Have you ever used anything from the Dominions series in your games? Also Dominions discussion in general.
There's a general on /vg/
game is quality, but it touches on so much classical mythology you could spend decades pointing out things any fantasy game has in common with Dominions.
It's truly a titan of intricate auteur design; second only to Dwarf Fortress in that sense
I've never heard of it
What is it?
>>51329387
Autistic fantasy god powertrip Turn based strategy game, customized to your personal divine specifications of form, domain and power, with a myriad of factions and tech trees, random map generation, multiplayer with more than twenty people at once (though this might become a turn per week affair via play by email), and perform such bizarre feats of spellcraft as imbuing a magical lion with sapience and stapling a robot arm to it so it can wield a magical axe, conjuring horrors from other dimensions that spread insanity and mayhem, and accidentally turning your Godhead avatar into a small dog, all delivered in charmingly simple sprite graphics with a constant sense of the familiar and the strange ever juxtaposed.
>>51329505
Holy shit that sounds like the devs are almost as autistic as the dwarf fortress devs
>>51329538
It's less by a significant margin, but has the side-effect of making history and mythology majors cream themselves when they see a faction based on legendary accounts of the Scythians and Biblical Nephillim.
http://suptg.thisisnotatrueending.com/archive/28362785/
This thread was what convinced me to buy it
>>51328584
Kinda
I used a bunch of shit from Malazan Book of the Fallen, which effectively reads like an average game of Dominions 4.
>>51328584
The concept of Thrones of Power is pretty cool.
Also undead romans, then ghost romans.
>>51329387
It's a game of the Spanish Inquisition vsCthulhu vs Zombie vs Chimpanzees
>>51332867
Also you can use the Wish spell to make a huge amount of girls appear in your laboratory