How does /tg/ feel about kitchen sink settings?
Settings with elements of everything; super science fiction technology, alternate worlds, many races, magic, monsters, etc?
>>51619050
Well, Paizo stays in business somehow, so apparently people buy into it...
I play Dungeons the Dragoning.
To expand on the point, they're incredibly fun when done right. The important thing is to do the work necessary to keep them relatively consistent. DtD is a bizarre clusterfuck of references and anachronisms, but the genius of the setting is working everything together into a way that is coherent. Taking various different elements and plugging them together in ways that make sense and make the setting more than the sum of its parts.
>>51619050
Alternate worlds aren't strictly a science-fiction thing, it's a very old fantasy/mythology conceit as well.
Alternate timelines now, that's more science-fictiony.
>>51619050
Shadowrun is a relatively popular setting, I don't mind it.
>>51619050
I run one. It's limited in the scope but it's fun to have an excuse to let loose a little and have a bit of everything.
>>51619050
>kitchen sink setting
>one day, the multiverse collapsed
>as in every universe suddenly slotted itself combined into one single gigaverse
>There's like 20,000 earths just in a big old merry orbit ring
Kitchen sink is fine if the game isn't serious.
>>51619050
When it's done well it's awesome, but it's usually done badly.
It can be fun.
>>51619050
Because I don't make arbitrary distinctions between things.
The Super Science the scholar does and the artsy fartsy magic the pajama wearing wizard does and the super human fighting skill of the fighter are all magic applied in a consistant manner.
>>51622371
Make that combined into one single Earth and that's literally the setting for Gamma World 7th Edition.
>>51619050
So basically the default superhero setting? It's not bad.