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40k General /40kg/

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Eldar are homosexuals edition
Dark eldar extra aroused sub edition
Waifu sub-sub edition
Sub-sub-subway edition
BDSM freak dom edition
OP doesn't know how to stop adding shit edition, pls help sub-sub-sub-sub-sub edition

Previous thread
>>51498475

>THIS IS THE ROSTER CREATOR, IF YOU USE IT, PLEASE FUCKING KILL YOURSELF
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Rules and such. Use Readium for epubs. Sorry, it's shit but it'll read 3s.
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Dank Daily Duncan
https://www.youtube.com/watch?v=8qQRQ59P6TU [Embed]

>Latest GW teases
https://www.warhammer-community.com/warhammer-40000/

>Latest GW attempts to fuck up your list
https://www.games-workshop.com/en-JP/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (You're racking up alot of fines for that copy of the codex astartes, please return it Farsight)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q
>>
FIRST FOR BLACK TEMPLARS

NO PITY, NO REMORSE, NO FEAR
>>
>>51504577
>Black Templar
>NO XENOS
o wait
>NO WITCHES
o wait
>NO RESTRICTION TO 1000 MARINES
o wait
>>
2nd for 40k pornography
>>
Do Astrates have a normal sense and taste for music and arts? Could a Marine end up appreciating some music or a good painting that is not gothic chanting and paintings praising them, the emperor or their Primarchs?
>>
>>51504617
Yes, Blood Angels like music and art, White Scars like poetry, Space Wolves love a good feast. There's lots.
>>
>>51504617
>What are the Emperor's children
>>
Inferno spoilers where?
>>
>>51504594
Close. But not quite.
>>
So why is the human empire called Imperium but the Emperor is called Emperor instead of Imperator?

I know that "faux-latin" is always the answer but they could've at least stayed consistent with it.
>>
What's a healthy split of boys to toys point ratio?

30% toys, 70% boys? More, less?
>>
>>51504645
They call him Imperator in high gothic, Emperor in low.
>>
>>51504627
on bell of lost redirects
>>
ok guys, i need some help with my csm list.
planning on playing a thousand point game of csm, no list tailoring.
I the following:
40 cultists
3 chaos lords
2 csm squads
1 rhino
2 hellbrutes
1 squad of chosen
1 forgefiend
I was planning on building into a black crusade detachment by buying a dark apostle for lost and damned. Then buying warpsmith and running a hellforged warpack.
Is this list ok/good? Was planning on putting the chaos lord in the same cultist squad as the dark apostle. How should I run the 2nd helbrute, seeing as though it won't get an invuln save. Planning on picking up a 2nd forgefiend later, to replace the 2nd helbrute, good idea?
>>
>>51504657
depends on many factors, including your faction, the game format (500pts =/=1500pts), the toyz concerned, etc.
Plus some boyz are your only way to get some toyz so it's normal to pay for them
>>
does anyone else magnetise their units like dreadnoughts or battlesuits or even tanks in order to easily swap out turrets and shit? or do people not worry about it and just go with what they expect to use and specify otherwise if they have a list change.
>>
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>>51504745
fuck, here is the list
>>
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>>51504754
fuck again, no bloat.
>>
>>51504629
delete this
>>
Yesterday I faced Necrons with my SoB.

Table them by turn 4. God damn it that guy is bad at playing.

1500 I had 6 Penitent Engines, 4 Immolator with 4 Flamers squad, seraphim with big cow in reserve.

He had bikes, 3 flayer, 40 warriors a full squad of inmortals and his lord with a lych guard.

Celestine didn't show up till turn 3 just to mop up the lord and his last two lych.

This why kids you don't netlist, specially if you don't understand your army.
>>
>>51504751
I magnetise my battlesuits (still in the process of) since I like having customizability.
It also makes me feel snazzy.
>>
>>51504629
I want to Slaanesh the sisters
>>
>>51504771
Doesn't sound like not netlisting would've helped him at all.
>>
>>51504645
>>51504660
Also
High-gothic: Latin
Low-gothic: English
>>
>>51504768
Too pure for you?
>>
>>51504771
Thats not a netlist. Otherwise you would have faced Canoptek Harvest and he would have gone town on you with Wraiths.

Altough damn celestine is one tough broad and makes SoB-lists so much better.
>>
>>51504795
Maybe if he didn't try to teleport his lord with his body guard right in the middle of my Immolators and PE, because? Honestly no idea why he always does that.

Wasted shots into my PE, while behind a wall of Immolaror that had pop smoke and behind cover.
Like sure waste shot against things with more cover saves than Tau plot amour.

You can't solo Celestine with your lord. Proceeds to solo Celestine with his lord.

You should not put your warrior so close and near my PE. Does it and well he ended eating 4 HF plus a charge.
>>
>>51504810
Needs more purity seals desu
>>
>>51504760
can someone rate my list please?
>>
>>51504852
Yeah none of that has anything to do with netlisting.
>>
>>51504844
Celestine arrived at turn 3. Just so idiot decided it would be a good idea to charge a squad of Seraphims, that just shred him...

The cow only did something on turn 4 when he charged her and challange her to a duel
>>
>>51504866
More of not knowing how to play and looking shit up. Maybe somewhere he read that teleporting at random was a good idea.

I'm honestly surprise about how bad he play.

Oh the two tables next to me had games at 1000 points the two tau had 3 rape tides, painted thou.
>>
>>51504760
>>51504861
Is that list legal?
You lack long range dakka imo
>>
>>51504871
We'll I was talking in more general terms about Celestine.

But holy shit that necron player was bad if you handicapped yourself with 6 penitent engines. Did you talk with your opponent afterwards? If I lose I always want to talk with my opponent afterwards and ask what he thinks what did I do wrong. Its a good habit which has made me much better player and also made bonds of friendship with loads of people.
>>
>>51504760
Which Legion?

The Chaos Lord is a waste of points. He's not good in CC, he's slow, and he's not particularly durable. Swap him for a Sorcerer, or just drop him entirely.

Helbrutes don't want to go full melee or full ranged, since it gives the Crazed table results that always fuck you instead of just situationally fucking you. PF+MM is a good generic load-out.

Drop all the upgrades from the Warpsmith. He's not going to be winning any duels anyways. Never buy Combi-bolters on infantry. Ever. For any reason.

Overall, too many points spent on Characters, especially for Characters that don't do much on the table.

Don't buy a Dark Apostle (unless you really like the model). Just use the Power Maul Chosen from Dark Vengeance. Converting a Warpsmith out of the Power Axe Chosen is a bit trickier, but doable.

Rather than buy those Characters, I would pick up a Maulerfiend and add it to the Warpack. Use the tentacles from that to make your Warpsmith.
>>
>>51504760
No Legion is waste of potential

Power maul and Ichor blood on lord are garbage.

Mixing roles in Warpack reduced entire unit efficiency missile launchers on dreads are trash, either do double forgefiend with hellbrute character melee-blocker or go full on maulerfiend/hellbrute melee.
>>
>>51504907
We lost hope with him. Since I can remember he has been a players. He has been sucking hard since 3rd. Bad at fantasy, bad at MTG.

Now we just see how we can win with a silly list against him.
>>
>Want to start a Tau army because I like the models but I'm afraid I'll get called a Weeb by anons on /tg/
wat do?
>>
>>51504996
Do it, weeb.
>>
>>51505005
why bully?
>>
>>51505010
Why be afraid of what's already happened? Now you can start your army without worry.

I play Eldar, I get called worse.
>>
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>>51504996
>letting the shitposts of anonymous retards that you will never meet determine what you spend hundreds of dollars and hours on
Stop being such a weak-willed faggot. If you like Tau, buy yourself some Tau.
>>
>>51504996
Get a bunch of riptides and crush thoses autistic space marine players. They can cry weeb this and weeb that all they want because nobody cares what the loser has to say.
>>
>>51505016
You motherfucking pointy-eared game-raping unbalanced mary sue piece of shit
>>
>>51505016and you fuckin deserve it. the only local Eldar player apologises every 10 seconds for how OP his army is kek
>>
>>51504996
>Purposefully being a tard on /TG/ for attention
Hey look, a cuck
>>
>>51505024
i dont like riptides. i want little suits
>>
>>51505029
>>51505030

Suck my D-Cannon.
>>
>Be Necron player
>Be told my faction is mid tier
>Be told it's boring, shit and why would I want to play them
>Roll up to a game

>Hol up, hol up... Anon you're not thinking of using...
>Reclamation Legion, are you?
>Canoptek Harvest, are you?
>Destroyer Cult, are you?
>Wraiths, are you?
>Lychguard, are you?
>Teleportation party van, are you?
>Scythe spam?

If my army is so shit, why do people want to veto half the fucking codex before a game
>>
>>51505056
Just fucking use it all. Fuck em.
>>
>>51505040
>calling people a cuck on /tg/
Hey look, a 12 year old
>>
>>51505056
Didn't they completely rape their fluff when they updated their codex?
>>
>>51505056
Necrons are top tier.
>>
>>51505081
Oh yes,they did
They're Tomb Kangz now
>>
>>51505081
No, they just made it so the Overords and Lords and shit retained their identities and they broke and captured the C'tan for tricking them.
>>
>>51505081
That was a fifth edition one. This one just took the last codex, pulled out all the flavor and options, but gave them the Decurion.
>>
>>
>>51505070
Don't get your knickers in a knot mate, I was just Joshing around with ya.

Also this /TG/ is boring.
I am going to go buy some recasts, see ya fa/TG/uys
>>
>>51505102
They hd to pick Orks at the end. Those guys are the only ones who would enjoy getting blown up with frag missiles.
>>
Since there is no wolves on fenris does that mean the space wolves wear the skins of their failed brothers?
>>
HOLD THE FUCK UP
SPACE WOLVES
ARE ACTUALLY RIDING MUTATES SPACE WOLVES
WHAT THE FUUUUUUUUUUUUUUUCK?!
>>
>>51505150
Did you not know that?
>>
>>51505150
There are no wolves on Fenris.
>>
>>51505155
I had to google "There are no wolves on Fenris" because it didn't make any sense, I've never read any Space Wolves fluff aside from the synopsis of "Space Vikings in SPAAACE!"
>>
>>51505174
Wulfen are what happens if it happens to full Space Marines instead of initiates.
>>
What do u guys think about the rumor of double core rulebooks for 8th edition?
>>
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Rate my competitive list? Also, if a character has Skilled Rider, does he confer it to his unit?
>>
>>51505204
I'm sorry anon, I haven't heard of that one yet, could you tell me about it?
>>
>>51505150
After they lost the wolf vs lion match they decided to take the battle brother riding even further than the green marines.
>>
>>51505212
My local store manager (and good friend with contacts to good ol' england) told me some nice informations/rumors.

He said the 8th Edition for 40k will have two seperate rulesets. The first one will have streamlined rules with simplified army lists, like AoS Warscrolls (one page with all needed profiles, options, special rules) but still with mostly familiar 40k rules. The second one will be a streamlined 7th Edition which will be compatible and used with Forgeworlds Horus Heresy rules. Last one is maybe compatible with 7th Edition Codices and Suppliments too.

Source is this from Dakka.
>>
>>51505212
The rumor says
"The new edition will have two separate rulesets.
40K: Primary game will have a new set of streamlined rules.
30K: Heresy era ruleset will be seperate and more complex."
>>
>>51505229
>>51505236

It's bullshit. Look at that source.
>>
>>51505229
>>51505236
Huh. I'd quite like that. Think everyone will be getting a rules update at the same time? I would really, really enjoy a power shuffle.
>>
>>51505236
Mikhael - Total rumors: (2 TRUE) / (0 FALSE) / (0 PARTIALLY TRUE/VAGUE)
>>
>>51505150
No, you idiot. The Wolves on Fenris are mutated colonists from the DAoT times.

Space Wolves mutate into the Wulfen which are basically dumb versions of wolverine mixed sabertooth.
>>
hey there fellas is there any book/s which continue/s the story of Magnus after A Thousand Sons?
>>
two days ago in /tg 40k general:

>>two new rulebook:
>>40k - the rulebook is a new evolution from AoS/General handbook
>>horus heresy - The rulebook is basically a slightly simplified 7e
>>Approximate sales date: last May

>>Horus heresy rulebook will be sold in GW webstore
>>Horus heresy receive new plastic models before end of the year.
>>
>>51505173
That's just because the fenrisian wolf isn't anything remotely like the contemporary wolf. It's "mutated death world megafauna #2879123"

The catachan devil isn't a centipede, despite looking a lot like one.
>>
>>51505245
But what would you think about it if it was true? We don't know yet and i have seen other reporting the same rumor with partialy different words
>>
>>51505321
>sales date
>last may
the fuck does that mean
>>
>>51505345
It ws suppose to come out last may?
>>
>>51505315
Ahriman trilogy
Upcoming Crimson King book

stories about stranded TS legionary from Corvidae that becomes first GK grandmaster. Cannot remember names of the little ones, but novels Scars and Path of Heaven are in the list. They deal with splinters of Magnus, so to say (among other things)
>>
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Is it stronger to go undivided for full devotion to a god? I was thinking khornate but i'm worried about lack of decent range to deal with faster units.
>>
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Is ForgeWorld planning on releasing exorcist space marine gear?
>>
Gentlemen, I know you love to talk about the ROSTER CREATOR, but grant me one question:

Is there any way to show all special rules, like in Battlescribe, or is it just that list with your units, without more intel about what special rules are used and what they mean?
>>
>>51505433
You're going to want World Eaters, they get extra movement.
>>
>>51505437
You have to know your codex with this one.
>>
>>51505436
no
>>
>>51505449
why not :^(
>>
>>51505449
Thank you.
Its a pitty Im so new. I like the design.
>>
>>51505455
Because it would not sell enough
Conversions are rather easy using Chaos Marines bits and lots of purity seals so why bother?

>>51505330
Fenrisian wolves are hinted to be mutated colonists
>>
>>51505330
>The catachan devil isn't a centipede, despite looking a lot like one.

It's a Nid.
>>
>>51505446
With BattleScribe you need to that also

Think that Ork shootas are double in cost in BS. Also Castellan formation is not in BS for some reason.

Anyone know why BS does
1x Battle Marine
1x Battle Marine
1x Battle Marine with Heavy/Special weapon
1x Battle Marine with Special weapon
1x Battle Marine

Or fits transport between the list of models instead of listing it at the end or the start of the entry?
>>
hey fa/tg/uys, this is my new list for 1850, how is it? any ideas? im planing on use the mindveil on the termi mage to move the terminator squad, any more ideas? let me know
>>
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>>51505544
forgot list, sorry
>>
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>>51505485
>Fenrisian wolves are hinted to be mutated colonists
Maybe, but even if they weren't they still wouldn't be "wolves" in the literal sense. Flora/fauna in 40k is often (in-universe) merely named after organisms once found on earth, despite otherwise sharing no relation.

the venus mantrap, for example

>>51505509
It MAY be a nid. This stuff is hearsay-tier, not absolute fact. I probably should have used the catachan barking toad as my example instead.
>>
>>51505584
>the spiker turns things into more spikers

Dang.
>>
>>51505606
catachan doesn't mess around
>>
>>51505551
It's a great list,
for losing everygame...if that's your goal.
>>
>>51505615
Which is worse, Nurgle's Garden or Catachan?
>>
>>51505633
>hurr magic
Catachan, if only because it's not something you can just ignore with enough willpower.
>>
>>51505645
Doesn't work like that anon.
>>
>>51505645
Nope, Nurgle's realm is populated by organic nearly just as much as daemonic life. Nurgle takes life from all corners of the multiverse and cultivate them in his realm because he loves life in all of it forms.
>>
does anyone know whether I'll be able to purchase an AdMech battleforce? GW says its sold out so they don't plan on producing it anymore?
>>
Why does everyone recommend ebay? Is it an American thing that you can actually get some decent deals off of this website?
In my country everyone sells their models at retail prices.
>>
>>51505439
So it has to be world eaters? Cant fluff up a khornate warband?
>>
>>51505678
>Nurgle's realm is populated by
warpspace isn't real, don't buy into chaos' lies
>>
>>51505678
>THE MORABUSIUM

>The Morabusium is where the Lord of Decay nurtures and tends to a selection of his most cherished herbs, categorizing them by the manner in which a victim perishes after consuming them. Some of these plants insert foul seeds into the victim’s stomach, only for creatures to sprout later; other species see the victim’s blood turns to acid, dissolving skin and internal organ. There is little more pleasurable for Nurgle than for his minions to bring him new guests with whom he can share tisanes made from his plants. Unfortunately, these brews often turn out to be fatally toxic to others.

Would you a tea party with Nurgle?
>>
>>51505692
You buy already build badly painted models so that you can strip them and repaint them.They will be a lot cheaper and there are quite a few shops that specialize in it. You can also get OOP stuff for about retail price when it comes to heroes.
>>
>>51505692
not sure about USA but there are good deals to find in France
>>
>>51505678
>because he loves life in all of it forms
then why does he give it horrible diseases?
>>
>>51505692
I've found local classifieds sites to work best for getting deals.

In Aus (and a few other countries) we have a classifieds site called Gumtree, and I've gotten plenty of new stuff half price or less from there.
>>
>>51505682
Yeah. Its gone Anon. You might be lucky and find it at a third party retailer or ebay but its gone?

Where about are you from? I could have a look for you.
>>
>>51505102
Why do people keel falling for this, isn't it obvious PETA is doing it for attention?

Don't feed the troll.
>>
>>51505707
Don't bullshit, anon.

We have plenty of stories about mortal life living inside the Warp. Tuska and his boys are permanent guests in Khorne's realm. In fact, their offspring spores keep seeding and germinating into Orks beneath Khorne's throne. Providing the Blood God with an endless supply of Ork playthings.
>>
>>51505720
There are some good swap and sells for aussies too. Gumtree is kinda eeehh to use.
>>
isn't most of admech technology heresy? how come they are allowed to research this stuff?
just send an inquisition force to mars and sort things out
>>
>>51505717
Because disease germs are also a form of life he cherishes and wishes to see prosper and grow.

A human may die but from his corpse all forms of new life emerges and spreads. Rot, germs, fungus. It's a positive net value.
>>
what emotions or actions feed nurgle?
>>
>>51505296
Not quiet.

Space wolves are required to drink from the cup of wulfen as part of their initiation, those that fail mutate in to giant wolves.
>>
Why are you still paying huge amount of money for your figurines, I print them:D
>>
>>51505717
Diseases are still life, Anon.

>>51505702
I mean you can fluff it up however you want, it's just the Traitor Legions World Eaters rules you want.

Berzerkers are troops
Every unit that can take VotLW does so, for free.
Units with VotLW have Adamantium Will, Fearless, and Furious Charge.
And you get an optional 2d6" move.

Talisman of Burning Blood: Bearer's unit can move 3” extra when moving, running and charging. Combine with a Maelstrom of Gore formation for a guaranteed 8" charge minimum.. Best suited for a lord on bike or juggernaut, as it enhances those already fast fuckers. use on a 20 man Berzerker squad, nothing screams BLOOD FOR THE BLOOD GOD more than 80 S5 attacks on Turn 1.
>>
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Nurgle loves all life. He loves us all. From the mewling innocent baby to the deadliest of bacteria, Nurgle does not discriminate in his love.

So I have no idea why he isn't as popular as the other gods here.
>>
>>51505773
Enjoy your poorly detailed, lumpy, grainy models.
>>
>>51505761
wait, so space wolve marines ride on their former brothers? thats fucked up
>>
>>51505791
What part of Grimdark Future did you not understand?
>>
>>51505791
At least they don't do what Dark Angels do and ride their current brothers.
>>
>>51505727
Germany.
>>
>>51505791
THEY DON'T.

THE WULFEN =/= FENRISIAN WOLVES.

Stop making things up people.
>>
What Space Marine chapter fits your personality best?
>>
>>51505799
??
>>
>>51505810
What personality traits do all the chapters/legions represent?
>>
>>51505823
It's a joke. Their primarch is named after a gay poet and their base is named after a gay club in Nottingham called The Rock.
>>
>>51505791
Their not quite brothers.
>>
>>51505759
Despair, endurance, familial love.
>>
>>51505843
>>51505759
Getting comfy
like super comfy
like so comfy that you never want to ove, and fuse with your computer chair and your own filth

thats how comfy
>>
Why exactly are marines not being cloned? Wouldn't that be less time consuming than having an individual undergo several operations? I'm sorry if I bother you with my newbie questions
>>
>>51505682
I got lucky when I went in to buy the Battleforce as well as pre-order the Triumvirate the day before it came out with my local GW manager who had one held back at another store he managed. There are some still floating around but I wouldn't hold your breath.

It's a shame the formation benefit does nothing to make the Electropriests viable.
>>
>>51505857
Because that's fucking heresy, Anon.

Chaos Space Marines do it, Fabius Bile sells his services to them.
>>
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>>51505834
And Ghaz was named after a certain female PM...

Oh wait!

Picture related.
>>
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Questions regarding the redheaded step child that is imperial agents:
>Does this replace the old inquisition book? Cam you mix and match?
>Needle Pistols went from ap2 to ap6. Typo or serious nerf?
>Do chamber militant units become part of the acolyte unit in a warband, or are they separate units?
>By RAI can aeronautica valks transport allies, or are they strictly air support?
>>
>>51505631
man that was mean, but any tip you could give me?
>>
/tg/ tell me the moment you fell in love with your army.

>Necron Overlord with Res Orb & Phase Shifter
>In a unit of sword/board Lychguard
>Get opened up on by a Ghostkeel
>Didn't lose a single wound

That was the moment I decided Necrons were the army for me. Where the biggest motherfucker on the table can throw everything they can fire at my Phaeron and his retainers and they
>IGNORE
>FUCKING
>EVERYTHING
>>
>>51505868
No, CSM don't do it. CSM also dislike cloning. Fabius Bile grows geneseed for them.

His clones are kept for himself and his purposes.

>>51505857
It has been tried numerous times. For whatever reason, SM clones are unstable physically and mentally. They tend to mutate or die a lot.
>>
>>51505877
Whenever I read needle pistols I remember Midas Betancore
>>
>>51505739
you're welcome to try
but you can kiss your precious land raiders goodbye then
oh and the rest of your gear and machinery too
and there is no research per se done there. they hardly invent aything new. it's all about gathering and finding the existent and lost tech
>>
>>51505782
Thisisi true, Nurgle gives more fucks about the people who dedicate themselves to him than any of the other Gods.

Unfortunately, Nurgle giving blessings involves giving you horrifying diseases and making you a waking corpse.

But at least he means well, unlike Tzeentch who is a big ol' cunt and Khorne who doesn't give a fuck about you unless you are already strong.
>>
>>51505803
All the places I know don't sell it or its out of stock I'm afraid. The best alternative I can suggest is buying it from somewhere like triplehelixwargames for like £20 more than the bundle but about £20 cheaper than GW.
>>
>>51505904
Omnissiah be praised
>>
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Okay so, this list, against an unknown list of 'nids, will it work?
>>
>>51505877
If you have bought and own the existing and still currently available digital Codex: Adepta Sororitas and Codex: Inquisition, you can use those over the rules presented in Imperial Agents if you wish

No clue about the rest but I think the FAQ has probably answered the Aeronautica question
>>
>>51505739
They do, It's called Ryza.

And they fail, ALLLLLLL the time.

You would think they know not to fuck with the guys who make all your plasma.
>>
>>51505912
>Tzeentch who is a big ol' cunt
why?
>>
>>51504751
Everything gets magnetized. I magnetized a dreads waist for fucks sake.
>>
>>51505931
>SM vs Nids
You could throw random shit on the table until you fill your points and probably still win.

The list itself doesn't look good but you'll probably be fine anyway and be called a WAACfaggot anyway.
>>
>>51505940
>oh you wanted to be the most POWERFUL warriors in your tribe
>I'll make you a massive spawn, see you are super powerful now hahaha trolled

or maybe

>so you want to be a more powerful wizzard
>here have 5 extra mouth that all wisper arcane secrets to you all day long, sometime they will lie tho, good luck!

he's a big ol' cunt bag
>>
>>51505931
>Three flyers at 1200 points
>>
>>51505931
Why is your Libby level 1?
Why is he using a storm bolter?
Why don't your tacticals have special weapons?
why are 50% of your points in flying buses?
why are you paying for fear vs a fearless horde?
>>
>>51505940
Imagine if you devoted yourself to Tzeentch. You pledge your soul to him, and go about causing a revolution in his name, he gives you boons and power, and status.

You run the whole damn planet.

Up until a space marine shows up and shoots you in the head after your powers fail you, because Tzeentch has left you, all because he wanted them on that planet, at that time for some reason no one is quite sure of.

That's why Tzeentch is an asshole.
>>
>>51505877
>No you can use both Inquisition and SoB codex and the shit inside IA
>Yes
>No they are a separate unit. Why? Because GW gonna GW
>The FAQ says that the Valk and other transport work fine with Inquisition, AM and MT, you know the 3 factions that already had easy access to Valks. GW gonna GW again.

IA good idea, but made by interns that copy pasted everything and do not understand the game... oh wait the rules writer don't understand it either

GW for some reason things their multi national and money making company is there because random dudes buy a single army and just play with friends while beer and pretzels are in place.
>>
>>51505915
Thanks for checking! I'll take a look at the website
>>
>>51505904
>and there is no research per se done there
that's what you glorified waffle irons want us to believe
>>
>>51505888
>IG
>I charge forward with all my infantry into a torrent of heavy fire
>they all die and I loose the game
>I stand stratching my head wondering why I lost


It was like I actually became a clueless WW1 general.
>>
What's the best way to kit out a 5-man Deathwatch Veteran squad to be used as a bodyguard for an Inquisitor in a blob guard army packing artillery or in an SOB army?
I don't want to buy a bunch of frag cannons from a bits store but I'm definitely including the one. Is there an easy conversion out there?

Shotguns or Bolters, which is better?
>>
gameplay wise what sm chapter would complement a skitarii army and why?
>>
>>51506024

The eternal mantra:

>THERE'S
>ALWAYS
>MORE
>GUARDSMEN
>>
>>51505888
Necrons are the army of choice for those who dont feel like building transports.
>>
>>51506045
With the Castellan formation that can happen more often.
>>
>>51506032
Both. Drop bolt guns for shotguns and ccws for bolt guns
>>
>>51506071
Not permitted as per FAQ.

Are you sure you're competent to give advice?
>>
>>51506071
can you help me with my question please?
>>51506036
>>
>>51505205
How do you make the lists in this pic? Some seekrit special software?
>>
>>51506099
Do you not know how to read the OP you cum gargling turbo fuck? Has the concussive force of meaty balls slapping your forehead before giving you a throat full of man jam scrambled your fucking brain?
>>
>>51506099
I wanna know that too anon, I only wish someone would put that sort of information in the opening post of the thread in order to make it as easy to access as possible.
>>
>>51506036
Something with assult units, that move quickly, blood angles maybe? or white scars are more competeive.
Skitts have decent long range anti-tank and great mid ranged anti-MEQ -TEQ and -GEQ, but there assult units suffer from being overly fragile.
>>
>>51506084
Wait really? why not?
>>
>>51506099
>Wasting dubs on a retarded question
Anon, some might of thought you to be retarded, but I guess you're a special kind of moron. `
>>
>>51506110
Because the FAQ says so.
>>
>>51506106
thank you!
>>
>>51506120
Link? Because raw it's not even a stretch to make it happen.
>>
Is it Skitari-i or Skitareeeeeee?
>>
>>51506129
https://www.warhammer-community.com/wp-content/uploads/2017/01/Deathwatch_v1.0.pdf
>>
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>>51506129
>>
>>51506032
>Shotguns or Bolters, which is better?
shotguns if you expect to get charged or be charging

Bolters in all other scenarios. Sniper bolters if you plan on never moving. Combi-bolters if you have a transport. Basic bolters if you're on a budget.

Give your watch sergeant a storm shield+bolter. Don't bother with CC weapons unless your inquisitor has rad/psycho grenades and you want to use them as a weird counter-assault unit.
>>
>>51506134
>>51506152

What a load of horse shit.
>>
>>51506132
Skitaree-i-ee-i-oh
>>
>>51506160
I'm up against a lot of assault armies so the counter assault loadout is probably better. I do like the look of the shotguns too.
Maybe I'll grab the box with 10 regular Marines and a drop pod then slap the spare inquisitorial shoulder pads on hose Marines to count as the bolter guys.
>>
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Does Nurgle include diseases not caused by micro-organisms in his portfolio? Can he curse people with scurvy?
>>
>>51506132
wahtever you want. there's no real consensus
in proper latin, since it's plural from skitarius, it would be skitari-i. but we know how proper GW's bastard language is
since I'm not a native english speaker it's easier for me to say it as it's written, so I say skitari-ee
>>
>>51506162
Your playgroup could always ignore the FAQ :^)
>>
>>51506162
Those entire FAQ were stupid.

Explaining things that didn't need to be explain.
Explaining stuff making it more confusing.
Some how Apocalypse is a still a thing. When they are putting formations that only get bonuses if you are playing 3000+ points of more... but still not Apocalypse.
Explain the only thing in IA that no one ever care about.
>>
>>51506180
Just remember that at the end of the day deathwatch are only as durable as regular marines. They'll die to just about anything, so treat them like fine china.
>>
>>51506132
Skih- as in skittles
-Tar- as in tarmac
-ee as in eagle
>>
>>51506189
If you make Apocalypse formations legal for normal 40k, you'd get all sorts of awesome Chaos formations. Ahriman launching multiple Vortex blasts a turn, Soul Grinders assaulting out of deep strike, etc.
>>
>>51506189
So Warp Spiders should have infinite evade jumps.
>>
>>51506189
You forgot not explaining the Alpha Legion cultist thing at all. They just wrote
>These do not stack in any meaningful way
When they have 2 different special rules that trigger upon unit death that allow respawn. Does it mean that you only make 1 respawn check without benefits of having the rule twice? Does it mean there is no interaction so you make 2 rolls and can double your squad upon death?

Also, thanks GW for not giving anyone Valkyries who may benefit from it without it being too busted. I just want sisters flying into battle.
>>
>>51505236
STOP
VIEWING
CLICKBAIT
>>
>>51506186
>in proper latin, since it's plural from skitarius, it would be skitari-i. but we know how proper GW's bastard language is
The real problem comes when trying to think of the proper way to pronounce i-i, since latin pronunciation is riddled with anglicization.
>>
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>>51506099
>>
>>51506182
He'd disease not just infection.

His portfolios also includes famine, wasting aliments, immunodeficiency et.all, thing about the only thing not included is regular ageing.
>>
>>51506216
>>51506220
I was mostly talking about the SoB questions regarding formations.

We know there is a lot of things in Apocalypse that would be even more cheese in a normal game
>>
>>51506228
I love how they decided to answer that question in the least helpful manner possible and then proceeded not to answer any of the multiple standing issues with the Thousand Sons. Blessing of Tzeentch, Favor of Tzeentch, and Siphon Magic all have significant grey areas in how to handle them on the table.
>>
>>51506231
It was posted on Dakka first.
>>
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>>51506247
How about super fast aging?
>>
>>51506271
Ask GW
>>
>>51506257
You don't think anything to do with the Alpha Legion would be simple and easy to understand, do you?
>>
>>51506253
Yeah, but either Apocalypse formations are legal for regular 40k for everybody, or they aren't. You can't single out Sisters. Are any of their formations even any good? The Retributor one forces them to take retarded load-outs.
>>
How much of a dick move is it to bring decurion in a 1k game?
>>
>>51506285
Entirely dependent on what the opponent brings. I'd just bring a normal list and a Decurion list and ask the opponent which one is more appropriate.
>>
>>51506187
I'm seriously thinking of banning 'em from the shop and making an extensive house rule faq.
>>
why the fuck do formations still exist
>>
>>51506239
that's also true. because while "classical" pronunciation IS standardised (how you're supposed to read all the classical roman texts), the "traditional" does not. it depends on what linguistic "circle" the speaker comes from and/or is schooled in. I know of three of those, english, german and italian. there're probably more
I'm not from english "circle" so I cannot say what prononciation would be like, but in german and italian (which I do know) it would be like a long e ( /i:/ )
>>
>>51506283
Exactly the formations are bad in Apocalypse and bad in a normal game.

The thing is why even address the issue about the SoB formation in the first place if not making them legal for normal games.
>>
>>51506271
No. Because he's stagnation. If they were aging super fast that would be change :^]
>>
>>51506309
They're here to stay. AoS has them.

There's nothing wrong with formations in theory, it's just GW's retarded rules team that fucks them up.
>>
>>51506318
>why answer a question that people asked
Because people asked it. That's not even the worst question the FAQ answered.
>>
>>51506305
That's what we do but I just play with a group of 5 friends at each other's houses.
>>
>>51506332
There's nothing wrong with formations, it's just wankers that abuse them.
>>
>>51506342
I'm sure people asked more question. Specially regarding IA faction clusterfuck and the Magnus issue.

But those where not Address instead we got stupid questions.
>>
>>51506358
The balancing between them is pretty awful, and there are way too many formations that are just multiple instances of the same unit. Formations should be about making multiple disparate units work together, not just spamming one unit and having it get better individually.

Things like the Suppression Force or the Helcult are good examples of formations. The Riptide Wing or the Heldrake Terror Whatever are shitty formations.
>>
>>51506358
yes there is.
either they force you to field a certain unit combination because otherwise the units themselves are overcosted or they do nothing than give good units an even bigger bonus
>>
>>51506049
Death Korps would be a better fit for you. They literally love dying so much they automatically come back to do it again.
>>
I haven't read the books but I did check out Lexicanum. So about The Beast books...
.
.
.
Did all 6 Prime Orks die? Because it was only mentioned how 3 or at most 4 Prime Orks died.
>>
>>51506390
>either they force you to field a certain unit combination because otherwise the units themselves are overcosted
Are there any units that went up in point cost when they got formations?

> they do nothing than give good units an even bigger bonus
That's a legitimate issue.
>>
>>51506380
IDD.
Formations should be varied units that work together or specially outfitted units that do a certain task.

"three-for-one deals" should just remain a squadron thing.
>>
>>51506405
>Are there any units that went up in point cost when they got formations?
No?
>>
>>51506402
>Prime Orks
Man, the Beast Arises series sounds like it got really stupid, really quickly. That sounds like something someone would put in satirical fan fiction.
>>
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Is Epic Armageddon allowed here, or do I have to make a different thread?
>>
>>51505104
>/TG/

Why capitalize it m9?
>>
>>51506432
Bait.
>>
>>51506430
no reason why not, but I doubt you'll get many replies about it
>>
>>51506152
>>51506134

So what it says is:
Q: Can a Veteran be equipped with both a Deathwatch shotgun
and a boltgun? This seems possible since they can take items
from both the Ranged Weapons and Special Weapons list.
A: No.

Which means i can still have a gravgun/boltgun or a plasmagun/boltgun ect

oh GeeDubbya you so crazy
>>
>>51506430
Nope, that has to go in /po/. Don't worry, it's an easy mistake to make.
>>
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>>51506448
Just wanted to ask if somebody had the Vassal module for it lying around.
I'm craving a game or two, but I have no way of doing it person.

>>51506451
Ah ah.
>>
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Short of Strength D weapons, there is no answer to this unit.

You have seen Chapter Master Smashfucker, this is Phaeron Smashfucker and his cadre of Smashfuck Retainers.
>>
>>51506493
> only one scythe
any y\unit with invul or massed 2+and morale will hold them for the rest of the game
Now there are proper ways of building lychstars. I remember seeing one go under charge of 20 Meganobz; meganobz all died and there were no models lost among necrons
>>
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>>51506493
>>
>>51506493
4 rounds worth of chaff will work just as well.
>>
>>51506493
>there is no answer to this unit
>tie up in combat with something tough
>ignore for rest of game because now you're 600 points ahead
>>
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Literally never played Tyranids before and a friend of mine wants to do a co-op game in Tabletop Simulator against them.

Is this Living Tide shit good enough if they get a 500-1000 point bonus for being 'AI' and us playing Space Marines?
>>
>>51506493
Masque. Your Deathstar means shit when it only moves D3" per turn.
>>
ok, matt ward just redeemed himself big time:
(in response to peta)

https://twitter.com/thetowerofstars/status/826052983565799424
>>
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Posting from the last thread, looking for feedback. This was an earlier attempt to build a Mogrok's Bossboyz list that I was working on before the FAQ said "no Beams or Focused Witchfires from inside a transport." Would it still be worth outflanking the Weirdboyz to use Waaagh Witchfires (with the occasional game where they fall back to summoning instead?)

It's not a Zhadsnark/Stompa list, but any way to make the list work better? The Bike Mek/Warboss/Painboy all join the Deffkoptas for a mini-Deffstar by the way. The SAG Meks join the regular Gretchin while the Mek Gunz lurk by the VSG.
>>
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>>51506449
Exactly. Why single out shotguns? Is swapping for a bolgun secretly a non option?

On another note:
>Why can't storm bolter use special ammo yet?
>Why make power sword cost the same as a claw when you're not getting the bonus attack?
>Why model 80% of the left arms wit swords when it's a load out no one will ever take?
Why are combo weapons 10 points what you can take a boltgun and special for about the same price with unlimited shots (and cheaper in the flamers case)?
>Why are plasma pistols still 15 points? Seriously what the fuck, codex Big I had them for a 'reasonable' 10 and now their back up to 15 in IA. Fuck.
>Why is the stalker bolter available only in one awkward reloading pose? Are we supposed to have a squad of sniper dudes all coincidentally changing mags at the same time?
>Honestly, why don't vets get bolt pistols?
>Fuck
>>
>>51506631
>why don't vets get bolt pistols?
same reason stormtroopers lost their pistols

Keeps costs down (remember they'd have fancy special-ammo pistols), though in either case I'd have preferred a higher points cost since it gives these elite and already pricey units some more versatility.
>>
>>51506631
>Why make power sword cost the same as a claw when you're not getting the bonus attack?
this has always made sense to me:
>PS/BP is ap 3 +1 atk
>LC/BP is ap3 shred
i mean they are proably not equal, and it depnds on how mnay attacks you have base, but i does make some sense
>>
>>51506692
>>51506631
This is GW we're talking about. They still price Plasma Pistols like they're in 4e and you can double-tap them.

If all pistols went down in price by 5 points (minimum of 5 points), or let you shoot them in close combat (instead of an extra attack), I wouldn't complain. Shit man, I'd pay points for a unit of Fusion Harlequins or so if they could Fusion Pistol stuff in melee.
>>
>>51506724
>let you shoot them in close combat
Absolutely the worst idea people float about pistols. All Tau infantry is now S5 AP5 in melee, all Eldar units get a S4 pseudo-rending attack in melee, etc.
>>
>>51506743
Only pistols, nothing else.
>>
>>51506743
Tau only get Pulse Pistols on Firesight Marksmen if I remember correctly. Most Eldar units with Shuriken Pistols never get taken for competitive anyway, since, you know, lolScatterbikes & Warpspiders & Skatach. (Or Hornets/Warp Hunter).
>>
>>51506724
>>51506743
Take it up with cypher.
>>
>>51506724
Man, I forgot you could double-tap pistols if you were stationary in 3e/4e.
>>
>list builder 404d
>>
>>51506798
Good riddance, glad to see GW finally reacted to the report, can only hope scribd took a hit as well.
>>
>>51506798
>>51506811
Working fine for me.
>>
>>51506798
The one in the OP?

Works for me.
>>
>>51506811

Why report something useful?
>>
>>51504657
You are out of the loop. Now a days it's two units of grots with whatever bikes tankbustas meganobz and mek gunz you can fit. So it's more like 0% boyz and 90-95% toys.
>>
>>51504556
Why was Fires of Cyraxus cancelled? Muh AdMech.
>>
>>51506831
The scribd pages were literally charging for pirated goods.

List builder was just a joke, though it'd be no great loss to see it gone.
>>
>>51506847
Because you're a gullible moron.
>>
>>51506856
scribd?
>>
Quick question.

Can Crawl repair tanks and such?

Don't have him or the book, but I can't see anything that says he can from what I've seen on here, which is kinda odd concidering how far up the chain he is.
>>
>>51506830
You know what I restated my browser and it works against, no fucking idea what was going on there.

>>51506856
List builder is a useful tool to have around, but it enables retards who don't have and haven't read codexes to throw out web page generated, totally invalid lists into the thread every 20 posts, which is annoying.
>>
>>51506869
But no news means that it got the noose.
Cancelled/delayed until the setting reboot is finished. GW didn't want anything stealing the thunder from Gathering Storm.
>>
>>51506904
>>51506856

Is battlescribe not good anymore ? You had to install the stuff and add some repo, but a list he would warm you (most of the time) when your list was invalid.
>>
>>51506871
Place that lets you share PDF documents with a upload for a download policy, or a subsciption to bypass the upload requirement.

In theory a good idea, in practice, 20% actual original content, 30% pirated books, 50% garbage uploaded to download the copyrighted stuff.
>>
>>51506892
Why would he put his considerable skill and knowledge into simple repairing of vehicles?
>>
>>51506049
>those who don't feel like building transports

Do you have a moment to talk about the Omnissiah?
>>
>>51506927
Nope, still the best e-builder, but it'd got adds in the free version and some people can't follow simple instruction to make it work.
>>
>>51506924
>Cancelled/delayed until the setting reboot is finished.

No such thing.

>Is battlescribe not good anymore ?

No, it's terrible.
>>
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Essential reading.
>>
>>51506927
Eh i havent used BattleScribe since it updated to a new app and destroyed all my lists.
>>
>>51506942
The Omnissiah knows all, comprehends all
>>
>>51506768
>never get taken for competitive anyway
That doesn't mean they're bad, it just means the othershit is more overpowered.

>>51506724
If you do this you're just going to have guardsmen blowing away meganobz and terminators in melee with s7 ap2 shots. Powerfists will be worthless next to fusion/melta/blast pistols.

Imperial/Eldar factions that get these pistols will get a huge boost while Ork/Tyranids are fucked over again.
>>
>>51506927
You dont need battlescribe if you know how to read your codex and had a virtual notepad.

This had pretty pictures to help represent your list to other people, so they're not just squinting at your wall of text.
>>
>>51506927
People who made the Space Marine repositories are utter retards who don't know how to nest information, the move to Battlescribe 2.0 made for a program that was literally unusable at first and buggy and slow now for no real benefit.

And whatever was changed, for whatever reason, in the base program is made moot by the fact that you still can't do a Castellans of the Imperium formation and it seems like we'll have to make up new factions from scratch to accommodate for all of the AVENGERS ASSEMBLE! style lists that are going to be the future of the game.

So yeah, right now it's unusable bullshit and you're better off with pen and paper.
>>
>>51506743
I'd probably tack on the "Can only shoot in CC if the model has two pistols or a CC weapon"

Remember we're replacing the +1A that pistols give, not buffing pistol units

Otherwise
>SM get AP5 in CC
>SOB get S4 AP5 in CC
>Etc.
>>
So... if i want to make a genestealer cult army how fucked would i be on the coming of 8th edition? I heard its coming soon but i love how genestealer cult works
>>
>>51506579
A little late there
>>
>>51506990
>If you do this you're just going to have a 20 point guardsmen sergeant potentially blowing away a meganob or terminator in melee with a s7 ap2 shot. Powerfists will be devalued next to fusion/melta/blast pistols.
>>
>>51507021
Work fine for non-marines.
>>
>>51507036
15 point guard Sargent.
>>
>>51507039
So for what, 30% of players? There's a reason it's rated so fucking low in the app store, even though it's way better than the 1,x it had at first.

And even if you say "fuck marinefags with a chainsword", it still has zero support for current superfriend formations despite having just renewed its coding. So we either wait until Battlescribe 3.0 or make do with special repositories. Just like we did in Battlescribe 1.0.

Battlescribe 2.0 was a pointless renewal that just deleted saved armies, previous subscriptions and accomplished nothing that was of actual use.
>>
>>51507040
50 point squad/10=5+15.
>>
>>51506743
>All Tau infantry

There is only a single Tau unit that actually gets the pulse pistol, and it's a unit you probably can't even name from memory.
>>
>>51507074
>There's a reason it's rated so fucking low in the app store

Sure, people are more likely to got out of their way to complaint than to praise.

My personal rating of it still remains a 3, but it's far from useless, and repositories are a WIP.
>>
>>51507084
only one?

Did they get rid of the old ejected pilot rules? That sucks.
>>
>>51507036
>20 point guardsmen sergeant potentially blowing away a meganob or terminator in melee with a s7 ap2 shot.
4+ To Hit
2+ To Wound
4- To Fail Invulnerable Save
27% of a chance for that 20pt Sergeant to kill a 35pt Terminator. And a 0% to kill a Meganob because of 2W

>Powerfists will be devalued next to fusion/melta/blast pistols.

Most melee upgrades are 5-10pts too expensive anyways
>>
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>>51505433

If you got friends that don't mind a bit of house rules to make that dex a bit more in line with others, try playing with discounted units (from MoK and VotLW). Its not much, but at least you can enjoy the book as it should have been written.
>>
>>51505782
Reminder that Apollo was originally a disease god from Asia Minor

"The Late Bronze Age (from 1700 to 1200 BCE) Hittite and Hurrian Aplu was a god of plague, invoked during plague years. Here we have an apotropaic situation, where a god originally bringing the plague was invoked to end it. Aplu, meaning the son of, was a title given to the god Nergal, who was linked to the Babylonian god of the sun Shamash.[18] Homer interprets Apollo as a terrible god (δεινὸς θεός) who brings death and disease with his arrows, but who can also heal, possessing a magic art that separates him from the other Greek gods. In Iliad, his priest prays to Apollo Smintheus, the mouse god who retains an older agricultural function as the protector from field rats. All these functions, including the function of the healer-god Paean, who seems to have Mycenean origin, are fused in the cult of Apollo."
>>
>>51507036
>people actually spending points on their sergeants
>CAN'T HAVE THAT SHUT IT DOWN
anyways a terminator sergeant could literally just challenge the guardsman out and stick a sword in his face at I4
>>
>>51506692
I'm talking about deathwatch specifically, where the only way to nab that extra attack is to ditch your bolted for a basic butch ccw.

On that note power swords are miserably outclassed these days; Anything I3 and below is going to take the axe for +1S and AP2, against 3+ a lightning claw usually serves you better, and against anything 4+ and below the power maul is a brusier, wounding more often than a LC even with shred.
It's a real shame too; seeing dashing IG commanders lugging hatchets instead of sabres brings a tear to my eye.
>>
>>51507146
>>51507169
I ain't the doomsayer, just providing a factual counterpoint to >>51506990
>>
>>51506547
Anyone able to help with this?
>>
>>51507206
Looks like a hassle to move on the sim.
>>
>>51507189
Oh, well whatever then.

Considering plasma pistols cost as much as a power axe, being able to trade all your attacks for one S7 AP2 swing isn't really unfair. It's basically what you could do with them in 2e, which is why they were all over the place there.
>>
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Are SoB getting more new models that dont cost 100 dollars a box? Asking for a friend
>>
>>51507228
Far a I can tel the proposal is to let the single extra attack a second CCW would grant be a pistol attack.

>>51507233
See
>>51506277
>>
>>51507151
Man that's hella-sweet.
>>
>>51507233
No
>>
>>51506483
Nobody?
>>
>>51504629
>sexualizing the sisters
Heretics pls go
>>
>>51506961
step 1
don't be a fucking autist
>>
>>51504645
Same reason the imperial Japanese had an emperor
>>
>>51507309
Noone playing the games would mean no need for a code of conduct, so you have a point.
>>
Ok I'm probably being dumb, but I cannot find the rules for Salvo weapons.
>>
>>51504751
If you have the time and ability to magnetize you do that, other wise just build stuff the way you want it to look and use w.e in games. I've never met anyone that actually made a fuss about having the exact weapons I was using on the models. As long as you have the proper base model itself. Example, avoid using dread models as contemptor dreads because there is a size difference.
>>
>>51507341
Weapons section
>>
>>51507296
>not sexualising the sisters
Homo please go
>>
>>51507335
seriously why is it so hard for people not to sperg out over a tabletop game
granted I get pretty tilted in video games, but never in tabletop
>>
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>>51506152

>Deathwatch are the worst Space Marine faction

Why would you do this?

>Can I put my Chaplain in Terminator armour?
LOL NO!? WTF... OF COURSE YOU CAN'T
>Why?
BECAUSE WE SAID SO

>Can I give my Kill Teams dedicated transports?
ROFLCOPTER LOL NO!!!!!
>Why?
BECAUSE WE SAID SO LOL

I just cannot fathom the codex designers decision around Deathwatch and making them a fully playable faction
>>
>>51507404

because most of them are manchildren
>>
>>51507369
There's plenty of xeno whores that can feed your libido. If you want to objectify the holy sisters at least do it tastefully, in the style of 1940's pin up art
>>
>>51507296
>Not sexualising
>Not doing human things

How heretical.

40k humans go out of their way to show and echance human characteristics in their bloody armour.

Abs, waist, tits, triangle shape in males, muscle. They go for the Human Form > everything else. Showing off your humanity is a thing you know.
>>
>>51507083
Plasma pistols are reduced to 10 points.
>>
>>51507354
Still being dumb then. I'm guessing you mean the rulebook's ranged section? Because nowhere can I find what "Salvo" means in there.
>>
>>51507442
>calls sexualising pure humans heretical
>advocates filthy xeno whores
How heretical
>>
>>51507169
>people actually spending points on their sergeants
More like
>buffing shooting even more so utility of guns eclipses melee weapons
>even in melee
>>
>>51507443
>exposing flesh
>having flesh
Omnissiah forgive you, for I will not
>>
>>51507492
Weapons section between Shooting and Assault phase, entry between Rapid fire and Bomb.
>>
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>>51507442
Proper pin up is a dying art.
That said

>Xenos
Being this heretical.
>>
>>51507534
There it is. Thank you anon.
>>
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>>51507510
Mechanicus I love you, but those extra mechanical dildos are starting to cloud your judgment.
>>
>>51507560
That face manages to get a cringe every time.
>>
>>51507581
I know. Seems people forgot what made pin up, pin up.
>>
>>51507437
just ignore the FAQs
i don't know what the fuck they were thinking
>>
TAUNIGGERS GO HOME
THIS IS AN IMPERIAL THREAD
>>
How many Necron Warriors should I be looking to field at 1k?
>>
>>51507739
Nothing but a cheap HQ and fill the rest with Warriors
>>
I CANT PICK A SPACE MARINE CHAPTER /tg/ THERES TOO MANY!!! HELP
>>
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>>51507752
Marines malevolent, the best chapter.
>>
Let's say I have an unit of chaos space marines with a champion and an independent character. All have the same shooting weapon and in the shooting phase they kill one enemy character.
Do I roll on the boon table once for the champion and once for the ind. character?
>>
>>51507739
depending on how you feel about immortals, you could take two or three warrior units

but you want at least one squad of warriors in any necron army
>>
>>51507781
No, you have to roll the Champ and Independent Character separately for shooting purposes in order to see who actually gets the kill.
>>
>>51506449
It has historically been a thing that a model which is a normal dude without terminator armor or anything can't have two two handed weapons. This may have been what they were going for.
>>
>>51507739
>>51507796

A 20 warrior brick is never a bad idea and should be near the top of your shopping list.
>>
>>51507778
i dont like being a fuckhead, sorry anon
>>
>>51507739
all of them
>>
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>>51507752
There's a lot to choose from, but if rules are a major factor for you that will narrow it down at least
>>
>every melee weapon is 5pts cheaper, down to minimum of 0pts

Y/N?
>>
>>51507928
of the chapters with tactics i like black templar, except for the fact that their tactics fucking suck
>>
>>51507844
This looks like it will be fine as a list to take vs normal people doing normal things, but I don't know how far you'll get vs hyper competitive crap.
>>
>>51507801
Just to be sure, on what basis/rules is your response based?
>>
>>51507952
Doesn't make melee viable.
One of the biggest issue is that you can't be capping objectives while locked in combat.
You can however, obviously cap objectives while making ranged attacks.
What the game needs to make melee competitive is to speed up combat so that you aren't locked in combat for so long and your guys can get on with scoring points.
>>
>>51507952

>Chainswords grant shred
>Power weapons on S4 units are 5pts cheaper
>Power weapons on S3 units are 10 pts cheaper
>When determining who attacks first, roll a d6 and add your initiative
Did I fix assault yet?
>>
>>51508017
you made it worse.
>>
>>51508000
I don't think it's slow, you can only shoot in your own phase but you fight in each players assault phase.

I think the problem good melee weapons are too restricted, a tactical squad swap their equipment for heavy and special weapons but you can't have one tactical marine with a power axe.
>>
>>51508017
Maybe initiative should be weapon-skill based.
>>
>>51508042
Most combats take 2-3 or even more turns. That's slow as shit compared to the time it takes to wipe units off the board with shooting.
There is no reason for the average melee fight to last more than 1 game turn.
One proper fix (although it's not perfect, and I've not tested it) is introducing a mechanic where one unit in combat, on it's initiative step, can roll 1d6+Ld to attempt to escape the fight. on a 12+ or somesuch they are no longer locked in combat and can move some number of inches. Of course this doesn't solve the problem, as that unit is probably getting assaulted in the next turn again, but it at least allows them to try and take some desperate points
>>
>>51505877
faqs released saying inquisition AM and tempestus can all start in the valkyries
>>
>>51507957
I've played templars for 15 years and still love them. Aren't as good as they used to be by any means but still fun to play. If I were to start fresh today I would probably take a more shooty army like the imperial fists or ultras
>>
>>51507573
Meh the 3rd party tech priestess just doesn't do it for me. Looks like its from a different system
>>
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Why is abandon such a failure
>>
>>51508094
My main issue with melee is that you either are stuck in combat for half the game or wipe the floor with the enemy on the charge, then stand around in the open and get shot to death the turn after.
>>
>>51508140
i love imperial fists but the color scheme just hurts, not a fan of so much yellow
>dorn is my fav primarch
>>
>>51507991
It's based on not being a dumbass. It's probably the most difficult rule to get right in 40k.
>>
>>51508166
add shooting into and out of melee, what happens?
>>
>>51508094
>Most combats take 2-3 or even more turns
Because most squads can't take good weapons and they just have to slap them at s user ap- while shooting squads and drown a squad in plasma or melta fire.
>>
>>51506493
Your cryptek has 2 relics i beat your deathstar before you fielded it
>>
>>51508167
You could also just paint your dudes as a successor chapter and use whatever rules you want. Either take an existing chapter or create a new one and just say they use imperial fist rules etc
>>
>>51508181
If you change nothing else, melee units will become way worse since dedicated melee units won't be able to profit from shooting out since they sometimes have no guns and tarpits will not only tarpit them but also result in them being killed by shooting.
>>
>>51508166
That's because guns exist. The reality of 40k is that you would only get into melee during the epic fluff battles where there's tens of thousands of soldiers fighting in an open field
>>
>>51508094
>Most combats take 2-3 or even more turns.
This is largely due to the proliferation of Fearless, Stubborn, and ATSKNF. They need to implement penalties for losing combat. Make all the Wargear that gives bonuses to resolution meaningful again.

>>51508166
>then stand around in the open and get shot to death the turn after.
That's not really an issue with the assault phase, it's more an issue with how absurdly lethal the top end of shooting units have gotten and how the scale of the game has shifted. We really need a Sigmar-like shift towards a more skirmish-y system.
>>
>>51508203
There's really nothing you can change. If you want a game where melee works play AoS
>>
>>51508228
>The reality of 40k
Stop being stupid. 40k is supposed to be ridiculous and grimdark and utterly over the top. Close combat is supposed to be a viable part of the game. Every faction features CC units and characters.
>>
Is it a good time to start collecting 40k? Been thinking about AdMech, Daemons or Grey Knights.

Asking because Gathering Storm...
>>
>>51508253
And yet guns and tanks exist. Your surprised that shooting with guns and tanks is more effective than charging into combat? How many times have you watched the last samurai? How many katanas do you own?
>>
>>51508240
Shooting is dominant in Sigmar as well, and there's plenty that could be changed in 40k to make melee more viable.
>>
>>51508286
>unzips power sword
>>
>>51508231
I'd really like to see something like a cover-esque save to be available for a unit that won a combat and consolidated, representing them hacking their way through and moving over so quickly and frantically that enemies have trouble shooting them immediately due to the shock. Maybe even make them snap fire.
Could only allow that on units that can normally sweeping advance or are not bulky, since most bigger things can usually take a volley of shots unless it's terminator armor which is a problem in its current state anyway and aren't realistically fast enough to make shooting them difficult.
>>
>>51508286
>muh realism
No, seriously, stop being stupid. Space Marines can eat the brains of their enemies to steal memories, realism has absolutely nothing to do with 40k.
>>
>>51506612
Is this supposed to be a tourney list? Most don't allow 2 cad because it is disgusting.
>>
>>51508299
*snap fire when shooting that unit

Don't want any misunderstandings.
>>
>S of weapon decrease per X" of distance to their target
>>
>>51508313
>S3 artillery
>>
>>51508179
So you just made that up, thanks
>>
>>51508301
I think your deluded. Just because psychic warp daemons and 300 foot tall titans exist doesn't mean swords are viable on the battlefield. The only way I can think of making melee better is to give both players a charge bonus during the first round of combat, and give offensive overwatch for units charging in.
>>
>>51508240
>Muh Shooting
>Nuthin can be dun
>Go play AOS if you want melee
Well, for one make dedicated transports assault vehicles. Make assault squads troops again for BA. There is two things off the top of my mind. I'm sorry that everybody doesn't play tau like you and pusses out behind a gunline. Like you.
>>
>>51508363
>both players a bonus in the first round of combat
>viable
>charging your enemy makes him better
>viable
>>
>>51508299
>representing them hacking their way through and moving over so quickly and frantically that enemies have trouble shooting them immediately due to the shock. Maybe even make them snap fire.
That doesn't really make sense for a lot of armies. I'd rather see changes focused on making shooting less dominant and improving the CC itself.

Honestly, a single unit getting stranded out in the open and getting shot to shit sounds like the game is working properly. Bring in other units so that they can't just focus the unit that won combat down.

>>51508094
The system definitely needs a mechanic to let units leave close combat voluntarily. One of the issues with improving CC is how utterly it shuts down shooting units. Currently, getting locked into CC is an automatic death sentence for anything that isn't itself a CC unit.
>>
>>51508309
I can't say I know what tourny's you refer to.

Most I know of use a variation of ITC's stuff if not just ITC rules.
>>
>>51508363
The vast majority of codexes include sergeants with swords (or the option to take a sword for free) across vast swathes of the army. Melee is supposed to be an integral part of the game and the fluff (and weapon pricing schemes) still pretends that it is.

Neither of your changes do anything good.
>>
>>51508390
We're trying to make melee better here, y'know.
Making it so that your fire warriors could leave any CC to shoot the squad that charged is not improving melee
>>
>>51508363
The only way to make melee seem alluring is making dedicated transport assault vehicles and giving maybe more VP's for wiping out a unit in CC. Hell, giving them some kind of protection for killing the enemy. The latter statement could been seen as Khorne rewarding his followers for keeping the blood flowing or Eldar swooping out of combat into cover like the ninjas they are.
>>
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>>51507560
>>
>>51508452
Good concept, but the banal super-deformed style detracts.
>>
>>51506152
FAQs are allowed to be wrong because they're clarifications written by interns

errata is actual rules changes
>>
>>51508140
Another new guy thinking about BT. What would you field at lower points level games? Seems like Land Raiders are a must.
>>
>>51508363
they can start by removing overwatch entirely
they can keep snap shots
>>
>>51508473
>FAQs are allowed to be wrong because they're clarifications written by interns
[citation needed]
>>
>>51508284
go AdMech
>>
>>51505205
>orks
>competitive list

no
>>
>>51508514
[citation deathwatch faq]

hell almost every FAQ they put out in this wave is garbage, the only good one that comes to mind is chaos and dark eldar
>>
>>51508530
I think orks can be competitive

Just take a riptide wing, an allied eldar cad with warlock on a bike, two units of bike, a wraithknight, then fill the other points with orks
>>
>>51508380
>your enemy wouldn't counter charge you
>both sides wouldn't be shooting at each other as they charge in
>>51508420
>>51508379
>>51508443
>>51508513
I cam see there will be no victory for common sense here this day, carry on wondering why shooting someone is more effective than running at them and trying to melee. And I play a melee army for the record, I'm just not delusional and wondering why I lose
>>
>>51505056
to casual players necrons are op cheese
to tourney players they're underpowered
>>
>>51508570
This is 40k. This isn't realistic sci-fi combat. So, why not have unrealistic melee to go with the shooting?
>>
>>51508432
How un-interactive the CC phase is for shooting armies is part of the problem. Everybody should have the option of auto-failing the LD test to stay in CC, remove the "can't be swept" bit from ATSKNF, and make it so that being swept isn't an auto-kill. Maybe let the winning unit attack again? Also, let winning CC units try to leave combats. Try to make counter-assault more of a solution relative to tar-pitting.
>>
>>51504996
buy and paint what you like
>>
>>51508570
>implying there aren't proud foolhardy races that prefer close combat as opposed to shooting from afar
>>
>>51508531
Nowhere on the Deathwatch FAQ does it say that the FAQ is written by interns and doesn't matter.

The GW rules team makes retarded fuck-ups all the time. See the Deathwatch Codex, or the Wrath of Magnus book, or the Ork Codex.
>>
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>>51508617
>Tauniggers
drive me closer, i want to hit them with my sword
>>
Some thoughts on assault:
-You do not get the Disordered Charge penalty for charging multiple units if you outnumber the combined total models of the units being charged.
-You can charge from any transport but you make Disordered Charges. Assault Ramps remove that penalty. Drop the cost of Land Raiders by 50 points and Battlewagons by 40 points (alternately, redo vehicle damage mechanics/nerf Grav).
-Models may consolidate after destroying vehicles/walkers.
-You may choose the order in which you move models in an pile-in/charge, as well as which models they move towards, with the only restriction being that you cannot move into b2b with an engaged enemy model while there are unengaged enemy models from the same combat in movement range.
-For every 5 models in a unit, 1 model may throw a grenade. Models with the Grenadier USR may also throw grenades without counting towards that limit.
>>
>>51508570
>no victory for common sense
Correct, this is Warhammer 40k. The game where giant wolfmen astride their own mutated kinsmen ride into battle against fungus men bred to fight robot zombies.
>>
>>51508625
Holy fuck this is beautiful
>>
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>>51508625
>>
>>51508584
They aren't underpowered. They still routinely throw lists into the top 8 at major tournaments. They aren't the absolute best, but they're still one of the top codexes in the game.
>>
>>51508570
>23 Codices feature melee weaponry on their title page
>melee combat in fluff one of the most venerable and deadly kinds of combat
>whole armies built on the concept of assault
>even 15 meter tall war machines carry giant chainswords and power fists
>assault phase takes up major part of the turn
>melee incredibly expensive to equip for
several races genetically built to rip shit apart with their bare hands
>every sergeant equivalent carries a melee weapon as their default option

>>melee should automatically lose to shooting because realism
>>
>>51508474
Assault vehicle is a must to make sure your good dudes get into combat. But I Fucking hate land raiders and find they almost never survive long enough to make them worth the points. I would embrace the options you have and use a little bit of cheese here and there to keep you from getting tabled. For low points games I still take my two crusader squads as a minimum, because I used to take them every game back in the day. But these days I'm a fan of 1 crusader squad and some scout snipers. The vanguard formation that let's them charge out of deepstrike hasn't disappointed me yet, just don't dump too many points into the vanguard themselves. All drop pod army is also pretty fun and effective for templars. If you play a bigger game I would try the 3 land raider formation, makes them much harder to kill
>>
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any thoughts on that list?
>>
>>51508309
This is Orks we're talking about so...maybe? It's still an early idea, to see if there are workable alternatives to Zhadsnark Bikes + Buzzgob's Discount Stompa.
>>
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How do i make this list more fluffy?
>>
>>51504556
has anyone ever tried any photoluminescent paint on their minis? I was thinking about giving the necrons some of it.
>>
>>51508639
>You do not get the Disordered Charge penalty for charging multiple units if you outnumber the combined total models of the units being charged.
Just straight up remove the Disordered Charge penalty from charging multiple units. It's absolutely retarded that century old cyborg supersoldiers would falter on the charge because they charged two identical units of chaff infantry. You don't want to get multi-charged? Spread out, nigga.

>charging out of vehicles
Just let people charge out of stationary transport for no penalty. This was a HUGE change in 6e that crippled all of the melee MEQ armies.

>Models may consolidate after destroying vehicles/walkers.
Sure. I'd also make the penalties for being in a transport that gets torn apart in melee more severe.

>charge/pile-in changes
Sounds good.

>grenadiers
I like it. Go back to letting everyone uses Grenades in melee, just return the "hit walkers/MC's on 6's" rule.
>>
>>51508674
check blood of kittens my dood, necrons barely put up results
>>
>>51508625
10/10
>>
>>51508473
>Implying the rules writer understand the game
>What is charging from a Rhino
>What is taking 3+ saves against AP3.

The 7th edition rules work, 30k proves it, the problem is inside the bloody codex and rules spread across so many different codex that makes any sense of a balance a nightmare
>>
>>51508700
Exalted Sorcerer is only worth it in Ahriman's Exiles OR with Seer's Bane. Take a regular Sorcerer.

Herald needs Paradox. Always take Paradox. Always.

Need that 11th Pink Horror.

Flamers are mediocre outside the Warpflame Host.

Screamers are always good.

Burning Chariot is really only worth it as summon-fodder. AV10 Open Topped is just too fragile, and you don't have the Grimoire to get trolly with it or reserves manipulation to reserve it.

Overall, very light on board presence. Needs more bodies.
>>
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>>51508625
>>51508655
>>51508673
>>51508807

>play Eldar
>can't participate in these feels

Oh well, at least I can beat all of you.
>>
>>51508452
>the not so hidden nipple
Lewwwwwwd
>>
>>51508855
Spoken like a true fa/tg/uy, who doesn't actually play, and takes the memes here literally.
>>
>>51508792
I see more top lists in 2016 than everyone except for Tau, Renegades & Heretics stop lumping these into CSM for fuck's sake reee, Daemons, AdMech, Space Marines, Dark Angels, and Eldar
>>
>>51508911
I'm joking, Anon.
>>
>>51508911
Did you reply to the wrong post?
>>
>>51508829
But 30k has a lot of the same issues as regular 40k. Primarch Deathstars are the workhorse keeping Legions viable against Cults and Mechanicum nonsense.

30k does show us how massive ATSKNF is, though.
>>
>>51508926
>I'm only reptending to be retard!
>>
>>51508940
Autists often have a hard time with humor.
>>
>>51508940
>>51508954

Can't take the bantz, lads?
>>
>>51508911
>implying his eldar can't beat all of us
>>
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I want to make a swarm ork army.
just have a fuckload of boyz with PK?
>>
>>51508966
Put a 15 mek in there to accept challenges and you're good.
>>
>>51508792
speaking of which why do all cron tourney lists not have more than two units of warriors and theyre never in ghost arks?

i thought warriors were the best not jetbike riding infantry in the game and ghost arks seem really good

>i know tourney lists sometimes make weird decisions because of the high tier meta but id like to know the logic before i put together my three ghost arks for my tryhard necron army im building to play against my eldarfag friend
>>
>>51508692
I actually really like the sound of that. I like both drop pods and Vanguard vets so I'll have to try and fiddle around with the roster creator and see if I can make something that looks decent.
>>
>>51509009
Best infantry in the game is Pink/Blue/Brimstone Horrors.
>>
>>51508912
so out of what, 20 factions you're 8th best?
>>
FRESH BREAD IS OUT THE OVEN

>>51509021

>>51509021

>>51509021
>>
>>51509028
A faction that's better than 60% of the rest isn't under-powered. The top end of the power curve needs to come down. The middle is fine where it is.
>>
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>>51508960
Yep.
>>
>>51508518
Why he should go AdMech instead of Daemons?
>>
>>51508966
>6"
>5'11
>>
File: Orks - 1850.jpg (190KB, 900x941px) Image search: [Google]
Orks - 1850.jpg
190KB, 900x941px
>>51508530
Thread posts: 444
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I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


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