[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

Warhammer 40,000 General /40kg/

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 414
Thread images: 74

File: rw40kg.png (1MB, 788x762px) Image search: [Google]
rw40kg.png
1MB, 788x762px
You Can't Warp With Your Thing Out, What Would The Neighbors Say edition

>Sleepy thread
>>51697900

>Dank Daily Duncan
https://www.youtube.com/watch?v=gzYtesTxtD8

>40k rules reference in wiki format. 204% Organized
https://sites.google.com/site/wh40000rules/

>Rules and such. Use Readium for epubs. Sorry, it's shit, but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>DIS DA WAAAGH ORGANIZA, ZOG YERSELF IF YER STILL ASKIN' ABOUT IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Please stop using Rubrics as book marks)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
is it possible for a crisis suit to take a twin linked weapon (counts as 2 hardpoints) and a regular weapon (1 hardpoint)
>>
>>51707469
Heamonculi are really good HQs, give them sissor hands, a hex rifle/liquifier and the armour of misery and you have a really solid all-rounder that buffs the squad he joins whiling fucking up the enemy leadership.
>>
https://mega.nz/#!RBlDHBwJ!dzZZqU_71Cd_xDQZBF84nlFLrD1Qsyp6gZ0JqZPQxk8
>>
3rd for how long does it take for a GW shipment to get to you
>>
>>51707761
Searchable PDF?
>>
>tfw can't pick a traitor legion to paint my dudes as

It's down to Word Bearers, Night Lords or Iron Warriors, who I've only recently started considering.

Help me decide. Sell one to me. I'm so torn and don't know which to commit to.
>>
>>51707771
yes
>>
>>51707771
Disregard night lords, throw a dice
>>
File: kranon's helguard.jpg (399KB, 904x1174px) Image search: [Google]
kranon's helguard.jpg
399KB, 904x1174px
So how is Kranon's Helguard as a formation?

The penalty for being within 12 of them looks interesting.
>>
File: IMG_3280.jpg (182KB, 650x823px) Image search: [Google]
IMG_3280.jpg
182KB, 650x823px
>>51707776
Word Bearers, my brother. 'Tis only right that we rise up to destroy the Whoreson's return.

Read this book, nigga. Read it.
>>
File: Chaos Space Marines - 2000pts2.jpg (343KB, 900x1329px) Image search: [Google]
Chaos Space Marines - 2000pts2.jpg
343KB, 900x1329px
Reposting from last thread; looking to get back into 40k after a drought since 5th edition, planning to start emperor's children, playgroup is mostly casual with a couple of hardcore tournament players I'd like to at least put a good showing against, how does this list seem as a starting point to build towards initially?

Also general advice for running emperor's children would be appreciated.
>>
>>51707740
yes
>>51707776
make it an alpha legion warband
paint in every color except al
>>
>>51707795
It kinda mystifies me when people write books for the "bad" factions. Surely no one wants to read books about slaughtering civilians?
>>
>>51707761
>>51707781
Then, is this able to be found within one of the two current megas, or does it have a larger megahub to be added to the next OP?

Is the Era of the PDF reborn?
>>
File: 1485012328047.jpg (572KB, 1099x1811px) Image search: [Google]
1485012328047.jpg
572KB, 1099x1811px
>>51707795
I have read that trilogy, as well as the Night Lords one, Lord of the Night, Storm of Iron and pretty much any other Chaos marine related book. They're all a big reason why I'm so torn between those 3 legions. I had briefly considered the Alpha Legion (and more briefly the Black Legion) but I don't really have enough to go off of with them.

In the past 10 years I've had an IW army, a WB army and a NL army. But I've never been able to solidly commit to one and I need to for this one. I just can't fucking decide.
>>
>>51707776
Make a mixed Warband. Have multiple Cads and formations for their specialties. Night Lord Raptors, Iron warriors Havocs and Obliterators, and Word bearers with Sorcerers, Apostles, and Possessed.
>>
>>51707820
Sometimes anon, you don't want to read about the heroes saving the day. You want to read about the intrigue of the bad guy's lives, you already know that the good guys have their own fortress of Good(tm), you want to know about the Bad Guy's palace. You want to know what the Bad Guys are doing while the heroes only know that they need to stop them. It's a very good book, and there's even the Elysian Drop Troops IG army featured in the first book, as well as Arbites and Cultists.
>>
File: 1350770461441.png (509KB, 480x488px) Image search: [Google]
1350770461441.png
509KB, 480x488px
>>51707860

>elysian drop troops using chimeras and elysian armoured companies who are jelly they will never be drop troops. They also get wiped out

It was interesting
>>
>>51707820
there's an audience for everyone, look at all the different kinds of smut is out there. on a related note i wish they would do more books from the view point of other races. i think eldar only have 10 books (each all kinds of silly or fluff jarring). hell i think besides a comic there isn't any books from the ork side. i think the tau have 3 or so.

there's new marine books written each day but no one bothers to write about space elves that often?
>>
>>51707895

I want a Tau vs Elfdar story already GW, dammit
>>
>>51707885
>tfw Miner Genestealer Cults in the second book
It's like he predicted the GSC codex.
>>
File: Astra Militarum - 1500pts.jpg (177KB, 900x820px) Image search: [Google]
Astra Militarum - 1500pts.jpg
177KB, 900x820px
I want into Guard but the list is a bit meh, do you guys know if the IA1v2 lists are still being played? I quite like the idea of taking the hq and troop choices (pic related) as an AM CAD and then the rest as

Command vanquisher w/ beast hunter shells
Commissar Russ w/ infernus shells
two normal russ squadrons 1 unit each
Old school vendetta 130pts (rather than the bloody stupid 170 AM is asking)

Total points is the same but don't know if people will sniff at FW lists especially with the Vendetta being a reasonable cost
>>
>>51707895
>there's new marine books written each day but no one bothers to write about space elves that often?

There's a book or a few written for even lesser known chapters of marines like the Scythes of the Emperor and yet there's still only 3 Dark Eldar books, a half a dozen Eldar books, 2 or 3 Tau books, no Ork books and Chaos books every once in awhile.

Is there any lesser known Chaos warband that has even one book?
>>
>>51707776
Goddamn nigga I don't know, I like all 3 of them too.

I think Iron Warriors have the best rules if that means anything, but Word Bearers have the best fluff and aesthetic in my own opinion.
>>
>>51707776
Iron Warriors, between the rusted, dirt coated, and blood caked power armor with hazard stripes you get a group of traitors that love to bring their own forts and blow other people up. You can bring Cultist fodder in their Decurion or enlist an allied detachment of daemons if you wish.

Obliterators and Havocs with Tank Hunters are fun. Oblits are Troops in a CAD.

Basically, Iron Warriors bring their own fun in the form of buildings and get the bonus of being fearless while in/on them.

I'm bringing a Firestorm Redoubt with Battlecannon (for the IW rerolls in their Decurion) and quad Icarus Lascannon with my Grand Company. A Cult of Destruction and Legion of the Damned fill it out though I'm not opposed to dropping the CoD for allies or something else.
>>
>>51707957
It really depends on the meta I've run into places perfectly fine with full Y'vahra suit lists and other people that gave me dirty looks for having a pair of malanthropes in a swarm list. How much anti air do you have to worry about in your area? Do you think your vendetta will be enough?
>>
>>51707834
I don't think it's in the megas, I don't think the epub is either. as for the pdf era being back, I don't think so. I made this conversion for myself and decided to share here. I have no affiliation with the two megas in the OP
>>
>>51707860
The Imperium already provides a range of characters going from knight in shiny armor to genocidal maniac. I don't need slaves to darkness to get some variety.
>>
File: CSMCodex6th.jpg (264KB, 905x1280px) Image search: [Google]
CSMCodex6th.jpg
264KB, 905x1280px
>>51707979
ironically enough Blood Gorgons are on the cover of the 6th chaos codex but i don't believe they're listed in the book as a warband. they have at least 1 black library book.
>>
>>51708004
>on AA
fairly light on enemy flyers, just one eldar player. Fists player fields hunters but little AA that I've seen aside from that
>>
>>51708051
Chaos is fun though! It's also more spooky and lovecraftian and scratches my itch to read about dark cults and blasphemous sacrifices!
>>
>>51708029
How difficult is the conversion process?
>>
>>51708070
Ah, right. I forgot about that one and I read it awhile ago.

Not sure why GW decided to use that piece, even though it is cool. It's not like the Blood Gorgons were ever prominent and they didn't promote them at all either. Still, their novel was good.
>>
>>51708087
If you don't have to worry about many flyers especially monstrous creature fliers the vendetta should be fine.
>>
File: reveal3.jpg (261KB, 1000x1056px) Image search: [Google]
reveal3.jpg
261KB, 1000x1056px
>Saint Duncan only did a minute video on the Visarch

https://www.youtube.com/watch?v=EDu04O22mJ8

wait a second, this must be some kinda glaze.

>>51708233
probably because there wasn't any new (official) chaos artwork out there. this was before any chaos supplements as well
>>
File: Cult's Wrath - 1850pts.jpg (309KB, 900x1410px) Image search: [Google]
Cult's Wrath - 1850pts.jpg
309KB, 900x1410px
Would anyone be willing to give any feedback on this Cult/Guard List?
>>
>>51708029
Thank you anon.
>>
>>51708271
If you look at the actual picture though there's dots of pure white on some areas of the model.
Damn this model is great but it's just so many levels beyond what I'm able to paint.
>>
>>51708206
it's not difficult, it's just long. for whatever reason when converting using calibre, it takes a long time for a single file. 10-12 hours, even more. then I have to crop the pages and check for any formatting lost in conversion (which is usually minimal to none)
>>
>>51707761
Sweet dude, thanks. Anyone have a pdf of gathering storm 1?
>>
>>51708341
Are you using Convert or print to pdf option?
>>
>>51708344
I have that too

>>51708361
print to pdf
>>
File: Ynnari - 1850pts.jpg (194KB, 900x981px) Image search: [Google]
Ynnari - 1850pts.jpg
194KB, 900x981px
Im having an important campaign match this thursday at my local. what do guys think of this list?
>>
>>51708317
Those are probably just leftovers from a glaze or highlight, both would leave a lighter residue on higher surfaces, like on that model. It actually doesn't look too hard to paint, relatively speaking, base+wash+drybrush would give you most of the armour with details. An elaborate highlight would let the details pop more, obviously, but it doesn't look inaccessible to newer hobbyists.
>>
>>51708373
Eldar/10

What are you expecting to show up as competition?
Because you'll probably be fine
>>
>>51708344
>>51708371
here
https://mega.nz/#!0VMEUDwY!sHAG1fL-7LjOSFSnCqN8IMnMcU2990lRvX5czVBZE6c
>>
>>51708411
4000 points of everything chaos has to offer, im allied with a csm player
>>
>>51708373
motherfucker/10
>>
>>51708264
cool, I'll have a chat with them about FW, it's mostly beast hunter and infernum shells I'm interested in for dealing with MCs and cover hogs. I was wondering if the general consensus was that AI1v2 was so outdated at this point it would be considered a bit cheaty
>>
>>51708373
Why wraithguards are not inside raiders?
3+ jink fast skimmers open topped.
>>
What's the best way to cast sprues. I was thinking that first I'd put it in a box, then fill the box up with rubber until it was a bit up on the sprue but not covering it. Then I would let that dry and do another layer. This would make it easier to split in half I think. Any problems with this idea?
>>
I'm sorting out thoughts for my Slaanesh list. Would it be better to go pure Emperor's Children, or section off a portion of my army as Iron Warriors? I have a Warpsmith, some vehicles, some havocs, and some cultists that don't really benefit too much from the extra initiative. Is Tank Hunters a good tradeoff for fearless on some of those?
>>
>>51708503
theyre all going to deepstrike with the webway portal. i cant start them in raiders in reserve right?
>>
>>51708524
Why couldn't you? Webway-portal raiders full of nasty shit is IIRC a time-honoured Dark Eldar tactic, or at least I've lost enough Kataphron squads to it from my friends.
>>
>>51708551
dont they have to be dedicated transport in order for them to start in reserve in them?
>>
>>51708524
The reborn warhost makes everything the same faction, so starting in "allied" transport is a go for the Reborn
>>
>>51708524
Ynnari are all the same faction now, you can put craftworld eldar units in raiders.
>>
>>51708551
wraithguard and a archon dont fit together in a raider
>>
>>51708373
You live in Virginia?
>>
I was wondering, are Gork and Mork constantly fighting somewhere in the warp? If so why hasn't anything been done to them or has an outside force tried taking them out in some manner?

And I know if they're fighting pretty much nothing will tear them apart from one another but is there a chance that the Orks will get to commune (without their heads popping and I think one getting a message from it) or even find their God's at some point?

I just want a really big waaagh.
>>
>>51708433
Omnissiah praise thee.
>>
>>51708579
EU im afraid
>>
>>51708597
How did you know I was an AdMech player? :P
>>
>>51708600
Ahh well good luck EU Anon!
>>
File: YNNARI.jpg (551KB, 1000x2981px) Image search: [Google]
YNNARI.jpg
551KB, 1000x2981px
>>51708524
Yep.
Pure deep strike fast SKIMMER 3+ cover D rape.
>>
>>51708562
Don't think so, but sadly after a second look
>>51708578
is right. So you'll have to settle for a point-accurate D-weapon deepstrike.
If you can find the points, maybe hand the Archon a Shadowfield so he can tank any retaliation with his 2++, like a super Ion Shield? Just put him to the side of the unit you expect the heavy fire from when you come in.
>>
File: Fire.webm (1MB, 720x396px) Image search: [Google]
Fire.webm
1MB, 720x396px
A 5 man combat squad whose job is to sit in the deployment zone on an objective and shoot things with their one heavy weapon.
What would be the best heavy weapon? Not a plasma cannon because that bastard blows himself up turn 1 every game I've played with him.
>>
>>51708607
I just wanted the book for the grand convocation detachment. Drones of a propeller swarm together!
>>
>>51708639
its a 2000pt game so i have some spare points to fill the flaws
>>
>>51708643

lascannon or missile launcher
>>
Is there any way to make a fairly balanced, jack of all trades vanilla marine army?

It seems like they all require some kind of gimmick build.
>>
>>51708646
Hah, nice. I still have a long way to go to be able to field that. But I'll get there eventually.
>>
>>51708588
What I want to know is why we don't have Gork n Mork granting powers to Orks.

At present if you took Gork and Mork way from Ork fluff absolutely nothing would change.
>>
File: Tyranids - 1850pts.jpg (197KB, 900x1214px) Image search: [Google]
Tyranids - 1850pts.jpg
197KB, 900x1214px
Thoughts? I like footslogging lists, so I don't really plan on bringing a Flyrant.
>>
How much scenery is appropriate for minifigure's bases?
>>
>>51708772
0 it always looks shit.
>>
>>51708563
Where does it state that though? I get that you can take Dedicated Transports for units from their relevant data sheet and I see the list of units for the Reborn Warhost, but I can't find where it says that I can start in those transports.

Inquiring Ynnarri minds would love to know!
>>
File: 2014-04-12 23.45.04.png (21KB, 400x400px) Image search: [Google]
2014-04-12 23.45.04.png
21KB, 400x400px
>>51708271

Daily videos were a mistake
>>
>>51708789
in the Forces of the Ynnari page. it says "all units in these formations or the Reborn Warhost have the Ynnari faction" or something to that effect.
The restriction on starting in allied transport is a *allies* restriction. If they all have the same faction, they're not allies. You need to consider everything from that detachment as if it were from the same book. Its no different from starting in a heavy support land raider.
>>
>>51708678
Spam lists dominate higher levels of competitive play because they're consistent.

For more casual games, making a well balanced marine list is as simple as getting a good amount of unit variety.

A non-cheesed Gladius would still be quite strong and well rounded.
>>
File: Holy hand grenade.jpg (68KB, 358x339px) Image search: [Google]
Holy hand grenade.jpg
68KB, 358x339px
Please tell me I'm not the only one who noticed this.
>>
>>51707820

>Read about the guaranteed victory of Mary Sue McUltra, hero of the Imperium, Lord of Plot Armour, blah blah blah as [does something a bit grimdark but wins as guaranteed]
OR
>Read about a tragic anti-hero, learn how this individual things, watch their fall from grace in suspense (will it end in an eternity of slavery, or just dying? who knows!), realize you're identifying with a genocidal maniac, and basically have a fun time

I seriously don't get why anyone would ever read about loyalists unless it's the edgy ones like Minotaurs, Flesh Tearers, Carcharodons, or the ones who lose sometimes like Lamenters
>>
File: Etrigan laughs.jpg (80KB, 395x436px) Image search: [Google]
Etrigan laughs.jpg
80KB, 395x436px
>>51708897
that's funny.
>>
>>51708911
I just want a book about nids. Like id rather have third person book about them than a first person account of johnny sue
>>
>>51708772
For standard troops just basing is fine. One guys like captains or characters one or two little things arent bad. Only on large bases does any significant scenery look good.
>>
File: Space Marines - 1000pts (3).jpg (112KB, 900x512px) Image search: [Google]
Space Marines - 1000pts (3).jpg
112KB, 900x512px
I'm going to want to kill myself if I buy this list, right?
>>
How do cron players feel about destroyer cult? It seems pretty dirty but it's pretty expensive money and points wise, you could buy two canoptek harvests for the price

Right now I'm thinking to try a list that's pretty much a min reclaimation legion with nemesor, then a destroyer cult and two harvests

I guess the question is does destroyer cult do work, and would two squads of warriors in arks or a second canoptek harvest be better?
>>
>>51709018
Looks fine to me, except your tactical squads are trying to do five different jobs and don't have transports
>>
>>51709018
Most likely. Just picture what'll happen once one guy brings a Land Raider.
>>
File: CultTide.jpg (324KB, 900x1148px) Image search: [Google]
CultTide.jpg
324KB, 900x1148px
More infiltration, more cultists, more alphariuses! I like this list; it looks fun to play, but is it going to be any decent at all, even in a casual setting?
>>
>>51709061
Combat squads. He can leave the missiles back while the plasma and combo advance.

Lack of transports is still a worry though.
>>
>>51709088
Guess it shows I'm not a marine player

But still 3 missile launchers camping the back line seems a bit laughable, even at 1000 points, melts guns in rhinos seem like a better bet

>and of course grav>plasma usually but that's haram to most casual players
>>
>>51709088

Are transports absolutely necessary? They just seem like a pain in the ass, a tax on every tactical squad. Especially since the squad/transport deal GW are doing is the drop pod for SM, not the rhino.
>>
>>51709079
Your anti-vehicle consists of 2 power fists and 1 meltagun. You'll get fucking destroyed.
>>
What happened to eradication cohort box set? Why cant I get it anywhere on the web?
>>
>>51709151
They're rather nice for survivability, regardless of which option you go with.

If you want to avoid transports, I would say to drop one of the tactical squads for some bikes. Alternatively, get a cheap fortification with an Escape hatch in order,to propel them forward quickly.
>>
>>51709151
IF you like your squad not dying turn 1 you take transports as SM. Drop pods or rhinos. Preferably drop pods
>>
>>51709151
Maybe not when you're very new, when you're just footslogging and slamming your armies together it's fine, but transports are invaluable in a way you can only learn by playing

>why don't we just march our solders into and through war zones irl?

>but what about drop pods

Drop pods are great, get one, they don't perfectly fill the rhinos niche but you need something to move your doodes around
>>
>>51707740
Yes, and this is considered a "Tri-weapon" loadout. Like for example Tri-plas, having a Twin-linked plasma gun and a plasma gun.

Twin-linked weapons are always 3.5x as Markerlight Efficient as normal weapons. Putting it this way:
> A normal weapon requires 7 markerlights to reach BS10
> A twin-linked weapon requires 2 markerlights to reach BS10.
> Twin-linked weapons are "essentially" BS6 by default, so units with a lot of twin-linked weapons don't require as many markerlights to remain accurate

Realistically you should want to ALWAYS twin link your weapons whenever possible. Since it makes you less dependent on your markerlights, while simultaneously making what markerlights you do have 3x as powerful.
>>
File: Laughing elf whores.jpg (55KB, 600x538px) Image search: [Google]
Laughing elf whores.jpg
55KB, 600x538px
>>51708911
>the ones who lose sometimes like Lamenters
>sometimes
>Lamenters
>>
>>51708271
> Based duncan briefly mentions Dot-Highlights
> Doesn't go into detail about just how ridiculously they Make-or-break the model like it does on the box
Dot highlights are amazing, but you have to work your way up to them.

Personally I recommend that when you paint this model, you should thin your paints with Nuln-oil Gloss instead of water so as to obtain a consistent sheen. So start with a coat of Mephiston Red thinned normally, but do your second coat of Mephiston Red thinned with Gloss Oil instead of water.

Same with fire-dragon bright thinned with gloss oil for your highlights, but instead do them as a counter-recess. Secondary highlights should be again fire-dragon bright mixed with a little bit of white scar and Gloss Oil, but instead take them to the edges.

And finally do your dots with Stormhost Silver. That should create a consistent shine across the entire model, while also maintaining the extremely complicated highlights.
>>
So now that FOB is out, what are people's opinions on Ynnari and their new formations? I already play Harlequins/DE. Is it worth getting a bit of CE stuff to play using the Aeldari Bladehost or Soulbound Vanguard?
>>
>>51709175
Anyone? I would love so badly to get it.
>>
>>51707840
>Night lords omnibus...
ADB not Goto'd yet. FML hack
>>
>>51709079
My parking lot guard always laughs maniacally as cultists swarm all around my vehicals unable to do jack shit to them, evaporating under wyvern fire the moment they consider trying to contest an objective
>>
>>51709160

5 power fists, 2 meltaguns, and 2 lascannons.
>>
File: 91515165516.jpg (313KB, 682x1026px) Image search: [Google]
91515165516.jpg
313KB, 682x1026px
>>51708897
It is a fine replacement!.
>>
>>51709335
its a straight buff to harlequins, who dont have tgheir own army special rule, and no longer need to be stuck using their horribly restrictive codex detachments.
Its also a straight buff to (Afaik) the top-tier eldar lists, as bikes and wraithunits dont lose anything by going reborn, and get strength from death.
Unfortunately, Dark Eldar in reborn detachments will likely only ever serve as the cannon fodder, meant to die to let your good stuff do better.
>>
>>51708897
That looks like fun.
>>
>>51709406
Oddly, that seems fluffy.

At the least, it presents lots of reasons to bring out Wyches and Death Jesters.
>>
>>51709406
Super happy to hear it will benefit my Harlequins. I agree those formations were pretty restrictive before. Think a full Harlequin army is actually viable now?

And what about the Ynnari formations? worth picking up some Dire Avengers and/or guardians just to play those formations?
>>
>>51707683
Is there any way to feasibly deal with a new Ynnari force with all that fucking grade A cheese?
>>
File: deldar.png (112KB, 889x521px) Image search: [Google]
deldar.png
112KB, 889x521px
Getting into dark eldar. How does this look as a first 500 point list?
>>
>>51709470
>Think a full Harlequin army is actually viable now?
to be fair you'd still need a non-harlequin HQ, but a 10pt court of the archon helps limit the tax (if you want pure quins. There are plenty of other-eldar HQs that could synergize well with a harlequin list).
I have no idea if the strength from death rule and loss of the STUPID detachment restrictions will make harlequins more competative, but I'd like to hope so

>And what about the Ynnari formations? worth picking up some Dire Avengers and/or guardians just to play those formations?
No, but thats just IMO.
>>
>>51709494
I don't think the upgrade to a Sybarite is particularly necessary. 10 points for 1 extra attack on a unit you'll probably only be shooting with doesn't seem worth it to me.
>>
So been out of the loop for a good while. What's the codex to have for CSM nowadays? Especially for IW.
>>
>>51709494
Drop the sabarite, the loss of a haywire can be made up for by moar blasters
>>
>>51709621
Oddly enough, actual Chaos Marines. The Traitor Legion supplement gave us a ton of good stuff.
>>
>>51709621
Well spiky marines killed it at LVO so they must be doing something right
>>
Trying this again. I've gotten the advice to get Rhinos for the Tactical squads, so I'm looking to cut points. What's the "optimal" loadout on the Vanguards vets? Would it be a dumb idea to cut the flamers on the Skyhammer assault squads? Alternatively, instead of cutting stuff, I could bring it up to 1850 points. What would you add to the list in that case?
>>
>>51709494
Never mix special weapons, the cannon and the blaster have terrible synergy.
>>
>>51709487
Nope. Best to just let them Soulburst all over themselves and not play them. I'll be playing Harlequin and Dark Eldar heavy personally.
>>
File: gems.jpg (47KB, 716x330px) Image search: [Google]
gems.jpg
47KB, 716x330px
>>51709487
don't kill full units and prepare your ass

>>51709310
wait, it's the lenses and gem technique applied all over the model? that's really impressive
>>
SoBfag here. I used two Avenger strike fighters last game with my friend and since he was used to me bringing unthreatening transport Valkyries he decided to bring no AA or aircraft. They dominated the game really, really hard. Next game I'm pretty sure he is going to bring some anti-air tanks (if he goes fighters instead I am fucked, but he specifically mentioned different AA tanks he might get) and since we play with the Death from the Skies stuff I would very much like to keep my pilots alive (pilots gain exp per kill, gain permanent bonuses, potentially killed if shot down, plus I have them all named).

Could bringing inferno pistol deep striking seraphim actually be worth it in this case? Four shots of S8 but only out to 6", bonus d6 on armorpen roll if within 3", probably hitting rear armor. Minimum cost of 135pts to attempt this.

The alternatives are melta bombs which take another turn but are 45pt cheaper, having my aircraft try to rush them, waiting for dominions to flank it, or pushing an exorcist possibly too far up.

Thoughts?
>>
>>51708717
I thought Ghazghul got visions or something similar from his Gods?
>>
>>51709487
Ally in your own ynnari
I think Eldar had grade-a cheese before. Now it's grade S.

Oddly, Orks have an unusual defense. When they Green Tide, they're all one unit, so they don't give Soulburst when they get massacred.

But there's also a new psychic power that makes a number of hits equal to the number of models in the unit, so...
>>
>>51707683
>see pic
He's still ded? I really enjoyed that comic.
>>
>>51709810
>But there's also a new psychic power that makes a number of hits equal to the number of models in the unit, so...
That power only has 12" range, so it can only kill a (not very) limited number of orks.
>>
>>51709798
Scattering that close with seraphim is a very risky tactic. If you play fire-and-forget SoB, I'd say go for it, else reconsider. Also, why not just bring no aircraft? If he can list tailor, so can you.
>>
>>51709760
>waaaaa I can't handle the chance of loosing a game so I just won't play

Fuck off I tabled the best eldar player using the newest cheese at my store with my Pure imperial guard army, I imagine you're the kinda guy who doesn't consider it a real game if it's against tau, eldar, necrons, and other cheese armies and makes that excuse when they loose.
>>
File: IMG_1818.jpg (18KB, 300x255px) Image search: [Google]
IMG_1818.jpg
18KB, 300x255px
>>51709798
Part of me want to turn a Valkyrie into an Avenger, but I do not wish to take a random Ally or CAD just for the Flayer.

Since after the Castellan of the Imperium formation I find it hard not to play that instead of a normal CAD with at 1500 or higher points
>>
>>51709830
You can play SoB in another way from "fire-and-forget"?
>>
>>51709865
I really wouldn't mind one of those but knowing Forgeworld it probably costs more than a hundred pounds shipped.
And I don't see why it would be a Sisters of Battle unit and not, say, Imperial Guard.
>>
>>51709870
No, some twats on a previews thread insisted that the huge Dildo that gives a second AoF was worth it in every situation.
>>
>>51709898
I think an imperial simulacrum is worth it just for the looks.
>>
>>51709897
It is both is SoB and IG, but since the bloody thing is not in the list you'll need to either ally it with a minimal ally or in a CAD, but with Castellans it is hard not to just use that with SoB at least.
>>
>>51709859
>Reading comprehension this bad
>Can't read that I'm playing Ynnarri
Are you seriously this stupid? I mean I've heard the legends...
>>
>>51709921
God-tier taste right there
>>
>>51709830
I really really like my brrrrt guns. The lack of long ranged weapons for SoB is patched a bit by them, and they tear shit up. The possibility of growth also gives me an incentive to deploy them and always keep them safe, so that they can murder unhindered, which is fun. Also they are just fucking cool.

Not deploying them could work, I suppose, and I could spend the points on things his AA couldn't touch. But if he brings aircraft instead then I have no AA and no way to prevent him from gaining Air Superiority which could fuck my reserve rolls and delay valuable dominions. I'd really have to make those points count.
>>
>>51709675

>Well spiky marines killed it at LVO so they must be doing something right

Are we sure that isn't because Traitor Legions and Wrath of Magnus are still relatively new and most have little experience playing against them in a tournament setting?
>>
File: 1483036444589.png (51KB, 500x517px) Image search: [Google]
1483036444589.png
51KB, 500x517px
Is there any reason to NOT take triple gravs weapons in a tactical squad?
>>
>>51710005
Unfortunately, Typically no.
>>
>>51710005
If you want them more cheap or mobile.
>>
>>51709988
Count them as Vendettas? You do know Castellans is a thing now,

But aren't Avenger like 150 points while Vendettas like 170?

Also I love when people bitch against SoB
>>
What's everyone's view on Kill team lists. I've got a small friendly tournament this weekend and not sure what to field. I usually play Khorne Deamonkin but was thinking to field 3 bikers and a squad of chosen of world eaters from the Traitor Legions book. I'm worried about the lack of numbers it seems horde lost are the way to go. That leaves me to either spam cultists of a mix of bloodletters and flesh hounds. This leaves me with zero dakka.
>>
>>51709675
Did they? There were the two Magnus+Daemons lists in the top 8, but I barely consider those CSM. Were there any more Traitor Legions centric lists that did well?
>>
>>51710005
Casual games
>>
>>51710005
Having friends.
>>
>>51709720
I disagree in this case. Most of the time the blaster is going to be o drilling troops yes, but it adds some valuable flexibility to the squad if you have the points. It's not like your particularly missing not having a Shredder. Conversely the Cannon works better than a dark Lance due to how often the Raider will be moving.

This isn't the same as mixing weapons in a scourges, Devastator Marines, or similar would be.
>>
>>51710050
I never thought to run Castellans, I try to avoid allies unless it is with factions that exist solely for that like Assassins and Inquisition. I just took a look now and did not realize I already met the requirements for it.

I'll have to consider that, with or without Vendettas, and for future games. I don't have to be stuck with the Vestal chart anymore and allies are default. This is great.
>>
>>51708029
please tell me you have a link for the new white dwarf im searching for days and i cant find a mirror help an anon out please
>>
How do I play a list that looks copy pasted by an LVO winner but I had made the list long before?
I get a label because someone may have very well copied my list.
>>
File: l5r_clans_by_artigas-d5uxbe7.jpg (185KB, 1600x543px) Image search: [Google]
l5r_clans_by_artigas-d5uxbe7.jpg
185KB, 1600x543px
Ok 40k fans, lets see you assign space muh-reen chapters to other RPG factions. Let's start with L5R!

>Crab
Imperial Fists

>Crane
Blood Angels

>Dragon

>Lion
Ultramarines

>Phoenix

>Mantis

>Scorpion
Dark Angels

>Spider

>Unicorn
White Scar

Hardcore fans can try for the minor clans.
>>
>>51710271
nope, sorry. I've been looking for it as well
>>
>>51710005
>Is there any reason to NOT take triple gravs weapons in a tactical squad?

Circumstances as follows:
You are not a WAAC faggot
You are preparing for their nerf in 8th edition
You can't take grav for some reason
Your opponents don't have armor saves
>>
File: IMG_1312.jpg (3MB, 3264x2448px) Image search: [Google]
IMG_1312.jpg
3MB, 3264x2448px
What games have you anons been playing recently. Pic related is from an Admech vs Death Guard game I had yesterday.
>>
157th for Necrons
>>
>>51708588
Gork and Mork aren't a real thing. They are the memories of the Old Ones embedded in the Orks. They do amazing things in the name of Gork/Mork, but that is just their latent psychic ability that they themselves are not aware of.
How about you actually read up on. Then before you start asking questions that don't make sense.
>>
>>51710131
>>51710160
>>51710421
so what I'm hearing is there's no reason not to, got it
>>
>>51710500
Up on them** sorry phone posting
>>
>>51710505
Their answers were accurate, if you don't care about those things, then there is no reason not to take.
>>
>aeldari
>>
Any updates on Fred the Spyder?
>>
>>51710538
Ynnari
>>
>>51710408

>scorpion

>not alpha legion

Do you even swim bro
>>
Ian Wyatt posted a video for his Ork Warlord Titan

https://www.youtube.com/watch?v=pikwH9GUgcM
>>
>>51707820
Why not? The Hitlery Channel pretty much exclusively focuses on the Nazis and seems to make enough money to keep going.
>>
You can still take kabalite trueborn and bloodbrides with Ynnari right? They aren't listed on the list of elite units you can take, but they are technically upgrades for Kabalites and Wyches in the DE codex.
>>
File: Imperial Fists - 1000pts.jpg (138KB, 900x821px) Image search: [Google]
Imperial Fists - 1000pts.jpg
138KB, 900x821px
>>51707683
What do we think of this list?
>>
>>51710783
Well the nazis killed mostly French, Jew and Russian civilians. I actually care for the untold trillions of humans in the Imperium of Man.
Also the bad guys in 40k don't have uniforms designed by Hugo Boss.
>>
>>51710500
>>51710510
It's okay, you're still wrong anyways.
>>
>>51710803
2/10 dead meme
>>
>>51710452
Last game I played was 500 points of White Scars vs. Tyranids. He had a flyrant which I could not deal with, so I ended up losing. Still, it was a fun game.
>>
>>51710803
Mixing Heavy weapons in a Devastator squad is a bad idea, especially when they want to be shooting such different targets.

You'd be better off sticking with Lascannons only, or moving the law to the tac squads and the bolters to the Devs.

Other than that, it seems alright.
>>
>>51710810
The Nazis didn't have uniforms designed by Hugo Boss either. They were designed by Walter Hesch and Karl Deibnitz. Boss, along with many, many other German clothing firms only manufactured them.
>>
>2004
>A box of 20 Cadian shock troops cost £12
>2017
>A box of 10 Cadian shock troops costs £18

Lol!
>>
>>51710785
Correct
>>
File: Eldar - 500pts (1).jpg (72KB, 900x495px) Image search: [Google]
Eldar - 500pts (1).jpg
72KB, 900x495px
>>51707683
Which is the fluffier eldar list to run at 500pts?

This one?
>>
File: Eldar - 500pts (2).jpg (51KB, 900x372px) Image search: [Google]
Eldar - 500pts (2).jpg
51KB, 900x372px
>>51710874
Or this one?

I'll be taking one of these to a 500pt "Get Started in 40k" Casual games night to let the bastards know what 40k is really like and to weed out the casuals.
>>
>>51710874
>>51710898
(you) didn't even do the meme right
>>
>>51710866
Okay awesome! Just wondering because fluff wise I can totally understand why kabalite trueborn wouldn't be there, but it didn't make sense why blood brides wouldn't be as well..
>>
File: d1364.png (684KB, 607x539px) Image search: [Google]
d1364.png
684KB, 607x539px
>>51710864
>>
>>51710864
>2004 a pint of lager in the Sgts mess cost 50p
>2011 a pint of the same lager in the Sgts mess cost £1.50
>2017 no idea, but I'm guessing it costs more than £1.50
Can you say 'Inflation' anon?
>>
File: NUTSHACK (1).png (148KB, 579x557px) Image search: [Google]
NUTSHACK (1).png
148KB, 579x557px
>>51710452

>Black sprayed models
>On a black board
>Which is actually some kind of battlefleet galaxy
>Trees growing out of nothing
>That tiny door on the tower
>Medieval bridge with no river
>random cumshots of snow (?)
>that mysterious little grey barrel
>whatever the fuck those destroyers are stood upon

Daemon planet?
>>
how do we fix this?
inb4 nobs in a naut
>>
>>51711048
superheavy assault transport
done
>>
>>51711048
Superheavy Assault transport. Done.
>>
So uh is this good for casual games? Had a few Knights sitting around figured I'd try and make a list with them.
>>
>>51711048
Superheavy assault of course, but it needs more firepower for its shit BS2 (should fucking have it anyway its an Idol of Gork), or more accurate weapons with like Grot Gunner upgrades.
>>
File: d127.jpg (12KB, 300x290px) Image search: [Google]
d127.jpg
12KB, 300x290px
>>51711062
>>51711074
good one guys
>>
>>51711048
>nobs in a naut
But that makes it a supa-eavy walker
>>
>>51711048
superheavy assault transport
it clearly has two-twinlinked rokkits so it should have that in the rules
the deff storm is 3d6+6 attacks

there. now its almost good
>>
File: NIAN.jpg (13KB, 300x168px) Image search: [Google]
NIAN.jpg
13KB, 300x168px
>>51711048
But anon, why would you want to fix a perfectly good and survivable unit?
>>
File: Astra Militarum - 2000pts.jpg (542KB, 900x2368px) Image search: [Google]
Astra Militarum - 2000pts.jpg
542KB, 900x2368px
>>51707683
Have an objective based game coming up against Tau, how will this fare?
>>
File: 2017-02-13 22.31.12.jpg (1MB, 3866x1318px) Image search: [Google]
2017-02-13 22.31.12.jpg
1MB, 3866x1318px
>tfw wasting all this time on making a prone figure
>tfw have to wait until the milliputty dries before I can continue
He's gonna be embedded in a pile of mud, so he won't hover once the basing material is on.
>>
File: for ants.gif (45KB, 50x28px) Image search: [Google]
for ants.gif
45KB, 50x28px
>>51711099
>>
>>51711109
>hovering with rage.jpeg
>>
>>51711107
Like Savanna spam in battletech, you'll win tomorrow when the store opens.
>>
>>51711109
looks good
>>
File: WP_20170211_18_31_28_Rich(1).jpg (525KB, 1024x576px) Image search: [Google]
WP_20170211_18_31_28_Rich(1).jpg
525KB, 1024x576px
>>51710452
Played a 2500 game against my Tyranid bro. It was fun as shit. Am I holding the line right anons?
>>
Just getting into the hobby and starting off with googling random lists of tools I'll be needing.
I also want to see what /tg/ recommends for essential tools on buying first and certain good brand names I can rely on? After that any other tool you all recommend which isn't important but a treat to have.
>>
>>51711109
That's pretty fucking hilarious
Leave him like that
>>
File: 1471567139158.jpg (155KB, 900x587px) Image search: [Google]
1471567139158.jpg
155KB, 900x587px
>>51711048
>Make it a super heavy and assault
>Klaw is strength D (S10 base)
>Add a fire point or two
>Deffstorm Mega Shoota is S6 AP4 Heavy 4d6 Rending
>Fix the Rokkits
>>
>>51711107
So you have 510 guardsmen?
>>
>>51711048

Lower the price to 150 points for starters.

I know some people are going to say "super-heavy", but it'd be a poor one on the table.

Why would I ever want to take something with such poor guns when I could take mek gunz, bikes, kans, dreads or anything else and probably get more utility out of them than ANY super-heavy naut.
>>
>>51711194
Around 40, was hoping to just proxy in the rest with 10 cent coins.
>>
>>51711199
Because of course our next codex will give us the most basic thing Orks should have, SQUADRON FUCKING VEHICLES.

Give me fucking Squadron Looted Wagons, and Squadron Deff Dreads, and Squadron Gorkanauts, and Squadron Battlewagons.

Cunts.
>>
>>51711199
At that point why not just take a dread for ~80?
>>
I just had an epiphany today.
Aren't Salamanders better-sisters?
>>
>>51710810
That's false though. Hugo Boss had nothing to do with the uniforms of Nazi Germany, he just liked them.

>t. Knower of miscellaneous facts
>>
>>51707789
Experienced Crimson Slaughter player here

It kinda sucks to be honest, I stick to CS in a Black Crusade Decurion
>>
>>51711199
It's the size of Imperial Knight. By all rights it should already be one.

Making things cheaper is a terrible fix, since now anyone who was actually using a Naut has to go buy a battlewagon or something to make up the points.

At the very least, do what >>51711188 suggests and make the shooting actually good instead of just making it dirt cheap
>>
>>51711107
Bonus points for modelling half the conscripts with a lasgun and the other half with just a battery pack.
>>
File: 20170212_173620.jpg (895KB, 1920x1080px) Image search: [Google]
20170212_173620.jpg
895KB, 1920x1080px
>>51710452
2v1, 3000pts. Astra militarum and my Admech (with Culexus assassin) versus Grey Knights. mission Big Guns Never Tire
we won 10-8
>>
>>51711213
you disappoint me. Also you do realize without commissars all your dudes are going to bitch out and run right?
>>
>>51711109
If you don't keep it like this you're a failure at this hobby.

That shits hilarious, I'd even give it house rules of a Str D single shot gun.
>>
>>51711188
rending would make sense on it.

i really dont understand how they could fuck up the gorkanaut so much. its baffling.
>>
>>51711230
Can they take Ignores cover Meltaguns, Devastaors with heavy flamers, or tanks with d6 S 8 AP 1 long range shots?
>>
>>51711245

>By all rights it should already be one.

But it'd never survive in combat with a Knight of any kind most of the time.
>>
>>51711270
I'll be what I am; a solitary man
>>
>>51711313
As long as two of them can it's not a problem.
>>
>>51708911
>wins as guaranteed
>Hasn't read Dead Men Walking
>>
>>51711272
Can you?
>>
>>51711272
Devastators with rending heavy flamers, you mean. It makes a difference when you're talking about getting up to 20 hits with a 5-girl squad burning a 5-filthy xenos squad.
>>
>>51711271
hopefully it will be good in dawn of war III right
>>
>>51711363
i fucking wish

dawn of war 3 looks awful. ill still buy it because im retarded but i wont be happy about it
>>
>>51711232
He manufactured them though. And he used slave labour to do it. In fairness though, so did every other German firm back then.
>>
>>51711313
Which is why it could be a super heavy at 250 and not change anything.

The key difference is that a Stormaurge wouldn't be able to Stomp it to death
>>
>>51711434
or that it gets oneshotted by a lascannon on turn 1
>>
Why the fuck cant nobz take any heavy weapons?

They should come with big shootas base desu
>>
>>51711099
What is this? A perfect unit for Grotz?
>>
pleasseeeee can some kind anon upload the new white dwarf i beg you the mega is not up to date and i cant find a mirror
>>
>>51709293
;_;
>>
File: 1428352686277.jpg (88KB, 425x419px) Image search: [Google]
1428352686277.jpg
88KB, 425x419px
>tourney on 4th March
>want to bring my AdMech
>still need to finish painting 5 Skitarii, a Tech-Priest Dominus, an Onager Dunecrawler, 3 Kataphron Destroyers and buy 3 Kataphron Destroyers and assemble them

How the fuck am I supposed to do that in time.
>>
>>51711340

>As long as two of them can it's not a problem.

Which doesn't mean much given the cost at which two of them can be played is the points cost at which they could be facing two actual knights which are likely to brush them aside in shooting and melee.


>>51711434

>The key difference is that a Stormaurge wouldn't be able to Stomp it to death

It'd never make it in combat with a Stormsurge anyway, so that doesn't mean much.
>>
>>51711313
>But it'd never survive in combat with a Knight of any kind most of the time.

Give it a special rule which counts all 6's rolled against it on the D table to just inflict D6 hull points. That way an Imperial Knight or Wraithknight couldn't count on walking up and insti-killing it before it can strike back.
>>
>>51711396
>dawn of war 3 looks awful. ill still buy it because im retarded but i wont be happy about it

You're not alone in that. I bought Eternal Crusade and it sucks but I play it here and there. Gotta take what I can get.
>>
>>51711475
nobz also cant take killsaws even though theres one in the fucking sprue
>>
>>51711434
>>51711467
Both these problems exist for similar units.

Imo nerfing Stomp and removing the Vehicle Damage Chart goes a long way to fix the game.

I'd personally say Assault Vehicle and Strider (always moves 3" further), similar to Skitarri would be a start. And then go from there
>>
>>51711396
>>51711512
>I'll buy something I don't like because nothing else is being made with the IP.
This is the mentality that allows bad things to keep being produced.
>>
>>51711495
cmooon, you can do it
don't be like me. I haven't been able to make myself paint a single dunecrawler for almost two months now.
>>
>>51711500
Two gorkanaughts is around the price of a single knight. You could also actually use them to deliver a killsaw to deal with the knight as well.
>>
>>51711552
I've also had that stuff since Christmas and only started on the Skitarii last week and just finished assembling the Dunecrawler, at least.
>>
>>51711536
>and removing the Vehicle Damage Chart

They really need to remove the damage chart for regular vehicles, and reintroduce it to superheavies. It feels really weird that the rules for big vehicles are simpler than the ones for small ones - it'd be cooler if Superheavies got a few extra Hull Points, but also a modified damage table. So even if you can't kill them, you can slow them down, knock out weapons, etc etc.
>>
>>51711495
>5 Skitarii
>Tech-Priest Dominus (count as 3)
>Onager Dunecrawler (count as 5)
>6 Kataphron Destroyers (count as 2 a piece)

So you have 13 true models, but about 25 models worth of painting time.

18 days til then
So 1.36 a day

Start batching the Destroyers and Skittles to speed them up.
>>
>>51711545
I'm well aware of that but I have a raging boner for RTS games and they aren't made anymore.

So I just have to suck it up.
>>
>>51711504

>Give it a special rule which counts all 6's rolled against it on the D table to just inflict D6 hull points

That still likely wouldn't save it in melee.

Also, it'd be easy to whittle a gorkanaut down given it's only relying on AV 13 to keep it safe, which means very little against wraith cannons, lance, melta, haywire or destroyer.
>>
File: da great escape.jpg (500KB, 530x1752px) Image search: [Google]
da great escape.jpg
500KB, 530x1752px
>>51708717

Gork and Mork have personally intervened with Ghazghkull. They teleported him away from Yarrick and the Black Templars, saving him from near certain death and speaking directly to him.
>>
>>51711643
so his teleyporter malfunctioned and he went crazy?
>>
File: warhammer_40k_deff_skwadron.jpg (1MB, 2048x1606px) Image search: [Google]
warhammer_40k_deff_skwadron.jpg
1MB, 2048x1606px
>>51707820

Yeah who'd want to read about the bad guys....
>>
>>51711536
Being Super heavy also makes it move faster, which increases its value as a transport.

Why is making the knight-sized walker into a Super heavy to fix it a problem?
>>
>>51710636
This comment made my whole week
>>
>>51710408
Pre-DoT Phoenix are Pre-Heresy Thousand Sons. Full stop.
Crane are Pre-heresy Emperor's Children in almost every way. (they have nothing to do with blood angels outside that blood angels are naturally pretty)

>Unicorn = White Scars
Filthy mongols, both of them
>>
>>51707820
>Surely no one wants to read books about slaughtering civilians?
Pretty much every 40k faction does this.
>>
>>51707913
Rumor as of last year is that book 4 in Gathering Storm is Tau vs some Crons. But even if the Greater Good doesn't get its own Triumvirate and Amazeballs rules, we'll at least have IA14.
>>
>>51711716
>Why is making the knight-sized walker into a Super heavy to fix it a problem?

I didn't say it was. Just the two posts I responded to summed up to:
>Make it Super Heavy so it can't get stomped
>Make it Super Heavy so it can't explode

Which are problems more models than just Nauts suffer from.

I just said: Stomp needs a nerf, as it's stupid Stomps can remove MCs / Vehicles and the Vehicle Damage Chart needs to go.

Now, both those are big changes. So I'd rather be more cautious with changes so with both those PLUS assault and a faster move speed we can see where 'nauts fall.

If they'd still be weak, maybe moving to SHW is the next step.
>>
>>51711615
It would be harder than it is now, which is the goal. It goes from a random Meltaguns blowing it up in one turn, to needing multiple volleys before it stops.

It still might not get into melee with a Stormaurge without dying, but it will be getting there twice as fast, and will actually need the D missiles or focus fire to take it out, instead of getting blown up in 2 shots from the main gun or just ignored until the Stormaurge can charge you.

Wht are you so opposed to the idea of Super heavy Nauts?
>>
File: b8a.jpg (53KB, 640x480px) Image search: [Google]
b8a.jpg
53KB, 640x480px
>>51711793
>at least have IA14.
im so sorry

oh wait, no im not. fuck tau
>>
>>51711715
>Finks Orks iz bad guys...
STOOPID 'UMIE!
>>
>>51711838
This. They just want to fight, it doesn't matter who the hell is on the receiving end.
>>
>>51711835
not sorry about what?
>>
>>51710408
>>51711758
I played Mantis Money, which has no 40k equivalent. Naval really doesn't either, I'd go with Hawk Lords.

I was thinking Blood Ravens for Pheonix if we have to stick to loyalists. "Don't open that black scroll Isawa-sama". Ravens and TSons would make their same mistakes. Their pacifism would not fit in 40k at all, it'd be laughable.
>>
>>51711495
Undercoat, wait 15m

Paint the reds, wait 15m

Re-coat as needed, wait 15m

Paint other shades, wait 15m

Repeat until you have 3-4 colors on your models. Go for details from there. You can knock out that pitiful number of models in a day and have them TT ready.

>I have over 200 Guardsmen to assemble and paint by next week.

Kill me.
>>
I seriously cannot wait for the (hopeful) CWE nerfs in 8th Ed. so I can finally play my snowflake army without feeling like a WAAC faggot

I just liked the way they looked, honest
>>
File: orks mek list.jpg (263KB, 900x1087px) Image search: [Google]
orks mek list.jpg
263KB, 900x1087px
>>51709079
I found a problem.
>>
>>51711643
I've read the fluff, but if that is the only event you can really point to outside of Foot of Mork stuff then you're kinda clutching at straws.

30 years and they have made their first appearance.
>>
>>51711793
>4 in Gathering Storm
Gethering Storm is a trilogy anon. It was discussed in White Dwarf
>>
>>51711793
>Tau Triumvirate

Please no.

For fuck's sake, no. Guard didn't even get a good one. It was admech+sister+some shitty Inquisitor (who should have just been a model of Adrastia instead cause DoW2 is awesome and Greyfax looks like ass).
>>
>>51711891
>red
Anon, my AdMech are primarily white with the metal parts following pic related.

This shit takes ages to do, mane. I have no idea why I torture myself so much.
>>
>>51711536
>I'd personally say Assault Vehicle and Strider (always moves 3" further), similar to Skitarri would be a start. And then go from there

How many Land Raiders do you see on the tabletop these days? Not bloody many, because no-one wants to sink 250 points into a model that a single melta-gun can insta-gib.

Nauts are costing you either 245 or 280. That's a price level that only works on a single model vehicle if you're a Super-Heavy. Otherwise it's absolute child's play for the enemy to delete it. Heck, exactly two armies in the game struggle to take down a Naut. One is Orks. The other is Nids.

As for your fixes, they're pointless. Assault Vehicle on a model with a transport capacity of 6, in a codex that favours big unit sizes. So what if it gets across the board; it has 4 attacks at Str 10. A fucking Deff Dread has 4 attacks at Str 10 for 80 fucking points.

There's just nothing actually good about the units. Their firepower is woeful. The main gun on the Gorkanaut, if fired at a squad of Guardsmen in the open, kills on average 2.7 models. It's two twin-linked Big Shootas kill on average 2.5. That's fucking PATHETIC. The Morkanaut totes a Kustom Mega Kannon, which is a great little gun, except you get exactly the same gun on a Mek Gun for 30 POINTS. For the same price as a Morkanaut with Kustom Force Field you get NINE MEK GUNZ.
>>
>>51711917
Expensive and shittier Coteaz Inquisitor

No even as sexy as Torquemada himself
>>
>>51711907

>Shows direct proof of Gork and Mork directly affecting Orks
>"You're clutching at straws bro!"

Gork and Mork have been mentioned plenty before in fluff. Yeah, they don't tend to do shit with the Orks because they're Orks; Gork and Mork are too busy fightin' and havin' fun. Besides, what would they say to their charges? "Go krump stuff gitz". The only reason they've started intervening directly at this point is that they've gotten tired with the Orks muckin' about and want to see a proppa scrap.
>>
On a scale of 1-heretical how heretical would it be to include a squad of black painted Mk3 marines as company veterans in my Dark Angels army?
>>
>>51711982
0, no one who plays this game does it for fluff reasons / knows the fluff.
>>
So for those of you who know about the NOVA Open, here's my guard list I'm pondering.

Give some pointers and/or feedback if possible. Current worried about Taudar cheddar more than anything else.
>>
>>51712000
http://pastebin.com/pZHssKtp

>tfw you fail on trips
>>
File: IMG_1935.jpg (124KB, 600x912px) Image search: [Google]
IMG_1935.jpg
124KB, 600x912px
>>51712000
>NOVA
>Open

Ok
>>
>>51712057
i'd triple tap that
>>
File: March_White_Dwarf.jpg (224KB, 1024x767px) Image search: [Google]
March_White_Dwarf.jpg
224KB, 1024x767px
>>51711982
Might be confusing since they're about to introduce actual fallen into the game with that scheme.
>>
File: army list.png (120KB, 866x775px) Image search: [Google]
army list.png
120KB, 866x775px
Started collecting roughly a year ago, went with Eldar because I love the lore, particularly the wraith stuff. Only had a few games, got about a 60/40 win loss ratio, mostly against Necrons/Tau. Precisely how faggy/bullshitty is my list? I know Eldar are op, found out like 2 months after starting up, didn't want to switch but will be allying in some Orks down the line. Am I being WAAC-ey? Do I need to tone down army strength? What should I buy next? I'd love a Wraithknight, but apparently they are complete bullshit so I don't want to shit up the local meta. Is a Wraithlord ok? Thanks in advance guys.
>>
File: ItsOKAnonCalmDown.jpg (338KB, 1504x1150px) Image search: [Google]
ItsOKAnonCalmDown.jpg
338KB, 1504x1150px
>>51711917
>Guard only gets two triumvirates which I'm going to cry about because they have the "Battle Brothers" label instead of the "Astra Militarum No Sharesies" label
>>
>>51711935
You're pretty shitty at reading.

>I just said: Stomp needs a nerf, as it's stupid Stomps can remove MCs / Vehicles and the Vehicle Damage Chart needs to go.

As for your points:
>Not bloody many, because no-one wants to sink 250 points into a model that a single melta-gun can insta-gib.

How's a melta going to insta-gib ANYTHING without a Vehicle Damage Chart?

>Nauts are costing you either 245 or 280. That's a price level that only works on a single model vehicle if you're a Super-Heavy. Otherwise it's absolute child's play for the enemy to delete it.

SHW don't get any extra durability, besides ignoring the Vehicle Damage Chart... which I suggested to be removed.

>Assault Vehicle on a model with a transport capacity of 6, in a codex that favours big unit sizes.

Nobz (of either flavor), or Specialistboyz
>inb4 Nobz are trash. Yup.

>So what if it gets across the board; it has 4 attacks at Str 10.
4 attacks and, if I recall correctly, Rampage. So 5-7 attacks. Knights don'thave many more attacks than that
>inb4 but I1
>>
>>51711107
Don't you have some named HQ choice that can rez conscripts?

>>51711213
At least use 1" tall army men or something.
>>
>>51712084
>faggy/bullshitty
Fairly low. You've got a squad of full scatbikes as well as some Wraithguard. But with just one of each mixed in with the other stuff it's fine.
>>
File: mm.gif (385KB, 200x150px) Image search: [Google]
mm.gif
385KB, 200x150px
>>51712084

>Eldar list
>Actual aspect warriors besides scatpacks for troops
>>
>>51712083
Oshit
Well then I guess I'll be waiting. Is there an ETA on the release of the gathering shit?
>>
>>51711080
It is if you don't like having friends.
>>
>>51712112
Chenkov doesn't have current rules.
>>
>>51712125
Book III is in march.
>>
>>51712093
Yeah, cause Guard are in a good spot as it is. It's not like what used to be our greatest strength turned into a serious handicap.

Now we're back to old strategies of trying to just throw so many bodies on the table that you can't handle the waves of boots stomping down on you.
>>
>>51711808
What's your solution for invisible deathstars without stomp?
>>
>>51712123
>there are players who only take scat bikes and wraith

Aspect Warriors are cool as shit and look great, who wants to just bring bikes like a faggot?
>>
>>51712153
I'll make you a compromise. The new Tau Triumvirate includes a gue'vesa HQ and list.

Tau Guard.
>>
>>51712175
It's in the OP
>>
>>51712175
kys
>>
>>51712175
You'll never find it.
>>
>>51712188
Maybe writing that in Orkenese was a bad idea
>>
I wanna play nids because theyve always been cool to me, are they really as bad as people say? I just wanna end up around midtables if I do a tournament, no delusions im gonna win against all these space pixies.
>>
File: this motherfucker.jpg (12KB, 248x250px) Image search: [Google]
this motherfucker.jpg
12KB, 248x250px
>>51712175
>>
>>51711080
Give Ravager to your Gallant you retard. Why waste aa AP1 Reaper Chainsword that re-rolls 1s on a knight that doesn't get a bonus attack?

And you might be better off just fielding the Paladin/Warden/Gallant formation.
>>
>>51712156
>I just said: Stomp needs a nerf, as it's stupid Stomps can remove MCs / Vehicles

What's your solution for a invisible unit that is neither a MC or a Vehicle, so it wouldn't be affected by the proposed Stomp nerfs without stomp being able to remove MCs and/or Vehicles?

Oh I don't know, maybe Stomp, Psychic Abominations, the Masque of Slaanesh, more Psykers?
>>
>>51712206
It was in regula 'umie for a long time. Got bored of the various incarnations of "REEEEEEE DON'T ASK REEEE"
>>
>>51712206
Never, Orks are priceless
>>
>>51712164
People who win tournaments.

But they don't just bring Scatbikes and WKs. They take a full riptide wing with it.
>>
>>51712210

Nids are in a bad place right now.
Flyrants are nearly compulsory to kill vehicles, especially walkers.
>>
>>51712164

Nothing is fucking sadder than the Studios kill team campaign.

Everyone has cool little lists.. Except Phil 'fucking non Eldar playing cunts' Kelly who is using a jetbike only qith scatter lasers list.

CUNT
>>
>>51712233
I'm glad to know I will never be as big a faggot as those people
>>
>>51712186
>Let's make a compromise
>That solely benefits me.

Not so fast, alien scum.
>>
File: TauGenerals.jpg (59KB, 361x500px) Image search: [Google]
TauGenerals.jpg
59KB, 361x500px
>>51712251
>>
>>51712186
Sure, if there's a special rule for the gue'vesa.

'Surprise, motherfucka' - All Gue'vesa units immediately charge and assault any Tau forces prioritizing the unit with the highest point cost. Attacks strike at Initiative 10 and Strength D, representing the realization that Tau are a bunch of fags and humanity is done with this fishfaced blueskin shitpile.
>>
>>51712243
>studios kill team campaign
Is there a place to check that out?
>>
>>51712221
What's your proposal to nerf stomp in such a way that vehicles and MC's don't get deleted, but still doesn't allow for invisible deathstars to reign supreme. Also, a lot of armies might have trouble getting access to psykers without resorting to allies
>>
>>51707761
A god among man.
>>
>>51712265
It's widely known that an Ethereal does not have a six pack, despite capturing many holovids. Our fitness methods are for those of human physique. Filthy xenos attempting our secret methods will find themselves tied into knots or otherwise incapable of performing our techniques, and doom themselves to turning off the holovid and getting ice cream to sob over.

And that's when they realize filthy xenos don't even have ice cream to sob over.
>>
File: 156451567.jpg (94KB, 196x890px) Image search: [Google]
156451567.jpg
94KB, 196x890px
Pimp Lord's return confirmed ?
>>
>>51712288
Stomp works the EXACT same way, except Vehicles and MC don't let GC / SHW to generate Stomps and can't be hurt / removed by Stomps (generated by non-MC/Vehicles)
>>
>>51712288
How about we nerf BOTH of the things. There's an idea. Leaving OP things in place to counter other OP things makes no sense
Invisilibty becomes warp charge 2, makes things ws/bs1
stomp causes s6 ap- hits (on rear armor vs vehicles) on 2-5, and sD hits on a 6
then sD inflicts 3 wounds/hullpoints with no save on a 6
>>
>>51711831

Wht are you so opposed to the idea of Super heavy Nauts?

Because essentially it'd still be something I'd struggle to justify taking when it probably won't make it's points back and would be inferior to most other Ork super-heavies and other options.

I want something that can hold it's own against a Knight. Not some glorfied superheavy crap that's still a waste of points.
>>
File: fulgrimhappy.png (1MB, 874x818px) Image search: [Google]
fulgrimhappy.png
1MB, 874x818px
>>51712310
Yep.
>>
>>51712292
Probably because the game -doesn't- need more bullshit super-heavy units fucking up the meta.

I pray with 8E we get some special rules that nerf the fuck out of MCs or make better rules for them.

>Tau Battlesuits are monstrous creatures.
>Even though it's a walker with a pilot.

>Wraithknights are gargantuan creatures.
>Even though it's a fucking walker with a pilot.

Super-heavies with saves better than 4+ are fucking dumb.
>>
>>51712121
>>51712123
Ok coolio, so I'm fine with the list so far. I was considering either a squad of Warp Spiders or Shadow Spectres next, I'm leaning towards the Spiders because FW is expensive as balls. Also possibly another Hornet because the design is fucking awesome and I've got a birthday coming up. How bad(good) are Hornets? 80 pts for 4 S8 AP2 shots feels a little cheapass BS to me but I don't really know what I'm talking about.
>>
>>51712310
Pretty much. They confirmed on the stream that the Gathering Storm books had snippets that laid the ground work for the next year or two. Another mentions a big Ork Waagh heading for Catachan. Another hints at Perturabo (I guess? Daemon Warp Tech shit).
>>
>>51712352
The only way it could do that is with int 4 D weapons.
>>
>>51712371
>Wraithknights are gargantuan creatures.
>Even though it's a fucking walker with a pilot.

it is? i thought it was like the wraithlord?
>>
>>51712371
MCs wouldn't be an issue if people actually brought their codex's sniper units.
I've had WAAC Tau laugh when I field Sniper Drone teams. They stop laughing when they lose their Riptides turn 1.
>>
>>51711248
underrated post
>>
>>51712392
No, it's two Eldar twins, one living, the other a ghost
>>
>>51712397

>MCs wouldn't be an issue if people actually brought their codex's sniper units.

Which is what for most non-Imperial, Tau and Eldar armies?
>>
>>51712385
>big Ork Waagh heading for Catachan
thatll be cool
>>
>>51712397
Orks have snipers?

>inb4 obvious Ork sniper fluff story gets posted
>>
>>51712371

>or make better rules for them.

I'd make "Wraith Construct" and "Battlesuit" two different categories separate from Monstrous Creatures.

Same with Daemon Engines.
>>
>>51712443
lootas used to be able to buy snipers, actually
>>
>>51712443
orks dont have anything.

just ignore us.
>>
>>51712441
Orks vs Plants

Plants are I3 S4 AP6
>>
>>51712397
Pretty heavily relying on the rends, and even then they get two 5+ saves against it.
>>
>>51712458
What'sthe WS tho. Because if its WS1 the Orks are fine, WS2-3 the Orks are in trouble, WS4-8 the Orks are hurting, WS9+ the Orks better be praying to Gork and Mork to gtfo that planet
>>
>>51712451
Lootas using looted weapons? That sounds really cool and fun. Good thing they removed that

I feel so bad for Orks
>>
>>51712509
That's at best case, otherwise 3++, 5+ FNP
>>
>>51712529
Well, absolute best case is just a 5+ invuln.

Allowing FnP upgrades on Riptides was the real mistake.
>>
>>51712397
you must be fielding like 100 sniperdrones per riptide
>>
>>51712516
Lootas are probably the one unit that got improved most by their changes, honestly. If I'm remembering right (I don't play orks) they could buy weapons for the same price as anyone else (so, like, 15 point plasma guns, stuf flike that), but were monumentally shittier shots. I believe snipers used to hit on 2+ back in those days, but the lootas with snipers hit on a mighty 4+ instead.

Just giving them bashed together guns spitting out a million S7 shots was a huge improvement, and gave them some identity beyond "special weapon boyz".
>>
File: 1292771383797.gif (157KB, 1200x1500px) Image search: [Google]
1292771383797.gif
157KB, 1200x1500px
>>51712206
Nobody read it in plain English either, nothing works and we have to spoonfeed everybody everything. Then fuckers get all up in arms when it's just a listbuilder that doesn't prohibit you from breaking armybuilding rules, so you need the books too. Then we get that question too, even though it's in the same place.

Nobody tries anymore.
>>
>>51712543
True, but I'd be shocked if a Riptide didn't have a FNP. It's a no brainer
>>
>>51712637
with riptide wing you typically drop FNP since it costs a shit ton and you can spam more riptides instead
>>
I cant tell if letting someone like phil kelly write the eldar dex is a good thing or not. He seems to have a knack for writing nearly broken rules for his faction.
>>
>>51712637
It adds up after a while though. The 105 points spent giving FNP to a Riptide Wing could be used elsewhere.
>>
>>51712637
Stimulant Injectors are 35 points each. A minimum-model Riptide Wing will eat up 105 points, which is over half the price of a fourth Riptide.
Depending on your list, it's totally realistic to just drop it so you can afford more things.
>>
File: FFFFFFFFFFuklaw.jpg (101KB, 529x529px) Image search: [Google]
FFFFFFFFFFuklaw.jpg
101KB, 529x529px
HOW DID THEY FUCKED US THIS SO BADLY!

>https://www.youtube.com/watch?v=j_3bTLFyH2o
>>
Orks just need looted vehicles again, maybe give them slightly worse versions of other vehicles but have their own Orkiness.

Lan' Raida but instead of PoMS it can be painted read for extra speed but becomes open topped. Can also carry 20 Boyz
>>
>>51712652
>nearly
>>
>>51712583
Statistically you'd need about 9 rending shots to kill a Riptide, so it could be around 30 in Rapid Fire range.

Of course, that's only if you want to kill it in one turn, and ignores all the non-rending wounds it might fail.
>>
Is suiciding melta scions a viable way to kill tanks?
>>
>>51712614
Fair enough. I've heard that statistically Lootas put out a good amount of autocannon hits for their price, but it is rather obnoxious that they charge you the same price as a BS 4 unit for the same gun that will hit half as often
>>
>>51712693

This new team doesn't know 2 shits about DoW 1 and 2

and they managed to break those 2 with those autistic updates
>>
Hello, so would there so happen be any players of TableTop Sim willing to help this dummy (me), play some games?

Oh yeah, any of you guys seen the new trailer to a game coming out... https://www.youtube.com/watch?v=lCywlfr3YF0
>>
File: d2517.jpg (10KB, 211x212px) Image search: [Google]
d2517.jpg
10KB, 211x212px
>>51712693
We don't fucking need a third Dawn of War. All they have to do is remaster the first one, which means balance stuff, add in units people actually want, and then fix pathmaking. But no, instead they'll try and beat Starcraft but we all know "x-killer" games always turn out to be hot garbage.
>>
>>51712772

>Is deep striking the gun that is made to kill tanks to the squishy part of tanks viable
>>
>>51712811

Last time I proposed it I got shot down and told it was silly. I just want to make a scions army, and we aren't exactly spoiled for choices. Figured that would let me deal with armor better than trying to put rockets on my APC's.
>>
>>51712903

>scions army

Your idea is silly but not for the reason you think.
>>
File: 20170211201418_1.jpg (534KB, 1920x1080px) Image search: [Google]
20170211201418_1.jpg
534KB, 1920x1080px
>>51712809
>>51712693

Incredible on how DOW2 art andd graphics makes DoW3 look like a fucking starcraft 2 mod

But then Starcraft 2 is a better game and its moddable. DoW 3 wont be moddable
>>
>>51712788
Pretty sure they had that a year or 2 back at Gamescom. Remember playing a Warhammer 40k game there.
If it's the same game then don't get your hopes up. Was a cobbled together mess of a top-down twinstick shooter that barely worked. Unless they put in some HUGE work, prepare for disappointment.
>>
>>51712693
I haven't seen anything for DoW3 since the first trailer. I can't believe how much I hate that aesthetic. How was the trailer so good compared to this.

The idea of orks looting the battlefield for armor and weapons is good at least. But all the active abilities all look like cartoon-y MOBA shit.
>>
>>51712912

And the reason it is silly is? Is it because I'm making an entire army out of space special forces who should really only be the scalpel and not the meat of my force?
>>
File: mfw.gif (2MB, 265x257px) Image search: [Google]
mfw.gif
2MB, 265x257px
>>51712933
The worst part about all of this is
>sync kills removed
It was amazing seeing an Imperial Guardsman beat the shit out of a Farseer.
>>
>>51712988
It's because Scions are a what? 3-5 unit codex, with three formations. And major holes in what they can do (I have Scions as a part of my Inquisition forces)

Honestly the Castellons of the Imperium detachment was probably the best thing that happened to Scions because they're troops with a 5+ to come back when they die
>>
DoW2 had problems but it gave us this.
https://www.youtube.com/watch?v=NNc242mbiUs
Maybe we at least get some neat cutscenes out of 3.
>>
Question, does an army need to have melee units? Can you run an army without them. Inb4 Tau. I play Imperial armies.
>>
File: Screenshot2016-08-31 16_57_51.jpg (506KB, 1920x1080px) Image search: [Google]
Screenshot2016-08-31 16_57_51.jpg
506KB, 1920x1080px
>>51712933
>>51713044


and im not kidding, SC2 model quality Blows the stupid shit that Relic is doing with DoW, also you can mod Sync kills
>>
>>51713102
out of the dow2 games I liked Chaos rising best

does this make me a basic bitch?
>>
>>51713064
>He takes a 5 unit formation with a 1/3 chance to give his guys back

>There is another formation cheap as chips that guarantees his guys come back and can be spammed with ease.

You should rethink your priorities.
>>
>>51713064

Well I already knew that. Don't really care. I like them. I'm gonna build and paint what I like, and if i loose a lot then it happens. Eventually I'll figure out something.
>>
>>51712933
The Men of War engine would've been perfect.

It even has proper penetration mechanics!
>>
>>51713134

nope because CR gaves us Megatron and Starscream Bitching at Each other

>https://www.youtube.com/watch?v=TTDP2ddIKvc
>>
>>51713140

And what is this formation that guarantees they come back? If you say necrons i'm going to smack you.
>>
Would it be easier to cast full models or bits? And if bits, is it possible to do them in sprues?
>>
>>51713134
Chaos rising was really cool. It was so hard not going full chaotic, because I didn't want to let my dreadnought battle brother down.
>>
>>51713140
Must take Commissar, Command Squad, and non dedicated Truck to get one to return if your Commissar is alive.

Vs

4 Scion Troops that have a chance.

COI gives you more flexibility. And youcan take the truck as a DT to also return on a 5+, (in HRB you need to take the 1 as tax)

Still the SC box is great for them.
>>
>>51713169
Hellrain Brigade you retard. It's literally the Start Collecting box.

Keep the commissar and the HQ squad in the jeep, suicide bomb with the squad, and when they die they go into ongoing reserves.

Cost? Commissar, SCS, Scion squad, Taurox Prime.

Cheap as fuck.
>>
>>51713200


nah, just throw avitus into full heresy and Hairgel + Thaddeus on neutral
>>
>>51710864
don't remind me
>>
>>51713204
1850 list I run is 2 brigades with melta and a ground assault with plasma.

It does pretty good.
>>
>>51713204
The other benefit to Castellans is you can easily toss in other stuff that's fitting for the army, but you can't normally take in the Scions dex.
>>
File: dread.jpg (41KB, 480x480px) Image search: [Google]
dread.jpg
41KB, 480x480px
>>51707683
Any one have interesting predictions on ways that primarchs can be reintroduced into the setting?

I think it'd be cool to reintroduce Dorn as a dreadnought. I think it'd be interesting (and plausible) to do a reveal that Dorn wasn't killed during a black crusade just mostly killed, but he was recovered in time to intern his remains in a dreadnought. This complements his "I must suffer for muh humanity" behaviour (seeing as how being made into a dreadnought is not all that nice) and it's nicely explain why his hand gets treated with special reverence even though they apparently got the rest of his skeleton too. It could be that the skeleton is just a fake but the hand is actually his hand.

Of course it'd have to be a super badass next-level dreadnought, maybe even something in the weight class of a knight.

Thoughts? Other cool ideas?
>>
File: 64c.gif (4MB, 480x270px) Image search: [Google]
64c.gif
4MB, 480x270px
>>51713365


WAT?
>>
>>51712408
>408▶
>>>51712392
>No, it's two Eldar twins, one living, the other a ghost
which makes it the same as a wraithlord but with an extra guy curled up inside of it. they don't leave the machine
>>
>>51712430
all those Ork Snipers... man, too good.
>>
>>51713414
they did this like a year or two ago
they haven't touched DOW1 or DOW2 other than to update them for more modern machines
>>
>>51713457
Didnt they removed GFWL before?
>>
>>51713454
Tell that to those poor sods from the Celestial Lions, man.
>>
File: Ynnari - 1750pts (1).jpg (204KB, 900x1225px) Image search: [Google]
Ynnari - 1750pts (1).jpg
204KB, 900x1225px
Does this look fun to play against?
>>
>>51713478
no, you're probably thinking of Bioshock 2
>>
>>51713503
oh boy, girlyman is going to nuke the inquisition when he hear that
>>
>>51713414
>>51713478
WAIT I'M AN IDIOT
I MEANT ADDED STEAMWORKS
>>
>>51713538
Girlyman will probably nuke the Inquisition he gets told what their job is.
>>
>>51713557
*the moment he gets told
>>
File: Guilliman_Sketch.jpg (598KB, 850x860px) Image search: [Google]
Guilliman_Sketch.jpg
598KB, 850x860px
>>51713538
>>51713557
>>51713573


>YOU FUCKING ASSHOLIAN MANIACS ALMOST WIPED OUT A LOYAL SPACE MARINE CHAPTER BECAUSE THEY SAVED INNOCENTS?

>WHAT KIND OF FUCKING SODOMITES ARE YOU?
>>
File: Chaos-Space-Marines-1500pts-1.jpg (214KB, 900x710px) Image search: [Google]
Chaos-Space-Marines-1500pts-1.jpg
214KB, 900x710px
Playing some guy for the first time on friday, said hes just trying to get back in so I this as a funlist with no intention to be competetive with it, lemme know what you all think. Im worried the Havoc/Noise Marine combo is mean.

Using Emperors Children legion rules.
>>
>>51713612
>>51713573
>>51713557
>>51713538

He's not going to act against the inquisition. Infighting would weaken his potential empire and they can't afford that right now. He'll masterfully bring them into hand, and then point them at the enemy and let them smash themselves to bits against the Imperiums foes. He won't kill them himself, that would be wasteful. He'll just use them up and bleed them dry.
>>
>>51708001
Legion of the Damned? The ghost guys? You mean lost and the Damned. Why not make the most and the Damned alpha legion so they get infiltrate. An allied alpha legion chaplain and his flock
>>
>>51713643
Of course he wouldn't fight the Inquisition. They would probably be able to Exterminatus his ass and just say he was a Chaos Daemon doppelganger just to keep up the charade if he would be too problematic.
>>
>>51713612
Now let us think what would happen had vulkan been the first primarch back
>>
>>51713722

There's an entire video of that

>https://www.youtube.com/watch?v=c0LBi1MHoaU
>>
>>51713737

>when vulkan loses his shit after he hears about the Celestial Lions, Black ships, and the Minotaurs being made of World Eaters geneseed
>>
>>51713613
Pretty easy list to lay off with. Cultists are probably fun to kill for the new player (Who doesnt enjoy removing a bunch of models even if they are insignificant?).
>>
>>51713613
Noise champs T5 now?
>>
>>51713799
That's what I was thinking too, in a more competetive list Id replace them with a heldrake or some daemons. This way atleast he gets to kill something even it does become one sided.

Kinda terrified of facing a pair of land raider crusaders, though.

>>51713837
No, absolutely not. Dunno why the program listed them as being so, weird.
>>
>51713971
>51713971
>51713971
>>
>>51713785
>Minotaurs being made of WE geneseed
That's false though. FW writers confirmed them to be IW geneseed.
>>
>>51714134

The rage will be enought to bring Rogal dorn back
>>
File: Minotaur tactical.jpg (141KB, 635x927px) Image search: [Google]
Minotaur tactical.jpg
141KB, 635x927px
>>51714134
either way theyre major dicks
>>
>>51713971
>>51713971
>>51713971
try again
>>
>>51712186
Tau and Guard should just be AoC (or Eldar should be kicked down to Desperate Allies). Unlike the Tau, the Eldar have fucked over, back-stabbed, redirected hive fleets into and generally screwed the Imperium more times than most people can count.
Thread posts: 414
Thread images: 74


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.