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/hhg/ aka Horus Heresy General

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Thread replies: 339
Thread images: 48

File: HHG Infurno edition 3.jpg (224KB, 780x438px) Image search: [Google]
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Rolled 17 (1d20)

The Inferno train has run out of steam and we're already waiting for Angelus edition
MhhgGA is a meme and there's nothing you can do about it sub-edition
>>51563861
Where have the Inferno PDFs gone?
>HHG
http://pastebin.com/iUqNrrA8
Official HH 7th Edition Errata (Updated January 2016)
http://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Horus_Heresy/Horus_Heresy_7th_Edition.pdf

>30k TACTICA & TIPS
What to include in a HH list, how to format it, what makes each legion special (crunch), tactics, Tutorials for Heresy-era minis and more
http://pastebin.com/Tm2P4QLp

>HH Books, Novels and Rulebooks galore
http://pastebin.com/k9uvqsub
https://sys.4chan.org/derefer?url=https%3A%2F%2Fmega.nz%2F%23F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyC

>Updated rulebooks
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2Ffz1OuHK%2Fcrusade-imperialis-army-lists.pdf.html
https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html

>/HHG/'s Legion demographics
http://www.strawpoll.me/10558764
>Primarch Popularity Poll
http://www.strawpoll.me/11458318

>Make your unit entries
http://www.mediafire.com/file/q315zmyjntb4j04/LA+Exploitable+v1.pdf

>BoP's Paint guide
http://imgur.com/a/aBKJE

>HH Discord
https://discord.gg/wYS2J6b
>>
First for the Khan and the Emperor.
>>
>>51581245
I like this edition.
Here's the pdfs, anon
http://www.mediafire.com/file/cxrk2978wbwkmv0/Thousand+Sons.pdf
http://www.mediafire.com/file/t6y7bddxcy387yw/Space+Wolves.pdf
http://www.mediafire.com/file/8ukjwhr4a8x6tet/Titan+Guard.pdf
http://www.mediafire.com/file/1voouhaka9bctd9/Talons+of+the+Emperor.pd
>>
>>51581245
I am disappointed that the Iron Tyrant models didn't have stars on them. The Cutsode dreads look pretty great though.
>>
Applyinf washes right now.

God it feels good to do something different after 10 rank and file marines and 10 Ardboyz.
>>
R8 this 2000pts list

Imperial Fists, Pride of the Legion

+ HQ +

Delegatus [Combi-Plasma, Artificer Armor, Refractor]

+ Troops +

2x
Veteran Squad [9xVets, 2x Heavy Bolters, Sgt w/Combi-Flamer] Rhino

2x
Veteran Squad [9xVets, 2x Missile Launcher, Sgt w/ Bolter] Rhino

+ Elites +
2x
Dreadnoughts [Multi-Melta+ Power Fist]

+ Fast Attack +
Seeker Squad [6x Seekers, Sgt w/ Bolter] Rhino, Delegatus goes here.

+ Heavy Support +
2x
Basilisks

+ Fortification +

Munitorum Containers [3x Containers]
>>
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The Biologis are again inspecting this thread. Present interesting specimens for analysis

(You guys made/converted anything cool recently? All my busy stuff at work will be done Friday and then I have a week off, so hopefully I can finish my 40k stuff and order in the first parts for my Genetor army.)
>>
>>51581111
>the people that are intensely into 40K and say heretic and heresy and praise the emperor and all that bullshit are always. fucking. german.
Look up the Münster Rebellion and you'll see how much they're into that stuff.

>>51581340
They're a little lazy, especially for a unit that's so much cheaper to just convert. Except those helmets - I love the helmets so much.

>>51580731
>>51580801
We've gone over it before. They're mostly Mongolian, but have all sorts of East Asian influences. From the Japanese - their pursuit of the arts. From the Chinese - their easygoing, Taoist philosophy. From the Koreans - naval skills.
>>
>>51581392
Are you sure that doesn't run afoul of the Pride of the Legion restriction? (More infantry units than non-infantry.) I guess it wouldn't if you were lumping the dreads and basilisks together, which would be a bad idea. Consider taking the Delegatus's RoW to take veterans but not termies as troops.
>>
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>>51581383
Woops.
>>
>>51581340
They should had chainmail instead of those strips on shoulderpads. Like grave warden. Also that Perturabos crnterpice grill, that is like neck guard, they should have some version of that on torso.
>>
>>51581473
>he's got bloodstains on his bolter hand from clubbing people with it
Brutal.
>>
>>51581318
Once one dude went full IF on me in AoE.
I play in a very Reductor way, siege engines being the core element with an infantry meatshield and supporting Cataphract cavalry.
So I roflstomp one of the players but the "defeated" notification doesn't appear, and I wasn't going to look for him with other five players out there, so I return to army building.

Then I want castles but all the fucking stone has disappeared, and when I research spies I find him:

He fled to the very corner of the map and fucking dug in. Wall after wall, some keeps, even with trebuchets set to attack ground. Locked in tighter than Dorn's arsecheeks.

Loved bombarding the shit out of it.
>>
>>51581395
Well I'm working on my Siege Breaker >>51581473. Just gave him a metal Techmarine arm, which I prefer, compared to that bionic claw he normally has.
>>
>>51581429
>They're a little lazy, especially for a unit that's so much cheaper to just convert. Except those helmets - I love the helmets so much.
The helmet is what Perty's helmet should be like.
>>
Help me with this 3K list, uses the deepstriking terminators rite of war, the castellax and ahmiratti start on the table, everything else in reserves

HQ
MAgister Amon 170
Ahzek Ahriman 225
damocles 100
Troops
Sekhmet Terminator cabal 290 5 combi melta, 2 power fist
Sekhmet Terminator cabal 295 1chain fist, 1 powerfist, 5 combi-plasma
Sekhmet Terminator cabal 295 1chain fist, 1 powerfist, 5 combi-plasma
Sekhmet Terminator cabal 290 2 powerfist, 5 combi plasma
Sekhmet Terminator cabal 290 2 powerfist, 5 combi plasma

Fast Attack
Ammitara occult intercession cabal 135
Ammitara occult intercession cabal 135


Lord Of War
Magnus the red 495
Heavy Support
castellax-achea battle automata 135
castellax-achea battle automata 135
>>
>>51581497
It's just Tamya clear red, like in the poxer axe, but I liked the break of colours. I'm definitely thinking about adding a few stains of BFTBG on the isys and knuckles of every officers of my dudes. They were the one that had to decimate their own troops when not decimated themselves.
>>
>>51581509
Damn, that's shiny. I'd try something similar as a base for my Magi, but I need to add a bunch of Dark Eldar, Admech and a couple Nid parts to them, and working with a model with metal, resin and plastic bits would be a real pain. Damn, those Nid and Deldar kits come with lots of spares and options though. Half of them don't have rules anymore, but its a boon right now.
>>
>>51581565
>Magnus the red
>6 sekhmet termie squads
You've auto won before beginning the game, are you happy?
>>
>>51581294

I hope they bring the Khan back now that Punished Roboute is back.
>>
>>51581565
9/9 would rape with cusrodes
>>
Are Ordo Reductor any good?
Are their myrmidons any good?
Can they have grav-imploders?
Can I have a Reductor allied detachment?
What Reductor stuff are good against costudes?

Also, does playing Ordo Reductor male me gay, unlike legio cybernetica-players?
Like half the people I've made out with where men (I don't know how many I've made out with as I lost count at 23), I like fashion and Lady Gaga, and I play Emperors Children, but that's not gay right?
>>
>>51581616
>6 sekhmet termie squads
>good

What universe do you play in bro ?
>>
>>51581691
My Dad always told me its only gay if the balls touch.
>>
>>51581691
Is your shitpost really made of 7 questions ?
>>
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>>51581691
If you know the number you lost count at, how did you lose count?
>>
>>51581738
I was drunk, and I knew I had made out with like 23 people, but I drunkenly stopped counting and lost count (Like, I make out with multiple people when I get a fit of making out with random strangers at parties).

Anyhow; ordo reductor = any good?
>>
>>51581720
Irrelevant, you could have built an army of destroyers, breachers and moritat and Magnus would make it OP by being there.

And as it happens, Sekhmet are good, especially when deepstriking.
>>51581798
>goes to parties
Leave, you don't belong here.
>>
>>51581720
>how exactly are 6 squads with a 3++ on every model strong?
>oh and they've all got 2W btw
Gee, I dunno.
>>
>>51581827
Jelous?

You're probably as kissless as your primarch while I party as hard as mine
>>
so can IF tartaros take SS or not?
>>
>>51581940
IF players say yes.
IW players say no.
Most would say no RAW but would probably concede if you asked nicely.
>>
>>51581896
Yeah, that attitude (to what looked like a joke to me) is really going to make people want to give you helpful hobby advice.
>>
>>51581896
enjoy your herpies
>>
>>51581691
Yes to all.
>>
>>51581647
>Khan flies out of the Webway on a jetbike with his harem of Dark Eldar sluts riding bitch
I'm ready.
>>
>>51581691
Ordo Reductor won't make you gay.
I mean you're already.
>>
>>51582038
>jetbike
Please, as though Jaghatai won't need a Stormrider-tier ride for that many elf slaves.
>>
>>51582124
He probably won't because he can carry them all on his dick :^)
>>
>>51582124
>yfw he steals vect's dais of destruction and goes joyriding
>>
>>51582198
I still hope GW will make a new model for that Dias of Destructoin some day. Including mostly-naked female slaves, PC be damned
>>
>>51582198
Right, now imagine some of the spikes were replaced with pelts, there were scrolls and calligraphy shit everywhere, a cyber eagle, at least 5 times the incubi and the whole thing was pulled along by four cyber-horses.

Now that's a ride fit for the Khan.
>>
>>51582263
>and the whole thing was pulled along by half-dead Eldar slaves.

FTFY.
>>
Second Draft of a TSons list I'm hammering at:

2k: Thousand Sons, Pride of the Legion

245:: Praetor ML3, Jump Pack, Volkite, Digital Lasers, Iron halo, Force Axe (Pavoni)
255:: 5 Man Command Squad, Combat shields, Jump packs, Volkite (Raptora)

105:: Vigilator with Scout Armor, Psyker (Corvidae)
235:: 10 man Ammitara Cabal (Corvidae)

230:: 10 Man Vets with Psyker, Shred ammo, AA, PF (Pavoni)
230:: 10 Man Vets with Psyker, Shred ammo, AA, PF (Pavoni)
230:: 10 Man Vets with Psyker, Shred ammo, AA, PF (Pavoni)
230:: 10 Man Vets with Psyker, Shred ammo, AA, PF (Pavoni)

220:: Xiphon w/ Ground Tracking, Armored Cockpit

Going to be using my Metal Rubrics for the vets and I have some spare heads I can use to convert some Sergeants and the command squad.

Not sure what to make the Ammitara with, probably sniper scouts and maybe the DA hooded head.

Unsure if I should keep the Vigilator or drop him for better weapons on the Command Squad.
>>
https://www.youtube.com/watch?v=sblR0eIRW-I&feature=share

New TS Theme
>>
>>51581340
Eh we can always convert our own with [conc] autism
>>51581395
Is that a void wale? Or Dystopia wars, I won the starter set for that years ago but never built it
>>51581473
Is that just the old warsmith model?
>>51581647
Wait for Commoragh to be taken by Ynnead and then Vect will release Khan as his Trump Card
>>51581691
Ally ironfire in and you'll have a fun time
>>51581940
RAW no
RAI yes
T. Iron fag
>>
>>51582318
Not fast enough.

Though you could just use the engines and have the eldar just get propped up in front of it as a squishy battering ram, cuz that's what you get for harvesting my people when I'm away saving the galaxy.
>>
Who of you wrote the Talons of the Enperor tactica on 1d4chan? Because that thing is ripe with mistakes...
>>
>>51582238
YOu can still buy the slaves separately
>>51582393
Not him, but such as?
>>
r8. 2.5k IF/cuckstodes
cuckstodes:
tribune with s10, 3++ rerollable(the build ive pioneered and will be taking credit for when all the plebs realize its broken and are crying about it.) infiltrate
regular captain with s10 3++ rerollable. infiltrate
8x hektards all shields 6x paragon blades 2x fists. infiltrate
3x sentinels. 1 fist and shield
3x sentinels. 1 fist and shield
IF
siegebreaker, artificer , whatever
2x phosphex/shatter shell medusa
2x phosphex/shatter shell medusa
3x apothecaries
20x tac marines
20x tac marines
10x lascannon devestators with siegebreaker
whirlwind scorpius
fortifcation : a wall of some kind
should fit in 2.5k, if not id fuck with the cuckstode deathstars numbers. obviously the deathstar and 2 thugs are infiltrating
>>
>>51582393
Edit it to be correct then, complaining here won't fix it.
>>
>>51582393
Then fix them.
No, I haven't edited it in a long time.
>>
>tfw you know you shouldn't take the bait but there's so many obvious mistakes you can't take it
>>
>>51581691
>, I like fashion
Not gay.
>Lady Gaga
Not gay.
>I play Emperors Children
Not gay.
>Like half the people I've made out with were men
Very gay.
>>
>>51581896
My Primarch's mommy always kissed him when she tucked him in at night!
>>
Should I complement my EC with an allied force of Imperial Militia for the Sacrifical Offering RoW, or with Slaanesh Daemons for any upcoming RoW in Angelus?

Waiting for Angelus not an issue, the project will take several months and my friends don't mind me using them as regular allies in the meantime.
>>
>>51582263
>and the whole thing was pulled along by four cyber-horses.
GW, please go, it wasn't good when you did it with the Space Wolves and it isn't good now.
>>
Round 2 army list.
2995 points

HQ
>praetor-180
>terminator armor, paragon blade, digital lasers, iron halo

>terminator squad+Spartan- 955
>4 extra
>8x LC
>SGt has Flamer, Power fist
>Spartan dedicated transport
>Flare shield

>Priest of Fenris
>Speaker of the dead
>105

>Priest of Fenris
>Speaker of the dead
>105

Elites
>Legion Apothecary detachment
>2x-90

Troops
>Grey Slayers
>20x, Shields, 4x PF, Huscarl w/ MB, PF -340
>Grey Slayers
>20x, Shields, 4x PF, Huscarl w/ MB, PF -340
>Grey Slayers
>20x, +Bolters, Huscarl w/ PW, MB - 275
>Grey Slayers
>20x, +Bolters, Huscarl w/ PW, MB - 275

Heavy Support
>Sicarian Battle Tank-165
>Sicarian Battle Tank-165
>>
>>51582576
Horses pulling a chariot makes more sense than wolves doing it. Plus WS don't have the overhorse problem that SWs do with wolves.
>>
>>51582416
Praesidium shields allowing for rerolls only in CC, Achillus Dreadspear working on any 6 to hit instead of just on the charge, Sentinels Squads counting as being equipped with defensive grenades instead of providing cover, Sagittarum having Bolt Calivers and Guardian Spears, and so on.
There's also the fact that the Sentinel Warblade is mentioned as being inferior to the Guardian Spear, which is bullshit, but I'll let it slide as it is maybe a little more subjective.
>>
>>51582606
>apothecaries with grey slayers
No, you strip them of their greatest advantage.
>>
>>51582576
They're not horses they're Mornses >>51582606
Seriously dude stop posting, the threads are good and you're going to make them shit again hope your diabetes infects your feet so they get amputated
>>
>>51582606
>Walking at 3000pts games

At that level most lists have a LoW or two or considerable artillery, a single Typhon is gonna fuck your ass.

0/10, wolf harder.
>>
>>51582606
drop all the apothecaries and shit since they dont let you use warriors mettle or whatever it is.

give all the squads the maximum amount of power axes
>>
>>51582646
I don't have diabetes

>>51582661
Thanks. Keep the MB on the Huscarls?
>>
>>51582387
>he doesn't know what Leviathan is
Search leviathan books brother
>>
>>51582610
>Plus WS don't have the overhorse problem that SWs do with wolves.
Yet, but you give an inch and the next thing you know, you'll have the Stormseer Horus Equus giving advice to Mustang Khan.
>>
>>51582646
>They're not horses they're Mornses
There are no horses on Chogoris?
>>
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>Waited like 3 years for Inferno and it still feels rushed
>>
>>51582679
could go ether way on the MBs. also the terminator squad might be better off being the special terminators with all claw/fist, if thats even an option.
>>
>>51582752
This is a nice meme
>>
>>51582751
Only wolves.
>>
>>51582751
Yes that's mongol + horse if you didn't realise yet
>>
>>51582679
also id try to fit in russ, russ + terminators + priest + spartan or kharybdis would be pretty good.
>>
>>51581245
Any fluff posted?
>>
>>51582752
>Waited like 3 years for Inferno and it still feels rushed
>sheer amount of editing errors and blatant "i dont know how rules work"
Yeeeeeeeeeeeeeeeeeeeeeeeep
>>
>>51582752
>Implying it was worked on for 3 years
Do you think these knight heads design themselves?
>>
>>51582001
Well, you weren't giving any in the first place so no loss for him then
>>
>>51582970
>Furious Assault
At this point it has to be deliberate.
>>
>>51581940
IF player here, I would say no, and most people would say no RAW. Never hurts to ask, though.
>>
>>51583033
But isn't he implying that he would have if anon didn't act like a queer?
>>
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>>51582970
>>51583031
>Forgot to put in Misericordia
>As well as pic related
Glad I didn't buy this one
>>
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>>51581500
>Locked in tighter than Dorn's arsecheeks
>>
>>51583142
Ideas are cheap, words are valuable.
>>
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>>51583176
>part deux
>>
>>51583176
What am I looking at there? Dudes in sunglasses?
>>
>>51583210
They forgot to edit the tourists out of the ruins they used as the photos for Prospero
>>
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>>51583176
>pic related
>plus the entirety of magnus' rules
>>
>>51583176
>>51583204
>Space Wolves confirmed attacking civilians
>TSons just attempting to save Imperial lives
>>
>>51583176
>missing shit like the Misericordia
>two utterly broken Primarchs
>no proof-reading at all
>poor understanding of how rules work
>Guardian Spears still garbage
>awful photo-edits and layout
And now that. What is going on?
>>
>>51583244
>>51583296
calm down the book is only like $100
>>
>>51583255
Those are just Spire Guard partisans in civilian clothing.
>>
>>51583221
The hell? While I don't necessarily expect them to have a editorial office, you'd think a studio of that size would be able to stick a intern or some other poor fucker on that...
>>
>>51583178
I liked that thread very much.
>>51583204
Russ is attacking civilians! What's next, Corax nuking them? :^)
>>
>>51583351
And Vulkan leading then to Dark Eldar raiders
>>
>>51583178
>tomatoe face IF banner still saved
But you're using it ironically aren't you
>>51583329
Ulstirian pride gentlemen
>>
>>51583387
He did? I thought he burned them all to a crisp.
>>
>>51582387
Indeed it is. Surprisingly enough it is still sold for 8.20 misly pounds on the website and IN METAL.
>>
>>51583423
oh, ok
khan doing it, maybe?
>>
So what's the consensus on Sekhmets? Keep the Force weapons for cheapness, give tool them like regular termis and give them combi-weapons? Telepathy for 3++ goodness?
>>
>>51583511

telepathy is fear immune, Telekinesis is ++1
>>
>>51583565
Telekinesis, my apologies. Sekhmet can only take Telekinesis and Pyromancy.

I'm going to assume the former is the better of the two because of Pyromancy being useless when Legion Tactical Support Squads exist. The major question is in regards to their melee capabilities, since with ranged options getting Prescience is easy enough to make Combi-Weapons a viable option. Is massed Force really that useful for an elite terminator unit, considering that cutting through most other terminators requires either taking an Axe or switching over to the non-force Power/Chainfist?

I can sort of see what they were going for, similar to the Iron Tyrants in that they're intended to be a sort of well-rounded but still 'elite' terminator unit with one major gimmick that sets them apart. Just seems that Shred bolts and ML2 Brotherhood would be good enough and the weaker Strength/AP power weapons with Force and the inability to switch to dual Claws, or even take a Heavy weapon, leaves them somewhat lackluster.

Then again this is FW, where their own entry on Sekhmet is some retarded fuckup for how the squad can exchange their melee weapons.
>>
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>>51582966
there is some
>>
>>51583296
Custodes Shield Captain is a beast.

Grey Slayers options are a mess. Sergeant's options are just a text wall they could have streamlined to a few lines. Makes my eyes hurt looking at it. Sergeant has to take his combi-weapon from the squad allowance, but can have all the other weapons from his own options. You can have dudes with power fists and shields but not with power weapons or bolters and shields. Just stuff like that.
>>
>>51583729
They can have any cult, but they can only gen powers from Telekinesis and Pyro, so those two are the most synergistic cults bonuses. You can make them Athanaen, Cordivae or Pavoni if you want.
>>
>>51583743
I just find the helmet and colour scheme dope if I'm honest. The armour itself is standard but the helmet and the dark couloirs change everything and afd to the character of that dude who's meant to be gunning down soldiers (even legionnaries?) that rebel.
>>
>>51583743
That is an interesting Judge Dredd, echoing to the old Chaplain Legion police force.

Especially his atomic (rad) grenade and bolt belt, as well as that little antenna on his back.
>>
>>51583729
What do you imagine doing with them? I think that would dictate how to go for loadout.
>>
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>>51583853
>>51583877
ywn team kill space wolves for wolfing out
>>
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>>51583877
>Judge Dredd

Exactly what I thought.
>>
>>51582350
What Tactic are the vets using?
>>
>>51583932
Sniper. I forgot to add that =/

They are sniper vets with shred ammo. Reasoning is I can use them as a catch-all for higher toughness things and just wound everything consistently on 4+ with a reroll.

Since the unit has sniper, It should also work witchfires (This I am not sure about since I don't think it has ever come up) namely Smite.
>>
>>51583925
2bh I read your comment some threads past, as I think it's the Arbites who are the Judges, but they are a callback to Chaplain police.
>>
what do the cuckstodes plasma grenades even do?
>>
What are the rules for a force maul?

The force weapons in the main rule book is staff, sword, and axe, but only maul is the power maul.
>>
>>51584180

maul and staff have the same rules S+2 AP4
>>
>>51584147
Assault grenades and S4 AP4 small blast 8"
>>
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So am I stupid for going Tartaros on my sekhmets? I figured with forceweapons and lack of heavy weapon options, I could go full Jedi on fuckers in melee and just sweep to win.
>>
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>>51583888
Well I'm torn between the Guard of the Crimson King to have Magnus lead them and fear-drop in, or just going full PotL with Vets/Termis being lead by Sekhmets and Khenetai. The BS2 overwatch/pseudo-fearless near objectives sounds nice, but having to take 20-man squads of Tacticals/Breachers hurts the wallet and the points limit. Aside from custom shoulders and Achean Vets, I'm trying to go full Calth/Prospero with bit-ordering as needed.

The lack of dual-claws and heavy weapons dissuades me from using them as a dedicated melee unit for 3+ armor munching detail. If I wanted that, I could do a much more simplistic ML1 Brotherhood Termi squad with dual-claws and Telepathy for Psychic Shrieking some poor bastards off of the table.

As much as I'd love to throw them in Tartaros armor, give them Raptora, fire off some Combi-Plasma, and hurl them into the enemy unique termis with Force Axes, I feel as if that's just asking for bad shit to happen. Losing out to the enemy's own AP2 at initiative, getting kraked off of the table before CC by the local Iron Warrior playerbase now scrambling to get Tyrant Siege...

They just seem too well-rounded to be used for a specific job. They CAN go terminator hunting, but the other unique termis win out. They CAN munch marines, but it takes them time. They CAN go vehicle hunting, but with only combi-Meltas and Power/Chainfists, they have to get close and risk getting a Vindicator shell to the face.

So at most I could see them working alongside the above Telepathy/Claws terminators to soften them up; Assail alongside Psychic Shriek, fire off a round of Combi-Plasmas, then let the claw boys do their jobs and go marine mulching themselves with shredding Bolts and Force Swords. Otherwise, play into that well-rounding and make them a supporting squad to the entire army, moving around as needed, dealing with targets as they show up, and using whatever Telekinesis powers get rolled to either destroy the enemy or aid the allies.
>>
>>51584147
>>51584436
Assault grenades are 8" S3 AP- Assault 1, Blast

Plasma Grenades 8" S4 AP4 Assault 1, Blast
>>
>announce Titanicus
>state that it's 8mm to support better infantry detail
>then later state they don't want tanks and infantry
It's as if they have some kind of ulterior motive for not doing 6mm titans.
>>
>>51584503
no those are frag grenades, assault grenades are a category of grenades that negate initiative penalties when charging through terrain.
>>
>>51584503
Plasma Grenades count as assault grenades and have the S4 AP4 blast.
>>
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>>51584550
Have you tried reading the rule book?
>>
Why doesn't FW make Dedicated Transports Fast Attack like GW does?

I just want the Shai Hulud for my Custodes over the Cadillac. That thing is probably the first HH model FW has come out with that I'd throw money at. If I could take it without having to bother with little sisters. I want my Imperial bodyguard in a weird ass imposing DAoT tech-heresy submarine!
>>
>>51584473
>20-man squads of Tacticals/Breachers
Why this?
I thought there were few TS. They even have to bolster up their numbers with Psi-Automata...but suddenly the Rite makes them bring blobs the other more numerous legions won't bring?

I disagree with that.

As for your question, Guard of the Crimson King is for people that want to go full termie wizard palooza.

Because the boosts you're mentioning (BS2 Overwatch, pseudo fearless), those are from the Axis of Awesome Dissolution, which is a separate RoW.

Also, Sekhmet termies are bullshit. Those lanky wizard wusses sure are magic, but bullshit they don't have 2W. And yes, you're asking for them to be fisted by enemy termies, who may not be as powerful, but are cheaper.

They are rounded, but I'd say it's the weight of their bullshit rounding them up under their own gravity. Hydrostatic equilibrium, they call it.
>>
>>51584689
Because custodes in assault transports are broken.
>>
>>51584720
Then remove the Assault Transport from it. I don't need it, I need the sand worm fleshlight!
>>
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>>51584627
>Assuming these people read
Hope is the first step down the road of dissapointment, anon.
Forget the power of FAQs and rulebooks, for much has been ignored, never to be remembered.
In the 30k millenium, there's only manchild autism and the screeching of ANCAP gods.
>>
>>51584755
Then paint it gold and use it as the custode transport
>>
>>51584762
Just might. Though I want to paint it jet black with gold accents. Big shiny aquila on the front and such. I guess the guns have to be on the two pylons on either side of the front door.
>>
>>51584710
My apologies, wording was off. I meant to state that I prefer Guard of the Crimson King rather than Axis of Dissolution due to the max-size unit limit on the latter.

>but bullshit they don't have 2W.
Uh, Anon? They have 2W. Check >>51581302 if you want to see for yourself. Beyond that, we're in agreement.

I can agree on the bullshit rules though; if you're seriously telling me that I have to deploy what might as well be the entire Legion, you have missed the point of the Thousand Sons fluff. They'd have just shat out so many mind bullets Russ would've pulled back and returned to orbital bombardment, or waited until the Sisters of Silence decided to lead the vanguard, and even then, the Ammatara would've been challenging each other to contests to see how many headshots they could make before the Nulls got close.

>>51584760
Speaking of FAQs nobody reads, can someone point me to the Tartaros rules? I've checked Book 6, BRB, and Age of Darkness, and I can't find jack or shit on them. The 1d4chan tactica says they were in a January FAQ, but the only current FAQ is on precision strikes/shots and how the patterns of terminator armor interact with one another.
>>
>>51584893
Age of Darkness Army List, pg. 133, last few paragraphs.
>>
>>51584893
Theyre in LA: age of darkness. Page 133.
>>
>>51584893
You quoted me three times, kek.
Yes, I'm aware that they have 2W, what I was saying is that, unlike Deathshroud or Firedrakes, I don't think they should have.

That's what I tried to convey when I said "bullshit they don't have 2W". As in, they shouldn't have 2W. Like Justaerin, or unlike Gorgons.

I'll try to get Tartaros rules for you. If I happen to see them around I'll let you know :^)
>>
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>>51584963
>>51584966
>>51584976
...I've been using outdated PDFs for 3 months. Damnit. Thanks for the help on that one, /HHG/.
>>
>>51584461
I was planning on using them that way since Force Weapons aren't any better than a Power Weapon against a marine.

>>51584473
I'm thinking of using them to slaughter basic infantry or robots.
Then again, that's what the Khentai sword swingers do, too.

This said, my default response to 2+ saves is to douse it in plasma or use weight of fire to bring it down with flamers or bolters. White Scars are amazing at plasma and I think HS squads with plasma will be pretty decent choices for Thousand Sons.

I'm leaning Pride of Legion or Sekhmet myself, the deciding factor being what I decide to put in elite slots.

Ooh, now that I think of it, there's some nice synergy to be had with Sekhmet and recon squads, both the unique and normal ones. As long as they're decently hidden, they can guide in the Terminators.
>>
>>51585102
I think the trick with Sekhmet is using bolters and melee against marines and other chaff, and the Demolischer cannon but then barrage pie plate psychic power on other terminators. And then zoom away with the 12'' move during psychic phase.
>>
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>>51585276
So is the ability to actually choose the power not a typo? Are there any example of any other unit in the game capable of choosing their powers like that? I get the impression that it's a a goof considering that this book is just crammed full of them.
>>
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The Guard of the Crimson King

Praetor Punchy = 225
ML3, power fist, digital weapons, volkite serpenta, refractor field, Pyrae

Sekhmet Terminator Cabal = 255
Sekhmet Terminator Cabal = 270
3 power fists

Osiron Contemptor Dreadnought - 250
twin-linked lascannon

1000 points

I don't suppose I can take force power fists for the Praetor. I don't think I'd actually play with this army, and I would be fighting guys who literally own their entire legion army lists including the superheavies but I would have the sexiest models out of the Horus Heresy range.
>>
>>51585338
>Praetor Punchy = 225
>ML3, power fist, digital weapons, volkite serpenta, refractor field, Pyrae

Wait, why isn't he in tartaros armour?
>>
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>>51585276
>And then zoom away with the 12'' move during psychic phase.
I dislike this implication
https://www.youtube.com/watch?v=AaWPduHl_j8
>>
>>51585394
too expensive
>>
>>51585338
>Praetor Punchy
Kek.
>>
>>51585396
It's been a while since I've seen that pic.
>>
>>51585463
Even with all this grav, I never needed to post it again.
But the PSI Sinistrae and flying termies were released.
It is time we turn the Keys of Hel once more, brother.
>>
>>51585431
Was Indomitus armor around for the siege of Terra? I remember Heresy armor being the inspiration for its helmet but that's it.
>>
>>51585549
>Was Indomitus armor around for the siege of Terra?

Indomitus was around since the beginning of the Great Crusade, Imperial Fists preferred that armor over other terminator patterns.
>>
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>>51585501
>It is time we turn the Keys of Hel once more, brother.
Turn them all the way!
>>51585549
Yes. Yes it was. By that time it was the only armor readily that was cheap enough for termies as Cataphractii was becoming obsolete and Tartaros had too many advanced parts that Horus had to destroy in his edgy temper tantrum. If I remember it correctly that is.
>>
>>51585582
I should have started that Imperial Fists army then.
Indomitus is the best pattern.
>>
>>51585549
Indomitus, Tartaros and Saturnine were conceived around the same time by different forge worlds. Gorgon terminators have modified Indomitus suits.
>>
>>51585655
You came to the wrong thread to have that sort of opinions. Might as well add that Mars pattern rhino is best rhino and MkV boxnought is best dreadnought.
>>
>>51585431
>tfw i came up with that name

the only power he knows is FIST
>>
>>51585687
It is. I am the only one here who thinks that and I'm still right.
>>
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>>51585699
>>
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>>51585699
So he's a muscle wizard.
>>
>>51585699
Well he does get Hammer of Wrath
>>
>>51585401
Could drop an ML.
>>
>>51585799
Guard of the Crimson King means a Praetor has to be ML 3
>>
>>51585814
oh.

Does it HAVE to be 1k points? This is going in a bigger list, yes?
>>
>>51585841
I don't know. If I get more models they'll probably be dreadnoughts or terminators, I don't want to use regular marines because they're boring.
>>
How does this look for a starting Thousand Sons list?

>1,000- Thousand Sons- Pride of the Legion
Centurion- Delegatus, MC Force Weapon, Psyker (ML1), Refractor Field, Cult (Raptora)- 115
Centurion- Librarian, Psyker (ML2), Force Axe, Cult (Corvidae)- 115
Legion Veteran Tactical Squad (9)- BoPsykers (ML1), Rhino, Artificer Armor, Power Fist, Asphyx Shells, Marksmen, Cult (Raptora)- 253
Sekhmet Terminator Cabal- Combi-melta (4), Cataphractii, Cult (Raptora)- 275
Contemptor Dreadnought Talon- Kheres Assault Cannon, Osiron Dreadnought- 240

Basic plan is for the Cataphractii to grab Levitation and Telekine Dome to keep the Veterans alive. It's low on numbers, but that seems appropriate and inevitable for Thousand Sons.
>>
>>51585907
Or I should say I already have a space marine army, now I want the speshul snowflake army that'll die turn two to my friend's 10 man melta-gun squads.
>>
>>51585955
You do have some expensive special snowflake MEQ you could bring. Like Kopesh dudes. They're p cool.
>>
>>51585332
It says choose, not generate. So you choose the powers for them, rather than generate them by rolling.
>>
>>51585984
Yeah but I want the dreadnought more.
And a 12 model army with ML8 is pleasing to me.
>>
>>51585954

Don't plan on getting specific powers, 5/6 of the time you won't
>>
>>51586029
Sekhmet can pick.
>>
>>51586007

That is bullshit as fuck. Then again, perils.
>>
>>51586029
sekhmet can choose their powers apparently
>>51586007
so that part of the plan appears to be solid.

eitherway, the book needs some major editing clarification. I really want to try out the Osiron dreadnought but the wording makes it impossible to figure out where on the force org it belongs.
>>
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>Kinda wanted to add some custodes to my white scars list so I could have some fluffy heavy hitters for a siege of Terra list
>decide on a fist+shield captain, 4 shield guards with teleporters and 3 jet bikes
>still over 700 points for 8 models

Jesus fuck.

At least those golden jetbikes look good
>>
>>51586054

Why would Osirons be treated differently? Its just a Contemptor upgrade. Literally nothing changes if you decide to sub out the force weapon with a ranged weapon and the default ranged weapon with a power fist.
>>
>>51586058

Well either you invest in those or Knights. And they can make Knights go boom.
>>
>>51586071

but in the units summanry it says it's an HQ.

So you take an elite of up to 3 dread and any can be upgraded. but do they all go to HQ slots, just the upgraded one?
>>
>>51586085

The laughable part is that I already have an atrapos for 3000 points and it's 300 points less than the whole custodes package.

That being said, 3 custodes jet bikes going along with my white scar jet bikes is a pretty sweet image
>>
>>51586058
Dooo iiiiit
>>
>>51586071
On the Legion Specific Units section it is considered an HQ choice.

It's very weird.
>>
>>51584473

>Well I'm torn between the Guard of the Crimson King to have Magnus lead them and fear-drop in, or just going full PotL with Vets/Termis being lead by Sekhmets and Khenetai. The BS2 overwatch/pseudo-fearless near objectives sounds nice, but having to take 20-man squads of Tacticals/Breachers hurts the wallet and the points limit. Aside from custom shoulders and Achean Vets, I'm trying to go full Calth/Prospero with bit-ordering as needed.

The one thing which is really pushing me towards starting a PotL TS army is how relatively cheap I can assemble one. You need 30 Marines max - 10 for Khenetai, 20 for veteran tacticals. Add as many Tartaros termies as you like, and grab the required left arm and weapon bits somewhere. Toss in some cheap $30-40 Land Raiders and some $25 contemptors and you're pretty much done.

Pretty much anything anyone can field against you can be appropriately countered with good psychic phase rolls and the appropriate amount of Veterans and Sekhmets. No more need for dropping $100s on Spartans.
>>
>>51586108
>>51586127

Oh dear. I guess you field Osirons in 3rd HQ slot when available, and just field them as a normal talon when not available.
>>
>>51586120

It's tempting just because it's 1 plastic custodes kit + whatever they'll charge for the jetbikes. So like, $150 for 700 points?
>>
So where are the rules for terminator armor variants? I hate having to flip through 6 books and I can't find them.
>>
>>51586195

>I hate having to flip through 6 books

I suggest buying bookmarks or sticky notes.
>>
>>51586195
The red book Legion Astartes Age of Darkness Army list has the rules for Tartaros and Cataphractii armor.
>>
>>51586195
Check the OP for https://sys.4chan.org/derefer?url=https%3A%2F%2Fwww.docdroid.net%2FZTK72gs%2Flegiones-astartes-age-of-darkness-army-list.pdf.html

I had the same problem.
>>
>>51586208
>>51586213
thanks
>>
>>51582442
why even bother with IF ?
>>
>>51581940
No until FW actually assigns Tartaros w/SS a points value like they did with cataphractii and regular terminator armor.
>>
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>>51586257
Because Vanilla is the best flavor and making heavy bolters viable is awesome.
>>
>>51582442
>>51586257

I think the idea is he wants to spam bolters but feels uncomfortable with how a full Custodes army is like 20-30 dudes. So he uses the Custodes elites as a wrecking ball, and uses the sentinels as obsec units while the Astartes hang back and provide support fire. The enemy ends up being preoccupied with the Custodes deathstar, while the IF laugh their asses off behind their glorious walls.
>>
>>51581940
>>51586261

RAW says no.
Official latest response from Forgeworld (via generic answer on Facebook) says no.
>>
How should I base a Thousand Sons army? For my Custodes I have square tiles of plasticard for marble flooring, should I just copy that?
>>
1985/2000
Constantin Valdor: 275
Custodian Guard Squad: 165 (370)
+Vexalia and Warblade: 10
+2 Custodians: 110
+5 Adrastite Spears: 50
+Arae Shrikes: 10
+Melta Bombs: 25
Custodian Guard Squad: 165 (370)
+Vexalia and Warblade: 10
+2 Custodians: 110
+5 Adrastite Spears: 50
+Arae Shrikes: 10
+Melta Bombs: 25
Contemptor Achillus Dreadnought: 200 (240)
+Dreadspear: 40
Hetaeron Guard: 210 (435)
+2 Hetateron Guard: 140
+5 Arae Shrikes, Melta Bombs, Teleport Transponder (Free), Adrastite Spears: 85
Caladius Grav-Tank: 195 (210)
+Heavy Blaze Cannons: 15
Pallas Grav-Attack: 85

Trying to make a list, have the custodes, caladius, and a galatus dread for a stand in. Still need to get a pallas, but dunno what to take. Am I overequipping my guys? 16 guys, a dred, and 2 tanks at 2000 feels a bit light. Perhaps remove the Hetaeron for solar auxilia bodies for objectives? I also have a warlord, and wonder what converting is needed for the sinister (other than the gun, it will likely have a model)
>>
>>51586335
fix your formatting
>>
>>51583296
>two utterly broken Primarchs
Just no.
>>
>>51586257
just because i like them and have a shitload of extra marines sitting around.
>>51586293
it also makes up for dorn being mediocre. that wont be the final list though, that would be closer to the 3k list, maybe. i cant actually fit in my cuckstode tribune rape machine unless i have 2k points of them, so i might just run him without eternal warrior, and take valdor too, or something.
>>
So has everyone agreed that Sword+Shieldstodes are better than Spearstodes?

For just the troops, I like AP3 w/ Rending, but the AP2 on the charge is nice as well. The shields are good in CC too, but on the flip side a Squad with Adrathic Destructors spears can fuck up anybody's day.

Anyone have any math/insight into which is a better all-around option?
>>
>>51586329
marble flooring.

I have mine based from secret weapon resin bases with front line troops based on sand dunes, elites on sandy stone while HQ gets clean marble bases.
>>
>>51586439
both units are broken 2bh, the whole cuckstode list is gamebreaking. it just depends on what you want to do with them. the spear plebs are only 55 points each, which is cheap as shit.
>>
>>51586347
TOTAL: 1985/2000
HQ: 275
Constantin Valdor: 275

TROOPS: 740
Custodian Guard Squad: 165 (370)
+Vexalia and Warblade: 10
+2 Custodians: 110
+5 Adrastite Spears: 50
+Arae Shrikes: 10
+Melta Bombs: 25

Custodian Guard Squad: 165 (370)
+Vexalia and Warblade: 10
+2 Custodians: 110
+5 Adrastite Spears: 50
+Arae Shrikes: 10
+Melta Bombs: 25

ELITES: 675
Contemptor Achillus Dreadnought: 200 (240)
+Dreadspear: 40

Hetaeron Guard: 210 (435)
+2 Hetateron Guard: 140
+5 Arae Shrikes: 10
+5 Melta Bombs: 25
+Teleport Transponders (Free)
+Adrastite Spears: 50
HEAVY SUPPORT: 210
Caladius Grav-Tank: 195 (210)
+Heavy Blaze Cannons: 15

FAST ATTACK: 85
Pallas Grav-Attack: 85

Better?
>>
>>51586439

Actually now that regular shield custodes can take solarite fists, they're clearly superior in melee but cost way more.

Where spear custodes are good is that they can get those upgrade spears that have those awesome special weapons on them, so they're deceptively shooty
>>
>>51586279
>Because Vanilla is the best flavor and making heavy bolters viable is awesome.
He asked about IF not DA, anon.
>>
How big are the Custodes shoulders? Can you use Marine or Terminator pads on them?
>>
>>51586515

>marine pads

Fuck no

>Terminator pads

doubtful but maybe.
>>
>>51586515
Bit bigger than terminator shoulders, about 1.5 times the size.
>>
>>51586329
if its to be used together I say matching base
>>
>>51586551
>>51586543
Well fuck.
>>
>>51586505
See, that's what I'm thinking too. For a 2k game you're looking at something like 2 squads of regular Custodes, two squads of Hetaeron/Terminators, and Dickbikes or Grav-Tanks to taste.

So knowing that, Spears actually look really useful- give them the ID ray for some situational delet buttons, and have good melee to boot. Then the other squads provide the big guns to take out anybody left standing.

The only thing I can't get is why you'd want the Sagittarum- their cool gun is the same as the Custodes spear, and no one in their right mind would use the Heavy Bolter part, so essentially they're just dropping the guardian spear for a basically useless add-on. Plus they're heavy Support.
>>
>Custodes Agamatus Jetbikes
>Sweeping Fire
>Members of the unit may fire once with each of their weapons in the Shooting Phase.
>Agamatus jetbikes only carry one weapon

What did they mean by this? We may never know.
>>
>>51586761
I guess that means "upgrade with" is an add-on and not a replace.
>>
Do the Legions have something like this? https://en.wikipedia.org/wiki/Waffle_House_Index
>>
>>51586761

I think the implication of its upgrade options is that they are in addition to the bolt cannon, not a replacement.

Also I sure hope the misericordia is a S: User AP:3 weapon like it is in 40k, as that'll actually make the melee for the jet bikers not too bad even after they charge.
>>
>>51586761
Furthermore, Hetaerons can take paragon blades, do we think they meant paragon spears or no?

>>51586781
if that's true that's some good dakka.
>>
>>51586791

>amount of Mk V armor as a whole percentage of armor used by the legion

>green: 0-25%
>yellow: 25%-50%
>red: 50%-75%
>carchadons: 75%+
>>
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>>51586845
not bad, not bad at all
>>
Sorry if it's been asked already before, but with the new Leman Russ rules out how does he stack up against the other Primarchs?

From what I can gather he's a challenge specialist and should be able to defeat most of the others
>>
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>>51586845
Got me in a good mood, Anon. I guess it makes sense that mk5 is to the Carthies what waffle house is to Georgia.
>>
>>51586884
ppl were saying on scoria can stand against him in mathhammer. All other primarchs die except magnus who is invisible
>>
>>51586884
Apparently he beats everyone due to his bullshit armor, including fucking Horus of all people
>>
>>51586884

Leman russ can beat any primarch in a duel because of one single rule

His armor causes -1 to hit from anyone in assault during the 1st round and -2 in any subsequent rounds.

That coupled with his WS 9 means most primarchs will only hit him on a 5 and then a 6 afterwords.

This + his sword which can do multiple wounds in one hit means mathematically he'll eventually beat anyone.

This sounds really cool until you read his Sire rules which are pretty fucking mediocre (+1 LD to everyone and wolfguard can be troops)

Essentially he'll kill anything he gets in melee with like any other primarch and in a primarch Vs primarch fight he'll come out on top, although not necessarily before the game ends.

So his weaknesses are the same as any other primarch, if he cant cause a decisive victory with melee then he's just a big wasted point sink who is ordnance bait.


Overall ranking he's probably in the top 3 so far.
>>
Remember when Fulgrim was the best duelist the galaxy had known and wielded the Ferrus-made Fireblade(blade-blade-blade)?

But it doesn't matter because Russ has the armour of chill and the sword of life-killing?
>>
Quick question.
What FoC do Talons of the Emperor use?
>>
>>51586967

Same age of darkness ones as everyone else.
>>
>>51586967
The same FoCs as everyone else.
>>
>>51586947
Angron literally devotes himself to melee and doesn't even bother to command his own troops and he still sucks. World eaters confirmed worst legion
>>
>>51586967
Any that have been published in the HH books and you can also use the CAD in the BRB. Same as the rest of the armies.
>>
>>51586938
>>51586946
>>51586947

Cheers mates, figured as much he was pretty high tier in solo combat but meh in terms of the wider battle.
>>
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>>51586947
>>51586993
>another Primarch arrives that takes Angron out to fucking lunch

It's not fair.
>>
>>51586607

Boltosdes can use super melta on tanks and dreads. If special spears have the same anti-armor power, then they would be the superior option.
>>
>>51587017
should paint himself red and kill faster
>>
>>51586993
angron is only good when you have surlak with him for that 4+++FNP, then he can rape anybody, probably even rape cuckstode man. but if angrons unit (surlak) gets raped (by cuckstodes for example) then he gets fucked.
>>
>>51586947
>Vs primarch fight he'll come out on top,
Unless it's against magnus, who he literally can not hit.
>>
>>51587047

I'm imagining he will never, ever get into melee with Magnus and will be very fucking D'd before hand.
>>
>>51587017
I imagine he's literally shaking upon reading every newer release.
>>
>>51586820
I'm playing them as Paragon Spears
>>
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>>51587072
World Eater players are instructed to read the rules of Inferno to enjoy a facsimile of the rage caused by the butchers nails
>>
How much do Secutarii units do to change the look of a Mechanicum army, in terms of troops choices mainly? Think they'll make tech-thralls look less appealing?
Which Axiarch ability is going to see the most use? i'm feeling FNP, but the PE one is also looking pretty good, especially with hazard protocols
>>
>>51587118
Can't be compulsory without a Titan IIRC.
>>
>>51587072
vibrated so hard his fucking nails fell out.
>>
>>51587118

You can't even take them as part of a Cybernetica detachment so it only affects the normal taghmata and reductor. It makes it look more 40k, because the real bizarre shit is in Cybernetica.
>>
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>>51587017
>>51587037
>The WE now dread any future releases
Here, you can rename this file.
>>
>>51587127
most every taghmata list i see has a knight of some sort, and i think those count as a titan
>>
>>51587156

No, it has to be a warlord, reaver, or warhound. Those are what are defined as titans in the red book.
>>
>>51587142
>You can't even take them as part of a Cybernetica detachment

Wait what
>>
>>51587165
well thats fucking lame
why the fuck is FW pushing tech thralls so hard with all these non-compulsory troops
>>
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>>51587148
It truly is remarkable how hard powercreep hit when you look at the first four legions released.
>>
>>51586607
>The only thing I can't get is why you'd want the Sagittarum- their cool gun is the same as the Custodes spear, and no one in their right mind would use the Heavy Bolter part, so essentially they're just dropping the guardian spear for a basically useless add-on. Plus they're heavy Support.

Because FW didn't give us regular bolter custodes.

I wonder if you can take the bolter from the spear, put it on the Sagittarum arms and use them as regular spear Custodes...
>>
>>51587209
They have a lot in stock and need to get rid of them.
>>
>>51581896
What are you 12?
All I get from this post is loser Virgin.
News flash brah.
Getting pussying isn't that fucking hard. Like at all. In fact it has never, in history, been fucking easier. Your middle school make out party is fucking laughable
>>
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Sometimes you gotta love the internet...
>>
>>51587241
But they did give bolter custodes. Just Special Snowflake Bolter custodes.

>>51587297
Well ... that is exactly what it looks like.

FW does some really questoinable things from time to time.
>>
>>51583176
> that file name
Top Kek for you anon
>>
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>>51587297
>>
>>51587313
>But they did give bolter custodes.

They gave us heavy bolter custodes.
>>
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>>51587148
I think there's a better one for WEs now that thousand sons are a thing.
>>
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>>51587297
Dammit.
I guess that does count as a feminine penis
>>
>>51584549
Sssss ss hut uuu uuu ppplease anon, you you you faggot.
Forge world is awesome and cool you just suck! FW would never do a cash grab that's bullshit. Your just a FAG
>>
>>51587345
>mutated nerd getting styled on by an enormous red and brass punch-o-tron
You're right, that is a good gif for them.
>>
>>51587382
Only thing missing is mind bullets
>>
>>51584549
Where'd they say they weren't ever gonna do infantry? I knew it wasn't going to START with infantry, but they MIGHT get to it eventually.
>>
>>51587104
Bizarrely enough, I think WEs might actually fare better against TS since they play troop spams. Magnus novas in general tend to be not great on AP so even with D strength some might survive enough to shut his lasers in melee.
>>
>>51587017
Haven't FW confirmed that Angron 1.0 is dying from the nails and he'll get a mid-Heresy version with better stats because FREEDOM!?
>>
>>51587578
Hope people magnetized Ferrus Manus' head, so they can use him with his mid and late-Heresy stats.
>>
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Knights Errant/SoS allied detachment for MEQ blending. I could cheese it with a Shield Captain and the Protector oath of moment, but I won't (unless it's a tournament).

HQ - Knight Errant (in a primary detachment) - 130
Narthecium
Sniper Rifle

HQ - Jenetia Krole - 150

Elites - Raptor Guard - 170
10 dudettes

Troops - Vigilator Cadre - 85
5 dudettes

Heavy Support - Sagittarum Guard Squad (pic related, will be truescaled Tartaros/GKT marines) - 315
5 dudes
>>
>>51587725

>knight errant picture
>they have the grey knight chapter symbol already

Could they be less subtle
>>
>>51587821
It's pretty old art. I think in the Heresy they only had the =][=
>>
>>51587508

TS basically lives or dies by the dice gods. Either their psykershit and special units hold out or they don't. They simply aren't consistent enough to be uh consistently threatening - but if you want to freshen up your 30k life with an injection of Roulette Astartes, then TS is a great choice to play.
>>
>>51587725
Oh and Jenetia will probably be a DE Succubus with the spike shaved down because I really want an excuse to buy that model
>>
>>51587849

Neat, I wasn't even aware that the knight errants weren't just some recent BL thing.
>>
>>51587891
I'm pretty sure the artist just fucked up IIRC. They were supposed to be grey knights.
>>
>>51587869
I used to be weirdboy + shokk attack gun spamming ork player in the day. Randumb is ok with me.
>>
>>51587991

TSons aren't randumb.

They are full on Tzeentch "Get your hopes up just high enough that you think you'll make it, but really were just making sure you'll reach terminal velocity and make a pretty shaped stain on the spikes when you fall"
>>
>>51587869
It evens out the more psykers you have though. Even more so if multiple units have the same power you need that game.

I've used 40k Ahriman a lot, and being able to cast the same power up to three times tends to guarentee at least one being succesfull. You can achieve the same with having like 4 units of veterans that all have Psychic Shriek : most likely at least one of those is going to nuke a unit into oblivion.
>>
>>51588042

The thing is I personally wouldn't want to test the dice unless out of absolute necessity because of that damn army wide pinning penalty.
>>
>>51588095
This. Unless you're using Axis of Dissolution and objective camping hard, pushing unnecessarily or even necessarily can cripple Thousand Sons effictiveness, which can cause the army to fold in on itself. It happened in canon during Prospero, it'll just happen again during games.
>>
>>51588095

That is mostly an issue for multi charge powers.

Single charge powers you can just throw 1 die at it and see if it works.

The main thing dice will screw you on is which psychic powers you actually roll. Some games you get all the ones you want. Others you end up with a bunch of ML1 squads with 3 charge shit you could maybe cast once.

With TSons vet spam, you just have to chose disciplines that you want for the primaris and accept the other powers are bonuses.
>>
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>>51588095
Well you mostly want to cast WC 1 powers, and ony roll 2 dice. The chance of rolling perils is 1 in 36 that way.

And even if you do have to do pinning tests, with Ld 9 or higher on most units (assuming your sergants are alive) it should not be that catastophic ... unless your dice are truely cursed beyond saving
>>
>>51588154

>With TSons vet spam, you just have to chose disciplines that you want for the primaris and accept the other powers are bonuses.

I'm looking favorably on PotL configuration for this reason. Spam Vets, Tartaros, Rhinos, Land Raiders, and add in some Contemptors to fill out the points total. Voila, you have a fun competitive and affordable army that has access to psychic "in case of fire break glass" contingencies in the event your opponent is pulling some ridiculous bullshit on you.
>>
>>51586607

Spears give up their other gun to have the special weapon, sagitarums(?) keep their heavy bolters along with their disintegrators which might not be shit against stuff like thralls.

Also keep in mind the only melee stuff that Sagitarums lose is lightning strikes and the charge bonus, they're still S5 AP3 (if they finally say misericordias are power swords) so they aren't that much worse.

Of course they lose scoring due to the HS slot, so I'm not a big fan due to that.


But yeah spears aren't bad at all now. Giving them special guns and deep striking is pretty legit
>>
>>51583932
>>51584043
You don't have to pick a tactic until the start of the game.
>>
>>51587486
GW New Years Open Day. The guy at the Recalcitrant Daze blog spoke to Andy Hoare.
>There is no great desire to redo Epic. While we may get more games at the same scale – such as a massed tank version there is no desire to see a combined titan/tank/infantry battle. Basically they don’t just want 40k at a smaller scale.
>>
So... have people calmed down on TS now? I think we've hit consensus that they are on a dice god's whim.

Just gotta freak about Custodes right?
>>
>>51588423

Custodes problem is they have exactly two scoring units and only one of them have presidium shields.

If you can kill their mandatory 2x3 shield guard custodes, you've won the scoring game.
>>
>>51588423

You basically have to throw as much firepower at them as possible and hope things work out. I'm talking Spartans, Medusa's, stormblades, thunderhawks, Titans, everything.
>>
>>51588458
Don't you only have like 35~ models at 3000 points with them?
It can't be THAT hard to kill less than 40 dudes and a few grav tanks/dreadnoughts at that level.
>>
>>51588423
Custodes are extremely low model count, possibly the lowest outside of pure knights or mech (though mech typically have thrallspam and their MCs are much harder to kill than Custodes). People are memeing about the Shield Captain's stats, but it's a Scoria situation. Don't throw your fucking melee deathstar at it, evade. They are very slow and don't have an assault transport.

Power creep is real, but people are freaking out because trolls spurr things on.
>>
>>51586607
>>51588293

I feel that the bolter dudes only exist for a pure Custodes army. Allied Astartes is the superior choice.
>>
>>51588472
everything has a 2+ save, t5 and multiple wounds, it can absolutely be that difficult, especially when they have hilariously powerful guns
>>
>>51588330
Not the point; you're not going to give weapon masters to guys without power weapons.

YOu're going to build them with a tactic in mind.
>>
>>51588472

And out of those 35 models like 6-10 can grab objectives since they don't have implacable advance on everyone else. Just kill those (and they only have 5++'s)

>>51588486

I have no idea why I'd use bolter custodes in a primary detachment either, tanks are better and spears can score while shooting nearly the same.
>>
>>51588489
2+, T5, 2/3W isn't actually that tough.

Their guns are decent but not broken. AP 3 heavy bolters with S5 plasma pistols, no Gets Hot. Their vehicles have really good armament but aren't any worse than a Spartan to kill (plus Skyfire can be redirected at them).

Furthermore, the "power choices" can't score. Their transport doesn't have an Assault Ramp. They can deep strike, but that's never perfect if you're playing with a reasonable amount of terrain (plus reserves are unreliable unless you sink even more points into that).

Various counters:

>vindicators
>cultist allies
>rending flamer vets
>plasma support squads
>scoring units
>>
>>51588423
Dunno, I think TS psykers are still going to wreck face, and those Sekhmet Terminators are pretty much the best unique unit for the points.

I'm worried about the SW too - I just noticed their compulsory troop choice has the same base cost as tacticals. +5 points for power weapons, one of the lower costs out there, and they can all do it. Crazy.
>>
>>51586368
This. Magnus has the potentially to be dead killy, but at almost 500 points he better be. Russ is absolutely solid in CC, to the point of almost being able to do in Horus pretty reliably, but dude dont do much for the legion as a whole.
>>
>>51588542
you forgot about ID on their "plasma pistols", as well as armourbane
>>
>>51588569
pros:
>s5 ap 2
>armourbane
>id
>no gets hot

cons
>only 1 shot
>on a T5 2W terminator
>that costs 65 points per model
>65 fucking points

A 6 man squad and your opponent gets three Vindicators, or better yet, a whole militia allied detachment to tarpit the shit out of you.

Good, but not that good.
>>
>>51588542
>AP 3 heavy bolters with S5 plasma pistols, no Gets Hot.

The big bolter is AP4 and the disintegration ray does have Gets Hot.
>>
>>51588650
Oh shit then they're even worse than I thought.

Alright, I think this is just cuckstodes guy. Let's not give him any more (you)s.
>>
>>51588662
>Faith in FW restored
>Y/N?

I'm still on the No mostly because the proof reading is incredibly terrible.
>>
>>51588542
>stasis shells
>molecular acid shells
>plasma repeaters
Want to kill big baddies? Join the First.
>>
>>51588684
Eh.

I have more faith in FW than GW but FW still fucks up.
>>
>>51588704

At least we can all agree BL sits at the bottom of the heap.
>>
So do the Sentinel Guard, aka shield custodes, only get a 5++ reroll save? Seems meh
>>
>>51588796
Rerollable 5++, which is a little better than 4++.
>>
There's a lot of talk about Custodes, but what about the Sisters?
>>
>>51588796

Rerollable 5++ is like a 3.7++ and the -1 to hit in assault is pretty sweet.

Shields only get insane with the shield tribune and his t5 EW rerollable 3++
>>
>>51588840
Unfortunately for me, I didn't want my Captain to have a shield and my detachment is only 1,500pts. so no Tribune for me either.
>>
>>51588832
Bolter and flamer sisters seem pointless.

Beast mistresses are funky and cool but who in their right mind would pay 20 points for a BS 2 meltagun?

Melee units are neat, special character is a glass cannon and HQ is a cheap beatstick.

Transport is expensive but has good guns and ramps.

Everyone gets a special rule list (infil, stealth, crusader, and I think fear) to pick from.

And the anti Psyker abilities are powerful, but will rarely come into play.
>>
>>51588393
Well, they can get fucked then.

3rd party 6mm models and the old Epic ruleset it is then.
>>
>>51588803
>>51588840
Right, I guess it's better than I thought.

What about Solerite power gauntlets, do people plan to kitbash them or wait for a FW upgrade kit?

I'm tempted to use Prospero tartaros fists, but I might have to do some cutting on the shouldpad to make it fit.
>>
>>51588892
Is the vigilator cadre Troops? Can't tell from the photos, but they're listed among other Troop units. Might be fun to take a unit with the sand worm submarine, if for nothing else but for show.
>>
>>51588914
Just cut the fist from the arm and cut the Custodes' arm below the elbow. Then just glue it on there.
>>
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>>51588898
Yeah, between those and the originals, I'm fine.

Okay, I might get a new mini-titan just as a display piece, but I have enough 6mm stuff that I don't want to get deep into a new scale. And it sounds like these new titans are going to be pricey, possibly 28mm Leviathan price for a Warlord and 28mm Contemptor price for a Reaver.
>>
>>51588951
As far as can be told, yes.
>>
>>51588965
Yes, that's the plan, should work just fine
>>
>>51586884
>>51586947
Yeah, by my mathematics the top pyramid of bullshit is currently Scoria, then Russ, then the Tribune.
Technically Scoria is on top, but realistically they're all tied for the top spot.
All three are weak to the usual"slow melee hero" thing, Lightning Fighter cracking the Spartan and then being tarpitted/kited across the table.

Same with Custodes as a whole, seeing as they're an entire army of slow expensive melee. Don't foresee too much trouble with them if you don't play like that Alpha Legion player from MWG, with all vets in Rhinos and no melee teeth or big guns to speak of.
>>
>>51588983
Those are awesome, the Legion icons are incredibly impressive, as are the numerals and all the other detailing.

Also, that pricing is ridiculous. I know FW aren't cheap but I honestly can't see many people willing to pay such vast amounts of money for models at such a small scale. It makes the money-grubbing too obvious.
>>
>>51589031
Can't wait for Sanguinius to break it all. Flying and the best fighter in the game.

He better be expensive.
>>
>>51589082
Yeah, I was thinking that none of them will be able to fight him.
Honestly at the moment a duel between any two of the top three will take like 9-12 rounds of combat, so if you don't start the duel before top of turn 2 or something that's not ending before the game does. Does mean Scoria's as good a deterrent as he always was.
Statistically Scoria is probably the one who can best take a Biomancy buffed Magnus on, just because he can ignore his toughness and Enfeeble. Tribune stands a good chance, but with Iron Arm and Enfeeble he's hitting on a 5, wounding on a 5.
>>
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>>51589048
Thanks! Here's another angle, image quality not as high. Half done, half left to do.

Thing is, the 8mm Warlord should be roughly Leviathan-sized, so ~72 GBP. The Reaver should be 4.5" tall, really close to FW's Eldar Avatar, which costs 60 GBP. At the weekender they said plastic for one or two titan types is still a possibility. If not, we're screwed.
>>
>>51589139
Wasn't it gonna have a box game release, so plastics should be given.
>>
>>51589031
As a Thousand Sons player looking to have Veterans in Rhinos forking the nucleus of his army, what's my best bet for cost-effective ($-wise) anti-tank?
>>
>>51589183
If you want to be really cheap money wise, just dump seeker missles onto all your rhinos.
>>
>>51589183
Seeing as you already have pretty good anti-infantry and anti MC from Shredding Sniper bolters, it's not so big a deal, but regular sniper vets will struggle to do enough damage to anything too tough. Not too familiar with the Legion list, but you'll pretty much never wish you didn't have a Lightning Fighter, and I guess you could convert up an awesome sorcerous giant bird to use as one, maybe. Scorpius Whirlwind is also decent in a pinch, and of course the Sicaran Venator and regular artillery. Bar that, I've seen lascannon support squads do OK if you keep their squishy MEQ profile safe, and I imagine they'd be even more effective with some Divination. £-cheap AT capable of dealing with stuff like Spartans is few and far between, I'm afraid, because FW wants your moneys.
>>
>>51589183
do you have access to a chinaman or not
either way, i really like Sicaran Venators or sicaran battle tanks
vindicators and medusas are also good choices, as are lightnings for when you need truly stupendous firepower
>>
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Any more info about these guys? Are they a seperate unit in the Talons list?
>>
Do Special Characters without the "Consul" special rule count as, well, Consuls in regard to some Rites' limitations? I.e. Skorr, Kaedes Nex.
There's nothing on it in the FAQ.
>>
What is the point of the Lastrum Stormbolter's Heliothermic detonation? I mean, a S5 AP4 stormbolter is nice, sure, but that weird Instant Death is just odd. Anything worth ID-ing will laugh off a couple of heavy bolter hits as well as a T test.
I don't get it, but then again there are a lot of odd design decisions in the Talons lis that baffle me a little.
>>
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>Iron Warriors
>NONE MORE LOYAL
>>
>TS terminators are 35 points per model
>35pts for 2w 3++ unit

Uhh?
>>
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>Tfw theyre going to take months to release all of the models we've seen, trickling them out 2 models per weekend

just fucking kill me now
>>
>>51590039
First five are 51 PPM. They're good, but they aren't "the sky is falling, abandon all hope" good.

If you average them and 40k Scarab Occult, you've got two balanced Terminator units.

Why did the Rubric apparently nerf the shit out of TS psykers?
>>
>>51590244
Yeah, but first five also give them FREE Force Weapons, FREE Shred on bolters and FREE ML2. Sure Pyromancy and Telekinesis are kinda trash, but they can pick powers so you are sure to get shit like Molten Beam and Levitation.
>>
>get all excited about jenetia krole's warlord trait (D3 infantry units gain scout)
>awww yis, can scout up a LR phobos dedicated transport full of melee dudes
>remember FOCs are different in 30k
>only get one primary detachment
>if using that for sisters (to get the warlord trait) then can't fit all the legion stuff I want into the allied FOC
Dammit.
>>
>>51589861
RIP Perturabo
>>
>>51589672
I think it's just to keep them in theme with the other Custodes weapons, and for the occasion you utterly nail a Vorax and make my fellow Mech player RAEG.

I honestly think Custodes were designed to fuck up Marines as much as physically possible, they have lots of stuff pretty much only good against them. Also their tanks are apparently designed to be strictly better versions of Sicarans and such. He. anything but Legiones Astartes they really struggle to counter stuff not T4 high armour save. They're pretty much the same as the Marine players who tailor everything to killing other Marines, and then horribly lose to Mech or Cult blobs. Except this time it's from the outside looking in.
>>
>>51590386
Thank god. Super Friends in 40k is some retarded bullshit.
>>
>>51590302
I think all the shitposting has rotted your brain. Those aren't free any more than ANY baseline equipment is free.
>>
>>51591087
You pay 100pts for them and sarge extra stats. ML2 is 50 points, Shred is 20 and Sarge stats and Force weapons are remaining 30. Models themselves are 35ppts.
>>
>>51591231
>units with built-in equipment are cheaper than units buying the same shit a la carte
Welcome to Warhammer, newfriend. Enjoy your stay and watch out for bait!
>>
So is there no way to have more than one Primary and one Allied Detachment? Because slots start to get really cramped towards the 3.5k point mark, even with Reductor artillery squadrons I'm out of everything besides Elite slots. Are you just meant to take a billion Lords of War at 4k+ or something?

I like the more restrictive army building, on the whole, but it seems a bit odd I can take 6 Malcadors, 4 Knights or two Titans but no more than two squads of Vorax in Matrix of Ruin
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