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/hwg/ - Historical Wargames General

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Thread replies: 318
Thread images: 93

File: Battle_of_Nassau.jpg (1MB, 4971x3285px) Image search: [Google]
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Continental Marines Edition

Previous thread: boards.4chan.org/tg/thread/51896197

Get in here, post games, miniatures, questions, whatever you like.

List of mini providers:
https://docs.google.com/document/d/1uGaaOSvSTqpwPGAvLPY3B5M2WYppDhzXdjwMpqRxo9M/edit

List of Historical Tactical, Strategic, and Military Drill treatises:
http://pastebin.com/BfMeGd6R

ZunTsu Gameboxes:
https://www.mediafire.com/folder/yaokao3h1o4og/ZunTsu_GameBoxes

/hwg/ Steam Group:
http://steamcommunity.com/groups/tghwg/

Games, Ospreys & References folders:
https://www.mediafire.com/folder/lu95l5mgg06d5/Ancient
https://www.mediafire.com/folder/81ck8x600cas4/Medieval
https://www.mediafire.com/folder/w6m41ma3co51e/Horse_and_Musket
https://www.mediafire.com/folder/vh1uqv8gipzo1/Napoleonic
https://www.mediafire.com/folder/bbpscr0dam7iy/ACW
https://www.mediafire.com/folder/bvdtt01gh105d/Victorian
https://www.mediafire.com/folder/b35x147vmc6sg/World_War_One
https://www.mediafire.com/folder/z8a13ampzzs88/World_War_Two
https://www.mediafire.com/folder/z8i8t83bysdwz/Vietnam_War
https://www.mediafire.com/folder/7n3mcn9hlgl1t/Modern

https://www.mediafire.com/folder/6jrcg496e7vnb/Avalon%20Hill
https://www.mediafire.com/folder/pq6ckzqo3g6e6/Field_Of_Glory
https://www.mediafire.com/folder/r2mff8tnl8bjy/GDW
https://www.mediafire.com/folder/whmbo8ii2evqh//SPI
https://www.mediafire.com/folder/ws6yi58d2oacc/Strategy_%26_Tactics_Magazine
https://www.mediafire.com/folder/lx05hfgbic6b8/Naval_Wargaming
https://www.mediafire.com/folder/s1am77aldi1as/Wargames
https://mega.nz/#F!ZAoVjbQB!iGfDqfBDpgr0GC-NHg7KFQ
>>
>Advanced Squad Leader
https://www.mediafire.com/folder/d9x0dbxrpjg48/Advanced_Squad_Leader
>Battleground WWII
https://www.mediafire.com/folder/cb83cg7ays4l1/Battleground_WWII
>Battlegroup
https://mega.nz/#F!SolyxarJ!GUg6zWBStfznr6BvYedghQ
>Black Powder
http://www.mediafire.com/download/o5x6blwoczojmfr/Black+Powder.pdf
>Bolt Action
https://www.mediafire.com/folder/n7jmdnlv1n0ju/Bolt_Action
>By Fire And Sword
https://mega.co.nz/#!jxgCWTYD!FCp52DAqIUc-EM-TsRsWv7fB92nJ3kkzKsNcD_urI5Q
>Fleet Series
https://mega.nz/#F!i1N3xZxL!C6fQ3Z8o2U0gtk5kdXuVcQ
>Hail Caesar
https://mega.nz/#F!XsVD0KgT!twB1NWiFE3aKXK_O1EZ4pA
>Impetus
https://www.mediafire.com/folder/28i9gevqws518/Impetus
>Modelling & painting guides
https://www.mediafire.com/folder/7b5027l7oaz05/Modelling_%26_Painting_Guides
>Next War (GMT)
https://www.mediafire.com/folder/eupungrg93xgb/Next_War
>Phoenix Command RPG
https://mega.co.nz/#F!b5tgXRwa!mzelRNrKPjiT8gP7VrS-Jw
>Saga
https://www.mediafire.com/folder/alj31go19tmpm/SAGA
>Twilight 2000/2013 RPG
https://mega.co.nz/#F!C9sQhbwb!NVnD4jvUn5inOrPJIAkBhA
>Wargaming Compendium
http://www.mediafire.com/download/cghxf3475qy46aq/Wargaming+Compendium.pdf
>Warhammer Ancient battles 2.0
http://www.mediafire.com/download/uttov32riixm9b0/Warhammer+Ancient+Battles+2E.pdf
http://www.mediafire.com/download/ta7aj1erh7sap1t/Warhammer+Ancient+Battles+-+Armies+of+Antiquity+v2.pdf
>Warhammer Historical
https://mega.nz/#F!LxkElYYY!FJB5miNmlWZKMj2VfSYdxg
>Warmaster Ancients
http://www.mediafire.com/download/cifld8bl3uy2i5g/Warmaster+Ancients.pdf
http://www.mediafire.com/download/3emyvka11bnna1b/Warmaster+Ancient+Armies.pdf

Desired scans :
Rank and File supplements
Harpoon 3 & 4 supplements
Force on Force supplements
Hind Commander
At Close Quarters
War and Conquest
>>
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March 3 in military history:

1575 – Indian Mughal Emperor Akbar defeats Bengali army at the Battle of Tukaroi.
1776 – American Revolutionary War: The first amphibious landing of the United States Marine Corps begins the Battle of Nassau.
1779 – American Revolutionary War: The Continental Army is routed at the Battle of Brier Creek near Savannah, Georgia.
1799 – The Russo-Ottoman siege of Corfu ends with the surrender of the French garrison.
1857 – Second Opium War: France and the United Kingdom declare war on China.
1878 – The Russo-Turkish War ends with Bulgaria regaining its independence from the Ottoman Empire according to the Treaty of San Stefano; a few months afterwards the Congress of Berlin stripped its status to a vassal principality of the Ottoman Empire.
1918 – Germany, Austria and Russia sign the Treaty of Brest-Litovsk ending Russia's involvement in World War I, and leading to the independence of Finland, Estonia, Latvia, Lithuania and Poland.
1942 – World War II: Ten Japanese warplanes raid Broome, Western Australia, killing more than 100 people.
1943 – World War II: In London, 173 people are killed in a crush while trying to enter an air-raid shelter at Bethnal Green tube station.
1945 – World War II: American and Filipino troops recapture Manila.
1945 – World War II: The RAF accidentally bombs the Bezuidenhout area of The Hague, Netherlands, killing 511 people.
1980 – The USS Nautilus is decommissioned and stricken from the Naval Vessel Register.
>>
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It is 241 years since the Raid of Nassau, a naval operation and amphibious assault by Colonial forces against the British port of Nassau, Bahamas, during the American Revolutionary War. The battle is considered one of the first engagements of the newly established Continental Navy and the Continental Marines, the respective progenitors of the United States Navy and Marine Corps. The action was also the marines' first amphibious landing.

With the beginning of the American Revolution in April 1775, the Governor of Virginia, Lord Dunmore, directed that the colony's supply of arms and gunpowder be removed to Nassau, Bahamas lest it be captured by colonial forces. Received by Governor Montfort Browne, these munitions were stored in Nassau under the protection of the harbor's defenses, Forts Montagu and Nassau. Despite these fortifications, General Thomas Gage, commanding British forces in Boston, warned Browne that an American attack would be possible. In October 1775, the Second Continental Congress formed the Continental Navy and began purchasing merchant vessels and converting them for use as warships.

The following month saw the creation of the Continental Marines under the guidance of Captain Samuel Nicholas. As Nicholas recruited men ashore, Commodore Esek Hopkins began assembling a squadron at Philadelphia. This consisted of Alfred (30 guns), Columbus (28), Andrew Doria (14), Cabot (14), Providence (12), and Fly (6). After taking command in December, Hopkins received orders from Congress' Marine Committee which directed him to clear British naval forces from the Chesapeake Bay and North Carolina coast. In addition, they gave him some latitude to pursue operations that could be “most beneficial to the American Cause” and “distress the Enemy by all means in your power.”
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>>51988306
Departing Cape Henlopen on February 17, Hopkins told his captains to rendezvous at Great Abaco Island in the Bahamas should the squadron become separated. Two days later, the squadron encountered rough seas off the Virginia Capes leading to a collision between Hornet and Fly. Though both returned to port for repairs, the latter succeeded in rejoining Hopkins on March 11. In late February, Browne received intelligence that an American force was forming off the Delaware coast. Though aware of a possible attack, he elected not to take any action as he believed the harbor forts sufficient to defend Nassau. This proved unwise as Fort Nassau's walls were too weak to support the firing of its guns. While Fort Nassau was located near the town proper, the newer Fort Montagu covered the harbor's eastern approaches and mounted seventeen guns. Both forts were poorly sited in regard to defending against an amphibious attack.

Reaching Hole-In-The-Wall at the south end of Great Abaco Island on March 1, 1776, Hopkins quickly captured two small British sloops. Pressing these into service, the squadron moved against Nassau the following day. For the attack, Nicholas' 200 Marines along with 50 sailors were transferred to Providence and the two captured sloops. Hopkins intended for the three vessels to enter the port at dawn on March 3. The troops would then quickly land and secure the town. Approaching the harbor in the morning light, Providence and its consorts were spotted by the defenders who opened fire. With the element of surprise lost, the three vessels aborted the attack and rejoined Hopkins' squadron at nearby Hanover Sound. Ashore, Browne began making plans to remove much of the island's gunpowder using vessels in the harbor as well as dispatched thirty men to reinforce Fort Montagu.
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>>51988328
As Nicholas consolidated his men, a British lieutenant from Fort Montagu approached under a flag of truce. When asked of his intentions, the American commander replied that they sought to capture the island's munitions. This information was conveyed to Browne who had arrived at the fort with reinforcements. Badly outnumbered, the governor decided to withdraw the bulk of the fort's garrison back to Nassau. Pressing forward, Nicholas captured the fort later in the day, but elected not to drive on the town.

As Nicholas held his position at Fort Montagu, Hopkins issued a proclamation to the island's residents stating he was there solely to take the munitions. While this had the desired effect of preventing civilian interference with his operations, the failure to carry the town on March 3 allowed Browne to embark most of the island's gunpowder on two vessels. These sailed for St. Augustine around 2:00 AM on March 4 and cleared the harbor with no issues as Hopkins had failed to post any of his ships at its mouth.

The next morning, Nicholas advanced on Nassau and was met by the town's leaders who offered up its keys. Approaching Fort Nassau, the Americans occupied it and seized Browne without a fight. In securing the town, Hopkins captured eighty-eight cannon and fifteen mortars as well as variety of other much-needed supplies. Remaining on the island for two weeks, the Americans embarked the spoils before departing.

Although bloodless, this encounter is a fascinating moment of the AWI, and provides inspiration for a similar-themed wargame where the odds are more even. The amphibious aspect is novel for its time and offers the chance for naval gaming alongside the land fighting.

http://www.mediafire.com/file/2i859gwsc11nu39/Uniforms+of+the+American+Revolution+v1+-+British+and+American.pdf
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The community project this month is an obsolete unit or vehicle.

http://archive.4plebs.org/tg/thread/51896197/#q51983150
They should be in our Napoleonics/Games folder
>>
anyone play gary grigsby games?
also ASL anon you got any reccomended ww2 computer wargames
>>
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>>51988548
grisby games are very.,...involved and very micro managy. Some people love digging into that kinda of stuff. I dont mind it if the manual is well laid out and under the hood stuff is explained real well. Last i tried any grisby stuff was the stuff he did for SSI back in the late 80s. I would love to try his War in the East...but that price tag....ugh

plenty of computer wargames out there. Slitherine/Matirx is probably the biggest publisher your going to find out there. check out their website. Steam also ends up carrying a lot of their stuff.

Im a big fan of John Tiller software games.

AGEOD games are pretty good if your into hyper detailed games.

it all depends on what you are looking for...simple-hard, what scale, what era. narrow it down a bit and I can point you in right directions.
>>
Some new 28mm Canadians recently turned up.
https://fullbattlerattleminiatures.com/

Look like nice models, but 20mm is where it's at.
>>
Favorite source for Not!Africa models in 15/20mm? Mostly for Ambush Alley
>>
>>51991517
http://www.underfireminiatures.com/

Elhiem too depending on what period.
>>
ded thred
>>
>>51991517
Caesar's modern militia.
>>
So I'm having trouble finding the best rules to use. Difficult to tell from a cursory glance which rules are for things like 10mm or below (bigger units of people) vs 28 mm and such (tinier units of people).

Mainly looking for what kind of rules would be good for say 10mm or below for the battle of zama. I found a couple of blogs about it. I want to go as big as possible.
>>
>>51993239
If you have like an 8-12 foot table you could probably have the exact number of soldiers at 3mm.
>>
>>51988372
Will probably sorta combine this with last month's challenge and put together a team of mostly-obselete tanks.

Props to the first person to guess what exactly I mean by this.
>>
>>51994227
Anglerfish team?
>>
>>51994262
Correct in one.

Also have four more Type 89 that could also use a paintjob.
Those sure as hell were obselete by the end of the war, even by pacific standards.
>>
>>51994356
Hm, I have a Type 89 as well...got the IBG kit some weeks ago. Right now I have no plans to start my Japs in the foreseeable future, but I might do this one.

Quite frankly I can't think of any better at the moment...
>>
>>51988372
8 Fairey Swordfishes for my WW2 air combat family coming right up...
>>
>>51991640
Oh damn these are perfect. Thanks!
>>
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>>51994262
Tho to be fair, 1/100 scale allows me to do a fair bit more than a single Panzer IV.

I am, however, running into a bit of an issue with the Type 3 Chi-Nu I'm converting out of a Type 97 mini.
I don't currently have access to plasticard/foamcore, so I have to find something else to create the basic shape of the turret.
Does anyone have any suggestions?
>>
>>51996008
Can't you get a separate turret from somewhere? Will probably arrive before the deadline and you can paint the rest of them, including the body of the Type 3...
>>
>>51996070
Couldn't find anyone actually producing a Chi-Nu turret in 1/100 scale, which is why I'm scratchbuilding.
>>
>>51996099
Maybe on Shapeways?
>>
Some of these guys that 3d print tanks can surely sell you a turret.
It is how a friend got a Ram tank turret.
>>
>>51996008
You could do layers of cardstock and just build it up as a solid piece, topo style. Then fill the gaps with some putty and sand it to shape.
>>
>>51996008
>>
How do you guys base your men (WW2 and before)? I've seen flock in some hobby stores and online but it looks extortionately expensive
>>
>>51996666
Nice quads.

Decor sand applied with PVA, painted brown with cheap acrylics, drybrushed with bone white, static grass applied in patches, then some tufts. A big tub of static grass lasts for years.

Flocks look shite for this, don't use them.
>>
>>51996666
I use Vallejo basing paste (grey pumice) to apply a texture and fill any gaps. You can even make some little contours with it and it dries after a couple hours.

After that, I generally paint in an appropriate shade of grey or brown, drybrush with a lighter shade to highlight and maybe add some static grass.
>>
>>51996666
I use static grass, corck, scenic grasses, flock and small rocks/twigs/seedpods to make my bases.
>>
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>>51996666
Vallejo earth texture paint followed by a wash followed by whatever grass and/or tufts i think looks good.
>>
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>>51996797
as illustration
>>
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>>51994480
How are the figures? I'd like to get a few Japanese tank crew figures at some point to put in hatches; the ones Skytrex used to make were god-awful blobs
>>
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>>51996008
>plasticard

Got to hardware store and check the signs aisle. They'll typically have a variety of signs (For Sale, Keep Out, etc) printed on (rather thin) styrene.
>>
>>51996956
Really nice. You get two with the kit, one is a full standing one, and the other is just a torso to put in the hatch. Good and sharp details, I really like them. They both have their own sprues, so not sure if they put the same two in every Jap box or you get different ones.
>>
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>>51996666
Even a small tub of static grass will last forever. Avoid buying from GW or other outfits claiming to be the one true hobby source. Model rail sites have it for pretty cheap.

http://www.sceneryexpress.com/Static-Grasses/products/1046/0/1/
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>>51996988
Well, I've mostly built one out of spare MtG cards now.
Will post pics in a while.
>>
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So the Perry bros will do 8mm plastic minis.

I'm okay with this.
>>
>>51997129
8mm ...
I just started some 10mm Napoleonics. Great.
>>
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>>51997039
And here we go.

Details will be added once the basic shape is done.
>>
>>51997172
it's a good job for you then that all the traditional 10mm metals look much better than those plastic 8mms.

In fact I'd still go with any metal 6mm or 10mm over those perry's.

t. Someone with literally thousands each of 6mm and 10mm Napoleonics.
>>
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>>51997336
Yeah those 3 ups are pretty uninspiring. The impression I have is that they're going for more like tokens for a portable board game rather than wargaming figures.
>>
>>51997440
The first thing I see is risk figures, partly because risk figures are about 10mm and all 1 colour, but partly because they really don't look any more detailed than Risk figures to my eye.

I'm imagining it will be a battle in a box sort of wargame? All the troops to do a big battle like waterloo but without needing 1000 28s?
>>
>>51996690
>>51996740
>>51996797
>>51996806

Would you say its worth getting several types of static grass of different lengths to keep it looking alright?

Also what do you think of priming a mini brown with the sand, especially if I'm doing some WW2 Brits?

Thanks though! I'll report back after I've got some done!
>>
>>51998565
>Would you say its worth getting several types of static grass of different lengths to keep it looking alright?


If you only doing one army and nothing else then you can save a few bucks by getting just one type of grass. But for me, with having multiple armies, it would kinda look awful if they all have the same basing style. I try to "theme" them a little.

At this point i have a big pot of "spring" static grass, one with a darker type of grass and 4 (and a few leftover blisters with 2-3 tufts) blisters of tufts like link related:
https://store.warlordgames.com/collections/basing-materials/products/patchy-tufts

In the end, these mats last kinda forever, the pots with the static grass especially so for me their purchase was well justified.

Keep in mind you don't have to buy everything at once.
>>
>>51998565
When it comes to basing and painting, my process typically is:

Clean/assemble minis.
Put them on bases.
Apply basing paste to bases.
Basecoat spray.
Paint/drybrush bases
Paint actual minis (sometimes first coat of main colour before the base is done).
Apply grass to bases.
Varnish.

Pretty straightforward.
>>
I think the time has come that I need to accept that I'll never have the space to get back into miniatures. Damned kids rummage through all my shit.

Only hope I have is that I get a gun safe for what shit I do have
>>
>>51998628
>>51998662
Thank you very much!
>>
>>51998850
No basement, garage or hobby room for yourself?
>>
>>51998850
>Damned kids rummage through all my shit.

Have you considered telling them not to mess with your shit?
>>
I'm becoming oddly obsessed with the Rhodesian Bush War right now. Favourite rulesets for it? I think Ambush Alley is perfect for it, but I'm interested in people's opinions.
>>
>>52000194
As I now have more books for FoF than the number of games I've played with it, I'm obliged to mention that with the Bush War expansion.

Also, get some short shorts for the maximum period feel.
>>
>>52000194
Well, the Force on Force supplement Bush War (and the Ambush Valley one too though it's lacking on the VC front) is great but I'd always recommend No End In Sight to cover it instead as a system. Mostly because I got fed up with having to remember the shit-ton of modifiers that go into doing anything in FoF, and the all-fall-down-then-stand-up routine. NEIS just does the same approach to simulating that level of battle but better through being more streamlined and doing some neat stuff with stress and reactions along the way.
>>
>>52000211
I do hope that one gets a pdf in the folders eventually. Technical heaven.
>>
>>52000194
>I'm becoming oddly obsessed with the Rhodesian Bush War right now. Favourite rulesets for it? I think Ambush Alley is perfect for it, but I'm interested in people's opinions.

I've the same level of interest. Especially because of the absurd kill ratios and the multiple daily paratroop drops.

Does FoF's Bush War handle drops? Or the air cav tactics?
>>
>>52001022
If I wasn't so goddamn lazy I'd scan it...
>>
>>52001310
Core rulebook covers drops IIRC, and the core covers most of the fireforce stuff. I think bush wars expands on fireforce a little bit, but I'd have to open the book to tell you for sure.
>>
>>52001437

Thanks. How about helo support? Slicks were a big part of the Rhodesian's tactics?
>>
>>52001590
There's like 3 or 4 different helicopter fire support missions in the core book ranging from missile attack to lateral strafing with gun pods.
>>
>>51991517

20mm
Elhiem Figures
Empress Miniatures
RH Models

15mm
Rebel Minis
Khurasan Miniatures
>>
>>52001695

Thanks again, Anon, for answering my questions.
>>
>>52001695
Also to mention that they have rules for fixed wing and rotary wing support. But the available air assets depending on the scenario.
>>
>>52001822

My thanks to you too.
>>
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>>52001838
No problem. If you try the system on a reduced level try this.

As a starting point for FoF it is the best way. I found that on boardgamegeek.com.
>>
Late Medieval wargaming in 15mm; what to do?
>>
>>52002525
Impetus?
>>
>>52002592
How much figs to start playing that you think?
>>
Do we have any of the Kriegspiel maps in the archive?
>>
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Mi-2 a cute
>>
>>52004913
>tfw everyone uses the Hip and Hind for their heliborne forces

Hoplite deserves love too.
>>
BMD
>>
Tfw I finally have a decent amount of terrain either made, ready to be made or in the post, enough to do a skirmish campaign without every scenario looking identical
>>
Question: Has ever been a war with France and Germany/Prussia against England?
>>
>>52008525
During Napoléon France empire...the rhine federation was allied with France. This federation contain different german kingdoms and duchy. German forces fought on both sides during the Battle of Waterloo.
>>
>>52009132
After 1809, did Austria and Prussia have to declare a war on Britain? Even if it eventually became a phoney war, was the declaration made?
>>
>>52008525

The War of Austrian Succession saw the France and Prussia (plus several others) fighting the UK and Austria (plus several others).

As >>52009132 explained, at many times during the Revolutionary and Napoleonic Wars various German polities allied with France against the UK.
>>
>>52008525
I'm fairly certain Caesar brought Gaul and German auxiliaries to Britannia.
>>
>>52009474
>After 1809, did Austria and Prussia have to declare a war on Britain?

No, they merely had to adhere to the Continental system.

>Even if it eventually became a phoney war, was the declaration made?

No.
>>
>>52009595
Okay. I thought it was like with Sweden which were made to declare war against Britain but they kept on trading nonetheless
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>>52009844
Progress!

Which of these to get fully painted first, though?
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>>52011061
Welp, didn't mean to quote there.
>>
I think about doing a Panzer IV in Syrian colours as the group project this time. Thoughts?
>>
>>52011061
the hetzer of course
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>>52011077
Sounds cool.

Depending on the scale, a T-34 for it to fight alongside might also be cool to illustrate the ragtag assembly of vehicles they had there at that point.
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>>52011061
M3 Lee. In Hot Pink.
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>>52011088
i don't have an unbuilt T-34 though. But i'll look into that. Maybe they had some other stuff i have lying around.
>>
warlord mid/late war British. But how do I paint them? Brown uniform, light webbing, green helmet? What colors would that be, in GW or Italleri terms?
>>
>>52011077
You could have fun giving it whatever paint scheme you wanted. I can only imagine how crazy tank nuts would get if one of them had appeared during the recent war.
>>
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>>52011096
Make it a Lee or Grant in British service for the desert war and it wouldn't be entirely unprecedented.
>>
>>52011061
Guessing it's the showmatch team from the film with Chi-ha-tan? Are you going to add tanks from the other teams ala the University match later on or are these all the Garupan tanks you'll do?
>>
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>>52011110
Have a look at https://store.warlordgames.com/products/late-war-british-paint-set or pdf related
>>
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>>52011096
If thats a reference to what I think it is, I'm going to need to go get my weeb bat.
>>
>>52011123
Well, the spare Type 89s are mostly there cause I got a box of 5.
Chihatan mostly used Type 97 Chi-Ha, so they wouldn't even be fully appropriate.

I do have decals for all Oarai tanks apart from the Tiger (P) and Chi-Nu, plus some Saunders and Kuromorimine sheets. Two M4A3 Shermans and either a M36 or M10 already reserved for Saunders stuff as well.
Which reminds me I also have a Tiger I I should be painting dunkelgelb for that.

>>52011096
Well, I was planning on the final battle lineup, so no hot pink for this one.
Plus, it would make Yukari disapprove.

>>52011086
Will probs go with the Hetzer plus a Kuromorimine Tiger I for now.
>>
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>>52011116
saw this pic recently pop up, but i think its from a earlier conflict.
>>
>>52011061
Is that renault ft-17's?
>>
>>52011273
Japanese Type 89 medium tanks, which were slightly more advanced.

Still mediocre at best at the start of WW2.
>>
>>52011264
Yom Kippur
>>
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>>52011264
>i think its from a earlier conflict.
Yes reverse image search says that SU-100 (and the Gaz beside it) were knocked out in the Yom Kippur War.
>>
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Bolt Action: Campaign: Battle of the Bulge

The Ardennes, 1944. Driven back by the Allies since D-Day, Germany launches a surprise offensive on the Western Front. This assault against the unprepared Allied lines is the opening move in one of the largest battles of World War II. This new Campaign Book for Bolt Action allows players to take command of both armies in this desperate battle, fighting it as they believe it should have been fought. New linked scenarios, rules, troop types, and Theater Selectors provide plenty of options for novice and veteran players alike.

http://www.mediafire.com/file/9rhj2c1vb1t0fa6/Bolt+Action+-+Battle+of+the+Bulge.pdf
>>
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So... i hate to ask a video game question on tg but vg was full of fury shit and memes instead of replies.

how is Steel Beasts pro? seems like a cold war nerds wet dream but i already have blaze of war. so whats the major draw when there are cheaper tank sims.
>>
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>>52011122
What the hell is it with Brits painting things pink and calling it camo?
>>
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>>52011061
>>
>>52013475

Desert pink is actually a VERY effective camo color in the desert at dawn/dusk.

It's similar to Mountbatten pink (which is what that ship is painted in). It's explicitly a color that'd designed to make ships harder to see around dawn/dusk. Mountbatten believed that the giant smoke clouds made camo-ing ships during daytime pointless anyway, and at night camo was obviously useless, so camo should be optimized for dawn/dusk conditions. Results were mixed; it did help HMS Kenya in an engagement (and was explicitly called out by the Germans that way), but other ships found it increased their visibility, because British paint-mixing was an inexact science and they turned out rather more red than desired.

Likewise, British LRDG patrols making dawn/dusk raids in North Africa found the desert pink to be very effective. Not good during daylight hours, but they weren't expecting to be *operating* during daylight hours.
>>
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>>52014411
>>
>>52014411
Those look pretty nice.
What scale are they in?

For a progress report: StuG, Hetzer and a Kuromorimine Tiger I now ready for decals.
Tiger (P) will need a freehand Leopon since I can't find a decal at 15mm scale.
>>
>>52008525
Prussia was allied with England during it, but Saxony and Bavaria were French allies during the Seven Years' War.
>>
>>52014449
Where dafuq did you get that from?
>>
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>>52012131
Probably realism. Plenty of militaries use it as training for actual tank crews.
>>
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Progress has been made.
>>
>>52014457
They're 1/56
>>
What's the best website for WW2 miniatures? I'm looking for price mostly in 28mm and have no idea where to start.
>>
>>52018238
if you want cost effective dont play 28mm play 20mm
>>
>>52018238
Unless you're doing small scale skirmish games go for 20 or 15mm. It's significantly cheaper.
>>
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>>52004913

Everyone needs the"roach helo" in their force

It's so ugly it's almost cute
>>
>>52018371
even for small scale skirmishes 20mm is still way more worth it
>>
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Just got done doing the first playtest of a Cape Spada scenario for Naval War. I'll post a detailed write up sometime Monday. Had quite a bit of fun taking my Regia Marina out for their first cruise.
>>
LAV-75
>>
>>52018238
http://www.plasticsoldierreview.com/PeriodList.aspx?period=1
>>
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Would this be a decent 500pts list?
>>
Have any Force on Force books given unit stats for the modern PLA?
>>
>>52024135
dont play bolt action
>>
>>52024204
That doesn't look like BA at all.
>>
Quick questions about paints.

Which blue would you guys say this is?
I think its Electric Blue from Army Painter but I can't be sure.


When painting light blues like this is it best to start with a matt white undercoat or matt black?

When painting bright yellow is it also best to start with white and layer bright yellow or start with a darker yellow and work it up lighter?
>>
Would this be the thread to bring up TANKS or is that game too simple/not really historical enough?
>>
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>>52024386
It would be fine here, but as it happens it is tied up with Flames of War, so you might find more actual players in the /fow/ thread
>>
>>52024397
I see. Guess I'll hit Monkey World and make a daytrip of it then.
>>
>>52011584
thanks breh
>>
>>52024296
What miniatures?
>>
>>52024176
Nope. There isn't a "what if" of a modern III World War.
>>
>>52025089
Alas. Maybe someday there'll be a big book of modern militaries for all your what iffing needs.
>>
>>52024176
Here's how I'd stat the PLA Ground Force personally.

Initiative: D6 to D8
Confidence Level: Confident to High
Supply Level: Normal
Body Armor: 1D
Troop Quality/Morale: D6 to D8/D10

Reasoning being the PLA has a lot of corruption issues, lacks a unified joint command and control system, and training standards that've been lowered a lot in the last several years; however it remains a very dedicated and key arm of the CCP, thus morale problems usually don't pop up.
>>
>>52024296
I would say white basecoat in both cases.

As for which exact paint to use, don't worry too much because you can just mix in some white or purple to lighten/darken as needed.
>>
PSC previewing these on their fb page.
>>
>>52025967
Wonder if they'll do them in 1:72 or they'll have the same fate as the Cromwell.

Fucking PSC and their fetish of 15mm Germans.
>>
>>52025986
The FOW crowd is more lucrative than the 1:72 crowd for sure.
>>
I can't help but wonder, am I alone in feeling like this?

Reading wargaming rules? I love it, and am the go-to rules guy for any game I play.
Researching and designing forces for the games? Wonderful, a nice way to relax after work.
Reading up on the history behind it all? No problem at all.
Building and painting the forces? good way to spend a weekend.

Playing a game? At best, it feels like a fucking chore...
>>
>>52026112
For me, it depends on what I´m feeling like.

Sometimes I´m in the mood for painting and researching. At other points, I just wanna throw what I have on the tabletop and get some games in.
>>
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>>52026112
>Playing a game? At best, it feels like a fucking chore...
Because noone else read the rules, make armies, research shit, YOU have to do all of these.

And at best they start complaing why don't you just play 40k like everyone else.
>>
>>52026132
Pretty much this.
>>
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>>52026112
>Playing a game? At best, it feels like a fucking chore...
Sometimes.

It's why a lot of the time I just set up the toy soldiers and play with simple rules I know by heart. PDF related.
>>
>>52026132
It's very similiar here. People make armies and research but I always seem to be the one to read and tell others the rules. it really grinds my gears.
>>
>>52026132
>Being able to get games for that to happen in the first place
>Everyone else is playing something star wars branded or bolt action
>Or butterflying between whatever skirmish game of the month is in flavour. If they even manage to play any of that either.
>>
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>>52026225
>simple rules I know by heart.
These are the best rules desu.
I find nothing to be worse than having to check the rulebook every turn. Maybe I'm autistic but I tend to make an effort to learn all the rules to a game BEFORE I play it for the first time but so many people I see playing a new game seem to have never even opened the goddamn book before.
>>
>>52024176
The Spec Ops book has a scenario where PLA commandos raid an oil rig in the South China Sea. I think it had an appendix with more general stats and equipment beyond that scenario.
>>
>>52026112
Have you tried umpiring for other people?
>>
>>52026301
>I don't play myself, I just tell them how to pla
Being the DM but even less fun.
>>
>>52026307
> not setting up elaborate double-blind movement systems over three boards in separate rooms and having the players submit their moves to you in secret while you coordinate everything.

> not introducing sudden events that turn the tables at key points

> not controlling neutral forces/wild animals/civilians to complicate the game for both sides.

What are you, gay?
>>
>>52026307
Someone's never been in a good ref'd game.
>>
>>52026316
>Wanting the guy running it to put in even more effort when they're already flustered by players who don't respond to any effort by even bothering to put in a minimal amount of their own.

>expecting people to actually want to play this instead of their usual chewing-cardboard-tier-bland structured game of equal points-value army lists in a straight battle scenario.

What are you, fruit?
>>
>>52026316
Oh yes, micromanagement wet dream.

No, this doesn't sound like fun at all.
>>
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>>52026289
I was going to take a pic for you but I can't find the book at the moment.
>>
>>52026316
This got me a little hot and bothered.

I guess all the years of reading rules books and GMing meant something
>>
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>>52026271
This is blucher right? What do the small cannon respresent? Dedicated brigade guns?
>>
>>52026849
>No, this doesn't sound like fun at all.
>I have to do some work? Fuck that.

A double blind match of PanzerBlitz is among my best wargaming experiences.
>>
>>52028468
>some work
>sourcing three sets of scenery for three separate tables
>placing them in the exact same manner
>move the figures the same way on two other tables than a player did on its own table
>if something goes wrong everyone blames you

Yeah, some work. Guess you weren't the umpire there.
>>
>>52028490
>>sourcing three sets of scenery for three separate tables

While felt swatches aren't as aesthetically pleasing as diorama pieces, they still get the job done.

>>placing them in the exact same manner

I'll take "Tape Measures" for $200, Alex.

>>move the figures the same way on two other tables than a player did on its own table

Players submit their moves in writing and the umpire(s) move all the figures.

>>if something goes wrong everyone blames you

Adults are playing for the enjoyment of it and understand that occasional mistakes can occur. Mistakes also have a nifty FoW effect.

>Yeah, some work. Guess you weren't the umpire there.

Wrong again. Player AND umpire in several games. Both minis and hex&chit too.

Double blind is far easier than many want to believe. Double blind is also something ever wargamer should experience.
>>
My soviet scouts can deploy as observators, does this mean they can bring a vehicle? Like a komsomolet or a truck?
>>
>>52028705
this is for bolt action.
>>
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>>52028416
That's right, on both counts.
>>
>>52028650
Given this whole thing started because actually gaming can feel like a chore, especially when you're the only one who wants to put in effort; it is more than a bit presumptuous and perhaps even a little bit plain stupid to advocate for an even more demanding, time consuming method of gaming that requires even more involved participants than a typical game.
>>
>>52028650
>Players submit their moves in writing and the umpire(s) move all the figures.
So you have to move them on three tables not just to, wonderful!
>>
>>52028978
*two, fucking old laptop keyboard
>>
>>52028870

If you're the only one who wants to put in any effort, you're playing with the wrong people. If you're the only one who reads/learns the rules, you're playing with the wrong people. If gaming feels like a chore, you're playing with the wrong people.

Sucks to be you.

As for being presumptuous, who's the one presuming everyone else is as lazy as the people he plays with? And who's sniffing about having to "make an effort" when they've already painted dozens of figs?

While a double blind game isn't something which a group should play every day, it is something which a group should experience. Games play entirely differently when played double blind. Rather then everyone paired off at their own tables, double blind often allows the entire group to be engaged in playing the same scenario at the same time. Believe me, double blind games are exciting for the umpires too.

If your group is full of lazy dullards pushing the same figs through the same DBM and BA scenarios night after night, that's your problem. Other groups are different, other groups learn other rules, and other groups try other things.

Step outside your comfort zone. You may like it.
>>
>>52028978
>So you have to move them on three tables not just to, wonderful!

No, it's the reverse actually. All you need is two tables.
>>
>>52029103
Damn bro, you mad. And failing to consider that most of us don't get a choice to get other players due to considerations of things like time and distance. You also presume a lot about points I didn't even make. Keep on being angry though, am sure you'll win us over to the glory of double blind games that way.
>>
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>this whole conversation
>>
>>52029424

So, it does suck to be you?

Sorry to hear it, bro.
>>
Anyone got good good ww2 battle reports with pictures I want some in inspiration
>>
>>52029695
I'm sure everyone here appreciates your wonderful contributions that you've deigned to allow us mere mortals to glimpse.
>>
>>52029695
>bro
What's the wargaming equivalent of Chad?
>>
>>52029818
>I'm sure everyone here appreciates your wonderful contributions that you've deigned to allow us mere mortals to glimpse.

I'm certain my posts have been more informative than simply whining "Double blind is too HARD..."

Double blind is an option. Like any other, it has good points and bad.

Dismissing double blind out of hand because the slugs you play with are too lazy to even attempt it - and are too lazy even to learn the rules they're supposedly using - is nothing more than sour grapes.

Your posts suggest you play in a shitty group full of shitty people. The fact that that group is - allegedly - your only option doesn't obviate the fact that it's shitty. The fact that you find playing a chore is perhaps most telling of all.

I'm certain of one thing, however. You must love this hobby very much to tolerate the lazy dullards you play with. Most people would have been turned off.

Keep painting, keep playing, and here's hoping you find another group.

Good luck.
>>
>>52030424
Cool fantasy you've constructed about me, I'm not even the original guy you were banging on about double-blind with or the one who was complaining about their group. My group's great, games constantly, lots of variety. I still wouldn't be recommending a more time and effort intensive form of gaming to people who can barely get a game anyway.

>>52029880
Probably Craig, never met a Craig in wargaming who wasn't min-maxing and occasionally cheating. It's not even that common a name, weirdly.
>>
>>52029880
that metalhead who plays historicals for fun
>>
>>52031176
I started out like that, but then I serious'd.

Also now I listen to retrowave like the kewl kids.
>>
>>52030610
>Cool fantasy you've constructed about me

:shrug: Everyone is Anonymous and you were whining like the first guy, so what was the difference?

My original points still stand whether your particular group is good or not.
>>
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>>52028705
No because the truck doesn't have the scout to rule.
Srsly if someone would even try to lawyer that with me, I'd pick my minis and leave.
>>
>>52029733
Check out the CoC campaign report from tinyhordes. That shit is dope!
>>
>>52027105
Thanks anyway though dude.
>>
>>52029733
House of Hengist Comics.
>>
>>52025990

Can someone explain to me why 1:72 is not common as fuck? My pals and meself started WW2 historicals with 1:72 and we got endless amount of cheap infantry, all the vehicles we could dream of (there are a good amount of cheap tabletop focused models like "fast build" or the Zvezda ones) and nowadays we get an increasing number of exotic subjects.

Goshdammit, I even built a DDR army with the old Esci set from the 80ies and assorted vehicles. When we tried hitting a "serious" tabletop club, they were horrified, because "1:72 is for planes" "there is no variety" "it's not a wargaming scale".

I am honestly puzzled. Some 1:72 models are of better quality than 28mm, it's merely a ingrained prejudice or people hate getting cheap plastic men? I mean, if I check the Warlord Games site I can get the same basic armies for 30 bucks.
>>
>>52029733
TFL have some good Chain of Command AARs on their blog

http://toofatlardies.co.uk/blog/?s=Chain+of+Command+Game

For ultimate mini porn look up some of Piers Brand's Battlegroup AARs. There's a few on dakkadakka iirc (he posts under the username Big P, search for that to find his posts)
>>
>>52034270
Because muh geedubs mostly.

You get players leaving warhams who are scared of things not in 28mm, and you've got companies who know they can charge way more for 28mm because of this.
>>
>>52034270
I can give you just two words to explain everything:

Games Workshop.
>>
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>>52034270
1:72 really is master race for WW2 or even WW1. The tanks feel the right size and don't look simplified and hokey like they do in 15mm. Its a little large for the average table, but well worth it for price and availability. Pretty much every vehicle or unit you can think of is available.
>>
>>52034852
It's brilliant for post-WW2 as well.

I'd say that 20mm is really the ideal size for small skirmish to platoon+ battles throughout the entire 20th and early 21st century.
>>
>>52035156
20mm is master race for pretty much all 20th century onwards conflicts with the exception of modern soft-skin french vehicles.
>>
I miss 1:72 anon
>>
Hey guys, can someone recommend me a good WWII ruleset? If possible something fast and simple. Some of my friends suggest Disposable Heroes, and others Bolt Action
>>
>>52035787
What size of conflict?
>>
>>52035812

I'm new to historical wargaming, so I don't know the terminology. Something around 20 dudes and a couple of vehicles? We want to play in 1/72 using PSC kits
>>
>>51988242
Anyone played a World at War game by Lock n Load games? I'm really digging the WWIII setting
>>
>>52035905
5 Men at Kursk works pretty well at that scale actually, with 1 full squad a side and a few support rolls each mission.
>>
>>52035787

Disposable Heroes is the best ruleset (bar the high lethality of infantry fire, the rules are iffy there as it's noticeable the designer could not balance well firepower and lethality) but it's simple, direct and adequate. Tank rules are awesome and detailed.

BA is.... well, Warhammer. it's not bad, but it's good mostly because it's supported. The rules by themselves are mediocre as fuck and horribily ahistorical.

If you have to play something simple with friends and 1:72 minis, go Disposable Heroes. 5 Men at Kursk is also a good option, yeh.

If you need the Soviet or the italian DH supplements I can provide, even the Soviet Afghan ones or the Pacific one (I'd have to take the watermark out, though for that one. And the Pacific supplement for DH is their crappiest one, desu, tons of US fanboysm was somewhat unexpected from Iron Ivan).
>>
>>52035905
5 men at kursk is great for that, as the other anon said you roll support to bring in extra stuff every turn, bbut you can also run it with multiple squads a side.
>>
>>52036239
>>52036376
>>52036410


Thanks guys. I will look into those
>>
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>>52014457
I don't know if you want them, but Company B does a suitable line of 15mm tank commanders

pic related, but the paintjob is painful at this level of close up
>>
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>>52035787
Try Ostfront if you like. its fast and simple. We often get 2 games in during the time 1 "normal" wargame is played.

Quickfire rules with army lists included are free (PDF related)

Main rules and extended army lists are available here:
http://www.wargamevault.com/product/191978/Ostfront--Main-Rules
>>
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>>52034270
>"it's not a wargaming scale"
>it's literally the best scale for wargaming due to the number of options, the price, the convertability and auxiliary metal products

What a bunch of cunts.
>>
>>52035905
Bolt Action or Battlegroup. The latter has the added bonus of being distributed by PSC, so you can order everything from them.
>>
>>52014457

Literaly 5 seconds in google

https://company-b-models-and-miniatures.myshopify.com/collections/pop-culture-decals/products/copy-of-afv-decal-ooarai-school-mascots-15mm
>>
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Total War fan here, asking you guys since you seem to be experts:

What would, hands down, be both the most interesting and varied time period/setting that included China as the main focus?

e.g. has to either include a ton of unique states/factions, or countries that are also relevant to that time period's conflict.
>>
>>52039435
Warring States or the Samurai Invasion. You can do Mongols too if you liked Mulan.
>>
>>52039435

Sino Japanese war
>>
>>52030610
>I still wouldn't be recommending a more time and effort intensive form of gaming to people who can barely get a game anyway.

I once ran a simplified Napoleonic style Kriegsspiel game using streamlined rules, with 2 teams (Red vs Blue) in separate rooms. We had around 4 hours of game time to work with.

The roleplaying aspect was extremely entertaining. I gave both sides standing orders and misleading intel. Red was supposed to invade Blue's frontier through heavily forested and mountainous terrain with a few passes and bridges.
Red had a three to one numerical superiority, and was told to secure an invasion route, maintain the integrity of their forces, and to expect a large Blue army to be in the area.
Blue was ordered to aggressively repel and then crush any Red border incursions and to make an example as a response to increasing Red raiding activity.
What happened was, Red advanced along 2 routes. Blue spotted the columns but couldn't tell how strong they were due to the terrain, but opted to stall one Red wing and preemptively advance through the pass and aggressively attack the other wing, believing it to be another Red raid. The result was a bloody meeting engagement in which the other Red wing was caught in march, with brigades battling each other piecemeal as they deployed. Red fell back to more open ground but prevented Blue from pursuing by bringing up cuirassiers who had been waiting in the rear.
The Red team was shocked at the ferocity of the attack, and pulled back both wings fearing a counterinvasion by the "large Blue army" that was supposed to be in the area.
Blue was pleased at the outcome even though their army sustained heavy losses, and began to pursue until they realized how big the Red army actually was.
At this point we ran out of time.
If this had been a traditional game where both sides could see the overall positions of the enemy, it probably would have wound up as a boring static defensive action.
>>
>>52039462
>>52039474
Any of these, and on top of that I would also consider the Warlord Era, which was between 1916 and 1928.
>>
>>52039533
can you make a diagram it sounds amazing
>>
help I am starting to have more interest in history

am I turning old now? I never thought this would happen to me, but there is something fascinating about ancient greece all of a sudden.
>>
>tfw you find a shop 6 miles from you that sells 28mm WW2, and Vallejo paints
my wallet isn't ready for this
>>
>>52040234
Yes, yes you are
>>
>>52040234
welcome to die.

Funnily enough ancient Greeks and Persians were my first serious interest in military history, also the subject of the first historical wargame I ever wrote
>>
>>52040290
fucking battle cabbies
>>
Hi Guys,

I renew my request for some PDFs. Would be nice if somebody can help me:

1. "Special Forces in the War on Terror" from Osprey Publishing
https://ospreypublishing.com/special-forces-in-the-war-on-terror

2. Still missing Force on Force Supplements (Osprey Version):
FOF COMP 3 - Ambush Valley - Vietnam 1965-1975
FOF COMP 6 - Bush Wars - Africa 1967-2010
FOF COMP 7 - Fallujah - Iraq 2004
FOF COMP 8 - Classified - Special Operations Missions 1940-2010

The other 4 Books I have already found in the modern folder. The Ambush Valley book from the Vietnam folder belong to the old Ambush Alley ruleset. I search for the Osprey version.

3. Line of Fire Magazine (Lock'n' Load Publishing)
I request the Line of Fire Magazine (LoF) from Lock'n'Load Publishing (LnL) as PDFs.

Thanks for any help!
>>
>>52040673
>The other 4 Books I have already found in the modern folder. The Ambush Valley book from the Vietnam folder belong to the old Ambush Alley ruleset. I search for the Osprey version.
Quite frankly that is the superior version...I'd scan mine, but I'm afraid I'd fuck up the book itself, plus they included every imaginable organization for 'nam. If you want only the new rules, missions and vehicles (plus maybe the cards, not sure if they are available online), I can at least take photos of the book.
>>
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From a friend up the road who's doing a good title of finding old SPI titles:

Search & Destroy: Tactical Combat Vietnam 1965-1966 was a board tactical level wargame designed by John Young and released by SPI in 1975. It was itself a reworking of an earlier title, Grunt, released by SPI in Strategy & Tactics Magazine #26 in 1971.

The map and counters were much improved color versions of the earlier black and white components in the original magazine title. The game's map portrayed an area of central South Vietnam, divided into hexagons measuring 50 scale metres across. The counters represented squads of infantry as well as specialist soldiers such as medics, artillery observers, snipers, etc. Two sets of rules are included, for the Basic Game and the more complex Standard Game. The rules were lauded for their realism in simulating tactical problems in guerilla warfare, as well as incorporating rules for casualty evacuation, communications, supply, civilians and other factors that real life company commanders would have had to deal with.

Like many games produced in the mid-1970s, the limited replayability and scope of the game left it in the shadow of Squad Leader, whose open-ended format with generic unit counters and geomorphic mapboards (as well as very high quality mounted mapboards and overall production value) would be of much greater and wider appeal to wargamers as a whole. Of course, while Squad Leader is a great game, Search & Destroy was designed to provide the player with insights into the conflict and the reasons for the actions and reactions of the participants in the real world situation.

http://www.mediafire.com/file/2pey2od8g1wo7f1/Search+%26+Destroy.rar
https://boardgamegeek.com/boardgame/8033/search-destroy
>>
>>52040234
Welcome to the glorious world of men doing fights.
>>
>>52041718
Hot diggety!
>>
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>>52014449
>>52016285
>>52014411


I might add mine.
>>
>>52039435
There are a few periods that could be quite interesting. The Warring States Period and the japanese invason of Korea are good, as is the Warlords era, but they aren't the only ones.

The Three Kingdoms period could be a good idea. It's pretty well known, and you have a lot of good characters to use as commanders, such as Dong Zhuo, Lü Bu, Liu Bei, etc, etc. It could be perfect for narrative campaigns and the like. But it hasn't a lot of variety, so that could be a problem.

There's also the Sixteenth Kingdoms period, and the Northern and Southern Dynasties. Again, not a lot of variety, but good material for campaigns.

There were also several wars between the Korean kingdoms and the Chinese, with the Yamato kingdom intervening from time to time, like the Baekje–Tang war. Of course, this is a pretty obscure era, so I doubt you can find minis for it, but who knows. Could be quite interesting.

However, the easiest periods are the Warring States and the Japanese invasion. Specially the Japanese invasion. It's the most varied option. The Warring States wasn't really varied. They were chinese against chinese, after all. Though you could use the Xiongnu to spice things up.
>>
>>52039435
Taiping Rebellion maybe? Also stuff like the Opium Wars and Boxer Rebellion to get in on that sweet colonial action.

The Sino-Soviet Border War could be fun, not often you get red-on-red Cold War scenarios.
>>
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>>52019123
As promised. I'm lazy today, so I'm just gonna post the link to the report, rather than redo it for 4chan. Previous posts in the thread outline the scenario and rules.

https://www.naval-war.com/navalforum/ordersofbattle/49-battle-of-cape-spada-scenario#184
>>
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>>52042203
>The Sino-Soviet Border War could be fun, not often you get red-on-red Cold War scenarios.
I once played a SP:MBT division-sized scenario that was based around a Soviet invasion of China in an alternative mid-90s, Twilight 2000 style. It was extremely hard to tell anyone apart; both sides had essentially the same vehicles, in the same shade of brown, on top of a map that was three different types of sand colour, with flag symbols that were identical at anything other than a close zoom. I kept calling down friendly fire by mistake because I wasn't really checking my targets. Both sides actually had so much firepower that the artillery turns were about 10 minutes each.

SPI got a lot of mileage out of this idea too; there are two S&T magazines that look at the subject- The East Is Red (#42, set in the 70s) and The China War (#76, set in the 80s).
>>
>>52040331
Is that the 0th battle of the Marne?
>>
20mm plastics summed up in just two words:

DROOPY LUGERS
>>
>>52042680
I wish we'd get more post-WWII 1:72 plastic infantry. Caesar has done a great job on making at least some modern ones too.
>>
>>52023951
M-more
>>
>>52042680
If they are really (and I mean REALLY) thin, then yes, otherwise 'tsfine.

>>52042833
Dibs. Orion hinted they'll do some figures for the 'nam this year and I'm bloody hyped.
>>
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>>52042864
>Orion hinted they'll do some figures for the 'nam this year and I'm bloody hyped.
Really? That sounds excellent!
>>
>>52042881
Fingers crossed for no pissing US soldier.

Anyway, I hope we'll get Vietcong, NVA, US army, ARVN and Aussies with SLRs.
>>
>>52042911
>Fingers crossed for no pissing US soldier.
Hah! The good old Russian federals boxed set.
>Anyway, I hope we'll get Vietcong, NVA, US army, ARVN and Aussies with SLRs.
Would be a great selection. Especially Aussies.
>>
>>52042924
Would save me the trouble of hunting down another box of ACTA BAOR and converting them to wear bush hats and use M60s...
>>
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>>52042959
>Would save me the trouble of hunting down another box of ACTA BAOR and converting them to wear bush hats and use M60s..
It wouldn't be as cheap as plastic, but Elhiem does some excellent BAOR troops and if I remember correctly they have separate heads available that might suit your needs, even if the figures + heads aren't that cheap in the end. I personally use those BAOR soldiers as the base for my imagination's government troops.
>>
>>52039435
WW2
>>
>>52043005
Well, I got two of the MB boxes and one ACTA, so I'm fine...but if I want to make both BAOR an ANZACs in Vietnam, I'd need a second ACTA set.

For the heads: I'll get a pack of the helmeted heads to replace the berets. Those will go to serve on WW2 assault commandos.
>>
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>>52043358
What's on everybody's tables? Currently working on finishing off USS Boise and USS Houston before I get started on this month's community project.
>>
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>>52044107
>What's on everybody's tables?
Absolutely nothing. Been on a long break from modeling and painting since life is kinda hectic at the moment and I have no motivation. I do have a built BTR-60P that I might want to get painted for this month's community project.
>>
>>52029880
sir
>>
>>52044107
I'm getting a panzer iv and a box of pioniere tomorrow. So nothing right now, but tomorrow I'll be expanding my army with flamethrowers, anti tank rifles, land mines and xbox huge backpacks.
>>
>>52039387
I literally ordered my decals from them and they didn't have that when I checked it.

Must be a recent addition.

>>52036711
Also saw those, but felt they probably wouldn't look good enough.
Also, I won't be building tonks for half of them.

>>52044107
The rest of my Oarai lineup.

Type 89, Type 3 and M3 Lee are now ready for decals and I'll probably get started on the Char B1 and the Panzer IV afterwards.

The "recently completed" pile contains the 4 tonks posted upthread, 10 wreck markers, 2 Soviet panzerfaust SMG teams and a bunch of cold war Soviet stuff.
The "soon" pile consists of a Tiger II (maybe for Erika), 4 more Type 89 (maybe for the project) and some more cold war Soviet vehicles (T-72 and BMP chassis).

Plenty of stuff to do, and there'll be a pile of north Africa stuff added soon as well.
>>
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>>52044107
WW2 British Paras
>>
>>52044107
I finished some Zulu rifle armed musketeer skirmishers yesterday, right now some Strelets Saxons are on the table. Plus I spraycoated an M10 Wolverine, but gotta give it another coat as it wasn't too even.
>>
>>52044107
I got the warlord saxons sprue. Not the best fitting pieces but for £3.00 cant complain. got my bolt action guys to continue with
>>
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Well, jumped into HaT's first crowdfunding 1:72 kit, the Unmarried Zulus. Hope they'll do this more and we can get some of their stuff on their backburner, plus 35$ with postage for 120 Unmarried Zulus, 2 foot commanders and a mounted commander is not that bad.
>>
>>52045553
>HaT
Seems interesting. I might pledge the Prussian Landwehr as I wanted a prussian napoleonic army.
>>
>>52045861
Yeah, those seem nice enough as well, tho I have my Airfix figures...but heck, I might jump into a single box of those as well for the extra minis.
>>
>>51988242

I'm looking for some Early Modern skirmish rules, specifically for fighting with landsknecht.

I looked at the Pikeman's Lament ruleset, does anyone have any experience of it?
>>
>>52044107
a bunch of Warlord plastic Grenadiers that I want to convert to Waffen-SS models.
>>
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>>52044107
Finished Houston and Boise.
>>
>>52047655
cute.
>>
>>52044107
Trying to get me some cossacks for Bolt Action but unless my Google-fu is weak as hit I fear I'll have to convert some myself and I don't know if I'm up to it.
>>
Is there any 6mm Napoleonic infantry game that can consist of 10-20 bases per side and doesn't take 5 hours to play?
>>
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>>52048412
Blucher?
Pic related is one of my games in 6mm at 200 points, which is a small but perfectly reasonable Blucher battle.
It's perfectly good for scenarios and points based pick up games and doesn't get bogged down in minutiae.
>>
>>52048531
I will check it, thank you.
>>
>>52048280
Copplestone has Cossacks from the russian civil war, maybe those will do?
>>
>>52044244
>Xbox huge backpacks

That's literally the only reason I want to buy the German pionier models.

Big bags are sexy as fuck
>>
>>52044107
I'm working on building my...

1/48 hanomag for my panzer grenadiers
My panzer grenadiers
My Afrika Korps from Perry
>>
>>52040331
always put the taxis in the centre, in case you get too drunk with bloodlust to continue fighting and need to go home.
>>
>>52042680
the lugers and pistols aren't a problem, but the longer rifles can be a bit bendy, sometimes need to solid them up with paint and varnish
>>
>>52044107
About 150 US and Japanese aircraft at 1/600 scale for Lacquered Coffin.

Then I have some "fill in" aircraft to do - fairey swordfish, me 262, he 162, stinson reliants (which I will use one as a Fi-156 - they look almost identical at that scale).
Even got a few fw 189s - my favorite aircraft
>>
>>52050933
kek
>>
BRDM
>>
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>>
Anyone know of the ancient Jedko boardgame Victory at Sea?

Found a copy, looks pretty, but I wonder if it's decent.
>>
>3' x 3' grass playmat
>30 trees
>30 inches of wooden fencing + 10 inches of various other fencing
>40 inches of hedges
>4 feet of muddy ditches
>7 ploughed crop fields
>3 fully grown wheat fields
>3 ruined houses two of which can also be complete houses
>1 wooden cabin
>1 large church
>1 sculpted redoubt
>1 campsite
>1 ruined stone medieval tower
>2 small rocky outcrops
>1 wooden watchtower (ww2 style)
>1 checkpoint
>1 giant fallen tree
>the means to make as many dirt roads as I need

Do have enough terrain for my Five Men At Kursk normandy campaign?
>>
>>52055991
I'd say taking pics would help, but from what you've described, you do.
>>
>>52056016
Half of it is unpainted as it has just arrived
>>
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What'd be the best system for running Spanish Civil War games in?
>>
>>52056579
I'd say Bolt Action...or basically any WW1 or WW2 games.
>>
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>>52056579
Osprey's A World Flame or TFL's Chain of Command using the Espana! expansion
Or as >>52056598 suggests use any of the many 1900-1945-era systems and fluff accordingly
>>
>>52055991
Let's look.

That's nine 12" squares.

At ~3" per tree, you need 16 trees to fill a square, so you've got two squares of completely filled dense forest. Possibly unplayably dense. Probably, even. That's good.

A square can probably host two buildings and 20" of fences or hedges. Say you've got two of those squares.

A church is in its own square with some leftover trees and hedge maybe.

Square or two of fields.

Square of rocky shit.

Roads.

Yeah, you're set. You can always have more hedges and fences though, and bushes.
>>
Any good book recommendations about the sengoku era?
>>
>>52057760

Uhhh, Turnbull? he's mediocre, but a good starting point and easy to read.
>>
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>>52057760
I asked the same thing some time back and was recommended here Weapons & Fighting Techniques of the Samurai Warrior 1200-1877 AD, which apart from covering a ton of stuff about how the samurai evolved from horse archers to heavy infantry has the Ashigaru soldiers alongside heavily featured as are fortifications, firearms, and a surprisingly good analysis of the battle of Mikatagahara. I'd definitely rate it well above Turnbull. So I'll recommend that.
>>
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>>52058213
Oops that should be Nagashino not Mikatagahara.
>>
>>52055991
How is the muddy ditch made?

River crossings generally don't make for good games but a few narrow creeks that slow movement like a linear obstacle but that don't provide cover might be useful.
>>
>>52058734
>River crossings generally don't make for good games
You're quite possibly doing it wrong.

http://www.wargamevault.com/product/68983/Battlegames-Table-Top-Teasers-Volume-1 may help you.
>>
>>52058213
Ooooh, I recommended that one, and it's still recommended.
>>
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>>52059144
What am I looking at here? Scenario book? Game design guide?
>>
>>52059496
Scenarios, basically, with battle reports. Good ones with thought and design work put into them, but pretty playable. Given generic force lists that are usually described in loose horse & musket terms but are intentionally easy to adapt to other periods - one of the ones in the book is written as a napoleonic scenario, then the battle report is done using 40K.

A lot of the scenarios involve rivers and bridges.
>>
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>>52059789
>>
>>52059831
The map there is 7x5, and the rest of the book uses 9x6, but there's really no reason not to trim things down to 6x4 if that's what you prefer, or even smaller - the Grants just really like big fucking tables, it shows up in all their books. They also like 50-figure infantry units.
>>
>>52047646
Whats there to convert?
Just paint them in their camo.

The only thing you have to keep in mind that Zeltbahn capes and Helmet covers weren't made in pea dot camo whereas regular trousers and jackets were not made in oak leaf.
>>
>>52026112
Right there with you friend.
>>
What's the best ruleset for divisional WW2 gaming? Where 1 stand is maybe a battalion.
>>
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>>52061285
MegaBlitz? Bloody Big Battles?

Haven't played either honestly but that's a starting point
>>
>>52061466

While we're on the subject: anyone know how's Modern Megablitz doing?
It was due to be relased, but then nothing ...
>>
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>>52049348
Yeah they look pretty great desu. I'll just strap some spare PPSh:s to the saddles and I'll be in business, cheers.

Problem is I'll also need a dismounted set and that's more difficult. I've found a bunch from the Russo-Turkish war that might do. Outpost Wargames Services has a website which looks straight outta 1998 but they seem to offer a whole lot of niche models. At the price of an arm and a leg.
>>
>>52057760
I recently read christs samurai which is about the shimabara rebellion which was pretty good, the same author did a book about the fall of the ming dynasty which was pretty good as well.
>>
>>52061922
Try blacktree designs nkvd range for dismounted cossacks with the peaked cap, studio siberia was dismounted caucasian cossacks as well.
>>
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>>52062326
Aces, thanks. Also found these guys.

Now I'm split, I want Don cossacks for the historical fit but caucasians for the sexy hats.
>>
>>52055870
its just a remake of AHs 'War at Sea'. not a very complicated game. not to long. good little introductory war game
>>
OT-65
>>
>>52044107
Just finished basing round 3 of my fleets, got my Myokos, Taiho, Alaska, Kongou, and most of hte last of the Destroyers done.

Feels good.

and yeah, I'm using Alaska in the Pacific, I got the boat as part of a pack and its sexy as hell.
>>
>>52066190
I'm not gonna lie, I've got an Alaska too, and if it ever sees campaign duty, it's going on a detached cruise with a few fleet DD's as escorts.
>>
>>52064279
Cheers m80
Got it for nothing so that's not bad.

I'll have to see if all the components are there.
>>
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>>52067760
My copy of War at Sea is over 35 years old. I had a lot of fun with it. Was one of the first wargames I ever owned. taught me a lot about the war in the atlantic when I was younger. People say the axis can win...but I never saw how.
>>
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Looking for a copy of Avalon Hills Russian Front.

Thanks much
>>
>>52068658
>POC chart
O-oh, hopefully nobody from /pol/ is about
>>
>>52070385
What you see available here is the result of a substantial effort to provide a digital copy of the rules for this fine game, consolidated with all Official work gathered together in to one neat bundle.
>>
TEst
>>
>>52071076
yeah, it works
>>
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>>52072067
>>52072073
>>52072073
>>52072080
>>52072084
And we're over bump limit, thanks anon.
>>
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>>52071029
Thanks for the Russian Front rules, anon. I really need the maps and any charts.
>>
New thread: >>52073241
Thread posts: 318
Thread images: 93


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