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/swg/ - Infinities Edition

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Thread replies: 353
Thread images: 77

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Previous thread: >>51174249

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault, Star Wars: Destiny and the Star Wars LCG)
>http://pastebin.com/ZE4gn0yN

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign

Thread song: https://www.youtube.com/watch?v=vVulaCFNL4A
>>
Should I play KOTOR 2?
>>
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Imperial Assault just got news of its next wave today.
>BT-1
>Triple-Zero
>Jawas
>Hera
>Chopper
My chassis is ready. The only thing missing is Aphra. I'm honestly surprised Hera and Chopper were the first ones we got from the Ghost crew. FFG has given us every reason to expect Sabine first.
>>
>>51196698
Yes, you should! Get the Restored content mod as well. It's best through Steam, as LucasArts put out a stabilizing update a while back that allows it to play on something more modern than win XP
>>
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>Arkanians
>Cosians
>Pau'ans

get hype

>>51196698
yes, absolutely
>>
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>>51196723
>Imperial Assault miniatures are supplied unpainted.

>Unpainted
>>
>>51196763

I have a goofy idea for an Arkanian Sith lord as a baddie but I need a good era for them to be in and also a game and group as well.
>>
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>>51196767
Yeah. It's not too bad painting things that you only have one or two of. But I am not looking forward to doing scads of Stormtroopers. (And the white armor just makes it that much worse.)
>>
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Still grinding away on starfighter combat engine. Would-be GM asked me about ranks, so I answered the only way I know how: pivot tables.

Looking for candid thoughts.
>>
>>51196503
>Peace is a lie, there is only passion.

So this doesn't need to mean "fight everyone all the time."

What do the Jedi value? Inner peace. Serenity. Centered thoughts.

Peace is a lie - the Jedi are just navel gazing. They've convinced themselves that by clearing their minds they somehow approach great cosmic truth, when in fact, they only approach great cosmic stupidity.

By denying the experience of the mind, the experience of life itself, the Jedi have isolated themselves from the universe. They are a dead end, an aberration, and a lie.
>>
>>51196794
Maybe sometime before Episode I? We only know about a few of Bane's Sith, so there's a lot of wiggle room.
>>
>>51196885

There's always the period after KOTOR proper, where there's just a bunch of petty Sith warlords fucking around.
>>
>>51196813
There's more than six enlisted ranks in most militaries, anon
>>
>>51196813
Based on just the X-Wing novels, the Starfighter Command ranks from "Group Captain" down are incorrect. Commanders are higher up than Captains. "Pilot" should also be amended to "Flight Officer." Other existing Legends ranks include Major, Colonel, and General, though their placement on the rank scale is a bit fuzzy. Stackpole and Allston used a mix of naval and army terminology for Starfighter Command.
>>
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>>51196969
To be fair, there are usually only about six interesting ranks.

The rest are moot for the purposes of an RPG, unless you have ex-military players who also love pointless detail.
>>
>>51197008
>Calling the specialists mafia pointless.
>>
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>>51197089
Not pointless, just tedious for a game.
>>
>>51196813
Starfighter corps is weird. From what we know in the books, it's more like

General
Lieutenant General
Major General
Colonel
Commander
Major
Captain
Lieutenant
Lieutenant, Junior Grade
Flight Officer
Pilot
>>
>>51197008
[Angry E-4 noises]
>>
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>>51197169
I'm sorry, I can't hear you over the sound of pointless jargon. It's like having sixteen different kinds of polearm - handy if you really like polearms, fucking useless if you don't.
>>
>>51196616
Gozanti- Automated Protocols, Shield Technician, Rear Admiral Chiraneau, Vector, Broadcast Array, Docking Clamps, Dual Laser Turret (58)

Omega Squadron Pilot- Weapons Guidance, Crackshot (20)
Omega Squadron Pilot- Weapons Guidance, Crackshot (20)
Omega Squadron Pilot- Weapons Guidance, Crackshot (20)
Omega Squadron Pilot- Weapons Guidance, Crackshot (20)

Gamma Squadron Veteran- Deadeye, Extra Munitions, Proton Torpedoes, Proximity Mines, Guidance Chips (29)
Gamma Squadron Veteran- Deadeye, Extra Munitions, Proton Torpedoes, Proximity Mines, Guidance Chips (29)

Glaive Squadron Pilot- TIE/X7, Juke (34)
Glaive Squadron Pilot- TIE/X7, Juke (34)

Colonel Vessery- TIE/X7, Swarm Leader (36)

300/300 points

What do you guys think of this list for going toe to toe with a Raider backed up by Captain Jonus? Is my Gozanti loadout good?
The Defenders and Gammas should be able to pop a Captain Jonus before the raider gets to shoot, right? I don't want to get Turbolasered too hard.
Alternatively, I could bring a swarmier list. I have the following imperial ships to work with, and I'd like to bring the Gozanti. Is there anything better I could do at 300?
Having 10 ships seems like it's not enough, even if they are fairly durable.

1 TIE advanced
2 TIE Adv. Prototypes
2 TIE Bombers
3 TIE Defenders
6 TIE Fighters
6 TIE/FOs
2 TIE Special Forces
3 TIE Interceptors
2 TIE Phantoms
2 TIE Strikers
1 TIE Punisher
1 Decimator
1 Lambda
1 Firespray
1 Gozanti
>>
>>51196856
I want a TIE catamaran now
>>
Essential mods for KOTOR 2?
>>
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>>51197281
I'm always amazed how /tg/ ignored OC and stares at pictures.

Ah well.
>>
So I just started looking into to EoTE and noticed that there's an option to play with normal dice instead of the special ones, is this advisable?
>>
>>51197351

Use the wonky dice, trust me.
>>
>>51197351
It would be a pain in the ass always comparing it to the conversion tables. You'd be better off getting the dice app.
>>
>>51197327
Force morality related OC is not worthwhile compared to ships.
>>
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>>51197327
nice
>>
>>51197307
TSLRCM, thats pretty much it.
>>
>like Star Wars
>feel like every single species is too gimmicky and just always play humans

save me from myself
>>
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>>51197327
Force navel gazing is boring. Post more Sienar craziness.
>>
>>51197307
>>51197376
And if they ever made it work with restored content and you're the kinda asshole that plays Obsidian games but hates choices there's a mod to add extra passports to Onderon so you can give all of the people a way off.
>>
>>51197365
Don't be too proud of this converted x-wing mini you're observing. The ability to paint a model is insignificant next to the power of the Force.
>>
>>51196856
They've done that before her name was Kreia, Or Darth Traya, you're also overlooking that in Legends the original Jedi code did not forbid being human or having emotions it only asked for self control and restraint, the no marriage and sacrificing parts of your humanity for enlightenment and impartiality came later.
>>
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>>51197380
>squid hookers
>gimmicky

get out Wemo
>>
>>51197380

I feel this as a GM some time.

I wish my PCs would just play near-humans and not make shit weird.
>>
>>51197445
Ohai, Bioware! Nice of you to join us.
>>
>>51197510
>implying that's not so they don't have to make strange new armors and animations for every alien
>>
>>51197405
Nice, Batman TAS' Batwing as a Not X-Wing.
>>
>>51197517
They just gave up on making helmets for their head-tail races too. The fuckers.
>>
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>>51197445
>>51197380
Depends on the skill of your group, I suppose.

"Too gimmicky" seems like a way of saying "requires different storytelling tools than humans," and you're implying you don't really want to learn those tools.

That's fine and all, but it's kind of lazy too.

Similarly, playing an alien who has six eyes breathes methane and constantly going "I HAVE SIX EYES and I BREATHE METHANE!" is lazy on the part of the player.
>>
>>51197360
>>51197363
what platform would you guys recommend for an online game? Roll20? IRC?
>>
Is there a way to get more dice at once, instead of just buying multiple packs? I was going to use the conversion tables but if it's too annoying, like is being said in this thread, I was just wondering because of how few dice there are in each pack.

I know, fourteen dice isn't really that few, but I've got a group that both doesn't share dice well and has people rolling for things at the same time or, if they don't, forgetting what they're supposed to be rolling.
>>
>>51197780
Oh, and I'd prefer physical dice over the app, because my players are also a combination of unemployed people and cheapskates, so I'd be the only one with the app. We also don't like phones floating around the table since one fell and broke when someone was sharing a picture.
>>
>>51197639
Roll20 works pretty great, but the GM has to pay for the fancy dice to work.
>>
>>51196698
No, it's no longer canon
>>
>>51197586
My wife, who is a special lady, wants to:
a) play a Twi'lek character
b) Design multiple types of knit headwear for her character
c) Actually knit the headwear
d) Stuff it
e) Wear it around

I am not sure why.
>>
>>51196763
>>Arkanians
>>Cosians
>>Pau'ans

Cool, all very interesting species.
>>
>>51196616
Question.
Does anyone know where that set of rebel cell generation tables we worked on a year or two back got off to?
>>
>>51197872
>I am not sure why.
Probably a sex thing
>>
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>>51197962
God, I hope so.

I hope she doesn't use green body paint though. That stuff always stains the sheets.
>>
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>>51197872
Check to see if she knits a chin strap into it.
>>
>>51196806
>But I am not looking forward to doing scads of Stormtroopers. (And the white armor just makes it that much worse.)
use a white primer and be slow and precise with your shading and details
>>
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>>51198026
She is designing one set to fit over her ski helmet.
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Any logs of EoTE games?
>>
How would I build up a stormtrooper stat block to a SCAR trooper?
>>
Why do I keep getting autists in my game? I cant even run an Imperial game that my party wanted without it devolving into either memes, no one deciding on what to do, or general forgetfulness in games. Holy shit this gets fucking infuriating. I even set one guy to act as the leader and still nothing got fucking done
>>
>>51198914
How are you finding players?
>>
>>51197351
That just lets you use a conversion table. It's mechanically identical.

EotE without the special dice would be a forgettable and mediocre system.
>>
>>51197848
>>51197639
It's 10 dollars a month. If you split that between all the players, it's virtually nothing. Still a pain, but it's not a BIG pain.
>>
>>51197639
>>51197848
>>51199035
My friend made a dicebot for IRC, I'll see if he's willing to share it.
>>
Has FFG released a Sephi/space elf race yet?
>>
>>51199811
Thankfully no
>>
>>51199811
If you want a hottie, you got twil'eks that have massive bonus to charisma.
>>
My EotE party is looking more and more like they're going to end up working under the table for an Imperial Intelligence official. Anyone got any tips for running games where a bunch of smugglers and criminals get contracted by the Empire?
>>
>>51201278
Start planning for the inevitable point where they know too much or fuck up somehow and get targeted for elimination.
>>
Is it said in the new canon how the ancient Jedi were like? I'm hoping they're more like mystic monks dealing with the Force instead of self righteous ''guardians of truth and justice''.
>>
>>51201278
>>51201298
Or the DON'T fuck up enough and they catch wind of rumors that Vader he may have a use for them.

Then they need to carefully fail to lower their profile (Hack themselves into less flashy missions?) or defect and join the Rebels.
>>
>>51201469
That Vader *thinks he may have a use for them.
>>
>>51201469
I really like this. Especially considering one of the players is force sensitive and trying his best to hide it (working with the Imperials is a pretty self destructive option, I know, but he made that choice).
>>
>>51200795
>twi'leks
>not Falleen
what
>>
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>>51200795
>massive bonus to charisma

So do Toydarian's
Might be time to make up the flying pimp
>>
>>51197872
Fuck her like she's a Twi'lek slave girl anon
>>
What kinda ship would a bounty hunter who likes to work alone pilot?

I'm thinking some kind of ship which is only about large starfighter size but has basic amenities and room for a prisoner or two.
>>
>>51198914
Sheev is that you
>>
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>>51201679
Personally I'd use the Kom'rk class fighter/transport. It's agile but it has room for passengers and cargo.
>>
>>51201748
Wouldn't a non-mando struggle to get a hold of one though?
>>
>>51201772
Aye, but it'd make for a hell of a story about how your character stole one from Death Watch.
>>
>>51199811
Arkanians are coming in the Consular book (Q2 2017), and they are basically spess-elves.
>>
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>>51201898
I always go the vibe they where kind of like spess-Switzerland mixed in with some mad scientists
>Fucking rich
>Very technologically advanced
>Slightly nazi
>Experiment with genetics on random species for the lulz

Though, to their credit they did try to weaponize giant space slugs (and sell them to each warring side!) and that pretty much makes them nearly the best ever species in my book
>>
Gordon "Drewe" Henley (guy who played Garven Dreis, Red Leader) died yesterday.
>>
>>51202040
Anon I think you mean a year ago yesterday.
>>
>>51202040
He died on Valentine's Day of last year, there was an inquest concluded to his cause of death.

http://www.dailymail.co.uk/news/article-4117568/Star-Wars-actor-used-married-Felicity-Kendal-died-choking-fish-pie-eating-lunch.html

Its a depressing read.
>>
>>51202081
Woops, meant to say: a year ago, a month from now, yesterday.
>>
hey /swg/ i need your advice: up until recently i only played x-wing in a casual setup with friends, and all was good. but a short while ago i started going to my flgs to play pickup games there.

now to my actual question: the store-meta is very heavy on very few very fat ships, and particularly fat dash is very prevalent. i personally like flying 3-6 ships in my squads with 1 or 2 aces and some "cheap crap" to bolster my ranks and i'm having a lot of trouble dealing with those lists. what are some good ways to deal with this?

tl;dr: how to deal with fat dash and similar elite builds using bigger squads?
>>
>>51202005
>weaponize giant space slugs

I need details on this.
>>
>>51201679
An Aggressor sounds about right.
>>
>>51202169
http://starwars.wikia.com/wiki/Exogorth/Legends

>Adascorp was able to control the hunger drives, growth rate, and reproductive fission processes of the creatures. Arkoh Adasca placed control mechanisms and hyperdrive engines on a group of slugs and sought to sell them to the Republic, the Mandalorians, or the Revanchist faction as superweapons.
>>
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> 2 PCs both have the bodyguard talent.jpg
>>
>>51202081
>>51202083
>>51202119
Well, that's what I get for being sick and not reading accurately... I was surfing and saw that he passed...
>>
>>51202204
One of the most interesting takes on the "superweapon of the month" syndrome in Star Wars.
>>
>>51202186
This works pretty well, thanks.
>>
>>51202156
I've found a few B-Wings, led by Farlander or Nubb, with your chosen form of torps and guidance chips to be pretty good at utterly obliterating lists which only bring 1 or two fat ships to the table in about 2 turns of firing.
>>
>>51202256
well, i must admit that i am not too familiar with flying b-wings. i assume "nubb" is meant to be "numb"? if not who is nubb?
the problem that i foresee though is that the high mobility of especially dash combined with the fairly high pilot skill of a "fat" build would make it pretty hard to properly align a torpedo strike (since you need to get target locks in place before he moves, meaning he could arcdodge pretty well)
>>
>>51202156
I know your pain. My local group mostly plays casual lists. I personally like low level dogfights. But we have 2 guys that just love their big ship meta-builds, one of which is Dash, Corran Horn and Wedge. I've had some success against that combo with a list I found online.

"Deathrain" — TIE Punisher 26
Enhanced Scopes 1
Extra Munitions 2 Ion Pulse Missiles 3
Proximity Mines 3
Proximity Mines 3
Autothrusters 2 Ship Total: 40

"Redline" — TIE Punisher 27
Accuracy Corrector 3
Extra Munitions 2 Cluster Missiles 4
Cluster Missiles 4
Ion Bombs 2 Autothrusters 2
Ship Total: 44

"Dark Curse" — TIE Fighter 16 Ship Total: 16

You could probably sub out one of the punishers (deathrain, most likely) for a couple of Defenders and still achieve the same result.
>>
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>>51196969
>There's more than six enlisted ranks in most militaries, anon
Well aware. Nobody will be playing an enlisted soldier, so that's simply for the purposes of shorthand.

>>51197004
>Based on just the X-Wing novels,
Yeah, sorry, no. Ignoring those because they're specifically wrong thanks to Aftermath.

>>51197008
>he rest are moot for the purposes of an RPG
I'm the military player and I don't give a shit about that sort of fidelity. If I wanted it to be entirely correct, you'd just have Crewman 3rd Class through 1st Class and Private 3rd Class through 1st Class. But there's no point in differentiating for an RPG.

>>51197140
>Starfighter corps is weird
Again, I know the exact rank structure from the EU. But I also know that that's wrong now.

>>51197089
>>51197169
Yes, I'm aware that E-4s are the backbone of any military operation. I also don't need that sort of fidelity for a game.

Thanks for the feedback, anons.
>>
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Since Star Wars is WWII in space, what is the Space Flying Fortress?
>>
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>>51202782
Right here anon.
>>
>>51202904
Shouldn't it be that other Correllian freighterfrom recent episodes?
The one that was throwing explosive cargo pods at imperial ships.
>>
>>51202915
That's a heavily hotrodded YT-2400, which is in the same category as the Falcon. Neither are as sheer Flying Brick as the VCX-100.
>>
>>51202915
That's a YT-2400, the VCX-100 was specifically inspired by the flying fortress's cockpit and turret design
>>
>>51202931
>>51202938
Well, alright then.
>>
>>51201688
Yes
>>
>>51202377
>low level dogfights
the way the game is meant to be played in my opinoin
>TIE Punisher
nope. don't own any, so that's not an option
>Dark Curse
>PS6, no EPT
i can see the use for him with his pilot ability, but the simple fact that he will shoot after any of the usual "fat" pilots makes it into a bit of a gamble, since tie fighters aren't exactly known for their defensive capabilities.
>>
>>51202156
Learn blocking. Dash's mobility counts for precisely dick if an Academy pilot lands in his path. He'll get no actions and since you planned it your entire squad is prepared to rip him apart.
>>
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>>51197872
One of the guys in my group plays a female twi'lek that is a lesbian. Hes gay.

Oddly it makes for a entertaining game

>Zeltron married to the male human
> Selonian fugging the Farghul (now with pups)
> Zeltron NPC fugging the Farghul
>Twi'lek female fugging her own female twi'lek lover
> Ships droid fugging the ships computer
> Disciples of Twilight Force user who is all along and sad (player made him Asexual with nonbinary preference)
>>
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Why are bothans the worst?
>>
>>51197780
This is a game where hearing dice is assumed and encouraged. It's better to have one big pile in the middle of the table.
Everyone in our group bought a pack a we just pool them for play.
>>
>>51203343

The less-ambitious ones mostly just surf the holonet and occasionally pick up on decent intel. The more ambitious ones (see our old friend Borsk Fey'lya) are cunning, self-interested, manipulative sons of bitches. They're like political rabid dogs - dangerous to have on your side, but even more dangerous to have against you.
>>
>>51202904
But isn't this just a space technical?
>>
>>51203489

That's more the YT-1300. Or the YV-666.

The VCX is the thing that's got a detachable attack shuttle built into it, numerous gun turrets as standard and more armour than a frigate.

Remember the Falcon is NOT a standard YT-1300.
>>
>>51203125
so essentially "outfly your enemy". the problem is: i'm a total scrub, and that is not an option (telling someone to "get better" won't make him better), so i'm looking for a list-based solution until i git gud, that is
>>
>>51203343
Because they're not even good at gathering information and that's the entire focus of their civilization.
>>
Quick question to the Armadafags. When squadrons or captial ships attack squadrons, do crit icons still count as 1 damage? I know that squadrons can't get critical effects applied to them. Does the icon still count as damage? Or is it ignored entirely?
>>
>>51203660

Been a while since I checked the rules for Armada, but by default, no - they can't be spent for the standard critical effect. However, there are pilots (like Vader IIRC) that can spend the crit icon for any abilities they have. Take that with a grain of salt, though.
>>
>>51203554

Try this:

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!204:27,-1,201,2:41:-1:;9:0,-1,-1,69:21:-1:;199:-1,206,203:-1:-1:;64:-1:-1:-1:&sn=Unnamed%20Squadron

It's a tinkered variation of something I bought to a store tournement before. If you have it, you can strip everything out of Norra and give her Expertise instead. You save no points but it means you don't have to waste a few turns banking focus with Rey to make her ability work.

You can also trade the Stresshog out for Biggs, but I didn't get my money's worth with him when I tried that on the day.

I suggest Rebels over Imperials and without Palpatine Imperials are 100% reliant on green dice, and your green dice might fail you, conversely I've never seen a Hull point magically stop working.

Yet.

But if you MUST have an Imperial option:

https://geordanr.github.io/xwing/?f=Galactic%20Empire&d=v4!s!190:140,126,-1,17,-1,-1:-1:24:;14::-1:-1:;16::-1:-1:;193:219,-1,-1:33:17:&sn=Unnamed%20Squadron

Another revised Tournement list, the TIE-Defender is pretty interchangeable. Feel free to replace it with Ryad with PTL, or Vessery or even Echo with Swarm Leader and either an ACD or Stygium + Kallus if you think PS6 degrades the ACD's usefullness enough.
>>
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>>51202782
Star wars is the pacific theatre, m8. What you should be asking is what's the space Liberator.
>>
>>51203111
Could always take Vader in a Tie Advanced. Short of that you need Rexler and Whisper with appropriate builds. I don't really use defenders or phantoms that often so I'm not the guy to ask.

>the way the game is meant to be played in my opinoin
Right? Cheese battles are fun, once in a while, but there's something deeply satisfying about out planning an opponent on a large, level playing field.
>>
>>51203794
K-wing would be my best guess.
>>
>>51203554
The easiest list in the world is Chiraneau w/ VI, Gunner, Vader, Hot Shot Co-Pilot, engine upgrade and an x7 Defender. Fly in circles, strip tokens, never die.

Flying lots of little ships is hard, but you will git gud if you just play a lot. A tie shuttle or phantom with intel agent can help you learn how to block by peeking at dials.
>>
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>>51203875
Seems more like a Mitchell to me, desu.
>>
>>51196698
Yes. It's weirdly poignant and has a surprisingly well thought out view of the force. Restored content is important too.
>>51202219
kek
>>
>>51203794
Nope. OT is European/Mediterranean theater. Tatooine is Northern Africa. Hoth is clearly Nordic.

Rogue One is the Pacific theater.
>>
>>51203979
You're fooling yourself, friend. the TIE is clearly analogous to the zero, and the X-wing is clearly analogous to the hellcat.
>>
>>51203999

Does that make the Y-Wing the P-38? Or is that the A-Wing?
>>
>>51203705
I know they don't get crit effects applied to them. I am asking, since crit icons count as 1 damage against capitals ships, do they still count as 1 damage when squadrons fire on squadrons, or when capital ships fire on squadrons.
>>
>>51204037
Y-wing is a dauntless, nothing is the lightning because lockheed never made a good plane. Enjoy your compression, fuccboi.
>>
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>>51204037
The Y-Wing's the Thunderbolt,
>>
>>51203979
>>51203999
>>51203952
>>51203794
>>51203533
>>51203489
>>51202782
>>51202904
>>51202915
>>51202931
Remember the time the Nazis created a giant moon weapon? No? Oh well then it must have been the Japanese... wait, that didn't happen either.

Now, I'm just going to throw it out there, but maybe Star Wars takes inspiration from a bunch of different sources and shoe-boxing it into a specific theatre in a specific war is just lazy, considering that space samurai and wild west-esque bounty hunters are a regular occurrence in the story.
>>
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>>51203999
Somebody has clearly never looked at the B-wing close up before.
>>
>>51204101
They would have tried if they could.
Just look at the Yamato or Karl Gerat. The axis was huge on superweapons.
>>
>>51204101
>>51204141
And the concept of the Death Star kind of fits in with the IJN's 'decisive battle' doctrine. Except it didn't work in either case
>>
>>51204141
>What is the manhattan project?

Also calling the Yamato a super weapon is bit silly, given the fact that this was just after the era of dreadnoughts and battleships were considered the height of Naval strategy.
>>
>>51204090

You do realise they fixed that by the P-38J right?
The main problem with it was that German fighters would have it for breakfast in the European front.
>>
>>51204186
>literally a "super battleship"
>highest caliber guns mounted on a ship ever
>>
>>51204182
>An empire wants to create a panacea for their military engagements.
Oh wow it's nothing.
>>
>>51204233
Alternatively, they expected one startling attack to wipe out the enemy's ability to engage them, just like the British did at Taranto.
>>
>>51204222
>3 Built
>2 of them lost in disgrace
>1 converted into an aircraft carrier because that was a more useful ship to have
>none of them capable of winning an engagement
>superweapon

If you're going to compare Tarkin's folly to a crazy Japanese super weapon then you may as well just compare it to their failed deathray project.
>>
>>51204274
I didn't say I think the Yamato-class was a good idea, but it was intended to be a naval super weapon.

Imagine how many Chi-Tos they could have built with all the steel they beeched for literally nothing.
>>
>>51201673
Greasily, and after payment?
>>
>>51204320
And my point is that it isn't a unique strategy.

>The Vasa, a massive Swedish Man o' War in the 1600s, built under the logic that more guns must be better
>Big Bertha, a Superheavy howitzer developed the german Empire during the first world war
>HMS Dreadnought, the British Navy's new line of superheavy naval vessel, created in the early 1900s

The point is, Empire's are often ruled by leaders that want the biggest gun or the greatest ship ever made. Saying the Yamato is unique in that regard is simply incorrect.
>>
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>>51203137
> Disciples of Twilight Force user who is all along and sad (player made him Asexual with nonbinary preference)

Time to properly seduce him with the Dark Side then.
>>
>>51204491
Well that's the thing about superweapons, senpai. You have to make sure you're staying ahead of the times. Even Little Boy and Fat Man are puny compared to modern nuclear weapons.
>>
>>51202904
space gobbo (older and younger sister) a qt
>>
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>>51204320
>Imagine how many Chi-Tos they could have built
Fucking Nipnongistan. Thank the Force our miniatures are safe.
>>
What kind of hats do people wear in Starwars?

Not the fancy diplomatic kind: what's the starwars equivalent of a snap back?
>>
>>51204772
Cad Bane's got a pretty traditional wide brim hat.
I'm not really sure what Hondo's hat is all about, though.
>>
>>51204772
The setting is too diverse for hats to have any kind of galactic prevalence.
>>
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>>51204772
no hats, hoods and cloaks are big though
>>
I need an Imperial ship somewhere between a fighter and a shuttle, like the Slave I, befitting an elite Tarkin Initiative clone commando.

Ideas?
>>
>>51204902
Devastator
>>
>>51204804
It's like a small tricorn
>>
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>>51204902
>>
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>>51204772
>>
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>>51204902
Why not just invent one?
>>
>>51204944
fuck force commander

I miss uprisings
>>
>>51205033
You mean Force Arena?
>>
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>>51205053
yeah that one
>>
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>>51204902
Canonically the VT-34 Decimator fills that role, while the firespray could be used as well (it was purchased by the the empire IIRC) or even something like a Krom'k could be used if you want something exotic
>>
>>51204060
No, unless an attacker - whether it is a squadron or a ship - shoots a squadron, crit icons are basically blank, unless the attacker has some special ability.
>>
>>51203794
>Star Wars is the Pacific

The Death Star trench run was the Dambusters raid, idiot.
>>
>>51204918
>>51205169
>Decimator
I realize this is the canon answer but I hate everything about the Decimator, it looks like a puppy dog face.

I might go with a modified Firespray.

>>51204998
I did try that but nothing I made felt quite right. I wanted to emphasize the TIE aesthetics on a larger shuttle-size frame, but that's very difficult.
>>
>>51199149
very useful if he would
>>
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Preparing for a Corellian Conflict campaign, and I'm trying to decide between a pair of fleets I've come up with. To save you time asking, yes, I do know what uniques my teammates are using, and neither fleet would overlap with what they are doing. Any Armada players want to share your thoughts?

http://armadawarlords.hivelabs.solutions/view_list.php?token=66676&key=129e09c565284fa724e11fbeac134340

http://armadawarlords.hivelabs.solutions/view_list.php?token=69386&key=d90606e5baa47472f7eb768cde3e1e22

On the Ackbar fleet, I still might swap out the two bare CR90s for an Assault Frigate Mk. II A with Electronic Countermeasures. But I like having five ship activations.
>>
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>>51205364
>emphasize the TIE aesthetics on a larger shuttle-size frame
How about a spaceworthy version of this thing from Galactic Battlegrounds?
>>
>>51205403

If you're going to go multiple CR90s, why not go full Crit Boat: The Boat that Crits Other Boats?
>>
>>51205452
Front looks like a big rig in space but otherwise it has potential. Give it a round, tubular fuselage like a TIE bomber, a shield generator fin like Sheev's RotS shuttle, expand those wings and give it some rotating blasters...
>>
>>51205403
I don't see why you are bringing Biggs when you have no unique Escort heroes to remove the damage from.
>>
>>51203367
Yeah, I get that, I've never really liked virtual dice, for the same reasons you mentioned. Also, once had a player that cheated with one. I was just wondering if you could get more than just the 14 at once.
>>
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>>51205364
What about the Intersector?

http://fractalsponge.net/?p=329
>>
>>51205604

Isn't that design huge? Like 100+ meters?
>>
>>51205463
I guess I don't know that build. Is that just spamming CR90s with Turbolaser Reroute Circuits?

>>51205571
Because it works with regular X-Wing and Biggs, too
>>
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>>51205676
I thought it was roughly Falcon-sized?
>>
>>51205735
>>51205604
it does have a Falcon's evil clone thing going on
>>
>>51205757
That's because it literally is the Falcon's evil clone. That's how it was designed by the artist.

So yeah, ~75m, but upgunned, folding wings, and instant recognizably. It's a good one.
>>
>>51205805
>>51205735

Canonical length on the YT-1300 is 34.5 meters
>>
>>51196698
It's written by a juvenile edgelord who hates Star Wars morality as presented in the films/better parts of Legends and gave rise to some of the more annoying "grey jedi" shitposters to grace /swg/ but it's still a pretty fucking great game. Hell, in terms of gameplay it's better than the first in every way. Just make sure that you remember one important detail: The villain is balls deep in the darkside and appropriately corrupted by it.
>>
>>51205685
>It works with Biggs too
I did not know that, thought he only did it to others.
>>
Is Star Wars D6 still satisfying for light low-crunch games, preferrably one-shots?
>>
Why is it that every time I run a local Star Wars game, most of my players want to fight the Empire and be the forces of good in the galaxy only to have one asshole decide he wants to play a sith and refuse to play anything but a sith. Every. Single. Fucking. Game.

I can deal with an Empire party, but nooooo it's always just one guy who wants to crush the galaxy under his foot instead of save it.
>>
>>51206546
lol just throw him into a stream of flowing lava
>>
>>51202219
escort missions and running the gauntlet justifies this choice
>>
>>51203757
>rebel list
that's a real neat idea to use norra with either rey or expertise, i will absolutely steal that idea.
>stress hog
i'm assuming it's the y-wing? is that build so common that it has its own name or is it just a general term for this kind of build? as i said in my first post, i only played casual games with friends until recently, so i'm not too familiar with terms liek that
>jess pava
isn't the problem here that in order to catch high mobility targets you have to split your squad, so you can't maximize her ability, no?
especially since one ion cannon doesn't really bother large ships

>imperial list
considering that you're the second guy to suggest dark curse i guess there's something to his ability that i am underestimating, so i guess i will try it anyway.
>bomber with long range scanners
i don't know why i didnt think of that as a solution to the target lock problem...
>tie defender
one of my favorite imperial ships, sucks that they are so damn expensive though

>>51203848
>Right? Cheese battles are fun, once in a while, but there's something deeply satisfying about out planning an opponent on a large, level playing field.
my guess is that over the years there has been a lot of feature creep that now there are so many ways you can deal with superior numbers that it's just not really viable to go for that style anymore...

also flying in formation requires a lot more forethought and strategic thinking, while high PS/high mobility ships can just easily correct their course through proper use of their action economy
>>
>>51205735
In that image theres a reference to a stealth courier from Seinar. Would that be the same stealth ship used in the clone wars against the seperatist spider general?
>>
>>51206623
Sure? Can't see why not.
>>
>>51206546
Just ask him how he plans for his character plans to get along with the rest of the party despite their clearly different priorities.
>>
>>51206733
And if he doesn't have an answer, then don't play with that guy.

Seriously, it's not difficult, or a Star Wars only problem.

I probably would kick him anyway. One evil PC in a group of heroic do-gooders is never fun for anyone.
>>
>>51206846
If you have a smart player who's willing to play the really, really long game it can be great, but it's really rare that it works out.
>>
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>>51206864
It also means one player is off playing their own game, effectively. It becomes the "Secret Sith and The Other Guys" show.
>>
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>>51196616
Why is she so perfect, lads?

"Field work?" asked Dema, putting down her tea. "But I haven't ignited my lightsaber in years!"

Haha she's is clearly the best Jedifu.
>>
>>51206951
Literally who?
>>
>>51206053
I guess I actually need to double-check, since it says "at distance 1." Is a squadron at distance 1 of itself? I assume he is, otherwise Biggs couldn't transfer the damage to himself, because the squadron taking the damage has to be at distance 1, too.

The other half of the equation I'm clear on. Biggs specifies "a friendly squadron" rather than "another friendly squadron," and he is definitely friendly to himself.
>>
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>>51207021
Watch it, buckaroo!
>>
>>51204101
Found the autist
>>
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>>51207580
Where do you think you are?
>>
>>51207663
In a sea of spergs and autists. That one just stood out fromthe rest
>>
>>51207663
Nyaruko a cute. CUTE!
>>
>>51207580
Skewering wit.
>>
>>51207751
Abeloth duh
>>
Anon from last thread who needed help with coming up for adventure. So character creation took longer than expected so I'm DMing an EotE game tonight but the party is entirely of droids. THe party consists of a Battle Droid engineer who has amassed debt to a hutt and has reactivate another members of the party, a Battle Droid pilot, a Manga Guard who owes someone a favor and an assassin droid disguised as an astromech.

I was not prepared for this. Please help, I need some plot ideas.
>>
>>51207842
>I need some plot ideas.
They crashland on that one planet with the great heap.
>>
>>51207842
>I need some plot ideas.
Watch Short Circuit
The droids become alive and Take Matters Into Their Own Hands
>>
Do you think Disney will ever make KOTOR canon again?
>>
>>51207956
it's dead, jim
>>
>>51207842
>an assassin droid disguised as an astromech
A blastromech or just a disguise?

Start them on Tatooine debt collecting, and have them be set upon by such terrors as Jawas and Sand.

>>51207956
Unlikely, but they'll probably allude to one or two good parts eventually.
>>
>>51207956
No. No Legends works will ever be canon again.

But something that was featured in KotOR may eventually become canon again, much in the same way that the Hammerhead-class like the Endar Spire inspired the Hammerhead-class in Rebels and Rogue One.
>>
>>51207991
Blastromech.
>>
>>51207991

One of the FFG books mentioned Revan!
>>
>>51208070
FFG reference canon and legends. Your point?
>>
>>51208070
Sorry to burst your bubble, anon, but FFG is technically noncanon.
>>
>>51208088
kys you're self, my mandalorian
>>
>>51208070
And XWM has K-WIngs and E-Wings. Doesn't make them canon
>>
>>51208089

Well, shit.

If that's the case, why aren't they doing more crazy fun stuff outside of the OT era?
>>
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>>51207956

They'll never make KOTOR canon again, however KOTOR things are already showing up in the new canon. Furthermore, most people figured there would be a reboot of the KOTOR games for NuCanon, but so far EA has shown surprisingly little interest (thankfully)

Seriously, just imagine how shitty a modern EA, and especially a modern bioware, KOTOR game would be.
>>
>>51208123
Shekels, anon. Shekels. OT era sells well and it's easy to get into.
>>
>>51208139
>Seriously, just imagine how shitty a modern EA, and especially a modern bioware, KOTOR game would be.
Why imagine? https://www.youtube.com/watch?v=LbpDxrew4A0
>>
>>51208166
I gizzot bizzaned from thizzat
>>
>>51208166
I liked most of the ideas in ToR.
>>
>>51208166
I love how TORtanic devolved into having an even eviler second sith empire.
>>
>>51208166
Eternal Throne and Eternal Empire were garbage

>>51208207
Not only that, it completely destroyed any stakes from the main game or the expansions

>we have to stop the sith emperor from coming back
>jokes on you, he already has a second, better empire that crushes everyone in 3 years
>>
>>51208207
Yizzeah wtf was wizzath that
>>
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>>51208123

That's the most surprising thing for me, as well. You think they would make new sourcebooks for every era they could dig up, as well as for each new movie, but the most we've gotten so far is a starter game for episode 7, and with that they explicitly said they're not going to make a book for resistance vs FO.

It's equally bizarre that they insist on sticking to "right after episode IV"
>>
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>>51208139
To be fair, KOTOR's gameplay wasn't exactly the greatest. I'd like to see it redone with better mechanics, fewer bugs, and more TotJ aesthetics.
>>
>>51208250

I hope FaD gets a really crazy gonzo book at the end of the line packed full of ancient shit and Sith options.
>>
>>51208285
>wanting aesthetics to stay the same across 4,000 years

The whole point of things pretty shiny and perfect in KOTOR is that it was a better era. The OT is so gross because it's fallen from grace, while KOTOR is basically myth.
>>
>>51208250
Part of the problem there's so much about the episode 7 era we just don't know, even with all the content we've been getting.
>>
>>51207842
what are their drives?
>>
>>51208373
One of them wants to find the Font of Rajivari and become human
>>
>>51208006
>No legends will ever be canon again
Who is Thrawn?
>>
https://www.reddit.com/r/swrpg/comments/5nrpui/looking_to_add_females_to_a_homebrew_star_wars/

Hah.
>>
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>>51208321
>stay the same across 4,000 years
>KOTOR 3956 BBY
>TotJ 5000-3986 BBY
You're exaggerating, anon. Most of TotJ happens during the Great Sith War, which was only a few decades prior anyway (3996 BBY). And KOTOR is what caused the stagnation in the first place, seeing as the game's whole art style is just PT but lower-res.
>>
>>51208446
What I said

>no Legends works will become canon again

What you said

>no legends will become canon again

There is a difference. They said right from the start that they were free to use Legends material in new-canon.

But having Thrawn become canon again is not the same thing as having Zahn's Thrawn Trilogy become canon again.
>>
>>51208456

I misread TotJ as RotJ.
>>
>>51208503
That guy's an idiot
>>
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>>51208285
>>51208456

>someone else loved TotJ aesthetics

It was such a great style, such a shame no one else used it.
>>
>>51207021
No idea. Can't find her on the Wook, either.
>>
>>51208535
That's why I asked in the first place. Name and reverse image search (goes to "tribal design") gives me nothing.
>>
>>51208373
The engineer just wants to build shit and explore, the pilot has wander lust, the BT wants to murder and start a droid revolution and no clue for the manga guard.
>>
>>51207021
>>51208535
Shit... did I dream her?
I clearly remember reading a book about her. She was a Chalactan jedi consular who worked in the library and preferred meditation and study to "peacekeeping". She often made trips to her homeworld to commune with the Chalactan Adepts. She had a lightsaber hilt carved from a rancor's horn and she was quite skilled at brewing tea. In the story she was charged by Mace Windu with leaving her hugbox and going out into the field to track down a lost holocron with information regarding the Prophecy of the Chosen One. When she first encountered the Dark Side she passed out from the experience. She hadn't used her lightsaber in so long prior to her assignment that it failed to ignite and she had to fight without it. Is it possible all of this was a fantasy fueled by heroin?
>>
>>51208647
Sounds like fanfic to me, anon.

There's Depa Billaba, which you might have gotten confused via the name, but she never had a rancor-horn lightsaber and there was never anything about tea with her past.

The rest of the story you've got there is vaguely similar to Shatterpoint, but that was definitely not the first time she encountered the Dark Side and she never had a problem with her lightsaber.

So yeah, bizarro drug-fueled fantasy, I'm thinking.
>>
>>51208714
T_T
wtf I'm gonna go pray
>>
>>51208714
For 6ish months I was convinced that I wrote and co-produced the Fickle Friends song "Cry Baby", I was adamant that I wrote that damned song, yet I didn't. Now this. I wonder what other fabrications lurk within my psyche...

Trump really did win... didn't he?
>>
>>51208793
That one's not a figment of your imagination. Six days until he is inaugurated.
>>
>>51208503
I misunderstood your post, my bad. You're totally right.
>>
>>51196698
Nope. Way too dark and edgy for Star Wars. Play KOTOR 1 if you haven't, that one's great and suitably upbeat, but forget about the second game.
>>
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>>51208867
the bait is strong with this one.
>>
>>51208913
He's right tho
>>
Is there a checklist of all the canon novels and comics? I wanna keep track of what I've finished.
>>
>>51208949
Yes. It's in the OP.
http://starwars.wikia.com/wiki/Timeline_of_canon_media#js
>>
What sorts of missions would a tie squadron be assigned assuming rebels are a rare occurance?
>>
>>51208913
I mean, don't get me wrong, if you have lots of time to kill, why not go for it? It's not horrible. But if you expect it to be as good as the first one you'll be disappointed.
>>
>>51209017
Patrol of new installations, escort missions, fighting pirates, testing prototypes, etc, lots of that in the TIE Fighter game
>>
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>>51209017
https://www.youtube.com/watch?v=i66yCE7OkfE
>>
>>51203794
HONK
>>
>>51208647
>Dema Bippo wn castrate you with her rancor-tooth lightsaber
>jdimsa
( -_-)
>>
>>51209012

>5 ABY
>28 ABY

Man, I know they do have an endpoint in mind now, which obviously various stages of EU did not - but I hope we do not go the "and nothing interesting happened here" route for all that space.
>>
>>51205403
So, does anyone have thoughts on whether I should field the Ackbar fleet (and should I swap in an Assault Frigate for two of the CR90s?) or the Mon Mothma one?

On one hand, the Ackbar list I feel like has more offensive power, but Home One is such a lynchpin. If it goes down, I lose so much of my firepower, both from its big guns and Ackbar. (I suppose I could put Ackbar on the transports and keep them entirely out of the fight, I guess, but that seems like a silly solution.)

On the other hand, the Mon Mothma fleet is much more defensive, and it seems like it would be better at the Hyperlane Raid campaign objective.
>>
X-wing dudes,
Is there any use for the T-70 X-wing or is it just too overcosted to be worth taking ever?
>>
>>51210092
The T70 is one of the best ships in the game, on stats and price. What are you doing that it seems overcosted?
>>
>>51210092

Nah, the T-70 is pretty good. Ello Asty with VI and some shield regen is amazing. Poe is pretty decent but he's kind of reliant on actions so he needs to be fat. Jess is pretty flexible in what you can do and how much she costs.
I haven't used any of the others enough to really comment on their usefulness.
>>
>>51210140
>>51210168
Not him but the metafags seem to think it's a terrible ship.

Personally, fuck the meta
>>
Anyone ever seen Rad? Literally everyone in town are always talking about either BMX or Cru. It rules.
>>
>>51210140
>What are you doing that it seems overcosted?
Just looking at the numbers.
With old school x-wings you can run something like XXBB. Can't do anything close to that with the t-70s.
The extra shield is nice. I'm sure the t-90 benefits more from having R2D2, I just don't know how to fit it into a list.
>>
>>51210182

I think you're getting the T-70 mixed up with just Poe. And Metafags things Poes fucked because of Hotshot Copilot, which isn't an issue for other pilots anywhere near as much.

Plus Hotshot is difficult to fit into the current meta favourite lists right now, sure you could fit it onto a Dengar in a Dengaroo lists, but that means shedding points elsewhere and that lists is pretty lean as is.
As for Palp's aces, where are you going to put him that'll work out. You put it on a Bomber Shuttle and Poe just won't target that shuttle so he'll still get a shot off, and if the Bomber Shuttle is attack last because it's a generic then what's the point? The shuttle? That's supposed to be staying out of trouble?

If anything this brings something to Rebel lists because now you have something that can strip focus off Fel and X-7 Defenders.
>>
>>51210182

Poe regen was pretty dominant for a while, then U-Boats killed it, and "meta" people are concerned Kylo Ren will kill Rebel Regen again in the future (even though Kylo is hard countered by Determination in a time where PS is depressed by /x7 defenders) - but these are the same people who talk about how Palpatine was useless and TIE/D would be better than /x7, so we'll see.

The T-70 has a lot of variety, and it will probably be the cheapest way to get Tech into a rebel list for a while - so that's something, and a lot of the pilots are pretty good. Top tier they might not be, but unless you're going to Worlds or Nationals, "top tier" doesn't really seem to matter. Lunatics are winning regionals with TIE Bombers, Deci+Phantom lists, G1-A lists and I think I heard a guy who did some combination of bs, ys and a z.

>>51210276

HotCops lives and breathes on Decimators with Gunner, as far as I know. Occasionally on a Falcon.

>>51210140

Efficiency-wise, the T-70 is a more expensive X-Wing, and the regular X is probably a pinch overcosted to prevent you running 5 3-ATK naked rookies. So she's a hair overcost. IA evens that out really well, and if they make like a 0-1 point astro that'd be swell.
>>
>>51210252
>With old school x-wings you can run something like XXBB. Can't do anything close to that with the t-70s.
You can play 4x T70 with R2+IA, which in my opinion does a lot better than XXBB or BBBBZ. T70 compared to T65 gives you an extra shield, a Tech slot and a natural Boost, which aside from being a very strong action means it can also take Autothrusters. Talon rolls are about equally useful as a 4-K but in some situations the shorter distance traveled and/or lateral shift is helpful.
>>
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>>51210252
The old T-65s are the ones that are overcosted though, compare the lowest generics of the two.
For only three points you get an extra shield, boost, a tech slot, T-rolls, and a green 3 straight.
>>
>>51210252

>XXBB
>Running B-Wings in the current meta

Well THERES your problem.

Look, I love my B-Wing I really do, but it can't survive out any remotely competitive game. Which is a shame as Keyan with Stay on Target, Adv. Sensors and an HLC is tremendous fun.

Alternatively, try A wings instead of B-Wings like this T70-T70-A-A list

https://geordanr.github.io/xwing/?f=Rebel%20Alliance&d=v4!s!199:-1,2,-1:-1:20:;185:27,-1,78,-1:-1:15:;31:214,72:7:-1:U.205;31:214,72:7:-1:U.205&sn=Unnamed%20Squadron
>>
>>51210343

I put him on Chewie with Baze Malbus and Rage with a nearby Cassian Andor with Inspiring Recruit on Thursday.

He would not stop killing.

And I'm not talking about Generics either, he near as much fucking one shotted Fel and Inky with that build.

It wasn't even OT Chewie either! It was TFA Chewie!
>>
>>51210419

I love how Inspiring Recruits makes Rage a solid move like overnight.
>>
>>51210368
>flew raging keyan the other day against a TIE Advanced and 2 TIE Adv. Protos
>even getting three turns of range one raged shots on shits asses it was all shrugged off by natural 3agi and free evade shit across the board
Felt bad man, I really regretted not making the space for an autoblaster.
>>
>>51210471

You could always try Tem Numb with the new crew that turns your Hits into Crits at Range 1-2.
>>
>>51209886
probably going to fill it with anthology movies
>>
>>51209886
The Vong war happened inbetween those years, so we're just gonna forget about it.
>>
Would this be a list worth running?

Jake Farrell [A-Wing Test Pilot, Proton Rockets, Veteran Instincts, Autothrusters, Push the Limit] (33)

Hera Syndulla [Autoblaster Turret, Navigator, Veteran Instincts] (28)

Poe Dameron (PS9 Version) [R5-P9, Autothrusters] (38)
>>
>>51209886

Luke, Kyle and Rogue Squadron fought a shadow war against Thrawn's Imperial Remenent faction.
>>
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>>51210964
Are you making a prediction or is Jedi Doomguy actually, truly back?
>>
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>>51207842
Have a read of SAGA EDITION - Scavengers Guide to Droids in the pastebin at the top of the thread. Heaps of good droid info and plot ideas.

Sounds like a lot of fun to be had.
>>
>>51211060

Just fantasizing.

It'll be a saturday morning cartoon. Every week Thrawn and Isaard come up with a new diabolical scheme to destroy the NR and Luke & Friends have to foil it.
>>
>>51211105

Honestly, with the tone Rebels has taken at times
>STAR WARS: X-WING
the cartoon would probably work.

Assuming you don't need to do much different than the Rebels art style, you can easily get A, B and Y modeled and hopefully the X - and Imps have Eyeballs, Squints, Dupes and the DEFENDER modeled. Maybe a weird TIE fighter thing or some weird imperial mook, or a vague doomsday device like once a season, you're set.
>>
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>>51211180
>Assuming you don't need to do much different than the Rebels art style
>tfw we'll never have an X-Wing anime
>>
>>51211180

New doomsday weapon once a season; new TIE once an episode.
>>
>>51211213

Well, Kojima seems to love Star Wars (or maybe it was just Mads) - maybe when EA loses exclusivity in like 7-8 years we can at least get a Kojima Productions SW title.
>>
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>>51211227
>New TIE every episode
>FFG's XWM team creams its pants at this inevitable goldmine of merch

>>51211245
I'd love to see a Fox Engine RepCom game that involves busting Sev out of Space Afghanistan.
>>
Is Rebels worth watching at all?
>>
>>51211060
Not as important as re-canoning Tycho, either way.
>>
>>51211180

In all seriousness though, given how brutal TCW and Rebels have been at times, you could carve a decent episodic narrative scattered with real story arcs about fighter jocks. I'd prefer a Star Wars Netflix series with a tone say, somewhere in-between Rogue One and Marvel's netflix shows, but it could work.

You have space, you have ground. You have characters to sell action figures from all the pilots - some of whom are your everymen and women, others are you quirky aliens, some are your sexy aliens. You've got astromechs out the wazoo. You've got villains. You only ever need like 4 capital ship models just like Rebels. You've got your humor and light moments, you've got your romance, and occasionally you have dark shit like bioweapons and brainwashed sleeper agent or Iceheart burns down a village. There's merch out the wazoo. And lorefags could have a field day with all the shit that would inevitably come up.

>>51211227

Sadly, this at least is impractical unless you're throwing away Lucas money each episode. But you could easily drop a couple a season since you logically shouldn't need to model much of anything else new. Except maybe ground vehicles.

AT-AA when?
>>
>>51210901
Bump?
X-wing dudes?
>>
>>51211320
One out of ten episodes is good. Wait for someone to make an episode guide, otherwise watch it if you got nothing better to do.
>>
>>51211320
Yes, its styled very similarly to an RPG party.

Starts like TCWs, but picks up in tone and content after Grand Inquisitor shows up
>>
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>>51211393
>unless you're throwing away Lucas money each episode
If you cheap out and pick 2D instead, shitting out a constant stream of new TIEs and capital ships could be doable. The Gundam franchise does it all the time.
>>
>>51211320
The current season is, on balance, good. Though I may just be biased, seeing as I'm just glad Thrawn is back in canon. However the first and second were pretty spotty. There's not currently a viewing guide but I'm sure somebody could be convinced to make one.
>>
>>51211466
That is no Zaku, boy. No Zaku.
>>
>>51210901
Seems fine to me, but then my winrate is probably like sub 20% so I don't know how useful that feedback is. Each individual ship seems fine, I guess it would do poorly if the enemy had their own autoblasters since it's all relatively low health but it seems mobile enough to stay out of range 1 so I guess it would come down to who flies better. Having only the Proton Rockets for alpha strike damage might be too little if you're up against a lot of big ships as seems to be popular these days but I guess if you stay on their tail well enough then plinking them down with regular shooting shouldn't be too bad.
>>
>>51211564
>However the first and second were pretty spotty
One could say the same thing about TCW.
>>
>>51211701
I'm enjoying season 1 of Clone Wars, at least when there's battleships, clones or Grievous on screen.
>>
>>51211701
True enough. Hopefully it improves over time like TCW did.
>>
>>51211320
It's an alright show. The season finales are always good. Season 1, was okay. I primarily liked the episodes focusing on Kanan training Ezra and it really picked up for me when Tarkin arrives. Season 2 improved, we got see more planets, more references to TCW and James Earl Jones voices Vader when he shows up. Season 3 Thrawn has showed up but hasn't really done anything yet but the midseason trailer looks like he's finally going to do something against the rebels.
>>
>>51211564
>>51211618
>>51211813
anybody got a good download or streaming service before I go googling?
>>
>>51211873
123movies
>>
>>51197953
Right here, anon.
>>
>>51212047
Thank you. I was afraid I would have to dig through the archives and try to re-compile it myself.
>>
>>51208647
Tenel Ka Djo Had a lightsaber with a rancor tooth hilt. I think you just got high as fuck and mashed a bunch of characters together
>>
>>51211320
No
>>
>>51211873
/swg/ on /co/ has links to everything. But it's a very miss and sometimes hit show.
>>
>>51211320
The first season is a bit slow and dull, but Season 2 really picks up, and Season 3 is excellent so far.

It is still a kids' show, which is very worth keeping in mind, but I enjoy it a lot.
>>
How do headbutts knock out helmeted Stormtroopers? isn't the general purpose of helmets to protect against blunt trauma?
I know that while I was Army, you could hit my kevlar with a baseball bat and I wouldn't so much as feel the impact.
>>
>>51211701
>>51211725
>>51211737
Season one of TCW had "Rookies".
That episode alone makes the season good.
>>
Finally saw Rogue One.
Overall great. More moderate critiques turned out to be true (bits with Saw felt rushed and so his death didn't have much impact). Extreme complaints were bullshit. So business as usual.

Only bit to add is the first scene with Vader would have been SO much better if he hadn't gone for the pun.
>>
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>>51212967
Imperial armor may actually be worse than no armor.
>>
>>51212980
Rookies was a fantastic episode.

Actual Spoilers: Seeing the Rookies die off one by one is absolutely heartbreaking, especially Fives.

>>51213018
The pun was cheesy, but I loved it so much.
>>
>>51213018
I hated the shit out of everything except the space battle, but to each his own. I'm not going to say it was objectively bad just because I didn't like it
>>
>>51212967
Helmets dont stop brain trauma due to newtonian physics
>>
>>51202465
>>Based on just the X-Wing novels,
>Yeah, sorry, no. Ignoring those because they're specifically wrong thanks to Aftermath.
ahahahahahahaha

Fuck off Wendig.
>>
>>51213087
>What is a helmet liner?
>>
Does KOTOR 2 have good companions? I just started it after marathoning the first game and while I loved that one, the party was super underwhelming.
>>
>>51213018
Now read Catalyst and the Rogue One novelization. I feel like the novelization made the characters more likeable, even Saw.
>>
>>51213139
>what is human anatomy and the first law of motion
>>
>>51213150
I thought so, but make sure you get TSLRCM, it makes them all, a little more fleshed out.
>>
>>51213139
It helps against the initial impact concussion but not the whiplash concussion.
>>51212967
Whiplash concussions.
At least on ENdor the Stormtroopers were fighting on slopes and you had the silent self-justification that they fell down the slope and got stabbed between the plates offscrren as they tried to stand up. Most of the Rogue 1 melee KOs at least tried to show them being whiplash concussions but it's hard to show off a whiplash concussion without actually GIVING the stuntmen whiplash concussions.

Vibroblades (non lightsaber blades in general) are too messy for a PG-13 rating. Star Wars is never gonna go for a hard R. So all Melee kills will be lightsabers, blunt or offscreen.
>>
>>51213150
I found them pretty boring. The game mechanics made most of them less useful than their KOTOR 1 counterparts except for the skill monkeys and Canderous. The voice acting, for the most part, was lackluster and oddly inaudible. The only ones I could hear without really cranking up the volume were HK, T3, Canderous, and Kreia. Not sure if it was a glitch, though. Backstories in the unmodded game were pretty bare-bones, too. Get the restored content mod if you intend to play it.
>>
>>51213335

Did folks really like the KOTOR1 cast? I was bored to tears by all of them except for Juhani.
>>
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>>51213377
Jolee was based. Canderous and HK made for decent conversation, too. Carth gets a few points for eliciting more emotional response out of me than Atton. Granted, that emotion was annoyance, but still. Yes, the party members were mostly generic and bland, but I could at least hear them. And I'd take Jolee over Kreia any day of the goddamn week.
>>
>>51213377
I liked Mission, Bastila was okay, the rest were forgettable.
>>
>>51213476
You definitely had a bug dude, I never had any issue hearing the KotoR 2 cast.
>>
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>>51213476
>muh gray jedi
>>
>>51213476
>Not liking Kreia.
Pleb. Pleb!
>>
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>>51213071
Well, what do you like?
>>
>>51208793
You might want to look into psychotherapy. Or medication.

Also, the image you posted would make a pretty good Jedi waifu, so at least there's that.
>>
>>51213502
>Love doesn't lead to the dark side. Passion can lead to rage and fear, and can be controlled, but passion is not the same thing as love. Controlling your passions while being in love, that's what they should teach you to beware. But love itself will save you, not condemn you.
Old JB's idea of "gray" Jedi was just Jedi who didn't have sticks up their asses. Seems pretty reasonable. People who think "gray" means "all the lightning, no repercussions" are faggots.
>>
>>51213502
>Jolee
>gray

His hair maybe, but he a good guy, just didn't like how stodgy the jedi were getting.

There is a difference between 'the jedi aren't for me' and 'surely I will be the one to finally successfully use the dark side without falling to it'
>>
>>51213018
The pun was fine. It matches Vader's personality.
>>
>>51213561
Jolee is so unequivocally a gray jedi he's the picture for them on the wiki.
>>
>>51213561
A gray Jedi is just one that is neither fallen nor adhering to the restrictions of the Jedi Order. Not every gray Jedi seeks to use the Dark Side.
>>
>>51208793
I think you need to accept that your brain is fucking with you. Get therapy and a journal.
>>
>>51213543
>Well, what do you like?
That seems like a vague question.
I like the original trilogy a ton, Empire most of all, and Return the least of the three. I like good proper storytelling, with strong character development.
>>
>>51213565
when did Vader make puns, use wordplay, tell jokes, or anything like that?
>>
>>51213700
literally never, not even as Anakin
>>
>>51213700
In a comic series.
>>
>>51213700
Clone Wars Anakin makes a lot of jokes and sarcastic remarks but I can't remember if he ever did anything in the prequels but mope and spin.
>>
>>51213700
In Empire.
>>
>>51213717
To be fair all annie had was angst
>>
>>51213758
yeah, getting maimed and falling to the darkside and all that happened to him probably gave Vader a healthy sense of humor.
>>
Misread the page number. So, new thread. Early new thread.
>>51213796
New thread
>>51213796
New thread
>>51213796
>>
>>51213700
You mean like the part in ANH where the Imperial officer calls out Vader on believing in the Force, and then Vader chokes him with the thing he's all but outright saying doesn't exist while delivering the line "I find your lack of faith disturbing."?

Or in Empire when the trap on Cloud City closes?

Vader doesn't crack outright jokes as such, but he does enjoy a dark play on words with a strong aftertaste of dad-joke.
>>
>>51213869
Honestly the problem wasn't so much the pun, it was that it was a bit too on the nose compared to his previous dad jokes.
>>
>>51213700
>>51213717
>>51213750
>>51213777
Vader is ALL about wordplay. It's not always jokes, but the way he talks is 100% wordplay. All the time.

Things like, "I am altering the deal, pray I do not alter it any further…" is NOT how a normal person would say it. But it is clever and sounds great.

But there are two times Vader IS joking:

When Vader says, "Apology accepted, Captain Needa." after executing him.

When Vader says, "Remember, the Emperor is not as forgiving as I am." when Vader's reputation is as fucking terrifying as possible.

Vader is Anakin Skywalker, who trained under Pun Master Obi-Wan Kenobi, the sharpest wit in the galaxy. As Vader, he is very careful with his words and has a quick mind of his own (which contrasts greatly with 'I hate sand' Anakin Skywalker).

Not to mention, it was a sick-ass double-pun. The real pun wasn't on "choke," but instead on "aspirations," which has the dual meaning of "breaths" and "ambitions." Taken one way, Vader said, "Don't choke on your own breath."

Taken another, he said, "Don't let your ambitions get the best of you."

Even Krennic smirked at it. Or, you know, because he was allowed to live.
>>
>>51213812
>>51213812
Just delete your new thread, and make a new one when we actually need it.
>>
>>51213965
https://youtu.be/09MMbCSwhac
>>
>>51206341
It's pretty nice, arguably better than FFG's system in some ways such as everything about vehicles and scaling and characters do start pretty competent.
>>
>>51211873
http://pastebin.com/nWsKtSya
Thread posts: 353
Thread images: 77


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