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Warhammer 40k General /40kg/

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Titans are best in kill team edition

Old thread >>51292923


>THIS IS THE LIST BUILDER OKAY STOP ASKING FOR IT REEEEEEE
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Be wary of Alpharius)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
First for Dark Eldar! Long live Commaragh!
>>
>>51296377
Have fun you glorious bastard, its fun to help people start the army they want to play and dont care about meta.
Guardfag, out
>>
Hey guys, are Orks a melee race?

I asked the guys at my store if they were but they just laughed at me, why?
>>
>>51296407
I love you <3]
>>
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>>51296419
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Inquisition/Marines still seeking feedback.

>>51296405
If only you could spell Commorragh
>>
>open a box of new devastators
>it only comes with an "ultramarines transfer sheet"
>no imperial fists or anything
What the fuck is this shit
Are they expecting me to actually paint that fucking fist
Fucking GW
>>
>>51296405
Don't you mean Shadow Aeldari?
>>
>>51296405

you mean Daerknaeriā„¢
>>
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>>51296424
I love you too anon. Please dont rape my poor guardsman with your DEldar.
>>
>>51296441
That's what you get for not playing the GREATEST OF THEM ALL
>>
Running Harlequins for a bunch of Kill Team games with friends. Should I take a Death Jester of Shadowseer? Leaning towards Shadowseer because it seems more fun.

Friends are playing a variety so not just against MEQs
>>
>>51296453
I love when the community helps guys like me out. You're really awesome dude
>>
>>51296441
you should get some fists from tactical squads sheets. or jus buy them off from ebay for pennies.
>>
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>>51296377
Love the enuthusiasm
This is my finishing touches - Good Luck little one

Drunk Archon out
>>
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>>51296435
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Are tyranid warriors the worst unit in the game?
>30 points per model
>useful weapons cost 5-20 extra points each
>T4 W3 so they just get instakilled by a marine with a power fist, meltas or krak missiles
>just regular infantry movement

And if you play killteam you basically have to take an entire 90+ point unit of 3 of them unless your entire KT is going to be genestealers.
>>
>>51296492
Im mearly paying back what was offered to me. People here helped me make a list, model, they told my to thin my paints and what I fucked up while painting my first squad. I spent hours here, and I regret nothing. Its becasue of this place I decided to start my shitty Guard force, and becasue of this place my minis dont look like total shit, just like a normal one. Remeber that moment when you`ll be a grizzled veteran of the hobby and someone asks for an advice. Cherish moments like this,


Ok Im done with that cringy blog.
>>
>>51296557

Wyches are worse, Flash Gitz are worse
>>
>>51296557
I think you forgot our tyranid friend, pyrovore.
>>
You know what? Fuck you guys.
I started 40k in earnest with Orks, I've been playing for a couple of years now against a variety of opponents. To be honest, I still feel I'm the strongest player in my store with Orks and that they are underrated as a faction.

Despite what the fluff would have you believe, Orks are actually an army that reward you for being cunning, knowing the rules and using actual tactics. You don't get point-and-click uber units, and you're still better off using a CAD (or double CAD if points allow), but I maintain that they're a good army if you know what you're doing. You also have to avoid trying to playing the deathstar game - Ork characters work better as support for boyz.
Here's what I love about my Orks (gimmie a minute to write it down!)
>>
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>>51296586
>>
>>51296585
I'm not forced to take half my available points worth of pyrovores to prevent my super elite kill team specialists from behaving like literal animals.
>>
>>51296586
>a minute to write it down
You spelled ctrl+V wrong
>>
So, is it canon that sometime during the 3rd millennium the Emperor was a painter for some tabletop miniature wargame company?
>>
>>51296604
Well, if we talk kill team, they might just be the worst shit ever. why do the tryranids have so much bad shit anyway?
>>
>>51296614
Praise him
Praise the holy nuln oil!
>>
>>51296557
Hormagaunts work just fine in Kill Team without synapse, considering they're all individual units.
>>
>>51296620
people writing rules for tyranids who never play tyranids
>>
>>51296572
>Flash Gitz are worse

Yeah, but they have one of the best kits to build.
>>
>>51296435
>>51296435
mean to link to you fucks
but anyway
>>51296572
>>51296611
fuck you

>>51296586
-Versatility. The combination of boyz and powerful characters helps them to deal with almost any threat on the tapletop. Want to kill horde infantry? Your boyz will gun them down and stomp them in melee. Elite infantry, vehicles or monstrous creatures? Drown them in choppa attacks and finish them off with power klaws. Gargantuans and super-heavies? Make them waste their attacks killing boyz and then clobber them with power klaws. No need to worry about deep striking troops failing their reserve rolls or scattering away from their intended targets. Some other armies have access to lethal close combat troops, but IMO the only ones who can really match Orks in combat are wulfen and *maybe* death company.
-Fire support. Yes, I am serious. In the games I've played, my flash gitz and bikers have been absolute stars. There is nothing like the look on a Tau player's face when he realises that greenskins have blasted his riptides off the table. I don't use lootas, to be honest I think they're a trap option and are not very good.
-Battlewagons. Unequivocally the most points-efficient transport in the game. For 125 points you can get your boyz into combat or give your shooty units a great gunboat. You can end up spamming a lot of AV14 and the sight of so many wagons full of bloodthirsty Orks coming at them can be quite intimidating for your opponent. Opponents also tend to ignore them once the guys inside have disembarked, at which point you can ram vehicles (an automatic strength 9 hit is not bad at all), tank shock things off of objectives or grab cheeky line breakers.
-Trukks. Yes, they're only armour 10. They're also fast, very cheap, easy to hide for the first turn and can gain obsec. Like wagons, they become low-priority targets once their passengers have left.
>>
>>51296477

HoR or GW? Doesn't matter as much, a psyker with her kind of buffs is highly useful, so Shadowseer is a good unit to take.

A Death Jester is a solid choice, but not as good as a Shadowseer. They pack a heavier gun and can explode weak-armored horde dudes, but have no help in melee, so use their movement to keep them out of harm's way.
>>
>>51296652
tl;dr
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>>51296652
>>
>>51296561
Thank you so much man. You're amazing
>>
I'm just getting into tabletop as opposed to the RPG, and intend to play Kill Team with a friend, so I've just ordered two tactical squads and one chaos marine squad.

I'm curious how chapter specific rules work in game. Is it possible to run a homebrew chapter with the shootiness of Raptors ruleset?
>>
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>>51296369
does this list look good?
>>
>>51296676
Just use the Raptors chapter tactics.
>>
>>51296676
yeah, just use Raptors chapter tactics.
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So Im looking at this for a core for my Castellan formation, what would be best to add to take advantage of obsec and hatred?
>>
Wait, is the Dreadnought and Helbrute errata the only part of the FAQ that has been finalized?

So the Maulerfiend melta buff is still legal?
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>>51296701
Don't start.
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>>51296701
4 troop choices
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>>51296435
Is this an epic new evolution of the >I2 meme???
>>
>>51296701
Bullgryns
>>
>>51296701
I'm liking my Castellan with 3 sets of Dominions in Repressors, it's 570 points for 15 scouting meltaguns in AV13 transports with 8 fire points.
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>>51296727
No, this is me fighting shitpost with shitpost.
>>
>>51296664
>>51296666
Dirty uneducated proles

>>51296652
-Walkers (kans, dredds and 'nauts). They're shooty, choppy and very hard to kill, especially if you stick a mek in your list.
-The Megaboss with da lukky stikk. Absolutely devastating for the points he costs. He is almost unkillable by non-ap2 weapons, which saves him and the boyz and leads frustrated opponents to invest ridiculous amounts of fire into trying to kill him. Then you have all of those re-rollable S10 ap2 attacks. His only weakness is in challenges against uber-characters, which, to be honest, is fair enough for his low points cost and easily remedied by sacrificing a lesser character (e.g. a mek).
-Underestimation. Because they don't have any real cheese units, opponents often underestimate them until my boyz are smashing up their expensive units or my gitz are gunning them down!
>>
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Here's the new 40k general bingo!

>>51296676
Just run Raptors tactics bruh. They can be found here
https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Forge_World_Space_Marine_Chapter_Tactics_V2.pdf
>>
>>51296614
No, GW confirmed that GW is a saint, but but not a god.

If you want i can post a pic that proves what u just said
>>
>>51296720
those are troop choices? Khan/White Scars makes them troops.
>>
>>51296645
Guys, what would you say is THE BEST kit that GW makes or has made?

Not the best model, the best, most fun kit to put together.
>>
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>>51296739
>>
>>51296620
Best of the best:
>Maleceptor - Costs 205 points as is less useful than a single 50 point zoanthrope
>Pyrovores - 40 point per model toughness 4 infantry unit with a heavy flamer
>Lictors - A unit that in every previous edition didn't have instinctive behavior because they're very specifically intended to operate independently now has instinctive behaviour
>Tyrannofex - Shooting monster that can't hit the broad side of a barn and costs a billion points
>>
>>51296738
Oh. Well in that case fuck off.
>>
>>51296767
Thats not how you spell chaos spawn.
>>
>>51296764

He JUST posted up the bingo

You can't take things in the Castellan troop slot other than what's actually in the formation sheet, regardless of whether or not they're troops choices.
>>
>>51296746
NO YOU ARENT RAPTORS ANON
RRRRREEEEEEEEEEEEEEEEEEEEEE
>>
>>51296781
>le derpina inronic shitpost face
Nice hyprocracy bro
>>
>>51296784
I asked a question, didn't give my opinion. Other guy said Flash Gitz.
>>
>>51296746
>>51296694
>>51296700
>https://www.forgeworld.co.uk/resources/fw_site/fw_pdfs/Warhammer_40000/Forge_World_Space_Marine_Chapter_Tactics_V2.pdf

Appreciate it, my dudes
>>
>>51296764
But they aren't troop choices in the list specifically designed to tell you what counts as what in the detachment.

At the most lenient towards the fags trying to cheese respawning bikes into the Castellan you would still need to pick 4 troops choices from the list.

Personally I don't think it should be allowed at all, the Detachment makes it clear what roles each unit has.
>>
>>51296781
Nah, I like to dump my guard pics. Might as well be my own spin on the ">orks are melee race" meme
>>
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>>51296586
>Literally copypasta straight off of Dakkadakka.

Here's your "you".
>>
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>>51296805
Nice spelling.
>>
>>51296769
The mawloc should get an honorable mention for being a close combat monster with 3 weapon skill. It's saving grace is it's deep strike attack. Ridiculously low weapon skill is a recurring theme in the 6e tyranid codex.
>>
>>51296764
Oh I derped. I thought your Khan was Greyfax for some reason.

Carry on. List is good.
>>
>>51296793
That's not true though. It specifically says all special rules apply on the other page. It would be fucking absurd to think 1. you still need chapter tactics. 2. only part of the chapter tactics special rules apply. even though this would directly contradict the previous page
>>
>>51296828
Well at least he warned us in that older general that he was going to start shitposting it everywhere.
>>
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>>51296803
> Telling raptors anon that he isn't raptors anon
Interesting point. I like your style.
>>
>>51296793
>>51296814


You still need chapter tactics, The page before says " All special rules still apply" so youre saying all special rules apply except the chapter tactics which is just piecemeal decision making?

Dont be a fucking retard. its really obvious they work like that and bikes are troops
>>
>>51296847
The mawloc is a living artillery piece, it's not supposed to be a close combat monster.

It's one of the few tyranid models that are actually good at what they do.
>>
>>51296701
You need 4 troop choices from that list and bikers arent in the list, at least not as troop choices, ergo you cant use this list
>>
>>51296861
Tell me more about that beaky? Looks cool
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Are mantis shrimp Tyranids a thing yet
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>>51296901
Yup.
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>>51296878
Until GW come out with a FAQ on this, I'm not accepting that. My group have all agreed that you have to follow the template exactly.
>>
>>51296897
That beaky is going to be my Chief Librarian once I finish painting him up. I want to go for the same kind of painting standard as the Ork on the left, so at least a level 4, possibly a level 5.

I've converted him from the Plastic Arhiman model from Burning of Prospero.. It took a good bit of work with greenstuff and clippers too!
>>
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Crossposting, with a recommendation: if you haven't already, start eBaying for good deals.
If I told you how much I paid for all this you'd have a coronary.
>>
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Rate my shitpost.
>>
>>51296847
>>51296883
The Mawloc functions, but it requires using it in a weird way.

Logically, you would want to have the Mawloc burrow up, destroy an entire squad of infanty, and then be able to lock itself in assault with them to eat up the rest.

Instead, you have them nibble on the bottoms of tanks and riptides only to bump their heads and go back down because a Mawloc that actually enters play is useless.

It's a huge model and a pricey kit for something that never actually enters play.
>>
>>51296941
>My group have all agreed that you have to follow the template exactly.
>My group have all agreed
>My group
>My
>>
>>51296981
Bought my first models ever at half price. Feels good man.
>>
>>51296981
My problem is that I'll ebay for good deals, and then buy way more than I meant to because it's all a good deal.
>>
>>51296981
M8 just tell us.
>>
>>51296986

Mawlocs can pop out on an objective, eat the people on it, score the objective, and dig back down on the next turn. Usage of mawlocs as highly mobile scoring units is one of the best ways to run tyranids atm
>>
>>51296999
what is your point ?
>>
>>51296977
>Plastic Arhiman
That makes sense why I didn't recognize it and thought it 3rd party, cool use of it too.
>>
>>51296981
I picked up 10 tactical terminators for less than a box of 5.

The downside being they are equipped in very strange way and one is badly painted.
1 sargent
1 of each heavy weapon, the flamer and the assault have chain fists but not the missile launcher
and 6 regular terminators.
>>
>>51296901

Would run in Kill Team if warrior-sized. Dual kit with Pistol Shrimp versions for concussive shooting rather than concussive strikes. Also impaling weapons, since some species don't concussively punch and instead use that striking power to impale with spikes.
>>
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>>51296901
https://armiesonparade.com/2016/10/19/parade-day-2016/

Right at the bottom.
>>
>>51296999
For fuck sake man, you're literally being one of those guys who go "Well, technically..."

Go ahead, by all means enforce your interpretation on your group, but don't be too shocked if you get avoided like the other cheesers. Unless you live in the UK in which case they will smile in a resigned way and play you anyway.
>>
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Trying a castellans out of the models I've already got, because I like that I can just take whatever I want now.
It's 1500 points.
Will people think I'm a cunt or is this ok?
>>
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What are you up to /tg/?

Any hobbying you lads are up to? Any games planned?

And also just me wondering here what's the biggest game you've ever played anons? I'm pretty sure I've only done 3-4k max.
>>
>>51296941
I haven't actually seen the book, but unless the formation also lists bikers in fast attack, then the role modification doesn't work because they weren't allowed in the army to begin with.

Also, if there's a provision that prevents you from taking chapter tactics, that level of FoC modification would be illegal.
>>
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>>51296847
>designed to hunt down vehicles, fortifications, and Big Guys
>WS3 I3 A2
>>
>>51297065
The rhinos are Repressors btw. I'm retarded.
>>
>>51297083
Oh wow, I never knew Chaos had such awesome monstrous creatures in their army.
>>
>>51297072
It does, every type of SM bike squad is listed in the FA section. There is a limit of 6 on FA so the only reason they want it in troops is so that it respawns on a 5+.
>>
>>51297071
Im paitning my guard vets tomorrow, cant wait, after I painted the CCS (rip Ian) I feel that I actually know how to make the minis look passable.
>>
>>51296666
You don't deserve those quads
>>
>>51296441
>using transfers
>>
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>>51297128
Stay mad, ork fag.
>>
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>>51297071
I'm working on my st Celestine for Saturday's game, been a rough month without her to guide my sisters to victory
>>
>Death Korps don't use Armageddon pattern vehicles
why
They should be head over heels for that shit
>>
>>51297071
I want that unstable piece of shit to fall over and shatter into a hundred fucking pieces. I hated it when I first saw it ages ago, and every time you post about how much of a faggot its owner is my rage grows. 30 fucking attacks.

Now that's out of the way
I'm building some Dire Avengers I got from my Armored Assault box that arrived last week. Finished Painting the Serpent yesterday.

I have a game Saturday. Eldar vs SkitMech. Should be fun.

Biggest I've ever played is a 40k points game that was a sendoff for my old club. Shit was crazy.
>>
>>51296905
Cadia Stands!
>>
>>51297158
Tell me that's just a base coat and you're going to go over it in proper gold. Because she's a named character, you can't make her match your Order.

It's like the people painting Cawl in the colours of their Forgeworld, he is specifically from Mars, he hadn't left the bloody place for 10,000 years.
>>
>>51297158
the white and black is great, but i still think you need to watch a makeup tutorial on youtube, and give her some better eye and lip makeup
>>
>>51297216
Nah, she's being painted white.

My last Celestine was white, this Celestine will be white :^)
>>
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>>51297071
>>
>>51297216
t. Autism
>>
>>51296507
Ancient kek
>>
>>51297216
>not creating Your Dudes' supreme commanders
>not buying the official model whose rules they're counts-as so you don't get bitched at by WAACfags/tourney players for proxying
>>
>>51297216
my cawl is the dusty orange of Ryza and you can suck it
>>
>>51297093
Shut up
>>
>>51297216
She can just emerge from the warp emblazoned in whatever colors of Sister need her the most badly. You don't have to explain shit. The Warp did it.
>>
>>51297233
I've fixed it since this picture, don't worry!
The picture's just from Monday evening, and I left my camera at school (fucking OFSTED inspections taking over everything).
>>
>>51297098
If that's the case, then I'll have to download the space marines codices and see how chapter tactics works, if it's any different from traitor legions tactics.
>>
>>51297286
>OFSTED
underageb& detected
>>
>>51297306
I'm one of the teachers, the kids don't care when OFSTED come in!
We painted some models in class once, since I teach EYFS I just said it was for developing fine motor skills.
>>
>>51297258
>" And here is my prized Marneus Calgar, Chapter Master of the Blood Ravens"

It's not "Your dudes" if it's a named character with an established background. It's why "Your dude"rs generally take generic commanders and make up stories for them.
>>
>>51297047
Fucking dope painting right there
>>
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>>51297071
orange base guard dude! You've inspired me to take some pictures of my first games today and my orange skitarii. I lost my first game, and won my second
those orcs never made it even close to my rangers
>>
>>51297341
(You)
>>
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>>51297071

>hobbying
Working on my Ravager, but I'll have to postpone that as soon as my friend's Celestine arrives. He's commissioning me.

>games planned
I want to get a game in with the Celestine friend because he's writing up a custom supplement for his marine chapter, the Space Otters.


>Biggest game
This 40k point per side apoc game. We all unanimously said "never again". Started 12pm the day of, and we called it quits at 4am on the next day.
>>
>>51297216
>The heretical daemon leading everyone's army must be painted the same as the box art
>daemon
>same every time
>warp
>>
>>51297341
im only messing with you anon, but if i ever get a cawl I definitely will make him ryza orange
>>
>>51297355
Giving twice the (You) per post devalues the (You) as a currency.
>>
>>51297324
Ah shit. I guess I had that coming.
I once worked in a school during an inspection. You have my sympathy.
>teaching kids to paint models better
A true acolyte of Saint Duncan.
>>
>>51296767
Flash gitz, or a stompa.
>>
>>51297373
Go home Greyfax.
>>
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>>51297341
>implying Blood Ravens wouldn't borrow Calgar
>implying you can't represent this on the table since Blood Ravens have no set CTs and thus can pick and choose what they want, so legally can proxy Ultramarines
>implying you haven't inspired me to add a new LoW to my Blood Ravens army
>>
>>51297306
>>51297324
>>51297378
What the fuck is OFSTED?.. EYFS?..

Also.
> Painting 40k models in an Art class
Neat idea.
>>
Why is Preferred Enemy (faction) a rule? What could possibly be even remotely fun about having an objective advantage over a specific army? Why does GW want you to specify shit on the one local Ork player with your Farsight Enclave?
>>
>>51297375
Good.

Lets inflate the market with (You) to drive down the value of (You) so that anyone trying to net income from a (You) is forced to swim through a sea of low value (You).

For the Greater (You)
>>
>>51296985
>Rate my shitpost
>shitpost
>shit
It seems like you already know everything you'll need to know
>>
>>51297363
>Space Otters
They crack nuts on their chests?
>>
>>51297397
I tried an all I found was a planet of Heretics. I'm glad it fell as to not taint the Imperium any more.
>>
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>>51297415
OFSTED inspect schools in the UK to ensure good learning is taking place. It's basically a week of hell with them watching your lessons, going through your books, talking to the kids, hundreds of meetings.

EYFS stands for Early Years Foundation Stage, it's Pre-K or K in the USA.

The children are 4 basically, we painted models to practice holding writing tools, and mixing colours.
>>
>>51297415
Ofstead = Ordo Doctrina
EYFS = Doctrina pedo
>>
>>51297245
sad
>>
>>51296664
You missed nothing of value.
>>
>>51297443
Salamanders successor chapter. Planet is full of massive rivers. Giant Otters(read Sabertooth Tigers that happen to be Otters) dwell in these rivers. It's a right of passage to take one down. And the battlecry for the chapter is "Drag them down!".
>>
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>>51297093
>Monstrous Creature
>>
>>51297484
Oh, britbongistan nonsense. Right, here in America we OCCASIONALLY had absolutely nothing happen as someone visited the classroom for like an hour, ostensibly to do the same thing. Except they always told the teachers weeks in advance when inspections were going to be, so that teachers had two weeks to prepare for the one hour where they were expected to pretend they weren't absolute shitheads with no control over the classroom.

Honestly you britbongfucks are in the same boat as us americucks, our education systems are absolutely dogshit.
>>
>>51297484
>Hold pencil between thumb and two fingers no longer using whole hand grasp

.....fuck, I think I'm mentally 4.
>>
>>51297518
They text the headteacher ~2 hours before they arrive, but you know what year they're likely to come in, usually 2-3 years since your last, or more often if your school is shit.

The education system higher up is garbage, but thats a topic for another thread and I'll stop derailing from 40k now by mentioning that I started a 40k club with the kids and we all play Kill Team on Wednesdays for 2 hours after school. I never lose
>>
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>>51297437
>Thinks this is shit
>>
>>51297245
Felinids are back on the bingo? Heck yeah.

>tfw accidentally deleted my qt3.14 felinid art
>>
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Anyone got any decent Inquisitor warband minis they want to show off? Looking for inspiration for conversions.
>>
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>>51297568
I turned Captain Karlaen into a Malleus Inquisitor a while back.
>>
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>>51297565
> Felinids back on the bingo
Bro I got you. Describe the felinid picture you lost, I probably have it.
>>
>>51297554
The teacher who ran the boardgames club in my school was the scariest motherfucker in the world. He was probably only 6'4 but to a year 7 that's a giant. His reputation as the maths demon was ruined for me when I saw how excited he got over some Guardsmen.
>>
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>>51297245
>not using a heresy stamp
That's an exterminatus
>>
>>51297592
All of them.

But mostly the cute one in guard armor with big brown eyes and an animu snaggletooth, iirc.
>>
>>51297630
> Implying sanctioned mutants are heretical
But anon, who doesn't want to fuck a sanctioned catgirl?
>>
>>51297568
im going to be converting a sister of silence and a daemonette seeker rider into a daemonhost soon; im basically just waiting for the small chains to come back in stock at the local hobby store
>>
>>51297642
Nothing to do with catgirls, everything to do with MS paint red X rather a stamp for the bingo card
>>
>>51297158
I love it. I'm totally painting an evil version of her. Everyone else will see the golden savior but I shall paint her true form.
>>
>>51297420

It's to represent specialization in their fluff for Ork hunters or Tyranid hunters. They could have just given warlord traits revolving PE Orks or extra VP against orks or something similar.
>>
Fluff aside, couldn't they have made Greyfax at least somewhat generic usable?

Her being absolutely fucking useless if there's no Psykers in the enemy army is such a huge shame.
>>
>>51297744
>denying overwatch and shit isn't useful
>a ML2 telepath isn't useful
>>
>>51297744
its the same with basically all ordo hereticus; you can say the same with ordo malleus but daemons, or ordo xeno but with xenos
>>
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Terminator Armour: Terminator armour also confers a 3+ save, just like power armor, but because the armor is so massively thick the saving throw is rolled on 2D6 instead of 1D6. Note that normally this means a model wearing terminator armour will only fail its saving throw on a result of two 1's. Furthermore, terminator armour is only ever penetrated by AP2 or below, not by AP3 as might be expected, and has a 5+ invulnerable save.

I miss the days.
>>
>>51297744

Like the Culexis?
>>
>>51297766
>waiting for Draigo McBelial to roll 80 dice two by two for his saves
>>
>>51297744
Eldar exist. I would love to lay down some oppression on the knife ears.
>>
>>51297744
She is not useless, but overpriced.
>>
>>51297766
>those oldschool Reavers
I don't. Also >>51297790
>>
>>51297766
Make Terminators as tough as Centurions, adjusting points appropriately.

Make Centurions AV11/11/10 HP2 Walkers, adjusting points appropriately.
>>
>>51297764
Could also alternatively get a Librarian for 90 points for that ML2 Psyker.
>>
>>51297790
>>51297802
>Rolling old school termie saves one at a time
Get a load of these retards.
Different colored dice are a thing you mongs
>>
>>51297823
and while we are at it, make it so that tau MCs are immune to poison and can be hurt by haywire
>>
>>51297823
>Make Centurions AV11/11/10 HP2 Walkers, adjusting points appropriately.
Unless vehicles are fixed, that is an absolutely horrible idea. They're fine how they are
>>
>>51297837
>not getting that second warlord trait
>not getting cheap plasma guns
>not getting an orange monkey
>>
>>51296767
Rhinos might be boring to some, but i just find them relaxing as fuck
>>
>>51296701
Since this isn't a Space Marines/Adepta Astartes formation, you do not have access to the Chapter Tactics special rules unless they FAQ it in. The unit choices have the rule, but cannot benefit from it. Similar to Canticles that aren't empowered by Cawl.
>>
>>51297823
> The entirety of the Deathwing Company is now 6700 points with no wargear of any kind.
>>
>>51297838
>I have 40 sets of difference dice
Good for you but some of us aren't gypsies and have uniform dice.
>>
>>51297859
But Inquisitor Greyfax does none of those things on her own as an HQ choice.
>>
>>51297823
Probably should be 11 all around to keep it simple, as Centurions don't have as clear of a rear armor arc as some other walkers.
>>
>>51296767
I actually really like the kit for the Tau TEQ
>>
>>51297882
take her as an inquisitorial detachment?
>>
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>>51297216
>Because she's a named character, you can't make her match your Order.
I seriously hope you guys don't believe this. GW even encourages the contrary.
>>
>>51297768
Culexus is okay to throw at elite units in close combat.
>>
>>51297838
Some of us like to have special sets of appropriately coloured dice for each army, instead of just a big rainbow mess.
>>
>>51297871
Welcome to the world of everyone else's new formations.

To max out the Grand Convocation it's like 4000 naked. And that's going for the cheap units.
>>
>>51297919
I find games above 1250 to drag on a bit too long
>>
>>51297919
>why is my Apocalypse formation only playable at Apocalypse point levels?
>>
>>51297878
>implying you can't buy a bag of assorted colored dice for dirt cheap
>implying you'll ever be rolling all 80 saves at once anyways
>>
>>51297925
Feel free to not bring a hundred Terminators then.
>>
>>51297897
>dark eldar having named characters
How many codexes ago was that?
>>
>>51297897
You really using an excerpt from a DE codex on how characters should be represented? That's like looking for baby names from the Obituaries.
>>
>>51297897
OOooooh. Where is this from?
>>
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>>51297866
> Trying to say that Space Marines can't use their Chapter Tactics because their chapter tactics come from formations.

What the fuck nigger. You are a SPECIAL kind of retarded. Every space marine unit in the entire game has Chapter Tactics as part of their unique army-wide special rules. You pick a single chapter tactic for every marine in any given detachment/formation.

There's nothing at all in Castellans that stops you from taking Chapter Tactics.
>>
>>51297905
So? That's a personal problem, not something wrong with the old termie rules.
>>
>>51296767
Gitz

>>51297865
To me Rhino chassis vehicles are the worst, ALWAYS some part of the fender top piece will be slightly out of alignment with the hull and wheel-cases.

If i'm building geometric metal boxes everything damn well better be perfectly flush and seamless.
>>
>>51297894
Even if you do that, you'd be cheaper off to take a generic 25 point Inquisitor, a ML2 Librarian and any of the stuff you want from the Inquisitor detachment.

Every generic use Greyfax has can be fulfilled by a cheaper unit just as well. Only things that are a sure upside is her Psychic ability and her guaranteed no-Infiltrator WT (which can also be useless), though I wouldn't pay 35 points for that Psychic skill and lump my Librarian and my Inquisitor into one body.
>>
>>51297928
What indication is there that it's an apocalypse formation other than the massive points cost?

All people wanted was an Admech combined formation that could be taken at 2000 without being called a cheeselord. Instead we got a formation with a useless buff unless you are playing at 4000+
>>
>>51297866
You wot m8? Marines have chapter tactics no matter what, the detachment their in doesn't change that.
>>
So Belisarius Cawl's Canticles of the Archmagos only affect Skitarii if they're within 12?
>>
>>51297989
Boy, imagine what a 4000 point War Convocation could do.
>>
>>51296677

No. It's also fucking illegal. READ YOUR GODDAMN CODEXES

The bad:
Void raven. I love it, but it's not that good because it's HUEG and expensive and fragile.
Trueborn with Canons. That's cool and all, but blasterborn are generally better because you have an abundance of splinter weapons already
Dat Archon. If you want a useless throwaway HQ, take a 10pt Slyss and be done with it. That Archon is just going to die, even with the Incubi. He need a shadow field.
Scourges with no weapons. Why? Why? For what purpose?
Raiders with no shadow field. The 3+ jink makes a big difference, and put splinter racks on there for the twin linking on the kabalites.

The illegal:
Dual splinter canons in the Kabalites. You get a special at 5 and a heavy at 10.
>>
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>>51297947
Well, I could do Space Marines if you'd prefer.

>>51297942
Hey, they still have Urien, Lelith, and Arhra. But I saved the caps because I want an ogryn in my IG CCS with Norks rules without having to be The Nork Himself, and I was rather happy when I saw GW promoted doing just that.
>>
Who will be in the Eldar triumvirate?

I bet Eldrad is out since he already got a new mini.
>>
>>51297555
It's been in every thread for over a month now.
>>
Oh shit yeah I forgot to tell you guys. According to my local GW manager, plastic sisters (actual troops) Are coming around the end of February. Obviously most of you won't believe me but meh, that's what he told me.
>>
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Posted this in a thread earlier, but C&C would be appreciated. Need to stay around 500 points.
>>
>>51297989
There's nothing stopping you from using it without maxing it out. If you don't care about cheese, the lack of Canticles shouldn't be an issue. If you think the understrength Grand Convocation doesn't have enough going for it, you're free to cobble together the Skitarii Maniple and Battle Congregation for basically the same selection of units.
>>
>>51298004
You mean....2 War Convocations? Because I've done that in a co-op battle before. 2 War Convos vs 2 Battle Companies. So much fucking dakka.
>>
Im digging through the BL mega looking for Red Tithe, the new space sharks novel but no luck.

Is there a link floating around?
>>
>>51297949
Practically any codex from 5E.
>>
>>51297083
Non-chaos/Nid fortification don't need to be hunted down, and are unlikely to put up up a parry in melee.
>>
>>51298031
You could probably take 1 War Convo up to 4k points as well if you feel like it, Baronial Court and an entire Mechanicus Congregation and all that.

Though I guess having 2 is better since it gives you a second HQ at no real downside apart from more Skitarii you have to take.
>>
>>51297998

You have to get out of the habit of associating Skitarii with Cult Mechanicus, they have nothing to do with each other except for some formation team ups.

So yes your Dunecrawlers/ Vanguard have to be within 12 (Just like Space Marines and Guard) because they have nothing to do with the Cult.
>>
>>51298010
Pretty much this. I play Raptors, but I plan on using the rules for Sevrin Loth to represent my Chief Librarian, seeing as how there's no rules on running an ML3 "Chief Librarian" without stealing either of the official ML3 librarians.
>>
>>51297998
Yeah, unless you run him in a War Convo, in which case they all gain Canticles.

>>51298025
The problem is that you are literally better off just taking both armies in their generic detachments than you are in the Grand Convocation. It serves absolutely no purpose.
>>
>>51297823

>Make Centurions AV11/11/10 HP2 Walkers, adjusting points appropriately.

35 Points sounds about right for them.
>>
>>51298017
Iyanna Arienal and this red guy.
Veilwalker is just generic Shadowseer.
>>
>>51298054
It's kind of retarded that GW says they're parts of a main Mars codex, but treats them as separate armies.
>>
>>51298062
It wouldn't serve a purpose even if it granted Canticles all the time, because the War Convocation exists and is leagues better. The same will be true of any SkitMech formations until WarConvo is no longer legal.
>>
>>51298054
>they have nothing to do with each other
This triggers me.
Combined codex when?
>>
>>51298023
Why Castellans? Wouldn't it be better to just do inquis detachment + Guard CAD for free WL trait on Coteaz (though his WL trait is kinda shit most of the time)?

Also, HOLY FUCK GIVE YOUR VETS UPGRADES. You are paying extra for that BS 4 on a 5+, but it won't do shit if it's only lasguns. Furthermore, you have no anti tank.

I'd rework it and say something like:

CCS
Carapace
Plasma/melta
Chimera

2-3x Vets
Plasma/melta
Carapace on plasma
Chimeras

Maybe one Wyvern to slap enemy infantry if you can fit it.

Then a Primaris Psyker if you want some Warp Charges.
>>
>>51298053
It's specifically an Oathsworn detachment for the Knight part so no Court. And I guess if you max out on bloops you can rack up a lot of points but not to 4000, the Skitarii bit is just too restrictive.
>>
what paints should a new player get?
>>
>>51298060
Nork and the DE characters and those older SM characters don't have Chapter Tactics. You can't take Sevrin Loth without allying him in OR straight up altering his profile. Totally different situations.
>>
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Gonna play a game versus a friend this weekend. We've already made our lists and swapped them with each other.

What do y'all think? Mine is the one on the left, his is the one on the right.
>>
Why is everyone saying there's going to be a combined Eldar codex?
>>
>>51297956

Having to buy non-matching dice is a problem with the old termie rules.

If most people, and most people do, have not enough colors, it's not a personal problem. It's YOUR personal problem that your tasteless bag of rainbow dice actually works. This is like saying your three wheeled car means all cars should have three wheels and if you prefer four wheels it's a personal problem.

You ever stop to think WHY we don't roll saves on 2D6 anymore, idiot?
>>
>>51298007
I agree with everything you've said except
>Scourges with no weapons. Why? Why? For what purpose?

I know practically no one runs them this way, but shardcarbines are fairly powerful in numbers and extremely cheap. Vanilla scourges just take up a different role than decked out scourges, and they will no longer die the instant the game begins.
>>
>>51298070

It's the most fucking illogical thing they've ever done with armies. Imagine, just imagine other armies being broken up like this

Codex Adeptus Astartes!
>Tactical Squads
>Devastator Squads
>Predators
>Rhinos
>Land Raider
>Chaplains
>Astartes Tactics!

(two months later)

Codex Space Marines!
>Assault Squads
>Scout Squads
>Razorbacks
>Centurions
>Librarians
>Fliers
>Chapter Tactics!

It's fucking piss boiling frustrating
>>
>>51298082
They should have been combined from the get-go.
>>
>>51298101
>what army
>what color scheme

I'd say minimum:

>primer, probably black if you're noob
>base color
>layer/highlight color
>nuln oil or agrax earthshade
>trim base
>trim highlight
>something bright for details like lenses, wires, plasma guns, etc
>>
>>51297744
>This anti-psyker inquisitor is useless is your opponent doesn't have psykers!
>>
>>51297503
Better than 'Take the Knot!' I guess
>>
>>51298121

>Can my models from Codex Adeptus Astartes team up with my models from Codex Space Marines?
Only in formations or using them as allies!

>Can my models from Codex Space Marines use *Astartes Tactics*?
lol, no Timmy, they can only use Chapter Tactics, please learn to read your codexes :^)
>>
>>51298109
His list is illegal.
Also you'll probably win. He has no real answer to your vehicles.
>>
>>51298086
Just take 3 Crusader knights, put your Onagers to 3, your Skitarii to 10 and fill the rest with Kataphrons and Kastelans. Throw in Cawl and you can easily get it up to 6k or more if you REALLY want to.
>>
>>51298106
This is Raptors anon. He has his own special breed of autism. He even uses Raven Guard formations with his Raptors because he uses the extremely poor logic that he should be able to use them since the Raptors are a successor chapter.

And he never posted my felinid.
>>
>>51298085
>HOLY FUCK GIVE YOUR VETS UPGRADES
500 points, bruv. Unlike the bitch-marines Guard doesn't get free upgrades.

Why am I going for the formation? Facing Ravenwing bike spam Guard units tend to melt, no matter how much they are upgraded.

And I will flat out not use Chimeras.
>>
>>51298106
"You'll notice that the named characters in the Space Marines army list are drawn from several different Chapters, but they can still be used in the same army if you wish. This can represent the common occurence of different Space Marine Chapters fighting alongside one another. Alternatively, you can use the model and ruels for a named character to represent a mighty hero of a different Chapter - for example, using the rules and model for Marneus Calgar as the Chapter Master of the Imperial Fists, or a Space Marine Chapter of your own design - you just need to come up with a new name."

>using the rules for Marneus Calgar as the Chapter master of the Imperial Fists
Bro, I'm using Sevrin Loth's ruleset to represent my Chief Librarian Psycho Mantis. His entire backstory is that he's the "Most supreme Telekinetic and Telepath in the entire imperium", or at least that's how he descibes himself. My plan is to take him into games and take his powers almost exclusively from Telekinesis, just for shits and giggles.

>>51298166
I apparently don't have your felinid in my collection...
>>
>>51298167
If it's 500 points then why is your list 530?
>I will flat out not use Chimeras.
Literally why?
>>
>>51298166
> Raptors anon uses Raven Guard formations with his Raptors
Bro, I only ever play CAD. Because formations are the most retarded shit geedubs has ever created.
>>
>>51298198

Tell your opponent the Librarian is invulnerable to damage unless the opponent can figure out how to beat him by plugging in his controller to the other port.
>>
>>51298198
His point is that Loth has Chapter Tactics (Red Scorpions) so you can't take him in your army of Chapter Tactics (Raptors)
>>
>>51298167
>Ravenwing spam
Wyverns are reasonable, then.

>And I will flat out not use Chimeras.

Then you're dumb and shouldn't ask for an list advice. Though they probably wouldn't help much against RW.

Take a platoon+priest instead of vets, then. Bubblewrap the Wyverns in bodies, give them camo nets. Take two CCSes with meltas and give yourself ignores cover.
>>
>>51298198
This isn't the land before chapter tactics. If you take Sevrin Loth, you cannot benefit from any chapter tactics due to the chapter tactics rule of disallowing mixed tactics in one detachment.
>>
>>51298137
It's more a case of "This important unique character is just an inflated Hereticus Inquisitor with no special use against non-Psykers" which bothers me, really. Both Cawl and Celestine have unique and powerful rules even in armies not related to their faction and can always be fielded and be useful. Greyfax on the other hand still has the classic Inquisitor problem of being so specific in her abilities that you'd practically have to list tailor in order to get optimal use out of her.

I just want to be able to field her without restraint to have some bling on the table and actually put it to good use more then twice out of the 8 other armies in my area.
>>
>>51298230
Is this some kind of new, advanced shitposting, or did something go wrong?
>>
>>51298207
Read the original post. "Around 500 points".

Why? Because the group I game with doesn't give a fuck about exact values. "Oh you're a little over? No problem man, I'll just upgrade a unit or two."

We don't freak out like the autists commonly posting here.
>>
>>51298235
But you can, and geedubs even says this in the codex. That is now quoted twice in1 this thread. Their only problem is that if Psycho Mantis tries to join a squad of Raptors, their two chapter tactics are now negated. Which isn't really much of a problem since I already just plan on having him stroll around in a squad of Honour Guard and play a game of "What the fuck is the shooting phase? This is a game of MOSH PIT"
>>
>>51298023
If you're just going to run naked Guardsmen, run Platoons.

You have absolutely nothing to crack tanks. Like holy shit, a couple Rhinos will laugh all over this, what the fuck are you thinking?

Coteax isn't really optimal here. Deep Strikers are going to be fairly rare, and he doesn't even have any good units to use IBEY with anyways.

The fuck is up with the point value?
>>
>>51298262
>he's actually trying to defend his inability to build a list that keeps under the predefined points value
Precious. You still haven't told me why you won't use Chimeras, fag.
>>
>>51298262
30 points is generally too far over even for those of us that are okay with inexact points.

If your group doesn't give a fuck, just go unbound and take as many Wyverns as possible. Or that artillery formation. Don't bother asking for advice if you don't care anyways.
>>
>>51298262

>going almost 10% over points

You pathetic cheating cunt :)
>>
>>51296767
Most of the ork stuff is pretty awesome. I think the Deff Dread is my favourite, but Nobz and Flash Gitz are very good too.

Haven't tried the Meganobz, but I expect them to be fun.
>>
>>51298129
Skitarii, but I just mean in general - whats a decent paint library to have?
>>
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>>51298235
Not him, but do people actually care about that if a given model is fluffed, converted, painted, and isn't there to blatantly exploit the rules?

I'm asking because I've seen a Blood Raven Torias Telion at my LGS that will use whatever tactics he's using that day for his ravens (usually Salamanders or ImpFists, but sometimes plain ultramarines). I've never cared, and I haven't seen anyone else care either.
>>
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Thoughts on my list? Using Cadian Battle Group.
>>
>>51298248
>with no special use against non-Psykers
You keep saying this but her primary utility is anti-infiltrate and messing with overwatch. Her fancy Adamantium Will and pskout grenades and boltgun are mostly irrelevant.
>>
>>51298221
I'm pretty sure I once had an autistic argument with you over
>Nah mate, see? It says Raven Guard or their successor chapters, which means my Raptors can take it
>Raptors can't though, they have their own CTs.
>Successor. Chapter.
>but Black Templars can't take IF formations.
>lalalalala Successor chapter!

>>51298198
Really? She might be holding her helmet, has a more cartoony/less detailed appearance than the one in the bingo pic.

>>51298283
Pretty sure you can't, though I don't have a copy of the SM codex currently on me.
>>
>>51298283

That's not even the most current codex you stupid fucking faggot.
>>
>>51298085
Coteaz can roll his warlord trait. I know he has a fixed one but if you read at the start it says even the unique characters can roll one.
>>
>>51298290
Because spending a point value over what the unit they are supposed to be protecting is a retarded idea? This is on top of the fact that they melt if someone looks at them wrong.
>>
>>51298283

That codex is from before Chapter Tactics you stupid fucking retard. Ever since 6th Edition you can't do that anymore because the codex fucking says each detachment can only have a single Chapter Tactic.
>>
>>51297071
Making a Dark Eldar and Harlequins army and gonna paint the Dark Eldar bit in the same way as the Harlequins. Gonna be pure hobby for a while.
>>
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>>51298283

Maybe you should read the right fucking codex.
>>
>>51298346
Have your primary color all the way to an extreme edge highlight.

Have two or three layers of each trim color.

Have Nuln and Agrax at least, maybe some colored washes if you feel like it.

Have some metallics, Leadbelcher is nice.

GW and others make special "dry" paints but you can also just get normal paint on your brush and stamp it out till dry if you want.
>>
>>51298283
They say so in an older codex. Chapter Tactics throw a wrench in that. I literally pointed out that you could still take him as part of a separate, allied Detachment in my first post (>>51298106).

And that backstory is cringe-inducing. I do like the "teehee, it's fluffy for him to take Invisibility" bit there.

>>51298166
I'm 50/50 that the whole Raptors-anon persona is actually just an elaborate ruse.
>>
>>51298329
It's only cheating if the others don't agree to it and I play it anyways.
>>
>>51298262

30 points isn't a little.
>>
>>51296507
fukken kek
>>
>>51298116

Yea, carbines being A3 is nice, but they're 18" in an army with a plethora of splinter shots while taking a valuable FA slot.
>>
>>51298416
I honestly don't know anymore. But now EVERY time someone talks about Raptors, everyone seems to jump the gun and immediately assume the person talking is Raptors Anon. Don't get me wrong there, there absolutely is a Raptors anon, as he posts here every single day with the same set of pictures. It's just that he's now the new carnac of the board.
>>
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>>51296557
u wot m8
>>
>>51298404
What are you referring to?
>>
>>51298362
I will admit that blocking Overwatch can be a big help in specific situations, but I'd still argue that it's not worth the point cost considering it's only a 12" range. The Anti-Infiltrate also is somewhat counter-productive with her ability, since she needs to be relatively close to the enemy to use it and your units need to be even closer to then charge the unit, so you'd probably run her primarily in melee armies, next to which your opponent probably won't want to set up anyway.

I'm not saying that she's completely terrible. I just find her very underwhelming and ineffective for her point cost, even more so when compared to the other two Triumvirate characters. You always run the risk of not getting to use 2 out of her 3 specializations (anti-Psyker and anit-Infiltrator) when fielding her, which is pretty risky looking at her hefty 150 cost.
>>
>>51298490
I'm starting up a Raptors force, but I tend to not ask around here for that reason.

I just like Rending bolters man. I can live without all the relics and stealth stuff.
>>
>>51297989
But now you can take FOUR tech-priest dominii with four sets of bare-bones Vanguard!
>>
>>51298532
They are too busy with their magical grav guns that just rape everything.
>>
>>51298499
Those are significantly more playable than Warriors.
>>
>>51298594
They're significantly more ugly. >>51298526
He's referring to the fact that Raptors anon wants to use a unit with CT(Red Scorpions) in a force of SM with CT(Raptors), which means that since he's mixed the tactics, they are both null, and the character that has the CT(Red Scorpions) cannot be taken in the detachment.
>>
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>>51298476
That's why they aren't common. Reavers have them beat through and through. I still like them though, especially since (J I N K I N G) blasterborn can take their place as anti-tank.

It's 16 pts for jump infantry in carapace armor firing half a motionless splinter cannon. A splinter cannon itself is 15pts, only 1 shot better on the move, and is usually taken only on a 5+ model that goes 6" with a good wind.
>>
>>51298554
Don't be a meme-y, rules-lawyering retard and no one will mistake you for Raptors anon. It's just that simple.
>>
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>>51298532
There's that anon with the dual fists chapter master that solo'd his opponents army in a 500 pt game (including a dreadnought).

It's the one covered in loadsapuritee. I'd be glad if someone could post the pictures again. I forgot to save them.
>>
>>51298554
All you need to do is not meme everything to the point of retardation like he does. Don't go all 'muh operator muhreens" or all "nuh man, dere all scouts bcuz stelf is da bestest way evar with muhreens" or "muh metal gear references" and you'll be fine.
>>
>Tzeentch Daemons get access to Change (Witchfires) and Divination
>GW FAQ explicitly disallows using some Divination spells with Witchfires
Really? It's like they want to force us into Flying Circus and Summon-spam builds.
>>
>>51298594
You clearly aren't familiar with warriors with their derpy undersized termagant devourers or derpy oversized carnifex/tyrant venom cannons and barbed stranglers.

The only guns they have which are actually sized for the models is deathspitters.
>>
>>51298655
>>51298692
Seems easy enough. I was mainly using their tactics for a homebrew chapter anyway.
>>
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>>51298688
This guy?
>>
>>51298724
...did you actually read the comment you're responding to? That was a total non-sequitor dude.
>>
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>>51297638
?
>>
>>51298748
That's the one!
>>
>>51298736
I misquoted. I meant to respond to >>51298642
>>
>>51298733
That's the one. He's beautiful.

Is he a convert of Calgar's body? Those look like the bolterfists.
>>
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How bad is this for first time making a list? I wanna get into 40k and I love me some IG so I was looking into buying models for an army like this.

Don't go easy on me, tell me what I did wrong.
>>
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Can y'all give me some constructive criticism on my 1k IG list?
>>
>>51298021
GW store managers are only told what is coming out about a week in advance. There's no way he would know the release schedule beyond January yet.
>>
>>51298736
Perhaps, but I find that Electro Priests are ugly, ugly models.
>>
>>51298767
Illegal list. Read the codex.

Don't bother with melee weapons unless you're doing a melee blob build.

Don't take Heavy Bolters as a Heavy Weapon for squads.

Lord Commissar sucks. CCS or Tank Commander or bust.

Don't mix weapons on the Sentinels. Plasma Cannon Armored Sentinel in Steal Legion camo is the sexiest model GW has ever produced.
>>
>>51298821
Oh shit it is illegal, my mistake.
>>
>>51298767
if you're taking infantry squads, you HAVE to take them in infantry platoons. Meaning 1 platoon command squad and at least 2 infantry squads per platoon. Do yourself a favor and read through the codex, you'll have an easier time making your list.
>>
>>51298785
Full retard tier weapon load-outs.

Needs more Chimera.
>>
>>51298767
Your infantry squads have 1 too many guardsmen in it (the HWT replaces 2 models, keep in mind, putting you are 11 with the sergeants. I also would have put the mortals in a team together, since you want them motionless somewhere and to take advantage of the multiple-blasts rules.

>3 armor plasma sents
My absolute nigga. It's rare that they'll single-handedly win you the game, but when they do, you'll never want to part with them again. That one time you score a hit on the first blast, and spread the other two plates over that fucking shitter squad like napalm butter into ceramite toast, your erection will threaten to tilt the table.
>>
>>51298802
Well you must just have shit taste.

Electro-priests have awesome models, they were just cursed with shit rules.

Warriors have *okay* models (especially the new box that was released with 6e) but even shittier rules.
>>
>>51298763
Looks like a regular dude with two fists tbqh. The left one looks like it's from the old as balls Captain kit, dunno about the right.
>>
>>51298846
Well, what would you recommend instead of those load-outs?
>>
>>51298789
Yup. My GW store manager doesn't even get to know what the fuck they're sending to restock.
>>
>>51298850
>That one time you score a hit on the first blast, and spread the other two plates over that fucking shitter squad
Plasma cannons don't have Barrage, they don't work this way.
>>
>>51298880
Match special and heavy weapon ranges or AP.
>>
>>51298880
Not him, but think about what you're taking and how it would be played. Without transports, those squads are going to have to leg it everywhere. Inconveniently, legging it means the missile launchers and hbolters will be absolute shit. Whether they have wheels or not, any motion makes them shit. I'm guessing you don't want a platoon, but if you want HWT, you almost need to take them as a heavy weapon squad from a platoon so they can park somewhere and do their thing (and die quickly without sufficient support like an Aegis Defence Line, as a single model death will send them running with their low leadership.

Consider taking special weapons instead, as those can fire on the move (and 2 can even fire from the top of a chimera en route).
>>
>>51298733
Is using two power fists even legal?
>>
>>51298884
I work for GW and we simply need to click on a single link to see what they will send us next week .
>>
>>51298983

What do you think this is, Orks?
>>
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>>51298910
That's a Barrage thing? Ah shit, don't tell Josh.
>>
>>51298984
Odd. She literally says it every week how she doesn't get to see what's coming a ton of the time, and can't control what's coming either. IE the store has been out of plastic glue for over a month now because they having sent more.
>>
>>51298866
The 6e warrior models are the same as the 3e models. All they did is add in boneswords and lashwhips, devourers taken unmodified from gaunts and stuff for primes.

They didn't even have the decency to use the the devourer from raveners, which is actually designed for warrior sized models.
>>
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>>51298983
They wouldn't be Specialist Weapons otherwise.
>>
>>51298866
No, I just think that they don't fit looks-wise compared to the rest of the AdMech. Here we have dudes in cloaks and hugely modified by metal upgrades and changes, and then we have these dudes. They're wearing a kilt and have a staff and they've sewn their eyes shut and they dance around and hit things with their rod that drains electricity. I'd much rather a cool looking cyborg dude who drained electricity from foes with an AdMech looking weapon.
>>
>>51298101

Black primer, probably spray.
Black and white.
Dull silver metallic, bright silver metallic.
Black wash.
Medium brown foundation paint, dark brown wash, light brown suitable for highlighting and drybrushing. Possibly brown ink (not GW, Winsor and Newton drawing ink or similar).
Basic colour scheme for your chosen dudes, consisting of base, wash and highlight for skin and base and highlight for uniforms.
If you aren't sure what colour scheme to go for, do scarlet. It's the hardest colour to fuck up.

Put any gravel onto the base before you prime it. Make sure it is thoroughly stuck down with plenty of glue. You do not want it falling off after painting.

Make sure you have filled the gaps with green stuff, filed down all mould lines and drilled your barrels before priming.

Prime black. If you struggle to get good coverage, buy a pot of this stuff called gesso. Thin it down to the consistency of milk and slop it all over your models. Let it dry; perfect coverage in all the hard to reach places, with no loss of detail. It's too delicate to work as primer by itself though; always put it over spray primer.

Drybrush all the metal parts, first with the dull silver, then the brighter one.

Paint everything that isn't metal with the brown foundation paint.

Drybrush any parts that are going to be dull brown with the light brown paint. This should probably include the base. Give them a thinned down wash with the dark brown wash.

Edge highlight any leather bits with the light brown then give them a couple of coats of the dark brown wash or one of brown ink.

Paint the skin with the skin base, highlight it on all the upper surfaces with the skin highlight colour, then give it a wash. Don't try to paint the eyes, just do a dark brown/black line along them.

Paint your uniform with your base colour and then edge highlight it if it's meant to be a hard surface or apply a highlight to all the upward facing surfaces if it's meant to be soft.
>>
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NEW!
>>51299055
THREAD
>>51299055
PSYKERS EVERYWHERE
>>51299055
>>
>>51299009
We cant control what we get either ( except if we order an emergeny package ), but we can see what they send us before we have the package.
If the store is out of plastic glue then she should be able to tell the HQ (Nottingham in my case ) that she lacks glue and they send it: Plastic glue is also an stock item, the system should recognize that she has sold X, so they send her more. Sometimes we also get stuff from other stores, who have an surplus.

Anyway, would you mind telling me which GW she works for ?
>>
>>51298733
>40 seals
>not 40.000 seals
There's room for improvement.
>>
>>51298983
It is, there's just never any reason to do so.
>>
>>51298785
Guardsmen are squishy. Veterans are relatively expensive and squishy. What you want to do is give each squad a Chimera to increase surivivability.

Since you're giving them a Chimera they won't be able to use any heavy weapon effectively as they snap shot when moved. However you'll have a heavy bolter or heavy flamer and multilaser on Chimera to compensate.

Next you'll want to equip the veterans with weapons that maximize their increased BS and ability to take more than one special weapon. The classic approach is to take 2 melta guns and go tank hunting or take 2 plasma guns, carapace armour and go infantry killing.

As for your current list. Your currently selection of heavy weapons aren't great. Your missile launchers mean that you're wasting an entire turn of lasgun fire when attacking vehicles (unless you use split fire) . Lascannons are also the best for anti tank.

Autocannons are generally better than heavy bolters against everything but T2 infantry and GEQs. You should have enough to fight them already and should use autocannons to fight MEQs. Autocannons can also threaten light vehicles and MCs.

You're also taking a flamer which is for close combat on a team with a heavy weapon. So you can move into combat and use the flamer or you can sit and use the heavy weapon. You can sit back and shoot but your flamer will likely be a waste of points all game. Not a good combo imo.

You're also spending a lot on a Vox network - a better idea would be to take an infantry platoon, take squads and make a combined squad with 1 vox caster shared between 50 men.

Your tank commander choices are also not great. BS4 doesn't help the demolisher or LRBT much. You'd be better off using an Exterminator or Punisher with heavy bolters as an infantry killer, Vanquisher as a tank killer (still not that great). Executioner as a plasma spammer to kill MEQs.
>>
>>51299303
I'm going to be extra autistic and point out there is one, precisely ONE case where it's worth it over taking a LC as your offhand weapon.

Disarming Strike. They can't make BOTH fists useless.
>>
>>51298643

I suppose that's true. I do plan on getting another 3 boxes of scourges so I get a full suite of weapons, anyway.
>>
Well /tg/ I might have just bought a new, unbuilt Khorne Lord of Skulls for $70 and have no idea if I will ever field the fucker. Anyone got a conversion guide for making it the FW Khorne Superheavy?
>>
>>51297687

hello greyfax
>>
Anyone know where to find a scan of the Imperial Knight: Renegade board game? It's not in the Mega repos.
>>
>>51298346

Bronze: Mournfang Brown, Screaming Bell, Sycorax Bronze (Drybrush). Wash with Agrax Earthshade or W&N Sepia Ink.
Steel: Skavenblight Dinge, Leadbelcher, Runefang Steel (Drybrush). Wash with Agrax Earthshade and Drakenhof Nightshade or W&N Sepia and Prussian Blue.
Earth and Stone: Skavenblight Dinge, Baneblade Brown (Drybrush), Karak Stone(Drybrush).
Bone and Teeth: Ceramite White, Karak Stone, White Scar.
Caucasian Skin: Ceramite White, Kislev Flesh, Reikland Fleshshade. Karak Stone for stubble, Carroburg Crimson for thin skin (lips, ears, eyelids, nostrils).
Gums, tongue, etc: Mephiston Red, Kislev Flesh (Highlight), Carroburg Crimson or W&N Flame Red.
Leather: Mournfang
Brown, Baneblade Brown (Edge Highlight), Agrax Earthshade or W&N Sepia.
Brown Cloth: Skavenblight Dinge, Baneblade Brown (Highlight).
Black Cloth: Abaddon Black, Skavenblight Dinge (Thinned Highlight).
Black Rubber/Plastic: Abaddon Black, Eshin Grey (Edge Highlight), Nuln Oil or W&N Black Ink.
Red Cloth: Mephiston Red, Wild Rider Red (Highlight), Kislev Flesh (Thin Edge Highlight).
Blue Cloth: The Fang, Altdorf Guard Blue, Russ Grey (Thin Highlight).
Bright Blue: Caledor Sky, Lothern Blue, Drakenhof Nightshade or W&N Prussian Blue.
Green Cloth: Castellan Green, Elysian Green, Ogryn Camo (Highlight).
Greenskin Skin: Averland Sunset, Ogryn Camo (Thinned Wash), Biel-Tan Green or W&N Sap Green. Kislev Flesh around the nostrils, lips, etc.
Bright Green: Ceramite White, Warpstone Glow, Moot Green, Biel-Tan Green or W&N Sap Green.
Yellow: Mournfang Brown, Averland Sunset, Yriel Yellow, White Scar (Thin Edge Highlight).
>>
>>51298352
There's no reason to have Creed or Kell. You're not giving out any orders to any infantry, they already have Leadership 8 so Kell is useless, you already get 3 orders from the battlegroup and you get 24 inch range with it. The points you save from dropping Creed and Kell coud allow you another Hellhound or so.
>>
>>51297555
It actually wouldn't stand up to a lot of lists, so yes, your waac list that I've seen posted for the last 3 weeks is actually really quite shit for a waac list that would set you back more than a grand
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