http://geekandsundry.com/5-steps-to-building-rpg-characters-with-personality/
>Secrets create ulterior motives. Is there something about your character, or something in their past, that could destroy your party if it got out?
>It’s perfectly okay to start with a concept based on another character and then develop them into their own unique persona... One time, I even found inspiration in an episode of Toddlers and Tiaras. (Don’t judge me. I’m dead serious.) Unmei was my prim and proper sorceress in a D&D 3.5 game. She was wealthy and beautiful, but also a nasty bully. Originally, the “parents gave me everything I wanted except love” motive worked, but something felt flat about it. Then I saw an episode of Toddlers and Tiaras where this adorable 3 year-old said, “If I win, then they’ll love me.” It was sad, but inspiring at the same time.
Do your characters have secrets that could destroy the party?
Most of my players' do. I love it.
You just wanted to post a trap, didn't you, OP?
>>51966197
That bulge is clearly a rudimentary third leg
>>51965553
He didn't flee before the final battle due to misgivings about the grand plan. He fled after the battle due to failure, and he fully intends to try again once he recovers his artifacts.
Probably not so much destroy the party, but her secret is that she failed to qualify for the unit she wanted to join and so was transferred to a unit with the rest of the PCS. She doesn't want anyone to find out for fear that they'll think she thinks she's too good for them.