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Is there anything more soulless than a GM who makes you

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Is there anything more soulless than a GM who makes you pay for sessions?
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>>51276842
The customers.
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>>51276915
/thread
>>
You're right, they should be forced to DM for strangers for free.
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>>51276982
Who the hell's forcing them to do anything? GMing is something you do because you want to do it.
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>>51276982
Yes or find a new hobby and get a job
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>>51276842

>is there anything more soulless than a musician who makes you pay for concerts?
>is there anything more soulless than a writer who makes you pay for books?
>is there anything more soulless than an athlete who makes you pay to attend a game?

The only reason it's not more common is that our hobby is too tiny a niche to support it. That and your GMing is probably so lousy that nobody would pay for it.
But if I could pay a small fee to get in with a GM who I KNEW was damn good, who wouldn't flake, and who is experienced at handling That Guys? Sure, it'd beat playing with random GMs, and if he's not that good, fuck it, I'll go GM a game myself.
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>>51277003
>because you want to do it
Spoken like someone who's never had to GM.
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>>51277003
No, it seems to these DMs that its something you do for $15 a session.
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>>51277044

Hell, I like GMing, but I'll freely admit that if I could quit my job and do it full time, I'd do it in a heartbeat. It's not gonna happen, though, especially not with the "HOW DARE THINGS COST MONEY" types around.
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>>51276842
Is that 15 bucks per player?
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>>51276842
How do they even find customers?

They could be the best ever but I'd still rather play with my friends for free than a stranger for a tenner.
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>>51277044
Is it really such an alien concept that someone might GM because they enjoy it, and can clearly articulate to their group that they might need a break from it every now and then?
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>>51277084

I imagine the players split it.
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>>51276842
Circumstances where this would be acceptable:

-Your DM asks for a small fee a month from each player so he can keep his Roll20 subscription and modify the API so you can play your game.

-Your DM has offered to purchase and prepare all snacks so long as you each cover a fraction of the cost.

-You're required to help to cover the fee of the room you're renting.

-He's a famous and/or notable GM or celebrity, in which case you're paying for either quality or novelty.

-Con D&D. Why are you paying to play 5e at a convention?
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>>51276842
I'm afraid I don't see the problem. How is GMing for pay any different from doing any other artistic work for pay? He's investing his time and effort to provide an entertainment service, and if he wants to charge for it that's his prerogative. In a perfect world, sure, artists would do their work purely for the love of their art, without respect to payment, but this isn't a perfect world, and people have bills to pay. It'd be one thing if he's charging his friends in this way, but this looks like something he's advertising to the general gaming public.

Not to mention, given that a typical session of gaming is usually AT LEAST 3 hours, what he's asking for is a pittance. Especially given that he's probably investing even more of his own time before the session to prep.
>>
>first session free
>then it's 15 per session
This doesn't sound too bad. Maybe I should try that.
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>>51276842
A player who makes you pay for the privilege of having him.
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>>51276842
>playing with randos
>paying money to play with randos
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>>51277044
Oh go suck a dick, you humungous pile of faggotry. I dm for two different groups because i want to. It's a bit intimidating at first, sure, but dming is fun as hell when you get into it. I doubt anyone is fucking forced into it for strangers.
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>>51276842
Someone who doesn't understand WHY a DM can and will charge $15 per session.
>>51277116 This guy is right: What he's doing is basically putting out his services as a private performing artist for a guaranteed and (hopefully) higher-quality product.
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>>51277405
2/10 got me to reply
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>>51276915
He said soulless, not retarded.
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>>51277439
...but i don't even run inna dnd system. Dm is just a common phrase for it.
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>>51277508
Fuck off with that /v/-tier attitude.
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>>51277003
Well, if they're charging $15 per session, they sure as hell aren't doing it just for the money.
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>>51277598
Trying too hard, 3/10. But just for fun, let's see what else you've got.
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>>51277681
Not him but you're down to a 2/10. Fucking one trick pony.
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>>51276842
I don't really see the problem.
People have the right to be paid for whatever they do as long as it is legal, and people have the right to pay them if they want to.
Nothing wrong with "professional" GMs and those willing to pay for their services, and the GMs GMing for free and those who wouldn't want to pay a GM.
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I dont see the problem. If someone's willing to pay, why not? I wouldnt personally do it but then i have friends into this stuff, they might not.
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>>51277565

Oh man, I thought it said $15 per hour, $15 per session would basically only cover snacks.
Unless he charges each person, then a 4 person group for four hours works out to $60 either way.

If I could get $60 a game, and run like four or five a week, I could maybe quit my job and DM all the time. It'd be a bit of a scrape financially, but it'd be kinda sweet.
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>>51276842
Not a bad idea. If you're a good enough GM, why not charge randoms for it?
You offer:
> A world for the players to play in, along with novella-length primer for them to read
> Higher-quality GMing than 'the uhh orc uhh attacks you', possibly with a battle map and/or a projector.
> Right of refusal of business to any player.

Hell, why not offer full-service GMing, and throw a meal in as well? It's like a dinner theater, only interactive.
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>>51277819
>>51277832
Hell, people willingly pay for babysitting, and GMing is basically babysitting adults anyways.

I'm sure there are plenty of parents and spouses that would be willing to throw a few bucks a week to you so they can have an evening to themselves.
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>>51277819
>$300 a week
I think that's on par with minimum wage, putting you dead into starving artist territory.
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>>51276842
Great, another butthurt player thread.
I hope they all catch on and start charging, if only to squeeze out all the poorfags who insist that they shouldn't have to pay for someone to indulge their fantasies
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>>51278069
Yeah, it wouldn't be bad for a part time job, but it's not enough to live on alone.
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They better be some Matt mercer level shit
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>>51278179
Trust me, he's just as good.
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>>51277109
-Your DM is fucking amazing, and builds props and 3D maps, with ambient music and proper lighting and everything, and the money is for the cost of supplies and additional labor.
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>>51277109
>He's a famous and/or notable GM or celebrity, in which case you're paying for either quality or novelty.

Why would you be friends with someone like that? Is that you Will Weeton?
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>>51278089
I regularly post under such posts telling people that I'll do whatever the faggots who want to charge are offering for free.

All "customers" are satisfied, but I'm more downright orgasmic when I ruin the swindling
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>people pay others to DM for them

I would pay people to play in my fucking games. I was thinking about putting posters up at my community college to play World of Darkness with me (for free of course)

I pussed out because I was kind of fearful that someone would spread my number around and relentlessly prank call me
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>>51276842
Poorfags who want everything for free.
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>>51278167
If I'm still passionate about DnD/GM'ing when I'm an oldfag I'd do this when I retire desu
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>>51278386
Could've gotten a dedicated email for it instead.
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>>51278509
I'm horrible about checking emails, even my main one
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>>51278344
That sounds fantastic. Keep doing the Lord's work, anon.
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>>51278344
What's the matter, butthurt that you're stuck in a job you hate?
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>>51278069
>>51278167
>starving artist territory

Yeah, that's about where I'm at financially right now, only minus the artist part. So if I could keep at the same level of cash and DM instead of doing shitty jobs for it, I'd consider that a step up.
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>>51278600
Nah, just love ruining it for idiots that ask money for stuff you get for free.

I'm glad to see that it also tickles you the wrong way. Maybe it will motivate you to get an actual job, ya bum.
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>>51278344
Glad to hear that someone else does this. I've sniped about a dozen different groups away from this one fag at my LGS who tries to make money off of GMing.

I'm honestly baffled that he keeps trying, but I guess the handful of sessions he typically gets before I find out are worth it.
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>>51277003
>Who the hell's forcing them to do anything? GMing is something you do because you want to do it.
It can be. But it can also be an introduction to eternal hatred.
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>>51278715
>>51278763
Do you also steal from shopkeepers who sell products you don't approve of?

I mean, I'd never pay to have someone GM for you, but if someone can actually make money doing something they enjoy, all the better for them. It's not like they're swindling or robbing people.
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>>51277003
>This guy says it's done because you want too.
>Obviously has never been forced into ForeverGM territory because no one else in the group wants to run a game.
I envy you, I really do.
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>>51278948
If they are selling canned air and bottled toilet water then yes.
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>>51278989
Protip: Most grocery stores do, in fact, sell bottled tap water under various brands.

And these GMs aren't doing anything of the kind. They're selling entertainment. Just because some people do magic tricks as a hobby doesn't mean professional magicians are somehow scamming people.
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>>51277003
>GMing is something you do because you want to do it.

So is cooking. And playing sports. And painting pictures. And acting. And dancing. And doing stand up. And playing video games. And gardening. And walking your dog. And writing poetry. And playing the guitar. And fucking. And a thousand other things that many people do as a hobby for their own enjoyment, but which other people do professionally. I can't see why you would think that GMing is somehow different, unless you are just suffering from sour grapes, or for some reason think tabletop games are somehow more sacred than any other profession in the world.
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>>51279241
I'm just not used to it yet, our hobby is becoming increasingly more mainstream and I'm not ready for it to be yet

I don't like change
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>>51278089
This, right here.

Our hobby has enough cancer without faggots like OP.
>>
If you can get people to pay you to take a shit, then you should make every penny you can shitting everywhere they'll pay you.

I play with friends so the idea of charging them wouldn't work but, when we were young and equally poor, I did get everyone to chip into a fund to help with costs. As forever GM, I was always buying books and it was costly. So after we started chipping in, i'd pay for half the cos of a book (since it would be going on my shelf) and take the rest from the till. At some point, we'd accumulated enough money to buy a nice folding table and some chairs. I just realized that I still have that table!

And, fortunately, I still have those friends. We've been gaming together for 26 - 31 years (I am an oldfag).
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Players are the cancer killing games. If GM's making them pay helps keep their bullshit to a minimum, then I'm all for it.
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Ok lets look at this another way.
You are a fantastic GM, the one talent you've been given on this earth is running RPGs.

How do you make a living doing it?

So far i've got:
Start a Twitch channel
Publish a game
Publish a series of modules.

Anyone got better ideas?
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>>51278037
>GMing is basically babysitting adults
underrated post
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>>51281635
>Publish a game
>Publish a series of modules.

It's worse than that. Being a good GM does not translate into being a good author or game designer. (See Dave Arneson, by all accounts an incredible god-tier DM, who struggled just to get jack shit down on paper)
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>>51281663
Well shit, that's out.
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>>51278386
Your college doesn't have a games club?
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>>51281477
>Players are the cancer killing games.
1/10
what are you doing
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>>51276842
Money for sex.
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>>51281635
Write books or get into scriptwriting, dumbass. If your fantastic GM skills aren't even transferable to that level, you're not a fantastic GM.
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>>51282636

If you're not a huge railroad engineer, then the skills you use as a DM are very different from those of a writer. Sure you've got NPC characterization and motivation, but a great DM is about reacting to players and improvising believable results on-the-fly, and managing player-player conflicts, and player-GM conflicts, and being a good host, and having a good head for rules and numbers, and multitasking well.
Honestly you can be a fantastic GM even if you can't really write a story for shit. "Writing a story" just isn't a prime skill for GMs.
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>>51282636
Fantastic GM skills would probably mostly transfer to improv acting, if anything. And I'm not sure that pays much more than what OP posted
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>>51282754
I think you're right. If your a good DM you'd probably be a good teacher maybe even a politician
>>
I recently was paid to DM. I don't feel I did a good enough job, to be honest.
My rate was $5 per person per 2 hours, and we were supposed to get 6 people for 6 hours, but the 6th person had other plans, which really screwed things up, surprisingly.

If anyone is interested I could write it out.
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>>51282838
yeah for the sake of my own curiosity please explain how and why money came into it at all?
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>>51276842
A bad GM who makes you pay for sessions.
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>>51281710

No, in a way he's right. The more nuanced truth is that the rapidly decreasing quality of players is the cancer that's killing the game. Nobody has an attention span any more, they're lazy, they feel entitled to 'win' at PnP all the time, and they're in the majority so they think this is normal. Good players are diamonds in the sewer these days.
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>>51283058
People have just learned how to spot shit GMs and call them out on it.
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>>51276842
>Player paying GM
>not the other way around
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>>51282866
So, I'm good friends with the local game store owner, who heard from the gentleman who wanted to play (We will call him J) that he would like someone to run a game for his birthday. The owner has played in games with me and by me before, so he recommended me (it also probably didn't hurt that I had just lost my job and was being a whiny ass, but that's another story).
Because I wasn't running this game for my own enjoyment, I was running it as a service, and because J offered to pay, I asked for what I did. I also asked for what I did because J wanted to do an 8 hour game, which was not going to happen, so having it be in 2 hour increments gave me a reasoning to change it to 6 hours and everyone was still happy (J and one other person ended up almost yawning their heads off towards the end, so I think this was the right decision).

I spent about 10-12 hours gathering maps, designing a story, creating characters, and conferring with J as to what sort of game he would be interested in (which did not go so well, as he took my question of "What sort of things are you interested in, example being the Battle of Helm's Deep from LotR" as "Do you want to play out this exact scenario with no deviation." I ended up going with a generic dungeon crawl with room for expansion.).
I also provided character sheets and cheat sheets for everyone, as well as dice, pens, scrap paper, etc.

>Continued
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>>51283221
In terms of the actual game itself, we ended up with the one person who had actually played RPG's before not showing up, and he was going to be the primary combatant of the group, so combat was a bit more painful than it should have been. I also misjudged how long combat would take overall, and should have pushed the "this is something that is not right, you should go up to the city and get reinforcements/rest after being attacked" aspect more, but they managed to muddle through adequately.

This meant that rather than being a decent mix of combat and non-combat encounters, as well as letting everyone have room to shine, it ended up being combat encounter, combat encounter, puzzle encounter, oh shit, these guys are just forcing their way through the problem, hastily constructed non-combat encounter, combat encounter, boss fight.

If I was to do it all over, I would have gone rather harder on the cliche. Start the game in a tavern, have a fight break out, lawful half of the party needs to figure out what's going on, criminal half of the party wants to get out of Dodge, and allow it to somewhat organically gravitate the way the plot desires, rather than what happened, which was "While investigating the sewers/trying to escape through the sewers, you are attacked by rat cultists. Working together will give you the best chances of figuring out the problem/escaping."

So in the end, J paid me for the time, energy, and resources I brought to the table, as well as quite a few years experience DMing.
I'd like to think it was worth it, as most of the players seemed to have fun.
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>>51283221
>>51283234
That J guy just seems kinda sad.
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>>51283400
I think it was more "I wanna do something interesting and fun I read about in GQ or whatever for my birthday that doesn't involve hookers and blow or athletic activity, and doesn't require all that much effort on my part."

But to each their own.
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>>51283480

That's how it sounded to me. Dudebro wants to play a real deeundee like how the nerds do, and only knows one guy who's ever played it, so he gets a dm from that nerd game store, yo.
I think anon is just projecting his own sad.
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>>51276842
Actually I kind of like this idea. If the GM were paid up front and could end the session at any time, it would make jerk players think twice before fucking up the game for their own purposes. Myself, I wouldn't want to keep the money, though, it feels cheap. Maybe do it like some intramural umpires do, take the fixed rate money up front himself, ref the game, then deliver the money to the league office.

Hmm, a GM league... a league of umpires... preparing adventures and resolving disputes where your authority actually has some bite to it, for a nominal compensation that you spend on pop and a decent seat cushion...
>>
Do any of you fuckers actually have friends to sit down and play with in real life? Because I'm pretty sure if you all did this would be a non issue.
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>>51283570
Some game stores have a thing where to use the space, you pay a token amount, I've heard from $1 to $10, and the GM gets a portion of that in store credit, nominally to buy books and stuff.
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>>51276842
That depends, is the GM any good?
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>>51277444
Perhaps they know it's stupid and they've just given up on caring about anything
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>>51283118
Nah, GM's have been upping their game for decades now. Just look at all the blogs, tools, learning sessions, etc.

Meanwhile, nobody is training players how to be less spastic fucktards.
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>>51278290
Well, a quality GM that's known in circles? Yeah, that's worth paying.

Paying to play with Wil Wheaton or some other celebrity? The way I see it that's just the stupid tax.
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>>51278948
>Offering a service for free that others charge for is the same as stealing from shopkeepers
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>>51285297
That's not true at all. There are all kinds of articles & videos about becoming a better player. Players may not have all the resources for growth that GM's do but there are still plenty out there.Of course, I only know this because I was actually looking for the information.
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>>51276842
I thought this was a bad thing until I started reading 'looking for GM' threads on Roll20. There are enough entitled faggots looking for someone to run their special snowflake setting using their special snowflake system that I don't mind someone taking their money.
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>>51286218
>that entire post
jesus fucking christ. I'd charge upwards of $100 dollars/hour with a sign-on fee of $500+ to account for prep.
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>>51286218
THIS IS A FICTION
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>>51286218
>D&D 3.0
No
>+ D&D 3.5
NO
>+ PF
Fucking NO
>200.6% completion version of Dracula's castle from SotN
Fuck yea- I mean no.
>remastered storytelling/world-building/lore that I could really sink my teeth into
doubt
>text only
Egh
>schedule-less
Ew

>not opposed to additional players
doubt
>toon
No
>getting all the items myself

>leaving the castle multiple times and being drawn back as part of the greater story would probably be cool
Fucking no it wouldn't.
>who knows? who cares?
Fuck you
>I really want to play around with a Crissaegrim
"I really want to jerk off onto the table"
>preferably two
"With both hands"
>duplicator
No
>powerful bastard half-vamp with a social anxiety problem
Less than half of that actually describes Alucard.
>>
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>>51278344

>>51278089, again. I'm all for anyone who wants to do it for free, and if you're willing to put in the work that can undercut high-priced competition then good on you. Its just fun shitting on players who think EVERY dm owes them a good time for free
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>>51286218
This person should be dragged into the street and shot
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>>51286218
Sad.
>>
>>51277003
I used to think this, but it does turn into a grind when strangers demand you put in the same effort or better on a weekly basis for months on end. It gets even worse when they start thinking you're their storytelling mule, and insist that you work around THEIR demands
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>>51286218
That's more just roll20's fault in general. The never GMs are 90% of the time faggots.

Then you find the few GMs who are even worse than the players.
>>
>>51277109
My group is in charge of snacks and sometimes shells out cash so I can buy modules and supplies. If someone were to ever step up and DM their own shit I'd do the same for them.
>>
>>51281113
Agreed. I wouldn't charge anyone I know to GM for them, but if I could get away with running it as a business? You bet your ass I'd bill.

I'd make props. Hell, I'd probably cater. $20 a player for snacks, 3 hours of games, a beer and a meal? Props? Maps? That's way better value than a cinema ticket.
>>
>>51276915
Fpbp
>>
>>51276842
Even if the session only goes for an hour that's still barely minimum wage, and even then I've grave doubts about it being worth my money. How much do you have to hate something to charge your friends so you do it? Why are you not becoming friends with the people you play with?
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>>51283152
I really want see someone having the balls to demand money from the gm to play in his campagne..
>>
>>51285297
What do you consider a spastic player?
>>
>>51277086
Some people, me, no longer have friends within 1000 miles because of relocation, work schedules, or liking unpopular things. All me. It was always me. I don't remember how to make friends. Why was it so simple back in school? Why is it so hard to make friends with your co-workers or even people at a LGS?
>>
>>51291696
Do you need a hug, anon?
>>
>>51286218
>D&D 3.0/3.5

With full casters banned, sure

>PF

Nope

>Friday mornings CST

Fuck off, some of us aren't NEETs

>18+

Banic.jpg

>that entire post

You can fuck right off. I hope there is nobody so spineless to play with someone as entitled as you are
>>
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>>51292755
I really, really do.

I don't understand anymore, I don't think I ever did.
>>
>>51278989
>equating hours of prepwork and entertainment to bottling tap water

You have no idea what GMing is like, do you?
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>>51293388
I do it for free, just like any other GM, so no Chuckles, I'm equating free stuff with free stuff.

But hey, keep begging people to pay you for a free service. I actually feel less sympathy for idiots who fall in for scams that transparent.
>>
>>51276842
I played with one faggot who decided he was so good at DMing he was gonna start charging people for it.

Probably the worst DM I ever had to sit through(only because every other DM I knew had full games, so it was either him or nothing. I regret not picking nothing). Every session was 2-3 hours hours because for whatever reason, he refused to run a game before 3:30PM, but he had to be back home by 6 because that's when his mom usually had dinner ready.

Every session consisted of exactly 1 combat that was usually facerollingly easy(because of overpowered donut steel DMPCs), 1 or 2 "puzzles" that he usually had his DMPCs solve after 5 minutes because he got impatient, then the rest of the time following his DMPCs around as they interacted with NPCs and ignored any input we had on the situation(ie, we basically spent one and a half hours watching him roleplay with himself).

Then he saw one of those postings like in OP and decided "Wow! I can make money doing this! I'm the most amazing DM ever, so I can charge even more!"

So one session, we arrive and sit down. As we're getting oru stuff out, he drops on us that starting today, he's changing things a bit and charging us $20 per person per session because he's "going professional." We promptly stood right back up left, much to his very loud objections(that almost got him kicked out of the store).

Thankfully I've found a less faggy DM, but I don't buy into the "Charging to DM" scam anymore.
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>>51294136

If that's the level of his ability, he won't be charging for long. And it sounds like he wasn't.
The market works, people!
>>
>>51294222
To my knowledge, he hasn't been able to get a game since then since he refuses to run games for free anymore, and doesn't want to drop his price.

Everytime I see him in the stor,e he's usually sitting at a table by himself trying to get people to play in his game. He's had one or two takers, but they get up and leave the second he mentions he's charging them every time.
>>
>>51294238

Yeah, if you want to "go pro" you first need to not be shit, and second you need a reputation. If you've got more people who want to be in your games then you can handle, THEN you should think about charging.
(I'd do it if it meant I could run games all week instead of doing a regular job.)
>>
>>51294106
>a free service
>implying a GM's time has no value
>>
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>>51286218
It makes me upset that there are people like this who like the same things I do.
>>
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>>51295151
If you have better things to do than GM, then don't GM.
Seriously though, you're scum.
>>
>>51291696
>>51293361
Fuck Anon. I know this feel.

I know this feel...
>>
>>51293361
What city you in famalam?

I would play with you
>>
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>>51295543
About an hour or so north of Detroit.

Small town America, middle of nowhere, everyone under 30 I've talked to hates it and wants to be anywhere but there.

I made a lot of mistakes and ended up here.
>>
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>>51286218
>I'd build up a toon
>toon
>>
>>51277044
>Had to

Nobody is holding you at gun point.

Learn to say no, how fucking pathetic you must be.
>>
>>51296064

On a similar point, what's up with OP and how the GM "makes you" pay for sessions? Does he point a gun at you, too?
Man, I don't know where these guys are at that tabletop RPGs are so dangerous.
>>
>>51277044
Nice dubs, but I actually prefer GMing to playing in most instances. Most GMs are shit.
>>
>>51295793
>>51291696
Online, mate. It's where I met a lot of friends, and where I do all my play. It can take some time to find people you want to on the regular, but once you do, it's great.
>>
>>51276842
Meh, I could be convinced to GM for one of those entitled groups on Roll 20 for 20 bucks / session.
>>
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>>51297139
>the bastion of entitlement
>thinking they will accept to pay a GM
>>
>>51295151
Pretty sure he said HIS time has no value.
>>
>>51297247
Hey, type a name, Ctrl+C / Ctrl+V. Not that much of a waste of time, and you'd be first row on those train wrecks.
>>
>>51287571
At least there's 5 people he's keeping entertained and having fun. As long as he's not trying to swindle idiots out of their parents money I don't see a problem.
>>
>>51285297
It's got less to do with no resources existing for players, and more to do with players not caring.

Most GMs care about being a good GM, the art and science of it. Most players just want to enjoy playing a game.

GM's learn techniques, and players just sort of learn behaviors.
>>
>>51277003
If someone wants to pay me for something that I'd enjoy doing for free I'm not going to stop them.
And anyways, I'd mostly use the money to make the DMing better. Food for the group, extra dice, maps, tokens, print-shop printouts of things. If there's cash leftover at the end of a campaign maybe commission art of the party. Treat it like more of a group fund, plus maybe buying me a lunch.
A hosting package deal.
>>
>>51277044
Anyone who has GM'd a little seriously for even a bit, in an attempt to actually create something, put a story in a motion or make an impact on the players, knows and will tell you that your ability to do this deeply depends on what the players are like. Even if you play with a new group you REALLY want to have somebody in there whom you can trust to herd the rest of the players at least a little bit.

To me, sitting down with five strangers and playing a game with them without first knowing what they are like as people, what they are in the game for, and what I can expect from them, is nightmare fuel.
>>
>>51277109
>>51278264
>when the DM is actually charging to give players a good experience instead of just doing it solely for money
>when he just wants to play and puts his heart into it
>he's just lonely
15 dollars per session like OP's pic is really fucking good, really.
>>
>>51286218
Like, okay, he wants what he wants, it's selfish as fuck but if I was allowed to have a GM to myself in a similar sort of style, I wouldn't exactly say no, even if I generally care more about crafting a narrative than masturbating.

But does he really, honestly expect to actually get such a person? Nobody exists who could actually tolerate it.

It's gotta be a parody.
>>
>>51282636
You can't fully transfer GM skills to acting, nor it's intrinsically good for novels. Even then, I had a GM whose plots and setting were cool as heck, and us players really had a good time, but his writing skills are much worse than his improv acts.
Also some story dynamics aren't translatable into a good story for others.
Also scriptwriting fantasy stuff is going to be a fucking lottery ticket. It's a job very, very few can do even with high skills, because cinematic industries, like editors, don't publish or invest in new project so easily. Even more so with fantasy or scifi plots, because they require lots of cash for special effects. Much easier if you are a hollywood director making the n-th remake/reboot/tv series that is already a hit.
And with all the shitty fantasy books like Honor Harrington out there already clogging the market, how do you think one can make a good project?
I mean, I AM doing a comic out of some stories I GM'd, but even I know it's gonna be hard as fuck and I'm not subjecting it to anyone until it's top-notch, which is why I rewrite and fine-tune every page, every dialogue, every character design until i'll be 50 or something.

Still, the point of being paid is not so hard to consider, if one cares for a good and qualified GM.
If you are an entertainer or a referee in a game, why not be paid for it, even as a side job?
>>
>>51277038
I don't see what's so outlandish about your implications

As someone who likes to write music and also has a real job i prefer putting as much distante as possibile between my hobbies and monetary gain, besides
>implying modern artistry isn't just a pissing contest to see who can be more outrageous
>>
>>51299232

So if someone wanted to pay you to write music, enough to quit your day job and do your hobby full time, you'd say no?
>>
>>51278207
>You'll never hold an entire D&D RP group hostage as you force them to play for days straight until you get arrested by the Local Police after you roll a 20 on persuade to the Hostage Negotiator.
>>
>>51299262
They're hobbies for a reason, anon. Being paid for them means you have to fulfill quotas. It would take an obscenely disproportionate amount of money for me to accept an offer like that, because I'm already good at my day job and get paid well enough for it, and don't want the stress of trying to be creative under pressure.
>>
>>51287315
>It gets even worse when they start thinking you're their storytelling mule, and insist that you work around THEIR demands
On a certain level, you are.

And quite frankly, running shit constructed based on players demands is both easy AND will keep them hooked.
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