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Cyberpunk General. Have you played or read anything about these

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Cyberpunk General.

Have you played or read anything about these RPGs:

>Vurt
>Tales from the Sprawl
>The Sprawl
>The Veil

What are some current trends in society or technology that would make cyberpunk cutting-edge again, rather than just a 1980s nostalgia-fest?
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I guess the cyberpunks haven't woken up yet IRL.
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>>51867463
Cyberpunk is going to have a big revival when Cyberpunk 2077 comes out. With the success of The Witcher 3, CD Projekt Red is mainstream, and well liked, enough that it's going to hit massive audiences that wouldn't have been exposed to the genre otherwise. Except maybe through Dues Ex, which was also a huge success.
Otherwise just take current technology, make it a little less streamline, and make it a distopia and we're already there.
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>>51867463
Drones, social media trails, homogenized internet use, ar games about pocket monsters, concentration drugs, disposable computers with yearly releases, 3d printing, decentralization of globalized socioeconomic powers.
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>>51867463

What's unique about them? I know emulating the 80's feel and apperance is a big part of cyberpunk but what sets these apart from the others? Are you ultimately just playing an operating operating operations operationally with the latest big bad gun and modifications that would make you look like a walking tank that no sane person would allow out in general public?
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>>51869216
I don't know much about them but The Veil has the premise that the entire world is enveloped in a virtual reality coccoon that makes reality very malleable. That's kind of neat twist.

The Sprawl is basically Gibson's Sprawl trilogy novels in Powered by the Apocalypse RPG form, so if you want to recreate those stories its perfect.

Vurt is based on the Jeff Noon novel, cyberpunk with a British, hallucinogenic Manchester twist.

None of these are overly focused on guns.
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>>51868103
Deus Ex isn't cyberpunk. Cyber, maybe, but not punk. You literally play as the cops.
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>>51869845
I could understand that, but it still has all the trappings of Cyberpunk, since you get in over your head in squabbles between powerful corporations. Having to be part of the Man in all the Deus Ex games fits as a framing device, since you can't hand off the job with a tip and you need to go to places where the games want you to go.
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>>51869845
Close enough to get people interested in the genre.
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>>51871435
That habitat design sucks.
>Have to go through the bathroom to reach the bedroom.
>Can't walk from kitchen to dining area because there's a random chair bolted to the floor
>Stairs don't connect.
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>>51871490
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>>51868061
They are on Lainchan.
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>>51869799
Yeah, was going to ask that about Vurt, I read the book a while back, was alright, and I'd heard it got a game

Very low on the "cyber", replacing it with weird shit and hallucinogenics, but a fair read.

When I started reading it I happened to be living down fallowfield way in manchester, so there was a little extra level of cool/weirdness there for me - especially the car chase and the scene following it at the beginning, seeing as I semi-knew most of the roads mentioned, and the supposed location of their flat was round the corner from where my house at the time was.
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>>51869799
The Veil sounds pretty interesting; does anyone happen to have a pdf?
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Is Otherland considered cyberpunk or just science-fiction with virtual reality?
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>>51867463
Oh wow, I really loved Vurt! I had absolutely no idea it had an RPG, thank you so much for bringing it to my attention anon. I've always wanted to run a derivative campaign with the feathers.

As for current trends to put cyberpunk back on the map, have you tried watching the Black Mirror series? It uses a lot of older tropes but have rebranded them to make them feel more close to home. The episodes with social media driven dystopias, although written hit-or-miss, have an interesting dynamic that you don't quite get from older staples of the genre even though it's built from the same premises.
A recent book called The Circle also touched on this and could be used for inspiration though I'd be hesitant to call it -punk of any kind, or even good writing, it just had an interesting piece of worldbuilding that would really work if it was repurposed.
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>>51874151
It was a pretty good novel and made an impression on a lot of people in the 90s.
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>>51869845
until you realize that they are the government isn't what it seems as you unravel conspiracies. I don't think the original is Cyberpunk in the same way GitS isn't cyberpunk but the prequals defiantly were
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>>51867463
All four look like absolute dogshit especially The Sprawl.
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>mfw Cyberpunk 2077 will change the face of the genre and be amazing but will probably kill the Cyberpunk 2020 roleplaying scene
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>>51878159
>will probably kill the Cyberpunk 2020 roleplaying scene
The scene is just as good as dead. You only have grognards or hipsters still playing it.
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Flickering neons, CRT monitors and interface cables are just as dead.
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The future has never been that dark.
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Why even live when there are no androids that blow mutagene powder in your face?
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What the fuck is all this garbage that's being posted?
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>>51881363
>interface cables
Those still have a bit of a future - for large volumes of data and more secure transfer
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>>51882115
You tell me
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>>51882147
It looks like it makes Invasion of the Neptune Men look good.
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>>51882160
You have not seen everything, yet
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>>51882183
Why are you subjecting us to this Z-grade Japanese shit?
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>>51882115
The question is: what are you doing in a cyberpunk thread if you don't even know the classics of cyberpunk cinema?
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>>51882196
Because I watched everything last weekend and I feel sadistic today.
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>>51882198
>the classics of cyberpunk cinema?
If that shit is what qualifies as classic cyberpunk cinema, no wonder the genre's dead.
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>>51882221
You just don't get it because you're too young.
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That was about my face when I finished Burst City and Death Powder.
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>>51882246
No anon, I don't get it because I possess functioning quality detectors.
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>>51882267
A man wakes up one morning to find himself slowly transforming into a living hybrid of meat and scrap metal; he dreams of being sodomised by a woman with a snakelike, strap-on phallus. Clandestine experiments of sensory depravation and mental torture unleash psychic powers in test subjects, prompting them to explode into showers of black pus or tear the flesh off each other's bodies in a sexual frenzy. Meanwhile, a hysterical cyborg sex-slave runs amok through busy streets whilst electrically charged demi-gods battle for supremacy on the rooftops above. This is cyberpunk, Japanese style.
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In the Western world, cyberpunk was born out of the new wave science fiction literature of the sixties and seventies; authors such Harlan Ellison, J.G. Ballard and Philip K. Dick - whose novel Do Androids Dream of Electric Sheep? (1968) was the basis for Blade Runner - were key proponents in its inception, creating worlds that featured artificial life, social decay and technological dependency. The hard-boiled detective novels of Dashiell Hammett also proved influential with regards to the sub-genre's overall pessimistic stance. What came to be known as cyberpunk by the mid 1980s was thematically characterised by its exploration of the impact of high-technology on low-lives - people living in squalor; stacked on top of one another within an oppressive metropolis dominated by advanced technologies.

Live-action, Japanese cyberpunk on the other hand, is raw and primal by nature, and characterised by attitude rather than high-concept. A collision between flesh and metal, the sub-genre is an explosion of sex, violence, concrete and machinery; a small collection of pocket-sized universes that revel in post-human nightmares and teratological fetishes, powered by a boundaryless sense of invasiveness and violation. Imagery is abject, perverse and unpredictable and, like Cronenberg's work, bodily mutation through technological intervention is a major theme, as are dehumanisation, repression and sexuality.
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>>51882301
>Live-action, Japanese cyberpunk on the other hand, is raw and primal by nature, and characterised by attitude rather than high-concept. A collision between flesh and metal, the sub-genre is an explosion of sex, violence, concrete and machinery; a small collection of pocket-sized universes that revel in post-human nightmares and teratological fetishes, powered by a boundaryless sense of invasiveness and violation. Imagery is abject, perverse and unpredictable and, like Cronenberg's work, bodily mutation through technological intervention is a major theme, as are dehumanisation, repression and sexuality.
Sounds like shitty b-movies to me.
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>>51882335
Eh, Japanese cyberpunk is largely it's own thing iirc, with a heavy emphasis on gore and metal in the whole 'losing your humanity' thing>>51882335
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>>51882335
You're too negative. Get the movie, try to find subtitles, install yourself comfortably in a dark room with a notepad at hand, get your favorite poison and some snacks, and start watching the movie. Take notes if you want or just draw stuff if bored.

964 Pinocchio
Burst City
Death Powder
Guinea Pig 4: The Android of Notre-Dame
Gunhed
Rubber's Lover
Testsuo: The Iron Man
Testsuo 2: Body Hammer
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>>51882791
>964 Pinocchio
>Burst City
>Death Powder
>Guinea Pig 4: The Android of Notre-Dame
>Gunhed
>Rubber's Lover
Supposing I were to replace those with Meatball Machine and TGP.
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>>51882799
I only chose movies made before year 2000.
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>>51882843
Meatball Machine (2005) is a remake of Meatball Machine (1999).
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>>51882863
>Meatball Machine (1999)
Thank you based anon! I will die less stupid thanks you.
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I mean, I can't say goddamn weebs, because Japan is pretty damn important for cyberpunk, both as it's own genre and in general, but goddamn, bloody weebs (pun fully intended) and their damn Japan obsession
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>>51882335
>Sounds like shitty b-movies to me.

Mostly they are, yes. Japanese cyberpunk anime are far better than the live action shit.
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Reposted from a thread cause I didn't see this general up.

I've been feeling a cyberpunk mood coming on, so I wanted to run a game about it. I was reading up on Shadowrun, and I really liked the system, but then I started reading up on how the owners embezzle money for crack and refurbishing their bathrooms, so now I'm feeling iffy about being associated with that in the slightest.

Are there other cyberpunk games out there that are good and/or fun? Perhaps even free? Don't necessarily mind crunch as long as its somewhat balanced.

Or should I just go ahead and contribute to some drugged-up thieves and buy shadowrun anyways?
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>>51867463
Which system has the best hacking and net diving rules?

Something that is quick (no involved mini games while everyone watches the decker) but still features a bit of depth (building a rig and getting around ICE)

I'mean developing an add on for the Star Wars ffg system, but I want to see what's already out there.
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>>51882141

But would you really want a port in your body that can get dirty by having sweat and dead skin and oil get into it and possibly get infected?
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>>51885490
Just look up Shadowrun General. You can get everything from them.
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>>51885490
>Are there other cyberpunk games out there that are good and/or fun? Perhaps even free?

Brother, there are so many...and you can pirate whatever.
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>>51886188
But what is good, and why? Any good/recommended pieces? Or even good places to read reviews?
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Is asking for ay acceptable here?

I'm looking for cyberpunk prisons, prisoners, asylums, patients,etc. If it ain't acceptable just ignore this.
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>>51886324
What is good depends on what you like. If you're into narrative stuff, try TechNoir, Remember Tomorrow or Sprawl. If you like medium crunch, there's Cyberpunk 2020, GURPS Cyberpunk/Cyberworld/Cthulhupunk, Ex Machina or Interface Zero. If you want goofy background try SLA Industries, Underground or Cybergeneration. Finally, if you want elves and magic, there's Shadowrun. The higher the edition, the more crunchy it gets.
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Can someone fill me in on what the difference between GURPS Cyberpunk and GURPS Cyberworld is? WOuld I actually need either of them to run a Cyberpunk campaign in GURPS?
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>>51886640
Cyberpunk is the rule supplement, Cyberworld is the background
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>>51882012
Hellraiser?
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>>51886640
>>51887003
And they're both 3e supplements, so you'd need to adjust things a bit if you want to use it with 4e.
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>>51867463
Got my Kickstarter book from The Veil the other day. I'm filled with buyers remorse because I just can't get into Dungeon World based systems. Its a shame because the archetypes sound super interesting and the art is quite nice.
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>>51891481
>I just can't get into Dungeon World based systems
Me neither. The Sprawl had some cool ideas but I still hated the PbtA mechanics.
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>>51886188
Any chance you'd be willing to post a few of those?
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>>51893332
I've got all of those apart from Cybernet, Remember Tomorrow, Wyred, Zaibatsu, and Nova Prxis. What ones do you want?
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>>51882267
You demonstrably don't. I mean, it's one thing to shit on the Guinea Pig exploitation movies, but Tetsuo of all things?
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>>51867463
>What are some current trends in society or technology that would make cyberpunk cutting-edge again, rather than just a 1980s nostalgia-fest?
>Cyberpunk
>Past the 80s
Why would you fucking ever
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>>51882289
Japan has a ridiculous number of sexual hangoups, doesn't it?
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>>51885490
If you get Shadowrun, go to /srg/ and download the pirated books for free.
Don't pay money.
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>>51885511
Just use covers for the ports.
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>>51894330
>implying that America doesn't
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>>51894257
Because cyberpunk is still relevant. Some aspects have became outdated, but in others we are ever closer to the cyberpunkian future.
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>>51894924
>but in others we are ever closer to the cyberpunkian future.
What a big meme
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>>51894677

If I were sedentary and my work revolved around being plugged in sure but for a more adventerous type I would think having such holes in your body to be more of a liability.
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>>51871898
>having to work with your arms constantly raised up
What kind of blithering idiot designed these?
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>>51871784
Lainchan got pretty shit.
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>>51894967
It's not. Cyberpunk is about the European refugee crisis, erosion of society, and persistent mass unemployment. Its protagonists are gutter punks and illegal immigrants, not pretty and good smelling people. Cyberpunk is Jihadis not Japanese hacker girls.
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>>51895163
Nice meems m8
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>>51895163
>cyberpunk is terrorists, not criminals
Pretty retarded amount of hair splitting.
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>>51894988
I think they wouldn't be amazingly common, but anyone using them legitimately would be doing high-end work

Keeping it clean would be an issue, could definitely see people who had them and had poor hygiene being especially looked down upon - a sure sign of someone with either poor sense, or someone who'd been good once but fell from grace. 'crusty' would be a good derogatory term for someone with a jack that could be similar in effect to calling someone a 'hobo'

There was a cool idea in vurt that was similar 'droidlocks'
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>>51896389

More than that, my autism tips on the fact that what I suppose would be otherwise expensive and extenisve neural surgery is treated so non-chalatanly with cables sticking out of your head to connect to your gun or glasses and then you run into something and get them yanked out.

I'm all for crazy body modifications but if you're barely passing for human at a point then you're probably not lazing away in a comfy chair scarfing some coporate burger before your next mission.
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>>51895023
Same guy who designs bed space right above the kitchen/stove and (presumably) toilet.
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>>51896521
Surgery is generally much easier in the cyber-future, but it's still invasive so you have a good point - though I'd imagine most cable going into your head would have something to prevent yanking, even if it's just making cables snap really easily

I'd wonder what development would make surgery so much easier
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>>51896860

Robot/AI assistance in surgery for really delicate tasks and sensative parts of the body. If nano machines are a thing maybe they do a lot of the grunt work putting in electronics inside of the body that doesn't require you to cut your way through. Figuring out ways to connect electronic components to the body and keep their powered without an external source. And, more importantly, a way to prevent rejection.

I mean, in in Shadowrun they make it sound like getting implants for your eyes is a sunday afternoon affair you do after you did your shopping.
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>>51896860
>what development would make surgery so much easier
Nanoscale tech would, for sure
Maybe ai controlled surgical tools with higher precision than a person
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>>51896860
I'm looking at a magnetised power cable right now. Strong enough that you actually need to pull to dislodge it, and putting the cord near the plug will allow them to attach and snap into place.
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>>51896860
If you wanted to hook external stuff (deck, gun, welding kit) to your nervous system without it getting damaged, surely the best way would be to run internal wiring to jacks in your arms. Save the head jack for when your're sitting down.
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>>51897130

That's what I would imagine would be proper. I know it's not the case but I always imagine the access ports in GitS to be that sort of thing.
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>>51897154
Yeah, though I could see taped-down cables being okay, if far from an ideal solution

>>51897120
>>51897129
Those are both great ideas - where the main job of the surgeon is to plan the changes for the nanobots to make, and pre-written procedures being used by cheap surgeons, and surgeon AI being developed by university hospitals
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Here's something for you all. Today it costs less to buy a pair of polarized polycarbonate ballistic shades than it does to procure anything with a brand.
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>>51897690
>anything with a brand.
Do you understand what a brand is?
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>>51897708
>Do you understand what a brand is?
#1. Brandless items exist.

#2. I was more using "brands" in reference to fashion brands of known names. I'm not talking about the logos slapped on said brandless items to make them seem like something special to a retail vendor or to offer the illusion of some legitimacy.
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>>51895163
Criminal/terrorist does not equal punk. And most punks sucks anyway. Jihadist culture is violent patriarchy combating a hegemonic power for the right to be the new hegemony, so about as punk as greenday. Japanese interpretations of punk are memes to sell to teenagers, so the hacker girls are going to be just as consumerist as anyone else. They hack to buy gold coated pocky.

We're not a cyberpunk future. We're a distopia. The punks lost, sold out, bought in, never wanted much more than being able to date girls like the jocks, etc. It very quickly became another target market in disenfranchised suburban white kids. They didn't want to fight the man, they wanted to piss off their dad but still have the american dream with a pallet swap.
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>>51897734
>Brandless items exist.
>A brand (or marque for car model) is a name, term, design, symbol, or other feature that distinguishes one seller’s product from those of others.
They are few and far between.
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>>51897756
>They are few and far between.
Shop from China more often. I buy cheap generic cables and components. No branding anywhere on them. The same for a lot of products. I trust them more when they don't pretend to be anything special. The pretenders are what you need to watch out for. You either go true generic and the sweetness of simplicity or you find some trusted niche that has a large enough base for you to trust that the iconography means something.
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>>51869216
>I know emulating the 80's feel and apperance is a big part of cyberpunk
I think it's one of the shallowest and least interesting parts, really. It's just a consequence of the original cyberpunk arising in the 1980s. At the time it was just a projection of their present into the future. Modern cyberpunk should do the same instead of clinging to a dated aesthetic just because it's what the originals looked like.
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>>51899159

Indeed but it's just like typical fantasy settings where people get all autistic about fantasy settings not being fantasy if they don't follow some strick Tolkien-esque intepretation.

I would love to see what Cyberpunk is now now that we've essentially gone beyond what was expected when the genre came out sans the the very few advances such as prosthetics (and that's not to far behind, all things told).
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Cyberpunk can still be a viable genre with a litle rework.

Lose the chrome but add clean white lines and glowing bits. Think Applewear and Tron's unholy love child.

EVERYTHING is networked, and thus hackable.

Instead of Virtual Reality, imagine Virtuality, where virtual reality is superimposd onto reality. (Anyone who remembers Cybergeneration will know what I'm talking about)

To get a good cyberpunk distopia you need a crash of some kind to knock down social order. Throw in some serious ecological damage, resource wars, etc and throw the setting 20 - 30 years into the future should do the trick.

3d printing and micro(nano)factories make black market goods available to all. Copyrights apply now to the digital plans and formulas to things, rather than the item itself.

Add in some Eclipse Phase level of transhumanism in to your level of taste. Borrow a few things from Shirow's Appleseed and Ghost in the Shell to make your resident weebs amused.

Toss it in a blender and see what you get.
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>>51902228

You don't even need the "crash" the social peaking order has already been set and it's only a matter of time before the ultra wealthy call themselves the nobility of today like they truely are. If anything the Dystopia should be a bright one: On the one hand you see all this advancement and prosperity but look underneath and you see people living literally in boxes in people houses because they couldn't afford rent on their own and even if you're living out o the street you still have a smart phone.

This is real life already, the only thing you'd need to add would be the technology we havn't advanced into viablility yet in real life.
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>>51902363
>On the one hand you see all this advancement and prosperity but look underneath and you see people living literally in boxes
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>>51897690
Implying your polycarbonate no brand glasses won't shatter and blind you.
Implying military personnel doesn't equip itself with brand name products (Crye Precision and Co.)
>>
>>51903207
Atomic-Robo-Bump!
>>
>>51905434
Forgot Mayflower, Oakley, Meindl, Blackhawk, etc.
>>
>>51902363
As I see things, the rich are like nobility. The fully-employed are like the serfs (there is a subdivision between the very qualified and qualified workers). Both are part of the "corporate" system and benefit from disposable income, health care and training. Then you have the unemployed, trainees and temporarily employed who are outside of the corporate system and struggle to survive.
>>
Can I get a pdf of Vurt or The Sprawl?
>>
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>>
>>51902228
>Lose the chrome but add clean white lines and glowing bits. Think Apple...
I could have stopped reading right there.
Not only are you everything wrong with "cyberpunk", you are everything wrong with science fiction.
>>
>>51910604
I agree with him, but it should be reserved for corporate areas. Those places are aseptisized, bright and calm. The rest should be dirty, messy and dark.
>>
>>51910604
>Attempting to reflect peoples contemporary relations with technology is everything that's wrong with science fiction.
>>
>>51910924
If you are going to make it that contemporary it may as well not be sci-fi.
There is no speculation in this fiction.
>>
>>51910972
The technology of science fiction reflects the technology of the era it was written in because that is the technology it's audience care about.
>>
>>51903207
>Implying your polycarbonate no brand glasses won't shatter and blind you.
I've actually been meaning to do a test where I smash them with a sledgehammer to see how much damage occurs.
>>
>>51913137
They will shatter because it's not how ballistic materials are tested. Ballistic glasses withstand only small buckshot that represent light fragments.

Brand vs. no brand helmet: https://m.youtube.com/watch?v=w2TvEEFPcfg
>>
File: debbie.jpg (181KB, 1065x714px) Image search: [Google]
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>>51902228

You're describing most cyberpunk works that have been created in the last decade

I don't get why people think cyberpunk as some dated thing that isn't relevant when people like M.I.A and Vice are all about that asethetic and thematic vision. Fucking Mute, Tomorow and Tomorrow, Blade Runner 2049, and GITS are all coming out this year. Deus Ex is a game franchise again. One of the most anticipated games of the decade is Cyberpunk 2077. And that whole "Bright neon colours on a black background" aesthetic is coming roaring back with popular stuff like Neon Demon, The Weeknd's Starboy video, and other stuff being bathed in that feel.

Cyberpunk's back baby
>>
>>51910604

I fucking hate the apple design aesthetic. When will it go away?
>>
>>51882335
I find them quite intriguing as depiction of what a cyberpsychosis might feel like to the patient. Ofcourse if you go with better integrated chrome then they aren't as relevant, but aren't you then going in to the realm of transhumanism?
>>
>>51915608
When it stops looking so much better than the alternative.
>>
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>>51917089

But it doesn't, it gets dirty easy as fuck, and the unnecessary blue lights keep me up
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