[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y ] [Search | Free Show | Home]

/srg/ Shadowrun General - Initiative Booster Edition

This is a blue board which means that it's for everybody (Safe For Work content only). If you see any adult content, please report it.

Thread replies: 338
Thread images: 26

File: Warlands_Box_cover_by_Dmitrys.jpg (254KB, 933x700px) Image search: [Google]
Warlands_Box_cover_by_Dmitrys.jpg
254KB, 933x700px
...Identity Spoofed
...Encryption Keys Generated
...Connected to Onion Routers
>>>Login: *********
>>>Enter Passcode: *********
...Biometric Scan Confirmed
Connected to Grid.

>Welcome back to /srg/, chummer
>Last Viewed Files: >>51023302 → →
>101_Nutrisoy_Recipes.sim
>Eating For Two - Slimworm Usuer Manual.knwsft
>Mojave Wars 2070.trid
>>
File: Despair.png (21KB, 176x232px) Image search: [Google]
Despair.png
21KB, 176x232px
>forgot half the OP, including the important parts with the pastebin and chummer
>>
>>51040448
This has been a pretty bad week for /srg/ OPs in general.
>>
>>51040382
>eating for two

That gets me thinking. Has anyone's runner ever gotten knocked up? Did they keep it? What's child rearing and pregnancy like in general in the shadow community? Besides tremendously irresponsible and probably traumatic.
>>
>>51040506
There's an entire shadow-nanny underworld.

If there's one rule of humans, it's that people are going to fuck and end up with kids. It doesn't matter what your profession is. It doesn't matter what your economic bracket is. People - as a whole - are going to keep fucking and keep having kids. Treating it as a matter of responsibility/irresponsibility instead of just part of the human condition isn't going to work out for anyone.

Anyway, the great thing about being a shadowrunner parent is that probably 20+ days per month are completely available for full-time parenting. It's a drain to have to put more food on the table and pay for a sitter on work days, but that's why the Dependents quality increases your Lifestyle costs.

And really, if you're SINless, there's no better way to get your kid a High lifestyle than shadowrunning.
>>
>>51040506
There's a 9 karma negative quality for that in Blood and Bullets. When you're done carrying the kid to term, the quality is replaced either by a 9 point Dependent quality or 9 points of negative qualities that represent how sad you are for giving your kid up for adoption. There's (surprisingly?) no rules for miscarriage, and if you're the type to abort you'd never have the quality to begin with.

And of course, no karma bonus for picking up a negative trait after chargen...
>>
>>51040382
Since OP fucked up the OP post here's my take on the rest of it

Personal Alerts
* Your Current Rep Score: 6839 (92% Positive)
* You have 1 new private message, titled'Yo chummer, I can understand you being sad. But after losing your ride you don't seem like the chummer I know'
* Your Chummer > Tools > Options books list has been unchecked https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Devil_Rat_Race.BTL...

>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon
>>
>>51040588
Huh, has anyone played a character that was a second generation shadow runner? Hell, by 2070 there might even be third generation shadow runners. Shit, there might be people whose parents climbed out of the shadows, but then went back themselves to live up to the legacy of a grandparent. That's an interesting backstory.

What does an elf or human carrying an Orc or troll child look like? The kids start off goblinized right? So can they even carry them to term naturally or does it require special medical attention?
>>
>>51040448
>>51040475
Personal Alerts
* Your Current Rep Score: 388 (39% Positive)
* You have 1 new private message: "Your bloodwork results have come back positive."
* Your Chummer > Tools > Options books list has been unchecked https://github.com/chummer5a/chummer5a/releases
* Cloud File Storage: http://pastebin.com/SsWTY7qr
* Running Gliding_Scissors.BTL...

>watch your back
>Shoot straight
>Conserve ammo
>And never, ever cut a deal with a dragon

I'm not making a brand new thread for this shit.
>>
>>51040506
>Has anyone's runner ever gotten knocked up?

One of our characters started off with the Pregnancy flaw, though the game went on hiatus before she got past the first trimester. When we started up again, her player retired her and brought in a new character, so we never got to see how things would have progressed.

Considering my character is currently hooked up with a mutant Naga, pregnancy thankfully isn't something she has to worry about.
>>
>>51040651
>What does an elf or human carrying an Orc or troll child look like?
Pregnant.

>The kids start off goblinized right?
Maybe.

>So can they even carry them to term naturally
Yes.

>or does it require special medical attention?
No.
>>
>>51040690
Maybe as in we don't know, or maybe as in sometimes yes and sometimes no?
>>
>>51040707
Maybe as in sometimes yes, sometimes no. Genetics are something of a lottery in the Sixth World.
>>
>>51040651
>What does an elf or human carrying an Orc or troll child look like? The kids start off goblinized right? So can they even carry them to term naturally or does it require special medical attention?

I imagine that, for people with decent health coverage, they follow similar procedures today regarding twins/multiple births that don't come to term on time, or intrauterine growth restriction (the fetus doesn't grow properly, either because of lack of nutrients or other health concerns) and induce labour early and care for the child in an neonatal incubator. I don't know about whether or not they've addressed that in canon, but I can't think of a practical way that a 110-pound elf could birth a 25 pound troll tot.
>>
>>51040670
Pregnancy seems like a pretty snowflakey quality, even still. Did you OK it? What did you think would happen?
>>
How would one even run the shadows while pregnant? Every role that doesn't usually involve getting stabbed/beaten/shot at/set on fire/electrocuted has to deal with bio-feedback or drain and still has a chance of having to deal with getting stabbed/beaten/shot at/set on fire/electrocuted. Miscarriage seems like an inevitability.
>>
>>51040764
Rigger in coldsim who stays in the van the whole run.

Also, she traded in the Roadmaster for a Grand Caravan.
>>
>>51040741
Well, maybe they have some kind of nutritional supplement or light temporary bio ware to facilitate it? I feel like I'm SR that would probably be more cost effective that the inevitably awkward process of having the child in an incubator. Would probably result in comically large pregnancies though, especially considering that orks are supposed to have multiples in the order of quadruplets on average.
>>
>>51040790
>Also, she traded in the Roadmaster for a Grand Caravan.
Seems like a mistake to go for a vehicle with less armor even if it makes them less conspicuous desu.
>>
What is a good background count to be challenging to a mage, without just shutting them down?

I'm thinking a background count of 4 (with an enemy mage getting a +4 bonus because she's attuned to it) but I could be overestimating
>>
>>51040800
Nutritional supplements only can do so much; a cause of IUGR is basically that the uterus is not large enough to support the child in the third trimester, with the membranes being damaged or the blood flow being restricted.

If they can remodel a uterus with bioware, that's something, but it's also a fucking huge undertaking medically that basically means rebuilding everything from the ribcage down, especially if you're trying to work around an incredibly delicate and vulnerable fetus (which it is during pretty much every stage of development from the word go).
>>
>>51040754
>Did you OK it?

It wasn't my call, I'm another player rather than the GM, but I didn't find it too disruptive or have a problem with him taking it. The PC did everything she could to keep her condition a secret IC, and considering she was a bit of a sour-faced cow, none of us pried too deeply into her weird eating habits.

As a sniper, she probably could have kept playing even into the latter trimesters, though she would have had to default more and more to long-distance support rather than tagging around with the rest of the party. I imagine she might have been temporarily retired if things got that far along though.
>>
>>51040845
Fair enough. I'm just trying to think of ways it would be possible, considering orks call humans and elves "breeders" even in low income areas where getting incubators for lots of ork babies is probably gonna be pretty difficult.
>>
>>51040830
In 5e, the Attuned Mage gets a limit bonus, not a dice bonus.
Also, I suggest doing radiating levels of background count from the source of the background. For example, the area immediately around a holy relic might have a background count of 3, the temple itself only has 2, and the grounds might be 1. That way the Mage has some counterplay to make on how to approach the situation, bringing the fight outside or such.
>>
>>51040876

Oh, a limit bonus, alright then.

I can work with that idea though. I planned on it being a church, and then surrounding areas and such... I can do that.
>>
>>51040931
Yeah I find it inconsistent that the penalty is in dice but the bonus is in limit. I'd like limit across the board. I like the idea that a mage could push through a background count by pumping the force of his spell dangerously high.
>>
Hey, I've been getting into shadowrun and I keep seeing reference to "insect spirits" but I haven't seen anything concrete explaining what they are, exactly, yet. It definitely seems they're a known, but still dangerous, quantity in the world of 207x, but... I'm not sure what, exactly, they do, or how dangerous they actually are. Corporations don't seem pleased with the idea of them being nearby, which implies they're a threat, but what about Dragons? Could enough Insect Spirits take down a dragon? Why are they dangerous? etc.
>>
>>51040975
Check Street Grimoire's section on Insect Spirits, page 93, its a 5e book.
>>
> A female character can choose the Pregnant quality only at character generation.
>female
What the fuck is this sexist garbage?
>>
>>51041353
>mpreg
>>
>>51041379
Yep. What about it?
>>
>>51041353
>sexist
>not speciesist
Anyways, sorry that you're upset that CGL isn't catering to you, mister seahorse. Not.
>>
>>51041408
If I want to re-enact Junior or my fetishistic Mongolian pornographic material I should be able to.
>>
>>51041353
Female and male are mechanical no social. Sperm are the male sexual cell, eggs are the female.

If someone can produce both they're a hermaphrodite and are both male and female.
>>
>>51041432
I'm sure you can fluff some sort of bioware womb that you can graft into your body.

Some insect spirits might be able to help you too.
>>
>>51041447
Theres 'ware in Chrome Flesh you can get to implant/change your sexual organs. You can go full mpreg if you really want to.
>>
>>51041353
Get female reductive replacement bioware. There. Now you can be Male Preggers.
>>
>>51041469
>then argue with your GM that since its how your character truly sees themselves, it shouldn't have an impact on your essence or aura
>>
>>51041576
Well if you spend a month sitting in vat, that can actually get you your sex change without essence loss.
>>
http://pastebin.com/pLq905C3
Rate/Hate/Appreciate
Would you run with this troll, /srg/?
>>
File: pathetic.jpg (147KB, 700x421px) Image search: [Google]
pathetic.jpg
147KB, 700x421px
>>51041861
>no gun skills
>>
>>51041861
That depends, would he offer piggyback rides to and from runs?

This is important to me.
>>
File: Gonna need two crops for this.gif (1010KB, 500x281px) Image search: [Google]
Gonna need two crops for this.gif
1010KB, 500x281px
>>51041861
Get a sword or an axe or something you fucking huge bastard.

>Dodge Scoot

Bruh.
>>
Why are Throwing Weapons listed under Ammunition in Chummer and not an actual Throwing Weapons category in the Weapons tab?
>>
>>51041999
So you can buy fifty of them at once instead of having to click on them individually.
>>
>>51041972
I guess I can get a harpoon or two.

>>Dodge Scoot
W-What's the problem?
>>
>>51040382
jesus FUCKING christ op how does someone fuck up so bad?
>>
File: U4YLG.gif (1021KB, 264x237px) Image search: [Google]
U4YLG.gif
1021KB, 264x237px
>>51042116
>>
>>51042221
Exactly.
>>
>>51042116
Grab an Echo Zip, it's built for trolls and only costs 500¥ more. You'll look much less silly.
>>
>>51042419
So the rest checks out? Alright. thanks guys.
>>
>>51042700
>So the rest checks out?
Get a gun you fucking scrub. It's 2076, there are homeless guys eating out of trashbins that still pack more heat than you.
>>
>>51042742
chummer, he's a troll
I don't think a gun in a holster would pack as much heat as the Gun in his pants
>>
>>51042845
Trolls actually have very small dicks, proportionally.
>>
>>51042867
how would you know?
What if it IS proportional to his body size?
>>
>>51042845
Say that with a Ruger Super Warhawk pointed at your cock, I fucking dare you.
>>
>>51042906
Ah yes, the Ruger Super "I have basically a engorged clitoris between my legs and need to compensate for it" Warhawk

You ever heard of a guy named Freud, chummer?
>>
So, I'm making an NPC who is a priestess, Christian theurge... I can't decide that, if the runners come in on a sunday, if she would attempt to avoid conflict entirely, or be overly pissed and pull all the stops.
>>
File: smug.jpg (25KB, 450x325px) Image search: [Google]
smug.jpg
25KB, 450x325px
>>51042964
>implying I buy a big gun to compensate for having a small penis
>implying that I don't buy a big gun so that my gun doesn't look small next to my penis
>>
>>51042972
>come in on a sunday
is she supposed to be someone they have to fight, have they pissed her off by some other stuff or does she not even know them?
>>
>>51042999
>so that my gun doesn't look small next to my penis
but what do you need the warhawk for?
In your case a hold out should work fine
>>
>>51043006

She doesn't know them at all. Specifically, if it would be more likely a Christian theurge would try to honor the Sabbath themselves, or kick the ass of someone who isn't.
>>
>>51043031
What do you think I am, some kind of gnome?
>>
>>51043075
>not knowing gnomes have the biggest dicks of all
>>
Could someone explain why China isn't ruling the world in shadowrun? The US is chopped into like 6 different nations, Russia has lost 2/3 of its territory, and europe is ruled by dragons and megacorps. What's holding China back?
>>
>>51043131
NIPPON
BANZAIIIIIIII
>>
>>51043131
>The US is chopped into like 6 different nations, Russia has lost 2/3 of its territory, and europe is ruled by dragons and megacorps
>What's holding China back?
IIRC it's that it's split into a few different nations, has lost some territory and as >>51043144 said is weaker than Japan
>>
>>51043144
Oh yeah I'm dumb. Well why not Asia in general then? I get Japan as the world's foremost power, and we see that everywhere, but not a lot of Chinese influence.
>>
>>51043170
>some
Somebody post the Shadowrun China timeline gif. If you thought the USA was bad off, you ain't see nothing yet.
>>
>>51043126
You do realize that gnomes are basically dwarves that go through the bare minimum amount of puberty that is required to achieve rudimentary reproductive capabilities and then just stop developing physically?
>>
>>51043209
Exactly my point. Shotas with big fat dicks.
>>
File: china timeline.gif (634KB, 1000x1000px) Image search: [Google]
china timeline.gif
634KB, 1000x1000px
>>51043191
>>
>>51043176
>not a lot of gook influence

except for the most accepted currency being a newer form of the yen?
>>
>>51043222
Anon, we're talking about Shadowrun, not your collection of depraved hentai.
>>
>>51043234
>>
Alright guys, rate my tradition
Drain resist: WIL + LOG
Combat: Guardian
Detection: Air
Health: Man
Illusion: Guidance
Manipulation: Task
Note: This is a possession tradition.

It's not OP, right?
>>
>>51043245
>I'm a faggot who treats every setting like his own personal hentai fantasy land because I can't compartmentalize and think that 'muh anime imageboard; is a good excuse to post off-topic shit, the post
This is why 4chan is dying, you know.
>>
>>51043304
see >>51043245
>>
>>51043304
>4chan is dying
chummer, 4chan was BORN with terminal cancer
it's CONSTANTLY dying
it's like a cyberzombie
>>
>>51043315
>see the post you were responding directly to
Not helping yourself here.

>>51043327
Huh, that would explain how it's still alive despite being 90% cancer for years on end.
>>
>>51043224
Thanks for posting this. Makes more sense now.
>>
>>51043346
You didn't need to make a post at all, is what I'm saying. It already answered your very post. You made, in essence, a non-post.
>>
>>51043346
at some point you have to consider if 4chan has cancer
or IS cancer
>>
>>51043275
Looks fine to me, just consult your GM first.
>>
File: 33d.jpg (32KB, 500x238px) Image search: [Google]
33d.jpg
32KB, 500x238px
>>51043304
4chan has been dead for years, you booty-blasted sperg.
>>
>>51043366
And you're still a faggot implying that depraved hentai tropes are present in 80s Cyberpunk Met Modern Fantasy And They Had A Kid: The Setting.
>>
>>51043414
see
>>51043381
>>
File: 1483555924973.jpg (98KB, 1662x350px) Image search: [Google]
1483555924973.jpg
98KB, 1662x350px
>>51043414
You're the one who got triggered at the mention of genitalia like some manchild
>>
>>51042886
This is a reminder, trolls and orcs are fundamentally the same species as humans, and thus are going to be anatomically compatible. Furthermore remember that a troll's size increase is proportionally much more focused on the upper body, they're supposed to be quite apish.
>>
>>51043461

well of course they're going to be more apish, aren't the culturally filling the role of black people?
>>
>>51043461
>anatomically compatible
does not mean that their genitalia can't be bigger on average than those of humans
>>
>>51043476
>not knowing that humans have the largest penis of all apes, both in size and in proportionate size
>not knowing that BBC only exists in the new world because slavers only allowed the big cocked slaves to breed
>>
>>51041598
Which is stupid, because it's either an alteration of your pattern by changing your genetic code or physically shifting your flesh around.

If anyone can get a sex change without essence loss, then anyone should be able to get their muscles worked on without essence loss.
>>
>>51043514

>not laughing
>not making a harambe post
>getting mad

you're like the lowest tier of shitposter
>>
>>51042845
I expect trolls are hung like gorillas.
>>
File: sebastian-rodriguez-jollypop13.jpg (566KB, 1920x1388px) Image search: [Google]
sebastian-rodriguez-jollypop13.jpg
566KB, 1920x1388px
Guys, my runners have to defend a few VIPs this Saturday. Can you help me come up with some assassins? They most certainly will be Runners.
>>
>>51043526
>Which is stupid, because it's either an alteration of your pattern by changing your genetic code or physically shifting your flesh around.
You don't lose essence this way for the same 2 reasons going through puberty and getting old doesn't cost you essence:
1. It's a very slow and gradual process
2. There's nothing new being added, just a reshaping of what's already there.

>If anyone can get a sex change without essence loss, then anyone should be able to get their muscles worked on without essence loss.
I have no doubt they could if the corps looked into the, but CGL won't let that happen because it'd become an option literally too good not to take.
>>
>>51043526
You should also be able to go full Cyber-Singularity Seeker and ascend to Machine Godhood with Adapsinx1000 to incur no essence loss whatsoever. I mean, it -is- what you spiritually feel you should be, and if you truly wish to live up to the left-wing ideal of inclusiveness...
>>
>>51043538
>mad
The projection is strong in this one.
>>
>>51043610
>You should also be able to go full Cyber-Singularity Seeker
It's called a cyberzombie.
>>
>>51043614

>jumping on the bait I laid out explicitly to see if you were stupid enough to jump on it

never change, 4chan. never change.
>>
>>51043514
>not knowing about BWC
>>
>>51043628
Nope. That's a degeneration. I mean a pure, holy, untouched aura, shiny and chrome, witnessed by all and mediocre to none.
>>
>>51043639
>implying I don't know about BWC
>implying I don't know about my very own dick
>>
>>51043630
>implying bait
Must we really sink to this level again?
>>
>>51043553

not gonna build any, but consider
>ridiculously fast guy(cyber legs with wheels on 'n shit) with high stealth(at least 20, or whatever is relevant to your party) who does high-speed melee assassinations, wearing cameleon suit
>sniper who is waiting outside for when the team thinks it's safe and goes to escort the VIPs out
>explosives expert rigger who rigs goddamn-fucking-everything to blow up
>someone with poison gas
>tanky as fuck team of 2-3 to keep the sami(s) busy while the poison guy and the speed assassination guy do their thing, forcing the team to split focus
>A troll with a literal mortar who tries to line up a shot if they get caught up in a fight outside and drops it right on the VIPs if they don't stop him
>>
>>51043710

Dude, if you accuse someone of being mad on 4chan the default response is always

>muh projection

I wanted to see if I could get someone to go there after two pieces of interaction. It worked. Or should I have said

>>implying bait
>must we really sink to this level again

instead?
>>
>>51043597
>I have no doubt they could if the corps looked into the, but CGL won't let that happen because it'd become an option literally too good not to take.

Think it'd make a decent boss battle? I think I could handwave it by saying the procedure is way too expensive/special for anyone else to take.
>>
>>51043770

just balance it with something. Something like, say... spending two months in the nutrient solution fucking ruining your cred and missing like half a dozen fucking jobs. Make sure to run the jobs for the rest of the party that isn't dumb enough to do this shit.
>>
>>51043597
>There's nothing new being added, just a reshaping of what's already there.
It's a more extreme adjustment than body hair removal, which officially costs essence.

The whole thing smacks of poorly thought out and poorly executed pandering to whatever booty blasted trannie read 4e Augmentation.
>>
>>51043553
Hawk-Eyed and Improved Range Finder don't stack with Image Magnification, but they do stack with each other. That means a character with the Hawk-Eyed trait, a set of smartlink contacts and a sniper rifle with a smartgun system and an improved rangefinder can shoot at target up to 800 meters away with no range penalties, and up to 1500 meters away with a range penalty of only -1. Now go have fun building a sniper.
>>
>>51043862
>body hair removal, which officially costs essence
I don't know how it is in 5e but in 4e hair removal would fall under Minor Modification, which costs no essence
>>
>>51043770
Oh, as a bossfight definitely. And don't just stop at Muscle Replacement 4 that you don't have to pay essence for; throw in Bone Density Augmentation 4 and maybe some other stuff too. As I see it, any combination of bioware that's comparable to going through a second puberty is fair game.

>>51043862
You're right, but let's face it, if they had made more aesthetic modifications have no essence cost, we wouldn't be having this conversation. If they'd actually thought it out and executed it properly, you wouldn't see this as a problem.
>>
>>51043770
Sure, it'd basically be Prototype Transhuman mark 2.0
>>
>>51044040
at least this one could be taken by awakened without raping the fluff
>>
>>51043224
>china renamed to Republic of China

That's the official name of Taiwan. It would be a very strange move, to put it lightly.
>>
>>51044114
>It would be a very strange move, to put it lightly.
Shadowrun
>>
File: stop.jpg (34KB, 320x180px) Image search: [Google]
stop.jpg
34KB, 320x180px
>>51043991
>going through a second puberty
>taller
>broader shoulders
>more muscular
>bigger cock
>bigger balls
>more developed brain
It would be 100% worth the extra body hair and then some.
>>
>both Firefight and Gun Kata practice close-quarters usage of pistols
>including using them as melee weapons
>neither style allows the use of Opposing Force (Parry), but GK has Block - which explicitly requires unarmed combat rather than a weapon
>furthermore, both styles encourage a character to have high agility, potentially to the expense of their strength (recoil compensation is a thing, but it's piss easy to get at least 5, which is probably excessive unless you're doing bursts every pass)
>melee hardening exists for firearms
>but there's no option for shock spurs or something similar

Why are they making it hard to be a Grammaton Cleric?
>>
>>51044227
>Grammaton Cleric
I had to look that up just to make sure it wasn't a synonym for grammar Nazi
>>
>>51043991
>If they'd actually thought it out and executed it properly, you wouldn't see this as a problem.
Maybe, but keep in mind that tech went leaps and bounds backwards once CFD was introduced into the setting. Megacorps suffered, other corps sputtered and died, etc etc. All justification for making things more expensive and less capable ... then they threw this gem in.

>>51043959
>Moderate changes are less common, but still relatively easy and can be done in appointment clinics, if not in walk-in. These include body-hair removal (popular everywhere), removal of extreme levels of weight (twenty-five kilos and up!), or scalp replacement to grow different color/texture hair.
>>
>>51044373
CFD was a mistake.
>>
>>51044373
The worst bit is not only is all that easier to figure out than a bioscuptign gender change, but there's a bigger market for all of it too.
>>
>>51044400
How they handled CFD was a mistake, (I could just stop at "How CGL handles things is a mistake) but the concept could have been much less of a failure. Maybe even something good.
>>
>>51044373
well
sucks to be you guys

>Minor Modification: These cosmetic changes typically involve
>a mere injection, removal of fat layers, or similar light
>procedures. Fuller lips, nose jobs, hair transplants, ear tucks, liposuction,
>decorative scarification, fingerprint removal, and smaller
>or larger breasts are all considered minor modifications, requiring
>only light cosmetic surgery. Some of these procedures can even be
>performed by hormone cocktails rather than surgery.
Augmentation (4e)
>>
>>51044540
I don't even understand why they would shift around the definition of what was minor and what was moderate. Where there too many players who had plastic surgery every time they got too much heat?
>>
Are there adept powers that grant recoil compensation or are full-auto adepts just not a thing?
>>
>>51044585
What I think happened was them wanting to reduce the tech level, for which they introduced CFD
afterwards they noticed that all these minor procedures might involve nanotech in some way so they have to nerf that too
>>
>>51044637
Build up your Strength.
>>
>>51044666
>might involve nanotech
By the early 2070s, everything involved nanotech somewhere down the line, if not multiple different instances down the line.
>>
>>51044637
Attribute Boost (strength) could do it, but I think Adepts are more inclined to get their accuracy stupidly high and put a bullet in someone's brain with 8 net hits.
>>
>>51044705
I know, which is why they have nerfed in so many different fields, due to the fields not necessarily removing nanotech (ha, fat chance) but restrict, which in this case might mean, that several components which reduced essence loss were reduced
>>
>>51043224
Sure would be nice in webm form, pretty good otherwise.
>>
Sams only really have cyberlimb gyro mounts and cheaper strength boosts as recoil edges over adepts. Strength isn't a great way to boost recoil compensation though. Your adept could always have a lower or full cyberarm to fill with goodies.
>>
>>51044668
>>51044746
So, there's nothing gives me recoil compensation directly, just increased strength. Hm.

>>51044772
Yeah, that's what I'm thinking.
>>
>>51044783
Guns with gas vents?
>>
>>51044783
What gun are you using? That might determine your options.
>>
>>51040764
Miscarriage is a weird thing. I've seen women beaten to hell and back by a car crash or a spouse without any damage to the fetus, but also women who miscarried after a mild fever.

Shadowrunning should definitely be considered a 'risk factor,' though.
>>
>>51040800
Orks having multiple births is a product of the women, not the men. Female orks release more than normal eggs when ovulating. A female elf impregnated by a male ork is unlikely to have more than a singlet.
>>
>>51040830
Keep in mind that background counts are far, far more debilitating to an Adept than they are to a Mage, regardless of what number you end up settling on.
>>
>>51043610
Essence has nothing to do with how you feel like you should be. Essence is your natural body's connection to your magical Astral pattern. When you replace bits of yourself with bits of not-yourself, it weakens that magical link.

And that's all there is to it.

It's not your spirit, your soul, or anything else to do with your identity or you as a person.
>>
>>51045049
t. Hermetic Mage
Don't you have an article to write on why Spirits hate your ass?
>>
>>51043224
>Nukes triggered by earthquakes
They can't even get nukes to go off intentionally a lot of the time, and we're supposed to believe they get triggered by an earthquake?
>>
>>51045747
Yeah, the opposite would have been more likely, or some terrorists using the earthquake to sneak in and detonate the nukes.
>>
>>51040975
They're spirits from a dimension (or possibly dimensions, plural) who wish to invade the Sixth World and require host bodies to make their physical forms viable in this one, though some have stranger motivations. The first appearance resulted in the nuclear bombing of Chicago in an effort to kill them before they could infest any more of any other city.
They're hard to kill because ALL spirits are hard to kill, but also because they're organized and often come in large numbers that are frequently quite hostile.
While an average Bug Spirit wouldn't be a match for an average dragon (let alone a Great Dragon), a great number of them certainly could be and thus they pose as much a threat to them as they do any other inhabitant of this plane, and Queen Bug Spirits are extremely powerful and are often served by armies of lesser Bugs.

Think of them as generic invading bug-alien hive mind creatures that want to eat you and take over the world and you aren't too far off, just with more magic and other dimension stuff instead of other planets.
>>
>>51043131
In all fairness; China has a long-running historical tendency to explode into dozens of feuding states composed of it's individual territories during times of great social upheaval.
What happened to the PROC in China would actually not even be the fifth it had happened to China just in real life.

In fact, it's such an accepted historical fact that much of Bejing's paranoia is rooted in the country coming apart again (as it did when their party took power), which seems even likely as 2/3rd's of China's total landmass would rather NOT be a part of China.
>>
>>51045285
Not him, but I have an even better explanation; Generation X was so ridiculously suffused with self-loathing about it's reliance and technology (for some reason) that damn near every GenX-er made game talks about the evils of technology over magic and nature at some point for some reason.
>>
File: don't_copy_that_floppy.jpg (44KB, 600x453px) Image search: [Google]
don't_copy_that_floppy.jpg
44KB, 600x453px
Building a rigger, couple of things:

- I have to buy autosofts separately for each drone (If I want them to be able to do shit without an RCC) right? I can't pic related?
- Should I even invest much into making drones competent apart from an RCC? I want to have some RCC slot flexibility in case I need to switch up or need the noise comp.
- Is Smartsoft an easy +2 dice or am I getting it wrong?
- How do built-in sensors work? Do I have to assign their functions at creation?
>>
>>51046369
First one is in ask the GM territory, but yeah. Need a copy for each one if it's not on your RCC.

Second one... depends. In most cases you may just want an emergency program, because if your RCC got taken out and the noise is too much for your rolls to break through, then you're pretty much screwed with 'em. Might as well have 'em hide or run.

Third, pretty much. If you have a good RCC, keep it up often.

Fourth, most drones start with an array at the rating shown on the table under Sensor. Theoretically, getting a drone with the features you want on there could be a bit of negotiation difficulty or a complication on bad negotiation roll, but in the broader sense either the GM would need to assign what's filling out each array (if it's fully filled) or you would. So ask the GM for ease of a solid answer.
>>
>>51044746
Attribute Boost only increases your dice pools. It doesn't increase the attribute for the purposes of static values like Limits, melee damage, Recoil Compensation, or movement speed.

Yes, that means the only Boost worth getting is Agility - and maybe Reaction if you do a lot of driving.
>>
Odd question: Where are the Initiation Metamagics you can select from in Chummer? Just initiated and I don't actually see a place where I can add Metamagics. I see the actual Initiation page (Where I spent my nuyen and karma) but not actually where to get the metamagics themselves
>>
>>51047007
You should have it either in a context menu or IIRC with a button on the side
>>
Ah yes, my Security Guard NPC is quite skilled at flying with his wings.
>>
File: Flight.png (69KB, 761x436px) Image search: [Google]
Flight.png
69KB, 761x436px
>>51047337
As I forget the image like a fragger.
>>
>>51047337
Didn't you hear jetpacks are the new vogue in corporate security?
>>
>>51047552
Dont joke like that, I'll give my homebrewed Security Force jump packs.
They're like fucking bees, they jet at you with stun batons and flashshields and mob you unconscious.
>>
Is it worth investing in skillwires if you want to use a skillsoft for something like demolitions? One could argue that disarming a bomb takes some dexterity, but most of it is knowledge-based.
>>
So, is there a way for a spirit to play full defense for the mage?

Like, basically, have the spirit surround its mage so that others literally have to deal with the spirit first, before hurting the mage?
>>
>>51047758
Don't use skillsofts.
>>
>>51047815
Care to elaborate?
>>
>>51047893
Everything about them - from the skillsofts to the skilljack to the skillwires - are gratuitously overpriced.
>>
>>51048146
They were made 90% cheaper in the german book though, weren't they? I'm using that as unofficial errata.
>>
>>51048272
Yes, but that's just bandaid. The nuyen cost as a whole is still stratospheric, and it still costs way, way too much essence.
>>
>>51047758

If all you want is one skill, consider getting hardwires. They're pretty cheap (in both essence and cost), but note that they they add up quickly if you get more than one set.

A full skillwire system is so ludicrously flexible and useful that it costs serious bank. You have to go in deep if you want this, and then you're becoming a really expensive jack of all trades, master of none.
>>
>>51048311
Just grab move by wire. It gives you skillwires for free, along with being the best init booster cuz of how much room it leaves for drugs.
>>
>>51047893
Not him, but they seem pretty bad for the investment you need to make them work.

To get R6 activesofts at chargen, you'd need 240,000¥, 1.2 essence, and restricted gear (10 karma). Though I guess you can buy them both used for 1.5 essence and 180,000¥. And then R6 activesofts are 30,000¥ each.

You can't edge skills used through that, and you can only run up to two max-rating activesofts at a time, but it's a free action to switch between the ones you have, I guess it's okay once you get past that massive initial investment. But that that point your character is probably a set of skillwires and expensive software with a meaty paperweight attached to it.

It's such a gigantic investment. They're supposed to be a big thing in the lore, but it's hard to justify the expense in character creation. From the standpoint of a corp however, it's easy to see how it could work. A one-time expense of ¥240k worth of ware into one guy (the 'softs cost could be spread around multiple skilljacked employees), pay him much less than the salary of an actual professional with R6 skills, and then the corp reclaims and re-uses the skillwires and skilljacks from workers who die or get laid off.
>>
>>51048535
Don't forget that EVERY Rating 6 Activesoft is an entire 30k nuyen. And have to be purchased individually.
>>
File: Kircher_Tree_of_Life.png (269KB, 1128x1668px) Image search: [Google]
Kircher_Tree_of_Life.png
269KB, 1128x1668px
Rate my mindmage.
http://pastebin.com/9RbfYifb

Also, just to note, the Dead Emotion quality is from my Omegaware Logic Boosters, so doesn't give me karma. (GM has OKed it)
>>
>>51048575
Are you running with an all human team? Otherwise I'd imagine prejudice (meta "humans"): radical might be a little dvisive in a not fun way, depending on how you play it.
Otherwise it looks mostly fine, although you probably want to pick up stunball and improved invisibility and maybe improve reflexes. Also, you should probably get some drugs to guarantee two initiative passes and a helmet for easy armor. Revolvers aren't great but you're a mage, so it's not a HUGE deal. If you can spare a skill point, consider picking up Con. Having more than one dice to lie when you're a career criminal is generally good.
You really need a better SIN and associated licenses, though. Rating 1 is absolute garbage. Try 3 or 4.
>>
>>51048575
>http://pastebin.com/9RbfYifb

Racist piece of garbage who drives a dumb scooter.
>>
>>51048675
I'm running with all human and one elf who pretends to be, so that should be fine. While I don't have enough for guaranteed 2 passes, I have cram, so that should boost it a bit. I'll swap out stealth for invisibility, though I am planning on taking out enemies more covertly then stunbolt requires. Is rating 1 really that bad? I have a normal SIN, so I only need the fake one when running, right?

>>51048710
Metaskum detected.
>>
>>51048575
>Russian
>Racist against Metahumans
Look at the special snowflake. Or are you that ignorant of Russia in Shadowrun? They have the only sensible racist system around.
>>
>>51048850
Russia's his native land, but he moved to the UCAS at 12.
>>
>>51048891
Terrible. I see he's Americanized to the core.
>>
>>51048769
Yes, but it's when you're running that you really need a reliable fake SIN. You aren't going to get checked too often when you're going down to your local Stuffer Shack, after all.
Also, if you're going to be taking out targets more covertly than with stunballs, why do you have powerbolt, manaball AND manabolt? One of those can go, surely?
>>
>>51049025
Good point, I've upgraded it to rating 2 and grabbed a helmet by getting rid of some Psyche. Also, I forgot to grab mob control, so i swapped manaball for it and traded powerbolt for increase reflexes.
>>
>>51049105
>rating 2
Nope. Try Rating 4.
>>
>>51049120
That's really expensive anon. How hard is it to detect a rating 2 SIN?
>>
File: peng.jpg (23KB, 640x238px) Image search: [Google]
peng.jpg
23KB, 640x238px
>>51048558
30k Nuyen is less than the Nuyen equivalent for the Karma you have to spend.
And speaking from practice: GMs seem to be more likely to Hand out Skillsofts as a Bonus than comparable amounts of Karma/Nuyen.

>>51048535
>>51048319
>>51048146
>>51047815
>>51047758

IF you want to go Skillwires, go the "Move-by-Wire" route.
You are basically paying for the Wires and getting fuckhuge INI-Improvements on top of it.

Also talk with your GM to let you use the german pricings for the Skilljack, which has fixed essence Costs (0,1, regardless of Level) and costs only 1000 Nuyen per Level.
You also should get Attributes at A, so Sum-to-ten is probably a must.

If you do this though, it can be very viable and also very fun.
I played a MBW-Yakuza with a Silver Skillsoft subscription and being simply able to download whateverfuckskill i needed via Wireless, Trinity style, was usefull a ton of times.
Might be less usefull in huge groups (5+Players), where every shit is covered two times already, but we had been only 3-4 Players and there it had been pure gold.
>>
>>51049150
The Rating is the threshold, so you want it to as high as possible.
>>
>>51049175
Damn, I really can't find a way to get enough money without being in debt. I'll just roll with a rating 2 for now, and hope it'll pass for a few jobs.
>>
What skill does seduction fall under?
>>
>>51049337
Con.
>>
Any recommended qualities for an ork face?
>>
>>51049462
Same as the qualities for any other face,
First Impression is a personal favorite of mine.
>>
>>51049227
I imagine several jobs won't even check your SIN. You won't be infiltrating any corp dinners, but if you're going to be committing a crime anyways, not having a SIN is probably not as much of an issue.

After all, what is Lone Star gonna be concerned with: the fact that you're homeless, or the fact that you're carrying several million nuyen in prototype bioware around in a cooler?
>>
>>51049603
>what is Lone Star gonna be concerned with: the fact that you're homeless, or the fact that you're carrying several million nuyen in prototype bioware around in a cooler?

That gave me an idea for a run: Your runners need to sneak into a corporate arcology to get your hands on some prototype MONAD developed bioware. How do you sneak it out?
Have it implanted. Shenanigans ensue with the issues of implanting experimental bioware.
>>
>>51049736
>How do you sneak it out?
>Have it implanted.
That is a terrible idea
>>
Why would anyone use an armor jacket when they can take MURDER ARMOR! It's better at protecting you, and comes with the added benefit of EXPLODING WITH BLOOD! I don't see why more people don't take it,
>>
>>51049821
Because I don't want to explode with blood when I get hit?
>>
>>51049821
Because for the same money I can get Big Game Hunter, which has a higher armour rating and comes with a free elemental resistance and gear access?
>>
>>51049821
Because some people frown upon the power-creeping Run & Gun armor sets?

You can get non-conspicuous business suits that have a better armor rating than swat armor. If that doesn't sound sketchy to you, then I don't even know what to say.
>>
>>51050369
>You can get non-conspicuous business suits that have a better armor rating than swat armor
SWAT armour is in the book, and has a higher rating than any suit.
>>
>>51050369
As opposed to just using the core book and having a grand total of one viable armour set? I'm not hugely enamoured by their armour system and some of the suits could do with defined qualities that gave them a point, but all these suits you're talking about have about the same rating and an Armour Jacket which is itself just clothing. There's one specific set (Big game hunter) that can outdo SWAT and only because you can put PPP plates over it. Otherwise they're all around the 10-12 mark. That is stopping on average 3-4 boxes of damage. The average submachine gun is about 7 base damage meaning against the most basic of goon weapons you're still going to take 4-5 points of damage, of which the average character can absorb maybe two such hits before they're out of commission. The game needs more viable armours not less.
>>
>>51050741
Same rating as an Armour Jacket. Fuck I really should proofread these things.
>>
>>51049821
It's expensive in comparison to an armor jacket.
>>
>>51050764
Anon you were responding to here. I think I made the same error as you, briefly confusing swat armor with armor jacket
>>
>>51050741
>There's one specific set (Big game hunter) that can outdo SWAT and only because you can put PPP plates over it.
This relies on the interpretation that Big Game Hunter isn't a type of full body armour. Given how how well covered the guy in the picture is, the AV, and the description, I'm not willing to make that leap of faith.
>>
Ey, I want to DM shadowrun and learn the rules. However I've been busy and don't have too much time to read, however is there a good youtube or podcast the explain the rules well?
>>
>>51040382
i have crap initiative and often fight against heavily aug'd enemies, is using and being addicted to Kamakazie worth it?
Also, how do you all do karma for cash and the reverse (if you do so) and would you recommend it? I have quickly found that some players run on cash first and karma second while others run on karma and have a massive surpluss of cash more often than not
>>
>>51051758
>i have crap initiative and often fight against heavily aug'd enemies, is using and being addicted to Kamakazie worth it?
As a DM I'd say it's not worth taking it by the truckload for every fight. Depends on what you fight with, your weapons and how protracted the fights are. Ofc if you are a melee fighter you should consider it, but if you are far behind with the anti-material rifle you can avoid it.

>Also, how do you all do karma for cash and the reverse (if you do so) and would you recommend it?
I wouldn't. In fact I rarely give huge cash outright and prefer to give my players some interesting rewards (loads of drugs, contacts, bodies to chop chop, vehicles, etc). It also serves as plot hooks for later sessions.
>>
>>51051356
I'm pretty sure when they say full suit they mean obvious body armour like the SWAT armour or the security armour. Basically anything youcan put a chemical seal on. But I will agree it is open to interpretation.
>>
So what books contain information on the space stations and space bases for 5E?
>>
>>51051846
Yeah - I could totally be officially wrong on this, but it protects the Av15+ niche most full body armours occupies by including BGH as full body armour, and allows for chemical sealed BGH. (with a helmet)
>>
>>51052010
I'm curious about this too.
>>
>>51051843
Thanks, makes sense though as a mage often in the thick of it and going almost dead last after opponents can go 2-3 times it can be anxiety-inducing.
Our decker convinced the GM reward amounts were too low, as roles such as his require huge sums of money, and so we are handsomly paid for essentially milk runs as he saves up for an Aztech cyberdeck (I don't think he is wrong, but I am quickly running out of things to buy). I actually have taken the time to find a guy selling depleated uranium ammo and bought a couple hundred rounds as I can't think of what to do with the cash besides measly rent and odds and ends, but a cash-for-karma exchange seems like it COULD even things out but maybe I'm just greedy.
>>
>>51051634
You'll have to have a glance through the book at some point, but there's quite a few actual play podcasts these days.
I like listening to the arcology
>>
>>51052131
>as I can't think of what to do with the cash besides measly rent and odds and ends, but a cash-for-karma exchange seems like it COULD even things out but maybe I'm just greedy.
Work that out with your GM to "invest" that cash in contacts. Or, you know, you can lend your decker some money to speed up the process.
>>
>>51052131
>I can't think of what to do with the cash besides measly rent and odds and ends
Have you considered a higher lifestyle?
>>
Does anyone know how 'big' your average hospital is? Length and width, I know they can be various stories tall.

And... yeah, since height does matter, this one is planning on being 4 stories tall, with a couple basements
>>
>tfw you spend an hour minutes building a KE police station your players will probably spend 20 minutes blasting through
>tfw your players will probably kill the characters you spend any time fleshing out
>tfw it's gotten so bad, the last NPC they straight-up murdered, I had them find a picture of his grandkids

How to solve murderhobos, chummers?
>>
>>51053762
The average would depend on three, possibly four, things, land values for the area, size of the city it's in, and money of the group behind it. The possible fourth is focus. Some groups or older hospitals may focus on something and have clear disparities in modernity or size allocated to one thing.

So it could be hundreds of thousands of square feet per floor to hundreds of thousands of feet for a single building depending on how much it's expected to see (and how much of that will be inpatient as opposed to outpatient).
>>
>>51054266
As a player who tends to fall into the role of one, i really wish i could give you an answer. Only suggestion i can really come with is to make it clear to them that HTR-teams and similar are taking notes of their body count. I think theres a group named Omega Dawn(?) that also have it out for people like that.

So yeah... Playing hardball is a way to deal with it, i guess.
>>
>>51054266
Turns out that NPC has, well had, important info that would have made the run easier, but now they have to do it a more complex way.

Like bombing a door (and heaven help 'em if they had the wrong amount), or the prototype bit of 'ware was in the NPC and now they have to extract it without doing too much damage.
>>
>>51054266

Increase security. Throw deckers at them in the background to track their locations. If the deckers find out where they're gonna hit, they inform the target in order for them to beef up security.

Also, since the targets will now know their reputation, give your targets better guns because "Well, its this, or I die"
>>
>>51054459
>>51054453
>>51054384
I like it. Sounds like some theatrical complications are in order. They're pretty new players, so hopefully it sticks. I'm thinking of giving them a sort of Horizon News broadcast to tell them people are noticing, as a sort of warning. Maybe an angry relative has hired a rival team to take revenge. This gon b gud
>>
File: next you'll say.jpg (32KB, 600x340px) Image search: [Google]
next you'll say.jpg
32KB, 600x340px
So let's say that in a purely hypothetical situation (disclaimer: that's not a euphemism, the situation is actually purely hypothetical) I decide to be a tremendous faggot and get myself in a game where all the PCs are required to be based off of anime characters. Seeing that the party so far consists of a rigger with numerous biodrones, an alchemist with an obvious cyberarm, a shaman obsessed with a children's collectable card game and a ninja in an orange jumpsuit, I decide to roll up a physical adept who punches with sunlight (Elemental Strike: Sunlight). I'm a bit curious as to how punching with sunlight would interact with the sunlight allergy of any vampire unfortunate enough to cross my path.

Since it was magic damage to begin with, I know I don't have to worry about regeneration. But since allergies work on a 'time exposed to allergen' basis, does punching a vampire with sunlight count as exposing it to sunlight for some period of time, or does it not trigger the allergies because I'm only touching the vampire for a brief second?
>>
>>51054522

"People of [City they are murderhobo-ing it up in], Knight Errant wishes to interrupt your regularly scheduled Horizon Truth Broadcasting to give you this important news.

A group of terrorists has been seen killing innocent civillians in [Location of city they're murderhobo-ing it up in]! Their exact motives are unclear, but we have surveillance footage/Eyewitness accounts of the appearance of the group.

[General description of the party, with exaggerated details to make them look bad, such as increased kill counts or brutality]

Please, Wonderful citizens of [City], please do your part and call your local police station if you have ANY information about these terrorists and their location. Do your civil duty! Knight Errant thanks your cooperation.

I'm Chet Honesty, with Horizon News, and I thank you for doing your civil duty."
>>
>>51054569

I'd say that is strictly up to GM interpretation. There could be the argument that being in small amounts of sunlight would have diminished effects, vs. 100% sunlight.

And then one could argue that your magic punches could be concentrated sunlight, which has a stronger effect per tick of time than normal sunlight.

So, ask your GM
>>
>>51054522
Another possiblity is that they get a call from their fixer that a Johnson actually wants their brand of carnage and is willing to pay extra for more destruction.

They're going to get some prototype something or the other or destroy a stolen next-year-version of some drone that's going to be sold in a day or so.

The opening bits of security are metahuman (and possibly animal), but once they're inside the building it quickly gives way to rotodrones with machine pistols (there to lay down suppressive fire in the narrow, mostly bare of cover halls) and crawlers with the favored gun of some corp.

It's mostly straight forward stuff, other than an attempt at a pincer or blindside or ambush or something.

At the end is a large box. On opening it, the group finds several credsticks, and a note saying "Thanks for the info."

Then a combat drone chases them and they have to try and find the guy that's going to sell all this combat data to the corps before, you know. It gets to the corps.
>>
>>51054681
I'll have to save that one for later. I already have an arc for a few sessions planned before I go for a couple of months. If they keep murderhoboing, I'll have to use that.
>>
>>51054681
>Then a combat drone chases them and they have to try and find the guy that's going to sell all this combat data to the corps before, you know. It gets to the corps.
Why though? Mr Johnson wanted combat data, he got his combat data and we got our money, so what's the problem here? Unless it's combat data on us and not on the drones he wanted...
>>
>>51049105
>and traded powerbolt for increase reflexes
I'd keep Powerbolt, rather than Manabolt, personally. Powerbolt can be used on nonliving targets like vehicles and drones, and since it's Direct it ignores armor, making it really effective at disabling pursuit vehicles.
>>
>>51053474
what is the point, mechanically, as I don't think it is IC to do so at the moment.
>>
>>51054758
>Unless is combat data on us
I think that's the intent
>>
>>51054824
The chance of some random bumfuck trying to break into your place and steal your stuff goes down, the chances of said bumfuck getting caught by patrolling cops or a burglary alarm goes up and cops respond faster to burglary alarms. There's also a bit in Run Faster about all the nice things you can get for free with a higher lifestyle.
>>
>>51053762
It depends on how many wings it has, and how many rooms each wing has. Most hospitals have a wing for their emergency room, a wing for internal medicine, and a full pharmacy. Then there's stuff like surgical wards, blood labs, radiology, mental health wards, morgues, quarantine areas, and so on.

Then there's the shadowrun stuff, like a cyberware lockup and the facilities to fit and customize cybernetics, wards for magical maladies, secret research facilities, and so forth.

If it's a standard, not-too-major location, I'd say it probably takes up an entire medium/large city block. If it's a particularly noteworthy hospital, it wouldn't be unreasonable to have it take up two entire city blocks, with the two blocks being connected by breezeways or even continuous building with an underpass beneath. Blasting/rappelling down from the part over the road could be a neat setpiece for an exit strategy too - very visually striking.

As a general rule, the more secret a location is, the further it will be from the ground floor (up or down) and the more valuable the shit they're keeping there is the further they'll be from an exterior wall, towards the center of the building. Patient rooms are likely to be closer to exterior walls for long-term stay (for sunlight), and further from exterior walls for short-term visits. Emergency wards will have their own entrance, and will be ground-floor and exterior.

The more major you make this place, the further abroad the patients will be pulled in on. A local hospital that mostly does emergency room, emergency surgery, and checkups/fittings probably mostly services people from the immediate local. But if it has more enormous facilities and major hardware, they might be having Knights Errant (or whatever) flown in from all over the country after getting their shit stabilized locally.
>>
What would it take for Renraku to send in the Red Samurai?
>>
File: Red Samurai.jpg (31KB, 557x306px) Image search: [Google]
Red Samurai.jpg
31KB, 557x306px
>>51055418
A direct threat to a high-level executive or a very important project, or open warfare with a powerful enemy.

The Red Samurai don't do covert work. If they are being sent in (i.e. they aren't already on site protecting an executive or similar) then things are already bad and bloody, and the Samurai are there to solve the problem by killing every last motherfucker in the arcology.
>>
>>51055465

Hmn.... Alright, thank you.
>>
>>51055418
Succinctly? Next to nothing a standard team of shadowrunners could do, or would do unless it was an accident or they were crazy.
>>
>>51055522
Or if you're playing some Prime Runner bullshit.
>>
>>51055522
>>51055590
I dunno, I think an exec might sic the Red Samurai on you if he catches you in bed with his daughter (or even worse, if he catches the two of you eloping).
>>
>>51055611
The thing is, the use of the Red Samurai would be very public. It's more likely he'd use the Red Ninja (oh Shadowrun, you want to pretend to be a grown-up serious thing but we still see the 80's in you) to quietly remove gaijin and get his daughter under lock and key.
>>
Good god making a map for a fucking hospital is hard.
>>
so, like, either the rooms are way too small and it doesn't make any god damned sense, or everything is too big and you can't see anything.
>>
>>51055960
Make a map for each wing. Just have an "overworld" map, like a google-mapsish satellite picture
>>
>>51054266
Make them hunted. Have Kill-Teams show up at their house/hole/sewer/tent if they fail to cover their tracks even a little bit. Newsflash of "Horrible terrorists killing innocent civilians".

Maybe they will revel in being terrorists then, but at that point you can actually adapt.
>>
>>51055895
Why not taking an existing hospital floorplan ?
>>
>>51056049

I'm trying, but the floorplans are huge, and its really hard to get everything to feel right.

I might just try this, though: >>51056009
>>
>>51056080
Protip that I've used before: Go to Google Maps to a random European country and look for a hospital. Bam, satellite view.
>>
Any tips on building a decker/infiltrator combo? Should I prioritize attributes or skills (Thinking skills) in sum to 10? How much ware should I be looking at? Is this sort of thing doable with an ork, or should I stick with a human?
>>
>>51056286
Mate, the only things that a Decker needs to infiltrate is a chameleon suit and a strong sneaking skill. Deckers in practice largely invalidate physical infiltrators.
>>
>>51056371
Perfect.
>>
>>51054824
>what is the point, mechanically, as I don't think it is IC to do so at the moment.
Not much unless your GM loves to hammer you for your lifestyle.

The point is that your character has more money than he knows what to do with, so he might want to live a better life between runs instead of filling his shitty apartment with weapons-grade uranium. But hey, shadowrunners are crazy people anyway, so who knows what your character wants.
>>
Any chance someone has a good map that might work for a 'basement'? Preferably one that would have a good 'storage room'
>>
>>51055418
I'm going to offer a dissenting opinion. According to Shadowrun Hong Kong, the Red Samurai do all kinds of field operations. An example given was an assassination of a Shiawase executive at a restaurant. It was highly-secured, so the Red Samurai were sent to do it; the assassination itself ended up having to be performed by a pair of chopsticks directly to the target's trachea.

The Red Samurai are Renraku's SWAT, black ops, and secret service all rolled into one elite package.

So, to run into the Red Samurai, you'd need to be threatening an executive, threatening a highly-secured location, or be someone that Renraku has taken a lethal interest in. Any one of those are something that I might expect runners to be doing when on a major corp job against Renraku.
>>
>>51056286
You need Agility, Logic, Intuition, and Willpower, in that order. Trick out Gymnastics, Sneaking, Climbing, and Lockpicking (for non-digital obstacles).

Pick up a chameleon suit, some breaking and entering tools, and a suppressed gun powerful enough to take out armed guards in a single well-aimed shot to the vitals (I like the Ares Desert Strike loaded with APDS, with a maximum aim bonus leading into Called Shot: Vitals).

And then you spend the rest of your points on being a decker. Cyberdeck, hacking skills, etc.
>>
>>51057666
I hope you realize that's all a little too expensive for an ork.
>>
So, is there any way to make an Android character?

Like, I don't necissarily want to play an "AI" (Although if that's what it takes, that's fine), I just really like the idea of a Sapient Android that also has to try to come to grips with who/what he is in the world.

Also, I don't care how optimized it is or isn't, I just want to know if you can do it, and if so, how.
>>
>>51057951
Refluff a metahuman
>>
>>51057951
>>51057991
You can also just go full-cyber down to 0 essence.
>>
>>51058014
Then you'd be dead.
>>
>>51058027
not if you're a robbit
>>
>>51057991

you can't really just 'refluff' a metahuman. there is so much that comes with being an AI that doesn't translate well.
>>
>>51058030
That's a little too extreme of a refluffing, I think.
>>
>>51058047
Fair. Would be fun though.
>>
>>51058046
Yes, you can. For one, every single cyber-oriented metahuman, whether decker or technomancer, is a better hacker than an AI, which fits the stereotype of "AI are godlike hackers".
>>
>>51058078

How... is every decker or technomancer being a better hacker fit the stereotype of AI being godlike hackers?
>>
>>51058117
He's arguing in favor of just refluffing instead of using the shitty AI rules.
>>
>>51058134

Ohhh.

But, I'm not looking to play a decker or a technomancer. Just... a Robit.
>>
>>51058143
Then refluffing still works because the AI have shitty rules in general.

Talk to your GM first though, because a sentient machine is gonna be snowflake-y no matter how you actually stat it.
>>
>>51058117
Because then you can actually live up to the stereotype instead of being a joke.

>>51058134
Exactly. I'm a big fan of AI and robot characters in general, and I'll confess that I've made my fair share of AI in Chummer, but it's just not a good idea to really use one unless you have an absolute clear-cut goal for the character mechanically, and even then it can be suboptimal.

>>51058143
Then what's really stopping you from refluffing? You don't have to deal with the awful AI rules at all that way.
>>
>>51058174

Alright, what about doing something... backwards?

Like, putting a mechanical brain in a body?

Don't we already have things like that, such as with the Bunraku girls?
>>
>>51058214
Bunraku girls are still (mostly) flesh and bone, and their brains are normal, just fried to hell and back thanks to an overload of personafixes.
>>
So, I want to make a guy who is lucky beyond recognition (8 edge human).

however, I want him to be more... comically lucky, not just an edge lord.

To that point, I do NOT want to take the "Revels in Murder" quality, as it doesn't fit the character at all.

But, I don't otherwise no how to keep my edge up, or just not running out.
>>
>>51058367
Daredevil?
Besides those two qualities the only other ways of regaining edge are GM fiat and resting.
>>
>>51058248

Oh, I thought their brains were just scooped out and replaced with something you can effectively remote control.
>>
>>51058367
You could talk to your DM and act your character out as comically lucky in a lot of non-gameplay ways, as well as having some pretty big negatives that you're going to have to go out of your way to bring up.

Like most things, I guess: talk to your DM.
>>
>>51058367
Say it with me, anon:
Separate mechanics from fluff.
'Revels in Murder' does not actually necessarily mean your character revels in murder, just as 'Too pretty to hit' does not necessarily mean your character is attractive - in fact, the text itself points out it's much more about force of will than any physical attractiveness.
>>
>>51058380
You thought dead wrong, then. They have personafixes for that. Why do you think so many ex-bunraku dolls run the shadows?
>>
>>51058248
Also, being fried to hell and back isn't necessarily a requirement. They can just have a personafix on for a while, essentially going to sleep, and then wake up when the debt is repaid.
>>
So I'm my party's decker in our 5e game, and while I know how to build characters fine I was just wondering if /srg/ thinks dumping some serious points into Pistols with a specialization in Heavy ones would be enough to help me contribute in combat, especially with the right gun and ammo loads?
I don't need or want to be a damage-blasting machine, but if it's my turn and my next action is to shoot guys I'd rather be able to hit accurately and hard enough to really hurt guys without worrying about carrying around bulky assault rifles or SMG's.
>>
>>51058535
Just get a Steyr TMP then spray and pray your way to victory.
>>
So whats the deal with technomancers? I keep hearing they're shit, or bad, or... Just not working right or something, anyone here mind giving me the rundown?

Thanks in advance.
>>
>>51058718

People try to play them like deckers, and then get pissed when they're shitty deckers, when they're not deckers, they're technomancers, who have sprites that can do all kinds of magic that deckers can't even dream of.
>>
File: 1327690201059.jpg (77KB, 375x500px) Image search: [Google]
1327690201059.jpg
77KB, 375x500px
>>51058407
Not that anon, but the mechanics of Revels in Edgelord means that you get to recover a point of spent Edge, provided that Edge was spent attacking an aware and resisting target and pushing them into physical overflow.

It's a waste of karma for someone who doesn't want to go around being brutally violent.

and saying you're going to separate mechanics from fluff is the kind of thing that leads to dumbshits making Prototype Transhuman Awakened
>>
>>51058764
There's literally nothing wrong fluff-wise with a Prototype Transhuman Awakened. In fact, it provides a fantastic hook for the GM.
>>
File: Absolutely Disgusting.jpg (78KB, 600x450px) Image search: [Google]
Absolutely Disgusting.jpg
78KB, 600x450px
>>51058780
>nothing wrong

>a thing which does not exist, which megacorps have been trying for decades to do, which would totally rewrite everyone's fundamental understanding of mana

It provides such a great hook because it breaks all the rules of the Sixth World. It's like saying there's nothing wrong with playing a psychic detective in an otherwise mundane cop drama. It makes a story, but not one that works because it respects what everyone else is doing.
>>
>>51058855
>instantly jumping to "the corps understand it intuitively"
Why do you think the character's Wanted, omae? It's a bizarre freak incident.
>>
>>51058718
They are terrible, but their sprites are pretty good.
>>
>>51058870

Listen, not that guy, but the odds of successfully making a magical transhuman prototype would be so astronomical, that your 'bounty' would probably be more than that of a blood mage, because you break the rules. You are possibly the key to finally figuring out how magic works, and every corp in the land would be trying to make sure they get you, alive, so they can study you.

Unless you want every bit of existance to be running from professional rating 5+ HTR teams, then it really is not a good thing to have.
>>
>>51058935
I think you're too hung up on things, chummer.
>>
>>51058955

Not really, I just read the rules.

about .1% of the population is capable of magic. That's just 'capable'. And the majority of those people are under 3 magic.

The odds of you being magic AND a prototype transhuman is obnoxiously small, and YOU being the one is just... beyond asking too much.
>>
>>51058742
>>51058911
So if i were to create one, what exactly is it i should try to do? Be as effective and creative in interacting with/summong/controlling/howeverspriteswork as possible?
>>
>>51059120
Damn, .1%? I thought it was 1%. It honestly just doesn't make sense to ever throw my Runners against Magic.... Anything, up until they're running for Megas or something. Honestly, I don't even feel good letting my players take a Magic score now.
>>
Ok so time travel is against the rules, but let's say you wanted to just fuck that and play a game where some shadowrunners get flung into the past.

There'd be troubles with maintaining gear and so on, depending on when exactly they ended up, but the big question seems like it would be magic. There's hints that magic was still theoretically possible in the Fifth World, just really difficult to use even for small effect, so would it just be some sort of global negative background count? But it doesn't seem like magical stuff got shredded during that period like it does in mana voids now, it was just dormant. So maybe you'd need different rules.

Or, as temporal intruders, would you just say the players carry around some sort of reality bubble that lets magic keep working for/on them? Maybe it would be interesting to give the players a kind of time limit where they slowly "synchronize" with the time they're in, so magic ability would decrease over time (which you could make conveniently about the same rate that their high-tech equipment would degrade), with possible opportunities to recharge by tapping into the dormant stuff that existed before, artifacts and sites and so on.
>>
>>51058855
>a thing which does not exist, which megacorps have been trying for decades to do, which would totally rewrite everyone's fundamental understanding of mana
The thing that does not exist is producing awakened in a recreatable manner. That does not mean the corps have never lucked into some of their prototype people being awakened.
>>
>>51059460

One in every thousand people isn't really that low. Like, how many in every thousand people would you expect to be a computer expert, or a trained soldier?

Besides, shadowrunners are abnormal people to begin with, and they get hired to deal with abnormal things.
>>
>>51059460
In all fairness, the areas where magic is most useful are the areas that runners frequently run by themselves, so they have a higher likelihood then normal to run into them along with being a part of one of the only viable professions for an unlicensed Awakened.
In addition the 4e Seattle book says that the national average for Awakened is 1% and Seattle is 1.5%, so he's either flat out wrong or reading the horseshit 5e fluff which is purely used to justify retcons and the grognard developer's likes and dislikes rather then be internally consistent or even make sense.
>>
>>51059460
It is 1% not 0.1%. And seriously, anon, please, dont start down the route of shutting down/banning player options unless you want your runners to all turn out/into psychotic murder hobos that turn their safehouse beds into pillowforts to sulk in where they masturbate onto/into their guns and eat stale MRE's while they await the glow of their commlink to rouse them into another killing spree.
>>
>>51059460
It is 1%.
>>
>>51059561, >>51059562
Though the average of that 1% that's a full Magician is pretty rare too I think.
Seattle 2072 mentiones that means about 1 in every 50k people is Awakened but only about 5000 of them are fully-fledged magicians.
>>
File: Tomoko.jpg (82KB, 442x351px) Image search: [Google]
Tomoko.jpg
82KB, 442x351px
>>51040382
>tfw I know who drew OP image even before I read the filename
>>
>>51058595
I think not.
Was considering a hand canon like a Ruger Warhawk, just to make sure my shots really hurt.
>>
>>51059620
That's the cheapest option available to you while still letting you be effective, versus burning a lot of karma on just about nothing worthwhile for a decker.
>>
>>51059541
It's low when you're including the percentage that aren't capable enough to even realise they're adepts, or barely hold enough magic together to cast their shitty 'levitate bottle cap' 1/100 times and can't learn anything else.
>>
>>51059410

http://shadowrun.com/forums/discussion/comment/181431/#Comment_181431
Until you like it
>>
>>51059666
>Until you like it.

Excuse me, adversary, but i cant help but feel like im missing some badly needed... Context, here. Care to elaborate?
>>
>>51057914
Then you're going to have a hard time.
>>
>>51059738
I dunno, it seems pretty doable with the advice the other guy gave me.
>>
What have your runners gotten up to recently?
>>
>>51059795

Robbed the Cutters of their entire shipment of Chips and delivered it to the ancients.
>>
>>51059698
This guy (or these guys)post this thread link as a stock response to every technomancer build question. And I don't blame them because it's a good source.
>>
>>51059795
(Slowly) realising that his "mentor" has been dicking him around all along and that he really aint a "ninja" at all (nor was being trained as one), just a retard who's way too gifted (mystical adept) and deadly for his own good, who recieved the last teachings of a man at the end of his life because said man was literally out of shit to do with the short time he had left.

On the running side of things, he blew up a warehouse, several actually.
>>
>download latest Chummer
>purchase skill group
>attempt to purchase skill within that skill group with skill points
>skill group drops to 0 and can't be bought up again
Is there a way around this bug?
>>
>>51060096
Don't you have to turn being able to split skill groups at creation on in the options?
>>
>>51060120
"Strict interpretation of breaking skill groups in create mode"? Should that one be checked or unchecked, because I got this problem while it was unchecked.
>>
>>51059588
1% of the world is Awakened. That included Aspected Magicians, Essence 1 Adepts, and even ghouls.

The percent that's actually full-blown Magicians is very small.

The percent that have Magic above 3 is even smaller.
>>
Anybody here ever given a player a negative quality during play? Is it a bad idea? If you do do it you're not supposed to award karma for it right?
>>
>>51060194
I've never tried, so you'd have to ask Yekka. Try checking it to see if that makes it work, because by default I think it treats skill points and skill groups as mutually exclusive.
>>
>>51059795
We stopped the reign of terror of a gang by abducting them all and selling their cyber.
>>
>>51059747
The advice the other guy gave you was bad. You're going to end up without the tools you need to get the job done in an effective manner.
>>
Is it just me or is the spell Turn to Goo rather overpowered? Even with the nasty drain value it just seems like an instant "fuck you" to anyone who doesn't have a Body rating upwards of 12.
>>
>>51060531
It works so long as I prioritize decker skills and give an arm of god for all those pesky agility-related tasks (Also shores up the average of my agility so that's a boon).
>>
>>51060437

Yup. And don't give out free karma for it.

Basically, give them a negative karma if they are blatantly following the qualities, but didn't take them.
>>
>>51060571
Giver that the main agility related task of an infiltrator is sneaking, the arm might not be as useful as you think. cyberlegs with hydraulic jacks and skimmers might work better as you can probably argue sneaking comes off your legs' agility.
>>
>>51060728
I still have about 12 sneaking dice, I should be okay.
>>
>>51060437
Well checking it certainly didn't fix it, and I've already tried toggling the other option related to skill groups. I'm at a loss for what to do here.
>>
>>51059628
I already have my character built exactly the way he needs to be, I just needed the weapon skill and weapon of choice, and cost would only be an issue if I decided to get some of the most absolute expensive weapons in the books, and I am not doing that.

This isn't a "how do incorporate this into my build" query, it's more of a "on that last step and build is finished, what do I put as my primary weapons skill".
>>
>>51061304
Automatics are much more versatile.
>>
>>51061784
i recommend automatics as well. handguns are nice but really only for the tazers.
>>
>>51060383

That makes me wonder, how easy is it to tell that someone has high Magic? If you're some prodigy walking around with your Quality-given Magic 7, are you going to draw trouble from scouters telling people your power level? Can you use it to intimidate other magical types looking at you with astral sight?
>>
>>51061304
Your most effective choice as a non-combat-specialized character is Automatics. That lets you pack a machine pistol for concealed carry and an assault rifle for more serious work and use Suppressive Fire to help your actual combat characters do they job better.

That and automatic fire really helps compensate for a lackluster dice pool if you're not absolutely incredible at shooting.

There are reasons to take Longarms. There are reasons to take Pistols. There are even reasons to take Archery.

But if you just want a basic, effective skill to participate in combat without being the team's dead weight? You get Automatics and a machine pistol, with an assault rifle in the rigger's trunk marked 'for emergencies only.'
>>
>>51061912
With Assensing, you can tell whether someone has higher or lower magic than yourself.

It's nearly impossible, in practical terms, to tell how much higher or lower exactly.

If someone did manage to get a really good idea of exactly how powerful you were, though - like by observing your capabilities in the field or something - they'd be about as amazed by you as they would be by the street samurai tackling three HTR officers out of a 12th story building, killing them all in a mid-fall shootout, and landing uninjured thanks to his hydraulic jacks.

Shadowrunners are supposed to be exceptional experts in their field. The sort of people who, if they were willing or able to work in a corporate setting, would make fucking bank in their annual salaries. The kind of people who can put any corporate employee to shame in their field of specialty, just lacking the resources, infrastructure, and backup personnel that the wageslaves have.
>>
Remind me chummers, if you have a special vision property, do you have to install it into your cybereyes or does it come default?
>>
>>51062131

No, you have to install it in your new eyes (or don't, honestly).
>>
>>51062061
>It's nearly impossible, in practical terms, to tell how much higher or lower exactly.
depends on your assensing pool
In 4e at least getting 4 hits on your assensing test means that you know the exact essence, magic and force of the subject
which is hard to get consistently, but possible.

I can imagine that if you get enough hits to see that their magic is higher than yours you might try again until you see by how much
>>
>>51062061
>It's nearly impossible, in practical terms, to tell how much higher or lower exactly.
If we're talking 5e, it's 4 hits on Assensing to know your exact Magic score
>>
>>51062061
>Shadowrunners are supposed to be exceptional experts in their field. The sort of people who, if they were willing or able to work in a corporate setting, would make fucking bank in their annual salaries. The kind of people who can put any corporate employee to shame in their field of specialty, just lacking the resources, infrastructure, and backup personnel that the wageslaves have.
There's a significant gap between a new character and a Prime Runner. Both are Shadowrunners, but only the Prime Runner is anywhere near what you're talking about.
(Though by Priority/Sum10 rules, the average new character does put an average wage slave to shame, because the average new character has 12+ dice in their specialty, while the average wage slave has 6(and 4 in everything else relevant to their job).
>>
>>51062061
>they'd be about as amazed by you as they would be by the street samurai tackling three HTR officers out of a 12th story building, killing them all in a mid-fall shootout, and landing uninjured thanks to his hydraulic jacks.

About as amazed, yeah, but a guy like that could theoretically be made, if someone rich enough wanted to lay bank on giving that much training and chrome to a single person. Magic is something that's still being researched, and people with 6 or 7 Magic are top percentile in something that's rare to begin with, so it seems like you'd get people wanting to dissect your brain/soul, vampires wanting to drink you specifically, attention from spirits, et cetera.
>>
>>51059795
we dropped a fiat full of nitroglycerin through the roof of a warehouse
>>
Which metatype makes for the best riggers, and what should my priority for building one be?
>>
>>51061304
A Steyr TMP for your machine pistol and an Ares Alpha for your assault rifle. I've said this time and time again and multiple others have agreed with me. You're not gonna be 'laying down shots that hurt', just stick to suppressive fire (AKA spray and pray) and call it a day.
>>
NEW THREAD CHUMMERS
>>51062789
>>51062789

NEWBIES: TAKE NOTES
>>
>>51049821
not enough free capacity for fucktons of electrical insulation
>>
>>51043224
>Uighurstan
Kek'ed heartily. What were they thinking?

Related question: Why is every single splintering of a nation, and the continued existance of small territories in the face of stronger competing nations, explained as

>We had magic storms/dragons/great ghost dance / magic forests + helping magic animals ?

I mean, why does magic just completely shit over all the stablished borders, landlines, geography, power balances and nations? Why does it divide pretty much every place on earth and give massive favoritism to certain peoples and areas? Humanity did fine without magic for thousands of years and then it just comes back to take a big, fat, massive shit on everything to announce its arrival. Where has magic actually improved the lives of large numbers of folks without destroying so much more for larger numbers of other people?

And why is magic so elitist? Only the dragons, some magic animals and a few select lucky people, who happen to be born with the talent, profit from magic while everyone else is subjugated and inferior. Fight powerful magic without your own magic? Get rekt. Magic is always bound to a small number of persons or creatures and cannot be used in any worthwhile industrial capacity.

No magic plows for large automated magic farms.
No automated trains using magic to transport goods.
No widespread usage of magic for the good of the common people
Strong bias towards magically able beings with seperate power hierarchies, educations and economies

>Real food is rare and expensive because of awakened lands and animals destroying farms and blocking huge swathes of land
>Magic and magic animals come out and completely slaughter people and imbalance entire continents
>Magic phenomena and anomalies destroy and ravage while rarely giving anything positive in return

So, in my oppinion, magic is the greatest divider of metahumanity.

How could magic in shadowrun be made more widespread and 'fair'? Give me your oppinions.
>>
File: ainsleyception.jpg (506KB, 1244x1136px) Image search: [Google]
ainsleyception.jpg
506KB, 1244x1136px
>>51058367
Do it like Jackie Chan. Have your narrow area of focus in which you are good. Not fantastic, but good. Everything else, you just have to roll with your luck.

Key points:
1 Be humble about it. Don't go into situations you can't handle and think "My luck will carry me through!"
2 Be sublte but funny.
3 Be a helpful addition to the team without stealing too much spotlight with your shenanigans

And, this is most important:
You don't want any trouble. But trouble keeps finding you. And ladders. Always have ladders.
Thread posts: 338
Thread images: 26


[Boards: 3 / a / aco / adv / an / asp / b / bant / biz / c / can / cgl / ck / cm / co / cock / d / diy / e / fa / fap / fit / fitlit / g / gd / gif / h / hc / his / hm / hr / i / ic / int / jp / k / lgbt / lit / m / mlp / mlpol / mo / mtv / mu / n / news / o / out / outsoc / p / po / pol / qa / qst / r / r9k / s / s4s / sci / soc / sp / spa / t / tg / toy / trash / trv / tv / u / v / vg / vint / vip / vp / vr / w / wg / wsg / wsr / x / y] [Search | Top | Home]

I'm aware that Imgur.com will stop allowing adult images since 15th of May. I'm taking actions to backup as much data as possible.
Read more on this topic here - https://archived.moe/talk/thread/1694/


If you need a post removed click on it's [Report] button and follow the instruction.
DMCA Content Takedown via dmca.com
All images are hosted on imgur.com.
If you like this website please support us by donating with Bitcoins at 16mKtbZiwW52BLkibtCr8jUg2KVUMTxVQ5
All trademarks and copyrights on this page are owned by their respective parties.
Images uploaded are the responsibility of the Poster. Comments are owned by the Poster.
This is a 4chan archive - all of the content originated from that site.
This means that RandomArchive shows their content, archived.
If you need information for a Poster - contact them.