesp.net/wiki/Lore:Main_Page
[Pocket Guide to the Lore] https://docs.google.com/document/d/1AtsWXZKVqB4Q825_SwINY6z4_9NaGknXgeOknOCDuCU/edit
[Elder Lore Podcast] http://www.elderlore.wordpress.com/
[How to Become a Lore Buff] http://forums.bethsoft.com/topic/1112211-how-to-become-a-lore-buff/

>General Rules
This is NOT /tesg/ minus waifus, so behave properly.
Keep the squabbling to a minimum.
No waifus/husbandos except for Gamme Fyr


Previous Kalpa >>51998882
>>
>>52103831
Anyone got some concept art to dump?
I wanna try my hand at converting some of it into meshes.
>>
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>>52104207
That seems rather difficult.
It would have been nice to have more types of dwemer helmets.
>>
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>>52104524
>>
>>52104207
meshes, like 3d meshes?
>>
>>52104207
If you manage to make this one I would bem fucking thrilled
>>
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>>52104207
The rectangle shield that completes the nordic Steel armor. In the game you only have the round version. Couldn't find a mod that has a similar one.
>>
>>52103831
House Telvanni forever influenced my malleable teen psyche.
>intelligence is everything, everything else is nothing
>there's nothing you can't achieve by hard work
>not all people are born equal
>foreign cultures are poison, they're fine as long as they're contained in their countries
>art and architecture should imitate nature as closely as possible
I wish there was a Telvanni party in real life, I'd vote it.
>>
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>>52105382
>>
>>52105382

Trump is Telvanni. The man uses meme magic, lives in a tower, and is transparently self-interested and sociopathic.
>>
>>52106847

Don't forget the massive shoulderpads.
>>
>>52105382
>tfw to intelligent to vote
>>
>>52105382
>"i am very smart"
>>
https://www.youtube.com/watch?v=ns7ywiYCRYs
>>
What's the Tribunal Temple position on Sanguine, Hermaeus Mora, Nocturnal, Peryite, and Namira? (Am I missing anyone?)

>>52104532
An interesting halfway point between Oblivion and Skyrim dwarven helmets.
>>
>>52104524
>>52104532
I like how those suits look more like some sort of boiler plate armor - or even an actual suit of armor - rather than what Skyrim actually went with, which looked more like an awkward walking statue.

I think Oblivion had one of the better Dwemer armor designs though.
>>
>>52104207
I will give you one (1) succ if you model >>52104532 this helmet
>>
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>>52107373
I'm pretty sure most of those are considered part of the House of Troubles, or whatever they call the Bad Daedra.
>>
>>52107467

Nah they're the ones who aren't in the House or the Good daedra

I'd guess the Temple position is the same as the imperial cult, neutral-suspicious.
>>
Was Morihaus Humanity's equivalent to Trinimac?

>>52107467
House of Troubles is just the four corners I thought. I mean I guess they COULD fit somewhere inside the house.

Sanguine apparently had a pretty good relationship with Mephala, who of the three Good Daedra seemed un-annoyed with the Tribunal mostly replacing them.
>>
>>52107467
None of them are. The Four Corners of the House of Troubles are Malacath, Mehrunes Dagon, Molag Bal, and Sheogorath. Which is probably why anon is asking.
>>
Do you guys think Hermaeus Mora, Azura, Nocturnal, and Mephala have fights over who has the best secrets/is the best at keeping them/ferreting them out?

>>52107508
He does have a point that there's more to a house than just the four corners that hold up the roof.
>>
Gah, I am trying so hard to decide if it's okay to make a "Morrowind, but not" area in a setting. I've just been super inspired after finally playing it.

Also: The "Avatars of the Aedra" in Morrowind: Is the oracle just crazy or do the Nine have enough energy left to form mortal shells to test potential champions?
>>
>>52107499
>Was Morihaus Humanity's equivalent to Trinimac?
Why do you make that connection? Martial ability alone?
>>
>>52107573
It's been theorized, but not widely, that the avatars were also a result of proximity to the Heart, because intervention to that degree isn't really seen elsewhere outside of Akatosh manifesting at the end of Oblivion. In short: we don't really know.
>>
>>52107597
Martial ability, "Demigod" status, ties to a highly revered deity (Auri-El and Kyne respectively)
>>
>>52107494
>>52107499
>>52107508
On some extra looking, the House of Troubles Daedra are apparently considered at least holy despite being sometimes enemies, since they test the Dunmer's faith and act as 'obstacles.'

Since the others aren't commented on at all, I'm assuming they're just considered evil or bad.
>>
>>52107641
Strictly speaking, the "human" equivalent would be Tsun/Stuhn. Morihaus as second to Pelinal kind of echoes that though.
>>
>>52107679
>>52107679
That is a fair point, though Morihaus seems to have been more active on the mortal plane.
>>
>>52107714
Which is why it would be easier to draw a parallel to Alandro Sul, Nerevar's shield bearer. Divine parentage, second to a more famous contemporary, etc.
>>
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Sometimes it's good that they didn't follow the original ideas in the concept art. Pic related, werewolves would have been simple humanoids in fur suits, instead of the muscular beasts we got in the game.

>>52107450
For me the Oblivion Dwemer armor looked like a toy that just sat awkwardly on the body, just like most Oblivion armors. The concept was good but the feel in the game was not. The Skyrim one looked better
The point was that many armors in the concept art looked interesting as well.
This true for all armor sets, they should have many variations for the same material.
>>
http://en.uesp.net/wiki/Lore:The_Tale_of_Dro%27Zira

So are the Rhojiit supposed to be the Skyrim Sabercats?

Also the idea that the Underking was pulling a straight up He-man riding an insane Senche-Tiger at the Battle of Red Mountain is fucking gold.
>>
>>52104524
>>52104532
>>52104627
>>52105252

Allright when i manage to finish at least a part of these i'll post a screenshot here.

The resource will probably end up on the nexus.
>>
>>52107807
I can't argue with your point about Oblivion armor, but I still really do feel the Skyrim armor just didn't look like armor. Maybe it was attempting to harken back to Morrowind's almost robot-looking armor, but it looked more awkward to me. I will agree about the many variations thing - it sucks that the most variation you get in the game is between types of fur armor, which almost on one will likely make use of.
>>
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I want an isometric TES game that captures the style of Kirkbride and Adamowicz's concept art.
>>
>>52108589
Fur armor is the one with most variation because thats what bandits wear. If there was a single piece of fur armor, bandits would feel even more repetitive.
>>
>>52108589
And Thieves Guild armor with the variants being sometimes impossible for the player to actually get.

>>52108653
...True.


Two things I really want in TES6: The return of movement stats, and the crazy amount of armor slots morrowind had, plus variety within those slots.
>>
>>52108268
You should make some based on Morrowind concept art for TR.
>>
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So I’ve been playing ESO for quite a bit(I know, but it is fun if you can get past the broken lore bits) and it got me to thinking since it does open up some lore bits that Bethesda and others never really touched upon and as such I got a theory that formed while I was doing the Maw of Lorkhaj. What do you think?

>Lorkhaj is to Shor that Alduin is to Akatosh
Just as Nords see Akatosh as a destroyer figure, I would think the Khajiit’s version of Lorkhan would be a dark reflection of his Man Aspect: The drum beats that for Lorkhan are calm and rhythmic, with Lorkhaj they become fast and chaotic. Where Lorkhan convinced others to follow, Lorkhaj tricks and seduces them to do his bidding and that is reflected in his followers the Dro’mathra. They seem to be something like Corpus in that it infects others and turns them into slaves to the creator of the sickness; boosting their power and wiping away their individuality. It makes me think that if ever we get a game in Elsweyr, maybe the BBEG could be Lorkhaj coming to enslave the world or some twisted goal of Lorkhan’s original intent.
>>
>>52108752
Then post more concept art for me to work with or a link with concept art...

Modding armour takes far more time since the structure itself is more complicated than weapons and one needs to take into account on the behaviour needed on the modell.

I'm sick now so i have a lot of free time and should be able to finish a set or a few varied pieces.
>>
>>52108783
Well I mean, Lorkhan is already considered a demon and trickster by most Elves already, so it's not like this is really all that profound of a connection.
>>
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>>52108810
>>
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>>52108810
I wrote this text because it was being flagged as a duplicate reply.
>>
>>52108783
Eh, "Twisted power of Lorkhan" has been done already, and who wants to work WITH the yellow skinned chucklefucks?
>>
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>>52108810
A lot of designs from the concept art have already been adapted into models for the game by modders (for example, the helmet on the left in >>52108903) but I don't think there's anything like this yet.
>>
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>>52108648
that'd be dope
>>
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Were these weapons every modeled?
>>
>>52108881
>>52108903
>>52108919
>>52108980

Allright that should be enough for two weeks of work.
>>
>>52108880
>>52108907
Well I mean that just as there are Shezzarines like Talos, wouldn't this also mean there could be a Shezzarine that is a reflection of Lorkhaj, like some evil version of Pelinal that instead of slaughtering elves, just wants to kill everyone like Alduin tried?
>>
>>52108984
Cool, the Telvanni armor in particular would be great to see in-game. It probably wouldn't even need to be armor the player can wear which might make things easier.
>>
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>>52109069
Because of the floating.
>>
>>52109069
I'll only do the meshes in blender.
Everything else is up to to others after i post the resource on nexusmods.
>>
>>52108783
I don't really see it.

Khajiiti mythology already has a destroyer figure, and it's Ahnurr.
The dro-m'Athra are just Daedra.
>>
>>52108783
I like your interpretation. You hear drums all the time in the Maw, they're going on about the dark power of Lorkhaj. And Namiira too.
>>
>>52109389
First time I've seen daedra that form from mortals.
>>
>>52109447
That would have to be an ESO thing.
I don't know anything about that, so I'm going purely off the main games.
>>
>>52109466
I don't recall them ever getting mentioned until ESO.

And in Maw, they are Khajiit that have 'listened' to the beat of Lorkhaj as far as I can tell and have succumbed to something that seems Daedric but not quite.
>>
>>52109499
>Similar findings have revealed that the dro-m'Athra, or dark spirits of Elsweyr, which correspond to the inverse phases of Masser and Secunda, to be aspects of the more universal Daedric powers.
http://en.uesp.net/wiki/Lore:Pocket_Guide_to_the_Empire,_1st_Edition/The_Elsweyr_Confederacy

I know my Khajiit texts.

I don't play ESO, and what little I've read from it I generally haven't liked, so I won't comment about that.
>>
>>52109540
>Pocket Guide to the Empire
I would think that would be taken with a bigger helping of salt than ESO because of all the things that are supposed to be wrong.
>>
>>52109568
>ESO is more reliable than PGE
>>
>>52109568
If you're going to base this entirely off ESO, which again I haven't played, I'm not going to be able to talk about this.
>>
>>52109918
You and I both know 1st edition is a propaganda piece.
>>
>>52110037
That doesn't even remotely mean that everything in it is categorically false.
>>
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Post Telvanni
>>
>>52110604
What else
>>
>>52110604
I really wish the Telvani Molecrab helmet had better stats. Like, at least Telvani Cephalapod levels.

Also: I really miss medium armor, helped fill a cool niche.
>>
>>52110604
remove telvanni
>>
>>52110801
I don't get the ''removed skills were useless anyway'' crowd. I can understand spreading Mysticism among the other schools (ofcourse, Skyrim handled it in the worst way possible by simply having less skill variety while it had the potential of making each school better than those from Oblivion) but medium armor and spear were actually good skills.
>>
>>52110108
But enough of it is that you shouldn't use it as a reference.
>>
Who wants to bet that the dragon in ''Twin secrets'' was actually Alduin who got somehow released when the Red mountain errupted and he only flew over to Skyrim a few years later after recuperating?
>>
>>52111197
no
>>
>>52110987
I wouldn't care if they folded Spears into 2handers, and yeah with the utter gutting of

>>52111197
Man, FUCK "Twin Secrets" suddenly acting like the newly-introduced gameplay restriction on enchanting is a part of the lore was lame as FUUUUUUCK.
>>
>>52111197
>>52111276
yeah, no.
>>
>>52111066
But that's still wrong.
>>
>>52110604
>>
>>52111335
Tell me about Enchanting in TES, anon.
>>
>>52111197
But didn't red mountain erupt like 200 years before the return of Alduin and dragons in Skyrim?
>>
>>52112197
It's different in every game.
>>
>>52112327
We only know that Alduin flew in on Helgen.
We don't really know when he re-emerged on Tamriel.
Also Paarthunax was guarding the Throat of the world so maybe he had to use another ''tower'' to enter this timeline.

And conviniently in the book the Dragon is recovering and won't give his name + he teaches a pyromancer how to make twin enchantments.

When the pyromancer asks about a third enchantment or using his other limbs to enchant things the dragon flies off laughing at him.

Now one of the few magic items with three enchantments are dragon priest masks....
>>
>>52112612
Yeah but you could have FIVE enchantments in Morrowind, so it's really dumb.
>>
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>>52112636
And in Daggerfall you could add more.
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>>52112636
Most of those enchantments were ordinary material properties as far as i remember.
>>
>>52109540
Could be daedric possession
>>
>>52113074
That's not a thing.
>>
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>>52113246
It very much is.
>>
>"Couldn't you just be imagining this?" said Kazagha patiently. "It wouldn't be the first time you had an insane paranoid delusion. Remember when you thought the royal battlemage of Black Marsh was hiding behind every tree with a rape kit, intent on making you -- a middle-aged, fat, balding tailor -- into his personal sex slave? You don't need to be ashamed, but it's Sheogorath's way to make us all a little crazy sometimes. If you go to the healer--"
>a rape kit
I need to know more.
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So when Martin smashed the Amulet of Kings and became an avatar of Akatosh, it is later mentioned that the world can't be threatened (and phrasing it in more literal terms) by a planemeld sort of deal again, as if the Dragonfires were lit, except without the need for the ritual any longer.

But I've never truly understood the Dragonfire system myself either, because in other games, Daedric Princes showed up in the flesh in other worlds and have created portals, or spheres of influence around Tamriel even with the dragonfires lit. So what's the deal? Is it just to prevent large scale Daedric invasions?
>>
>>52113317
Basically. It prevents the veil between Tamriel and Oblivion from being completely shattered. I'm also pretty sure it makes making Oblivion portals a fuckload harder.
>>
>>52113261
which one is longarms?
>>
>>52113317
There's a significant difference between Noctrunal having an avatar hanging around in a temple, and a huge, continent-wide invasion.
One's a little tear in the veil, the other is a complete shredding.

>>52113393
When was the last time met with your optometrist?
>>
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>>52113393
Nobody knows.
>>
>>52113315
>the rape culture in the Empire is so bad they actually hand out specialized kits to make rape more convenient for government officials
THIS MUST STOP!
>>
>>52113415
One can only wonder, I guess...
>>
>>52107121
>Skywind

Falling apart
>>
>>52113393
The one with the turkey neck.
>>
>>52114134
That's not helpful.
>>
Ok so what lore retcons/additions/screwups/ whatever could they make in the next game to ruin it or what could they do to make it great?

If it's set in

Elsweyr/Whatever the Kingdoms are called:
Too many manes, you're the mane, not enough Khajiit, too many Altmer, removing Khajiit religion, removing Lunar Lattice

Valenwood:
Bosmer eat native plants, pc can go in and out of wild hunt mode, Thalmor are basically Nazis again and we don't get to see any of their motives or good sides, no mention or sighting of imga, falenesti doesn't walk around, you don't get in troule for breaking the green pact,

Hammerfell:
too much mention of cyrus, they make the scale of the desert too small, you don't try to start a racewar with orcs, you're the hoonding, removal or yokudan religion, more asspull shit to make the dwemer look like cunts, no mention of sload

Alinor/Summerset/Whatever:
Psujiics don't get crazy shit like giant daedra or magical nukes, Thalmor are typical ultimate evil with no redeeming features, no mention of maomer, there isn't a clear caste system or you can easily get anywhere you want due to being a magical superboy despite low birth, no mention of xarxes or phynaster, no elves left that remember Tiber wrecking their shit with Numidium

Argonia/Black Marsh
No alternate argonian breeds, no travel via clear worms, too many cities, no major concentration on the hist, walking through the wilderness doesn't harm or fatigue non-Argonians without magical or alchemical aid

Also I'd like to see seasons instead of trying to vary the landscape to try to give the appearance of them. With all the time their taking and "do you even have the technology for that" spouting,I hope get something like that AND larger scaled cities and towns.
>>
>>52114664
>more asspull shit to make the dwemer look like cunts

Dwemer apologist please go
>>
>>52114664
>no elves left that remember Tiber wrecking their shit with Numidium
Not many people would really remember that to begin with.
>>
>>52112599
The lore though
>>
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Post your UESRPG campaigns.
I know you fuckers are holding out on me.
>>
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Was Mankar Camoran right?
>>
>>52117691
No?
>>
>>52114664
>Thalmor are typical ultimate evil with no redeeming features,
But they are. They're literally trying to find a way to end the world without starting a new Kalpa.

>>52114664
>No alternate argonian breeds, no travel via clear worms, too many cities, no major concentration on the hist, walking through the wilderness doesn't harm or fatigue non-Argonians without magical or alchemical aid.
They'll probably have somewhat scattered pockets of "Tainted" water and static clouds of diseased mosquitos acting more like a poison gas cloud, possibly taking from Fallout to include some large zones that are ALL diseased.

>>52114685
I mean Dwemer weren't really established as slavers till Skyrim were they?

>>52114664
>>52114863
>no elves left that remember Tiber wrecking their shit with Numidium
That would be unfortunate, it's only been what? assuming 20-40 years post skyrim it's been 553-573 years. since the start of the Third Era.
What's the average HE lifespan? Even if that's lower in Tel Fyr they mention a few other near-fully immortal mages.
>>
>>52117976
>I mean Dwemer weren't really established as slavers till Skyrim were they?

No but they were always cunts.
>>
>>52117976
>They're literally trying to find a way to end the world without starting a new Kalpa
How's that bad?
>>
>>52118044
Because they're fools who have names for, and REVERE nothing.
>>
>>52106847
more of an outlander hlaalu desu
>>
>>52118044
>want to erase themselves and existence
>How's that bad?
Gee I don't know.
>>
Here's a question: Which Daedric Prince would command pollution?
>>
>>52118574
Not a thing in TES imho.
Their universe is not ours and functions differently. They've got literal gods and no atmosphere plus magic.
>>
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>>52118593
>Not a thing in TES imho.

It is.

And pollution is more than just atmosphere shit, think industrial waste and magical byproduct from production, which HAS precedence. In ESO the celestials (nedic star cyborgs) running amok causes some of it.
>>
>>52118619
Magic is a thing and easily capable of fixing any problems that occur due to pollution.

I ignore anything in ESO that isn't mentioned in the main lore.
>>
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>>52118639
>Magic is a thing and easily capable of fixing any problems that occur due to pollution.

Not by a long shot, especially when most industry is going to be magically derived in nature. Clean up is definitely not going to be as simple as waving your hands and casting resist acid rain 100%.
>>
>>52118639
Wow, you're really boring aren't you?
>>
>>52118657
You sure are anon
>>
>>52118687
No I mean really
>what do you think of X
>can't exist
>it does
>WELL MAGIC WILL SOLVE EVERYTHING!
>>
>>52118649
What race is capable of advanced feats of engineering anymore? Sil's dead and the Dwemer are gone.

Everybody else is religious, the antithesis to logic. And the fact a meteor can be stopped mid flight proves magic is capable of indeed hand-waving away problems.
>>
>>52118691
Magic barely solves anything in the actual games.
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>>52118703
Baar Dau took divine levels of power to stop, and afterwards took advanced engineering to keep in place, which still failed. Why are you so dismissive on this?
>>
>>52118703
There's already dwemer piping connected to lakes, I could easily see someone turning it on and it spews ass all over some beautiful lake because the dwemer are cunts.
Also
>comparing Vivec stopping Baar Dau with an average mage being able to stop a similar disaster

How new to lore are you?
>>
>>52118691
>how did they fix the jungle in cyrodiil?
>literally hand waving magic

>how did the dwemer vanish?
>literally magic

>how did dagon get the boot?
>literally magic
>>
>>52118722
>every single thing takes divine intervention
>>
>>52118714
I'm not but when a universe revolves around magic, magic tends to be the solution to any and every problem.

>>52118720
All that's different is his "power level". That's it. And that's literally the only difference between beings of godlike power and the average mage.

Just finished the Deshaan plotline in ESO. How'd Vox become so powerful? Fucking magic.
How did she accumulate so much? By stealing peoples souls increasing her power. Which is literally stated.
>>
>>52118736
>divines are literally magic
>the magna-ge and magnus caused magic to flow into the world when they flew out of it
>>
>>52118722
Each time either a god or connected to it. But you still have to have a god solve a problem often caused by a daedra in the first place. That really doesn't stop said problem from existing. At most you can say pollution is easily stopped (which it probably wouldn't be, even Oblivion took Boromir smashing his jewelry to stop Dagon), but again, it'd still exist. So who would rule it?
>>
>>52118744
>magic tends to be the solution to any and every problem.

That's because magic is the basis on which the world runs, it's no different than physical law. That's like saying "every problem we had took utilized the laws of reality!"

No shit, of course it did.
>>
>>52118756
I'd say Peryite as he's the god of disease isn't he and pollution by definition is: the presence in or introduction into the environment of a substance which has harmful or poisonous effects.
>>
>>52118769
So it's an invalid answer because it's part of the world but I can't claim that because you want to spark discussion about what?
>>
>>52118770
Yeah but consider that environmental destruction and corruption could just as easily describe Dagon, Namira, and of course Molag Bal. Is there anything anywhere where Peryite diseases non-people? Like infects a forest or similar?
>>
>>52118785
Didn't his oblivion quest revolve around hippie bs?
>>
>>52118781
You're literally just going "NUH UH MAGIC", in a thread specifically about lore discussion, while also demonstrating a pretty low understand of how TES lore and its metaphysics work, while trying to stifle said discussion. Are you from /v/ by chance?
>>
>>52118790
His quest was you rescuing his followers, who fucked up. Actually in general he's been kind of benign.
>>
>>52118792
Ah yeah the elitist armchair lore buff sure knows what's up eh
>>
>>52118792
And it's an invalid answer how? Did I state it as fact? No I said it was my honest opinion. If I wanted to state fact I'd say straight up, Magic is the answer to everything (because it is).
>>
>>52118785
>Yeah but consider that environmental destruction and corruption could just as easily describe Dagon, Namira, and of course Molag Bal.
There you go- you answered your own question. Pick any of the above.

As soon as mages are running millions of steam engines, burning down forests, and triggering volcanos it might become relevant.
>>
>>52118827
You come into a lore thread and get dismissive when people want to talk about lore, shut the fuck up.
>>
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>>52118861
Honestly, these threads just keep getting worse and worse.

>>52118842
But it isn't that simple, and when princes share spheres in that regard conflict comes about.
>>
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>>52118861
I'm dismissive to idiots that think hypotheticals add anything to the table when we know they don't. If you want to discuss stupid shit and what ifs while having your dick sucked, follow your lover and fellow redditor back and get your upvotes.
>>
>>52118900
Oh, it's you.
>>
>>52118900
/tesg/ please go.
>>
>>52118909
>still thinks there's only one of us
>>
>>52118922
I've seen you bitching in other threads about reddit before, so yes, I do think that.
>>
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>>52118936
Wonder how long it'll take for him to start whining because I've a tumblr as well.
>>
>>52118918
/tesg/ has know wiz browses reddit for years, this is some mad retard, because not even they fucking care. Why would they?
>>
>>52118958
He confused /tesg/ with /tesog/
>>
>>52118881
Molag Bal would definitely have it. I swear he has similar things in ESO, but pollution is too small-scale and not-sudden enough for Dagon, who is more straight natural disasters. But corrupting a landscape is just too much like Molag Bal.
>>
>>52118969
Why would /tesog/ care either?
>>
>>52118958
>it's still only 1 person meme
>>
>>52118974
You have to ask yourself, which prince do you want singing this?

https://www.youtube.com/watch?v=ChkhL1rulfs
>>
>>52118980
/tesg/ is filled with waifufags that ruined the general and /tesog/ hasn't got that problem yet
>>
>>52118985
I can't accept that more than one person is that fucking stupid and pissy about trainwiz having a reddit account, when everyone else has known for a decade. I'd say go shitpost to people who care about that, but nobody really does.
>>
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>>52118999
That's because ESO only has Naryu.
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>>52119011
You need to lurk more anon. Plenty of people care when someone is an attention whore
>>
>>52119023
Yeah, again, who fucking cares if trainwiz is or not?
>>
>>52119047
Anyone who bitches whenever reddit is mentioned?
>>
>>52119023
Alright, come clean. What did he do to you?
>>
>>52119052
So... what like, two people? We have fucking /r/teslore linked in the OP. Why aren't you bitching about that?
>>
>>52119056
He touched my muatra
>>
>>52119060
Count how many people started having a hissyfit because I insulted the brotrain
>>
>>52119021
Naryu's way too slutty though, literally the entirety of Tamriel wants her.
>>
>>52119072
Yeah, you piss people off by bringing your idiot grudge in from /v/. That's not an achievement.
>>
>>52119072
You're that guy from /tesog/ aren't you?
>>
>>52119080
>gets upset about someone shitting on reddit
>could just as simply ignore it and not feed the troll
It's fun.
>>
>>52119086
Which one? The aussie or the kiwi?
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>>52119074
Well yeah, she's kind of being pointed to as the Vestige's squeeze.

>>52119080
Sounds probably just like Recluse throwing a fit again.
>>
>>52119088
So you're saying you're just... pretending to be retarded?
>>
>>52119110
It's gone way beyond pretend
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>>52119101
Did anything actually survive out of Tatterdemalion?
>>
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>>52119118
Art, a heightmap, tons of dialogue that kept getting rewritten. A whale.
Anything else I just put into WoL.
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>>52119131
Sky whales?
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>>52119161
That was the idea. They were docile but they spewed out moon sugar, which in Tatterdemalion would make you more and more crazy, which was the main mechanic in the mod.
>>
>>52119168
How do you pronounce that name properly?
>tatterde malion
>tatter demalion
>tatterde ma lion
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>>52119185
It's an actual word, it's gotta have a guide somewhere.
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>>52119222
Is it, cool I'll check it out, thanks
>>
Daily reminder to honour your ancestors and that the altmer are right
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>>52119231
Yeah, you'd think it was made up, but it was a real word.
>>
>>52119273
How does ancestor worship work exactly?
>>
>>52119288
Was this a mod you were making?
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>>52119309
I was more a technical guy on a much larger team, mostly consisting of every loremaster, as well as Kirkbride.
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>>52119316
What was it going to be about?
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>>52119331
Dragonborn going to space to stop a giant Thalmor death star that is actually the quest marker. Included Nords who were going to Sovngarde and missed, a Reman era SHODAN style AI that lived in a face-of-mars style thing, a sload-run wailway corporation, shitloads of khajiit, technicolor lava, armor and weapons made of solid moon sugar, and a mothship of course.
>>
>>52119353
Why the hell did it fall through? That sounds epic
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>>52119364
I was only the technical guy.
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>>52119370
That is, I was the ONLY technical guy. Too many writers.
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>>52119370
So? You've never steered me wrong before and I have faith in your modding abilities
>>
>>52119396
I was never lead on the team, like I said I was the technical guy, and there weren't enough of them given the scope and size of the project.
>>
>>52119450
Would you be willing/able to release any more info on the specifics of the project? I'd love to see what you've done so far.
>>
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>>52119489
Anything released in terms of art you've pretty much seen, music and writing isn't my call, but half of them were just drafts and ideas. I can answer any questions though.
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>>52118574
Dagoth Ur
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>>52119507
Ok, let's start with the Reman Era SHODAN. What? Was it an antagonist? Where did it come from? Was it a sidequest?
>>
>>52118574
My guess would be Namira or Peryite. Namira because she handles disgusting things, and Peryite because he handles afflictions.
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>>52119520
Yeah. It was between Osla and Lynnada, which were two towns are war with one another. I believe it was the central antagonist to that sidequest, with its face being the climactic dungeon at the end.
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>>52119298
You mantle your father if you're male, or your mother if you're female, and they mantle their same-sex parent, and so on back to Auriel/Phynaster/whoever
>>
>>52119533
How did the Thalmor get to Secunda, anyway?
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>>52119533
That map looks fucking great
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>>52108648
That pic looks so wonderfully comfy, I'd play the shit out of a game like that
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The clearly superior house Dres that isn't a bunch of hippiw-wippie-tree-huggers.
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>>52119581
They've been resurrecting old space programs, though it's mostly to keep up their space station.
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>>52119533
Whatever happened to that game you were making
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>>52119731
Much good happened to it. But I can't talk about that yet.
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>>52119751
Is Bethesda releasing it?
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>>52119766
I hope not.
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>>52118703
Who was more technologically advanced, the Dwemer or House Sotha?
>>
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Mind if I post some concept art
Hope you all are having a nice weekend.
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>>52119799
House Sotha was not advanced at all, it was a tiny-ass fishing village.
Sotha Sil however, is far more advanced than the dwemer, and with the good sense not to fuck it all up and turn himself into skin.
>>
>>52119353
Exactly what percentage of this project's budget was dedicated to drugs?
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>>52119815
Sure, but don't just dump it all, please.
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>>52119820
MK was never a drugee, just a former alcoholic.
>>
>>52119825
Just small selections
>>
>>52119824
Skyrim's concept art is depressing as shit. Just the overwhelming amount of what-could-have-been.
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>>52117691
You mean in that "Lorkhan was daedra and Tamriel, core piece of Nirn, used to be his Oblivion realm"?
Seems pretty plausible and answered a lot of questions like why the hell is dead god still going back to realm he supposedly did not create.>>52117976
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>>52119839
tell me about it
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>>52106994
>to intelligent
Bad news for you there m8
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>>52119816
>it was a tiny-ass fishing village.
Nice village.
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>>52119862
It all depends on the country.
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>>52119866
You do know the difference between Ald Sotha and Sotha Sil (the city) right?
>>
>>52119838
Ok, but try to post them with text if you can, otherwise they just space posts with actual discussion and hinder it.

Also, that village would be comfy as fuck, I wonder if any modder has ever took notice of it.
>>
>>52119847
Man, this concept looks good, much better than the realistic style Skyrim went with.
>>
>>52119888
Ald Sotha is not even a village.
>>
>>52117976
It was so stupid. The most technologically advanced race should be the last one to use slavery. They can replace it with automation. Why do the game designers refuse to apply even the most basic logic to their lore?

>>52119799
Dwemers used robots, Sotha used biomechanoids. Therefore I'd say Dwemers were more advanced, they didn't need to combine organic and mechanical parts.
>>
>>52119911
It WAS. You gotta learn your lore man.
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>>52119926
>so much wrong in this post
>>
>>52119911
If I were you I would just stop posting at this point
>>
>>52119900
I really prefer Skyrim's Dwemer aesthetic over Morrowind's
>>
>>52119934
Makes your tiny brain hurt?
>>
>>52119926
The dwemer were dicks. How many times does that need to be said for you to understand it?
Also
>augmentation less difficult than straight robotics
What the fuck am I reading
>>
>>52119984
>they were dicks therefore they used slavery on principle even though technology is the death of slavery
Oh lord please save me from reading this
>augmentation less difficult than straight robotics
Curious how we have people with advanced hi-tech prosthetics but still no highly functional walking robots with AI
>>
>>52120038
>they were dicks therefore they used slavery on principle even though technology is the death of slavery

You really don't get the dwemer do you.

Also Sotha Sil's robotics went beyond just augmentations, the Imperfect alone is miles ahead of anything, and it's a straight up robot.
>>
>>52120038
>Sotha Sil has circuitboards and computers
>dwemer still running off gears and steam

You miss the mark so hard I can't help but think you're trolling.
>>
>>52112676
Now that's what I call min-maxing/
>>
>>52117976
>I mean Dwemer weren't really established as slavers till Skyrim were they?
>>52119926
>It was so stupid. The most technologically advanced race should be the last one to use slavery. They can replace it with automation.

I thought they didn't enslave the Falmer so much as keep them as torture pets.
>>
>>52120054
Did you determine the Imperfect was more advanced than the Dwemer robots by just looking at it?

>>52120056
Lol, but Sotha Sil had tons of cogs and steam clouds!
>>
>>52120092
The ayelids had baby torture gardens. Dicks.

>>52120102
>Did you determine the Imperfect was more advanced than the Dwemer robots by just looking at it?

The hyper-powerful self-repairing glowy-eyed articulate war machine with visible circuitboards and modern-looking mechanics?
Yeah, seems pretty obvious.
>>
>>52120115
>The hyper-powerful self-repairing glowy-eyed articulate war machine with visible circuitboards and modern-looking mechanics?

I can never get over how self-anachronistic magitek tends to be. Like, they're using electronics that Bell or IBM replaced in the 40's made from metals that to modern metallurgists and nanotechnologists are the holy grail.
>>
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>>52120149
I mean, I'm pretty sure we don't have giant sentient cities in the center of the earth that we made from its still-running parts. So Sotha Sil's gotta be doing something right
>>
>>52120149
It's not anachronistic, it's magical. By using magic to solve engineering problems you could speed up the technological progress a thousand times.
>>
>>52120054
Why is it called Imperfect?
>>
>>52120357
Sotha Sil's got a running theme of exercising his imperfections. Only because he's a robot nerd he puts them into giant stompy mechs.
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what are the Bosmer supposed to resemble from our world?
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>>52118703
>Everybody else is religious, the antithesis to logic.
>>
>>52120533
Midgets
>>
>>52120538
Racist, they preferred to be called Little Americans
>>
>>52120573
>all midgets are american
>>
>>52120587
It's true, just like all black people prefer to be called African American you fucking alt righter
>>
>>52120601
Shut the fuck up
>>
So what how do people usually run the elder scrolls table top? Like what do your scenarios usually consist of? My group wants to play but they've never played Morrowind so I think I'll drop them in Vvardenfell and give them jobs from a Telvanni wizard. Does that seem like an okay first scenario rough idea to anyone? I'm just not sure how to structure for this game yet. Is combat as deadly as it seems?
>>
The Dwemer Riddle is solved. We've known this for a few years now.

Answer to the Dwemer Riddle part One:
What were the Dwemer? They were elves who were fond of living in underground cities. Their culture, their magic depended heavily on the concept of denial. They understood that Mundus was the dream of a god, and therefore nothing was 'real.' Dwemer wanted to be 'real' and so Kagrenac and his ilk set out to study reality. Or rather people who lived before him did whose names we don't know, we know Kagrenac because he's the end result of Dwemer Philisophical thought and research into the nature of reality.

They studied Tonal Architecture, that is the fabric of reality and how to influence it with sound. Everything in reality can be reduced to a concept, that concept has a chord. In tonal architecture you strike the Chord and then you shape the resulting note.

Answer to the Dwemer Riddle Part Two:
What happened on Red Mountain is that upon seeing the Dwemer lose at Red Mountain he paniced and struck the Chord that meant 'DWEMER' and tried to shape the note in a way that would make the Dwemer into something that wasn't part of the dream that Mundus is. Not understanding the true gravity of his actions he tried to shape the note into something 'real' and 'divine' and he succeeded In turning The Dwemer into the skin of Walk Brass and making Walk Brass a Tower, one of the underpinning points of architecture for the dream reality that is Mundus

Now we come to the most important point of how Dwemer magic worked Denial, all of Dwemer magical theory is built on Denying what IS in favor of what you WANT

Kagrenac struck the chord that meant DWEMER and denied it, but he didn't fully understand the nature of the Dream-Reality that is Mundus and simply became a different part of it...and dragged his entire race screaming along with him

This is why Brass Walk causes Dragon Breaks when he wakes up He looks upon the world and screams NO And Mundus has no choice but to listen.
>>
Is there really a time travelling rage cyborg with a raygun or was my friend fucking with me?
>>
>>52121195
There is. He's also gay.
>>
>>52121163
>Everything in reality can be reduced to a concept, that concept has a chord. In tonal architecture you strike the Chord and then you shape the resulting note.
On the conceptual level, not too dissimilar to how everything in out world can be described as a wave.
>>
>>52121283
There are perhaps some parallels in quantum theory or other hyper-advanced physical theories of the universe but I am not even close enough to intelligent enough to break that down for casual discussion. I can work with micheal kirkbride's homebrew RPG lore tho.

>>52121195
Pelinel Whitestrake PELI-NEL a mining cyborg from a future timeline who worships Reman. Psychotic, possibly cannibalistic. Plucked from the future by Shor/Talos/Lorkhan to deal with the Ayleid who like the later Thalmor were attempting to uncreate all of reality in the off chance they could somehow claim godhood without understanding the true nature of the earthbones. This is assuming you buy into the notion of the Shor/Talos/Lorkhan having done that and Pelinel simply not being a crazed adventurer.

>>52121163
cont->

Sotha Sil is more advanced than the Dwemer in that he's come to understand not just HOW Tonal Architecture works but WHY it does and HOW it should be used and how it should NOT be used.

They use Denial to shape reality. Their metal cannot rust or be ravaged by the age of times. They can make cutting spheres. They can contain thoughts and memories in constructs.

He saw what they COULD do and built on that knowing what could happen if he over reached. In the end when his time came he accepted it, knowing he had stolen divinity and that he must die regardless of his role in the death of Nerevar. (and indeed, in their experiments with the Heart they created a final reality where they were both responsible and not responsible for his death. They did both, and they did neither. Accepting this contradiction is core to understanding what the heart of Lorkhan is capable of.)

He surpassed the Dwemer by creating living things from nothing. Maybe some Dwemer did this but as Kagrenac fucked up and turned his whole race into one of the foundations of the reality they hated I'd say Sotha Sil is the better spell-engineer.
.
>>
>>52121332
Also Sotha Sil wasn't a whiny bitch and seemed to appreciate the intricacies of the mortal plane.
>>
>>52121332
That's a very subtle nod. The wave functions of our reality most definitely have nothing to do with sound waves, they're only waves mathematically speaking because it helps in calculations.
>>
>>52121348
Sotha Sil was a literal basement dwelling autist.
>>
>>52121448
Yeah but he didn't turn into a crybaby giant robot like the dwemer.
>>
>>52121448
>>52121478
Look you can hang out with two people.

One of whom refuses to have fun because at the end of things they have to DIE don't you understand how horrible that is? This whole denial of how everything in reality SUCKS colors their entire behaviour. They refuse to enjoy anything and live their life looking for a way to take revenge on the world.

Or the other guy who is socially awkward, wants his safe space, likes to be alone most of the time but shows up to game night with weird food from his parenjt's culture (it tastes pretty legit though) reads the books he's told to read helps you with your character builds and sometimes has autistic rants and is kind of overbearing about getting his way. He's a little, maybe a lot selfish but he just wants to enjoy what little of life he has.
>>
>>52118574
Why do you want to know?
>>
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>>52120533
>TES races reflect real life cultures
this meme needs to die already

there's influences, but no carbon copying
>>
>>52122081
Working on some Tomorrowind stuff with the daedric princes. So probably gonna go with Peryite as pollution, Molag Bal has wage slaves and is now a board member of a big evil megacorp and wears a nice suit, Hermaeus Mora datamines people and is evil Google, Vaermina does VR stuff. That sort of thing.
>>
>>52122153
make clavicus vile a mortgage lender
>>
>>52118785
I'd like to throw in a good word for Vaermina here.
She's all about taking something that's good or pure and corrupting it, plus she's down with torture.
She might take an interest in pollution if she can use it to corrupt something or someone.

But really, most broad things fall into the domain of multiple Princes.
>>
>>52122180
Clavicus Vile's got a lot going on. But he's mostly the guy that runs that paid programming shit you see on TV at 3AM that advertises stuff that doesn't work and that you don't need, like those weird avocado slices or anti-spill soda cups. Some suggestions were also to make him rule over online popups.
>>
>>52122207
>all those pictures of people tripping, spilling soda, getting caught in the shower, are Vile's followers and victims
>they're forced to perform in his shitty commercials forever
>>
>>52122207
>worshipers of CV are Nigerian princes just trying to free up their government locked assets
>if you help them, they can make it worth your while.
>>
>>52122125
Primitive minds are always desperate for a familiar frame of reference.
But if you're saying that Nords & Redguards are not literal Vikings and Saracens, I will laugh you in the face.
>>
>>52122284
>Nords & Redguards are not literal Vikings and Saracens
Redguards are heavily influenced by the Japs though.
>>
>>52122272
>Dear Mortal,
>It is with engorged plasm that I contact you. I am a dremora lord whose tribe was dishonored and decoupled by its rivals, and I am the remaining combatant until my kin reform. As revenge against my aggressors I have stolen their fortunes and wish to do further dishonor to them by bequeathing their daedric riches to a mortal. To prove you are worthy, please forward five hundred septims to this memospore address, at which time my stolen fortune will manifest in your disgusting mortal domicile.
>Your superior,
>Azahahrdadadarata%argag
>>
>>52122284
>But if you're saying that Nords & Redguards are not literal Vikings and Saracens, I will laugh you in the face.
We'll be laughing at each other, then.
>>
>>52122284
for starters the Norse are more closely related to the, you know, Norse cultures in what we consider to be the Scandinavian regions as Vikings were explicitly the sea faring norse who left to raid other regions for slaves and plunder. They also have heavy influence via the various european barbarian tribes that Romans employed as mercenaries and drew cultural influence from but as they're a mishmash of various european tribal and primitive cultures you just label them 'viking' and have done with it because that's how popular culture usually deals with vikings.

The Regada draw from Saracens but also from feudal japan and other warrior cultures with a hint of african cultures like the Grand Mali as well as various arabic cultures.

they're both mishmashes of things and that's not bad.

Honestly a fuck of a lot of japan got into Tamriel.
>>
>>52119298
You venerate your ancestors to keep their memory alive, that's pretty straight forward.
>>
>>52121332
>Pelinel Whitestrake PELI-NEL a mining cyborg from a future timeline who worships Reman. Psychotic, possibly cannibalistic. Plucked from the future by Shor/Talos/Lorkhan to deal with the Ayleid who like the later Thalmor were attempting to uncreate all of reality in the off chance they could somehow claim godhood without understanding the true nature of the earthbones. This is assuming you buy into the notion of the Shor/Talos/Lorkhan having done that and Pelinel simply not being a crazed adventurer.

No, Pelinal wasn't the mining robot that was the Eye of Magnus/Kinmune.

Pelinal was a murderous rage cyborg "from the future time" that emerged from the amulet of kings when it was given to Alessa by Akatosh.

Apparently he was a killbot sent from "a" time line (dragonbreaks are fucky" where the Reman Empire colonized the stars with giant mothships.
>>
>>52122978
>when it was given to Alessa by Akatosh
Common misconception. It is the Amulet of Kings that is given to Alessia, by Akatosh, and on her deathbed.

The Chim-el Adabal, the center gem of the Amulet, to which Pelinal was released from, was originally discovered and utilized by the Ayleids. And so when Pelinal entered the world, he came in already killing.
Hence why he shows up to Alessia's camp covered in the remains of Ayleid chieftains.
>>
>>52118703
>religious, the antithesis to logic
In a world where you can become an existing God, religion IS logical as an explanation to things.
>>
>>52122590
Which cultures dont have Japan in them?
Breton, Imperial, Argonian and...?
>>
>>52123892
Imperials have a fuckload of Japan.
>>
>>52119624
>not hippies
As opposed to whom?
The xenophobic warriors?
The cutthroat 'merchants'/thieves?
The even more xenophobic and insane wizards?
The fanatical inquisitors?
>>
>>52120533
No. Bosmer are right wingers who became treehuggers.
>>
>>52123944
The Akaviri dragon, but what more then?
>>
>>52123944
It's really not THAT much, mostly just akaviri related stuff like katanas and samurai armor.
>>
File: elder scrolls.png (695KB, 903x500px) Image search: [Google]
elder scrolls.png
695KB, 903x500px
Hi, I'm kind of new to Elder Scrolls.

What's the point of everything outside Tamriel? Is there even going to be any kind of content or games set in Aka'vir or any of those other landmasses and islands?
>>
>>52124453
>What's the point of everything outside Tamriel?
Lore.

>Is there even going to be any kind of content or games set in Aka'vir or any of those other landmasses and islands?
Call Todd and ask him.

From a lore standpoint, Tamriel is metaphysically the most important place in Nirn, so we'd assume that everything is going to be focused there, but there's literally no way for any of us to know what Bethesda might do one, two or twenty years down the line. I don't know why you're asking us this.

Also that map is bad.
>>
>>52124453
They're just to imply that there are distant mysterious lands out there.
We don't actually know what they look like or anything.
The only island on that map (beyond tamriel) that can be said to be accurately depicted is Yokuda.
>>
>>52124453
Helps build the mythology, for starters

Of the wanderinf ehlfoney, men came from Atmora, now frozen in time. Yokudans from, well, yokuda, now sunk beneath the sea. Elves came from the Ehlfoney who remained on Tamriel.

It also adds a mysterious "other" place which I dearly hope will never be shown in a main series game
>>
>>52124453
>map shows a physical aldmeris
reeee
>>
>>52124453
>what is worldbuilding
>>
>>52122153
What's that?
>>
File: wish you were here.jpg (241KB, 942x942px) Image search: [Google]
wish you were here.jpg
241KB, 942x942px
>>52122153
Molag on the right
>>
>>52119838
If only Skyrim actually looked as interesting as this.
>>
>>52121019
My GM wants to run a game in between oblivion and skyrim wherein the players start as Thalmor prisoners in a caravan. The ground collapses and we wind up in a Dwemer ruin fated to become the chosen of the Hoonding. The sprit that makes way.

Though instead of Regada that would be making way for Hammerfell so we wouldn't even need to be Regada, just loyal to Hammerfell.

It's basically REMOVE ELF the campaign.
>>
File: MothshipTES.jpg (41KB, 457x600px) Image search: [Google]
MothshipTES.jpg
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>>52119533
>>52119353
>and a mothship of course
Fucking mothships man
>>
Is there actually stuff on the Moons in lore or is Trainwiz just a crazy ass nigga?
>>
>>52126492
Yes and yes
>>
File: arkhaj.jpg (46KB, 388x649px) Image search: [Google]
arkhaj.jpg
46KB, 388x649px
>>52126492
both
>>
>>52126492
Yes, Kahjit climbing on top of each other while they're stoned out of their minds to reach the moon is just the beginning of it.

And he's an Elder Scrolls modder with an interest in trains, autism and insanity is inherent.
>>
>>52124453
I forget but I think it was written somewhere as the kalpa progresses everyone finds their way to Tamriel.
>>
>>52127017
It ain't called The Arena for nothing.
>>
>>52119529
Namira seems more likely out of those two, Peryite is known for keeping things in order, he wouldn't care much for pollution.
>>
>>52127681
That's just one of his spheres
>>
>>52125034
What Tomorrowind?
It's what people call c0da's setting I guess, though I see it also used just as a way to refer to future cyberpunky magitek TES. Mojonation has done some great art for it.
>>
>>52128805
Oh, thanks, I've never heard of it.
Link to said art?
>>
>>52128828
http://imgur.com/a/ZGt4D
>>
>>52122590
>Vikings were explicitly the sea faring norse who left to raid other regions for slaves and plunder.

Ysgramor and the 500 Companions
>>
>>52128925
This is some cool shit.
>>
>>52128925

Holy shit. That's actually gonna be a thing then eh? I'll buy that for a dollar.
>>
>>52124582
I thought I read that it's just frozen in ice, not time. And that people actually did go all the way up there before deciding nothing could live there anymore and returning to Tamriel
>>
>>52128925
What on Earth am I looking at
>>
>>52129234
Tomorrowind
>>
Man, I really wish Dragonborn had goon the extra foot and given the Redoran Guard Bonemold bows and arrows instead of generic Elven ones, Preferably something similar for their swords too.
>>
>>52129258
I'm still confusion
>>
>>52128925
Why is that dunmer wearing a thalmor robe?
>>
>>52129288
It's fashionable
>>
Which Princes would browse which boards?
>Dagon
/pol/
>Hermaeus Mora
Every board to hoard their memes
>Hircine
/out/, /k/
>Sheogorath
/x/, /b/, /lit/, /mu/, /ck/
>Molag Bal
/b/, /d/
>Malacath
/trash/
>Azura
/x/, /tg/, /qst/
>Mephala
/d/, /x/
>Boethiah
/k/, /a/
>Peryite
/out/
>Namira
/trash/, /ck/, /b/, /out/
>Vaermina
/r9k/, /x/
>Meridia
/pol/, /tg/
>Clavicus Vile
/biz/, /x/
>Nocturnal
/x/, /b/
>Sanguine
All of the porn boards
>>
>>52129380
Sporechan doesn't have the same boards we have.
>>
>>52129380
Pretty sure there'd be some Hircine on /trash/ and /d/ what with the manbeast role.

And definitely Namira and Peryite on /r9k/
>>
>>52121332
>and Pelinel simply not being a crazed adventurer.
Pelinal was absolutely a PC.
>>
>>52122590
>Honestly a fuck of a lot of japan got into Tamriel.
Didn't Morrowind take massive influence from Nausicaa of the Valley of the Wind? Wouldn't surprise me if half the devs of that game were weebs.
>>
>>52127017
Poor akaviri, the natives keep pushing them out of the party ;_;
>>
>>52130743
Katanas were the objectively best swords in Arena and probably Daggerfall.
>>
File: Ending! Words! ALMSIVI!.png (554KB, 973x821px) Image search: [Google]
Ending! Words! ALMSIVI!.png
554KB, 973x821px
Ending! Words! ALMSIVI!
>>
>>52131443
Butt goblin
>>
>>52131585
Ass Orc
Thread posts: 327
Thread images: 68


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