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What are some good systems for a good cyberpunk game? Been watching

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What are some good systems for a good cyberpunk game? Been watching some different movies lately, particularly Total Recall, John Wick 1 and 2 (not particularly cyberpunk, but it's well themed and intense action) and the new trailer for Ghost in the Shell and it's been making me crave some of that action in RPG form.

From my understanding, and the one game I've played, Dark Heresy first edition is surprisingly good for making a gritty cyberpunk neo-noire campaign if set in a hive world.

I've heard Shadowrun is pretty good as well, but I haven't got my hands on a rulebook to read it over yet.
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>>51707892
There is a Shadowrun general thread you can find. Ask for some basic tips and health, I remember stuff like not allowing Deckers for your first game.

*Important*
Shadowrun, while magic heavy, has lots of decent lore snippets. There's lots you can steal and blame the rest on CRISPR kiddies.

Cyberpunk 2020 I am not familiar with. A friend is running it and they seem to like it.
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>>51707892
There are zillions, but most are very niche.

>Shadowrun
>Cyberpunk 2020
>Interface Zero
>Wyred
>Tech Noir
>Zaibatsu
>Remember Tomorrow
>The Sprawl
>Corporation
More in pic.
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>>51708797
I wouldn't really call Eclipse Phase cyberpunk, mainly because it's meant to be played largely as a horror game.
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>>51708797
You can also try my unfinished homebrew version of CP2020.
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>>51708816
I agree, but opinions vary, yada yada
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>>51708822
Never played it, but it seems to be a good alternative to classic Cyberpunk 2020. I also like the look of it.

Personally, I'm a diehard CP2020 fan. Of course, as any CP2020 GM, I modified it quite a bit over the years.

I don't have a lot of experience with Shadowrun (mainly 1st and little bit of 3rd ed.). Reading 5th Ed. it seems to me that it evolved into a massive clusterfuck of rules.

If I was a new player, I'd probably play Interface Zero. It features a good amount of fluff with very reasonable crunch. Or I'd maybe give TechNoir a try.
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>>51708996
Interface Zero is a good compromise between Shadowrun's crazy rules bloat and CP2020's dated look-and-feel.
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>>51709321
This.

I also found The Sprawl interesting, but it's PbtA.

I think Shadowrun is way too messy. Too many stats, skills and dice overall, also weird hacking mechanics.

Which reminds me, Cryptomancer is a sort of fantasy hacking game, has great cryptology based hacking mechanics, worth a read.
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>>51709321
There are many people who dislike Savage Worlds, for various reasons. But as I played and enjoyed Deadlands: Hell on Earth, I have no aversion playing its "heir".

SW is, for me, a simpler GURPS. It offers almost as much character personalization while remaining less crunchy.

Ex Machina is something in between, with relatively light crunch and basically no crunch. What I didn't like about it, is that everything is trait based. You don't have SkinWeave or Subdermal Armor, but you take an advantage that gives you more health points or more armor and say that it's this or that aug who does it. It works, but I prefer to have predefined cyberware.

A cyberpunk D6 game could also be interesting, but I haven't found anything serious, yet, apart of a Mini Six homemade game.
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Speaking of cyberpunk. I'd like to make a game, vaguely inspired by Japanese cyberpunk. The idea is to have one major technological breakthrough that will influence the world. I'm faced with a choice of two: androids or clones. I like clones because they are pretty much like slaves. They are human, but count as spare parts. On the other hand, androids seem easier to make and less of a problem to maintain. What do you guys think?
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>>51711259
Android clones?
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>>51711278
Android are robots. They cannot be cloned.
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>>51708797
It says here that this is Cyberpunk RPGs collage2. Where #1? I WANT IT ANON
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Might as well bump with a full-borg loli (something I couldn't do with a clone loli on a SFW board).
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>>51711403
#1 had some classic games missing
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Forgot to mention that the game should be set in a near future (20 to 25 years).
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>>51707892
Shadowrun is even better if you get rid of the elves and other fantasy crap first
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>>51711881
Still way too crunchy, and removing the magic kills the setting (and party balance). Might as well just start from scratch.
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>>51707892
>John Wick 2
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>>51711881
Also I guess things were different back when Shadowrun was first thought up or something, but the idea of the native americans having enough power or influence, even with the aid of magic, to take land from the American government is completely laughable today.
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>>51713043
Don't worry, it was laughable back then too. It's a fantasy world.
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>>51713043
>2060
>still using mercator
The future is truly dark.
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>>51713155
At least Aztlan has the excuse of being run by a megacorp.

If I was making my own world though I'd have the Mormons attempt to rise up and reclaim Deseret, and coastal separatists trying to leave American with Cali and the western half of Oregon and Washington.
And the US government refusing to intervene in border conflicts between the Pacific States and Deseret.
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>>51713196
Mormons. Running Phoenix and San Diego?!? That's even more fantastical.
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>>51713256
Well the pink is the actual Mormon territory, the orange line is what they wished they had so they could create their own Theodemocratic nation.
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>>51713256
There's an estimated six and a half million Mormons living in the United States as of 2012, if they all had a reason to concentrate to a single area and fight to form their own nation they could have a sizable amount of power, especially when you consider the Mormons have one of the higher birthrates among American demographics, there could be a lot of Mormons in a cyberpunk setting.

The real question is what would need to happen in America for the United States to fall apart like that.
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>>51711259
Why not both?

... I've only just realised that there's no image I can think of from netrunner, or even the whole Android universe, where there's both a bioroid (robot with an electronic brain based on a human) and a clone (not a direct clone, a biological android with some entirely non-organic DNA).
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>>51713675
That is a lot more mormons than I thought there were. Perhaps the LDS Church really would be a powerful force in the American West in the event of a collapse of the Federal government. Like the Catholic Church after the fall of the West Roman Empire
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>>51713043
I never liked how much the devs just left Europe undeveloped in contrast to USA in Shadowrun. I had thought up of a kick-ass campaign set on the Balkans in the aftermath of another, this time MAGICAL ex-yu ethno-religious war, that shifted everything to even more shit creating all sorts of weird political situations; here are the factions:

Resurgent Austro-Hungarian Empire - now under the moniker of a corporation (AHC Combine) - that ended up annexing (putting under a "protectorate"), Slovenia, Bosnia and Croatia;

Sarajevo is a free demilitarized zone, something akin to Berlin right after the WW2, with AHC hungrily trying to annex them too

Serbia/Republika Srpska/Macedonia/Montenegro broken up in a thousand paranoid little theocratic or outright mad states, full of conspiracy theorist and islamophobia, beset by enemies on all sides (real, internal and imaginary ones) desperately trying to defend what's left of their post-apoc lands; most common mutations here are orcs

Third Bulgarian Empire is a major power on the Balkans in this timeline, supporting what's left of the orthodox legacy, full on with knightly orders and orthodox crusaders

Albania achieves the dream of greater Albania just to be nuked twice by Serbia in the chaos of Awakening by smuggled belarus nukes; the nukes were so strong in fact that they've sunken their capital and most of the surrounding coast straight down to the seabed; the radiation though backfired somehow (MAGIC) making elves the most common mutants herem, and albanians now re-imagined their culture as a new sylvan nation Tir A Na (that no other elven nation recognizes); the self-styled islamic (dark) elves are masters of organ, drug and gun black markets
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>>51714328
cont.

Romania is fucked up with Transylvanian vampire (or worse) princes and barons eating most of their territory and the gov and pop is locked in an unending nightmarish civil war against the creatures of the night

Constantinople was separated from the main land mass and now is an aquatic megalopolis called Corporatinople; a waypoint for most of the worlds corporations for this part of the world, cybernetic and stuff

Greece reemerged as Neobyzantyum and after a while initiated a war with Italy (actually the Papal states) as a vendetta for the sack of Constantinople by the crusaders, winning most of the south Italy and coming closer and closer to Rome.

Most of these nations are either in some form of active war are in very tenuous cease-fire agreements. PCs jumped in the story as agents of some corporation that sent them to rob a shipment of a rare and very powerful item acquired by one of the albanian drug lords on Kosovo...great times.
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>>51714328
Germany should have had a lot more dwarves. Like seriously where are the Dwarven countries in the setting? It would have been cool for the mountain ranges to be home to dwarves, with the Cascade range and the Rocky Mountains being dwarf land instead of the nonsensical NAN, and a Dwarf Enclave in the Appalachian range, coal miner redneck dwarves.
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>>51714328
>>51714398
Some great ideas here.
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>>51714328
There were several sourcebooks about non-US locales. In fact, Germany went nuts for SR and pumped out a ton of official German-language books.
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>>51713675
>The real question is what would need to happen in America for the United States to fall apart like that.
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>>51714328
>orcs
>mutations
Check your fucking privelege, breeder scum.
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>>51714251
>LSD Church

Now there's a plot hook
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>>51713675
>zero mormons in the whole state of New York
What happened there?
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Is there anything you guys would like to see from a Finances and Licences tab in Chummer? Ideally it would include all your bank accounts/credsticks with their nuyen amounts (Including any outstanding loans from In Debt), and appropriate licences, with the items they cover.
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>>51715392
I dunno, maybe the election of a batshit crazy right-wing celebrity who provokes legions of equally batshit anarchist rioters who then battle attack anyone who disagrees with them, leading to marshal law and the suspension of heabus corpus, which then leads some states to secede, etc.

Highly improbable, I know.
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>>51708797
>>51710705
I was recently looking for Ex Machina in the share thread, but it's a bit hard to find. If anyone's got a download link handy, I'd appreciate it.
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>>51716775
You're posting in a wrong thread, bro.
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>>51717453
Shiiit, so I am. Whups.
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>>51716888
Finally found it.
https://www.mediafire.com/folder/2ia61pqy11i62/RPGs%20for%20tg#66685omuoux0y
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>>51707892
>I've heard Shadowrun is pretty good as well, but I haven't got my hands on a rulebook to read it over yet.- 43 posts and 18 image replies shown.
Shadowrun is as far from Cyberpunk as you can get. Exactly zero of the political climate or philosophy.
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>>51718373
Dragonfall feels pretty cyberpunk.
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>>51709531
Is their something wrong with PbtA games? I'm not familiar with them and The Sprawl looks pretty cool since I like Neuromancer
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>>51712793
... Apparently still have another 2 months to wait here.
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>>51713043
The thing that irks me the most is how it seems like the folk in charge of Shadowrun's setting were mostly just playing the "What if" game with the map. It seems like they did a lot of stuff with the places they knew pretty well, ignored others, and then oversimplified places they knew nothing about.

>What if elves in America?
>What if Native Americans?
>OOoh! What if America falls?
>Central America isn't all Mexico? Oh fuck, right, Guatemala and Panama and stuff. Eh, fuck it. it's all Mexico now.
>Africa? Uh... Shit, dude, I dunno. It's all just one place now.
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>>51713904
Because I don't want a cyberpunk that is too high-tech. When there are too many technologies available, a single one has less impact.
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>>51707892
To emulate John Wick-style gunplay, I'd recommend a game that allows for multiple actions per round and that has deadly combat. Example: you make an initiative roll and for every 5 or 10 points of initiative you can make one action. I remember that Shadowrun 1st Edition had such a system, don't know if they kept it in the new editions. The problem with Shadowrun 1st Edition was that it was almost impossible to kill with only one shot.
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>>51718373
You're wrong, but that's okay. Being wrong is permitted.
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>>51718930
There's nothing wrong with them (aside from fluctuating quality), but there seems to be a strong aversion to them in some gaming circles.
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>>51708797
SLA isn't cyberpunk. In-universe cybernetics are a 15-year-old fad, and bioengineering is the technology of the day.
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>>51711408
Why did Kishiro ruin it all with the Last Order?
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Currently reading through this little thing, based on the Apocalypse World system. Picked it up on drivethrurpg, liking it so far in how it presents itself, with an almost matrix-like world which also reminds me of the old Syndicate games, with neurochips being implanted in every citizen and thus having full connection to the Veil which is super internet and also a way to keep everyone from not seeing what they shouldn't be seeing. Also got central mechanics of Giri, or the exchange of favors, and the importance of having Giri on others to control them and call in those favors.
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>>51722361
>Giri

Very old school, this fascination with Nihon. Cyberpunk V3 had giri, probably cribbed from that.

Post the PDF, omae.
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>>51715392
Who's this semen ayylmao?
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>>51723102
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>>51723102
>>51723265
Don't tell the feds, omae
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>>51708816
>implying that cyberpunk isn't meant to be terrifying
What is Dr.Adder and Tetsuo?
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>>51714251
>>51716738
Mormon buildings even look perfect for a neo-utopian Cyberpunk "savior" religion to enlighten the disheveled masses.
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Is there a cyberpunk game that places a lot of importance on mental health. Cyberpunk 2020 Dark Metropolis somehow does it with stress levels, but it's badly implemented.
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Valentine's Day. Wife is working until midnight. I'm too broke to go to a whorehouse. Have to resort watching Burst City - without subtitles. Such is life in the zone.
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>>51714398
>Constantinople
It's Istanbul not Constantinople. The vast, vast, VAST majority, like 9X% of the city is muslim, there's no reason they'd change the name unless someone bought the whole fucking city after the natural disaster. Which is what happened didn't it? Damn. Anyways, there'd be Islamic rebels in the city, trying to restore Turkish control to Istanbul, and maybe a sect trying to bring back the Ottoman Empire starting right in the city.The tomb of Sultan Mehmet the Conqueror is the center for a great ritual to remove the infidels. Problem is there's a dozen other rituals being planned by competing rebels cells, at sites like the old palace of Justinian, the Haghia Sophia, the broken Galata Bridge, Taksim Square and Topkapi Palace.

Turkey really wants the city back, but is badly fucked up and dealing with its annexation of Syria, and Kurdish rebels (lol) so it has no military power to spare. Turkish Armed forces would have to take on the Istanbul Corpsecs, rebel cells in the city not aligned with the Turkish Republic, and the Greeks (Neobyzantyum) and maybe even the fucking Bulgarians.
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>>51723265
>>51723270
Cool, thanks, choombatta.

Just from the illustrations this looks more far-out scifi than cyberpunk.
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I ran a cyberpunk one-shot using FATE. It was mediocre, although that's mostly because I'm not a very good DM
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>>51731065
https://youtu.be/vsQrKZcYtqg
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hey guys, not OP and still pretty new too /tg/
Doesnt anybody have a copy of shadowrun 5e i can grab?
The concept really interests me and some of aspects of the game really appeal to me, but I simply don't have the cash to buy the book
Thanks!
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>>51734260
We have a Shadowrun general.
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>>51734329
Thanks! Took me a hot minute to find it, since the intro paragraph was a bit roundabout.
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>>51734260
Good luck! You're into 500 pages of pure rules.
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Has anyone tried to run a cyberpunk game in a future version of the Hawaiian Isles? Playing with climate change, native resentment towards a massive influx of mainlanders, and overly rushed, stopgap urbanization seems like it could be a lot of fun.
That and having the party crawl through the ruined attempts at converting the Big Island into an arcology.
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>>51734976
Never did anything with Hawaii, but the PCs raided the arcology of Samoa.
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>>51735158
>the arcology of Samoa
The WHOLE of Samoa?
Or even one whole island?

As a single arcology?
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>>51736777
A big arcology that covered a good part of Savai'i Island - mainly Palauli district and Mount Silisili. Being far from everything the corporation thought be relatively safe.
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>>51713675
>The real question is what would need to happen in America for the United States to fall apart like that.

Native americans with super-magic?
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>>51713675
Nuclear war with the Chinese.
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>>51713675
Is it me, or are all Mormons concentrated in the area closest to the Yellowstone Super Volcano? Does their presence prevent it from erupting, or will it erupt once they do something special?
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>>51737380
Nuclear war with China would be pretty underwhelming. China could probably vaporize some major cities but that would be it - the Chinese nuclear arsenal has only 300 warheads. The USA, on the other hand, with their nuclear arsenal of about 7000 warheads could transform most of China in a nuclear wasteland.
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>>51737628
Might be an improvement for China.
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>>51737934
And catastrophic for everyone else who relies on china to mass produce shit.

And of course, the nuclear fallout over most of Central Asia probably wouldn't make Russia happy.
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>>51711259
>On the other hand, androids seem easier to make and less of a problem to maintain.
But human beings will self-assemble from just a pair of cells given the right conditions and can automatically repair themselves over time, how are androids better in either of these regards?
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>>51737934
Why do you say this? Chinese cities look romanticism paintings from the early 19th century.
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>>51737973
Maybe you could make nanomachines with the goal of creating new android parts and repairing androids over time.
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>>51716856
>the suspension of heabus corpus
Already been done, try to keep up anon. Mr Hope and Change has taken away rights that were once held by the more fortunate of medieval peasants. God only knows what Captain Fanta will take.
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>>51737973
Clones take a lot of time to grow. Even if we speed up the process using growth hormones, steroids and whatnot, it will still take a few years for a clone to mature. An android could be assembled within some hours - they could even be mass-produced like cars (you choose what options you want: male/female, built, eye color, hair color, skin complexion...).

Then, there's the problem that clones are exactly like humans. They get ill, develop cancer, have bad breath, become fat, they age... Most of those things can be more or less fixed with super-vaccines, special clone food, and hormonal treatment, etc. but it's still more complicated than plugging your android to a power socket and bringing him once a year for a check up.
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>>51737961
>And catastrophic for everyone else who relies on china to mass produce shit.
At least everyone else will get their jobs back, gotta look on the bright side.
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>>51738097
>implying
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>>51738097
What is Vietnam? What is Indonesia? What is India? What is Brazil? What is Mexico? What is Turkey? What is Bulgaria? Manufacturing jobs won't come back unless Western wages sink massively.
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>>51738174
This is why people become communists.
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>>51724279
Reminds me of something I thought of when a friend who was either murrican or had been living in murrica for a while was complaining about the LDS (and religion in general)
Churches in the US being tax-free and wealthy enables bigass buildings like that, megachuches (and scientologists) and large amounts of money moving about made me think about what might happen if a church was providing housing and healthcare services for its "flock" - running them at a profit despite undercutting the competition because tax-free and thanks to common donations.
It's not a particularly coherent concept, but the idea of a megacorp divesting housing, education, health and so on to a "corporate church" (which may or may not be properly denominational, though another source of inspiration was the way murrican politicians invoke god a lot in their speeches) seemed like an interesting thing to have in a cyberpunk world
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anyone got the Interface Zero pdf?
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>>51708797
Let's talk about some of these games, neckbeards. Which are good and which are terribad in your not-so-humble opinion?
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>>51740216
Check the PDF Share thread.

>>51742194
Shadowrun evolved in an overcomplex mess of a system. What I like about it is that it has quite a unique ambient.

GURPS Cyberpunk is just a set of rules. You need GURPS Cyberworld and/or Cthulhupunk for the fluff. The fluff is very retro, but is pretty solid. If you like retro cyberpunk and enjoy a good deal of crunch, it's a good option.

Ex Machina is more a set of rules with some ideas of background stories. The game itself is pretty simple, but is a little bit abstract.

Cyberpunk 2020 is like the gold standard. It has medium crunch and medium fluff. Being medium at everything, it became very popular (like Windows 3.1). Most DM use a variety of house rules to update the system.

Interface Zero offers a very decent fluff with relatively light crunch (Savage Worlds).

Tech Noir and The Spawl are rule light games.
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>>51743429
>Tech Noir and The Spawl are rule light games.
That's quite a hand wave on two quite different systems.

Tech Noir I haven't played or even read beyond some skimming myself, so I don't know details of it.
What I know about is that the mechanics run around giving adjectives. Like for example in firefight giving opponents adjective 'disorganized' that gives you time to escape instead of killing them, as giving temporary adjectives is easier than permanent or long term ones. (Again, this is based on what I know, might be just out right wrong.)
Also, as the name suggests Technoir tries to help to create noir stories. Hard boiled detectives figuring out cases that always go deeper than initially assumed, or something like that.
Maybe we should get a person who has actually even read the game in here.

The Sprawl, then. With it, I at least have some experience. It's PbtA system, basic 2d6 + stat to do stuff and lots of partial successes and 'classes' that have all of the basic stereotypes of the genre.
Structurally it spins around group of PC's running operations against and for megacorporations, pissing them off and acquiring other enemies along the way.
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>>51737986
Hahaha! Good one.
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>>51738097
The jobs will never come back. Robots started really taking over in 2000.

https://www.mercatus.org/publication/us-manufacturing-output-vs-jobs-1975

Productivity is up. Jobs are down. That's robots and better tools and logistics taking over.

The only way more people will be employed in factories is if the cost of human life becomes REALLY cheap.
>>
>>51745030
Read Henry Hazlitt's Machine Unemployment Fallacy again.
>>
>>51743429
Cyberspace is very retro and was with Shadowrun and CP2020 one of the 3 original "big" cpunk games. It's Rolemasster light, aka MERP in cpunk. Has some interesting source material, like the Chicago Arcology.
>>
>>51742194
Remember tomorrow is another narrative game.

Cybergenerstion is an abomination based on Cyberpunk 2020 (system and background) where you're supposed to play a kid fighting the man. And when I say a kid, I really mean a kid (in the 9 to 14yo range). The whole backstory is ridiculous. If you thought that this is the lowest Mike Pondsmith could go, you didn't read Cyberpunk V.3.

Bubblegum Crisis uses the Fuzion system - which evolved from Cyberpunk 2020's Interlock system and Mekton Z's system. It's mostly about power armor combat.

And as we were speaking about Cyberpunk 2020, we should also mention the pile of dogshit Cyberpunk V.3 is. It uses the Fuzion system (solves no problem from Interlock while creating new ones), it got mostly rid of cyberware and cyberspace, and it introduced the ridiculous concept of alt-cults. Oh, and the art is made from pictures of Big Jim and Barbie dolls dressed in studded leather, with cyberware and big guns.

Zaibatsu is an interesting game. It has a very decent and simple system (vaguely inspired/based on CP2020), but the background feels very retro. If you want to play a yakuza, bosozoku gang member or cyberninja in Neo-Tokyo it's a good option.
>>
what's a system that has good hacking/netrunning gameplay?
>>
>>51751230
Personally, I find that Ex Machina has the best non-VR netrunning system. It's probably not the most realistic, but it's simple, requires no mapping and no mini-game. Just decide how much time you're going to use, what hacking method you're going to use (brute force, or stealth, do you probe the system beforehand), add some modifiers for the security level, roll the dices and that's about it.

GURPS Cyberpunk, Cyberpunk 2020, and the early version of Shadowrun all require like mini-games with network maps and therefore take more time. Cyberpunk 2020 also allows direct access of remote controlled stuff (robocab, cameras, doors), without having to hack the whole mainframe - which is pretty cool and pretty simple. If I'm not mistaken, Shadowrun also introduced this in the 3rd or 4th edition.

A game that has also a pretty cool hacking system is Cyberpunk 2020: Hardwired. It's retro as fuck but seems pretty cool to use (hackers must know commands and have to guess/obtain passwords).
>>
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>>51744397
The pollution also reinforces equality and sense of community as it affects rich and poor alike. And that's not a troll post, the Chinese government really said that.
>>
>>51737628
And the cities it can reach are all on the west coast, so honestly it would be a major improvement for the US. We'd finally be rid of the colossal parasite clinging to our back.
>>
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>>51751453
Like the mighty fist of God, Armageddon will descend upon the city of Los Angeles - the city of sin, the city of Gomorrah, the city of Sodom - and waters will rise and separate this sinful, sinful city from our country.
>>
>>51750457
>If you want to play a yakuza, bosozoku gang member or cyberninja in Neo-Tokyo it's a good option.
a viable alternative to that is CP2020 with the PacRim sourcebook
>>
>>51751724
The Japan part of Pacific Rim is terrible. Why would anyone use that? It's a mix of information found on a travel agency's fact sheet, anime/manga lore and cliches about Japan. That said, all country sourcebooks from CP2020 are equally garbage. This one of Cyberpunk 2020 major weaknesses, the vanilla fluff is pretty bad. GURPS Cyberworld has much better background information than Cyberpunk 2020, plus Home of the Brave, plus Eurosource+, plus Pacific Rim and Rough Guide to the UK.
>>
>>51751724
The title for Tokyo is: Tokyo, the Modern Babylon

Totally didn't rip this from the Tokyo Babylon anime and manga. Anyway.

You'd imagine Tokyo to be some kind of Sodom or Gomorra, packed with violent gangs and mysterious secret societies. Well, fuck you! There's none of that. Tokyo is one of the safest and most dangerous cities in world - how it is dangerous is never explained. The trains are safe, guns are illegal, gangs have only crappy plastic guns, the population is working, the police kicks ass, there are tons of corporate security guards everywhere. There's only one slum, built on a bride and populated by unemployed Japanese and weeaboos, who from time to time fight each other for reason that are not explained (probably happens when the ona-hole vending machine is empty and hormones are overflowing) - and when the fight turns too violent, the bridge's automatic defense system starts blasting at everyone.

Regarding gangs, you have a lot of poser gangs like the Metalmaxes: otaku who own Mazinger Z and Robotech inspired power-armors and defend their turf (called Komike) against evil, evil corporate police. Then you have the Chambaras, guys who idolize famous swordfighters like Myamoto Musashi, d'Artagnan and Rourouni Kenshi. They walk around with their medieval costumes and melee weapons. You have the Grapplers: Gangs inspired by fighting games like Streetfighter, King of Fighters, Fatal Fury and Tekken. They wear silly costumes, have illegal cyberware not even the yakuza has and fight each other. Next to those poser gangs you have bike-riding bosozoku gangs, and the dreaded Teamers, or highschool gangs. You find teamers on bridges and street corners where they squat, smoke, talk loudly and drink smash - so terrible, so dangerous.

And what about Japans' main crime syndicate - the yakuza? Well, fuck you again. There's nothing about the yakuza. No clans, no oyabun, no nothing.
>>
>>51751453
>>51751482
I really really don't want to start /pol/ shit, but I've seen this hatred for California from murricans a lot on here and I've never quite understood why?
Sure, it's the top state in federal spending which is never popular (gross, at least, per capita it's nowhere near), but it's also the top in population and GDP so that's hardly a surprise.
I'd say /k/'s hatred of the place makes the most sense from all I've seen, but why does everyone else seem to hate them?

Is it literally just because they're rich and left-leaning?

And will people in the cyber-future still hate california?
>>
>>51752318
In the late 20th century, hostile forces inside the United States grow strong. The city of Los Angeles is ravaged by crime and immorality. To protect and defend its citizens, the United States Police Force is formed. A presidential candidate predicts a millennium earthquake will destroy L.A. in divine retribution.
>>
>>51751903
>>51752145
Well, it's not a Japan sourcebook, it just has 30some pages to spare on the topic. But it has enough material to get some scenarios going.
>>
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>>51752403
>the United States Police Force is formed.
Are we talking Judges, or more Robocop?
Maybe a bit of powered armour and "pacification" tanks?
>>
>>51752487
There is NO excuse for having omitted the yakuza. No excuse at all.

>>51752318
California is mostly hated by the US alt-right, which is very present on this Mongolian basketweaving forum. I'd say that California is the USA's Sweden. It's probably the most liberal place in the US. That said, the cities of New York, Chicago and probably a bunch others, too, are just as hated.
>>
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>>51752550
Obviously you never watched Escape from L.A.
>>
>>51727212
>cheating on your wife

You're garbage
>>
>>51750457
>>51743429
if we're talking about R Talsorian systems then Mekton Zeta should probably also be mentioned, since while it isn't directly cyberpunk, since it and Cyberpunk 2020 share a system it can easily be tweaked for Cyberpunk purposes(plus the Mecha and Cyberpunk genres go together like Chocolate & Peanut Butter)

>>51752550
clearly he means COPS;

https://www.youtube.com/watch?v=tOlnmiayzGY
>>
>>51751428
The only thing that continues to surprise me are the depths to which people can be so out of touch and clueless
>>
>>51752569
I heard that was nowhere near as good as EfNY.
>>
>>51752737
It was a tad more goofy, but it had more memorable scenes, like the Bangkok Rules scene.
>>
>>51716774
It is not an accurate chart
>>
>>51752318
First of all, it's not all of California, just SoCal.
And that's because that area of California is both a moral and economical death trap, where the divide between rich and poor only grows constantly deeper, where people are constantly hounded by 3-5 different income taxes and stupid high property taxes, where you have Hollywood and other megacorps utilizing special inserts and exploits in the socialist law and policy to just drain more resources from everyone else, and how much of the place is really a gentrified she'll of its former self.

Plus, just about every single person I've met from the tends to be a complete asshole with both a superiority and entitlement complex, and it's only been getting worse as Cakifornians have been fleet g the state en mass, since most of the companies there have been relocating to less economically shackled states, all the while the Californians keep trying to covert their new home states into another rendition of California all over again, all the way down to try g to force in their favorite fast-food chain s and strong-arming the local news into covering it and calling it "progressive" that they now have an In-n-Out Burger (yes, this actually happened)
>>
Polychrome is a cyberpunk setting for Stars Without Numbers RPG. It takes place on a cyberpunk planet and is more sci-fi than standard cyberpunk games.
>>
>>51744356
The Sprawl sounds interesting, would you share some feedback on the setting/books/content ?
>>
>>51756315
Sprawl is one of those games that don't have exactly detailed setting and is more about the tone and the themes.
It's up to the group to decide details of the settting then. Is it 80s style, everything is wired, hackers deck has separate wires for video and audio going to his VR-headset and you use phoelines to connect to Matrix.
Or do you go to Ghost in the Shell type where brains can be copied and manipulated and transferred from artificial body to another.

Main big thing in the setting is definied during character creation where all players, GM included, name and describe one mega corporation or similar organisation. Those organisations are the ones that PC's mainly operate against, though more personal threads can arise during play too.

My advice, if it sounds interesting, would be to just aquire the pdf and skim around it.
>>
>>51756718
Okay, a very open framework to play cyberpunk games, more than a full-fledged setting like Shadowrun then. Thanks, I might get it !
>>
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>>51707892
If you speak french, COPS is run like a TV series and has some excellent gunplay since you're playing LA police officers and going gun blazing or taking cover have consequences beyond some addditional armor.
The range of adventures is great, from meth addicts taking some hostages to murder investigations or assaults on orbital stations.
>>
>>51711259
>Clones vs Androids
Someone beat me to it, but why not both? One of the biggest corporate rivalries in the Android universe is the competition between Haas-Bioroid (makes androids) and Jinteki (makes clones) over the labor market.
>>
Not OP but I'm trying to make a cyberpunk one-shot, and I'm really struggling to come up with a plot that's going to interesting for the PCs without being overly complicated. Anyone have any suggestions?
>>
>>51762650
Cyberpunk is really broad thing on it's own.
Do you have system in mind, and do you have general idea of what you want to do?
More noir, or more operators doing hit jobs, or something else?
>>
>>51745701
>Henry Hazlitt's Machine Unemployment Fallacy
Well that was cute.

Yeah, the Luddites were wrong. You can't just smash the looms.

BUT THE WEAVING JOBS NEVER CAME BACK.

I mean, he's right that the past proposed solutions of outlawing machines, makework,

The guy sets up a great strawman "We can't make more machines!" And then knocks it down. But that's not my argument. I'm saying that manufacturing jobs are gone, and they're not coming back.

"What then?" Is a damn good question. Personally? Unemployment benefits help. Lowering the cost of education is a good idea. Good education though, the wold only needs so many anthropology majors. We also need a path for the people that just aren't smart enough for calculus. More tradesmen and apprenticeships. Germany has this whole "tracking" thing in highschool which seems to make quality craftsmen. And, generally, welfare for the people who get fucked over by the disruption. It's a net gain, but a lot of people get fucked over in the gaps and the transition. Those too old to retrain, those too stupid to get the new jobs, those too locked in and dedicated to the old ways.

Anyway, there's a bunch of dark dystopian ways that future can go and make a great setting for cyberpunk. When the poor riff-raff are no longer needed and can't keep up pace with the technologically elite.
>Yet it is a misconception to think of the function or result of machines as primarily one of creating jobs

This right here? Utter fucking bullshit. Where does he get this shit. It's a blatant strawman. Who the fuck has that concept to start with?
>>
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Did the guys suggesting Interface Zero play the same game I did? Did they even play Interface Zero?

Most of the book is lore that you're probably not gonna use, and it takes place in 2090. That's so far out that it sort of stops being relevant to now. There are some neat character creation opportunities (robots and bioroids are neat and have unique racial benefits), but not all the rules are contained in the first few chapters.

You have to read most of the book in order to glean what's actually happening in the setting, and it's a hell of a slog. There's these things called TAPs (tendril access processors) that just about every human being has, which semi-permanently networks them to everything around them (the worst has already happened and people's brains got burnt some 8 years ago, but that's in the past). It's basically Ghost in the Shell's cyberbrains but with a ton of unneeded complexity, like recursive firewalls and hacking rules that happen almost entirely in AR, or halfway into it, or bruteforced through networks that cannot be seen or generated into a Neuromancer-esque netscape. This is only relevant if a character can hack, and the rules are near the back of the book and completely opaque. This gets even worse in combat when you have to flip to entirely different, overpowered rules for a single character, meaning it's best for a GM to make encounters either entirely take place in Alternate Reality or unhackable meatspace opponents.

TL/DR Interface Zero is extremely longwinded and difficult to learn and there are no guides because it's still relatively obscure.
>>
>>51766550
They probably played IZ 2.0.
>>
>>51763032
I was going to use FATE because I have the book. My thought was that I'd try to run the game kind of like Deus Ex style, where the PCs do some exploratory break-and-enter, a bit of fighting, and a bit of data/artifact recovery. I'm stuck as to what problem they are going to try to solve, though.

My initial thought was the city has a serious air quality problem, so people wear air filterss outside, and a megacorp just pulled some copyright bullshit so that all filters not produced by them are illegal. I wasn't sure how to involve the players though, or what some actual solutions/ story paths I'd actually have available. Plus, it seems like that story would end up getting pretty complicated for a single game.

Then I thought maybe I'll make all the PCs live in the same apartment building, and the plot would come to them when a corporation turns off water to that district for some nefarious reason or when rent doubles because a local gang has ransomed the landlord's daughter or something. I just can't figure out how to take a setting and a problem and make it into a story for the players to go through.
>>
>>51766571
That's the version I played, it didn't help. Maybe I'm just a dipshit but the whole table agreed it was needlessly complex and alienating.
>>
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>>51759788
COPS is horrible. The background is garbage and the system is terrible (that's pretty much standard for games designed by Croc with exception of INS/MV). Probably one of my worst RPG-related purchase in 200X. COPS tried to be a newer and cooler Berlin XVIII, but failed miserably. You cannot replace a German low-tech cyberpunk megalopolis by sunny California. If you speak French, and you want to play a cop in a cyberpunk setting, then grab Berlin XVIII 3rd Edition. There's a black and white scan in circulation.
>>
>>51766819
>You cannot replace a German low-tech cyberpunk megalopolis by sunny California.
You could if you went whole-hog Night City or Underground's LA.
>>
>>51766918
Berlin XVIII and Cyberpunk 2020 are very different in term of flavor. I love both, but they aren't the same at all. Berlin XVIII is much more grim and pessimistic than Cyberpunk 2020.
>>
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Short Berlin XVIII Playlist:
https://www.youtube.com/watch?v=YlKSwKIvHIQ
https://www.youtube.com/watch?v=UaaFAy7yOME
https://www.youtube.com/watch?v=PrpxuN2roeU
https://www.youtube.com/watch?v=K6EJ2iPWfCA
https://www.youtube.com/watch?v=45pHfjSMrlg

And some German punk:
https://www.youtube.com/watch?v=0b708H1rvDs
>>
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>>
Forgot to add some music for the Middle-Eastern and Turkish gangs:
https://www.youtube.com/watch?v=mxah0kE4cwU
https://www.youtube.com/watch?v=_NITqIak8-M
https://www.youtube.com/watch?v=XsYx2kgcduc
https://www.youtube.com/watch?v=zRXIB7J29_U
https://www.youtube.com/watch?v=7N6fCrD0g_Q

That's the kind of sound you hear when the pimps cruise down Klein Amsterdam in their tuned BMW-Von Stroem TBK.
>>
>>
>>51707892
Is that Sniper Joe?
>>
>>51769811
Man, so many of these RPG covers would be banned by DriveThruRPG and other retailers these days.
>>
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>>51707892
cyberpunk 2020 is best geam bois
>>
>>51770812
I find it funny how neon-lit alleyways filled with hookers are a cyberpunk standard but the way sexdolls are developing we're rapidly steering away from such a scene ever taking place.
>>
>>51773989
Synthetic pussy doesn't feel the same.
>>
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>>51773722
The French always had more stomach in this regard.
>>
>>51773989
It's cyberpunk where poor people are really poor and hooker just might be cheaper and easier to get than new LustCorp's SuperSuck M-2024.
>>
>>51773989
Where's the pleasure in degrading and humiliating a machine? You don't see fear when you punch a machine on the face. The machine doesn't fear for its life, because it doesn't have a family to feed. You cannot rape or force a machine to make things it doesn't want. That's all reasons why human fucktoys are better.
>>
>>51774957
Thanks I forgot to buy new razor blades, but the edge in this post does just fine as a replacement.
>>
>>51775009
People who "frequent" regularly sex workers are usually edgy.

This was also a concept found in Hardwired.
>>
>>51774166
Ah man, I love Hawkmoon so much.
>>
Where are we on the 777777 get?
>>
>>51777826
Whooooosh

>>51777777
Thread posts: 165
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