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Hey /tg/, I made a board game. Here's how you play it:

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 120
Thread images: 69

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Hey /tg/, I made a board game.

Here's how you play it:

You start with the player token on the square labeled "start." Then, each turn, you roll a 6-faced die, and move forward the number of spaces that you roll.... when you land on the square labeled "Finish", the game is over. You win!

Grey squares are empty spaces. In a game with more than one player, if somebody lands on a square already occupied, the previous occupant can make a choice; they can chastise the trespasser, forcing him or her to move back to the nearest available empty grey square. Or! You can be merciful, and share the tile WITH them. Yay!

Orange tiles are event tiles. If you land on an orange tile, you must move back to the nearest available grey tile... or! You can read a surah of the Quran, to stay on the orange tile until your next turn.

As you can see, the frequency of orange tiles is greater as you reach the end of your journey. This is to remind us that, the closer we are to reaching our goals, the more important it is to recognize the importance of God in our lives. God is ever merciful!
>>
So the track symbolizes life and the lesson here is that people only really turn to religion when they're close to death, in hopes that they can undo all the shit they did before?
>>
Rolled 1 (1d6)

>>
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Rolled 3 (1d6)

>>51837960
Progress!
>>
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Rolled 3 (1d6)

>>51837996
And continuing.
>>
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>>51838016
I saved over the previous pic by mistake.
>>
Rolled 3 (1d6)

>>51838037
edit rolling
>>
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Rolled 5 (1d6)

>>51838053
And I have hit an event. Being a tipmaster I'm going to opt to move back to the gray square.
>>
>>51837927
Yes but some people are lucky enough to discover God early in life. You can land on orange as quickly as your first turn (the fifth tile, representing 5 years of life)
>>
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Rolled 3 (1d6)

>>51838088
Made it. Ok.
>>
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Rolled 2 (1d6)

>>51838106
And again.
>>
>>51838088
>Being a tipmaster I'm going to opt to move back to the gray square.
:(
>>
Kill yourself goatfucker.
>>
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Rolled 3 (1d6)

>>51838134
Oops. Once again.

>>51838140
I understand but no. I'm doing this in the longest and most pointlessly difficult way possible.
>>
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Rolled 3 (1d6)

>>51838199
Once again progress.
>>
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>>51838225
Man I am really good at landing on these orange squares. Anyway, continuing.
>>
Rolled 5 (1d6)

>>51838239
Sorry about that, here's a better attempt.
>>
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Rolled 1 (1d6)

>>51838257
That's a moderately large number!
>>
>>51837853

None of your orange tiles go on for more than 6 squares.

So doesn't this also communicate that you can get through life with luck and perserverance without needing to factor god into the equation at all?
>>
>>51837853
>I made a game
Oh good! Finally, fresh OC without politics or religi-
>it's about Allah
Fucking kill yourself
>>
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Rolled 4 (1d6)

>>51838276
I just realized that this one looks easy but it's actually a 50% chance of getting your clonkers bonked.

>>51838293
I like to think that it's intentional and Islamanon (who is probably a Vargposter but whatever) is just nice enough to let everybody participate in their own way.
>>
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Rolled 1 (1d6)

>>51838333
Another coin flip here.
>>
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>>51838347
I'll take it, but my odds haven't really improved.
>>
Rolled 1 (1d6)

>>51838359
And actually rolling.
>>
>>51838293
>None of your orange tiles go on for more than 6 squares
That was an intentional design choice. You might also notice there are no stretches of grey tiles for 6+ squares either.
>>
>>51837853
Yaaaawn

Wait, wut?

>or! You can read a surah of the Quran

Fucking hell, get your propoganda out of games and /tg/.

This wouldn't be appropriate no matter what bullshit you were selling. And it's blatant as fuck propoganda too. Might as well force users to watch a 30s Pepsi ad instead.
>>
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Rolled 6 (1d6)

>>51838373
Ok, still fine. I'll just sort of take this as a lesson in remembering to roll dice with each post.
>>
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Rolled 3 (1d6)

>>51838403
Sometimes you roll a six.

1/3, go!
>>
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Rolled 6 (1d6)

>>51838422
Sometimes you need to roll a 2, 3, or 6, and you do. 1/3 again!
>>
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Rolled 1 (1d6)

>>51838435
I'm enjoying this in a way because I roll the dice and I'm not really concerned with success or failure because either I land on the orange square or I don't. Later I'll be in a different situation with different odds, better or worse, or I'll be done. Anyway, I need to roll exactly a three.
>>
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Rolled 4 (1d6)

>>51838459
I just realized I could easily hit the image limit. What is the image limit? Maybe I shouldn't post redundant images. It's part of the experience, though.
>>
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Rolled 3 (1d6)

>>51838475
Did a brief bit of terrible mental math and decided that I should be nowhere near the limit. Redundant images for days!
>>
>>51838459
But if you were faithful you'd rush towards death faster than the heathens and be done with this nightmare.

Maybe the image limit is a euphemism for old age?
>>
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Rolled 5 (1d6)

>>51838534
I actually completely failed to understand the probability in this game, probably because most games are a lot more punishing. You don't have to perfectly snipe the gray square to progress, you just have to get past it. So my odds are much better than I had guessed most of the time.

>>51838535
I mean, the game is a very loose metaphor. Obviously the squares are years, but you don't actually travel back in time when you're a dick.
>>
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Rolled 5 (1d6)

>>51838589
See, like right now I moved forward a bit despite fucking up.
>>
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Rolled 3 (1d6)

>>51838603
And once again.
>>
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Rolled 6 (1d6)

>>51838624
This time I do genuinely have to roll a six.
>>
>>51838534
Computer science nerd here

I just ran a simulation, and found that the average # of dicerolls to finish the game (assuming you don't own a Quran) is 45.4.
>>
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Rolled 3 (1d6)

>>51838640
That was easier than I expected.
>>
>>51838589
>but you don't actually travel back in time when you're a dick.
Are you sure you just haven't unlocked the true power of atheism?
>>
>>51838666

You're past the first big hump now; only one more real problem spot to go.
>>
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Rolled 4 (1d6)

>>51838666
And again.

>>51838665
Ah, thanks. I didn't do anything nearly this advanced and I figured that if I'd be well under the limit even if I rolled horribly, but it's always good to know more stuff.

>>51838698
What a fucking choice. "Ok, you can live forever, but you have to keep fucking up every god damn thing and re-experiencing it for all eternity."
>>
>>51838665
That's a pretty short lifespan. Isn't the average lifespan in the 80's?
>>
>>51838105
But there are 100 tiles here, and the average human only lives to around 80. Most people are going to die before they can reach the last orange-heavy track.
>>
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>>51838740
And continuing.

>>51838742
Each roll encompasses multiple years.

>>51838733
Yeah, but you roll a six one in six times.
>>
Rolled 6 (1d6)

>>51838771
Ok, had a good run of remembering to roll. Let's see if I can have another one.
>>
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>>51838784
It's a number.

>>51838751
I don't think it's meant to be a 1 to 1 fantasy heartbreaker excel spreadsheet simulator.
>>
>>51838380
>this is my first day on 4chan and I want to make sure everybody knows about it!
>>
Rolled 6 (1d6)

>>51838807
Now with a roll, even.
>>
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Here's a sample output from my simulator.

As you can see it just spits out a bunch of numbers, but here's how you read it: Turn number, dice roll, new position. The start square is position 0, the end square is position 101.

It's an easy game, because the orange stumbling blocks only slow progress; they can never actually send you backward.
>>
>>51838740

I think an interesting thing to note is how later in life, the only way to get ahead of somebody else is through Islam, or them being generous and sharing with you. Clearly, this is a message about the importance of engaging with those of different faiths in your community, so that everyone can prosper.
>>
>>51838742
>That's a pretty short lifespan.

No, that's Islam.
>>
>>51838845
lol

Jokes aside, the average life expectancy in stable Muslim countries is about the same as it is in the west. You can argue that they enjoy a lower quality of life, but they aren't really dying any faster than us.
>>
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Rolled 5 (1d6)

Just dealing with a couple of things that made me go slower, still here!

>>51838827
>it's the dorf fort font

>>51838836
That's a good point, I hadn't considered it because I'm single playering it and that issue isn't coming up.
>>
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Rolled 2 (1d6)

>>51838900
Another one.
>>
>>51838771
>Each roll encompasses multiple years.
Oh yeah. 3.5 * 45.4 = 158.9.... which is a little long.
>>
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Rolled 6 (1d6)

>>51838913
I had a good run for a while.
>>
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>>51838900
>he doesn't have his own turing-complete dwarfputer made from water channels and gates
>>
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Rolled 3 (1d6)

>>51838942
I guess it was just another coin flip, but that felt ok.

>>51838948
I can run a 200 dorf fort, but that's beyond me.
>>
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>>51838982
Another coin flip.
>>
Rolled 5 (1d6)

>>51838993
With a roll, even.
>>
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Rolled 5 (1d6)

>>51839004
Coin status: flipped.
>>
>>51839018
WOO! Almost dead!
>>
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Rolled 3 (1d6)

>>51839018
Oh wow, upon realizing that the final boss fight is upon me I actually got a little bit nervous. Here we go!
>>
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Rolled 1 (1d6)

>>51839053
Missed.

>>51839042
It's funny because no one roll was really more or less instrumental in (game) killing me, but that's how it feels, doesn't it?
>>
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>>51839079
You know, I recommend you read Surahs 1 and 112. They are very short, it won't cost you much time if you land on an orange square.
>>
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Rolled 5 (1d6)

>>51839079
Another try.
>>
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Rolled 3 (1d6)

>>51839130
There's the urge to yell "Close!" in this situation but all non-sixes are equally non-six here.

>>51839125
I actually looked these up, but I'd be fucking up everything if I quit being a stubborn asshole who pointlessly plays on hard mode for story reasons now.
>>
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Rolled 2 (1d6)

>>51839191
Another miss.
>>
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Rolled 4 (1d6)

>>51839205
I've enjoyed this thread.
>>
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Rolled 4 (1d6)

>>51839244
It's somewhat difficult to come up with commentary because I've exhausted all of the options where I talk about my luck, but I also have to prepare for the final post while at the same time leaving myself an option to make another post. I remembered to roll dice this time.
>>
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>>51839311
I did actually open up paint and draw the same picture.
>>
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>>51837853
I enjoy that this is blatant religious propoganda, but in the best way possible. You aren't trying to be underhanded or trick people, you're just saying "Here is a what I believe and here is a metaphor for how I think it can positively affect your life." It's pretty neato, OP.
>>
Rolled 2 (1d6)

>>51839331
And with less fucking up.
>>
>>51837853
got a fb2 of quran?
Should I read it before or after 1001 nights?
>>
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Rolled 3 (1d6)

>>51839349
I'm sort of glad I didn't crit there because it would have been a bad end for the thread.
>>
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DEUS VULT
>>
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Rolled 2 (1d6)

>>51839379
I didn't really predict that the final boss would be so difficult. I would have had a much easier time commenting otherwise.
>>
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>>51839431
>>51839401
>>
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Rolled 1 (1d6)

>>51839431
I saw this list of yous that is longer than my monitor and I laughed.
>>
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>>51837853
>You can read a surah of the Quran, to stay on the orange tile until your next turn.

DID YOU TURN YOUR BACK ON THE HOLY LAND FOR MONEY? FOR WOMEN? OR JUST BECAUSE FOR ONCE SOME ONE TOUCHED THAT DISEASED PECKER OF YOURS THAT WAS BETTER SUITED TO BE ROTTING OFF ANYWAY.

You make me sick, we don't normalize degeneracy you absolute fucking SJW. Degeneracy is to be stamped out, if you're not a sand nigger your ancestors gaze down from their afterlife wondering if making the choice to reproduce was truly worth it.

You sully your bloodline with filthy thoughts of heresy, I hope you rot.
>>
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Rolled 1 (1d6)

>>51839455
I'm definitely feeling the idea of Atheist Groundhog Day as mentioned previously in the thread here. I'm going to keep rolling.
>>
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>>51839529
The chance to roll doubles is one in six, because you're guaranteed to roll a number, and then you have a one in six chance of rolling that number on your second roll.
>>
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>>51839455
Your's is truly a damned soul.
Perhaps one day you will be redeemed. I however hope that you will rot forever in the void between worlds, never to plague the sight of man.
>>
Rolled 1 (1d6)

>>51839554
Apparently I like talking about dice more than rolling them.
>>
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>>51839567
I think the dice are trying to invoke some special rule where rolling six ones in a row counts as a six.
>>
>>51839597
They'd have an easier time if you remembered to role.
>>
Rolled 4 (1d6)

>>51839597
I'm clearly falling out of the groove that made this enjoyable, otherwise I wouldn't be forgetting my dice so often.
>>
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Rolled 4 (1d6)

>>51839617
Yeah, I'm trying to adjust back to that place mentally.
>>
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>>51839567
>>51839597
>>51839617
>>51839621
And 'lo and behold, more heretics. Pray tell, why would you do this?
You look upon something that has been said for centuries is not fit for even the lowliest of men, and yet here you are having fun with it.

At least post some shitty pictures of Mohammed to piss off some Arab cunts.
>>
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Rolled 5 (1d6)

>>51839643
I'm reading the wikipedia article about Surah 1 while waiting for timers to go down. It's 27 words and people argue about it a lot.
>>
>>51839665
Anon, how is this heretical? We are standing strong and refusing to give into Islam in order to lessen the burden of this ordeal in spite of how long it may take. It's a showing of conviction.
>>
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Rolled 6 (1d6)

>>51839671
Another miss. This is move 52, so I'm doing below average.
>>
>>51839715
>52
Hypercrisis?
>>
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>>51839715
>>
>>51837853
TG sure has gone downhill.

>>51838293
>>51839343
all these anons condoning this garbage. it's straight up propaganda, it being blatant doesn't make it any better, if anything it makes it worse.
>>
>>51839745
>>
>>51839746
It being blatant is refreshing in this day and age.
Christ loves you, OP.
>>
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>>51839455
>longer than my monitor
nice tiny baby monitor faggot
>>
>>51837853
Snakes and Ladders was invented to explain karma, and how it determined the fortunes of your life.

It was then commandeered by Christians who replaced the "snakes" with vices and "ladders" with virtues.
>>
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>>51839746
I like crusading as much as the next good, God-fearing Catholic, but I also appreciate openness and being chilled the fuck out about religion, which is what OP did. I didn't say I agree with him.
>>
>>51837853
10/10 thread
>>
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>>51840243
>current year
>not having a parlor-wall monitors
>>
>>51839671
Imagine /tg/ is a board solely for D&D.

Original D&D.

And /tg/'s existed for 1,400 years.
>>
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Hey /tg/, I made a board game.

Here's how you play it:

You start with the player token on the square labeled "start." Then, each turn, you roll a 6-faced die, and move forward the number of spaces that you roll.... when you land on the square labeled "Finish", the game is over. You win!

Grey squares are empty spaces. In a game with more than one player, if somebody lands on a square already occupied, the previous occupant can make a choice; they can cockblock the trespasser, forcing him or her to move back to the nearest available empty grey square. Or! You can be a wingman, and share the tile WITH them. Yay!

Green tiles are event tiles. If you land on an green tile, you must move back to the nearest available grey tile... or! You can crank out a fat load to the pornstar/smut of your choice, to stay on the green tile until your next turn.

As you can see, the frequency of green tiles is greater as you reach the end of your journey. This is to remind us that, the closer we are to reaching our goals, the more important it is to recognize the importance of banging hot broads. Broads are ever merciful!
>>
>>51839783
>Sorcery
I would.

I just like chicks with long curly hair.
>>
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Hey /tg/, I made a board game.

Here's how you play it:

You start with the player token on the square labeled "start." Then, each turn, you roll a 6-faced die, and move forward the number of spaces that you roll.... when you land on the square labeled "Finish", the game is over. You win!

Grey squares are empty spaces. In a game with more than one player, if somebody lands on a square already occupied, the previous occupant can make a choice; they can bananna-slap the trespasser, forcing him or her to move back to the nearest available empty grey square. Or! You can be a buttbuddy, and share the tile WITH them. Yay!

Yellow tiles are event tiles. If you land on a yellow tile, you must move back to the nearest available grey tile... or! You can fully insert a bananna into the orifice of your choice for one minute, to stay on the yellow tile until your next turn.

As you can see, the frequency of yellow tiles is greater as you reach the end of your journey. This is to remind us that, the closer we are to reaching our goals, the more important it is to recognize the importance of prostate stimulation. Banannas are ever merciful!
>>
>>51841290
So, does a nostril count as an orifice?
>>
>>51841496

Sure, but remember

>fully insert
>>
File: BananaM_450x300.jpg (42KB, 450x300px) Image search: [Google]
BananaM_450x300.jpg
42KB, 450x300px
>>51841533
Sure.
>>
>>51839746
>TG sure has gone downhill
Yeah, in the past people would be having fun and enjoying the thread instead of wringing their hands and capitalizing "/tg/".
>>
>>51841290
>Atheismtheboardgame.png
>>
>>51837853
I've made a faster, travel-version of the game. Roll a d20, whoever gets a 20 first and then shouts "Hurray for God!" wins.
>>
>>51839745
Yay!

And then you and OP were beheaded, because games played with dice are against Shariah law.
>>
>>51837853
I respect your beliefs bro but I don't believe in your God, not because I have no use for him (my life has been rough) but for other more practical reasons. Here's the thing, even if your premise was good, it still wouldn't tell me WHICH God to suddenly belive in and take a gamble is real over 10,000 others.

Otherwise, game needs a lot of work. The core mechanics are dry, the board needs something interesting about it, maybe something thematic, and you need to work on how you plan to deliver the message for your God when many others exist. 3/10, cute and innocent but needs a lot of work.
>>
>>51842611
Yeah, if the idea is to make a kid-friendly board game to teach the values of Islam, you could do so much better than "read Quran every time you land on an orange tile." There are plenty of Christian board games OP could use as a model.
>>
>>51841088
/b/ would get a kick out of this

rolling for fap is pretty much all they do there other than distribute porn for said faping
>>
>>51837853
*cough* Snakes & Ladders AKA the game that Hindus invented to teach Vices & Virtues. And was then re-purposed by Muslims, and then later by Victorians and then by Mattel.Hasbro? whatever. Point is, this is historically accurate. The More You Know.
>>
>>51841249
And mammoth hands?
Thread posts: 120
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