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Android: Netrunner General - /anrg/ - Spoilers, spoilers everywhere

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Thread replies: 320
Thread images: 79

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>Question of the day
We've seen sneak peaks at both sides of Terminal Directive and all of Daedalus Complex, what's getting you excited?

>What is Android: Netrunner?
https://www.youtube.com/watch?v=VAslVfZ9p-Y [Embed] [Embed] [Embed]

>Official FFG News & Spoilers site:
https://www.fantasyflightgames.com/en/products/android-netrunner-the-card-game/
http://boardgamegeek.com/blogpost/24049/netrunner-spoilers

>Official FAQ (post-MWL), Compendium on rulings, and common mistakes
https://images-cdn.fantasyflightgames.com/filer_public/95/7a/957a59a2-5fe6-4961-96fa-47560f337346/adn_faq_v31.pdf
http://ancur.wikia.com/wiki/Project_ANCUR_Wiki
https://www.reddit.com/r/postalelf/comments/2sm1d2/welcome_to_netrunner/

>NAPD Most Wanted List
https://images-cdn.fantasyflightgames.com/filer_public/19/87/19876f7f-581c-4d74-a4b4-4db7301e4c5c/adn_tournament_regulations_v20_text_version.pdf

>Card List and Data Pack Details:
http://netrunnerdb.com/
http://blackat.co.uk
http://acoo.net

>Deckbuilding Resources:
http://netrunnerdb.com/
http://meteor.stimhack.com/
http://acoo.net

>Breaker Cost Comparisons
http://ice.emergencyshutdown.net/

>Articles and Blogs:
http://stimhack.com/
https://self-modifyingcode.com/
https://runawaynode.wordpress.com/
https://sneakdoor.wordpress.com/
https://netreadyeyes.wordpress.com

>Podcasts
http://runlastclick.blogspot.ca/
http://canlaugh.com/nerdrunners/
http://www.northerngamingnetwork.com/tagme/
http://thewinningagenda.com/

Try "Why I run", great for prospective Runners looking for a hands-on demo on how Running works (replace spaces with dots):
www nagnazul com/whyirun/whyirun.html

Play Netrunner online (replace spaces with dots):
Jinteki net

>Sealed Format Generator
http://anrsealed.com/

AutocardAnywhere is a Chrome/Firefox/Opera/Safari extension to get quick access to cards while browsing a site.

Check out the WIP 1d4chan
https://1d4chan.org/wiki/Android:_Netrunner

Old bread >>51717755
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>>51842744
Terminal Directive spoilers:
https://www.fantasyflightgames.com/en/news/2017/2/21/why-do-you-run/
https://www.fantasyflightgames.com/en/news/2017/2/13/your-clearance-has-been-granted/

Daedalus Complex
https://www.fantasyflightgames.com/en/news/2017/2/15/kakugo/
https://imgur.com/a/O0Ftk
https://netrunnerdb.com/en/set/dc
>>
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>>51842209
>Can you guys post the spoilers?

Here we go...
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I guess I'll post the runners too for reference.
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I'm finding the the new cards are fostering a terrifying environment for rush, with every factions armed against it now... I like what I'm seeing though, but we'll have to see in testing.
>>
>>51843093
Not the guy, but appreciate the effort, thanks.

Interesting that Careful Planning is a shaper card. Damon's doing good on the "no faction *owns* a mechanic" thing so far. Wonder if Deep Data Mining will be worth the splash into Criminal, they're the likeliest to still have MU when they draw it after all. Better with that run event tutor I guess. 4 cards for a click with Levy Lab is pretty good, but you're not actually drawing anything if you don't draw a program. Plus someone mentioned if you have to add programs or if you can add any of the 4 cards. Egret will be fun with the retain strength breakers, heavy on MU though. Funny that they would use the term NVRAM without defining it first, someone's definitely getting lazy. Otherwise neat ability, like a built in Bookmark.

Spear Phishing as more Inside Jobs is good, though fundamentally the way to use them is pretty different. Gonna need a way to make using them on centrals better though. Definitely replacing Peregrine with Abagnale, maybe even worth a 3-of as a 4 cost bypass double card. Charlatan is super expensive to install and play, and not actually useful against the big ice which you don't want to pay for. And I guess it doesn't fire for the first unrezzed piece of ice you approach? Also wondering if it works with Sifr. Brute Force Hack is a neat new Emergency Shutdown, in that shutting down big ice will be expensive.

All in all exciting toys for both sides. TD can't come sooner.
>>
So... Network Exchange, Careful Planning, False Echo, Inversificator... I'm definitely going to have to rebuild some Kit sooner than later.
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Speaking of which...do we have to assume Kabonesa Wu is going to be Mar's Shaper?
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>>51843612

DDM is awfully expensive inf-wise. Might as well go for 2 makers eyes instead, since a lot of times it's about the same effect anyway.
>>
>>51843226

Would be awesome if the other 2 breakers in that set are just as reasonably good. Too long have crims been forced to spend too much inf just to have decent breakers.
>>
>>51843316
>>51843358

So, which runner would players be attempting to 'solve' the murder with first?

Or which Corp?

Would be interesting to see where the IDs end up popularity wise.
>>
>>51846442
Probably going to let my playing partner pick first, then let him choose mine, since I can't decide. All four factions look interesting to play, so I really wouldn't mind playing any of them.

If I were forced to choose though, probably Ayla runner side, since I "main" Criminal already, might as well shake things up. Corp side, most probably Seidr, since my partner isn't as invested in the game, and Skorpios will probably punish bad decisions really hard.
>>
>>51843093
Thanks!
>>
>>51843612
>>51843093
That is a card that's both pretty and pretty interesting - the effect it reminds me of most is something like Cyber Threat, but it could be a multi-use inside job, or a very focused Interdiction. And it's 4 inf. Quite weird.

NVRAM is an actual thing IRL, but yeah a bit odd that it's not defined here.
It's not even installed like Apex's shit

>>51843870
I don't know man, there's a lot of quotes where we don't ever see the runner, or not for a long time - look at Smoke.

That said Shaper is probably likely to get one though (IDs are currently at 11/11/13, but Crim has both the TD ID and Fisk)

Seeing as Mars's No.2 habitat has a huge chinese majority (it's made from the chinese colony ship, though that was never intended to land) so I could see Kabonesa Wu being a Martian runner
>>
>>51847583

Would be interesting if Reina makes an appearance there. Or a passing mention at least.

What with her previously serving under the FedGov Oppressors and all.
>>
>>51848327
Yeah, even though her unit got massacred and she no longer trusts the government I can't imagine Reina has much sympathy for the martians - hell, as former EWS their might be a price on her head
>>
>>51847583
>has a huge chinese majority
Come to think of it, maybe Wyvern (the Stimhack dude) will get a card this cycle? At the very least he has the quote on Self-Adapting Code Wall.
>>
>>51846442

Honestly don't now, everything looks like it has potential.

One match up I think would definitely be interesting is Skorpios vs Ayla, with her side board of cards beyond the corp's reach.

>>51847202
>>51843612

Least I could do.
>>
>>51848438

IIRC, it was mentioned that many of her ex-colleagues managed to desert on Mars with all their toys and went native. Given her strong hate-boner towards Big W (and their FedGov friends/clients by extension), I daresay there will be Martians that would be happy to accept her services against the oppressors.

>>51848850

Mr Cambridge would be rather sad if he has to face Skorpios. A most challenging match up.

>>51848519

Don't forget the other 2 draft IDs. Who knows if they can get any mention at all?
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>>51848898

With the explosion of bypass (if we have to believe Abagnale is indicative of the full set) and derez, I'm thinking Cambridge has a lot more latitude to present equally bad choices to the corp when using his ability.
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>>51849003
It truly is an explosion of bypass
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>>51849033

And I keep wondering if it's a good or bad thing.

Certainly Crims needed a boost... but with ICE transactional value being currently so low (or at the very least considered such), isn't this going to make things even worse?
>>
>>51849084
It's a good thing. Criminals were in desperate need of their trademark effects since Genesis. It puts them on equal footing with anarchs at least. Plus, the transient nature of their effects is softer on the Corp than anarchs' trashing.
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>>51849436

I tend to agree with the first point, not so much with the second; I don't really see those any more or less transient than Anarch options (are En Passant, DDOS, Run Amok, the cutlery set - hell, even Parasite - not trashed on use also?).

Trouble is, the reception matters more than facts to a point. When I see people complaining that Bio-Modeled Network - which to me is a better balanced DEUS X - is going to kill net damage decks, well...
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>>51849544
By their transient nature I'm refering to their effect on the board. The bypass is transient, the trashing changes permanently the board.
>>
>>51849436
>>51849084
At the very least bypass effects are limited in usefulness by the quality of the access, so it isn't as flexible in utility as something like the cutlery suite. And while it is true scoring remote plays are becoming even weaker, there's also the new agenda protection options to consider as well, which require more cards to play around.
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>>51846442
As Runner/Corp Crim/Weyland. I don't actually know which one first.
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>>51843612

Charlatan and Sifr wouldn't work together by the look of it. Sifr triggers on encounter. Charlatan triggers on approach so there's no opportunity to Sift the ICE before you activate the bypass.
>>
>>51849003
We also could end up with different trash effects on the breakers. For example, the sentry breaker could de-rez and the barrier breaker bounce to HQ or R&D. Damon seems less bound by faction "color pie", so these things wouldn't seem too out of place.
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>>51853162
>the barrier breaker bounce to HQ
Sad Ankusa is sad you forgot it

Incidently, I'm WoA Scanon, I've added the missing bit I already scanned, I've scanned the last 2 pages (152-3), and as I type Adobe is currently chewing through the book with OCR (optical character recognition) - I don't know how well that's going to work, but it should make the book searchable, in theory.
Where should I upload it when done?
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>>51853271
Update on this: basically, if the text was black, it's searchable, if it's white text on a dark background it's not.

Which is a lot, because WoA is in gorgeous colour, but oh well
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>>51849626

My bad, an important distinction. You're definitely right.
>>
>>
>>51853271
>>51853609

Many thanks again kind anon!

>>51848850

Her ability should be interesting in a Core Directive playthrough, since no SMCs, although I think her ability is rather less useful in normal play.
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More spanish spoilers. Nothing unexpected. The tracker is called Rastreador Beliroide, probably a combination of Warmonger and Bioroid. Warroid? Battlerroid?
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>>51856907
Ah, we can also see the costs.
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>>51856907
Happy to see that 2 inf on MCA informant, the jank may live
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Going to do something stupid...

Initiative: Bifrost Array, Director Haas's Pet Project, Efficiency Committee, Mandatory Upgrades, Voting Machine Initiative, Clone Retirement, Dedicted Neural Net, Nisei Mk.II, The Future Perfect, Astroscript Pilot Program, Puppetmaster, Rebranding Team, Restructured Datapool, Hollywood Renovation, Oaktown Renovation; Underway Renovation, Global Food Initiative, The Future is Now, Veteran Program.

Security: Personality Profiles, Project Ares, Self Destruct Chip, Sensor Net Activation, Sentinel Defense Program, Ancestral Imager, Encrypted Portal, House of Knives, Labyrinthine Servers, Philotic Entanglement, Project Kusanagi, Unorthodox Prediction, Character Assassination, Improved Tracers, Net Quarantine, Quantum Predictive Model, Crisis Management, Firmware Update, Posted Bounty, Superior Cyberwalls, The Cleaners, Vulcan Coverup, False Lead, NAPD Contract, Priority Requisition, Private Security Force, Show of Force.

It actually fires more than I would have expected (Poor project Ares though, can't catch a break).


>>51853271
>Where should I upload it when done?

Been so long since I've had to upload something not on a private server I'm totally out of the loop. Generally use sendspace myself. Out of US jurisdiction. Limited on size, though.

MEGA seems usable?

>>51856907

Damn it, was hoping we'd get to see more of Shipment from Tennin.
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>>51857141

Add to the list: Reeducation, Escalate Vitriol and Paper Trail.

No Obokata makes me sad.
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>>51857141
>MEGA seems usable?
Check the news, pic related, I don't know

For now though
https://mega.nz/#!y0cC3ahR!bQlSrpCY4NamDKvq8FPXJEHAFS2WAvfzkZ0oyTbM_us
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>>51858129

Yup, the extradition is going on... But while I haven't been keeping up on the case, as far as I know only Megaupload assets are concerned. I don't think MEGA is dying before that upload of yours has outlived its use.
>>
Now the question becomes...do I buy one or two Terminal Directive?
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>>51860528

But why 2? One should be able to play both sides in different campaigns at least? Especially if you can 'reuse' the stickers?

Makes an awesome gift to a new player if you do get 2 though. Certainly so if he can borrow core cards from you.
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What do you want to see for Adam?
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>>51864360
Personally I think regular Icebreakers would be too good. He already have Always be Running, so maybe something that let him complement that. Grappling Hook is an interesting program that synergies with ABT. Maybe something to use his Multithreaders.
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>>51865111
What would be a neat effect that plays with reoccuring credits? Maybe something like "The first time you use 2 recurring credits, draw or install a card."? Or something more "bioroid"-like?
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>>51865385
A card like Bug, that the Runner can pay 2 credits when something happens to do something.
For instance, unique program: the first time each turn a piece of ice is rezzed you may pay 2c to gain a click.
You may use ABR a second time each turn.
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>>51865520
How about something like

"Directive
Repeat the effects of all installed directives (except this one).

Gain clicks equal to the number of agendas stolen."
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>>51865704
I don't think he needs more directives. He needs a fucking program to use the Mutithreaders on.
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>>51860682

Mostly a comfort thing: one to play the campaign, and another to have the cards available to non-campaign builds as I play the campaign, which I'll then offer to someone else.

The biggest question is how many for the local club?

>>51865520

I liked toying with Bug in early Adam builds... haven't tried a Find the Truth/Bug combo. Could be really fun as a way to play Adam differently.
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>>51866481
I didn't thought too hard about it when I mentioned Bug, but it does fit pretty nice in Adam. Not only the Multithreader pay for the use, NAT multiaccess will help accessing any agenda it peeks.
>>
>>
New player here

Is there any way to get a full set of the core set cards WITHOUT buying the core set 2 more times?
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>>51869078
Ebay.
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>>51869122
Well that's shitty.
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>>51869149
You can deal with having only 1 core if you're not super competitive. Most do.
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I will be so fucking glad to see the back of NACH

At least Quorum's second most bullshit card at least needs someone to score to invalidate tags (he's still dumb, but NACH ever since Critic has existed is even shittier - if only because it's infinite and more specific)
>>
>>51870501

Conversely NACH needs money, El Cabron (as he's being nicknamed here) needs only be installed.
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>>51870501
NACH is the few cards I have no complains. The setup to offset the downside is slow and sometimes downright crippling. 2 clicks to score anything just to save yourself from tags? Fall guy is better, but depends on drawing them all.
It's also easily trashable by Mills.
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>>51870725
True, but runners are pretty rich these days (and the other balancing factor in NACH's design hasn't been an issue for runners since San San)
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>>51870790
>True, but runners are pretty rich these days

Isn't it in no small part because of cards like Aaron that allows them to do so many things without actually paying?
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>>51873167

Wonder when will her card appear, seeing how the supreme leaders of the Big 4 have their own.
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>>51870913

Runners were already rich before him, and even tem contracts to a certain extent. He is just the topping on the huge dessert.
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>>51875165
What I'm wondering is if we'll see her as Sunny's boss's boss's (etc.) boss, or if she'll be a (presumably high-inf) card on the corp side
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>>51877940

Wasn't saying he's responsible. Was more questioning (and that was a genuine question) whether and to which extent cards like him, which subvert normal econ needs, played a role in that state of being.

>>51873167

The security upgrade everyone seems waiting for.
>>
>>51880225
What are normal econ needs though? From the beginning the game econ cards've been about turning a bigger profit from each click than the bare basic action. Some cases even turning a steady clickless profit like Underworld Contacts.
>>
>>51880305

It's funny you bring Underworld Contacts. How long did it take to catch on? How long was the click-less aspect devalued, the set up need overstated, and the card unplayed?

>From the beginning the game econ cards've been about turning a bigger profit from each click than the bare basic action.

Definitely, trouble is, the efficiency does seem like it's been going up. While at the same time the ways to deal with issues without using money expanded too.
>>
>>51880358
UC problem was that link was devaluated when it came out, so you had to include and install cards that were regarded as useless, it was a huge setup for a 1c/turn if you couldn't capitalize on your link. With the new advent of tracer ICE and Link/Cloud runners on the rise, the card has a solid synergy with them.
Man, Sunny is really going to miss those guys.

I actually think Aaron is over the power curve (it should probably give you the choice of tag or draw instead of both), specially compared with Human First for the same trigger, but being able to deal with certain issues without using credits is a good thing, or we would need Criminal econ level of efficiency in every deck.
>>
>>51880694

I don't think that's strictly true - probably holds true if you look at builds now but if you look at the first popular Andy build using it (which was the first to gain some traction with the competitive crowd) well it appeared around O&C, and I'd say the biggest element to the kickstart was more Data Folding allowing a critical mass of drip econ to be reached.
>>
>>51880694
>I actually think Aaron is over the power curve

On this I agree, definitely way over.
>>
>>51880694
Choice between either tag or draw is little different to how he is now, I think, since people use him for clickless draw just as much as tag removal. He would've made less of a splash if he was 4 or 5 influence I bet, just like how you'd see less Temujin with 3 or 4 influence.
>>
>>51881070
Tbf, it's not even the first time they combine tag removal with draw, Lawyer Up was there to remove those pesky Siphon tags while drawing, but it was more balanced around the credits used for it. It was really nice because the combo allowed you to draw back for the cards you just played, so you ended up with the same number of cards but 8 credits richer from the Siphon.
A similar effect could be built with Geist, it was pretty awesome to run with 2 decoys/forger, pop them during a siphon and draw 2 cards while avoiding the tags.
Now the very same effect is widespread thanks to Aaron.
Btw, with Aaron now being able to use Rachel Beckman should be easier.
>>
>>51881371
No. Aaron removes the tags, not avoids them.
>>
>>51881371
Aaron doesn't avoid the tags so she'd immediately get trashed regardless. Same thing with a rezzed Dedicated Response Team and a stolen agenda in Argus.
>>
>>51881394
>>51881385
Shame.

On an unrelated topic. Brahman.
It looked like such an amazing opportunity for jank. Why am I not seeing it more? It just need some good draw, a cheap enough non virus program, and some clickless install might be desirable.
Hayley, Scheherezade (profit!), Patron? Technical Writers? Paricia? Inti?
>>
>>51881521
Brahman, Scheherazade, Harbinger, Reaver, and Aesops might make a pretty decent engine I think, especially in Spycam Hayley with the instant installs. Brahman in Apex in general might be pretty cool to bounce back facedown cards you might need.
>>
>>51881557
Brahman only bounces programs.
>>
http://ancur.wikia.com/wiki/Daedalus_Complex_UFAQ#NEXT_Wave_2

>If the Runner uses Salsettes Slums to remove a trashed card from the game, does Maw trigger?
>Ancurprofile No, Maw does not trigger. In order to use Salsette Slums, the Runner must trash the accessed card.

But then it prevents CtM from firing?
>>
>>51881660
The ruling on Biomodeled also seems sketchy.
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>>51881577
Welp, should've read that better. Brahman in Khan + dog breakers and D4V1D maybe?
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>>51881892
>12 inf
>>
>>51881660
Maw is instead of trashing, Salsette turns your trash into a Remove
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>>51882103
The ruling on Salsette and CtM was that, since salsette turned the trashing into a remove, then it wouldn't be trashing it anymore.
This is the same. The runner is not trashing the card, he is removing it. Why wouldn't it trigger?
>>
Every time I see Spot the Prey it hurts. 2c? A conditional expose? Really?
>>
>>51882161
Seems to be because with salsette you pay the trash cost (starting what would be a trash) and then don't actually trash the card (it doesn't end up in the bin, which is what would trigger CtM) whereas Maw Requires you to not trash at all
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>>51882756
But it's a replacement effect, it shouldn't retain memory of whatever it's replacing.
>>
>>51881905
>One of each dog and Brahman leaves 2 influence
Just need a mid-run draw effect, though even if I were being serious, I don't think you can fire Khan after Brahman's anyway since you pass the ice before the encounter ends. I guess you could cycle the dogs around or something.
>>
>>51882209

Been saying it since the reveal, definitely feels over-costed to me.

>>51882756

from the FAQ:

>The Runner runs on a remote server against Controlling the Message, trashes an accessed Adonis Campaign, and uses the ability triggered on Salsette Slums to remove the Adonis Campaign from the game instead of trashing it.
>Controlling the Message fails to resolve because Adonis Campaign is removed from the game instead of being trashed.

Following the same logic: you accessed it. It wasn't stolen (not an agenda). It wasn't trashed since it was removed from the game instead. Maw fires.
>>
Political Graffiti does look like an amusing way to throw a wrench into a Jemison plan.
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>>51883062
That actually really does sound cool, a neat, albeit niche, use of that card

>>51882161
>>51882977
>>51883038
Pic related
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>Critic an agenda
>Draw Mad Dash
>Draw Freedom Through Equality
>Aesop the Critic
>Run archives for the agenda +2
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El bumpo
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>>51885217

I really like that one. Add some notoriety for good measure.
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>>51888117
While you are at it, add Power to the people and Liberatef Chela. Oh, and Temple.
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>>51888194

Somone here is playing one of those silly Fan Site/Liberated Chela/Notoriety decks... almost tempted to adapt it to even more silliness now.
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>>51885217
Instead of Aesop, Independent Thought can also be played to trash Critic.
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>>51865111

I'd actually like to see Adam get a native breaker. Not a full suite, but I think an AI for him would be fitting. The initial thought I had was to have it work something like Nfr and get stronger every time it broke subs, sort of like the breaker was "learning" but the more in think about it the more I think it should be something that works with Brain Chip, so something like fixed strength either equal to your unused MU a la Sage or equal to the number of Agenda points you have as the chip itself.

(Incidentally all this talk of Adam gives me an idea to buy a second copy of TD myself now, find someone willing to play the campaign through with Adam vs. Seidr. Inb4 Adam really is the Killer Roid from TD.)
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UFAQs for the rest of theFlashpoint cycle are up.

>10. Can the Runner use Golden to derez Troll?

>No. The Runner cannot use Golden to break any subroutines on Troll, so the usage requirement for Golden has no way of being satisfied.

Wasn't there that one ruling where 0 subs broken (because no subs, eg. 0 sub Komainu) was still considered all?
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>7. If the Runner loses the psi game from Caprice Nisei while Fumiko Yamamori is rezzed, does the Runner take meat damage before or after the run ends?

>After. The run ending is a constant effect from the result of the secretly spent credits being revealed, so it must be immediately resolved before any abilities triggered from the secretly spent credits being revealed.

I think this means you can kill the runner from Chetana or a Psychic Field. There's a scary thought.
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I'm too tired to try and make sens of those right now... but something's off.
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No Account Siphon in Core 2.0. Enjoy if while you still can.
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>>51889563
Yes, but Golden wasn't used for it, because it's ability doesn't change the game state and thus cannot be activated.
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>>51894860
What was the original, and why wouldn't a derez change the board state?
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>>51895095
I wasn't talking about the derez, but about Golden's ability to break subs. All subs are broken, but Golden wasn't used for it, so you cannot use the derez.
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>>51895129
Ahh, that makes sense, thanks.
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Hey /anrg/, i was wondering if you'd recommend anrg for me. I have the money and time to pick up a new game, and I love cyberpunk as a genre, and this game looks different and interesting. On the flip side, none of my buddies are really interested in playing card games, and the ones that are are married to M:tG. Is the community active enough for me to find non-competitive pickup games?
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>>51895515
Recommend netrunner* for me.
Sorry, it's 3 a.m. and I'm tired.
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>>51895515
Non competitive? Definitely. But it's going to depend where you live. Ask around.
On your friends, if you can't turn your MtG over to netrunner I suggest New Angeles. Set in the same world as Android, the players (4-6) are the Corps and colaborate to avoid losing their control over the City, but at the beginning of the game every player draws a secret objective, usually have more points than a different player, but you can also be the traitor that wants to fuck the city up so the federals take over the control of the city.
It's really good. Totally recommend.
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>>51895666
Satan, don't forget that that's a board game when you're recommending it
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>>51895722
Of course, I recommended it because some of his friends are not into card games.
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>>51895530

If you can rope in another friend, there is an upcoming campaign expansion (Terminal Directive aka '42') that should hopefully result in interesting and not hyper-competitive games. Only one core set is really required, everything else is optional.
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>>51895515
You can get some pretty decent mileage out of just the core set, and you can use it as a semi-board game by playing with only the default decks (mix all of a single faction's cards and all neutral cards together). Once you've played it for a month or two you can decide based on the community you find or the friends you managed to hook into playing whether or not you should continue.
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So, after the Aginfusion Junebug moves, Jemison's: install a Junebug (advance as see fit), if the runner runs it, mass sacrifice Agendas to Quarantine System to put counters on the Junebug via ID ability and nuke the runner.

I dig that one.
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>>51889746

No, my understanding is that this ruling is specific to Caprice's PSI effect ending the run. Since neither Chetana nor Psychic Field do, it doesn't apply.

>>51897509

Definitely this.
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>>51897856
Mine is that psi effects are being ruled as constants (eg. Sandburg, Parasite, etc.), and since constants execute first before the other conditionals (timed? The one that falls under "The first time each turn..."), the psi fires first, followed by Fumiko.
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>>51897908

Honestly, don't think so. I would personally enjoy it, but I don't think so.
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>>51897771
Is there a paid ability window after the runner chooses to access?
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>>51898084

Nope, last paid ability window is 4.3, access is 4.5.

More important, the runner's last jack out option is 4.2.
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>>51898134
So if they don't jack out, they have to access?
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>>51898156
Yep. Its how you use DRT, you rez after they commit to access
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>>51898007
But that's what the ruling says, right? What the psi does is not relevant in the example, he said that the psi must be resolved because it's a constant effect tied to the psi reveal, not to the run ending, and Fumiko is a triggered effect that doesn't take precedence over constant effects.
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>>51899073

That's how I read it as well. I don't know that I *like* it, but that seems like the most likely interpretation.
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>>51899637
I wonder how many Corps are willing to bring a Fumiko-Chetana-Batty/Fumiko-Psychic Field to a tournament, specially considering how easy is to avoid net damage.
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>>51899073

I so completely misread the whole thing I couldn't even tell you where I was going with my posts... reread myself three times and I can't work it out.

>>51901284
>specially considering how easy is to avoid net damage.

If anything, that's why I like the idea. Seems like a workable, fun win condition, far from oppressive given how easy it is to keep it in check.
Honestly, you die from that, you're more than certainly grinning yourself, are you not?
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>>51902221
As a Silhouette player it hurts me because Psychic Field triggers from my expose.
Not sure how fun it can be. Most people didn't even like being stopped by Caprice, imagine getting killed by it.
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>>51902221

Yes and no. It's funny the *first* time, maybe the first couple of times, but it honestly just doesn't feel good to have a game come down to what's basically a coin flip, especially when it just feels random. Now if Cambridge style Jinteki makes a comeback, I could see it having a home there without being as feel bad. That at least encourages interaction. You may hit that unfortunate Psychic/Fumiko combo, but you're risking Snare!s and Shock!s and other Nasty traps anyway she this could be a way to give that deck its teeth back.
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>>51901284
Fumiko also covers up repeated Future Perfect steal attempts, so it isn't too farfetched. The combo is going to hurt in a Psychic Field asset spam deck though.

Also, what options do we have for avoiding net damage? Is it varied enough to not need an annoying forced splash like Film Critic or NACH?
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>>51903629
We have ridiculous amount of net/meat damage prevention. From Recon drone, to Biomodeled, to more classic stuff like Deus X, Net Shield, Muresh/Plascrete and Guru Davinder.
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>>51903703
Oh, and Feedback Filter, On the Lam.
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>>51903629

Well, Asset Spam and Cambridge are two different things. Psychic Field isn't really all that threatening in an Asset Spam deck just based on the fact that most of those Assets will end up rezzed anyway and most of the functionality comes from the tax of trash costs. Cambridge leverages hidden information more. You'll get the occasional Asset that needs to be dealt with, but most of the remotes contain either Agendas or Ambushes such that you can't just "sit back and wait" because the Corp will score out if you do, but you risk killing yourself if you hit the wrong things.
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>>51903703
>>51903741
So nothing too optimal then? I guess that's a good compromise though, since you wouldn't want net damage to be prevented too easily. Too bad you can't choose when to use Guru Davinder, he'd be amazing (maybe broken) otherwise.

>>51904642
A friend of mine has an IG49 deck that uses Bioethics and Dedication + Ronin, so you have to check the facedowns constantly. As such Psychic Field has a higher chance of hitting, and Fumiko can hide among the assets that you don't check. So either die by checking, or die by not checking.

Really hope more avenues of play against asset spam pops up besides just "have more money", especially in Criminal. Unless I've just been playing it wrong.
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>>51904901

I mean Salsette Slums. I've taken to slotting it into nearly everything I can these days specifically because it's the only way to deal with Asset Spam. More to the point, which assets *exactly* does it run? Because aside from the Dedication Ronins are more of a Cambridge thing than an Asset Spam thing. You advance it, it could be a Junebug, it could be an Agenda or it could be, well, a Ronin. It's all about how much the deck depends on hidden information vs. Pure taxation. Prison is Asset Spam. They don't care that you know there's a Bioethics face down, they're making it too expensive to trash them anyway either with Hostile or just with the rest of the Assets they're running. Just flipping Bioethics into Ronin because you risked hitting traps running them is more Cambridge.
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>>51905241

*Only way for certain archetypes to.deal with it rather.
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>>51902729
>As a Silhouette player it hurts me because Psychic Field triggers from my expose.

But then Fumiko needs to be rezzed before the expose to do anything. By which point you know to deal with her first, and Psychic Field is no worse than it's ever been.

>>51904901
>So either die by checking, or die by not checking.

Expose? (just being half facetious here)

>>51903033
>Yes and no. It's funny the *first* time, maybe the first couple of times
> just doesn't feel good to have a game come down to what's basically a coin flip

As the corp, you need to have the right card installed and checked by the runner, the right support card rezzed, need to to win the PSI, and need the runner to have no damage prevention. Worse comes to worse, Muresh Bodysuit; of all cards, kills it. If the strat was ever to gain traction, all you's have to do is slot damage prevention to curb it back. Really, I'm finding, if things go all the way through, I'm more likely to smile than anything.

>>51903703

Biomodel Network, Citadel Sanctuary, Crash Space, Deus X, Feedback Filter, Guru Davinder, Heartbeat, Leverage (unlikely, but god wouldn't that be beautiful?), Monolith, Muresh Bodysuit, Net Shield, On the Lam, Paparazzi, Plascrete, Ramujan (good luck but hey, it works), Recon Drone, The Noble Path.

Add the upcoming Biometric Spoofing and Jarogniew Mercs. May have to work to make you solution of work fit in your deck, but I wouldn't call that defenseless.
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Not game related, but amusing nonetheless, given the Android world.

https://www.youtube.com/watch?v=63aJIuHx_YA
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>>51905241
I'm guessing the difference we have here is I'm calling everything that places more assets than ice as asset spam, while you're making the distinction between them according to the actual deck types, though I do think the point of distinction is Cambridge vs Prison, instead of Cambridge vs Asset Spam, since you can have Cambridge style play using asset spam.

But yes, from what I could tell he had Shock, Psychic Field, Sensie, Hostile, Bioethics, and Ronin. Probably a few assets I'm forgetting about. Definitely more Cambridge than Prison. As for counters I'd really like to throw in Archives Interface over Slums, helps with taking the Shocks out too.

>>51905431
Expose still fires Psychic Field, but atleast you can get around Fumiko firing I suppose. Doesn't help that most expose effects are single fires other than Lemuria.

That said, Leverage might be pretty good for Crim here. Play enough and you'll either have enough bad pub to trash assets for cheap, or you can check facedowns without worrying about damage. Maybe in a Cybernetics build to take advantage of it in other matchups. It and Muresh are rotating though.
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>>51905431

But here's the thing. If your opponent isn't sitting down with a red ID across the table are you really going to wait until you draw your damage prevention to start facechecking? Because I'm betting nine times out of ten the answer is no. In which case it's not hard to engineer situations where the Runner is going to facecheck the Field and you can just wait to see Fumiko while enacting your normal game plan anyway. It's no different than the usual smug asshat that thinks they're being clever because they stuck a Junebug in their NBN deck.
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>>51905733
>It's no different than the usual smug asshat that thinks they're being clever because they stuck a Junebug in their NBN deck.

Am I missing something? Is that supposed to be a bad thing? And if so why?

>If your opponent isn't sitting down with a red ID across the table are you really going to wait until you draw your damage prevention to start facechecking

Anti-econ and central hammering are still solutions.
And then of course the elephant in the room: Rumor Mill.
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Can anyone share the upload of The World of Netrunner PDF? I know I saw it a few threads back. I want to run a RP game set place in the Android world and it seems like my best source of info
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>>51908648
It's upthread anon, all you've got to do is look - it's a mega link because the file is pretty damn big
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>>51909015
I hope the new shaper brings back the old core style of Runner based on adding subtypes to make the runs cheaper.
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>>51910053

Well, Kit is a not-as-old Shaper who can fiddle with ICE subtypes, so at least there are precedents.

What with all the slightly different core cards in 42 and all, anything can happen.
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>>51910302
I find those shaper cards are not very synergistic, at least that we know so far.
Deep Data mining seems to have more synergy with cloud breakers (Sunny cries), but adn42 programs aren't the trashable kind. Things like Egret and the core breakers stay on the board, reducing the amount of cards she accesses.
Careful planning seems like a shift on focus for shaper, bringing remote pressure to the faction when it used to be mostly a criminal thing, with outliers in anarchs and analog dreamers for shapers.
And then we have the new Levy Lab, kind of like a worse Mr. Li.
It is a very Criminal take on the shaper cards.
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Rip best girl
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>>51911513
She's the worst

t.Mark Yale
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>>51911513

She still lives, in our decks and hearts.

>>51910432
>It is a very Criminal take on the shaper cards

That's what I've been thinking from the reveal too.

>>51910302

As I was saying up-thread,with all the upcoming cards, I'm thinking there's a mean Kit deck to be made.

Network Exchange taxes the corp for installing more ICE, main way to fight against your ID ability.

Egret makes it so you can make a two-deep server porous to your decoder alone. Corp install over to trash the ICE, it's still getting taxed by Network Exchange.

Add Inversificator you can now go three-ICE deep with one program.

Careful Planning as a surprise remote access (and potential threat), False Echo to hurt the remote in the process, inducing another NE tax when the corp rebuilds.
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Yeah, but Bios won't have Kit's ability or the Red Mars cards, at least not following the core+TD advice, so I'm wondering what to make of her. The ability to pick a number of cards before settling for a hand is interesting and, again, reminiscent of Andy early advantage.
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Whats all this talk about a new core did I miss something?
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>>51913538
No, just shitposting and suggestions.
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Hmm, Skorpios fires every turn, that's cool for your-turn removal things, like Contract Killer (though usually the runner just has another copy, rather than getting the old one back)

I wonder how it works with Currents (and other events), seeing as events specifically trash after they've been played
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>>51914137
I read recently that the option to remove it would come once they are trashed.
And yes, Skorpios could remove any event the Runner plays.
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>>51914288
I'm glad, especially with currents - no more SOT/deja vu rumour mill or Employee Strike BS
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>>51915473

I seem to remember Skorpios doesn't fire on Employee Strike, as the ID is still blank upon the current being trashed.
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>>51915619
There's an argument for while PE doesn't fire from the agenda score that trashes Employee Strike, Skorpios' trigger is when Strike gets trashed, before it enters the heap. So it depends on how granular Boggs wants the process to be I suppose.

If the process is:

Agenda score > current removed from play/no longer in effect > current gets trashed > current is moved to the heap

Then Skorpios fires.

If it's:

Agenda score > current is trashed > current no longer in effect > current moved to the heap

Or any combination where the current is trashed before the effect is removed, then it won't fire.
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Does anyone here still enjoy Netrunner?
I just left a tournament after walking out at round 4, it was just not fun anymore.

Over 90% of the field was playing the same Whizzard deck. What is the point of a CCG that has a best deck?
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>>51916006

I still do enjoy the game, have a lot of fun with it. Trouble is more that I don't feel I have anything significant to contribute to those threads.

Our respective local metas are so different. I keep hearing those complaints of Whizzard vs asset spam, and to us it's mostly a non issue.
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>>51916601
>Plying in a tier 3 meta.
How do you just not run the Tier 0 decks and take first place all the time?
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>>51917000
Because it's just not true. Current Whizzard is a response to asset spam and prison decks. In a meta of Glacier and Cambridge it doesn't have the advantage and the response will shift the meta to, probably, Nexus DLR and Blackmail Valencia. With similar responses around different decks.
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>>51917187
Generic good stuff Anarch is still a Tier 0 deck no matter what ID you toss on top of it.
You just need to change a silver bullet or two to deal with common decks in your meta.
The Good Stuff Anarch framework will still win over 70% of it's match ups as long as you know how to play it.

If you are losing to anything but pure RNG as Anarch than you are just bad at the game.
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>>51917000

Because we collectively don't care so much about winning as much as having interesting games.

Which I guess is all the better for us, since we're still having fun.

And then there's things like our current no Core experiment.
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>>51917470
So a bunch of casual beta players.
Sounds boring. Might as well just play poker then.
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>>51917594
>Sounds boring.

Well, we're not the one tired of the game, are we?

If anything, I've been saying it since Core: competitive tends to be the least interesting side of the game as far as I'm concerned.
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Is Guru Davinder and Fall Guys going to save the day?
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>>51918795

Save the day from?
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>>51918881
Dying
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>>51919275
Game already dead
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Michael Boggs = FFG Insider
You heard it here first.
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>>51917671
Too bad there isn't a sure way to pull the more casual and creative - not that competitive decks aren't - decks into the forefront more, especially since the onus is on the players to bring them to a tournament and probably lose to the higher tier ones.

>>51918795
Fall Guy's gonna be dying for good after this cycle, so nah. Plus Guru Davinder trashes himself even after a single net damage, 3 Bioethics hits is all three Fall Guys or 12 credits. He's probably better with other net damage prevention, which in the end will probably end up being too much deck slots for something you might not even need.
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>>51919275

You'll have to be more specific. Against a thousand cuts deck, it's probably way too expensive.

>>51919402

Anyone cares really?
I mean, FFG notwithstanding.

>>51919390

You forgot your Kenshiro picture... I'm disappointed.
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>>51919440

It's an old argument by now, but the very tournament structure has way too much influence and funnels the game toward certain builds and/or building assumptions that are not exactly good for it.

I find it interesting that around here, sealed is basically the jam of the more competitive players. Having an external constraint that forces suboptimal builds while favoring good piloting does a lot of good.
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>>51919483
I agree entirely about the tournament structure.
At this point my LFGS views Netrunner as a failed experiment and is just waiting for the L5R reprint to come in a few months.
We used to be a mostly L5R group before Netrunner anyways.

>>51919441
I can see that. He did more or less guess the entire design of the World of Darkness LCG that was in the work before CCP pulled their deal.
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>>51919483
By sealed I assume you mean drafting a deck before playing? That would be a pretty good way to shake things up, plus you'd be able to form a semblance of top tier decks anyway. Doubt FFG would dare to even have a side tournament for it though, let alone change the whole tournament format. Plus there's the increased time investment on the day too.
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>>51919535
>At this point my LFGS views Netrunner as a failed experiment and is just waiting for the L5R reprint to come in a few months.

Too bad. Hope you have a grand time.

I stand by my criticism of the LCG model ever since the release of ANR - better than the CCG model, but still too fluid and fast paced (though this is probably better on some respect or experimenting with the design space).

The final hope would be that the eventual 3.0 version of the game could go even more board game-like. With a strong core, and meatier, rarer expansions that would explore certain aspects of the game more thoroughly and could be kept segregated as needed. Granted it's easier said than done - the design work is daunting, and the game would probably move too slow for the competitive crowd if it ever happened.

>>51919687

See in the OP: http://anrsealed.com/
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>>51919779
>See in the OP: http://anrsealed.com/
Ah, that's interesting. A lot more doable too since FFG could assign packs the day before and lend the cards needed. Though really, any format that can force suboptimal decisions will be probably be good as a whole.
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>>51919402
Please let this be true. A lot of what FFG Insider said and what Michael says lines up.
We know FFG Insider is a real insider at this point since his L5R leaks turned out to be real.
I figured he was on the L5R team but it seems confirmed that he is Michael now.
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>>51920577

Unless he was actually hired years ago, it's a bit hard to be an insider when he was in Korea in that timeframe.
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>>51921769
He was not a real insider till recently. If you remember the old threads Lukas said he was fake.
Then same tip code was used a few years later to post some real L5R leaks.
So I am guessing he meet up with Lukas or Damon at some point (Maybe at Worlds one year) and that rolled into getting him a job.
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>>51921859
Didn't he admit awhile ago that the L5R thing was his "greatest work"? As in they weren't true.
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>>51921941
I thought that was him confirming he was on the L5R team.
A good chunk of the new designed lined up with his design for the mythical World of Darkness LCG stuff he started with.
The stuff he posted got confirmed by two well know L5R playtesters on clan fan sites so we know it is true.
>>
While we would need to see the rest of the contents, it looks like TD/42 is kinda like Core 1.5 with how some of the revealed cards being functionally rather similar to core cards.

Would have been nice if it was out already, before Mars 1.
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>>51923675
Core is always going to be legal tho.
It is more or a replacement for the first 2 packs of the Genesis Cycle. Those are always seen as a kind of Core 1.5.
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>>51923758

Presumably TD would be safe from rotation as well, being effectively a big box as it is.

Hopefully it would be a good entry point for new players.
>>
The most amazing thing about netrunner is that it got me out of my house and start searching for a community to play.
I just hope it did so aswell for many others that play at home so we could meet.
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Is this card a good replacement for an ambush? Maybe replacing Shocks.
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>>51927192
It won't replace Shock, but it is pretty good, as is Sapper. And 3 to break with Mongoose isn't half bad, even if Mimic exists.
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>>51927579
I just realize that Sanburg probably boosts all ice in R&D, right?
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>>51928081
Yeah, that seems pretty likely, since it doesn't specify installed pieces of ice.
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>>51920577
L5R leaks?!
I require more input.
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Alright guys, this is the most difficult question: Everybody knows that NBN has all the best everything because Lukas. But which piece of NBN ICE is the one that stands above all? Is it still Tollbooth?
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>>51929999

Really depends on context.

I'll always have a soft spot for this one.
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>>51930084
I think the original art is incredible, probably one of the best of Netrunner, but rezzing the alt art and watching the runners shift uncomfortably in their seats is just awesome. It makes the experience so much real.
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>>51930158

One sure thing about the alt-art: it fits the ugly reality it's supposed to depict to a t.
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>>51930244
I wonder if it's already doable to make a deck with only ICE that gains credits. Bailiff, Popup, Bullwark, Special Offer.
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>>51930503

Now *that's* a silly idea worth encouraging.
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>>51930503
Are you including ice with "gain credits" subs?

Makes it a bit easier when Maus and things are available
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>>51930635
I wasn't, at least not initially. Since I wanted ICE that trigger at least 90% of the time. But I guess it's a good compromise. Paywall Implementation and Weyland agendas and the credits will overflow my bank accounts!
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>>51930764

"They made running a bona fide industry!
- What, they have runners on the payroll now?
- Naaaah, Runners pay them to run. That's how they finance the whole subdivision"
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>>51930853
Reminds me of something I did in BoN with pic related
>>
Unrelated but now that we have Chief Slee I'm thinking of going bad to my "All bad pub GRNDL" deck with 3x Ireress. It worked well when you stacked 2 of them, with Slee I think I can get many tokens very quickly.
>>
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>>51931105
Please tell me how that goes, I'd love for it to be viable, or at least fun

Might want to have curfew as your current so Slee can straight up kill if she fires
>>
>>51931141
That's evil. Thanks!
>>
>>51930503
What can you do with a bunch of credits and porous ICE? In what's probably a green/yellow deck?

All I can think of is Psychographics onto Meteor Mining, or Midseason Replacements onto a Double Scorch or BOOM. Which aren't honestly bad, but if you're going the gimmick route with your ICE it seems like a shame to just build a butchershop.
>>
>>51931078

Space ICE?
>>
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>>51933002
Not all that much actually, though the deck needs work
>>
God, too much games being released in to little time, can't find the time to rework my decks.
>>
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>>51935886
This is my life now
>>
>>51935957

Always a bummer.
>>
WIP

Weyland Consortium: Building a Better World

Agenda (11)
3x Corporate Sales Team
3x Corporate War
2x Crisis Management
3x Oaktown Renovation

Asset (8)
2x Jeeves Model Bioroids ●●●●● ●
3x Sandburg
3x Tech Startup

Upgrade (2)
2x Cyberdex Virus Suite

Operation (9)
3x Beanstalk Royalties
3x Hedge Fund
3x Paywall Implementation

Barrier (4)
3x Bailiff
1x Bulwark

Code Gate (6)
3x Mausolus
3x Pop-up Window ●●●

Sentry (6)
3x Sapper
3x Veritas

Other (3)
3x Special Offer ●●●●● ●

15 influence spent (max 15, available 0)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Quorum

Deck built on https://netrunnerdb.com.
>>
>>51937230
Second idea: GRNDL with Restructure instead of Beanstalks. Maybe Stinson.
>>
>>51937230
I'll give it a shot, but why the 3xStartup+Jeeves?

The lack of a killshot is also concerning, but it this environment I can kinda see it.
>>
>>51937419
Startup can install sandburg and jeeves, so it's great, although not indispensable if you have any other idea.
Jeeves to Never Advance CST and CW.
I considered GRNDL Refinery so I could IAA-AAAT over Tech Startup.
>>
>>51937527
>>51937230
Wait is Crisis Management in there?
>>
>>51937705
Oh shit, I was going to add some HHN instead of Jeeves and forgot.
>>
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>>51937230
Ignoring the meta, seems like you don't have any alternative plans to close the game with if Sandburg and Rush fails. No Code Gate or Sentry ETRs too to force a break.
>>
>>51928643
Copied from the OG posts:
>The deck building is going to be "pod" based with some wiggle room.

>Each stronghold will have 10 cards that come with it that center around that family within it's Clan. Unique Personalities also come with a "Court" of 5 cards that you run with them.

>Unique Personalities are a new focus of the game and your play style will really center around what ones you run.

>Honor is revamped so that you can't lose by negative honor but it is easier to lose. Ending honor will be a tie breaker state in competitive play.

>Politics is something we want people to be able to focus on and be able to win the game without ever having to go into battle. This is reflected in Favor that can be spent on Political actions. One example is being able to spend Favor to entirely forbid a battle from happening (at a cost to your own honor).

>We are rebooting the setting. Naga and Nezumi are planned as factions but will not be in the core box. Spider is out. All the classic Major Clans will be in the Core box. Mantis and The Shadowlands will be in the first deluxe box and be shaped by the first story event.
>>
>>51942135
This isn't that hard to make up. It describes the design space as a Venn diagram of AH, GoT, and Netrunner.

That's not to say it doesn't have an appeal. I'm certainly curious. Especially now that Netrunner is dead. Hail Sifr!

Amirite? Guys?
>>
>>51942254

Shouldn't there be some previews by now? Can't hurt to build up hype momentum.
>>
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>>51920577
>We know FFG Insider is a real insider
He literally admitted to being a fake and only doing it for attention.

And because he wanted to share his ideas, some of which were actually good, but again that's mostly ego
>>
>>51843263
I'm wondering when does the bypass happens with this ability. The trigger seems to happen at approach (also, can he bypass a piece of ICE rezzed at 2.3? Since it was unrezzed at 2.). Would it bypass everything? Jumping from 2. to the next ice at 2.
In that case, first encounter triggers would happen with the next ICE!
>>
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>>51945112
>Would it bypass everything?
Certainly not - it may bypass ice rezzed at 2.3, because the check seems to be at 2.4 (though I wouldn't bet on that, seems highly contrary to the way it's described - i.e.: you have to be approaching something that's already rezzed), but it can only be the first time - something we know only happens once
>>
>>51945112
The intent definitely seems to be about previously rezzed ice, so it's likely the trigger is at 2. instead of 2.4 since the card triggers immediately on approach. The check at 2.4 is probably strictly for whether or not to continue to the encounter phase or not.

On that note, too bad Red Sands isn't starting with a bang, but with a flurry of clarifications and rules questions. Not a good start.
>>
>>51945474

Flashpoint was supposed to have a whole bunch of UFAQs as well, but those got delayed due to reasons. At least the Mars ones are on-time as it were.

Also, it's kinda sad there isn't any ongoing storyline after looking at thr first Mars insert.
>>
>>51945474
Yeah, bit of a shame that. Looks cool, but no immediate wow factor.

Interesting to hear Damon in a recent interview talking quite candidly about anarch's trashing stuff and power. I can't recommend the interview itself (seedy location, and true to its name it's seedy aka low quality), but there was a fair bit of interesting stuff talked about.

We all know that Caissa was Damon's baby, and in general he preferred Anarch as a control-oriented faction, but Lukas, in a need to make them better, faster, simplified them a bit and made the trash focus more direct - something we really see in O&C, though it's clear they still hadn't really been sure what they wanted for Weyland (and there have still been a few flubs, but they seem to be getting better)
>>
I was browsing the UFAQ and saw this:
>>Chrysalis
>>25. Can the Runner use Political Operative to trash a rezzed Chrysalis
>Yes.

It's an interesting use of PolOp, shame I see so few Chrysalis and PolOps.
>>
>>51948015
Man, RM is such a blunt instrument compared to plop - such crude and under-tested design
>>
>>51918795

He saves the day against BoN at least.

As folks have pointed out he's a bit expensive against thousand cuts but that's more because of the cancer that is Bio-Ethics. Otherwise it would still be pricey but fine. For now I'm sticking with Feedback because it lets you pick and choose your battles against net damage.
>>
>>51948015
>Political Operative to trash a rezzed Chrysalis
>>Yes.
Interesting, so trashable ice like Sapper are vulnerable to it.
That's a neat little bit of utility that might matter if there were some really strong trashable ice
>>
>>51949581
>that's more because of the cancer that is Bio-Ethics

This weekend, a returning player had his old deck using NetShield/Omnidrive + Paricia against an IG deck... interesting how it changes the long term dynamic.
>>
>>51945474

From a logical perspective I'm pretty sure that's how it works. If a piece of ICE is unrezzed, outside of other card effects the Corp doesn't Rez ICE unless the Runner is already approaching.

i.e. with the exception of the first piece of ICE it goes:
>Runner chooses to approach the next piece of ICE or jack out.
>If the Runner chooses to approach and the ICE is unrezzed, the Corp may rez it. If they do the Runner encounters it, otherwise the Runner passes it

The operant part here being that the Corp chooses whether or not to rez *after* the Runner approaches the ICE.
>>
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>>51954147
Thanks!
>>
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>>51954147
>space elevator similar to the Beanstalk on Earth
It doesn't say where this one will go, but if it connects Earth and Mars that'd be unreal. If you think about it long enough just the logistics for the Beanstalk will hurt your brain, an Earth-Mars space elevator should leave you mind-broken. Neat.
>>
>>51954550
>Where it will go
Into space, I'd assume

I won't literally connect Earth to Mars, but it would make transporting materials to and from the surface a lot simpler and cheaper, since you don't need rockets to break out of the gravity well.
>>
>>51954550
Haha man. No there's no way it will go from Mars to Earth. It's just supposed to make it easy to get into orbit and away from the planet's gravity, not link up to other space bodies.
>>
>>51954550
The purpose of a space elevator isn't to connect 2 planets, it's to get material into orbit so it doesn't have to defy gravity everytime you want to take something off-planet.
>>
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>>51954550
Picture for reference. The Counterweight, in the Android Universe, is the Challenger planetoid. Weyland managed to catch it and put it on geosynchronous orbit around the earth.
>>
>>51954592
>>51954620
>>51954628
Ahh ok, that makes a lot more sense. Is the Beanstalk the same way, or does it make a direct connection between the Earth and the Moon?
>>
>>51954688
The engineering logistics are still mind bending
>>
>>51954708
Doesn't seem that difficult, just push an asteroid into Earth's orbit and drop a cable down to the surface.
>>
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>>51954708
Definitely.

>They said it couldn't be built. That it was a fantasy. That Jack Weyland was a fool, and he had bought the fools in Washington too. But year after year the buckyweave grew, and 'they' stopped talking.

The Beanstalk was constructed over a period of 10 years, TEN YEARS! There are buildings down on earth that took longer to build.

>Construction workers and engineers laughed at Weyland's idea, nicknaming his project "The Beanstalk", taking inspiration from the famous fairy tale Jack and the Beanstalk.

>Initial construction began 31 000 kilometers above the Earth's surface at an orbital station now known as Midway Station. Constructorbots built a meter-wide buckyweave strap that descended down through the sky to the planet's surface. Simultaneously, another buckyweave strap was being built upwards in perfect balance.

>The elevator tube was built around the strap, and reached a final circumference of 20 meters when construction was completed in the year 2X35.
>>
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>>51905836
>Am I missing something? Is that supposed to be a bad thing? And if so why?

It wouldn't be if the attitude of people piloting those decks wasn't so overwhelmingly smug. I can appreciate the beauty of an unexpected play, but not when people try to equate it to actual skill. To frame it in the context to which it was quoted however it's much easier to catch people with if you aren't running a dedicated kill deck, especially if it's pretty much your only form of damage. It won't always go off because Psi game, but it still feels very random and consequently isn't a satisfying way to end the game for the person across from you. Like I said. It might be funny the first time, but after that you either end up in repeat matches with a useless gimmick or you're just "that guy". Now I can see decks where you can force the run even if they have reason to suspect it and that's something I could get behind.
>>
>>51956371
>I can appreciate the beauty of an unexpected play, but not when people try to equate it to actual skill

I have a hard time with the double whammy of people saying Ambushes are bad cards - suboptimal investments - on one hand, and then that statement that taking the risk to slot one such "bad card" in a deck where it is unexpected so at to surprise the opponent isn't a part of skill. As if deck building and meta reading weren't part of the skill of the deck. As if bluffing wasn't supposed to be a core element of the game.

It almost reads like "it's poor form! He didn't play the exact same predictable list everyone is playing! Takes no skill, just too random..."

>>51954147

Thanks a lot.

>>51954375

That's... that's... well... whatever it is, it is.
>>
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>>51954690
"Just" to earth orbit, then you get a shuttle from the Planetoid to the moon
>>
>>51956765

I think it's more along the lines of someone sticking an ambush in a deck as a "gotcha" as opposed to actually actively incorporating them into your game plan. One relies purely on the fact that nine times out of ten the situation is a non-issue (For reference, see how eager the pilot is to rematch with the deck). The other leverages the potential of the ambush with the rest of the contents of the deck. The skill factor of ambushes comes from being able to engineer situations where the Runner has to actually weigh the risk even if the possibility's already on the table.
>>
It would have been interesting if the storyline was advanced by even a bit here though. Like the after effects of Flashpoint for instance, where the conflict between Big W vs Jinteki vs HB goes a bit warmer for instance.
>>
>>51961345
It would be, but Quorum is supposed to bring a stop and new beginning for everyone. Rather, I'd like to read a new story set in Mars, ala Mumbad. If this insert is all we are getting for the beginning of this cycle, lore-wise is going to be underwhelming.
>>
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>>51961613

This series feels more like SanSan fluff-wise really. Wouldn't be surprised if later inserts follow a similar format.
>>
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>>51963024
Yeah, that's what I was thinking based on that - more info than plot

How dumb/janky is the idea of using a trap with Shell Corp and/or pic related?

Mushin would be the best, but even IAA-ing would work okay I think. Or using a snare.

Or would back channels just be an easier way to play traps?
>>
>>51959835

But that's the thing, that argument builds on the assumption that piloting is the paramount skill to the exclusion of others.

That deck building, meta reading (ie: choosing to play what too many consider an inferior card, with the opportunity cost involved, because you think you can get away with it as no one expects it) isn't really part of the valuable skills of the game.

We had a player that would combo Junebug with Astroscript, using the token at 4.3 for the kill. Haven't seen that in a long while.
>>
I've done it. Not really the best (because of the draw sequence constraint added), but fun.

I love the bluff of leaving an IAA agenda on the table, using Expo grid to convince the runner it's an ambush. That or a Contract Killer.
>>
>>51963675
Usually you'd install your Shell Corp with an ambush, that way you can leave it protected.
Expo Grid not so much, since the ambush would need to be rezzed for it to work.
For that reason I wouldn't call Shell Corp with an ambush jank, since it's supposed to work like that.
>>
>>51963908

Not Expo Grid, Shell Corp duh.
>>
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>>51942135
>We are rebooting the setting. Naga and Nezumi are planned as factions but will not be in the core box. Spider is out. All the classic Major Clans will be in the Core box. Mantis and The Shadowlands will be in the first deluxe box and be shaped by the first story event.

Really good guess or this is real.
Mantis not being in core is HUGE
>>
>>51964270

Don't know about the card game, cut Mantis was a secondary/Minor Clan in the RPG, so I don't find it surprising it wouldn't be in core.
>>
>>51964435
There was a thing that happened that made Mantis a major clan, and it being a minor clan wasn't true in either third or fourth edition.
>>
>>51964435
Mantis clan got Major clan status a long time ago. They have been the magical lightning pirate cops for ages.
>>
>>51964485
>>51964495

I stand corrected. Haven't played the RPG since first ed. And it shows.
>>
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>>51964565
>Being this old
>>
>>51964584
Would asking "which is L5R best edition" trigger an edition war in L5R General?
>>
>>51964634
Not really. Edition changes are mostly just story advancements.
>>
>>51963771

Well okay, so answer me the following questions: Why did people run the Junebug (obviously not realizing I was a Junebug, but with some other reason to run it) and how often did it work once people knew he was on that plan?

Because I'm seeing that a lot out of Jemison, too, but that's an aforementioned case of actually setting up cases where the Runner has to take the risk. It may have worked by being unexpected the first time, and I don't imagine you're going to see it in the overwhelming majority of Jemison decks (though we might. We'll just have to see), but it still very much has the potential to be repeatedly successful even if people know of it.
>>
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Much like Victor, Eli didn't take so well to being 2.0'd

https://www.fantasyflightgames.com/en/news/2017/3/1/a-new-directive/
>>
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>>51967153
Special events!
>>
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>>51967674
Unique!
Can you imagine if it wasn't?
>>
>>51967789
>Can you imagine if it wasn't?
>franka franka franka franka
>>
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>>
What am I missing?
How do I have 4 influence left?
Is this worth playing for the look on their face?

Sifr Hates Cybernetics (44 cards)
Cybernetics Division: Humanity Upgraded
-- agenda (9 cards)
3 Global Food Initiative
3 NEXT Wave 2
3 Self-Destruct Chips
-- asset (5 cards)
3 Adonis Campaign
2 Advanced Assembly Lines
-- ice (14 cards)
3 Fairchild 3.0
2 Lotus Field
3 NEXT Bronze
3 NEXT Gold
3 NEXT Silver
-- operation (13 cards)
2 Blue Level Clearance
2 Enforced Curfew
2 Green Level Clearance
3 Hedge Fund
2 Lateral Growth
2 Preemptive Action
-- upgrade (3 cards)
3 Valley Grid
>>
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>>51969419
Executive Boot Camp to rez all that NEXT?
Friends in High Places to reinstall all that Silver?
MOTHER GODDESS
BATTY
Fenris
Cerebral Overwriter?
Edge of World?
Brainstorm?
>>
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>>51969419
>>
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>>51969419
Yes, you forgot something.
>>
>>51969596
A lot of those fell into "one card too many" status. My experience with boot camp, overwriter and Edge have all been bad...

I half hope the fear of overwriter gives some measure of protection.

>>51970017
It's in there.

>>51970217
Yes, but what do I give up for it? I'm always paranoid about econ and draw so I'm a little leery of giving any of the operations up.
>>
>>51967153

So, Eli's growing up to have his emo/goth/whatever phase?

>>51967789

Really digging the retaliation card in general.

>>51965672
>Why did people run the Junebug

I'm thinking the first time you see him bluff a Beale that way is aggravating enough that you don't ever want to see it happen again.

>how often did it work once people knew he was on that plan?

Couldn't say, decently enough I think, but he did stop playing that deck (Deus X being so common at one point certainly didn't help). One thing I liked is that he had one Junebug and one Ghost Branch in there, so you never exactly knew how to deal with it (if you had no damage prevention and went to overdraw to get at the IAA card, it could very well mean having not enough clicks to remove tags for one)..
>>
I really, really, really feel like strong-arming our FLGS to get one of those kits for a club event.
>>
>>51967789
>>51971163

It's nice, but the corp can easily trash her like The Guru if they really want you dead. Still pretty decent vs the traditional SEA-Scorch combo at least.

>>51967153

At least 2.0 is MWL proofed for what's is worth. His stock will improve if/when 'clip gets put on the List.
>>
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>>51971609
Yeah, ol' clippy does a real number on barrier values
>>
>>51967153
Eli's pretty eh. Having the same break cost by Paperclip as 1.0 isn't great. That card draw is interesting within Seidr though, letting you draw the card you put on RnD immediately. Officer Frank will be funny against BoN, basically a Legwork.

Also, I'm slightly disappointed at the lack of caps lock.
>>
To >>51917187
>>51916601

What >>51917233 says is true.
Of all the non-tourney matches I've seen the local Whizzard play he has lost maybe once or twice over the course of 8-9 games.

The anarch is just so damn hard to do anything against. And if he manages to catch you pants down with a medium and you actually have to waste a turn purging it, you've most likely already lost.

>Maybe I'm just bad at corp.
>I just want corps to be good without having to resort to railgunning the runner with a Salem + BOOM!
>>
>>51971163
>So, Eli's growing up to have his emo/goth/whatever phase?

CLIIICKING THROUGH MY SUUUBS!
CAN'T TRASH THESE PARASIIITES!
>>
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>>51972345
>>51971163
Eli's edgy phase sounds funny, until he starts hurting people
>>
>>51967820

>Corp player takes out HB and laughs evilly

Also, at least Eli 2.0 isn't blanked compared to Fairchild 2.0 vs Yog...
>>
>>51973481
Speaking of Yog, it's pretty funny when you slot 3 strength code gates and Encrypted Portals as a minor defense against Yog, only to not meet anyone that slots Yog and do great against everything else. Freaking Anarchs and their silly icebreakers.
>>
>>51971175

You really should. What's the worst that can happen eh?
>>
What is, in your honest opinion, the largest mistake in netrunner design wise?
>>
>>51975657
>What's the worst that can happen eh?

I succeed and no one's interested in the event...

>>51976649

That one's a mouthful... would have to give it a lot more thought. As is I'd say the LCG format.
>>
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Any suggestions for breakers in an Adam deck if I don't have e3 Implants? Currently considering Gordian, Mongoose and Corroder, while having 3 Hiveminds as general breakers until I draw the good stuff.
>>
>>51978160
Hivemind is not a breaker, you probably meant Overmind.
>>
>>51978160
>>51978181
I did in fact mean overmind. I completely forgot that Hivemind was a card to be honest.
>>
>>51978160
I play Sunny's Sherman instead of corroder. Multisub barriers are a pain and I like my breakers in the cloud anyway.
Breakers in the cloud, Overmind on the ground. Grappling Hook for good measure.
>>
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>>51976649
Mechanically, most things are pretty sound imo.

Where they fucked up was balancing - strength, cost, influence, I think almost any OP or trash card could be decent with a bit of tweaking, with only a couple of outliers

Though I do wish tagging was a bit more universal, especially these days
>>
>>51980042
I think many of those are last minute changes after a period of testing. The sexifying cards have been an issue before. Thing is, they are supposed to test those changes too before releasing them.
>>
>>51976649
I feel like we're still feeling after effects from Lukas' design principles, balancing among them. It wouldn't be fair to blame him entirely though (Mumbad had Damon's influence, Flashpoint had severe outliers in terms of power), plus it's always hard to predict what could happen during the early years. They do fail to address obvious balance issues in an acceptable amount of time, but even that's partially due to the fact that they design new cycles a year(?) in advance, and partially due to the general impatience and vocality of the community.

I think the worst mistake is probably how large the gap between deck tiers can feel at times. Not sure how often TCGs experience this, but while tiers definitely exist, they should also be relatively close to each other. Playing with what you have should be just as viable as reading the meta, and taking the wrong deck to the wrong meta shouldn't punish you too severely and still leave you an out. Hard to think of a way to incorporate this into the card design though, especially due to the game's asymmetrical nature. If strong strategy is what allows top tier decks to execute their plans consistently, perhaps strengthening the tactical aspect would help.
>>
File: Monolith.jpg (870KB, 587x467px) Image search: [Google]
Monolith.jpg
870KB, 587x467px
>>51980085
Sexifying and nerfing both - out there somewhere in the playtest files is weyland ice that was monstrous and a Monolith that was broken as all fuck
>>
>>51978624
I was actually considering Sherman for a while, my deck is running 2 sports hoppers so it could be memory free for a little while. I'll definitely consider it though. Grappling hook is definitely a consideration now.
>>
Bump limit, I'll go create a new thread, suggestions on question of the day?
>>
>>51981161
Which character/crop for Terminal Directive will you be playing?
>>
>>51981188
That's been asked too much lately, I think.
>>
>>51981188
Fair enough. Just a popular topic as of late.
>>
It's open >>51981326
Thread posts: 320
Thread images: 79


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