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Warhammer 40,000 general

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Thread replies: 387
Thread images: 60

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Dark eldar are top tier because they are the same species as craftworld eldars and saying otherwise makes you equally hypocrite to SM players that say Marines are different because they aren't vanilla edition

>>51240095

>THIS IS THE LIST BUILDER. DON'T FUCKING ASK FOR IT
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Not always current PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>Up to date FAQs
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Blaecki Libraeri (soon the clowns will come back, with friends!)
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb
>>
>>51243630
Everyone knows that Orkz are top-tier because they were designed by the same race as Craftworld Eldar.
>>
>Bingofaggot is back
Raptors anon pls save us

Third for Dark Eldar but also Craftworlds since they're the same thing
>>
>>51243677
It's Adarki Aeldari now, anon.
>>
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>>51243677
But anon, Bingofag and Raptors anon are the same person. I know this because I am raptors anon. :-)
>>
>>51243707
And the Aimperium?
>>
Is it known what a lot of the Major Greater Daemons and Daemon Princes like Skarbrand, N'Kari, Kairos, Doom Breed and Tallomin are doing as of the current Black Crusade?

Also, are all of the Daemon Princes that were formerly Traitor Astartes or Traitor Imperial Army members obliged to follow Abaddon's commands?

Likewise, does Abaddon know the true names of every member of the Black Legion that is now a Daemon Prince?
>>
>>51243666
I mean FMC aren't MCs
>>
>>51243707
Sorry.

Xth for Adarki Aeldari, Acraftworldi Aeldari, Aexoditei Aeldari and Aeldari Acorsairi. Looking forward to smashing you faggots with my Arevenanti Atitani and their Apulsari soon!
>>
Just read the fluff around Cadia's fall.

Jesus christ the Imperuim's doomde
>>
>>51243707

>Aasdrubaeli Avecti will never get rules
feels abadi man
>>
>>51243732
yes perfect
>>
>>51243720
I dunno.

Probably not, they're Daemon Princes.

Probably not.
>>
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>>51243675
True that
>>
>>51243713
Don't lie to me you filthy fucking slut.
>>
I was extremely dissapointed with Fall of Cadia. You would think they would update the guard or something with the whole setting being on the MAJOR GUARD PLANET, but no. We're stuck with the shit models and shittier rules.

On top of this a new triumvirate for Eldar is coming out. Yay, more broken shit for an already broken army.
>>
>>51243707
Does that make Incubii Aincubiii now?
>>
>>51243707
The term "woad aelves" has already penetrated my LGS and pops up whenever someone tries to mention AOS. Please GW. Please stop.
>>
>>51243754
he forgot about the Aharlequini
>>
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Ok, am I the only one who completely missed the new spiders?

Seriously, where did these come from?
>>
Does the Uncanny Valley apply to words too? I ask because
>Orruks
>Aelfs
>Aelidari
These names are driving me nuts. I literally do not play Orks or Eldar and probably never will, but damn these names feel gross trying to pronounce. Hearing them kind of feels unnerving. It's like a verbal form of CGI Princess Leia...
>>
>>51243809
Wargame Exclusive
They're 3pp
>>
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>>51243809
those are third part, and not even as good as glorious ghostminiatures
>>
>>51243756

>Probably not, they're Daemon Princes

According to the Crimzon Slaughter book, Abaddon apparently cows even Daemon Princes.

Quite a few were apparently standing around, looking like slack jawed idiots when Kranon put stipulations on his entry into Abaddon's Black Crusade.
>>
>>51243809
>where did these come from?

https://wargameexclusive.com/
>>
>>51243821
>>51243823
oh fuck, my bad
I genuinely thought we got new models for a moment.
>>
>>51243823
Now these, on the other hand, are the shit. I'd buy them, except I already have enough Spiders and if I was going full WAAC and spamming them out the ass I'd need the GW models for muh legitimacy anyway.
>>
>>51243778
They're called the Wanderer Aelves, Anon. Your LGS is making shit up.
>>
>>51243752
Guy sounds Italian
>>
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>>51243246
If you're still here I modified your list a bit. Downgraded the exalted and termies to get more rubricae and another rhino.
>>
After a call... rep info:
Gangs of Commorragh preorder january 21.
White Dwarf preorder january 28
Ghatering Strom II, Eldar releases: 2 boxes, 1 clampack & 2 Chaos space marine boxes for first weeks of february
>>
>>51243859
I know that. When AOS hit somebody asked what the new term for Wood Elves were, another guy said WOAD AYYLFS and it still hasn't stopped jfc.
>>
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A E L D A R I
E
L
D
A
R
I
>>
>>51243764
and how exactly would you want the new guard to look like? Modern USMC?
>>
>>51243893
how much for gangs?
>>
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>>51243907
>>
>>51243818
Vyrms
Wampyres
Lupuids
>>
>>51243907
>Not glorious Praetorians
>>
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>>51243907
I'd like more of a Terminator/Aliens look.
>>
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>>51243630

>Gangs of Commorragh preorder january 21.
>White Dwarf preorder january 28
>Ghatering Strom II, Eldar releases: 2 boxes, 1 clampack & 2 Chaos space marine boxes for first weeks of february.

whats in the fucking Chaos boxes?
>>
>>51243905
lol
Age of sigmar: elf to Aelf
40k: Eldar to Aeldari

xD
>>
>>51243930
60burgerbux
>>
>>51243940
jesus christ did you draw them yourself?
>>
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>>51243940
>>51243984
>>
>>51243905

GW is its own worst enemy
>>
>>51243963
ah yes, the classic cadians.
>>
>>51243966
plague marines

cap this
>>
>>51243905
Talking about their old ancient name, like Krorks for Orks. Come on, Anon.
>>
>>51243966
Regular marines and plastic havocs.
>>
>>51243984
Those are Jes Goodwin drawings, Anon.
>>
>>51243963
Black People are rare on 40k.
>>
>>51244019
You better be full of shit...though that would explain the armored assault box
>>
yall need to make way for the cadian replacements
>>
>>51244057
Havocs are resin only as is.
And csm marine box is ancient as well, only the bikers need it as much.
>>
>>51244012
Havocs
Cap this
>>
>>51243966
No info ;(

>>51243930
50€
>>
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>>51244061
>>
>>51244077
I hope it's true, because I would love to be able to get autocannons outside of forgeworld. But I just bought 2 squads of chaos marines dammit
>>
>>51244061
Third most forgettable option.
Only supassed by WWII and actual hard hat vietnam soldiers.
>>
>>51244086
try 20$
>>
>>51244019
I'm hoping.
Hell I'd be okay with Chosen and regular CSM.

>is there a visual difference between CSM and Havoks?
>>
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> New to 40K so I apologize if these questions are retarded

Does this seem ok? I followed through with my codex and I'm pretty sure I didn't fuck anything up, but multiple sets of eyes never hurt.

> Terminators aren't that great

I know but I happen to have some and I think they look cool

> Jump packs aren't that great, get bikes instead

I know, but I have jump packs and I don't have money for bikes

Any suggestions?
>>
>>51244086
>50€
>for 6 Reavers fuck the Hellions

That's still a 12 Euro discount, on one of the most useful DE units. Sign me the fuck up
>>
>>51244099
I bought metal and resin plaguemarines as well as heavily converted DW marines to avoid same face squads, and i havent even made bikers or havocs yet.

Tedious work after the first 30
>>
>>51244111
As is havoks get a unique head/torso sergeant plus heavy weapons.

Rest is the same shit.
Not even damn ammo backpacks.
>>
>>51244135
Fair enough. I guess I can always use more dudes anyway
>>
Soo... Cursed Crozius or Malefic Tome for a Palanquin sorc?
>>
>>51244159
And only one of each heavy weapon, cuz that's an effective squad
>>
>>51244113
1. Don't throw heavy weapons into troop squads. 2 flamers/meltas and a combi-sarge is better.
2. Don't waste points upgrading dreads or drop pods.
3. Get a libby instead of two captains

There's your start
>>
>>51243874
well, he is the amafia abossa of acammaragh
>>
>>51244159
Was wondering.
Cause if they were as similar as I thought

Havoc = CSM Box + Havoc upgrade sprue (with unique sergeant + heavy weapons)
>>
>>51244111
Same as with tactical and devastator marines.
>>
>>51244061

>Taking on Traitor Legions with suppressed M4s

Ew.
>>
>>51244178
Malefic Tome adds more utility. Cursed Crozius is fun, but you already have a Force Weapon, and Cultists don't get as much out of Preferred Enemy.

I suppose you could do something like a Slaanesh Lord on Steed with it, if you want to outflank Plasma Chosen or so...but I wouldn't recommend it. Or stick said Lord in an OblitStar.
>>
>>51243889
Ohhh!! this is really neat!

I went with the exalted sorcerer because I like the idea of getting close and throwing a bunch of witch fires and novas and then turbo jet 24 inches back to be away from harms range.
But this is over all a way more entertaining list.
>>
Inquisition players: What did you use as a base for your inquisitors?
>>
>>51244380
Well, he's gonna be in a big CSM squad, not in a cult-blob, but I thought that s6 t5 w4 would be fun
>>
>>51244436
Kitbashed from shittons of different models across several ranges.
Some of the cultists from DV make decent bases if you get rid of the Chaos'd shit on them though.
>>
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>>51244346
you afraid of Operators coming and infiltrating Abaddons compound and breaching and clearing until they blap blap blap him in his pjs
>climbs stairs slowly whispering "Abaddon...Abaddon..."
>>
The entire setting revolves around hate, but which Chapter and/or CSM Warband would you consider to be the most hateful out of the bunch?
>>
>>51244346
They're called autoguns.
>>
>>51244471

I'm more worried about Cadians picking up the Yank tendency towards friendly fire.
>>
>>51244436
n-nothing?
>>
>>51244495
Marines Malevolent.
>>
>>51244502

Autoguns have way more stopping power than little M4s, fag.
>>
>>51244502
and they have the same stats as lasguns
>>
>>51244495
Original Black Templars were pretty pissed about literally everything.
>>
>>51244495
ultrafags
>>
>>51244514
>tendency towards friendly fire
This is guard we're talking about. They have an entire rank dedicated soley to causing friendly fire
>>
>>51244495
Iron Hands Loyalist side. World Eaters for Chaos.
>>
>>51244495
Iron warriors, since they are so paranoid and don't truly have any allies.
>>
>>51244530
They legitimately don't. If you read a description of specific cultist autoguns in things like imperial armor books they are literally just assault rifles.
>>
>>51244530
so they are 40k m4s, big deal. Although I promise handful of 5.56s into Abaddons face would be just as effective as any Boltgun
>>
>>51244495
Marines Malevolent in general

Any KdK warband

Word Bearers when talking about Whoresons
>>
>>51244495
World Eaters
They literally have nails driven into their brains to make them always angry

Or

Blood Angel's Death Company
Forever forced to witness their Primarch's death they are lost to hatred.
>>
>>51244409
Glad you like it. The basic idea I had was to throw each sorc into a rhino to provide support to your troops before disembarking and shooting down anything big.
Drop the termies on something and hope your helbrute gets into range.
>>
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"Psst, Abaddon said the Cadians will crack any minute purple monkey dishwasher."
>>
>>51244495
Night Lords hate everything, even themselves
>>
>>51244495
Seconding Iron Warriors. Their bitterness and hatred tops all charts.
>>
>>51244551

I imagine that the Yanks are way worse for it since they friendly fire with smart weapons.

Guard just chuck ordnance into the area and hope for the best.

One is wilfully shit depsite hi-tech help, the other do their best with no tech.

I'd hate for the Guard to get it wrong as often as the Yanks do.
>>
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#Propainted
>>
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New commissar design needs more beard and neck scarf
>>
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Derp, forgot the list. Ready to get a game. Here we go, Word Bearers!
>>
>>51244539
It'll be interesting to see where the Fall of Cadia fluff takes them. They've lost a lot of their flavour.
>>
http://a-40k-author.tumblr.com/post/155956855681/oh-please-tell-me-the-eldar-are-getting-renamed-to

Black Legion writer confirms Eldar are being renamed.
>>
>>51243749
Fear not, cowardly citizen!
The Aedeptus Aestartii will pull something out of their ass to be saved by plot armour and profitability.
>>
>>51244237

That makes sense, thanks for the advice.

>>51244663

The amount of shit I see on Ebay with "VERY WELL PAINTED!" or whatever that looks like complete shit is amazing.

Honestly though even if it was possible to get nicely painted models cheaply I wouldn't do it. I'd rather have an army of models that look crummy because I painted them than a bunch that looked nice that someone else painted.
>>
>>51244012
Believable

>>51244019
>>51244057
New regular CSM are doubtful, specifically because of the Armored Assault box. Havocs would make sense though..
>>
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>>51244751
IT'S HAPPENING
>>
Why was the bingo board removed?.. That's been a normal part of this board for quite awhile, since it helps drum up discussion.
>>
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>>51244751
I'm having WHF flashbacks.
>>
>>51244775
The Armored Assault could have been used to clear stocks of Marines, while making a quick buck on the other armies as well
>>
>>51244751
So that basically confirms:
Eldar = Imperial term
Aeldari = Eldar's own term
>>
>>51244807
>daily reminder this isn't the same as the End Times

That's right, this is 40k and not WHFB. That's the difference.

Welp, like with WHFB, I know people who are ready to play old editions with what they got.
>>
>>51244751
>Traditionalist (or Whiners)
Thats a great way to refer to people who buy your products
>>
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>>51244751
>>
>>51244835
I dont know was it end times when they renamed the Imperial guard?
>>
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>>51244751
>"That's such a good name"

HAH
>>
>>51244876

Well, people ARE whining about this.
>>
>>51244876
He's a freelancer. I doubt he's worried about your fee-fees.
>>
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>>51244751
It's happening, isn't it?

We end times now.
>>
>>51244915

see >>51244894
>>
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>>51244751

>Oh please tell me the Eldar are getting renamed to Aeldari. That's such a good name.
>>
>>51244917
>>51244894

They didn't combine the fucking Imperial Guard with all the other Imperium stuff either.
>>
>>51244876
Is that Goldie? Sounds awfully lot like Goldie.

I'd like 40k authors to get renamed "pretentious faggots". Oh, don't feel bad, you're still "writers" in the technical sense, but whenever you're being talked about in association with GW, you're a "pretentious faggots". No reason to get upset by that, it's just how thing are.
>>
>>51244894
>End Times was just about renaming stuff

Yeah, lets ignore the fact that they're bringing primarchs back, blew up Cadia and in general some serious shit is going down. That's totally different from End Times.
>>
>>51244876

All change is good, especially change done to placate the suits/copyright laws
>>
>>51244941
>They didn't combine the fucking Imperial Guard with all the other Imperium stuff either.
Eldar aren't either? Why would you think that? They'll probably just get a Superfriends detachment like Castellan.
>>
>>51244514
I'm still impressed that even in the Sydney Olympics an American managed to shoot the wrong target.
>>
http://www.strawpoll.me/12126850

Is the 40k End Times a Good thing or a bad thing?
>>
Didn't end times get rid of armies, i.e. Tomb Kings / lizardmen? as long as they don't remove army choices, is it really that bad? or am I missing stuff?
>>
For someone new to all this, what was the deal with End Times, and why should adding an additional name to space elves worry us about this?
>>
>>51245034
>Tomb Kings / lizardmen
TK and Brettonians.
>>
>>51245034
Lizardmen are still in. Got rid of Bretonnians and Tomb Kings.
>>
>>51245017
>http://www.strawpoll.me/12126850

Bad for lore, good for models
>>
>>51243630
>>>51243818
>Vyrms
>Wampyres
>Lupuids

Why are all of these spelled wrong???

REEEEEEEE
>>
>>51245059
>>51245054
Why did they dump armies? was there a reason or?

and as long as they took what they learned from WHFB, couldn't 40K end times be decent?
>>
>>51245054
>>51245059

Though they did rename Lizardmen seraphon.deviantart.com
>>
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>>51243818
>It's like a verbal form of CGI Princess Leia...

Nothing was wrong with CGI princess Leia
>>
>>51245017
too early to say anything

I am more than a bit butthurt about how they handled cadia this time around, but it's not a dealbreaker yet.
>>
>>51245099

TK and Brets were the least popular WHFB armies
>>
>>51245099

Because they were too similar to other armies. You can use the former Empire as Bretts and former Undead as TKs.
>>
>>51245041
People are memeing because the WHFB "End Times" led to the literal end of the old setting and the reboot of the game with completely new rules as Age of Sigmar. One of the things AoS brought was a ranaming of various common fantasy races (Elves -> Aelves, Orcs -> Orruks, etc.)

Rumors suggest this is not going to be the case for 40k. But it's fun to post Ron Paul and all caps.
>>
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>>51245034
Lizardmen got turned into daemons.

So... Sisters of Battle will return fully energized by the Emperor as good daemons, IG is gonna get axed (because something-something Cadia is gone), DE and CWE get combined into one, Custodes become the new poster boys... What else?
>>
>>51245034
Honestly, it should be fine. As long as GW doesn't completely ignore how poorly their jokey rules and no points were recieved, and lead us through THAT whole song and dance of waiting for a 40k General's Handbook.

Pretty much everyone agrees the game is bloated (though there's disagreement about where, exactly), and while streamlining it isn't an automatic "make it better" button, it is a step in the right direction.
>>
>>5124505
I mean who played bretonnians anyways? ;)
>>
>>51244979
And the elves are joining forces

And everyone is making factions that can be summed up one word.

>Order: Imperium of Man, DE, Eldar, Necrons

>Chaos: CSM, Daemonkin, Daemons, Renegades (implying gw won't cave in and rake in that easy traitor guard money)

>Destruction: Nids, GSC, Orkz. Codex: Zoats, Codex: Grot Rebels (why not?)

Weird how Tau are kind of left out but an obvious contender to join the Order force if fucking Necrons did.
>>
>>51245103
Yes they renamed them and changed the background but that's it. The whole range with all the old kits is now just called Seraphon. TKs and Brets were straight up discontinued.
>>
>>51245170
>Eldar, Necrons

To be fair, WHFB elves got combined, and unlike the bludfeud may-may, they genuinely hated each other.
>>
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>>51245150

there were rumours the GW design team didn't take the negative reaction to the initial AoS release well. So I can't imagine them making the same mistakes again
>>
>>51245204
>the bludfeud may-may
Hah, I'd forgotten about that. Man have times changed. I almost miss it compared to him going on about nothing but chaos.
>>
>>51245216
>I can't imagine them making the same mistakes again

Great, whole new set of mistakes coming through. Choo-choo!
>>
>>51245099
If I had to guess it was the strong ties those armies had to real world cultures, being straight up Arthurian Knights and Egypt Skellies respectively. The Whfb "Old World" was "Not Earth" so it worked fine but I think they wanted to move away from that for AoS. Pure speculation on my part though. They haven't come out and explained it specifically.
>>
>>51245170
Wait, what?

Surely the bastards that try and vaporize any living creatures wouldn't be order, but instead with the Nids etc.
>>
I need quite a lot of blades, ideally chainswords for converting some melee-creature hordes from Crypt Ghouls. Are those worth getting from bitz sites, or can I just ask the odd marine player?
>>
>>51245274
As in the ones I know, not a marine player who is strange.
>>
>>51245266
Welcome to 2017, we have things like Smart Phones and fake hover boards that Tony Hawk rides.
>>
>>51244751
Holy fuck lol

Why am I not surprised the mentally ill tumblr trash think Aeldari is a good name?
>>
>>51245216
Any details on their reaction?
>>
>>51245266
That's just his stupid list. Aside from the respective Imperium, Eldar, and Chaos factions being together there aren't obvious groupings. Necrons are allies of convenience with both CSM and Tau for example. While Orks are allies of Convenience with CSM and Tau with Eldar. Aside from the battle brothers it doesn't breakdown neatly.
>>
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>>51245274
grab tzaangor chainswords

they're cheap-ish, you get ten, and the hands are bare, rather than armored, so you can just stick them directly onto the ghoul arms without it looking wrong
>>
>>51245302
Aeldari
>>
>>51245302
There's nothing particularly wrong with it aside from it not being their traditional name.
>>
>>51245364
A eldar i
>>
>>51245266
Necron goals are sort of ambiguous. For the most part it's a random collection dynasties with their own independent goals. However the main reasons necrons are being awakened is because the Silent King returned to the galaxy after recognizing the threat of the tyranids. Most necron factions don't want to exterminate all life, but rather be acknowledged as the rightful rulers of the galaxy. I remember there was something in one of the recent codexs about the Necrons accepting planets as long as they recognized their authority and provided tithe.
While there are certain parts of Necrons like destroyers or flayed ones, they are not the normal necron, and would not be on the same side as the tyranids or any other faction that seeks blind destruction. They also hate the warp, so they're not going to side with chaos.
>>
>>51245308

not really, they were more sad than angry though
>>
>>51245388
Ayyyldareeee
>>
>>51245409
>>51245308

We've known for years that Jervis Johnson is a Beer and Pretzels, "points don't matter", Forge the Narrative, kind of guy.
>>
>>51244515

One of those empire warrior priests, with a bunch of converting. I hate using the stock inquisitor model because they're all meant to be unique, makes no sense if they all look the same
>>
>>51245405
In addition: Recently, Trazyn sided with Cadia in the Chaos vs. Imperium battle. If what we're looking at is the battle lines being drawn, than they'll probably keep drawing the lines in a similar manner.
>>
>>51245353
Thanks, Those will work, and I realized I have the spare swords and taser goads from two Sicarian boxes, which might help.
>>
>>51245150
For me the major bloat issues come from the enormous amount of different rules publications that exist. Many armies have multiple actual codecies, and then also other supplements that contains rules and units for them, and then also dataslates and the supplements also add rules to the actual base game as well.

I want supplements that expand the base rules for in any way other than game types to fucking stop and for units and formations to come out in the form of updated codexes instead of a billion different dataslates.
>>
Why the hell Abaddon is on Vengeful Spirit? Isn't Planet Killer his flagship? Or he lost it again?
>>
>>51245370
>Ayylmaodari is fine guys, it doesn't sound like every other pretentious generic sci fi rubber forehead alien name
Wew.
>>
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>>51244515
I used this Brettonian Sorceress on foot for one of mine a couple a years ago. That said, Coteaz is still a fucking awesome inquisitor mini.
>>
>>51245245
>Pure speculation on my part though. They haven't come out and explained it specifically.

They probably won't ever, but this is my theory as well.
For example with two 'recent' AoS approved factions, Seraphonn+Pestilens

>Lizardsmen are...lizards.
>Seraphon are magical star-drakes
>Seraphon have nothing to do with Aztecs, Mayans or even jungles really, all the obvious lizardmen influences are downplayed
>They are only lizards because something something dragon star gods
>No connection to earth.

>Origin story of Skavendom (Guy in the grey cloak visits Skavenblight) is now the origin of just Pestilens
>Pestilens once had roman-sounding titles and Romans traveling to an old marshy Britain was a parallel with Lustria
>Pontifex, Vexilarius, Decanus, Frumentarii, etc. never used again.
>Removed even the slightest connect to earth beyond them being rats.

>Both factions have small fan-pleasing nods to Lustria or WHFB, but only due to them being eternal rivals.
>>
>>51245478
>wanting the rulebook to contain the rules
>wanting army books to contain the armies
what is this insanity
>>
>>51245489
It sounds like Aelves you dip.
>>
So whats the Ork name going to change to.
>>
>>51245480
planet killer and the blackstone fortress both got fucked up and destroyed, if I'm remembering the fluff right
>>
>>51245516

what are chaos marines getting changed to?

>Corruptus Astartes
>Traitorus Astartes
>>
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What's with this aeldari meme
Is age of the emperor real
>>
>>51245511
And most people find "aelves" distasteful and special snowflakey. Like most AoS OC donut steel names you can almost hear the TM spoken after it in some stuffy bitchboi lawyer Jew voice.
>>
>>51245538

Astartes Chaotica?

Astartes Diabolica?
>>
>>51245503
all this could easily be solved if GW provided a free online database of all the rules, which they could easily update whenever
>>
>>51245538
>>51245564
Traitor Legions
>>
>>51245575

That isn't dumb enough
>>
>>51245567
but how would they sell you $150 of books for every army you play?
>>
Why is GW going full retard?

I do not wish to play other games, even with their unbalanced crap 40k is fun.
>>
>>51245575
Not trademarkable.
>>
>>51245580
Astrates perditas would be cool
>>
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>>51245567
You mean like this?
>>
>>51245548
>Meme

https://www.youtube.com/watch?v=TPb17XN5W0g
>>
>>51245581
stop buying the books and just pirate everything, also i guarantee peiple would still buy codexes
>>
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I like "Aeldari"...I actually want to hear what the Dark Eldar's new name is because at least we'll have some spotlight...
>>
>>51244979

40K fans for the past twenty years

> Waaaaah why aren't they doing any plot advancement?!

40K fans right now

> Waaaaaaaah why are they doing plot advancement?!
>>
>>51245581
By actually making decent books worth buying.

Beside rules the new 40k books are so shit that I find it amusing how much shill people are for buying them.
>>
>>51245612
I like Aeldari too.
>>
>>51245599
no i mean an actual database with all factions and an army builder embedded, think blood of kittens meets the mega meets battlescribe
>>
>>51244237
>2 flamers/meltas and a combi-sarge is better.
That's illegal though
>>
>>51245621
THEY AREN'T DOING THE RIGHT PLOT ADVANCEMENT! IT ISN'T LIKE I HEADCANONED IT WOULD BE WAAAAAH
>>
>>51245637
Yes, it has all that, plus a list builder.
>>
>>51245521
In old and new fluff PK was fine. HE get destroyed in gothic war, abaddon recover the wreckage and rebuild it. In Black Legion supplement it was said that PK leads Abaddon's fleet in 13 BC.
>>
>>51245624
>>51245612
No one's going to call it aeldari, that's more than 2 syllables.
No one called orks space orks in 2nd, no one calls guard Astra Militarum, the easier to say the better
>>
>>51245621
Never ask for a plot advance in a setting that would be retarded.

Is like asking to move the plot in WWII, it would mean ending the war.
>>
>>51245602
That rune is the infinity circuit rune above the striking scorpion rune with a tail that looks like it came from the cosmic serpent.

Arhra confirmed
>>
>>51245621
I haven't wanted plot advancement since I entered high school and became intelligent enough to grasp that there is absolutely no reason to advance a setting that works great as is. I think that was around the transition to 4th edition. I haven't seen someone, anyone, anywhere chomping at the bits for muh advancement in years now. Maybe on the old GW forum? What a terrible place.
>>
>>51245674
No one's forcing you to call them that, and both names still exist in the lore. The guy even said so.

I'll keep calling them Eldar and Imperial Guard, anyway. I was just saying I like the name. I like Astra Militarum, Adeptus Astartes, Aeldari, etc. But I like their regular names too.
>>
FLGS prices (without discount)

Tzangor enlightened box set is $35
Tzangor shaman is $30
Tzangors $40 same design of 40k Tzangors for AoS
Gang of Commorragh 60$
>>
>>51245682
i mean at what point in ww2 do you freeze time? 42? 44 after the dday landings?
plot advancement doesnt mean the end unless you write it that way
>>
>>51245667
>In Black Legion supplement
I'm saying in fall of cadia it gets fucked up, m8
>>
>>51245621

>is it possible GW is not doing a good job of it

>no, it is the manbabies, grognards, and ork players who are wrong
>>
>>51245516
Astra-Orrukoidz AKA Greenskynz

New releases got leaked

>Greenskyn Megaboss with Krump-Zap Klaw, Leadbelcha Pistol and Dagga-toof Great-Chompa
>Greenskyn Greater Waaagh!smyth Engyn-mek with Twin-linked Irontoof-Krush-blasta
>Greenskyn Wyrd 'Ead with Smasha-totym and Facemuncha Kill-Squiyg
>Gitmob Runt-Shperyrd with Shokka-prodda and 10 man Gitmob Grotz pack armed with Irontoof Rust-blastas
>>
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So, my friend and I were looking through the Siege of the Vraks books and we can't seem to find certain rules, like for Marauders or Renegade Chimeras. Does anyone have the rules for them on hand?
>>
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>>51245774
Fuck off
>>
who the fuck actually fields conscripts? all that painting makes my wrist hurt just thinking about it.
>>
>>51245621
>Breaking established canon, making rectons both subtle and overt, before beginning to swing the hammer with a horrible mess of character-wank and total narrative fallacies, all while self-congratulating themselves as 'fixing' or otherwise improving 40k as a setting in media
>But clearly the butthurt is entirely about the plot advancing and has nothing to do with similar reasons as to why Mont'ka and Kauyon were reviled
>>
>>51245538

Excommunicatus Traitorus
>>
>>51245725
There is nothing about planet killer in Fall of Cadia. Failbaddon olny lost 2 blackstone fortress.
>>
>>51245897
oh, he lost both? I guess I read it wrongly.

in that case I dunno why he's in vengeful spirit
>>
Do Lords of War count as part of your own army for transport purposes? I know you can't start the game in an allied transport but the entire POINT of a Stormlord is the fact that it's a bigass superheavy Transport. Would SOB/Mechanicus need to climb aboard first turn?
>>
>>51245939
They count as the faction of their datasheet. Which is AM for the Stormlord I believe.
>>
>>51245939

The entire point of a storm lord is to transport GUARD units
>>
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>>51245939
Unless there's some Imperial Agents shenanigans I don't know about? See pic.
>>
>>51245939
The Stormlord unit still has the Astra Militarum faction, so no. Even if it is a part of another faction's detachment, the unit's faction doesn't change unless a rule says it does.
>>
>>51245774
It's frightening how much of this is not exaggeration.

In fact I'm kind of worried you're giving them ideas.
>>
>>51245870
I've seen it done, granted the Conscripts were mostly WiP and barely tabletop standard (the rest of the army was okay except his new Leman Russ Vanquisher) but it was beautiful, if I recall correctly he went the full 50 and put a Priest in there.
>>
>>51246016
>>51246105

Ah bugger. Thanks about that. I'm putting together SOB/Mechanicus with the new rules from Fall of Cadia and was trying to work out what to shove in the Lord of War slot. Since SOB/Mechanicus don't actually have any for themselves.

I guess Imperial Knights?
>>
>>51244831
See, that would be the logical route, same way Dark Eldar are never referred to as such (with Humans calling them Chaos Eldar when they actually notice a difference, and Eldar dark kin or Children of Khaine).

However, chances are they will just do a full rename to everything, even though Humanity has no reason to know any of that on any scale.
>>
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>>51244277
>Havoc = CSM Box + Havoc upgrade sprue (with unique sergeant + heavy weapons)

You're honestly better off buying a single box of CSM, then a five-set of whatever heavy weapon set you want (I recommend Autocannons, personally) from FW like pic related.
>>
>>51246181
The kalabrax look soooo good
>>
>>51245932

The Vengeful spirit was the old Legion's flagship and still has it's significance.

Also, the Planet Killer is not an extremely quick vessel and practically a target if it's escorts should fall, as it's destruction in the Gothic War demonstrated.
>>
>>51244124
>not having buckets of Reavers from the SC! Box
>>
>>51244514
>I'm more worried about Cadians picking up the Yank tendency towards friendly fire.

Oh, this again.

Statistically speaking, the rate of blue on blue fire when accounting for the number of assets in the field at a time is barely above that of our allies, and often even below it. The reason it appears that so many blue on blue incidents occur is because most assets in the field are American, especially CAS, and CAS is always messy. It doesn't help that it's often difficult to communicate with allied ground assets directly because they are often not in the same CoC as other assets, and bad communication is a recipe for disaster in any war zone
>>
>>51245638

I think he's saying two flamers because there are two tac squads in the army that can take special weapons.
>>
>>51245146

>Lizardmen are daemons

They are GOOD daemons, though. Like the white blood cells of the aether, or like Garou from WoD or some shit. They are more like scaly angels, really. I really like the direction GW took with them.
>>
>>51246167
>SoB/Mechanicus allying
Disgusting.
>>
>>51246232
Get out of here with your reason.
>>
>>51245602
Aeldari is the ancient name of their race, much like Krok or Necrontyr.

Pay attention to fluff more.
>>
>>51246232
You guys lost 300 men and a Destroyer fighting for an abandoned island.
>>
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>>51244495

That's easy.
>>
>>51246263
No it isn't. It's not the name they give themselves in their language either.
Post sources.
>>
>>51246263
>HE DOESN'T KNOW

Anon. >>51244751
>>
>>51246269
That was a long time ago.

Those with glass houses shouldn't be throwing stones, either.
>>
>>51246269
More has been lost for less.
>>
>>51246253

Well, they are two groups that have long standing pacts and agreements going all the way back to the Age of Apostasy. That's why the SOB have Exorcists and Power Armour.

They also often overlap in the area of 'Archeotech'. As much Archeotech is also holy relics by it's very nature.
>>
>>51245498

I wanted to grab a few of these to use as priests for my SoB, but it was too late.
>>
>>51246310
No, it's because the Ecclisiarchy is filthy rich.
>>
>>51246336

It's a bit of both, really.
>>
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>Aeldari
I want to get off GW's wild ride.
>>
>>51246336

It's both. It's a long standing bit of fluff for the Exorcists because they are massively old and the mechanicus considers them holy relics as they are too old and advanced for even the mechanicus to quite understand any more.

Maybe if the cogboys knew what they were doing we'd get 6 on the main gun rather than d6
>>
>>51246310
>As much Archeotech is also holy relics by it's very nature.

Actually it's the other way around, the Mechanicus has defacto control of Archaeotech and most of what the Sororitas have is, as usual, slightly less powerful/advanced variants of AdMech designs (because the Magi are assholes and shit's expensive). Most holy relics, however, require enough of a history to often be considered Archaeotech, which, contrary to popular belief no longer simply denotes Dark Age stuff, but a lot of GC/HH designs too.
>>
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>>51246392

But anon...
>>
>>51246408
Considering the ride features Cadia being blown up by accident by a faction trying to fight chaos, I don't even want to know what the actual ride is going to look it.
>>
>>51246435
That's not what happened.

The Blackstone Fortresses broke up and smashed in Cadia. Cadia was weakened by the Pylons blowing, and the whole thing collapsed.

It added to it, but the Pylons didn't do it themselves.
>>
>>51245621
https://youtu.be/8GcjWEO0O8I
>>
>>51246407

Potato/Tomato. It's old so it's often got a hell of a history. The former is Archeo, the latter Relics.

The SOB also have the Orders Pronatus, who are Archeotech/Relic experts. Though I imagine that one causes more squabbling than alliances.

>>51246435

It wasn't blown up by accident. The fragments of the blackstone fortresses were thrown at the planet as a last table-flip by Abbadon when he started losing badly.
>>
Were the Iron Hands or Dark Angels involved with the whole Cadia hubub?
>>
>>51246435
>>51246481

But did that actually wreck the planet?

I keep hearing Cadia has both been destroyed and swallowed up by the Warp to become a new Daemon World.

If it's the case of the latter, has that handed the Traitors a new source of war industry?

And where is Admiral Quarren at?
>>
>>51246269

USA is Imperium as fuck?
>>
>>51246511
Yes. Dark Angels 4th company.
>>
>>51246269
>implying it was about the rock and not the message to the other country
>implying you'd just let the other guys have it because it's just an abandoned island

You'd make a shitty world power. We'll name you "Cuckland" or "Cuckstralia".
>>
>>51246463
My autism was about to flare before that last segment, seems the video uploader gets the point. Despite all this End Times ranting, the one thing that's probably got everyone most disgruntled is how badly the writing team has dealt with it so far, combined with the salt of AoS in the fridge it's giving the entire community, including myself, quite a worrisome attitude towards the current direction of 40k, even if it's not the End Times that doesn't mean they can't ruin the setting.
>>
>>51246537
There were literally no enemy forces on the island. You lost 300 men fighting yourselves.
>>
>>51246269

As I recall, we also broke a nation of 72 million people in that same war.
>>
Starting Necrons.

Any units I should avoid or upgrades that are made of fail?
>>
>>51244663
>Im kawai senpai? ~~ugu!
>>
>>51246547
I don't get why they would change the names of pre established races though.

How does making them sound retarded help sell models?
>>
>>51246567
Most everything in the book is actually viable, especially if you use the Formations in the Codex itself (I'd recommend building a Decurion but not actually fielding it as a Decurion unless the opponent starts fielding cheese). The Monolith, Obelisk and C'tan are often considered to be the worst portions of the book, but honestly in fun or low/mid competitive games they can still pull their weight if you use them right.
>>
>>51246567
Pretty much just monoliths and the c'tan to an extent. Everything else is fine.
>>
>>51246582
It doesn't.

That's why it's retarded.
>>
>>51246582
It helps them establish trade mark, and copyright. It's a legalize thing.
>>
>>51246582
I don't think people are actually that mad over Aeldari for its own sake, but because it's an immediate throwback to AoS, and thus a reminder to be worried about the current writers' capabilities to advance the plot competently, something they've proven they might not be capable enough of unless they get their shit together immediately.
>>
>>51246616
The entire Gathering Storm campaign has probably already been written or at least decided upon, so we'll just have to pray to each of our respective deities that the quality of the following books naturally increases. It's kinda too late for feedback to make a difference at this point.
>>
I suddenly love ogryns. How can I make them worth the points besides just spending them on another Russ
>>
What is the best way to deal with psychic phase users as tau? I feel like those lame spells do too much work
>>
>>51246616
If they ever do a 40k end times I wouldn't know what to do.

especially if they replaced it with a pointless unbound simpleton game
>>
>>51246652
you can't

just eat the inefficiency and take a fun unit
>>
>>51246638
>GW
>Feedback
It would've been useless anyway....
>>
>>51246661
Unless you're going Farsight Enclaves or allies you pretty much have to suck it up, in balance terms it's the price your army pays for basically dominating the shooting phase.
>>
>>51246661
Shoot them.
>>
>>51246682
Interesting, so what benefit would I get from using farsight? I do actually have a painted model of him but I have never fielded him
>>
So how do you know when an update has been made to the black library mega? (also wish the other megas were sorta in a way were I wasnt sure im getting some thing twice)
>>
>>51246616

I play three factions of space elves. The name change doesn't bother me. Advancing the plot doesn't bother me (unless they squat DE then my rage would know no bounds).
>>
>>51246664
Likely if they do anything like AOS it will resemble the point form of AOS from General's Handbook. The first unbound version did poorly compared to the current. Though likely you will see things get condensed. Their is a strong movement in the industry to simplify the game and make it more accessible. Likely you will see codex prices drop and page counts drop as well.

All rules and stats for the mini will be available online as a free download as well. That is also my guess. GW finally realized they are competing against others. They still recognize themselves as wanting to be the Caddie of Miniatures Games, but they also realize their rep has taken a beating.
>>
The new Ecclessiarchy bolt pistol is kinda cool in the relics but I'll admit, I'm finding it a bit hard to work out how to place it on any model that can use it.

A single Str 4 shot at 12" seems hard to justify even if it is AP 2 and ignores invulnerable saves.
>>
Clues....
....

The red eldar is a "small" Wraith-Construct that works thanks to an "old and rare" stone, he is always accompanied by Iyanna Arienal and Eldrad Ulthran, until the middle of the book where it is revealed who it is.

Other parts of the book describe dark eldars faced on two sides, with a confrontation between Malys and Vect forces in the Khaine's Gate what will endangers all commorragh

....

wait & see
>>
>>51246713
The Talisman of Arthas Moloch in particular is a Relic that's avaliable in the Warzone Damocles: Mont'ka supplement for Farsight forces, it gives the bearer and everyone within 12" a +2 to their Deny the Witch rolls, which seriously improves your ability to deny casts on your units.

But without allies you're not doing much to stop their buffs and the like. Also, don't underestimate the power of Markerlighting and hammering at the enemy's Librarian/Farseer unit.
>>
>>51246784

Like most problems for Tau, the answer is often 'Shoot it with a railgun'
>>
>>51246553

So Orks?
>>
I'm away from my usual computer. Does anyone have the Fall of Cadia dropbox that was going around a few days ago?
>>
>>51246778
That better be the soul of my nigga Ahara inside a wraith construct.

>DE conflict brewing
yesssssssss

Source, please?
>>
>>51246553
>You
>meaning you're not from a first world country

I don't even know why you're posting if you're just some non first-world mud subhuman.
>>
>>51246553
the majority of those casualties were due to stupid shit like trench foot and stepping on booby traps

300 men were lost to almighty Mother Nature
>>
>>51246854
.... sources sometimes do not want to be named ...
;)

wait & see
>>
>>51245612
But it's not new stuff. The 5th edition Dark Eldar codex points out that Dark Eldar is just what the Ordo Xenos call them. They call themselves something like Ynneadash Aeldari.
>>
â„¢
>>
>>51246269

Are you trying to imply 100% of the losses and friendly fire was American? Fucking leafs.
>>
>>51246961

Also practically everyone who isn't the Ordo Xenos just calls them Eldar.
>>
>>51246961
Eladrith Ynneas
>>
>>51246961
Read your fucking codex. The name Vect gave them is the Eladrith Ynneas. This fucking Aeldari meme did not exist until today.
>>
>>51246652
Try the Ogryn Auxilia from the Cadian Rulebook, or the Rampart Detachment for Bullgryns.

Now they're fearless, not just stubborn. You get an extra command squad out of one and an extra commissar out of the other. Stick the rampart detachment in front of your tanks for an automatic 4+ cover! (though you might need brute shields to receive that proper 20% concealed rule)

These do not make the Ogryns great but they make them slightly less overpriced.
>>
>>51247014
>>51247015
Honestly I like "Aeldari" more than "Eladrith".
>>
>>51247063
Aeldariâ„¢

GW might sue you otherwise
>>
>>51247087
Robbie MacNiven (black library):

Anon guy:
Oh please tell me the Eldar are getting renamed to Aeldari. That's such a good name.

Robbie MacNiven:
They are indeed, and I know right? I was actually going to make a post about this. I’ve almost forgotten a dozen times since November not to call them Aeldari before the announcement.
Also, for you traditionalists (or whiners), the name Eldar isn’t being removed from the canon either, they still are called/call themselves that, it’s just they can be called both in the same way the Imperial Guard are the Imperial Guard and the Astra Militarum. As a writer it sure is easier when there are multiple names you can use for things.
>>
>>51247015
>>51247063

that author did say that the Deldar wouldn't become Dark Aeldari

maybe they'll adopt the name Eladrith instead
>>
>>51247147
They fucking with the astra militarum were only called that.
>>
>>51247147

Fuckin R-Mac ruinin my space shurks and space batmans and spackel yiffs and spoos elves
>>
https://youtu.be/8GcjWEO0O8I
>>
>>51247087
How is Aeldariâ„¢ different from Eladrithâ„¢? I like Eldar more than either, but that's beside the point.
>>
>>51247016
>Ogryn Auxila
Oh shit thats 6 Ogryn and 6 Bullgryn minimum. I dont think I can justify points or dollaroos spent like that. Guess Ill drop a Russ and try to krush stuff with my 3. Problem is how the hell do I get them anywhere? A chimera kind of seems like a waste desu.
>>
>>51247244
You could get an Imperial Bunker and give it an escape hatch. Deploy it on your line with the hatch 12" out and the Ogryn can pop out right near the enemy lines.

Then your other guard models can take over the bunker and use it for defense.
>>
>>51247147
elf --- Aelf
Eldar ---- Aeldari
nothing more to say
>>
>>51245774
>>51246125

Yeah having watched some AoS games at my FLGS lately this is disturbingly plausible.
>>
>>51247299
That actually sounds pretty cool. Does anyone have the rules for that handy I can glance at?
>>
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Post armies /tg/
>>
>>51247244
I've been even thinking about this too. I've checked and checked and havnt seen a restriction in the current codex that says you can't put em in a Valkyrie. So three bullgryn with riot shields with a priest for a fearless airdropped aegis defense line with grenade launchers.
>>
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What do people mean when they say the game has gotten bloated?
>>
>>51247516
Though Bullgryns do seem much better I happened to get a wicked deal on some old 3rd metal Ogryns so Im stuck with them for now. Not a bad idea to drop a literal meat grinder behind enemy lines.
>>
>>51245774
Fuck it, I'll take name changes if it means Orks and Nids get new books competently written (fluff & crunch) in the new rule set.
>>
>>51247571
tiranyds?
>>
>>51247549
If nothing else it'll be a Guard equivalent of a distraction carnifex.

I'm probably gonna invest in some Bullgryns soon. I love bringing uncommon units to the LGS.
>>
>>51247522
A lot of units have special rules that mean the player needs to know in order to not have the game slowed down by constantly referring to a codex.

It's fine when a few units have special rules but practically all eldar and some tau units and formations do, as well as every formation used by space marines, necrons.
Not to mention all the supplements that have special rules that generally make them more played than the base codex, and the psychic tables are so numerous it's actually rediculous and you have to consult your opponent about what the powers do when you cast them because you can't possibly know like 42 different psychic powers off by heart.
>>
>>51247391
It's under strong hold assault in the Mega. If I recall though the Bunker is pretty cheap. Less than 100 points even with the hatch.
>>
>>51247603
Pleb
>>
>>51247522
Most of it is how freedom in army list construction has been bolted onto the rules. With formations and detachments from all over the damned place combining. At to that how characters joining units great many special abilities and various psychic powers and you have a bit of a mess. The other annoyance is the instertion of flyers, gargantuan/super-heavy shit and the corresponding D weapons into the system. There's a bunch of other smaller stuff too. But it's really just a culminating of adding rule after rule. and system after system to the basic 3rd ed. framework.
>>
>>51247522

Let's say you were a new player. You decided you wanted to play Chaos Space Marines.

If you wanted to have full access to all the rules for your army, you would have to purchase:

>Main 40K Rulebook
>Codex: Chaos Space Marines
>Traitor Legions
>Black Legion
>Crimson Slaughter
>Traitor's Hate
>Death From the Skies
>Planetary Onslaught
>Escalation
>Wrath of Magnus

Want to summon stuff too, something CSM frequently do? Well be sure to pick up

>Codex: Chaos Daemons

as well.

That's what we mean by bloated.
>>
>>51247702
>>51247603
so it's a bunch of separate, distinct rulings and rules between all the races and their formations and the like?

what would you do to fix it? just start stripping rules? wouldn't that make armies simpler / possibly less fun?
>>
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>>51247508
All I have right now is this over-a-year-old shitty picture of my Spess Yiffs
>>
>>51247765
Imperial Armour 13
>>
>>51247769
They stripped rules from Orks and Nids, and that's basically what happened. If they had kept it up, it might have worked out, but then Craftworlss happened.

Better,to give everyone special rules so they can at least be fluffy and fun, even if things are more confusing
>>
>>51247589

Codex: Devourers
>>
>>51247765
>>Main 40K Rulebook
>>Codex: Chaos Space Marines

Everyone will need this, so you can remove those from the count since you're just trying to bloat the list as long as possible.

>Traitor Legions

Okay.

>Black Legion

Not unless you play that, and Traitor's Legion is more useful.

>Crimson Slaughter

You'll never play this and BL together anyways, same as above.

>Traitor's Hate

Same as above.

>DftS

Everyone needs this. Don't take any flyers.

>Planetary Onslaught

Same as above.

>Escalation

Same as above.

>Wrath of Magnus

Same as supplement arguments.

No fucking CSM player uses all that shit. You can't even field all those detachments in 99.9% of any tournament found anywhere on earth.
>>
>>51247811

Actually it was Necrons first that reversed the trend. I'd argue that the most egregious example was actually Skitarii/Ad Mech. Those books were simply oozing with unique rules.
>>
>>51247776

Pull them out and take a new picture and I swear to fuck those minis at the back had better be painted or so help me
>>
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>>51246571
>>51244663
>>
>>51247826
>Everyone will need this, so you can remove those from the count since you're just trying to bloat the list as long as possible.

Arguing that everyone needs to buy a slew of additional products to play the core game does not argue against the game becoming bloated.

>No fucking CSM player uses all that shit.

Thankyou Great Arbitrator of What CSM Players May Use. Doesn't change the fact that if you want to access ALL the rules for your chosen army, this is what you need.
>>
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>tfw warhammerTV doesn't have onager paint tutorial
>>
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>>51247838
I'm eating dinner and don't feel like fiddling with lighting right now but I can assure you everything but the termies, stormwolf, half of the wolves, and maybe one troop squad are painted up.
The Emperor's Children I just bought, however...
>>
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>>51247826

More like

> Main 40K Rulebook

Everyone needs this

> Traitor Legions

You'll need this to play CSM

> Everything Else

Download PDFs, read them on a device, either bring a tablet with you to your games or print out the relevant rules/formations/unit tables from the other books so you only have to carry like five pages of paper.

Problem solved.
>>
>>51247769
It's not a trivial problem to fix. And yes there are trade-offs involved. But it's also not as simple as "more rules" = "better game" or we'd all be playing variants of Advanced Squad Leader.
>>
>>51247826
SoB have 2 rules book for no reason.

IA made the priest squad into a formation because reasons.

Even if you just use one rulebook you still need two because SoB special character is in FoC and a card inside Vyridian box.

Tempestus Scion have a book for no god damn reason.
>>
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>>51247508
>>
>>51247901
>Download PDFs, read them on a device, either bring a tablet with you to your games or print out the relevant rules/formations/unit tables from the other books so you only have to carry like five pages of paper.
>
>Problem solved.

It's not a question of whether you buy them, pirate them, shove them on a device or have hard copies. It's that the amount of rules for each faction are spread out between an ever-increasing number of publications, thus leading to bloat. And regardless of what seasoned veterans might feel, this IS going to be daunting for a new player, who could justifiably feel gipped about buying the main rulebook and their army codex before then finding out that they need half a dozen other books just to use all the rules their faction has access to. We're heading towards D&D 3rd edition at this point.
>>
>>51247940
>0 gaunts
Now im sad
>>
>Buy models I like (with minior considerations to the rules...)
>suddenly army army is almost at the points limit
>only have 88 points to spend
What can blood angels get for 88 points?
>>
>>51247891
The Stormfang tutorial will show you the techniques you need. Just sub in Khorne Red/Evil Sunz Scarlet/Wildrider Red and Zandri Dust/Ushabti Bone/Screaming Skull. for the Space Wolves blue colors.
>>
>>51247992
Scouts?
>>
>>51246854
Sheesh, I don't know the source, but I guess I can provide a bit of background.

There's a hugeass warp portal sealed under comorragh. Asdrubael knows this, and also knows that chaos is trying to break through it, sorta like how chaos is held back on terra by the emperor. He's gone through increasingly desperate acts to keep it shut, from fielding an army size detachment in the portal room, to raiding the imperium for blanks to chain to it, to now desperately sealing parts of comorragh away and moving into smaller sections of the webway.

Malys, the second most powerful Archon, also knows about the portal, and the fact that Vect is fucking with it. She's sent her own forces to attack it, believing that Vect has actually been corrupted, and is fighting to keep the portal closed as well. Both of them want the same thing, but with all the backstabbery and dark eldar dickery, they think that the other is actually corrupted and trying to break the portal open. I don't know what sourcebook this is from, look up the 'gate of Khain" "Khain's gate" or some such.
>>
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>>51243630
rate list please?
>>
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>>51247508

I'll finish painting eventually, but I've been painting other things. So much of the army is old, like the exorcist conversion. I have all the little windows, too. I just didn't bother putting them on the models for the picture.
>>
>>51248001

ty duncan
>>
>>51247989
we have muculoid spores now, no need for gaunts.
>>
>>51248003
Ok wait, by freeing up 5 points I can get a minimum sized squad of bikers with two grav-guns.

But isn't something like that the hallmark of faggotry, grav being bullshit and all?
>>
>>51248014

That list looks like a mess.

You have 2 SoB squads with no weapons and no transport.

>but the Valk

They can't start inside because it's a different faction. Meanwhile, you have a pair of DCA with a Chimera?

Like, everything about that list doesn't work.
>>
>>51248014
Did you actually follow the book or are you just picking stuff you like out of the army builder?
>>
>>51248095
maybe he believes people actually play unbound lists.
>>
>>51247910
>SoB have 2 rules book for no reason.

Protip: Imperial Agents isn't meant for SoB players.
>>
Looking to start a new army

Grey Knights
Or Deathwatch?
>>
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>>51247508

sorry, shit lighting is shit

well-rounded 1850 list
>>
>>51248203
What's drawing you to start something bad?
>>
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>>51243630
Just got into the hobby

Painted my first squad

They all look like this

Help me God please
>>
>>51248225
Idk. I have never Necrons now, and am still a new player. I just like to think ahead. What about Blood Angels? I was originally going to start with them, but changed my mind.
>>
NEW
>>51248247
>51248247
>>51248247
>>51248247
NEW
>>
>>51248251
THIN YOUR PAINTS

MULTIPLE THIN LAYERS

USE A SMALL BRUSH FOR SMALL DETAILS

I've seen worse, don't worry.
>>
>>51248251
Thin your paints, pull a wash on them

Done, you seem pretty damn good for a first model, I've seen much, much worse.
>>
>>51248254
Pretty much any flavor of Marines would be better than Deathwatch or Grey Knights.
>>
>>51248251
THIN
YOUR
PAINTS
>>
>>51248068
One Squad isn't too bad. It's just spam that makes its super cheesy
>>
>>51248185
That book was only improvements (and then splitting warbands was stupid) now that celestine is back
>>
so what do i keep my celestine away from in battle?
>>
>>51248967
AP2
>>
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>>51247508

Currently re painting all the sisters since my painting skills have advanced.
>>
>>51248967
Ap2 spam, anything that can cause trouble in close combat, and 2+ saves mostly. Large blasts at ap2/3 can also cause issues.
>>
>>51249163

sorry for upside down pic, not sure why it did that.
>>
>>51249163
>Australian posters
>>
>>51246269
this is why Canadians deserve a nuclear holocaust
>>
Guys I dunno what happened. I like playing/list designing/chatting about warhams, but my motivation to build/paint has almost died, just as I was getting ambitious and starting to push my painting. Any advice?
>>
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>>51249163
>>
>>51249649
Pay someone to paint for you, don't paint, or just play online
>>
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>>51249649
Play an army that's more fun to paint
Like Orks
>>
>>51247974
Well what is the solution. GW every few years is going to need to release new models for a faction and rather than reprint a codex, moving the plot forward and saying something new is being built or someone is stepping out of the shadows is a lot more profitable. Especially if they do what they did for AoS and release their rules for free online. or like PP and put them on a card or sheet in the box with the mini.
>>
My apologies for not yet reading the codex but what is required of the reclaimation legion formation for necrons? GW is trying to shove a monolith in a box set deal and I don't recall needing one.
>>
>>51249649
Just sit down and do it. Once I get going, I don't want to stop for anything. It's sort of like taking a shower on a day off if you have nowhere to go: while you know you'll enjoy it once you start, there's no pressure to begin with until it really comes time.

Don't wait to shower, Anon. Paint your models.
>>
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>>51244715
Bump your marine units to 6 so it takes 4 kills to get VP from them
Drop the second unit of spawn, give one MoN and beef up your bike units. Small units on non MoN bikes aren't advisable as they still have one wound. Helbrutes kind of suck ass, you'd be much better off getting more termicide and providing powerfists elsewhere if need be.
The fact that the cultists don't have Obsec and can't be deep striked means that they'll be providing nothing but a cover save to a model that wouldn't have too much difficulty finding terrain to hide behind. That's 300 points of non obsec just to make a helbrute with a multi melta survive another turn. You don't really have any anti air either. The thing with marine bikes as well, it's easy to find full cover when you have a number of rhinos or a landraider. Those two rhinos will be popped in one turn, the marines the next never reaching the objective
>>
>>51250900
>Bump your marine units to 6 so it takes 4 kills to get VP from them

#TraitorProblems
>>
>>51250913
wat
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