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/swg/ - Star Wars General - Dashcam Edition

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Thread images: 79

File: Hyperspace Exit.webm (945KB, 720x304px) Image search: [Google]
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Previous Thread: >>51444375

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign
>>
>>51451786
To be honest, I've never run this specific list before (just Rey and Norra seperately), but my list for tomorrow will probably be something like:
Rey — YT-1300 45
Expertise 4
Kanan Jarrus 3
Finn 5
Engine Upgrade 4
Millennium Falcon (TFA) 1
Ship Total: 62

Norra Wexley — ARC-170 29
Push the Limit 3
Tail Gunner 2
R2-D2 4
Alliance Overhaul 0
Ship Total: 38

On a related note: what kind of bomb would I want to put with Norra: A "Action" bomb (w/ Expertise EPT) or a "Reveal Dial" bomb (w/ PTL)?
>>
>>51452033
Very similar to mine. I've got Chopper in place of Tail Gunner and Vectored Thrusters. Gonna fly it for the first time tomorrow, will be paying close attention to how useful Vectored Thrusters ends up being.
>>
>>51452096
>Thank goodness they sent the actual military to do that in the movie. They had a decent plan too
>fly around aimlessly because your guns can't get past the shields
>good plan
>>
What is the best career in FFG, and why is it Technician?
>>
>>51452146
>not ace
Technician is p good though.
>>
>>51452146
Marauder is god tier for combat dudes.
>>
>>51452146
I'm fond of the Force careers.
>>
>>51451938
Welcome to OP trees - the book

Martial Artist

|01|02|03|4a|

|02|05|06|03|

|07|08|01|4b|

|09|05|10|03|

|11|12|13|4c|

01 - Iron Body: Remove a Setback from Coordination and Resilience checks per rank. Reduce Crit rating of unarmed attacks by 1 (min. 1) per rank.

02 - Parry

03 - Grit

04a - Precision Strike

04b - Precision Strike, Improved: Once per round, when inflicting a Critical Injury suffer 2 strain to change the result to any Average result.

04c - Precision Strike, Supreme: Once per round, when inflicting a Critical Injury suffer 3 strain to change the result to any Hard result.

05 - Toughened

06 - Martial Grace: Once per round, suffer 2 strain to add damage equal to your ranks in Coordination to one hit of the next Brawl check you make.

07 - Unarmed Parry: May use Parry while unarmed. Reduce the strain cost to use Parry while unarmed by 1 (min. 1).

08 - Grapple

09 - Overbalance

10 - Mind Over Matter

11 - Coordination Dodge

12 - Dedication

13 - Natural Brawler
>>
>>51452372
Operator

|01|02|3a|04|

|05|06|01|07|

|08|09|10|01|

|11|3a|01|04|

|12|3b|08|13|

01 - Grit

02 - Galaxy Mapper

03a - Shortcut

03b - Shortcut, Improved

04 - Overwhelm Defenses

05 - Full Throttle

06 - Planet Mapper

07 - Debilitating Shot

08 - Skilled Jockey

09 - All-Terrain Driver

10 - Offensive Driving: As a maneuver, while piloting, suffer system strain up to your vehicle's highest defense value. For a target vehicle to upgrade its next Piloting check by the same number.

11 - Let's Ride

12 - Dedication

13 - Hindering Shot: Increase the difficulty of your next Gunnery check by 1. If you check deals hull trauma, the target vehicle suffers system strain equal to its current speed every time it fly/drives for the rest of the encounter.

Skip Tracer

|01|02|03|04|

|05|06|7a|08|

|02|04|7b|7a|

|01|09|03|10|

|11|02|12|13|

01 - Bypass Security

02 - Hard-Boiled: When recovering strain after an encounter, may spend [A] to heal 1 wound, up to your ranks.

03 - Good Cop

04 - Rapid Recovery

05 - Toughened

06 - Expert Tracker

07a - Street Smarts

07b - Street Smarts, Improved

08 - Bought Info

09 - Nobody's Fool

10 - Informant

11 - Reconstruct the Scene

12 - Dedication

13 - Soft Spot
>>
>>51452382
Hindering shot is ludicrous.
>>
>>51452382
Always Get My Mark

|00|99|99|00|

|1a|02|3a|1b|

|04|05|06|3b|

Base Ability: Once per session, choose a known Minion NPC on the same planet as your Mark. spend 2 Destiny Points and make a Hard Streetwise check. If you succeed, you track down your mark, and an encounter begins at the mark's location. The nature of the encounter is up to the GM.

01a - Change Skill: You may use Knowledge (Underworld) to activate Always Get My Mark.

01b - Change Skill: You may use Survival to activate Always Get My Mark.

02 - Destiny: Always Get My Mark costs 1 Destiny Point to activate instead of 2.

03a - Increase Effect: Upgrade the difficulty of the check to activate Always Get My Mark once to designate a Rival NPC as your Mark.

03b - Increase Effect: Upgrade the difficulty of the check to activate Always Get My Mark twice to designate a Nemesis NPC as your Mark.

04 - Reduce Difficulty: The difficulty of the check to activate Always Get My Mark is Average instead of Hard.

05 - Takedown: Upgrade the difficulty of the check to activate Always Get My Mark once to begin the encounter with your Mark in custody.

06 - Increase Range: If you have access to hyperspace travel and know the planet your mark is on, you can use Always Get My Mark to move to the Mark's planet as part of its effect.
>>
>>51452372
>>51452382
>>51452397
Couldn't you just put this in a pastebin? It's a bit of an eyesore.
>>
>>51452397
>>51452391

No, here comes the fucking LUDICROUS SHIT

Unmatched Devastation

|99|00|00|99|

|01|02|03|04|

|01|04|05|01|

Base Ability: Once per session as an incidental after making a combat check, may spend 2 Destiny Points to make an additional against the same target using a different non-vehicle weapon. The difficulty is increased by 1 for each previously successful combat check you've made this round.

01 - Increase Number: You may make one additional combat check per rank. Each additional combat check must be with a different weapon, and the difficulty increases by 1 for each previous successful combat check this round.

02 - Draw and Fire: You may stow a weapon and draw another as an incidental before each combat check made as part of Unmatched Devastation.

03 - Target Priority: You may choose a new legal target for each successive combat check.

04 - Remove Setback: Remove one Setback from combat checks made as part of Unmatched Devastation per rank.

05 - Improve Mobility: May suffer 2 strain to perform a Move maneuver as an incidental before each combat check made as part of Unmatched Devastation (does not count towards your two maneuvers per turn limit).
>>
>>51452405
I'm phone posting, judge me as you see fit. I'm sure someone here will add it to an already existing bin when they can.
>>
>>51452406
Time to purposely kill off my shitty diplomat.
>>
>>51452458
You can be extremely diplomatic with this signature ability.

Simply tell them that you can kill every person in the room in the time it takes them to process a glib response to your threat and see if they open their mouths or simply fall to their knees.

Also make sure to take Smuggler: Gunslinger with this to just become a complete cunt.
>>
>>51452391

It's the crippling blow - but for vehicles. Also a bottom tier talent those are pretty good. Decent way to stop a ship without needing Ions.
>>
>>51452406

I mean, one of the soldier signature abilities is "negate vehicle soak" so you can kill TIEs with a blaster pistol and enough successes. And any Force Sensitive can bench press light freighters with enough XP.

But still this is pretty fucking rad IF you own like 5 guns.
>>
>>51452419

Wait, if you're phone posting, can't you just take a picture?
>>
>>51452406

>this works with melee weapons
>you can pull out like four different knives and hit four guys as an incidental, so long as you have enough strain and enough weapons

Oh yeah, this is pretty fucking hollywood. That's a really baller action sequence for a Bounty Hunter.
>>
>>51452541
He got those trees from a forum post, which didn't feature images. The book isn't even officially out yet.
>>
I wish x-wing got a release that was just commonly used and/or previously exclusive to one expansion upgrades so I could buy the ships I want instead of having to buy shit like the fuckin starviper so I can give fenn autothrusters
>>
>>51452739
You do know you can buy singles of upgrades off ebay, right?
>>
>>51452146

Mark my words, the eventual Spy book is gonna be full of the dopest shit ever.
>>
>>51452747
I didn't, actually.

I'd still just like to be able to make a bulk purchase once or twice
>>
>>51452754
I hope so, to be honest. Right now I look at the Spy specializations and none of them really strike me as being particularly cool. I'd far rather play a smuggler : thief as a spy than any of the spy options.
>>
For the FFG rpg anyone know if gonk droids have been stated? and if so in what book?
>>
>>51453278
As far as I know they haven't, but I'd say they're just generic monotask droids.
>>
>>51453278
They would probably have 0 in every stat except for int.
>>
>>51453278
They'd have 0 in most stats and 1 in some. Sil 0. Some talent relating to recharging devices.

Done.
>>
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All right, which one of you mooks did this?
>>
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>>51453381
>it's real
Anon, did you do that just now for the (You)s? I won't hate you if you say yes.
>>
>>51453421
I really didn't, but I wish I could say I thought of it. A friend of mine came across it first, sent me a screenshot over Mumble, and went to verify it myself.
>>
What is the best star ship for an small enterprising party of adventurers and why is the Citadel Light Freighter?
>>
>>51451938
Any decent scans or forged in battle yet?
>>
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>>51453717
They are great, but they're almost twice as much as a YT shitbox.

>>51453748
We haven't had decent scans since neuromaniac was eaten by kowakian monkey-lizards
>>
>>51453717
That's not a VCX-100.
>>
>>51453788
I miss Neuromaniac so much. Did he just disappear along with KAT or is it unrelated?
>>
>>51453803
Think he only really uploaded to KAT and once that was gone he disappeared too
>>
>>51453802
Can the VCX carry two fighters for the adventurering party's pilots? I think not.
>>
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>>51453717
It's not Wanda, that's for damn sure.
>>
>>51453840
Just slapping the most basic, hideous textures on this project has really brought it to life.

Now to spend the rest of tomorrow carefully re-texturing, aligning, and greebling every surface.

Then I can move on to lighting.
>>
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>>51453836
The "Sabbac Fortune" (sp) can carry two fighters.

It's... less elegant though.
>>
>>51453802
I'm still salty that FFG made the VCX a Sil 5 ship. Makes it totally unappealing as a player vessel.
>>
>>51453883
It's fine if you have a rigger willing to dump 15 XP into x2 Larger Project.
>>
>>51453905
That doesn't make it able to use dogfighting manuevers.
>>
>>51453938
Right, I'd forgotten those were all 4 or smaller.
>>
>>51453883

Yeah, just fix that the designers were being retarded. The Phantom is also apparently a standard accessory for the VCX - though obviously it doesn't usually come armed for bear. And it's fucking half the size of a CR-90, which in Rebels is like 30 meters shorter than the prior canonical length which the SIL 5 CORVETTE WAS PROBABLY MADE ORIGINALLY IN EOTE - SERIOUSLY THE FUCK.

"I mean, do you see Hera ever taking evasive action in the Ghost?
>Gee, I dunno Max Brooke, but your pals in the X-Wing division did give it the Evade action - almost as if while normally ungainly they thought it could try and take action to avoid fire

Christ, I hope they put some minis guys on the RPG team next, and not the other way around.

Miy'til fighters as SIL 2 works though, those things are fucking tiny.
>>
>>51453717
>What is the best star ship for an small enterprising party of adventurers and why is the Citadel Light Freighter?
>not a hot-rodded and upgunned Ghtroc 720.
It's like you'll cowards don't even smoke classic adventure
>>
>>51453952

BTW in case you miss the irony there, Max Brooke was an RPG writer who was a major writer behind the last few sourcebooks in the line (Like Keeping the Peace, Special Mods, etc) who was transferred over to XWM's division where he at least has been working since the design of Wave X.
>>
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>>51453952
>>51453938
>>51453883
So...

Change the rules?
>>
>>51453970
I do. But it's a spectacularly dumb move. The ship was obviously statted as a reference to the Ghost in Rebels, and you see the Ghost in agile dogfights constantly. It should be Sil 4 like the Falcon, and every other light freighter.
>>
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>>51453979
Eh, it's an RPG. Can't expect them to get every detail right. As long as it's easy to correct (and it looks like it is), I wouldn't worry about it too much.
>>
>>51453979

Really, their problem was in the silhouette system. Or at least, the sort of lack of granularity. The Ghost is fuck huge, it's 40 something meters long.

BUT, because the silhouette system the jump from 4 to 5 is a pretty big deal, and this is a system that puts 60 m Gozantis and 120 meter CR-90s in the same weight class. Which is probably fair, but y'know, kind of boondoggles the rules and mechanics a little when you want to be like "Okay, the ghost is clearly bigger than the Falcon... but maybe not quite so big as a Gozanti or something?" you can't do a clean solution. They also probably didn't know that the shuttle was what in Special Mods would be classed as a Unique Modification for the VCX-100 and wanted to make sure it could dock fighters or something?

Would have been real easy to pop over to the minis department though - where they had y'know some clear scale on it. Ghost is big but it's not an Epic ship, it should still behave like other smaller ships. So like people say juuuuust make it a 4. We'll all sleep more soundly this way. I'm just annoyed it was intentional and not a format error. FFG does that enough to make it annoying and make you question what's legit.
>>
>>51453984
Lol that old piece of shit probably has a class 6 hyperdrive.
>>
>>51454013

Personally, my fix would be to have the ship count as Sil4 for all purposes except when being fired upon.

Alternatively, getting the writers who do the ship stats into rehab, then sit them down to rebuild the ship rules from the ground up because they just aren't that fun.
>>
>>51453967
Goddamn seaturtle. Literally an inferior yt 1300.
>>
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Why is force lightning considered worse and more evil than just droping a giant rock on someone's head or pushing them off a cliff? Normal force powers can be just as if not more deadly than force lightning.
>>
>>51454097
because normal force powers can also be used to stop a rock falling on someone or stop them from falling off a cliff, the fuck else can lightning do apart from torture someone to death?
>>
>>51454122
deliver justice
>>
>>51454155

The Force clearly believes in due process, not extrajudicial electrocution.
>>
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>>51454097
It's not what the force powers do, rater where they come from.

The Darkside derives from all the internalized hatred, fear, and pain of men given metaphysical life. It's like in 40k where sorcerers and heretics derive psychic power from the warp and it's perversion of the human spirit.

You are deriving The Force from all things "bad" and that's why it's considered terrible, not because you're killing people. Hell every one of them focuses on a martial arts style for their lightsaber. But that's why sith tend to throw down force lightning... because they become engulfed by these evil feelings, and they are not as in control as they'd like to think they are.
>>
>>51453717
But anon, that is the best ship
>that aesthetic
>those TIE mounting brackets
>dat dere armament

Simply can't be beat
>>
>>51454097
its not force lightning itself, but the fact that you need intense hatred and anger to channel it, pushing people can be done on accident or in self defense, but using lightning is a statement that you want someone killed painfully, and that you have descended far into the dark side
>>
>>51454396
Plo Koon was an active user of force Lightning, whiche he called "Electric Justice." In fairness he was frowned upon by many in the Council for doing so. Also, old EU. IIRC old-EU Plo Koon was known for his unreproahcable sense of justice.
>>
>>51454122
defribulation?
>>
>>51454462
from what we see in the movies, force lightning is a death ray and nothing else
>>
>>51454427
Probably not. It was back from when he had a yellow/orange saber.
>>
So, I know they obviously did, but WHY did the Empire oppress the shit out of nonhumans?
>>
>>51454704
racism is an easy rallying point for all your subjects
>>
>>51454704
>>51454729
And humans are the vast majority of the population of the galaxy so it's not that bad if you rely only on them and screw the others over.
>>
>>51454729
>>51454800
Hm. This doesn't help me much. I'm going to be running a D&D game and want to see how long it goes before my players realize they're playing through the original trilogy. I was hoping for a more compelling reason than "lol racism".
>>
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>>51454704
Manufactured enemy mostly and they also took the opportunity to oppress the shit out of a lot of humans as well.
Think of the bigger picture, long as there an 'us vs them' and a war footing you can discard a whole heap of civil liberties, secondment of resources and labour. Long as Palps keeps squeezing people/aliens with policies of oppression, the military has something to do and it all becomes black and white

Don't forget, the guy literally ran the clone wars with just the help of only Dooku and people's predilections to punch on
>>
>>51454879
its not racism to be evil, its racism as an excust to create fear among the population, and people who are afraid are easy to mold.

when everyone is afraid of the big bad trandoshan who wants to eat your baby, they will be more willing to have stormtroopers patrol their area in the name of security, it becomes easier to declare strip mine duros for resources because you dont think of them as having the same rights

>>51454905 points it it out clearly, you are manufacturing an "other" for everyone else to fear, and they will give up any civil liberty, any freedom, to fight them
>>
>>51454933

Exactly what the Nazis did with their "undesirables" in other words.
>>
>>51454704
It's good to have an enemy to rally your people around and out-groups are the easiest target, particularly to an empire that doesn't have any significant outside threat.
>>
>>51455285
Don't even need to be Nazis, the threat of terrorism is used to push through legislation for surviellence and curtailing of civil liberties that would be laughed at if there was no 'threat'.
>>
I recently asked a friend if they liked Rogue One and they said yes but they said it was jarring how fast Jyn climbed the tower. I've only seen the movie once but I don't recall the stack of datatapes being that tall? I assumed whatever that vault room is must be already way up the tower. Does anything suggest its lower? I mean we never see them use a lift but we also never see them take a shit. It's just taken as granted.

Does anyone whos seen the film a few times know where the vault is/how far she climbs?
>>
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>>51454905
I always wondered if this was the real reason he scrapped the clone troopers.

Did he want more participation in the armed forces from the population, to help build a broader loyalty to the regime? With the clones doing the bulk of the fighting, regular people wouldn't have had any real connection to the Empire's wars, and Von Clausewitz identifies that a civilian population's seperation from both it's government and army will ultimately collapse the system.

Being from arguably the perfect human specimen from a martial perspective, the clones were undeniably superior to any conventional forces, so why take the hit in martial capability?

Concerns about Kamino's loyalty don't seem viable, he's controlling an entire galaxy, he could easily turn Kamino into one giant police state to remove any possibility of rebellion or tampering with the clones.

Makes sense to me that by using a larger but inferior force, made of conscripted stormtroopers, he's increasing the percentage of the population that is under his direct control, and providing a much needed connection between the population and the military.

People are much more likely to support the regime and be invested in it's successes or failures when it's 'Their Boys' out on the frontlines rather than a bunch of faceless super-soldiers.
>>
Finally getting around to playing KotOR. It's fun, but holy christ there is 0 encounter balance. It's 95% plowing through mindless grind with no risk of failure, and then a random droid freezes your party in carbonite in the space of three rounds and you have to go from a save from forty-five minutes ago.

Setting wise though, it seems like a fun period to play in, what with everyone running around using regular swords and the like.
>>
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>>51455368
>he's increasing the percentage of the population that is under his direct control

Plus it removed reliance on a 3rd party- Kamino.
There was something of a history (http://starwars.wikia.com/wiki/Kamino_uprising) of various fuckery and cost/time involvement of growing clones is quite expensive. I mean shit, we crank out a basic qualified soldier in around 6 months, by about 12 months they're generally adjusted and competent enough to undertake deployments. All they need to be is two legs, two arms, physically fit, turn up on time and not too retarded, takes 10 years to get a clone to that level... and you don't even have to feed, school and wipe the buggers bum for the first 18 years of their life!

Think Kamino was also someone else's way of conducting war and I can see him deriving a great deal of enjoyment out of having natural soldiers fighting for his reasons. Tyrannus and Sidious took control of it for their own purposes, but once that was done, may as well be discarded
>>
Is the shadow caster any fun to fly?
>>
>>51455488
>and you have to go from a save from forty-five minutes ago.
That's why you quick-save constantly
>>
>>51456230
Especially on Kashyyyk. Saves made during the forest floor segments tend to get corrupted often.
>>
>>51455331
Actually you see her and Cassian in a lift at the end of the movie but that's irrelevant, anyway I've seen the movie three times and I didn't noticed anything, from the look of it the climb seems to be like 10 minutes long at most
>>
>>51455699
Dude I fucking LOVE that image

god damn. Thanks for the new wallpaper.
>>
>>51455488
>you have to go from a save from forty-five minutes ago.
You're back in ye olde days of games where it didn't autosave for you constantly. Smash tat MF manual save button.

>>51454013
>BUT, because the silhouette system the jump from 4 to 5 is a pretty big deal
Yeah, this is the issue more than anything else, imo. I'd like to see 4-5 or something as a grey area where you can do some small ship things and some big ship things but you're missing out on the really cool ones.
>>
C-Roc Cruiser - when? Post your bets, lads. It's at the printer atm, btw.
>>
Alright just played around a bit with sabacc and I think he is absolutely nasty. I flew him with 2 x7 defenders (predator Brath and juke Maarek), while sabacc had the title, lwf, and swarm leader. It was my first couple of games with the striker and man can that thing move!! Its nearly impossible to block and pin down.

I flew Brath and Maarek straight towards my primary target, with sabbac slow rolling the side to flank. My opponents didn't really expect sabacc to swoop in as fast as he did. I closed the gap on a flank, catching my target in the side. Brath and Maarek stripped tokens and shields, and sabacc at range 1 stripping both evades from the defenders (Maarek used his for juke, and neither lost theirs from evading) and threw 7 red dice with a focus. 2 crits, 3 hits, 2 eyeballs for 7 damage dice in total. Absolutely brutal. I didn't even care that sabacc blew up 2 turns later. He did his job and did it well.
>>
>>51457320
My bet is that it'll be the last huge ship made.

People hate playing epic and despise spending $60+ for essential cards.
>>
>>51457747
It's a shame. I like them for display purpose. Fucking poorfags ruining things for everybody
>>
Does anyone else think the strength upgrades on move are going a little too far? Being able to move silhouette 4 objects seems extreme. Not even Obi-wan was shown doing such feats.
>>
>>51451938

Random stupid question: I was re-watching DS9 with my wife, and we got to The Way of the Warrior, where you have that scene that the station has a lot more photon torpedo launchers than the Klingons originally believed, and it can give a nasty account of itself.


It reminded me of one of those old X-Wing books by stackpole, where you have a similar incident, a seemingly harmless space station has a lot of torpedo tubes sprouting when the Imperials pay a visit. Don't remember which book it was exactly, but it seems awfully similar


Does anyone here know who copied whom? It seems to put a lot of weight on poor coincidence that they were independent of each other.
>>
>>51458957
Obi-wan was more of a talker than a fighter. See: "flying is for droids" and many other quotes. He isn't the be-all end-all of combat force application.
>>
>>51458957
Can't you pump more Force points to move larger and larger objects or is it to a maximum of 4?
>>
What's the best starter adventure out of the 3 FFG games? (4 if you count Force awakens I guess?)

For a new party of players who aren't quite sure on what module they'd prefer, and an unconfident DM

also are the adventure modules decent? Any should be avoided? Any that should definitely be tried? thank
>>
>>51458957
Jesus, that's a stupid saber design.
>>
>>51459256
What? Just cause you can stab yourself in the back with a flick of the wrist?
>>
>>51459256
>>51459298
No the jedi is wearing a cortosis weaved cloak so he is no danger of harming himself
>>
>>51459523
>>51459523
He's also an x Jedi an ex Sith who's got differnt colored eyes and works as a bounty hunter. He was Mangalorian for a while but then Mandlor challenged him to a deul. Mandalorree cheeted so he almost deid but he chaneled the force and escaped. Now he's on the hunt for an ancient relic the Dark Staff (tm) which he can use to finaly unit the dark and light sides together. And his girlfriend is a realy hit twi'lekk who's also a Jedi
>>
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http://starwars.wikia.com/wiki/Stormtrooper_X

Completely forgot about this guy until yesterday.
>>
>>51459707
>Mangalorian
Are those the Mandalorians' Japanese cousins?
>>
>>51452125

The rebel fleet was deployed on short notice but they succeeded in reinforcing the infantry unit already in contact while providing air support with part of Blue Squadron. The fleet in orbit wasn't flying around aimlessly, they were searching for a weakness to exploit on the shield. The whole hammerhead thing was a bit much, but it allowed them to just smash through the shield generator. Improvisation is a big thing in the military since most plans go to shit anyways.
>>
Who's ready for some more books?
https://twitter.com/starwars/status/825803209738485761
>>
>>51460579
>I don't read context
>>
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how high should an AoR party's contribution score be before it seems believable that they may be tasked with building their own squadron?

followup: what kind of missions would they possibly do to achieve a goal like that?
>>
>>51460651
Considering one of the starter options is your own fighters, not too high.
>>
>>51460651

I mean, I think you only need a few ranks to get a ship like a Gozanti or CR-90 to ghetto into a carrier so not long?

Or you could just be like my AoR group, steal the last six PDF Z-95s and find 5-6 former political prisoners to fly them then you have the FLYING GRASS TIGERS.
>>
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>>51454704
>>51454879
We don't have a lot of hard facts on it, but it seems more like racial elitism, rather than xenophobia. You've gotta remember that galactic civilization is centered in the core worlds, and that most of the important worlds in the Republic and the Empire were human worlds (Alderaan, Corellia, Coruscant was essentially settled by humans). This presumably led to a common belief that humans are the more civilized race of the galaxy, and that aliens are usually either violent, lazy, greedy, and that any aliens who aren't were presumably civilized by human contact. Mind you, this prejudice likely has existed since the birth of the republic, and was simply institutionalized by the Empire. I'm sure Palps found it an excellent tool for ensuring cultural uniformity, which is a vital part of authoritarianism.
>>
Anyone have an ebook yet of Wendig's final masterpiece?
>>
>>51460614

Yeah, there is an entire fucking line of shit I ignored, but now I'm completely lost. I know the original context was about Mary Sueing shit in TFA, but the post I was talking about sounded like Rogue One. Now that I'm looking at it it's like a mix of ANH and ROTJ.

>flying around aimlessy because their guns can't past the shields
>firing a torp 90° into an exhaust port
>>
Hey /swg/, mind if I pitch a video game concept to you guys? I have to make a presentation for a game based on a preexisting IP and I went with Star Wars.
>>
>>51460979
In which movie did the protag:
>accidentally blowing up the ship which powered an entire invasion force.
>>
>>51460980
Sure.
>>
>>51460980
Take it to /v/
>>
>>51460996
phantom menace
>>
>>51461026
Good, now you're all caught up.
>>
>>51460980
Go for it.
>>
>>51461012
You must be new here, huh?
>>
>>51461040

Not the OP you're directing all the bullshit to, but how many people really commit what happened in the Phantom Menace to memory? I was a kid when I saw it in theaters and never watched it again.
>>
>>51461113
Where do you think you are?
>>
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>>51460866
>Mind you, this prejudice likely has existed since the birth of the republic

>Meeting of the Republic Planetary Security Forces
>Officers are all human men except one token Pantoran, a Near-Human
>Servants are alien women

But seriously, it makes sense based on the things you said, and it's generally what I've thought, too. All the planets in the Core Worlds that matter are human-dominated (Corsucant, Corellia, Alderaan, Kuat, Chandrila, Rendili, etc.), so it's likely that a lot of humans see themselves as (literally) the center of the galaxy.

Add to that, the depictions of the Old Republic show *a lot* of humans doing the Republic's work, particularly the military in the KotOR games, KotOR comics, and a large chunk of SWTOR. Meanwhile, a lot of the rogue elements (Confederacy, Hutt Cartel, other criminal alliances) tend to be alien-dominated.
>>
>>51461137

The point was that The Phantom Menace was pretty forgettable, again I was a kid and still liked the original trilogy over actually seeing my first Star Wars movie in theaters.
>>
>>51461238
Honestly, remembering every movie perfectly isn't the issue here. Anon jumping in to defend something when he has no idea what he might or might not be defending is.
>>
>>51461303

Is it really that big of a deal, it's an image board, are you going to get that uppity in a conversation with another person infront of you because of a misunderstanding that spans two threads and multiple posts? Very social people, now I do know where I'm at.
>>
>>51461086
>>51461005
Alright, here goes.

>Set during Clone Wars
>Jedi Master and Padawan are sent to a planet to persuade them away from the Separatists
>Their ship is shot down and the Padawan, who is the player character, survives with minimal injuries. The Master is grievously wounded.
>PC's gender and race would be customizable like Jedi Academy but name would be fixed.
>PCs lightsaber is destroyed in the crash.
>PC has to seek medical help for their Master, discovers heavy Separatist presence on planet
>Planet's indigenous population is split into several factions, some which support the Seps, some which support the Republic and some of which support neither
>PC eventually does secure medical help, but an attack from one of Dooku's Dark Acolytes results in their Master's death
>Before their Master dies, he entrusts the PC with the mission of freeing the planet from the Separatists (This is probably the weakest part of the plot for me.)
>From there, it's up to the PC to explore the game world, build alliances, develop their Force powers and eventually rebuild their lightsaber
>Gameplay takes some inspiration from Jedi Outcast/Jedi Academy with the Padawan using Blasters and Slugthrowers alongside their Force Powers and eventual Lightsaber
>Also takes elements from Far Cry with vehicles and AC/Shadow of Mordor with freerunning/parkour
>Probably has Force Sight as "Eagle Vision"
>Obviously, I'd have to include some morality mechanic but it's less of a sliding scale and more a degree of Dark Side corruption based on the number of actual "Dark Side" actions you perform
>Major Plot Events: PC rebuilding their lightsaber, Sneaking into a Separatist comms station to contact the Republic, having some kind of Force spirit journey like Luke in the Dark Side cave, managing crises between factions with preexisting conflicts

[CONT.]
>>
>>51461358
No, but he's been helped to the point where he can understand the conversation. I really don't understand why you're white knighting so hard.
>>
>>51459178
Yes, you can go beyond silhouette 4 if you've got the force points for it.

>>51459220
For the full experience of each game (included + continuation adventures), I'd go:
AoR > TFA = EotE >>>> FaD

If you mean only the included adventures:
EotE > AoR = TFA > FaD

In terms of just the beginning adventures, EotE gives a nice solid mix of obstacles to overcome and gives a nice solid adventure where you're on the run and trying to steal a space ship, AoR is a linear but has some clear cut goals of just raiding a base but still contains rules on vehicle combat (which EotE also has, but TFA and FaD skimp out on), TFA is pretty decent and is about fighting off gangsters and fleeing the First Order but the lack of vehicle rules kind of sucks, and FaD is okay, it has the party go to a jedi temple and then make their way to a "tough" enemy, I say that because you need to buff him in order for him to not die if any of the party chooses lightsaber wielding pre-gens.

When you factor in the continuation adventures, placements change. AoR's focuses on rallying support together to fend off an attack on the base they took, giving it a more open feel with choices, a ticking clock, and some punishments for a lot of consecutive bad choices. TFA gives the party a bunch of missions that give a taste of EotE, AoR, and FaD-style adventures. EotE involves the PCs finding plans from the Hutt that is after the PCs, and then either blackmailing him or beating the shit out of him. FaD is running around a planet trying to get holocrons and then fighting the big bad, though failing at getting any holocron basically results in you just waking up with somebody handing it to you.

In terms of the full book adventure modules, Jewel of Yavin is pretty great, but it's meant for PCs in the ~200xp range. Beyond the Rim and Friends Like These are both pretty solid. Mask of the Pirate Queen is good, but I'd recommend adjusting it since it throws a "twist" on the PCs something like 3-4 times.
>>
>>51461377
Well, the asshole game dev in me has a few questions: First Person or Third Person?

How does good melee, ranged, and powers combat work all at once?

Why involve both Parkour and Vehicles? That's a bit of feature creep, isn't it?
>>
>>51461377
>after the PC builds their army, they attack the main Separatist Stronghold on the planet and oust them while fightIng the Dark Acolyte for the last time
>Republic Forces arrive under the command of Generals Kenobi and Skywalker (Because cameos get Star Wars fans wet) or Captain Tarkin.
>Depending on the PCs actions, they're either Knighted for their heroic actions or cast out of the order because they fell to the Dark Side, somehow

I'll be honest, the whole Dark Side corruption thing bugs me simply because I'm having a hard time implementing it properly. Unfortunately, according to my Professor, "publishers LOVE that morality choice shit because it gives their games the veneer of depth." His exact words.
>>
>>51461385

I'm pretty sure it has been me and you going back and forth, I meant I wasn't the OP of saying The Phantom Menace. I forgot about the scene which is why I bounced around for a bit. I've been working 12 hour shifts for the past 4 days and today is my last day, I'm pretty fucking burnt out. Lets just drop the whole thing.
>>
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>>51460651
I'd look at factors other than the Contribution Score.

Do their commanders trust them?
Have they shown the ability to command?
Can they be trusted to adapt and choose goals that serve the interest of the Rebellion?
Are there resources available?
What are the consequences if they fail?
If they are captured or compromised, how bad will it be?
What support will they require?
How often will they be expected to collaborate, or can they be sent off on independent missions?

But yeah, a Squadron is similar to a standard conspiratorial cell.
>>
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>>51461516
>>
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>>51461113
Son...

This is the Star Wars thread on /tg/. People here will bicker over the doctrines of a character who only appeared in a handful of comic books thirty years ago.

You have chosen the wrong defense.
>>
>>51461487
Well he wouldn't be wrong if it was like five or ten years ago, I think we're at the end of the era of morality sliders in games though since people have gotten fed up with them on account of how every single one only has effects if you go all good or all evil so every single morality choice you're going to make in a playthrough is basically decided from the moment you start it.
>>
Any ideas for fun casual X wing builds? Our group is just getting started but I am the one with the most stuff so I have much better upgrades than them. Builds that could help them see what kind of cool interactions the game can bring
>>
>>51461481
Third Person, but (maybe?) First person guns?

They kinda managed it in Jedi Academy. Different situations call for different tactics after all.

Honestly, that's probably because I've been playing Far Cry and Black Flag recently. It just seems that long range travel can be accomplished via vehicles but 3D environs would be best navigable by parkour.

Truth be told, the Professor said to put a bunch of the gameplay stuff on the backburner and focus on the story first and foremost.
>>
>>51461582
Nien Numb with Stay on Target, targeting astromech, and pattern analyzer is probably the coolest set of interactions there is in the game. Anything that can take astromechs with BB-8 and push the limit is pretty great fun too.
>>
>>51461594
Well, story is much easier to write than figuring out a solid gameplay loop.
>>
>>51461576
He did mention that it looked like it was being phased out but it's still likely to be a thing this year.
>>
>>51461113
Some of us just have really good memories.
>>
>>51461635
Exactly. Storywise, would it be fine for a Star Wars-esque narrative or would I be better off pursuing something else? The main requirement is that it needs to be a preexisting non-Video Game IP.
>>
>>51461684
>>51461635

The other way I could go with it is a more "Heart of Darkness" theme since that's always popular, when done well.
>>
>>51461684
Well, what I'd do is have the three endings for factions, and modified for the three states of Force Karma-ing, somewhat like Fallout New Vegas.

The story seems pretty alright, but it's not very "Star Wars"-y, if that makes sense.

>>51461732
This could be a bit more interesting, but I'd need to know more.
>>
>>51461752
Factional endings is a great idea, I'd rather just make it between Normal and Dark Side. The Light Side is just supposed to be the Force as a whole.

Gimme a few minutes to outline the Heart of Darkness thing I had in mind.
>>
>>51461824
Well, instead of Normal and Dark, you could pull something similar to the Metro moralities, where it's less good/evil, and more Artyom learning more about the world and making an informed decision.

So in this instance, your Padawan maturing into a knight, still making rookie mistakes, or falling to the Dark Side.
>>
>>51461866
That's actually a great suggestion.

And I suppose I can explain the Dark Side ending as the Padawan falling to the Dark Side while fighting the Dark Acolyte at the end of game.

I don't think I have the writing chops to pull off a Heart of Darkness style story now that I think about it though.

Any suggestions for some genuinely "Dark Side" actions the player could make instead of just petty dickery? Using Dark Side Powers is probably going to be a big one.
>>
>>51455368
Eh, other than the more elite high ranked officers and specialist units, clones never seemed to me as ridiculously good as it's usually implied. The rank and file grunts tend to be as such of cannon fodder as other supposedly inferior forces. They also make some pretty dumb things onscreen.
>>
>>51461981
It's a case of showing versus telling. Lorewise, Clones are SAID to be extremely good soldiers, far better than Stormtroopers who were the Elites of the Empire's Armed Forces. Sadly, outside of the specialists you mentioned, Clones are shown to be barely better than Droids. At least, outside of the memes, Stormtroopers are shown to annihilate practically any opposing force they face.
>>
>>51461964
Succumbing to anger, acting out of vengeance, doing things for self interest over the good of others. The concept of 'Dark Side Powers' is one I don't really care for, it's how a power is used rather than the power itself.
>>
>>51461964
You'll need to have dialogue choices as well as multiple ways to complete missions. Let's say one tribe had one of their own murdered and they want justice. Of course you could go and just kill the guy without learning more, but that would lean you towards the Dark Side. You could spend time actively investigating the crime to find out the motives behind the murder first, and then bring them back to face proper judicial system or something.
>>
>>51462127
>Stormtroopers are shown to annihilate practically any opposing force they face.
Not really. We're TOLD they're good. "muh blaster bolts are too precise" and all that, but any time you SEE them in action they're about as effective as the rebel redshirts.
>>
>>51462307
Tantive IV boarding and the battle of Hoth, two very important events showing the stormtroopers kicking the snot out of Rebel soldiers. In Hoth those guys were some of the best of the best of the entire Rebellion.
>>
>>51462238
Dude, Force Lightning is literally shooting concentrated hatred from your hands. It's a pretty obviously Dark Side power.

Acting in self-interest is something I'm iffy on. Being selfish wouldn't necessarily net you Dark Side corruption. I want to use things that are more concrete.

>>51462254
Most definitely. I'll likely need to add multiple ways to handle certain antagonists alongside Different ways to handle missions.
>>
>>51461964
Acting rashly and emotionally, jumping to violence as a first solution, stealing, and generally using might/force powers as the first means to obtain things.

Also, irresponsible use of force powers. Mind tricking a guy for a discount is probably a dick move.

Generally try to give Dark Side points only for things that are clear, lest you fall into the whole subjective morality bit.

>Fallout3.karma
>>
>>51462307
See >>51462350

And despite everyone going "HURR DURR Ewoks defeated the Empire!" the Ewoks didn't accomplish shit aside from being a distraction for the Strike Team. The Stormtroopers were annihilating them up until Chewie hijacked an AT-ST. THAT was the turning point of the battle. Chewie should have gotten all kinds of medals for that.
>>
>>51462415
>Chewie should have gotten all kinds of medals for that.
Wookiees don't care about medals, but they definitely would have tried to give him a bunch
>>
>>51462307
whenever there arent any main characters, the stormtroopers are pretty effective
>wiping out tantive IV with fewer casualties
>TIE fighters fight Red and Gold squadron on relatively equal footing
>taking out echo base for the loss of only 2 walkers, even downing luke
>had taken the rebel strike force on endor priosner until the ewoks intervened, and were mostly winning the fight until the ewoks adapted strategies and chewie hijacked a chicken-walker
>although initially killed by the dozen by the rebels on scarif, they fight on even terms when not stuck in the tunnel of doom
>>
>>51462388
>Acting rashly and emotionally, jumping to violence as a first solution, stealing, and generally using might/force powers as the first means to obtain things.

All Things that I'm keeping in mind. Great suggestions.

>Also, irresponsible use of force powers. Mind tricking a guy for a discount is probably a dick move.

Eh, personally, I feel a discount would be alright. Outright forcing him to give you stuff for Free would be Dark Side Corruption earning. I suppose it depends on how much of a discount. Kinda reminds me of buying HK-47 from that Ithorian on Tatooine.

>Generally try to give Dark Side points only for things that are clear, lest you fall into the whole subjective morality bit.

Got it.
>>
>>51462521
>>although initially killed by the dozen by the rebels on scarif, they fight on even terms when not stuck in the tunnel of doom

Let's be honest, ambushes almost always go badly for the ambushed. The Stormtroopers had a heavy disadvantage and still managed to take out a good number of rebels who attacked them.
>>
>>51462522
I suppose the discount thing wouldn't necessarily be Dark Side, but the Light Side option would probably be earning a discount somehow.
>>
>>51462350
You don't see actual stormies doing any of the fighting on Hoth. You see the AT-ATs stomp all over the rebels in the trenches, then the snowtroopers inside the base falling over eachother because they're near Han, Chewie, and Leia. You can ASSUME they kicked the snot out of the rebels, but you're not SHOWN them doing a damn thing.
>>
>>51462521
>>51462558
The Imperials lost the ground battle on Scarif because they were too stupid to think of closing the shield the second they saw the explosions on the beaches. That's literally all they had to do and they would've been able to mop up Jyn and crew before Vader showed up.
>>
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So, I recently finished listening to the rollplay age of rebellion game. Are there any other decent FFG star wars campaign podcasts/shows?
>>
>>51462676
Closing the shield immediately wouldn't have made sense. They went into high alert, which was obviously standard protocol, and only closed the Shield when the Rebel fleet jumped in, which makes sense.
>>
>>51462676
that shield is for starships, not for ground assaults

and they won the ground fight, the rebels were nearly killed to a man
>>
>>51462757
>>51462758
>only closed the Shield when the Rebel fleet jumped in
No, they closed the shield after they jumped in and as they were flying through to the planet. Without the ground reinforcements from the U-wings and the CAS the fight would've been over MUCH sooner.
>>
>>51462801
they closed it as fast as they could, one of the X-wings even bumped into it as they were closing, they were clearly trying to shut it before anyone got through, blue squadron just barely made it in
>>
>>51462801
Turns out the shield takes time to close. Not much they can do about that.

Closing the shield only makes sense if there's something they want to keep out/in. There were explosions on the base, so it went on high alert. There was nothing to justify shutting down all movement between the planet and space.
>>
>>51462829
>they closed it as fast as they could
The order to close it only came after they started going through. If they had closed it as soon as they saw the explosions on the beach or even as soon as rebel ships were warping in they would've won handily. They didn't even scramble their TIEs until halfway though the fight.
>>
>>51462936
That just makes them slow.

And again, closing the shield as soon as they saw the explosives wouldn't have made sense.
>>
>>51462972
>It doesn't make sense to go on full lockdown when you're under attack
>>
>>51462996
THE BASE went on full lockdown dumbass. The planetary shield generator didn't because it wasn't under attack.
>>
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>>51451938
How do I go about when playing as a Skakoan (pic related) during the early years of the Empire? My plan (so far) with his backstory would be that he has gone in hiding from the Empire in order to not get caught due to his association with the CIS during the clone wars.

His role among the group i'm playing with would be a technician/engineer, but I do not really know how to properly roleplay as a Skagoan? Any help/tips would be really helpfull.
>>
>>51463021
The whole fucking planet exists for the base. If the base is on lockdown the shield should be on lockdown.
>>
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>>51462676
It's not like mistakes don't happen in militaries.
>>
>>51463090
Yes, and when they do I feel free to criticize them as well. Invading Russia just in time for winter is stupid, the Yamato and Musashi were enormous wastes of steel, and they should've closed the shield at the same time as they deployed the garrison.
>>
>>51463043
Guess what, Scarif also had a ton of shipyards and mining operations elsewhere on the planet, all under the purview of the Empire. One base being attacked didn't justify shutting the gate for every other installation on the planet.
>>
>>51463155
>supplementary materials to explain a movie that was supposed to be stand-alone
I seriously hope that post was made in jest.
>>
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>>51463177
>>
>>51462359
>>51462359
>Dude, Force Lightning is literally shooting concentrated hatred from your hands. It's a pretty obviously Dark Side power.
I've always viewed Force Lightning as neutral but very easily moved to darkside depending on how it's used, Sidious is just an evil dick torturing someone the first time it's used. You could use it as a defibrillator or as a humane method of painlessly killing someone, or you could just be lazy and copy ol' Sheevy P.
>>51462725
The Yogscast do a fun series on their Games Night channel, very comical and so non-canon.
>>51463177
They should have closed the shield, but they didn't. Deal with it fuckface.
>>
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>>51463132
Want to see something strange and mystical?
The tale of the second pacific Squadron!
>>
>>51463220
I've always seen it described as evil as fuck.

There's other ways to generate Electricity using the Force though.
>>
>>51463211
Regardless, all those mining facilities are only there for the construction of the death star. The death star is done, so they're not actually doing anything to warrant not closing the gate.
>>
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>>51463220
>Yogscast
Who we talking here? There's not exactly an abundance of good player material in the headline acts.
>>
>>51463261
They were building other starships too. You think they're going to leave those resources alone?

Even then, you can chalk it up to the Commander underestimating the threat and being slow. Two perfectly believable facts.
>>
>>51463220
Force lightning has ALWAYS been described as basically using your hate and twisting the Force into giant fuck you rays.

There is not a single source that doesn't show it as being dark side as fuck.
>>
Maybe they didn't close the gate and it wasn't an accident, perhaps it is protocol or a decision was made that since no immediate or significant orbital threat was detected then it was better to leave the gate open to request additional air-support if required?

That we go, a perfectly reasonable explanation. Though just being a mistake is fine as well they happen all the time because we're human, even more so in military history.
>>
>>51463284
I'm on your side, but the Jedi Knight series doesn't describe it that way. It's just a Dark Side power, and Kyle does say the way you use the power matters more than the power itself. Something I disagree with.
>>
>>51463228

That picture only covers like 25% of the farce that was the 2nd Pacific Squadron.
There's a book out there I *beleive* called "The Guinness Book of Military Blunders" that depicts it fully, and I reached a point where I could not stop laughing.

There was a point in the journey when they were travelling around Africa that the crews just kept picking up exotic pets in every port. By the end of this leg of the journey the fleet resembled not so much a fighting force as a floating Zoo.

The punchline to that voyage that would have taxed even Oddysseus was that the Fleets commanding officer arrived back home after the debacle just in time to read his own obituary in the paper.
>>
>>51463283
>They were building other starships too
Like what? They were explicitly not building ISDs there because they were too far from Kuat.

>Two perfectly believable facts.
It doesn't have to be a plot hole to be stupid.
>>
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>>51463316
I have more about that tale.
Interested in further pics?
>>
>>51463320
TIE Demolishers, clearly

And people do stupid shit all the time.
>>
>>51463340
>people do stupid shit all the time.
So can we agree that it was stupid and they could have not lost their planet, their massive data storage center, and all those mines and shipyards we never see if they had been not stupid instead of being stupid?
>>
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>>51463340
>TIE Demolishers
Are you being serious here anon? I want to believe.
>>
>>51463271
Lewis, Simon, Sjin, Harry (editor I think?) and Tom (editor/scriptwriter). It's surprisingly entertaining but don't expect anything deep or groundbraking, it's just a bunch of dudes having fun but yet somehow being better at the system than the Rollplay guys ever were.
>>51463333
Yes fucking please.
>>51463373
I demand more Raithposting!
>>
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>>51463379
Your wish is my command!
Enjoy!
Further pics coming after this post.
>>
>>51463333
Has Russia ever not been unbelievably incompetent? I know people will stay Stalin but he was dumb too.
>>
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>>51463391
A prelude to the entire debacle.
>>
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>>51463399
>Has Russia ever not been unbelievably incompetent
Didn't they win most of the Russo-Turkish wars?
>>
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>>51463402
And last but not least, the most full version of the story in greentext format available.

>>51463399
Well there were their wars against Sweden who were the most warmongering state in northern and eastern Europe back in the days, also they did somewhat well in the Crimean war.
Mainly i think their problem is their ludicrously large army that makes every supply officer contemplate suicide and every chief of staff wish that there were 4 other chiefs of staff running the army,
>>
>>51463373
No, wait, shit. I mean the ones with the flat wings that were in the movie. I think it started with a D.

>>51463364
I was under the assumption that you were arguing that it didn't make sense. It's not unbelievable for the Commander to make a single bad decision.
>>
>>51463399

There's the Huns, but that's all I can think of right now.
>>
>>51463399
Russia hold the title for highest production military aircraft of all time with the IL-2, not to mention all the T-34s they cranked out. Say what you like about communism, but the workers worked.
>>
>>51463426
>>51463434

Drowning it in bodies is only a valid military strategy for Russia.
>>
>>51463461
And China.
And India too i guess.
>>
>>51463456
And they produced stuff with highly varying quality.
>>
>>51463228
The Baltic Fleet always makes me laugh. How can you blunder so badly at every turn?
>>
>>51463426
Well yes but stuff like this still happened.

http://www.militaryrifles.com/turkey/plevna/theplevnadelay.html
>>
I should be getting a U-Wing tomorrow. What's some good builds? Any flying tips?
>>
>>51463476
The quality of the welding was acceptable considering the expected life of the tank.
>>
>>51463467
The thing is, neither China nor India have ever actually USED that strategy.

Historically, India placed heavy emphasis on Archers and various forms of cavalry. Generally speaking, they went with the quality over quantity approach.

China has had large armies but that was because they were either fighting other large armies or occupied with peacekeeping.

Russia is the only one that's gone "You ten barely trained men get this one rifle go charge the enemy."
>>
>>51463579
Does the Battle of Chosin Reservoir not count?
>>
>>51463579
Better then Germany sending old men and kids with crappy weapons or tanks that can't even reach the frontline.
>>
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>>51463553
At least they got some nice paintings out of the deal.
>>
>>51463555

Cassian with Inspiring Recruit paired up with something with a turret and Rage.

Chewie with Baze and Hotshot Copilot works.
>>
>>51463043
Do you have any clue just how fucking impractical that is?

EXPLOSIONS REPORTED AT BASE 532! CLOSE THE SHIELD! Oh, turns out some dumbass in maintenance abused a fuel container and sparked a fire ball. Looks like we held up ALL THE FUCKING TRAFFIC to this very important planet for hours over nothing.

SECURITY ALERT AT BASE 121! CLOSE THE SHIELD! Oh, turns out somebody forgot to get the new clearance codes for this month. Looks like we held up all the traffic to this planet for hours over nothing.

INSTALLATION 850 REPORTS IT IS UNDER ATTACK! CLOSE THE SHIELD! Oh, it turns out one of the officers got drunk and discharged a blaster indoors. Looks like we held up all the traffic to this important planet for hours over nothing.

If your security lock down is on a hair trigger your installation is not going to get much done. If you have a large installation with million plus personnel, then you are going to have some kind of bizarre incident practically every single day. Everybody can't drop what they are doing every time somebody somewhere reports something suspicious. You have to have a more granular response to incidents.

This is even before we get to the psychological difficulty of maintaining readiness perpetually while protected by invincible fortifications that never get attacked.
>>
>>51462359
How the fuck do you know what force lightning is? You are not a Sith. My character's force lightning is fueled by righteous fury not hatred.
>>
>>51463648
>If your security lock down is on a hair trigger your installation is not going to get much done.
>coordinated explosions all over the place happen often enough for this to be an issue
Are you posting from a leppo or something?
>>
>>51463710
That's Force Judgement you retard
>>
>>51463242
Name one
>>51463284
Says who? Your head canon?
>>
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>>51463761
And even in Legends, Plo-Koon's Force Taser was very poorly understood and viewed with suspicion. This isn't Dark Souls or Guilty Gear--lightning is not a typical part of the heroic knight's arsenal here.
>>
>>51463769
Force Judgement
Disable/Destroy Droid
That one weather related power
>>
>>51463718
How do you know there are coordinated explosions? You don't. You know that somebody from some base down on the planet surface called you and told you there was trouble. Do the people in the Scarif archive command center look like they gave the shield gate command center a crisp report of the situation? I don't think so. And from the shield gate's viewpoint nothing involving them seems to be happening, so the safe call is to do nothing.
>>
>>51463761
No I said its called force lightning. I don't to make up some fancy edgy name to describe my characters powers.
>>51463800
Who cares the Jedi order aren't always right and their passiveness was one the reasons why they get BTFO so much.
>>
>>51463769
No. It's literally always been a purely dark side power. Sith lightning is literally "I wish I could hate you to death - oh wait, I actually CAN!".

Plo Koon (and later Luke, because of course Luke had to learn all the powers) had a power that originated in the old game Jedi Power Battles that was later called Electric Judgment, which was supposed to be a "neutral" power in that it was more of a stun gun as opposed to a pain ray.
>>
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Well this thread went in a strange direction...
>>
>>51463830
According to the Wook, it is canonically Dark Side.
http://starwars.wikia.com/wiki/Force_lightning

The Legends page also lists it as usually Dark Side, and the proportion of Dark Side users is so overwhelming that the non-Dark portion may as well be statistically insignificant.
>>
>>51463826
>there are NO protocols for the clear transmission of information in an emergency situation for the military who has been in basically non-stop conflict for decades
Is this seriously something you believe?
>>
>>51463830
>No I said its called force lightning. I don't to make up some fancy edgy name to describe my characters powers.

And that would matter, if you were someone of importance. But you're not, so clearly, it's not Force Lightning. Since you're channeling a form of anger, it's still a Dark Side power, but it's clearly not Force Lightning.
>>
>>51463875
What's with Star Wars spaceship designers and not giving a single shit about peripherals? That ship must be an absolute nightmare to land.
>>
>>51463843
>>51463877
Dealing in absolutes is also a darkside trait as well. And when Luke used his emerald lightning he vaporized whoever he fired at. My character doesn't torture with and uses it like another combat ability because my character isn't autistic.
>>
>>51463912
To be fair, if you're piloting a spaceship entirely by sight, something has gone very wrong.
>>
>>51463935
Just because it's not used to torture does not mean it is not a dark side ability.
>>
>>51463935
Are you Luke Skywalker and under the control of bad writing and editing? No? Then no zappies for you without repercussions.
>>
>>51463935
>And when Luke used his emerald lightning he vaporized whoever he fired at

He later also said it was a power he didn't like using because it came too close to the Dark Side.

And, more importantly, you're using shit from some of the worst parts of the EU. You should be ignored for having shit taste alone.
>>
>>51463912
So I guess modern day nuclear subs are constantly stumbling around and not being able to dock?
>>51463944
Not that guy but the dark and light side are just two sides of the same coin desu senpai
>>
>>51463879
You are stationed to guard an archive on a world that is basically beach paradise. Its all very important, and so its guarded by top quality defenses. There are, in fact, so many layers of defense that any attack would be suicide!

In the movie Imperials were surprised by the rebel assault on the imperial refining installation. Clearly this is not a military waging non-stop war for decades, but a force that is not accustomed to its installations coming under enemy attack.

It is very difficult to maintain readiness and protocol under these conditions. You see people at nuclear power plants and at air traffic control fighting against these same forces of disasterous complacency every single day. Most of the time its a false alarm, and even if it is a real alarm most of the time somebody else is going to handle it before it becomes your problem.
>>
>>51463941
Flying only by instruments is a lot harder than flying by sight. Think of all the Alaskan bush pilots who fly into mountains in bad weather. Now imagine those mountains are moving asteroids and you can only see what's directly in front of you, or even worse, those mountains are pirates/enemy spaceships.
>>
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>>51463912
I'm sure it's got foldy bits somewhere.

Also, this is Star Wars. Aerodynamics and practicality are not design considerations.
>>
>>51463997
>dark and light side are just two sides of the same coin

No, not really. And everybody who has ever tried to argue that in-setting has nearly-universally either fallen to the dark side, or come right to the edge before someone manages to pull them back.
>>
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>>51463984
>>51463990
Good thing I don't give a single shit what you autists think. Kyle Katarn, Jaden Korr and Revan were all able to use darkside powers without being evil and so can my character.
>>
>>51463997
>Not that guy but the dark and light side are just two sides of the same coin desu senpai

Because clearly, half the Universe is made entirely of anger, hatred and suffering. Oh wait, it's not.

One day, you'll realize that the Dark Side is just one facet of the Force. A facet that can cause immeasurable harm, but still a small part of a greater whole.
>>
>>51464043
>>51464059
Shadow can't exist without a light senpai. You just got to have extreme balance and force of will like discipline priests in WoW or Riku from KHs
>>
>>51464054
Good luck finding a group that tolerates that shit. Most of them will laugh at you and the rest will kick you out.
>>
>>51464054
Game mechanics =/= lore, with the exception of Stackpole's integration of flight sim mechanics in the X-Wing books. While Kyle did canonically use lightning in Legends, he is not the sole arbitrator of righteousness in the galaxy and in the novelization, it was explained that he was going down a rather dark path already during the events of Dark Forces II, so his take on the issue is unreliable at best.

Jaden barely shows up outside the games, is a total blank slate, and does not have a canonical, set list of powers. Revan's only canonical use of lightning was during his full retard phases, such as in vanilla TORtanic. Seeing as it was possible to not touch lightning ever when playing as Jaden and Revan, it can also be argued that they did not necessarily ever use lightning, either.
>>
>>51464112
I've been in three different groups and nobody cared except one other player in the second group who was an autist much like yourself. Kept screeching about "muh lore" and "muh canon". He also hated that Darth Vader was a sith that Yoda was a master lightsaber duelist and that non-jedi could use lightsabers.
>>
>>51464094
That's entirely true. But both Light and Darkness are small parts of the Universe and thus, small parts of the Force.

A True Jedi, like those who are part of the New Jedi Order, accepts their darkness but doesn't let it rule them. Acting out of fear or rage or hatred is letting your darkness control you. That leads to the Dark Side.
>>
>>51464172
I'll agree with that point. The force is expansive and the Jedi and the Sith aren't the be all end all authority on the force.
>>
>>51464163
Clearly, they were shit groups if they were willing to take your ass in.

Guess what, that autist is just as bad as you are.
>>
>>51464163
>Yoda was a master lightsaber duelist

Let's be honest, that shit was pretty dumb.

>non-jedi could use lightsabers.

He's an idiot because Han used Luke's lightsaber in ESB.
>>
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What kind of food do your players eat in star wars?

I'm fishing for ideas for a downtime episode
>>
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>>51464211
Why are you so damn mad lol? Getting called out on your autism must be triggering you I guess
>>51464264
Says who you? Most people I know think its cool and makes sense that Yoda was a master duelist. The only people who didnt like it were once again autist especially DnD ones who thought Yoda was a wizard class and not a martial or some retarded shit and thinks the force is magic.
>>
>>51464341
Biscuit Baron, baby. Can't go wrong with Biscuit Baron.
>>
>>51463024
Based on their society summary on Wookieepedia, the cliff's notes seem to be

>Xenophobic
>Emotional, yet logical
>Fixed on self-preservation

His background fits the self-preservation thing (though really, that's true of most living beings; don't really know why that's stated to be a trait).

Personally, I'd play one as something of a Vulcan-like character, but instead with subdued emotions, not suppressed.
>>
>>51464352
The flippy bullshit looked dumb, that's why.

It would have been way cooler if Yoda had beaten Dooku entirely using the Force.
>>
>>51464352
What can I say, people with shit taste are my trigger.
>>
>>51464406
Oh so you think Yoda was a wizard class I understand.
>>
>>51464436
If you want to dumb the concept down to a level where you can understand it, be my guest.
>>
>>51464352
Yoda has no reach, and in the original trilogy he was shown as being a master of using the Force. It would have been better to see him wreck Dooku with just the Force.
>>
>>51464341
Blue milk is a traditional staple.

Our group keeps finding crates of stormtrooper rations with "Genuine Imitation Vegetarian H.A.M" inside. Only the Hutt actually enjoys eating it.
>>
>>51464341
Bantha is one of the cow equivalents on universe.

Blue Milk is a necessity.
>>
>>51464341
http://starwars.wikia.com/wiki/Category:Food_at_Dex%27s_Diner
Go ham.
>>
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>>51464485
Don't forget Hoth Chocolate, Wookiee-ookies, or Star S'mores.
>>
>>51464459
What's there to understand? You think that Yoda was a space wizard and when Yoda turned out to be a martial and ruined your expectations.
>>51464434
Haha what ever you say dude.
>>
>>51464537
I saw the Prequels before the OT. Still think Yoda should have wrecked Dooku with the Force.
>>
>>51464341
Scruffy lookin' Nerf Burgers.
>>
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>>51464341
I would think space rations would actually be a lot like Star Trek actually - cubes of different colors made of just nutrients and maybe some vague flavor

Not appetizing but it has everything you need in it
>>
>>51464537
Dude, you liked the Yuuzhan Vong books. It's been pretty well established you have godawful taste.
>>
>>51464613
I know its a favorite of scifi writers and seems logical, but it's unlikely. That sort of thing has been tried and deemed not even good enough for prisoners in some places.
>https://en.wikipedia.org/wiki/Nutraloaf
>>
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>>51464613
Depends on the supplier and occasion. Stormtroopers in the Wraith Squadron series, for instance, were mentioned as eating shitty nutrient paste for field rations. Meanwhile, the Wraiths got to have the luxury of mystery meatball MREs. An Imp officer (Rogriss, I think?) treated Face to a luxurious dinner involving (IIRC) fried eggs that have been carefully tampered with so the place that normally contained yolk instead contained some sort of expensive meat. The Adumari ate farumme (reptilian pack animals) and used a variety of sauces. Staff meetings in the NR Navy included lots of pastries and coffee.
>>
>>51464689
Remember the stuff mariners ate in the middle ages and early colonial era?
Biscuits with a shelf life longer than your average grocery product in the Fallout universe and with half the taste.
That and meat jerky that had basically fozzilised by mid point of the journey.
>>
>>51463641
Thanks!
>>
>>51464613
Lost Stars shows that Imperial rations on board starships are basically 95% nutrient shakes, with people who actually eat regular-ish food considered weird and wasteful of space and time.
>>
>>51464772
Yeah, and they hated it so much it became the stuff of legend.
>>
>>51464615
Who the fuck said I liked the Vong books? I sure as hell didn't.
>>
>>51464613
we get a look at lukes lunch box in ESB, it seems to be mostly wafers, bars, and pills, and yoda hates the taste

rey eats "portions" which are small bars that turn into some kind of nutri-loaf when watered, they can be halfed or quartered, so they come in boxes of 4 at least
>>
>>51464821
Yet you still found people to go onto these journeys that had mortality rates that on a good trip barely rose to 50%.
>>
>>51464772
Grocery Products don't expire in Fallout.
>>
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>>51464842
And let's not forget the importance of Ice Cream
>>
>>51464842
>lunch box
Is that a lunch box or an emergency ration kit? He wasn't really planning on a day trip to nowheresville when he packed.
>>
>>51464911
it is probably a prepackaged meal that he found under the seat, but it looked like a lunchbox, and I found that funny

especially since TFA shows rations in retort packages like a modern MRE, so luke had the 1970s version of a ration box
>>
>>51464341
In my star wars continuity, I introduced "Valka the Hutt" who runs a legitimate Endoran Fried Chicken franchise as a cover for spice trade and arms dealing.

Needless to say he's a hutt version of Colonel Sanders.
>>
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Is there a teras kasi class yet? I want to bring jedi/sith to their knees with my bare hands.
>>
>>51465141
Considering the number of Jedi and Sith that actually know Teras Kasi, that's easier said than done.
>>
>>51465141
martial artist is gonna be in No Disintegrations. Get hype
>>
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>>51465141
In the upcoming BH sourcebook there's going to be a Martial Artist spec. It looks pretty good, and combined with the right race and build could probably maul just about anything.

>Mfw when wookiee doctor/MA are going to be a thing.
>>
>>51465189
Yeah what the fuck is up with that? Half of the know practitioners are jedi
>>51465338
>>51465460
Sounds cool af
>>
>>51465460
>wookiee doctor/MA

What, they tear your arms off and then put them back on?
>>
>>51465460
High Brawn race with Martial Artist and any number of lightsaber style specs could boost its Parry stupidly high.
>>
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>>51464341
Man, there's so much good stuff on all ends of food in SW, I try to bookmark all different mentions of food.
>>
>>51465678
>Orko the foultrader

Tales of the Jedi makes the rest of star wars look subtle
>>
>>51465712
That's not TotJ, that's the old Dark Horse Boba Fett comics, illustrated by the guy who did the Dark Empire comics.
>>
>>51463399
Well, there was the time they send their soldiers to meat German women
>>
>>51465488
>Yeah what the fuck is up with that? Half of the know practitioners are jedi

To be fair, it's just a really effective martial art in general, considering the number of Non-Jedi/Sith who use it on other Non-Jedi/Sith.
>>
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Weird request, but does anyone have good photos or references for "standard" shipping containers? I just need ones smaller than a person.
>>
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>>51465854
Will this do?
>>
>>51465892
That will do nicely. Thanks anon.
>>
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>>51465854
What about the good ol' plasteel cylinder?
>>
>>51465991

Nah man, gotta do cargo cubes >>51465892

Think of all the wasted space with a cylinder.
>>
>>51465593
And know you know my plan for my Martial Artist PC.
>>
>>51466074
Yeah, that and the way the top of the cylinder is supposed to fold in really limits how much they can hold too

But as a KOTOR fan they're just so iconic. Those and the hexagonal shaped containers.
>>
>>51466074
>>51465991
cylinders are used for transporting things under pressure, as it keeps the stress even across the surface.
squares are for when you don't need to worry about fluid pressure.
>>
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>>51465854
>>51465892
>>51466074
>>51466114
Don't forget the footlockers.
>>
>>51463579

Problem is, that largely happened only in the darkest days of barbarossa and first world War from about 1915 to when the government collapsed.
>>
>>51465854
>>51465907
Ugly ugly ships
>>
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Does anybody have any suggestions for a nice medium sized ship for a party of 4 that has room for two snub fighters and still have a little space for cargo? The party is comprised of a smuggler, two bounty hunters, and a hired gun.
>>
>>51465854
ANH shows containers like this being used. Shadows of the Empire on N64 copied that siding design on all their larger containers, so there's precedent if you want to do the same thing.
>>
E-wing generics:
How overcosted are they, and what would it take to make them usable?
>>
>>51464613
Mealsquares, something like space hardtack.
>>
>>51464741
That Jalapeno Cheese Spread is fucking amazing on that shit MRE "bread"
>>
>>51466456
Wayfarer-class Medium Freighter (EotE page 263) with retrofitted hangar bays?
>>
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>>51466348
Well, this is Star Wars. Ugly is as ugly does.
>>
>>51466463
>>51466150
>>51466123
>>51466074
>>51465991
>>51465892

I am delighted by the weaponized autism on display. Thanks folks. You're doing great work.
>>
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>>51466456
The notorious "Sabaac" Fortune might work. It's not canon, and I have no stats, but some anon requested it many threads ago.
>>
>>51461752
kotor does this for LS and DS ends
>>
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>>51467043
It's pretty large
>>51453970
But it could also house repair facilities, vast cargo holds, a ballroom, barracks, or troop landers instead of snub fighters.
>>
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>>51464352

You don't happen the to be the lady looking for a "power build" for FFG star wars, by any chance?

Curious whether you went with the Diplomat career build that was suggested.

(This is entirely based on the reuse of the Sithtwins-3 image.)
>>
>>51466456
Alternatively, design your own. Print out one sheet per player, have each player circle an item, and then mash them together to get the ship's silhouette.
>>
>>51467165

I think >>51452458 may have been her.
>>
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>>51464341
HALF A PORTION
>>
>>51467345
portions seem to be dehydrated nutriloaf of some kind

the complete guide to star wars says they are survival rations
>>
>>51464352
George Lucas didn't think Yoda should have a lightsaber when he was making the OT, though. Yoda was meant to be more of a scholar and a mystic than a warrior. He wasn't a knight.
>>
>>51467237

How disappointing. Guess she didn't know how to use the build. Was at least hoping for a story worth a laugh in the aftermath (GM or player).
>>
>>51467414
Personally when I first watched it felt like "War not make one great" was the lament of a former warrior rather than a lifetime monk, so yes I did feel that his lightsaber made sense.
>>
>>51467345
>>51467385
Before TFA introduced the inflatable "just add water" bread, I did a game where I had my entire party eating nothing but survival-style rations based on real MREs. Of course, I'd make sure to remind them just how bland and flavorless the things were(modern MREs really aren't bad at all) so the players would inevitably blow nearly half their loot on luxury restaurants whenever they got into port.
>>
>>51467457
Similar thing happened in a campaign I was in, but in reverse. The company our party worked for issued mainly stale rice and beans, but the MRE's were delicious and didn't go bad.
>>
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>>51467457
>survival-style rations based on real MREs
Did you accurately simulate the ensuing toilet emergencies?
>>
>>51467414
the design notes state that yoda shouldnt use a lightsaber, so that's probably why he wanted lukes flashlight so much

it also ties into his dialogue and themes
>wars not make one great
>a jedi never uses the force for attack only knowledge and defence
>weapons? those you wont need
>[adventure]a jedi craves not those things

he was supposed to teach like that the jedi are more than just warriors, but they have a deep spiritual side, and that fighting and violence are not priority
>>
>>51467483
I rolled with them as surplus Imperial rations, so I figures since Stormtroopers were the blandest shots ever, they probably ate the blandest shit ever.
>>51467499
I'm banned from bringing up toilet issues ever since I tried to put a dianoga in their ship's sewage.
>>
>>51467571
>a dianoga in their ship's sewage
Sounds like a fun doujin.
>>
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>>51467571
>I'm banned from bringing up toilet issues ever since I tried to put a dianoga in their ship's sewage.
Totally stolen for my game.
>>
>>51461377
Looks pretty solid to me. As someone who loves SW and enjoys the kinds of story points/features you included, I'd play the shit out of it. I think it would be better to either stick with parkour ala AC or a more static semi-vehicular oriented story, choosing one over the other, or haveing sections that only deal with one.
>>
>>51467426
Haha I am that GM. She was so psyched about ending all encounters with her diplomat and not allowing anyone to fight so for our game I made sure none of the enemies in the major encounters not speak or understand Basic.
>>
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>>51467793
While I don't necessarily approve of deliberately tossing the players an FU unless they deserve it, that's amazing.
>>
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>>51464613
>>51464613
>Not appetizing but it has everything you need in it
Maybe for 'emergency' rations you can get away with nutrient pastes, coloured cubes of vitamin shit and what not, but for an actual preserved ration- you're going to want to put a bit more effort into it or there's going to be a mutiny after about 3 days and someone's going to pull a short straw and get eaten by the 6th day. Lot of the emergency rations in WW2 where stuff like salt pills, barley sugar lollies and amphetamines.... that could make for a fun trip if someone's got a bit of anxiety about a bad situation!

Actual full MRE's tend to be edible, if really bland and repetitive.

There's also in-between rat packs like our patrol rations which are pretty fucking terrible things that basically cut down on weight and aren't much fun. I ate a lot of them and I still get a bit of a nervous twitch around M&M's. About the most we'd carry is 6 days worth, rest is ammo, radios, batteries, water and guns and it used to get pretty dire if you're out for 10 days and then we'd go foraging when time allowed. Combine with heavy, physical activity and you can strip off about 5-10kg in about a week.
>>
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>>51467793
Did you rub it in by speaking in or playing audio files actual foreign languages?

>mfw I have a store of S.T.A.L.K.E.R. audio clips specifically for this situation
>>
>>51467865
>b-but muh age of sail hardtack
>>
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>>51467865
>Stormtrooper barracks has a large pile of "Wonder Fruit Sugar Treats" outside.
>Apparently, after Endor, the "Treats" became associated with bad luck. Someone got the idea that the Ewoks had been attracted to the smell, you see.
>>
>>51467690
Thanks for the input mate.
>>
>>51467865
cool

we have come along way since the WW2, although star wars was made in the 70s, so I made sure ny players had the space version of the K ration whenever they were cutoff from the fleet
>>
>>51467910
My age of the lash!
Plus those guys where literally half drunk ALL the time, literally 8 pints of weak ale or beer per man, per day, then a ration of rum at the end of the day.

>>51467912
They use it to flavour 'the meat'
>>
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>>51460703
>>51460733
To clarify I'm talking capital ships, support craft, fighter wings, full-blown armada-level squadrons.
confusing as it sounds but according to the essential guide to warfare what the rebel alliance would call a "squadron" would consist of 3-4 'sections' working in concert, such as capital ships supported by escorts and flotillas of picket ships. go figure...
>>
>>51468043
>implying the rebel alliance at any point has the manpower to operate that many large vessels or even the vessels themselves when not fully unified
>>
>>51467930
WW2 stuff really wasn't much better than the age of sail when you're out in the colonies. My grandfather was in the pacific theatre from 1941-45 and when they where away from camp they'd be on a tin of bully beef, hard biscuits, tea and not a lot else. Though they tended to get along well with the locals, so taro and sweet potato where usually on the menu as well, he flatly refused to eat sweet potato for the rest of his life.

Plus light and smoke security was a thing in some places, so eating it cold was fairly common. Once up to the top of a mountain with his squad they go sick of the cold rations and decided to light a little fire to heat up dinner, boil some tea and it really didn't take the japanese very long to zero in with their artillery on the neighbouring next island over to cover the whole area with shells. Kind of lucky no one was killed, but their mess kit was blown to shit!
>>
>>51461964
As a writefag, a "Dark Side" action I'm always fond of using is how you would get information from a prisoner or opponent. How far, and what you would do. Break him mentally to get what he knows? Rip from his head the information? Outright waterboarding or other mundane forms of torture? A good rule of thumb is applying standard Paladin tropes to what would be bad for a jedi to do.
>>
>>51468077
>implying the rebel alliance at any point has the manpower to operate that many large vessels
I imply nothing, says right here that the squadron was the most typical alliance fleet detachment. says here that 2-4 squadrons would make a battle group and 3-6 battle groups make up a fleet. Best I can tell from reading the entry on this, while their forces were scattered and still a drop-in-the-bucket compared to what the empire could bring to bear, the rebel alliance still had some notable might to it.
>>
>>51467837
Trust me this girl deserves it despite being my good friend she is a notorious munchkiner who was mad that I forbid her from rolling a gadgeteer/outlaw tech.
>>51467906
That is a great idea! In our first major encounter she was going to reason with some Gamamorean thugs into letting us leave the local hutts palace despite the bh in our group wanting to test out a new weapon in combat. So I said the guard listened carefully to her offer than said I don't understand in pig noises.
>>
>>51467935
The survivors of Endor know the smell of roasting Stormtrooper well.

The Alliance knows the taste.
>>
>>51468229
That's old WEG D6 Splats right there. >>51468077 is underestimating the might of the Alliance, it is a galactic scale movement limited by the budget of the source material and the fact that writers have no real sense of scale.
>>
>>51468267
Yub yub, Commander.
>>
>>51468276
The Alliance is the size the plot demands.

If you want your PCs to end up running a small fleet, sure, the Alliance is big enough.

If you want the theft of five X-wings to matter a lot, then the Alliance is that big as well.
>>
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Look what I found.
>>
>>51468348
Keep in mind that you can also pay with the "Alliance" part of that, too.
You can formulate your own fleet as a member of the Alliance, but your theft of five X-Wings can severely harm one member cell of the Alliance.
>>
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>>51468425
And, of course, the factional infighting and differing goals are also handy.
>>
>>51468435
Yep. Some Saw Guerrera-type extremists who take their rebellion to full on terror campaigns.
>>
>>51468377

Aw son you got some swag.

Assuming you didn't hit the real winner over the head with that trophy and run off with the stuff, what list did you run?
>>
>>51468460
Or people who recruit disaffected Imperials, risking betrayal from double agents in the hope of utilizing knowledge of the Empire's inner workings for their own cause.

Or people who work solely on senatorial reform.

Or people who work, day and knight, to assassinate the Emperor.
>>
>>51468532
>Or people who recruit disaffected Imperials
That's how the Rebels got Wedge.
It's canon as of Rebels TV.
>Or people who work solely on senatorial reform.
Basically Bail and Mon Mothma's original goals.
>Or people who work, day and knight, to assassinate the Emperor.
>knight
So... Jedi?
>>
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>>51468573
Yup. But the people that do the recruiting work in their own cell. They pass verified candidate along after a long, long testing period.

Those cells tend to collapse a lot.
>>
>>51468517
No head clubbing, it's all me.

Protectorate Star.: •Fenn Rau (32)
Autothrusters (2)
Concord Dawn Protector (1)
Attanni Mindlink (1)

Pursuit Craft: •Asajj Ventress (40)
Attanni Mindlink (1)
•Latts Razzi (2)

Jumpmaster 5000: •Manaroo (28)
Attanni Mindlink (1)

Total: 100/100

Broke down and got a little gud with a netlist. Went 12-0. It was a hell of a weekend.
>>
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>>51468267
>When your local guide and terp does the cooking

>>51468377
Winner!
>>
New thread
>>51468993
Thread posts: 364
Thread images: 79


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