Isnt there a untranslated erotic roleplay system created by the japanese. out there. I want to try and translate it what was that called.
Rolled 4 (1d100)
no yes help? maybe i will check four d chan
>>51671092
Rolling for something NOT gay
>>51671092
Zettai Reido
>>51671092
I'm pretty sure Nechronica is at least partly translated, Anon.
>>51671323
This one.
Here's one of the first pages, can't post much there's nudity everywhere.
>>51671575
From one of the supplements.
>>51671575
>there's nudity everywhere.
Well, yeah. The cover has futa dick on a leash.
>>51671323
http://www78.zippyshare.com/v/XPW1R35J/file.html
>>51671092
Aye
Rolled 24 + 1 (1d100 + 1)
>>51671092
>Isnt there a untranslated erotic roleplay system created by the japanese.
I'm sure there are dozens.
>>51672100
Aw, dammit. I'd be a terrible paladin.
Rolled 10 (1d100)
Rolled 13 (1d100)
>>51672138
Woo
Rolled 3, 1, 4, 5, 2, 2 = 17 (6d6)
https://tlwiki.org/index.php?title=Zettai_Reido_RPG#Demonic_Traits
Roll 3 2d6 or 6d6 in order for demonic traits.
Rolled 18 (1d100)
>>51671092
Roland
>>51671092
Rolling
Rolled 25 (1d100)
>>51671092
Roll.
>>51671092
rolling
>>51671092
Why do you need a japanese sex roleplay system? IsntF.A.T.A.Lgood enough for you?
>>51671092
Rolling for the sake of rolling.
>>51671092
Sigh, okay sure. Rolling.
Rolled 65 (1d100)
gotta roll
>>51671092
rolling
Rolled 42 (1d100)
>>51671092
Rolled 5, 3, 6, 4, 1, 1 = 20 (6d6)
>>51672174
>>51671092
Go, dice roll!
>>51671092
Might as well
>>51671092
I really like this, the way a large number of classes can flow into each other with only a few archetypes as a base.
Are there any games that do something like this?
>>51671092
Rolling
Rolled 40, 83, 46, 34 = 203 (4d100)
>>51671092
Rollin up a party to go adventuring with boys!
>>51677368
>Death Knight
>Ninja
>Blue Mage
>Cat-burglar
We anti-hero squad now?
>>51671613
>The cover has futa dick on a leash.
Rolled 3 (1d100)
>>51677298
Rolled 5 (1d100)
>>51671092
Me and the next 5 guys form a party.
Rolled 46 (1d100)
>>51671092
>>51671092
roll
Rolled 51, 96, 54, 5 = 206 (4d100)
>>51671092
They see me rollin'
>>51677298
I don't have any examples but I like it aswell.
If I were to make something that uses a system like It'd be classes in name only and the "class" a character is depends on what kind of skills and how many of them they got, probably with a point buy system for those skills and techniques.
>character knows 1 rogue skill (like being a little better at sneaking) and 1 mage skill (minor utility spell like making a light) that are equal in complexity
>Alchemist
>character knows 1 major rogue skill (like how to silently kill someone) and 1 minor mage skill (like telekinesis but only on small and light objects)
>Stalker/Chameleon
with splits like that it could depend on other minor factors like the gear they're using or what the character personally identifies with more