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MTG Standard General post cool brews how to deal with copycat

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Thread images: 39

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MTG Standard General

post cool brews
how to deal with copycat edition
>jesus christ why am I getting looter scooter on drafts
>>
>>51406875
Dankest tech straight off the presses.

Implement of Combustion MB in Grixis Colossus to hose Crazy Cat Lady. Hold it, cycle it, sac to Herald to kill mini Bobs and Trackers, this little nigga does it all.
>>
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What are your top 3 Aether Revolt cards for Standard?

Also, what's your opinion on pic related?
>>
>>51407275

Herald of Anguish can only go up. Improvise will explode as long as there are 0-cost artifacts on the format


Favourite 3, Rishkar, Ballista and Disallow
>>
I'm still working on u/b aetherflux/improvise. If i go all in on the combo its okish but nothing more, so im trying to figure out how much contol/improvise stuff/combo stuff i should use
>>
>>51407275
>tfw I traded Herald away for 4£ to a friend when it was 13$
>>
>>51407970
I traded 4 Tamiyo for 4 herald, hope it will pay off
>>
>>51407275
blue expertise, flip counter creatures and glimmer or dovan yes please
also cant play my w/u control/tempo deck because I will probably get beaten if I no fun my LGS again
>>
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>>51408099

Your LGS sounds like a nice place
>>
Will Walking Ballista and Herald of Anguish be usable in other eternal formats? Thinking of trading mine in for some rare lands like fastlands or battlelands.
>>
>>51410530
Ballista will see play.
I have absolutely no idea on the Herald .
>>
>muh baral
>muh planar bridge
>dropping in price
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
>>
Here's 2 decks I'm using on Cockatrice at the moment. First is RDW second is UW control. Nothing special.
http://tappedout.net/mtg-deckpaste/26-01-17-FNa-red/
http://tappedout.net/mtg-deckpaste/26-01-17-AuS-uw/
>>
>>51412170
I think the bridge might go back up since it's fun in edh, especially with rocks and unwinding clock. Either way, got mine for six canuckbucks so I'm not too unhappy.
>>
>>51410530
fastlands are dope
>>
>>51410530
Not at all. They are only good in standard. Lands are much more important for older formats though
>>
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To people running Marvel decks: what is harder to recover tempo from? The Marvel getting countered or the ability getting countered and you losing the energy?
>>
>>51413942
depends if i have another marvel in hand. But usually the energy is easier to get and you dont really need it for a lot of other stuff
>>
>>51413942
Always stop the marvel if you can. They only have 4 marvels but lots of energy gain. Every turn they go without activating Marvel is a turn they can draw one of their "oops I win" creatures.
>>
>>51410530

Ballista is already starting to see play in Tron decks in Modern. Mostly the GW versions.
>>
>>51414094
>>51414005

Thanks!

Also, assuming their Marvels get shut down what is a general Plan B the deck uses to win? Stall out until they can just start hardcasting their big creatures?

Just asking because I know a few people at my LGS are finally going Marvel and I'm running Grixis Control. Gotta make sure my Main and Sideboard have the tools to handle it.
>>
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Feedback
>>
Can we all agree that vehicles should not be allowed to crew vehicles?
>>
>>51417005
Why shouldn't they?
>>
>>51417279
>a train can crew a helicopter
Yeah I don't see what could be retarded about that
>>
>>51418110
Okay, I get where you're coming from

Have you tried not being autistic though?
>>
>>51417005
There's no way to designate that vehicles couldn't crew with the rules as they are. Vehicle is an artifact subtype, not a creature subtype, if you look at the announcement for vehicles it specifically says there's no such thing as a vehicle creature, the card ceases having its vehicle subtype and becomes a creature when crewed.
>>
>>51418502
you can't just ask a person to not be autistic


you have to beat it out of them
>>
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>>51418722
Speaking of autism, this >>51418556 seems awfully more autistic than just saying "vehicles can't crew vehicles".
>>
>>51407275
>the single best card to be released in 3 years isn't in that image, because standard players are too dumb to understand how to properly evaluate cards
Heroic Intervention will be very VERY expensive. Mark my words.
>>
>>51419369
It's more autistic to accept the rules as written than to come onto a Taiwanese Mail Order Bride site and complain that it's dumb to have a creature crew a vehicle?
>>
>>51419569
The largest application I can see is it being used in TNN BUG in Legacy to 'counter' supreme verdict, or a similar boardwipe.
>>
>>51419932
>>51419932
Close. It's used to instantly win any game with a wrath. I can see a Gruul MLD deck, or a dirty G/W/x control build popping up that makes people cry.
>>
>>51419569
Buy your playsets of cryptolith rite now guys the spike is coming.
>>
>>51420071
>an instant that gives your entire board hexproof and indestructible for 2 mana
>versus some niche ramp that's outclassed by explosive growth, or cultivate. Abundant growth will probably be a better use of mana most of the time. Hell, even explore is a thing.
>>
>>51420126
>>51419976
I dont know what MLD is but I assume it means land destruction. Why would a control deck want to dedicate that many card slots to an inefficient 1-for-2? And what control deck uses a board state, apart from D&T?
>>
>>51420289
He's an idiot that thinks casting Armageddon + that piece of shit will win him a game, what he doesn't know is that wasting six mana on two spells that don't affect the battlefield or outright win you the game is a sure way to lose the game, and I won't even get FoW into this shit discussion.
>>
>>51420289
Mass Land Destruction. Usually it's used to set up a stax lock with various rocks/enchantments/planeswalkers. It's "control" in the sense that no fun is allowed, and you're going to want to protect yourself before you pop it off, but really, a lot of aggressive decks could make use out of it pretty effectively.

>>51420344
And you're an idiot who missed the "permanents" part of the card. You're telling me that protecting all your permanents from a wrath won't win you the game? It's literally Upheaval, but better because you don't need to float all your mana to replay your shit.
>>
>>51420389
The issue that he's pointing out is that you're
1. Expecting to get to 6 mana in legacy consistently, along with drawing both of your combo cards
2. Expecting your opponent to have no countermagic
What do you gain from destroying the maybe 4 or 5 lands they have in play? What if they already have a board state with planeswalkers, top, counterbalance?
You dedicate 7 or 8 slots in your deck to a combo which destroys land, but then you rely the other ~32 nonland slots to win you the game. Looking at MTGtop8, every other combo deck wins outright as a result of playing their combo. If you want to spin it in the control way, you will get outsped by an aggro deck, outcontrolled by another control deck, or killed by a combo deck before you can draw your two cards.
If you think the card is that strong, you play it in legacy and you win a major event with it. I don't think you're right, and won't until you can do that.
>>
>>51419569
The problem with heroic intervention is that you rarely need to protect more than 1 permanent at once in most eternal formats and for a different reason in standard as well, turning into a situational negate
>>
>>51413886
the fastlands from kaladesh are irrelevant??

mate learn to modern
>>
>>51422618
>>reading comprehension
he called herald and ballista irrelevant and lands more important for eternal formats
>>
>>51422322
not him, but Selfless Spirit is $8. That's not crazy expensive, but Heroic Intervention is honestly a better version, in Green.

Permanents controlled instead of just creatures, and a protection spell against targeted removal in a pinch.
Versus a 2/1 flying body in White.

Modern Elves at least want this (I know I do), because the main thing I lose to is board wipes. This card means I only really lose to Languish or Merciless Eviction, if anyone still runs that, and the former I can get around with enough Perfects and Archdruids.
That's pretty good.
>>
>>51422744
Selfless spirit is still a threat. Intervention will be a dead card in many situations. Against stuff like u-control you might as well play with a 6 card hand
>>
>>51423191
In all fairness, the question is whether or not Heroic Invention will become a high-value card.
We're considering demand across formats here. EDH and Modern play into this.

Whether or not Selfless Spirit is better or worse is irrelevant. That the two are comparable and come with debatable benefits and disadvantages is enough to argue that Heroic Intervention will attain a value similar to the current $8 of Selfless Spirit.
>>
>>51423418
Selfless Spirit is only 8$ and Heroic Intervention is worse in most situations so it will most likely be worth much less. It will find a place in EDH and probably some fringe sb use in Modern but it wont be a standard staple like Selfless Spirit
>>
Can I bring any garbage deck to FNM if I just want the monthly promo? I'm reading that some stores just do random draws for those not won
>>
>getting back into mtg
>pull 2 Heart of Kirans, 2 Walking Ballistae, Ajani, and several other cards for a GW Token deck
>figure fuck it, I'll buy some singles to flesh this out based on suggestions
>mfw gideon and avacyn prices

It hurts, /tg/.
>>
>>51418110

Clearly you do not enjoy Transformers or Voltron.
>>
>>51422744

Modern Elves will only want Heroic Intervention if they're running a mono green list. Most of the time it's still better to chord for a Selfless Spirit or Burrenton to protect against wipes. If need be, Mark of Asylum is still a solid sideboard option for GW/Junk lists of Elves.
>>
Why does everyone at my store only play Commander?
>>
>>51423857
because they like politics better than strategy
>>
>>51423698
That literally depends on the store you're going to. You said yourself some stores just pick at random. Call around and ask how you could go about getting a promo at one of their FNMs.
>>
>>51423703

Avacyn isn't really needed for a GW tokens deck. Gideon though yeah kinda, at least Gideon will retain most of his value from being a Planeswalker and even seeing play in Modern.
>>
>>51423857
At least your store plays Commander. Mine only plays Standard and Draft.
>>
>go to store
>hey, the 8th we need
>draft draft draft
i like my store
>>
>>51415982

I'd say it has few early answers to things for a slightly high curve, but if it works, it works
>>
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Any ideas to make this card go infinite combat phase?
>>
Here's my budget shitbrew, Monored Improvise

4 Bomat Courier
4 Bone Saw
4 Cathar's Shield
4 Cogworker's Puzzleknot
4 Enraged Giant
4 Freejam Regent
4 Ornithopter
4 Reckless Fireweaver
4 Servo Schematic
4 Sweatworks Brawler
20 Mountain

Any suggestions for making it slightly less shit? I know it won't ever be good, but I like making stupid Bone Saw decks.
>>
>>51426684
>4 Reckless Fireweaver
>4 Cogworker's Puzzleknot
Panharmonicon. It's not really budget but combos really well with the amount of artifacts you have.
>>
>>51425432
Glint-Seeve Siphoner and Aetherwind Basker give you additional energy counters when they attack. If you can gain 8+ energy each time you attack you will go infinite.
>>
>>51426780

Panharmonicon's problem isn't the cash price, its the mana cost. This deck doesn't hit 4 lands. It's more "Turn 3, I play Freejam Regent". (Herald of Anguish is more effective, but hard as fuck in a format with no BR fastland)

The Reckless Firewweaver+Panharmonicon+Puzzleknot+Quicksmith Genius deck is pretty fun, but it's not quite what I'm going for
>>
>>51426684
Consulate Dreadnought and Siege Modification? I guess you can use Consulate Dreadnought as another artifact to improvise and Siege Modification to enchant Ornithopters or the Consulate Dreadnought. But it might be a bit slow.

I'm also thinking of brewing a janky mono-red Improvise deck.
>>
>>51426684

Hah, I just started putting this together on MTGO (been doing paper so far)

why the fuck is Servo Schematic 0.2 TIX?
>>
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What does /tg/ think of my thrown-together Colossus deck? I'm a cheap shit and don't want to drop four tenners on some Herald of Anguishes for a deck that I'm not sure I'll keep built. Also Syndicate Trafficker is my Kaladesh Cardfu pls don't bully

4x Metalwork Colossus
4x Ornithopter
3x Glint-Nest Crane
3x Syndicate Trafficker

2x Tezzeret the Schemer
2x Reverse Engineer
3x Fatal Push
4x Metallic Rebuke

4x Terrarion
4x Renegade Map
3x Animation Module
4x Cogworker's Puzzleknot

9x Island
8x Swamp
2x Concealed Courtyard
1x Plains
>>
>>51427049
>4x Ornithopter
Looks kinda weird in a Colossus deck, why not something like Terrarion?
>>
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sort of off topic yesterday i made a thread trying to find a "I'm looking for this mtg card that i cant seem to find anywhere
it shows a man sitting and fishing (in the middleground) staring at this merfolk (i think) jumping out of the water (in the foreground)."

well i found it and encase anyone else wanted to know what it was its "sea sprite" homelands
>>
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>>51427997
>Fucking fish-bitch trying to steal my hook again
>>
>>51427049
>Ornithopter
You could play Foundry Inspector instead, to make all your stuff cheaper.
>>
>>51427121
He already has terrarion, anon
>>
>>51427049
Colossus fag here

Put in some cultivators caravans, hedron archives, foundry inspectors, and prophetic prisms in your deck, at least 3 of each. The main weakness of Colossus is that it can't really play a dedicated control game because you're already playing a bunch of kind of shitty artifacts to make Colossus a reasonable price, so you need to play almost like a combo/control deck or Tron in modern. Controp what you can, but primarily be digging for Colossus while you drop your artifacts.

If you're into some super spicy tech, implement of combustion cycles and stops Crazy Cat Lady, and a 1-of Gonti's Aether Heart has won me tons of games.

If you end up liking the deck I highly suggest getting Heralds I run 3 and it seriously feels like the best $30 in the entire deck.
>>
>>51429660
I'm blind.

>>51429864
>Put in some cultivators caravans, hedron archives, foundry inspectors, and prophetic prisms in your deck, at least 3 of each.
I didn't realized he didn't had Hedron Archive or Cultivator's Caravan, both are essential to the deck. Also, you can play Sanctum of Ugin and a singleton Elder-Deep Fiend for a more controlling play.
>>
>>51425241
I do need more of those, as well as instant speed removal. Would fatal push be a good option, and what could I replace if so?
>>
Construct tribal is good, if you go b/r you can increase value or if you go mono b your removal is insane
But I play copy cat combo because I like winning
>>
>>51425432
It's too energy intensive to do it consistently. You would need 3 additional copies to go infinite. Saheeli is way to get another one into the field. Look for a couple more copy makers and see what you can come un with. A UR shell will probably be needed.
>>
>>51431442

I'd go down a couple treasure keepers for them
>>
>>51423764
Should bring some protection for GB lists as well.
>>
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Running a Grixis Control Deck: still trying to decide what to swap out for Aether Revolt cards. Also if I should get a second Liliana.

//Main
2 Aether Hub
2 Anticipate
2 Chandra, Flamecaller
2 Choked Estuary
2 Evolving Wilds
2 Foreboding Ruins
3 Glimmer of Genius
3 Goblin Dark-Dwellers
3 Grasp of Darkness
2 Harnessed Lightning
3 Island
2 Kalitas, Traitor of Ghet
1 Liliana, the Last Hope
3 Mountain
2 Negate
2 Radiant Flames
1 Saheeli Rai
1 Smoldering Marsh
2 Sunken Hollow
6 Swamp
2 To the Slaughter
3 Torrential Gearhulk
2 Transgress the Mind
3 Unlicensed Disintegration
1 Void Shatter
3 Wandering Fumarole

//Sideboard
SB: 1 Collective Brutality
SB: 2 Contraband Kingpin
SB: 1 Dispel
SB: 1 Metallurgic Summonings
SB: 1 Noxious Gearhulk
SB: 2 Radiant Flames
SB: 1 Ruinous Path
SB: 1 Unlicensed Disintegration
SB: 1 Void Shatter
SB: 1 Weaver of Lightning
>>
>>51433402
I would cut chaandra and put all the negates and radiant flames into the sb. probably replace grasp with push
>>
>>51433402
Seems all over the place and slow. What's the point of running Saheeli if you're not running cat lady combo? Grasp of Darkness doesn't seem like it catches anything that Push doesn't. Void Shatter seems a pain in the ass to cast in a tricolor deck which has other double-symbol'd cards of other colors. You should either go more in on energy or less. Right now it seems like you're not committing enough to the subtheme to make it worth it.
>>
I'm still playing UR control and the only times I lose are when I get flooded or screwed. Went 3-1 at FNM just now, my loss was to a screw in game 3, got stuck on 2 land for 3 turns.
>>
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>>51433622

Chandra has been too good to me to cut. There have been several matches where the last few turns was just her swinging in for 6 over and over at an exhausted opponent.

>>51433691

I agree the deck looks like it goes all over the place but once it's in motion it plays very smoothly and has defeated a wide variety of decks so far. It is slow but that's part of the fun as it can start to stall out opponents.

Saheeli can be useful for either early digging and/or getting more Gearhulk/Dark-Dweller activations. But yeah, she's been teetering on the chopping block for a while.

Energy is just a thing that happens in the deck primarily from Glimmer of Genius: which I care much more over the Scry 2/Draw 2. A few times I've managed to recycle a Harnessed Lightning in the late game to destroy some huge creatures which was satisfying.

And I have a playset of Fatal Push waiting on TCG as I think over more options. Thank you for the feedback!
>>
Trying to build an Abzan Planeswalker deck with a counter subtheme

//Main
3 Gideon, Ally of Zendikar
3 Nissa, Voice of Zendikar
2 Liliana, the Last Hope
1 Sorin, Grim Nemesis
1 Ajani Unyielding
4 Oath of Nissa
3 Oath of Ajani
2 Verdurous Gearhulk
2 Rishkar, Peema Renegade
4 Winding Constrictor
2 Heart of Kiran
2 Fatal Push
3 Grasp of Darkness
2 Yahenni's Expertise
1 Tireless Tracker
3 Aether Hub
4 Blooming Marsh
2 Concealed Courtyard
2 Canopy Vista
4 Evolving Wilds
1 The Gitrog Monster
3 Hissing Quagmire
1 Plains
2 Swamp
3 Forest

//Sideboard
SB: 2 Tireless Tracker
SB: 1 Ruinous Path
SB: 2 Authority of the Consuls
SB: 1 Thalia, Heretic Cathar
SB: 1 Chandra, Flamecaller
SB: 2 Kalitas, Traitor of Ghet
SB: 2 Fatal Push
SB: 1 Fumigate
SB: 1 Grasp of Darkness
SB: 2 Transgress the Mind
>>
Pretty new to Magic, came from Yugioh.
I get all the rules, I know how to PLAY, I just can't BUILD. I can't see Value Cards, I can't get ratios right, I'm just bad at deckbuilding.
In YGO, your "I win" cards are ALWAYS maxed out because shit in YGO is basically free. In Magic, it seems like your "I win" cards are usually 1-ofs.
A friend showed me a bunch of cards including Jace The Mind Sculptor, asked me to pick the one that got banned. Jace was literally my last guess. He still doesn't seem great to me.
How do I get better at deckbuilding/value-spotting? Is it all just experience?
>>
>>51434938
Do you understand the concept of a deck's speed? Most decks are built around WHEN they want to win. Aggro wants cheap efficient creatures, control wants answers to their opponent and forms of card advantage.
>>
>>51434957
I hadn't really thought of it from that angle before, so no, I guess not.
In YGO, when you want to win is "literally right now, ideally the opponent scoops when I play my first two cards."
It's kind of hard to lose my 10 years of YGO baggage to learn Magic with a fresh mind.
>>
>>51435025
All strategy is at core based on timing. Magic, chess, Starcraft, everything you do is generally focused on when you want to win. You can trade your long game for early game, or your early game for late game.

http://mtgtop8.com/

Go look up some aggro decks in standard, and you'll see low mana cost high power dudes. Then go look at control decks and you'll see removal, counterspells, and Gearhulks.
>>
>>51425432
Two Felidar Guardians and a decoction module. Or enough creatures that creat energy when they swing or when they deal damage to a player(like long tusk cub or that white 3/1)
>>
>>51434938
Jace isnt a card that wins by itself, the same is true for many cards. I haven't played Yugioh in maybe 9 years but from what I remember, it was just a case of trying to outdamage your opponent. At least, at the level I played at. Jace offers a level of a control that allows your other cards to play better and, at times, make your opponent play worse. Same goes for something like the blue Gearhulk, Goblin Dark Dwellers or Snapcaster Mage. The card doesnt win the game by itself, but what it contributes to your game makes winning easier.

Like the other guy said check MTG top8.
>>
>>51435317
Modern YGO is about building unbreakable boards turn 1, and optionally about responding to your opponent's unbreakable board if you have bad luck and lost RPS.
Like so
https://www.youtube.com/watch?v=Zwh5eYqN8NU

Also MTGTop8 is what I've been netdecking from to play with friends, I guess I'll just learn with experience.
>>
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My rogue Red+Green deck folds to heavy Blue+Black control (with torrential gearhulk being their only creature I believe). Is siding in 1 Island + 4 Negates the only way to get around this oppressive deck? (I only have RG stuff in side right now)
>>
>>51437207
Win before they get to torrential or side in appetite or something then hold up the mana for it every turn they're holding 6 mana and kill it after it etbs.

Or just make a better deck and win before they get to torrential.

Really, just winning before they get to torrential is the best way.
>>
>>51424342
I swung by a FLGS and snagged a couple Gideons and a Verdurous Gearhulk. My wallet is crying, but they look good in my deck.

It's too bad GP San Jose is this weekend. I can't find any standard events to give this thing a crack.
>>
I got 2 Kaladesh boosters from a draft, should I open them now or buy 3 more and attend FNM for free with them?
>>
>>51438573
But what if those end up having a masterpiece, gotta crack every pack
>>
>>51438828
Went ahead and did it, got Padeem and Rashmi
Could be worse
>>
>Bought 3 packs on a whim, even though I know it's an inefficient way to get cards
>Crack a foil Herald of Anguish
When should I sell lads?

Also, I want to build a deck that utilizes pic related as much as possible. Any suggestions other than Greenbelt Rampager?
>>
>>51438904
Combine with Ornithopters and maximum Improvise.
>>
>>51438904
mono-green elf or stompy deck?
>>
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opinions?
>>
any option to substitute gearhulk in u/r control without completely gimping the deck? I have the rest of the deck from drafts, but not sure i want to drop 80-100 bucks on a deck im just moderately exited for
>>
>>51439151
too few lands
>>
>>51440074
how about this?

will panharmonicon work with efficient construction or just the fireweavers and mimics?
>>
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>>51440074
>>51440126
forgot my image
>>
>>51439416
Goblin Dank dwellers,
Torrential is the best card right now for any control deck that runs blue though so consider investing in them.
>>
>>51439151
>opinions?

uh, it's bad?

Thopter is not a supported tribe, thopter cards should not be played unless they are worth their own cost.

If you desperately love thopters and want to try it anyway, run Mechanized Production and cut Hope, Orinthopter, Pilgrim's Eye and Snare Thopter.

And that mana curve clearly needs more lands.
>>
>>51440126
>will panharmonicon work with efficient construction or just the fireweavers and mimics?

Read the card.

Panharmonicon works with Fireweaver, but neither Efficient Construction nor Metallic Mimic.
>>
>>51439416
Torrential is basically the reason that deck is playable. GDD can do a vague imitation of it, but without being able to flash in on the defense, dying to grasp, and not hitting glimmer it's seriously almost not even comparable.
>>
>>51407275
Snek, ballista, Rishkar
>>
>buy 10 Saheelis when they're around 3-5
>sell 9 when Aether Revolt comes out
>be able to get my dog fixed and buy some commander staples for around 40 initial investment

Never underestimate 3cmc planeswalkers is the lesson here
>>
Is there a list for the Cheerios build that was on stream r1? I need that shit.
>>
>>51440182
It should work with efficient construction so long as it is an artifact creature though.
>>
>>51444021
Scratch that it doesn't need to be a creature I am dumb. Panharmonicon cares that the creature/artifact causes the trigger, not what permanent the trigger comes from.
>>
>>51444021
>>51444056
Yes but Pandaharmonicon only cares about when thing enter the battlefield, Thopter construction is on cast
>>
>>51444021
>>51444056
No it does not work.
Efficient Construction triggers from you casting the artifact, not from the artifact etb-ing.
>>
What type of deck is Abzan Aristocrats? Is it a combo deck? It doesnt really seem like a full fledged combo deck considering there isnt one major combo to go off of, but perhaps it has elements of a midrange deck...?

Also, Renegade Rallier and Scrapheap Scrounger are great two-ofs in the deck.
>>
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>>51415982
Ok so since becoming more familiar with this deck, I've consistently been able to beat a variety of other decks in BO3s. Has anyone tried a build like this at FNM or similar? Updated list here, any feedback on the removal base still appreciated. Seems to work for me though.
>>
what's up fa/tg/uys?

http://decks.tcgplayer.com/magic/standard/tms-wedge/aetherborn-tribal/1276006?utm_source=manasource-post

I'm looking at getting back into standard on a casual level

Supposedly this can be built for like 30 bucks. which sounds great,
Upgrades:
He talks about kalitas, but those are like 20+$ and they are going to rotate in a few months, so why would I even bother?
He also talks about yahenni's expertise which seems like a no brainer because its a boardwipe. in alot of scenarios.
Next is herald of anguish, and says it's as though the card was made for the deck, and I'd say he is right.

Oh, and fatal push because fatal push. but it's in the sideboard.

So, I have to ask, what is supposed to be removed from the main deck for these upgrades? and sideboard.

Aetherborn maurder gets replaced by herald is the only mention of a direct swap he talks about that I can find.

Does this seem competitive enough to take to fnm? I'm unsure if its just supposed to be fun or not, but the price is good.
>>
>>51446315
Also, for some reason it's showing 3 cards have green mana symbols but i can't see any?
What's that all about?
>>
Come at me.

4 Vampire Cutthroat
4 Falkenrath Gorger
4 Olivia's Bloodsworn
4 Olivia's Dragoon
4 Gifted Aetherborn
4 Furyblade Vampire
4 Bloodmad Vampire
1 Call the Bloodline
4 Stensia Masquerade
1 Yahenni, Undying Partisan
2 Bloodhall Priest
2 Incorrigible Youths

9 Swamp
9 Mountain
4 Cinder Barrens
>>
Yo, I'm a new player who has only watched vids on mtg, and wanted to start my own collection/deck.

The question is fat packs ,deck builders or bulk? Keep in mind that i've read that singles is the way to go but i am new.And i'll probably sell any big pulls since i'm not rockfeller, if i get any. Tips mates.
>>
>>51447568
Fat packs or booster boxes if you're just trying to amass cards.

Booster boxes will generally give you the best price/pack
>>
>>51446315

Aetherborn Marauder seems like the weakest card in the deck by far, even with the mimic I don't think there's enough counter synergy for it to actually be dangerous and it's easily removed

The deck doesn't really play enough artifacts for herald of anguish to be a great payoff. Don't get me wrong, I watched wedge's video and the interaction is cute, but not really interesting.

A copy or 2 of Vampiric Rites can help with card draw, and I'd definetly put a couple or 2 Gonti in, stealing your opponent's cards is always fun


As for bringing it to fnm, it depends on your store's meta, but if it isn't full of tier 1 decks it can go well.
>>
>>51447602
Theres a 44 euro kaladesh one and thinking of getting some card holding pages and a sleeve, maybe next payday, uni charges and all that nonsence, whats your fav card price checking sites guys?
>>
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>>51447768

>euro

man, just go to magiccardmarket
>>
>>51446315
FNM is 100% up to your meta. This pile will fold to anything tier 2+, but if everyone there just plays whatever then you should be fine.
>>
>>51447800
Checked it, same prices as a store nearby and i am a new player so i dont generally care about secifics right now, having fun is important when starting a new hobby. Also whats wrong with using a very common type of currency to explain a cost instead of using my country's seashells system?Also kaladesh lifedice included,
>>
>>51447942

Nothing wrong with whatever your country uses, but since you said €, you probably can use mkm

It's probably the cheapest place to buy things amd compare prices. since most stores will usually overcharge on singles
>>
>>51447986
I'll surely use the site for singles, and possibly selling? But as the cheapass i am, i checked the price and its cheaper here to get boosters/fatpacks by a slight bit and dont need to pay shipping or anything like that and i dont have to wonder if something might go wrong during the process. Thanks for the advice so far guys. Last noob question. How low is the chance of getting anything good IF i decide to get 1000cards bulk?
>>
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I wish wizards would print Unhinged/Unlgued type of set and make it standard legal.

I would love the sheer hillarity of games
but one can only dream
>>
>>51447675
>>51447913
alright cool

but back to question

how many copies of the upgrades and what do they replace in the deck?
>>
>>51449460
Play the deck and work it out yourself.

I have no clue what's good or bad in that deck I've literally never seen anything like it played.
>>
>>51417005
have you considered what is going on when a crew-member on one vehicle, is untapped by some ability, and then is tapped to crew a second vehicle
>>
>>51449835
easy, the untapping represents them getting out of one vehicle and into the other one
>>
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Do any of you guys have a decklist for Paradoxical Outcome/Aetherflux Reservoir? I was watching the scg stream earlier and the deck seemed fun but I can't find an actual decklist anywhere, pic related is what I came up with but I think I may be missing a way to recur Paradoxical Outcome.
What do you guys think about adding a Sram +white stuff package to the decklist?
>>
>>51428578
>wait, is fish-tits flirting with me?
>>
>>51449855
but then the first one is running without a driver
>>
>>51418556
They could have just templated vehicle as a tribal subtype like any goblin, and made the vehicle turn into an artifact creature---vehicle
Then they can make the crew time refer to non vehicle creatures.
>>
>>51449887
allahu akbar
>>
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So I built this mainly to just play in gameday & have some fun with some friends. Not trying to win a GP or anything.

I'm mainly looking to lower the curve or just general thoughts/suggestions.
>>
>>51449889
They could have, but they didn't
>>
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>>51450081
>>
>>51449460

idk man

It's theoretically a tribal deck but the only real tribal support is the aetherborn lord

If you want to sac artifacts you could go BW fabricate/aristocrats, if you want improvise you could go UB improvise, but of course, those are not budget

And if you want budget alternatives to start in standard, wait for that guy in MTGGoldfish to brew some decks this upcoming week
>>
>>51450219
In place of catalog?

I like it digs deeper & for cheaper.

Maybe run more Sanitariums then?
>>
http://tappedout.net/mtg-decks/17-01-17-abzan-midrange/
The more I look at this deck the more I feel like I should just be playing BG Delirium.
>>
I'm looking to get back into magic after a long hiatus (I last played back in Shard of Alara), and I was wondering what some good, and most importantly, cheap decks would be.
>>
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This is so close to working, I can feel it. Cards I was thinking about adding:

------ 3 cmc --------
Affa Protector - 1/4 vig
Breakneck Rider - 3/3 for 3, menace flip
Hanweir Garrison - 2/3 , 2 extra humans
Reckless Racer - 2/3 tap looting
------ 4 cmc -------
Avacynian Missionaries - 3/3 to 4/4 with an exile
Courageous Outrider - 3/4 puts a human in your hand
Inspiring Captain - 3/3 for 4 with a plus one everything for turn
Sweatworks Brawler - 3/3 for 3 or less mostly
------- 5 cmc -------------
Gatstaf Arsonist - kills Torrential Gearhulk when flipped
Faithbearer Paladin - meh
-------- other ----------
Consuming Sinkhole - killshot card

either that or go full r/w stall + removal with a curve topper creature
>>
>>51439112
Alright, I tried to make a stompy deck for it but I ended up not liking it there and taking it out. Here's what I ended up with though:

3 Duskwatch Recruiter
4 Greenbelt Rampager
4 Kessig Prowler
4 Lathnu Hellion
4 Longtusk Cub
4 Sage of Shaila's Claim
2 Voltaic Brawler

4 Aether Hub
14 Forest
1 Mountain

4 Attune with Aether
4 Nature's Way

4 Blossoming Defense
4 Highspire Infusion

Any suggestions? I'm not entirely sure about the werewolves.
>>
>>51449868
It lacks 4 Whir of Invenmtion and 4 Reverse Engineer, the best cards onb the deck right now.
>>
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Working on this Abzan Token/Counters thing. For the most part I like how it runs, but I might be light on lands, and the sideboard needs work I think.
>>
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>>51452679

I'd change incendiary flow for this or maybe even for shock, you're going to need more instant speed things in case you encounter the copycat combo

And since there's 0 aether revolt cards, consider sweatworks brawler, since you can tap your equipment to pay for it and menace seems pretty good when going wide
>>
>>51450219
Anticipate is always better than this. Instant speed and one goes to hand.
>>
>>51455186
Its better for getting stuff in the graveyard, if u/b zombies was a real thing it might see play
>>
>>51455186
Maybe see what deck he's asking before giving bad advice?
>>
guys it just me or... is this decklist not too shabby?

https://www.youtube.com/watch?v=XMW3a6CcbA8

this shit looks really fun. any ideas on improving it aside from what he suggested?
>>
>>51446711
Get a better manabase
>>
>>51456059
I would take out that flying lifelink thing, as if it would be removed the opponent ends almost your entire progress yet
>>
>>51452456
What's cheap? $30-50? Then there's literally nothing good. $100-150? and you've got GR energy, Grixis/Temur Emerge, and BR/BU Zombies.
>>
>Guy that looks feminine but is a confirmed normal dude is on the SCG stream
>Someone in chat says they're female
>I replay with "she LUL"
>10 minute ban
>6-7 comments in a row instantly vanish
First time I've ever seen Twitch chat scroll down.
>>
>>51444623
Where's your interaction with Crazy Cat Lady?
>>
>>51449868
The deck did not improve whatsoever and is now eating incidental interaction from people boarding against Copy Cat.
>>
>>51457748
>The deck didn't improve
What the fuck? They got a 3 mana artifact that makes Paradoxical Outcome cost U, and Baral's Expertise which costs UU, drops Reservoir into play, adds 2 to your storm count, and bounces more shit to your hand to add another 3 to your storm count. The deck got a LOT better with Aether Revolt.
>>
>>51453792
Honestly Whir of invention seems like too many at 4, will try at 2 and then go up if it's good. I've already made space for the fourth Reverse Engineer and 4 Glimmer of Genius by cutting the Crush of Tentacles to the side and 4 lands to stay at 20 lands, even then I flood sometimes.

I've also been trying this UW version which seems better and has the incidental bonus of looking like a control deck for the first few turns and people get thrown off when they see the first ornithopter.

I feel like the deck needs more things to do at 2-3 mana when you haven't drawn into your cheerios, those first few turns without statuary or reverse engineer are miserable but the comebacks feel great.
>>
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>>51457910
Derp

>>51457748
As that other anon already said Baral's Expertise can be a beating with only 3 artifacts on the field (statuary +2 0´s) you can cheat a total worth of 7 mana, expertise is very flexible bouncing opponent's stuff if they're beating you and bouncing your 0´s back to hand on the turn you're winning, the fact that it can drop Aetherflux Reservoir when you have less than 4 mana and then leaving you with open mana for Paradoxical Outcomes only makes it better.
>>
>>51457081
Sure, I'll add in some Rakdos Carnarium, Vivid Crag, Vivid Marsh, Bloodfell Caves, Akoum Refuge and Shadowblood Ridge.

Oh wait. This is Standard where the lands are all rare and cost at least $3. I'm not paying $3 for what should have been a common or uncommon.

>>51457557
Why would you even be watching a Shill City Games stream?
>>
>>51459234
>Shit deck and shittier attitude

All you need is a shit opinion to complete the trifecta
>>
>>51459487
He already has a shit opinion thinking that SCG streams are inherently bad. I'll concede that the chat is indeed cancer but that's true for any other stream's chat.
The fact that SCG provides Magic coverage every week is what keeps them on my ok page.
>>
>>51457722
I cant remember exactly. I know I've lost to it at least once, but I know I've beaten it as well. I think maybe twice I've lost and twice I've won? Thought knot seer can really screw with them as they often want to wait until they can get to a 'safe' boardstate before playing her, but then you delete her from their hand and they're stuck drawing cards.

The most trouble I've had is with the UB artifacts control deck. While this deck has great draw, it lacks the ability to grind for super long games. Their tendency to use vehicles can be a bit of an issue too as the best removal I have is sorcery speed. Maybe Murder or more Fatal Push is necessary. I haven't used a sideboard yet though.
>>
haha nothing but Copy Cat Combo and G/B in the top 8
haha
>>
>>51461268
>fw was on the gb train before AER but cant play non-hipster decks
>>
>>51461695
>Wanting to be a hipster
>not recognizing the most hipster hipsters are the one who did it before you
>>
>>51461695
I know that feel from last format
I was playing G/B back when it was just SOI with delirium cards

now I get this shit

good thing I switched to Jeskai Saheeli this format though kek
>>
>>51410530
Ballista might see play in a car shops deck particularly because it can actually deal with mentor in a decent way.
>>
>>51462356
>car shops
What?
>>
>>51462389
l2in2vintage m8
>>
Dylan Donegan's got the body language of that guy at your store who always blames bad luck for his losses
>>
>>51462502
It's not like in a game like MTG, especially in a format like Standard, where the skill cap for optimal play is fairly low it couldn't be the case.
>oh wow outplayed with the turn two stony silence/turn 4 emrakul/turn 3 infect kill through several removal spells/dark ritual into duress rituals tutor/lotus mentor into fastbond gush gee wiz I wish I was better at this game
>>
>>51461268
I look forward to my single Saheeli spiking then. Maybe I can get a good trade out of it.
>>
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do i want this big guy or elder for my colossus?
>>
>Kids topping tournaments now

What the fuck is going on?
>>
>he fell for the vampire meme
>>
>Kid lost

HAHA GET FUCKED
>>
>>51446315
-1 Marauder
-1 animation module
+2 Scrapheap Scrounger

have you thought about adding a second color for either U/B Kingpin, G/B Snake, or R/B Pia's Revolt
?
>>
>>51463821
The deep friendo for U shenanigans. Or better yet, why not both? EMERGE IS LOVE, EMERGE IS LIFE.
>>
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>>51461268
a-at least I know what decks to beat now in my LGS
>>
Half net-decked, half brewed GW Tokens deck I've been tossing around from things I've managed to pull plus some purchased additions. The odd x1s are due to availability more than anything else.

1x Ajani Unyielding
1x Nissa, Voice of Zendikar
2x Gideon, Ally of Zendikar
2x Rishkar's Experitse
1x Verdurous Gearhulk
1x Heroic Intervention
1x Rishkar, Peema Renegade
3x Druid of the Cowl
2x Peacewalker Colossus
2x Sram's Expertise
4x Oath of Nissa
2x Oath of Ajani
2x Call for Unity
2x Heart of Kiran
2x Walking Ballista
3x Implement of Ferocity
3x Renegade Rallier
2x Aethersphere Harvester

8x Plains
8x Forest
4x Fortified Village
4x Canopy Vista

Is it shit/workable? I was going with a combo and token tide theme with the Renegade and Expertises combined with some powerful vehicles that are easy enough to crew regardless of boardstate.
>>
>>51455210

One placed top 16 at the SCG Classic in Columbus.
>>
Are decks played in SCG usually decks expected in the protour?
>>
>>51463821
pigs are friends
>>
>>51466338
For a tokens deck there aren't a lot of tokens.
>>
>>51467774
It's /tg/ what did you expect?
>>
>>51467774
>>51467857
Fuck, you're right. Back to the drawing board.
>>
So, I've been running the usual R/G energy deck (http://tappedout.net/mtg-decks/29-01-17-rg-pummeler/) as a budget way to get into standard, but now with aether revolt out I'm not sure what to do with 2 cards in particular, highspire infusion and invigorated rampage.

Now, it's pretty obvious that invigorated rampage is basically better than larger than life. But should I just replace all copies of larger than life, or should I keep a few copies in and take out other pump spells? And what about highspire infusion, is that good enough to run, even if it doesn't give trample? And if so, swapped for what?

I've also been thinking of maybe running 2 copies of Arlinn Kord.

Thoughts on all this?
>>
>>51457550
GR energy is more like 50-80$ honestly.
>>
>>51467881
I personally like Lager Than Life better then Highspire Infusion for the deck. The guarantee of having trample is too important.
>>
>>51467972
Yeah, I thought trample was more important too. However, how many larger than life would you suggest I put in (since invigorated rampage is definitely going in)? And what other pump spells should I take out, rush of adrenaline?
>>
>>51467881
Replace Rush of Adrenaline with Invigorated Rampage. Highspire Infusion's lack of trample makes it not worth it.
>>
>>51468028
Don't you mean with larger than life? Since invigorated rampage is almost strictly better, so I would replace larger than life with invigorated rampage and rush of adrenaline with larger than life.

What about Arlinn Kord? I have 2 lying around and I think she could be pretty useful in games where you don't draw into the pummeler before turn 3/4. Any experience with her?
>>
Is Mardu complete shit now?
>>
How do you guys even find card interactions to make decks? I stick to standard because it has the lowest card pool, but even then it seems overwhelming. Shit like the cat combo boggle my mind how people could come up with that just seeing the card spoilers.
>>
>>51469008
Its... literally just reading the card text and noticing a card exists with a feature that works with it. Watch travis woo's video on how he was hailed as the person who built wahtever deck he built (slips my mind right now), several people were using it at the tournament where he debuted it but he was the only one who had practiced and refined it for a while before the event.
>>
>want to play standard since it's the most alive format around me
>the only deck that looks any fun is Saheeli Combo
>over 300 dollars for a deck that could get banned because of tears and even if it didn't it would barely last a year

Oh well
>>
>>51469721
Just use the cat to flash some other cheeky combo instead of Saheeli herself.
>>
>>51469721

Forget Saheeli and just play the cat with Panharmonicon to make INFINITE MANA.
>>
>>51469008

Read the cards. Look up what's in the card pool that could work with it. Jam some cool shit together, sort the landbase and see if it works. Your first deck brew prototypes are almost always going to be a failure but the results you get from those failures can determine where else you need to tune the deck.
>>
Are there any updated mono-U Metallurgic builds?

Its pretty much the only thing that I'd be willing to run for game day since I don't want to spend too much cash on anything else that I don't already have.
>>
>>51472142

Should be able to play a UB version.
>>
>>51472208
Do you think the UB version is worth it?

I don't want to spend too much more money on the manabase + walkers
>>
>>51472142
You could try MTGGoldfish's Temur Summoning deck.

inb4 >mtggoldfish
>>
>>51472546

I don't even think you need walkers. Just play some mana accel artifacts, removal and counters, cheap card draw is good too. If anything the only walker you would really want is Tezzeret or Ob Nix and they are fairly cheap now.
>>
So I am new to MTG and card games in general, and I want to try and build my first deck.

There a lots of good sites for strategies, but I want to know what the best deck building site is.

Since I am new I would prefer something that made it easy as fuck to look through tons of cards or maybe even filter by condition.

Trying to build a deck is overwhelming
>>
>>51473860
Also in general I feel overwhelmed as fuck trying to learn what cards do, and then how to strategize for it
>>
>>51473860
Try playing Magic Duels for a bit so you start seeing how the game flows, and get ideas for strategies as you go through the missions there. It's free to play, so no loss on your part there.
>>
Hey guys!As a fairly new player which one should i get? aether revolt bundle or kaladesh bundle? I know singles is the way to go, i just feel like cracking some packs is all.Which one has better playable cards?
>>
How good is Mobile Garrison in Standard? It was quite useful for me in drafts and pre-release so I was considering dropping a couple into my RW vehicles deck, but I'm not 100% certain.
>>
>>51474846
Kaladesh has some good cards, but a lot of really boring ones. Aether Revolt has some more interesting pulls, but you can't go wrong either way when it comes to mythic rares.
>>
>>51475024
I'll get both then, but which first? also is there a difference to the contents of the boosters in bundles(fatpacks) and the big boxes boosters?
>>
>>51475130
Aether revolt has a really low value in general, Kaladesh has higher value so I'd go with that.
>>
>>51475130
Supposedly no, but the paranoid of us say they have worse odds, but there's not any indication of that.

I'd say Aether Revolt first. It has some great Commons and uncommons.
>>
>>51474846
>I know singles is the way to go, i just feel like cracking some packs is all

Just buy some lottery tickets if you desperately need a gambling fix.

Buy packs to draft, not to crack.
>>
>>51475852
no lgs here, maybe one but seems very fishy/full of cunts(i ain't a prince myself but still, too many THAT guys there, i gave them a lot of chances to show that they arent bad company, to no avail/) and i dont know any people who play mtg, Also it isn't about gambling, its about opening things, its like opening gifts. Also whats wrong with cracking one or ten backs because you feel like it? Or am I suppose to go full tryhard since the start?
>>
>>51476029
A lot of people have that mentality, because it's the most price effecient method in an expensive hobby. I get you though. It's the magic where until you reveal it, that rare could be literally anything. And the fun of finding out that right behind it was a foil of your favorite card in the set. You can't get that from singles.

Personally I buy a box of a set and then buy singles from there. I figure it's the best of both worlds.
>>
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R8 brew


4 Electrostatic Pummeler
4 Whirler Virtuoso
4 Built to Smash
4 Decoction Module
2 Panharmonicon
2 Thriving Turtle
2 scrapper champion
1 Gonti's Aether Heart
3 Glimmer of Genius
4 Shielded Aether Thief
2 Aether Meltdown
4 Fevered Visions
4 Spirebluff Canal
2 Highland Lake
9 Island
9 Mountain

Building around the Whirler combo
>>
In a world of BG stuff and Saheeli combo at SCG, Temur Eldrazi stood out as being cool.

Here's the list that was played: http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=111227

How can we improve it? It has 12 (14 if you count Smashers, 18 if you also count Elders) ways of interacting with Saheeli combo, 8 of which are at instant speed, which is excellent. It doesn't get destroyed by a 4-counter Ballista, due to having generally big asses on everything, and it even outvalues these decks late game via Sanctum of Ugin.

Sideboard definitely needs some work, but I think the mainboard shell is quite nice. It just needs some optimization. In particular, I'm not sold on Metallic Mimic, even if the curve into Skyspawner is excellent. I'm gonna try testing Servant instead, which also serves as a way to ramp out a T3 Thought Knot, or get us to higher energy for a Harnessed Lightning. Maybe Aethersphere harvester for anti-aggro, plus something for Scions to do? 4x Eldritch Evolution so people finally learn that the card is shit?

What do you think, /tg/? Spoonfeed me brainstorms to try later.
>>
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>>51473860

Download a PDF of Patrick Chapin's Next Level Deckbuilding. You will understand core deck strategies with pros and cons of certain deck strategies with past example decks listed. It will explain to you probabilities of mana theory and top-down and bottom-down deck design.
>>
>>51476348
Black eldrazi guy here. Feels like it needs an additional Reality Smasher in the mb and that drowner of hope also feels out of place. I dont know if its just cause its 3 colour but it seems like its lacking a few colourless sources, but I guess 1 or 2 per game is enough. Mimic in my experience is handy, and usually poses enough of a threat to trade with low toughness creatures or be removed. Servant could be better though seeing as you have a proper use for energy in this deck.

Like you say aethersphere harvester seems good for the SB. World breaker and unsubstantiate feel a little out of place, I guess WB is to counter Colossus? Not sure what unsub is for. Maybe it needs more boardwipes like Kozilek's return.
>>
>>51473860
Tappedout is a place where people will post decklists. A lot are meh, but they're usually coherent.
>>
>>51475852
>>51476029
As long as you know that it isn't the path to making a deck or making a profit there isn't anything wrong with cracking packs.

>>51473860
MTG Goldfish and/or TappedOut.
>>
>>51476348
>Tried to force Eldritch Evolution for months
>Gave up two weeks ago
>>
>>51476654
iktf bro. It's just not good enough. It just needs a tiiiiiiiny bit more. Just needs one really good 2 drop to sac to it, and a better selection of 4's. Or it needs to not exile itself modern be damned so you can chain it into a Dank Dwellers. It's so close to being great.

Glossing over the biggest problem, which is the counterspell interaction, which is more common than ever.
>>
>>51476654
>>51476864

I play Eldritch Evolution in 4c Panharmonicon. You can pop a Filigree Familiar into a TKS, Gonti, Cloudblazer etc.

I've stopped running it in the maindeck now just because due to Crazy Cat Lady decks being more prevalent meaning more U decks abound. It was a fantastic card against the old G/B Delirium lists though.

Right now the only space for that card I can see is in some sort of G/W aggro or midrange deck that you can pop 1 mana thraben inspectors or revolt dudes into renegade rallier thereby "upgrading" your early revolt guys into "kird apes" or a solemn recruit making a 3/3 double striker.
>>
We have two more sets before the recent Zendikar block rotates out, correct? I'm trying to figure out how much more monetarily invested I get in that block before I push it to modern status for myself.
>>
>>51477553
It rotates out with the set after the Amonkhet block. Invest in your Kalitas playset now!
>>
File: il_570xN.934941716_85xy.jpg (110KB, 570x570px) Image search: [Google]
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AMONKHET LEAK
>>
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>>51479668

Is this the leak you were talking about
>>
>>51406875
Just sayin' that's a cool ass design
>>
>>51479771
some mummy lich muffuga?
>>
File: R B spell thingy.png (22KB, 1006x210px)
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Building a deck for FNM, need feedback. Probably going to add in collective defiance but don't know what to cut for it. Also need ideas for side-board.
>>
>>51482959

You're running three black cards.

Why not just go UR and run Fevered Visions?
>>
>>51474846
Kaladesh has the better cards by far. Plenty of people seek out the fastlands. Plus, you might get Saheeli or a gearhulk. Aether Revolt has....eehhhh? Heart of Kiran but people don't even know it's that good yet.
>>
File: RU spell thingy.png (21KB, 958x233px) Image search: [Google]
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>>51483112
Updated, should I run a play set of visions or only 3 or 2? Also ideas for side-board would be cool if you're willing to.
>>
>>51483455
You're probably going to need the card draw, so might as well run 'em all.

Do you have Thing in the Ice? It might help considering you have a fuckload of spells.

Other fun spells include fall of the titans for when your opponent goes wide, and mayyyybe Hungry flames for good removal and face action.
>>
3 renegade map
4 prophetic prism
1 metalspinner's puzzleknot
2 contraband kingpin
4 cultivator's caravan
2 deadlock trap
2 matter reshaper
4 tezzeret the schemer
2 hedron archive
1 skysovereign
1 gonti's aether heart
4 metalwork colossus
1 herald of anguish
4 fatal push
1 battle at the bridge
1 radiant flames
4 spire of industry
4 aether hub
4 sanctum of ugin
2 inventor's fair
3 wandering fumerole
1 mountain
1 island
4 swamp


I'd like to fit in some metallic rebuke. Anybody testing colossu?
>>
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Thinking of going Temur Energy this standard. Will it be too slow for Saheeli cat and G/B decks? (because my LGS will most likely be filled with these decks).
>>
>>51410530
i've seen Herald in Modern BUG Chord
>>
File: RU spell thingy.png (26KB, 968x313px)
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>>51483637
Alright, ill be play testing it tomorrow so hopefully it goes well, thanks for the advice.
>>
>>51483975
I lied, it was the Kaladesh demon, not AER
>>
Anybody brewing with Amonkhet in mind? I'm thinking that if they go with all 5 shards, I want to have a base deck ready. Bant has always been my jam, but I'm not sure which direction I want to go. As of right now it's just going to be WU Flash plus pic and Duskwatch Recruiter.
>>
>>51484701
My friend has been playing Bant and doing really well. Fatal Push has made Advocate and DW Recruiter a lot worse, so he has been working on a version that has more value creatures. But if FP isn't prevalent, this isn't an issue.

I've been planning on brewing a bant emerge deck with Tamiyo, but I've been busy working on Tezzeret stuff
>>
Has wizards gone full sjw? Insaw some people complaining in another thread but i havent kept up with it.
>>
>>51484956
Who cares? It's a card game. Equal representation = more variety in art to wish I had prints of.
>>
>>51484956
Not really. Garruk Punches Lilliana got it's art changed because somebody thought it looked rapey, the group hug deck from commander 2016 was led by 2 gay men, and one of the Khans from Khans block was a tranny.

Considering the sub-par writing, homogenized art, and sky rocketing cost of entry into the hobby, I'd consider SJW's to be essentially a non-issue.
>>
>>51484956
I'm happy with more female planeswalkers and more female commentators, Even females in RnD are fine as long as they are competent.

The two fag bros from the new commander decks didn't bother me at all. There were plenty of buttfuckers in ancient Greece.

The tranny being the leader of the Mardu horde was a bit much though.
>>
>>51485360
>The tranny being the leader of the Mardu horde was a bit much though.
Did you read the story bit? Comes off much less forced. It shows the Mardu as a brutal meritocracy, not a politically correct safe space.
>>
>>51485722
Yeah I had trouble believing that a tranny boy was stronger and more intimidating than any of the orcs or men in the horde
>>
>>51484802
>emerge
Yeah I was thinking of trying that too. Deep fiend if nothing else.
>>
>>51483957
As long as you have something to disrupt the combo, like counterspells, creature removal or burn to player/planeswalker
>>
I thought expeditions were supposed to make standard cheaper :^)
>>
>>51485360
>female planeswalkers

Sure why not

>female commentators

I dunno about that one. In a perfect world where women are very competitive in the game and can talk with good experience then yes. However a lot of commentators have been playing for a long time and it makes listening to them a lot more interesting. Women just weren't in the game that long for the most part and in general to compete at all.
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