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What's the opinion on Kill Team? I guess is it the new

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What's the opinion on Kill Team?

I guess is it the new Assault on Black Reach for this year but cheaper, with less models and actually comes for the rules to play Kill Team instead of playing by normal rules with a tiny army?

I've been wanting to get into the series for a while but haven't really put in the time to start it up, this looks like it could be a good deal.
>>
>>50972513

I think its fun I cant interchange what armies I play I switch off between a Space marine kill team and ork kill team and I dont even own full armies.
>>
>>50972513
It's basically XCOM using the rules of 40k. If that sounds awesome to you, pick it up, you'll enjoy it.

Especially if you plan on playing as Deathwatch
>>
>>50972528
any advice on ork boyz besides LOTS OF BODIES, i am thinking about mixing deffkoptas with nobz(PK and big choppa) and normal slugga boyz as meat
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>>50973480

I was actually gonna recommend defiantly adding some Deffkoptas though my list had units I like since I have some Kommandos and slugga boyz.

The nobz might be a good idea though I just fucking love kommandos
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>>50972513
This set should just be called "Tau Win" the game.
>>
>>50973540

Yeah I dont understand the reason for one tactical squad.

I mostly use an Assault Squad and Scouts for Space marines painted in Raptor colors
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>>50973520
i am actually like totally new to 40k.
Are Trukks a must? I mean orkz are fairly squishy and they work best in assault.
Also what do you think about burnas?
>>
>>50973095
>Deathwatch
They have their own codex now? When did that happen?
>>
>>50973668
A few months ago. It's pretty awesome if you like playing tacticool armies.

You can find it here: mega:///#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI
>>
>>50973584
>Are Trukks a must?
Depends on the size of the ork squad and what they're armed with. Obviously, you don't need Trukks if you're just bringing 30-boy squads, but they're useful for smaller ones who don't have the numbers to footslog successfully. Also, remember that trukks are open-topped, so everyone inside can shoot out of them.

>Also what do you think about burnas?
I can attest from personal experience that burnas in trukks is absolutely devastating if they get close enough to broadside.
>>
>>50973733
Sorry I fucked up the link. Use this:
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI
>>
>>50973733
Are they actually good? They seem like the small unit count could kind of hamper their ability outside of Kill Team. They don't seem to have many vehicle options, though they do still have drop pod.
I love drop pods.
>>
>>50972513
Vehicles should be banned altogether. Other than that it's fine and doesn't need HoR imho, but I get why people prefer it.
>>
>>50973756
>burnas in trukks
and this is very nice idea. I asked about burnas on their own, but hell on earth trukk seems extra-fun.
>>
>>50973793
They're good, you just have to be good at Just As Planned to offset the small unit count. Things like deepstriking frag cannons and DW shotguns are amazing, and Mission Tactics make the army excellent at adapting to changing circumstances on the battlefield. Also, Corvus Blackstars are fucking awesome.

>>50973878
Yeah, footslogging burnas will usually die before they accomplish anything. Hell on Eath Trukks are absolute murder machines though, especially if you paint them red.
>>
>>50972513
PLAY HERALDS OF RUIN KILL TEAM
it;s much better, you can have +2 armour saves
there is more depth in the system
>>
>>50973944

So THATS how the Blackstar works

Now it kinda makes sense
>>
>>50973944
>ork
Any other fun combinations?
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>>50973733
>>50973774
What do I read these files with?
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>>50974026
Not that I know of off the top of my head. I don't actually play Orks, but one of my friends recently got into 40k and plays as them, so I've kinda been learning about the army with him.

>>50974035
Readium, which is an app for Chrome.
https://chrome.google.com/webstore/detail/readium/fepbnnnkkadjhjahcafoaglimekefifl?hl=en-US
>>
>>50974006
anon, what if
someone doesn't want depth? just stupid fun
>>
>>50973733
>>50973774
Am I retarded or is the regular Space Marines codex missing? I see the Angels of Death supplement but not the base Space Marines
>>
>>50974287
By jove, you're right.
>>
>>50974287
You can get the regular Space Marines codex here:
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ
>>
>>50972513
Isn't Battle for Vedros our Assault on Black Reach for this year? It's mostly the same models for fucks sakes.
>>
>>50974105
again, you play HoR
much more interesting shit goes down, much greater variety of lists, a greater attempt to balance it and all together stupid shit.
>>
>>50975065
stupid, mindless, fun
I play HoR when i actually want to think what i am doing.
>>
>>50975065
I exclusively play with my non-gaming friends (although they do enjoy the ocasional game of warhammer, probably for the spectacle.) They can barely wrap their heads around the rules of regular 40k, let alone all the extra stuff.

How do you even teach 40k to rookies?
>>
>>50975563
>How do you even teach 40k to rookies?
I couldn't wrap my head around it at first, and I wanted to play.
I tried to mash out the Dark Vengeance set with my brother, but I forgot all about morale tests, so it ground on for a few turns with two termies having trouble catching two lightning-fast Chaos Cultists who WOULD. NOT. DIE.

He enjoyed it, but I only got into 40k once I moved away to college. Ironically I'd enjoy having someone close by who I liked to play casual Kill Team with.

Speaking of, has anyone ever played Kill Team with 30k rules? Opinions?
Tell of your house rules here, particularly of the variety that make it more interesting for casual players.
>>
>>50975708
russian satelite
If someone rolls two 1 in anything(i mean anything where you can roll it), a russian satelite falls. Where? the board is divided in 6 parts, roll d6, place blast marker 7", roll for scatter. S8 AP2

>train
there is an invisible axis where, at the start of every players turn, a train passes if you roll 1 on d6. Counts as ramming where train is F12 S12 S12
>>
In my games it usually ends up with me looking up every number and constantly referencing the charts. I'll have to hand em their own damn charts. But that'll involve teaching them which units are which, wargear, etc.
>>
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>there are people who have difficulty learning 40Ks rules
>i can't help but judge
>i've become the old grognard that I always saw at my LGS

You fuckin' kids don't know how good you have it.
>>
>>50979708
that looks fucking awesome what is it
>>
If you absolutely must play 40k, kill team is the way to go. The balance isn't as wacky, the scale actually makes sense and the cost isn't high.
However, you should really just consider that there are other wargames out there and maybe give those a try, I can guarantee they are better than 40k.
>>
>>50980224
Some chit based wargame. There's loads of them out there. They have extremely complicated rules take more time than anyone has available, and are played by 50+ year old men in church basements.
>>
>>50980399
>Infinity
Where the only model that matters is your leader and the rest of your army are just cheerleaders to buff him
>Warmahordes
Shitty monopose models
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>>50980741
>Where the only model that matters is your leader and the rest of your army are just cheerleaders to buff him
If by "leader" you mean specialists then yes, it's one of the pillar of rules, you should pick up enough specialists to make your squad effective, but also you should pick up enough regular units to generate enough orders for specialists.
And unlike 40k, usual weapon could be useful too.
>>
>>50972513
>What's the opinion on Kill Team?
Heralds of Ruin version is better.
>>
>>50975065
This. FAR more fun.
I took out a cultist champion today by having a Kasrkin take a running jump into a diving charge.
>>
>>50981114
I once killed a dreadnought by jumping from one building to the other and shooting it in the back with a plasma pistol. Feels good
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>>50981183
Jumping is good shit
>>
>>50980741
Warmahordes isn't a great game either, but the models are pretty good and the game's still leagues better than the absolute mess that is 40k.
And if you genuinely think Infinity is worse then 40k in any way, you're utterly delusional.
>>
>>50973794
>>50975065
>>50975243
>>50973794
What's HoR?
>>
>>50981257
>And if you genuinely think Infinity is worse then 40k in any way, you're utterly delusional.
Boring and generic minis and setting with little variety.
>>
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>>50980741

>Where the only model that matters is your leader

Confirmed for knows nothing about Infinity.
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>>50981259
Heralds of Ruin.
It's a site where you'll find the free rules and army lists for the best version of Kill Team. You still need rules and a codex But they can be gotten for free in the 40K General thread
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>>50981259
here
http://heralds-of-ruin.blogspot.ca/
>>50980741
Where the only model that matters is your leader and the rest of your army are just cheerleaders to buff him
>pic and file name related.
you know nothing about that game, and i bet you'd play pano
>>50980850
>tfw 11-12 point line specialists
feels fucking good man
>>
>>50981259

Heralds of Ruin, a fan made Kill Team supplement that seeks to expand on GW's Kill Team.

It's notable for:
>More intensive and "scaled-down" terrain rules
>Individually tailored faction Codices
>Custom wargear
>Fan codices like Rogue Traders
>More common sense retailoring of unit rules
>More common sense restrictions on units and unit types
>A pretty good progressive campaign system
>Giving players 50 more points to play with in a casual game environment over GW's Kill Team
>>
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>>50981301
Still better than 8+ minis and setting.
And let's be honest CB today making probably the best looking power armors
>>
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>>50981301
>Boring and generic minis and setting with little variety.
you make me mad lad.
some people like ghost in a shell.
>>
>>50981559
>>50981632
12 year old deviant art tier
>>
>>50981692
>12 year old
Higher than GW.
>deviant art tier
Look who is talking about deviant-tier
>>
>>50981559
>And let's be honest CB today making probably the best looking power armors
yeah no. they do too much of that seams and gubbinz businesses that always looks so dumb.
>>
>>50982388
>yeah no.
Name better.
>they do too much of that seams and gubbinz businesses that always looks so dumb.
You mean?
>>
>>50982444
the power armour is covered in pointless seams, gaps and weird projections that all together make it look silly as armour and more like just a costume. Halo does it to.
>>
>>50982518
The same flaws as almost all other power armors have.
>>
>>50979708
>>50980224
might could be like PANZER BLITZ

Just look up the recent clone
>>
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>>50982518
>>50982444

I guess that some people prefer their power armor to look more like medieval Plate armor while other prefer it to look more like scifi military stuff. Infinity and Halo do the latter, while Warhammer and Fallout do the former.

I'd like to add that destiny has some of the best looking armor for the Titan class.
>>
How come all the codexes and such are in epub format and not like pdf or such?
>>
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>>50973540
>Tau Win

Wut. It's a game about close combat with the least units and you expect the Tau to win against space marines?

They don't even have the same points value
>>
>>50982624
Cuz they are straight rips from the ebook versions instead of scanned PDF
>>
>>50972513
It's how I got started in 40k actually. I bought the set, got the rulebook right there, took the tactical squad, sold the tau squad to a friend for $35. It's a great set, especially if you want to play either Space Marines or Tau.
>>
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>>50973584
Boyz and nobz are an absolute must for trukks. 2 - 3 squads of boyz or nobz put into trukks will do it. Give those boyz shootas too if you want them to be extra effective.

Burnas, make them lootas instead, I actually took out a fucking titan with 1 squad of lootas 2 weeks ago.

After that WARBIKERS ON WARBIKERS ON WARBIKERS. They're super useful, they have the speed and combat effectiveness to make them a great all around unit. Except against vehicles and template weapons.
>>
>>50982768
>lootaz
but they are heavy support, you can't heavy support in kill team. Only elite and troops and fast attack
>>
>>50981559
The proportions look even worse.
>>
>>50973944
40k Imperial flyers are always so hilariously derpy looking. They're like derpy flying bricks with guns on them.
>>
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>mfw when an enemy model closes in on my specialist eagle eyed fire warrior
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>>50983998
But Anon, only derpy flying bricks can survive in the 41th millennium
>>
>>50976114
Pretty interesting rules.

>dodging debris on a lunar surface/from a space battle/in the thick of bombardment in no-man's land

>playing a battle within a train station while it's still running (perfect for scenarios involving Inquisition, GSC, or Chaos Cults).
>>
>>50984123
There are mission rules for battles out in moons/out space.
>>
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>>50984123
>>50984148
Found the rules

Check out Lunar surface
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>>50980741
>>Infinity
>Where the only model that matters is your leader and the rest of your army are just cheerleaders to buff him

THat's only when you have a fireteam that happens

But the biggest flaw with infinity is it's D20 system and the balance is somewhat silly and it favours guys with fancy equipment and setting up ARO's
>>
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>>50981692
>12 year old deviant art tier
>fanboying this hard
>not liking ghost in a shell
>>
>>50983224
Shit you're right I was thinking about regular 40k.
>>
>>50974006

>look into HoR
>tons of bloat
>models that don't exist in real games
>complicated rules for EVERYTHING
>lol oops I died climbing a ladder!

Fuck off
>>
>>50983883
>The proportions look even worse.
Well yeah because it's not human, it's exo-suit.
>>
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Tell me about your killteam Anons

Here is my killteam:
The 8th Pa'Laa Hunter Vanguard Force, is a killteam dispatched ahead of the main hunter contigent of the Pa'Laa sept in order to report of any dangers that lies ahead and eliminate them if possible.

The killteam is lead by Shas'vre Che'lal're, a battlesuit pilot that prefers to support his troops with his plasma rifle, and get close and personal with his fusion blaster.

The rest of his team is a group of fire warriors, 2 gun drones a couple of Kroot and a Vespid.

In the team there are also the specialists
>Shas'la Keen'oi's eyes is well trained to pick up even the slightest movement on the battlefield. Nothing escape his sigt untill a couple of pulse rounds have pierced the target, he has the highest killcount among the fire warriors. (Eagle eye)

>The Kroot Kerrabeth Pattrack, likes to coat his blades in the venom from the Joovla Deathworm found in the swamps of the deathworld Ronto-IV. The venom stops the heart on most species but still leaves room for a long and painfull death. (Poisoned Weapons)

>The Vespid who's name roughly translates to [One That Strike from Shadows] is a cunning warrior and has seen many tours of battle before being assigned to the killteam. He is quick to spot the weak points in his foes and more often then not he will strike from the shadows and kill the enemy before they can even react. (Deathblow)

Thoughts?
>>
>>50983998
>>
I'm starting Kill Teams soon and bought the Start Collecting Tau set. I'm putting together my Crisis suits but I'm not sure what weapons to go with. Any suggestions?
>>
>>50985478
What do you want the battlesuit to do? That's the question you must ask yourself
>>
>>50981632

Fuck off

Arianda is best

Also I hate the Infinity community for being all comp fags you are literally forced into 300 point games
>>
>>50985516

Were not all WACCA fagsbut if your talking about the General here yes.

The General also has a weird obsession with 40k it's like all they do is say how good Infinity models are and shit GW and other companies are.


It's like CB shills or something
>>
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>>50983998
navy fliers are (mostly) fine, though the arvus is a baiscally just a brick with wings and a jet engine

space marines are the ones who have stopped giving any fucks
>>
>>50985542

Because we need to be CONSTANLY reminded that Corvus provides the finest models that are metal of course! The General is shit and you should have known that most barely care for casual players.


Infinity is an amazing setting but CB can't into expanding look at the fucking RPG it's dead in the water. I really hope CB doesn't stick to table top forever it could be 40k tier in popularity.
>>
>>50985542
>It's like CB shills or something
Doubt it, it's just the same pattern warmachine went through back when it came out a long time ago.

Game's fun, models are alright, hipster online fanboys are cancer.
>>
>>50985490
I have no idea. I'm brand new to the game, so I'm not really sure what my options are.

I don't even have rule books of my own at this point, just the epubs.
>>
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>>50984999
>>tons of bloat
much like the real game
>>models that don't exist in real games
>kek
which ones, the 20 oop fan codex for people who want to play?
>>complicated rules for EVERYTHING
>complicated rules
>being behind cover is complicated
anon the only thing that's needlessly complicated is the melee rules.
>>lol oops I died climbing a ladder!
"A model does not need to take an Initiative test when climbing or jumping less than 1”, or if they are using a ladder", pg 3, 7th paragraph

0/10 you didn't read the rules red shirt
>>
>>50985542

The Infinity online community is fucking cancer and I play the game.
>>
>>50985516
>Arianda is best
I play Usarianda as well.
I fucking love the old kazak doctor too, might into Cossack.
>comp fags you are literally forced into 300 point games
personally i like the point level because that's where you can reasonably place a tag in without reaching spam or really squeezing it in.
in 300 i have my iguana but in 200 i rely more on remotes and intruders.
>>50985542
>The General
generals are circle jerk cancer generally.
>>50985589
>look at the fucking RPG it's dead in the water.
it sucks too it's fucking great cyber punk in that setting.
>>
>>50985689
I should amend that, fan codexes for 10 years OOP factions.
like judge dredds
>>
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>>50985727
Some of the offline members are fucking cancer as well

Since they'll sabotage your game and bully you into playing infinity while praising it as if it came from god himself.

Yeah and the infinity general is nothing but circle jerking i came in those threads to ask about whether my dislike of game was legitmate or just shitty player i had played against which pretty much killed a gaming club i used to go down to.

sorry for off topic rant

anyway is killteam good enough for someone who's been burnt by the main 40k game but dosen't want to get rid of models just yet for a nice light game?
>>
>>50985727

Well why is it so bad?

I know 40k can get it bad points but infishits always bring up muh models and muh rules.
>>
>>50985922
I don't think it's exclusive to infshits.
i've founf smegmar players might have reflexively bad taste when it comes to 3rd party models.
40kfaggots have a similair thing, i swear there is just one faggot with the biggest fucking hate boner for some fucking third party SoB models.
I like some of the inf shit and I'd use them as vets if they weren't so expensive but i ain't going to gw < or > to CB
>>
>>50985913

>anyway is killteam good enough for someone who's been burnt by the main 40k game but dosen't want to get rid of models just yet for a nice light game?

That kill team in a nutshell try it out if you already got an army.
>>
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>>50986003
>but but anon infinity is a cheap game since you don't need to own so many miniatures

infshits actually believe this
>>
>>50985542
> shit GW and other companies are.
>other companies are.
Where?
>>50986652
>infshits actually believe this
>Infinity starter: 100$
>3 Warhamer models: 100$
>>
>>50985672

Plasma Rifle has good penetration, as does the Fusion Blaster, so those are your options for hard targets. Missile Pod has range and pretty decent strength, which makes it appealing, though only AP4, so better against Skitarii/Scions/other Tau and lower Av armies than Space Marines. Burst Cannon and Flamer are your go-to for horde armies with low saves like Orks, Tyranids, Imperial Guard, the high volume of shots and templates can make more dudes dead.
>>
>>50986652
>being this much of a reflexive fantard that when someone points out that 40kiddies and smegmarians can be massive faggots
>but butbut infin shits say their game costs less
I never said that.
infact i know otherwise, infinity has a low price floor (about 40 bucks to begin) and a relatively high price ceiling because of the need for unit diversity to be competitive and because CB forces people to buy 40-50 dollar boxes priced as if you were buying each individual blister.

Gw is however more expensive, unless you are playing low points but it isn't quite fair to compare the price of being competitive to the price of being non-competitive .
>>
>>50988209
You can get a 40k starter for 100 dollars too.
>>
>>50988209
>>50990436
I bothered to google it and the 40k starters come with WAY more minis too. The 40k minis also have the advantage of not looking like hot garbage.
>>
Killteam thread that ends up becoming an INFINITY thread. You don't see this happening with a normal 40k thread.

That is because "Killteam" is the GW answer to Infinity and specially those "Operation Red Veil" & "Operation Icestorm" beginner friendly sets.
>>
>>50990788
Kill Team has been around far longer than Infinity.
>>
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>>50990788

Jesus Christ we understand
>>
>>50990850

Understand what?
>>
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Reality is that these days GW is facing REAL competitors.

Warmachine is becoming HUGE in USA and their tournament meta is balanced.

Infinity offers a spectacular range of miniatures and it really brings "Sci fi Skirmish" to the table.

Zombiecide has taken the tabletop market by the balls.

And finally Fantasy Flight became #1 in six months with X-Wing and it's preparing a proper wargame with Runewars,

All GW plans for 2016 was releasing box sets that could answer to those competitors.

Killteam is the Infinity 40k mod.
>>
>>50972513
>what's the opinion on Kill Teams?
Just play Heralds of Ruin
>>
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>>50990869
infinity is shit and gw can't do rules
>>
>>50990887

>Warmachine
>Mk.III

They shot themselves in the foot
>>
>>50990788

A box full of neat minis, enough to make two teams, with some starter rules to get the game going... It's how you get people into the hobby and the game.

Icestorm was a blowout success because it was just what people needed as a reason to start playing Infinity. GW's Kill Team boxes are following the logical success of those boxes, almost like Roundtree understands what's required to attract new customers and inject new blood into the franchise.

Of course, what Infinity is lacking is a good Campaign system for casual play. There's some great fan-made ones out there, but nothing on par with Heralds of Ruin in terms of support, community participation, and acceptance.
>>
>>50990903
aren't privateer press losing ground in the miniatures market now since there is more games, better games now for disgruntled former 40k players now.
>>
>>50990895

I mean yeah but what if I play casually? I also like Warhammer 40k and infinity since I own armies for both games.

Literally why cant you autists agree with each other
>>
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>>50990968
because i have more fun annoying my infinity playing friends and like to practise it
>>
>>50990968

Because fuck 40cucks and other shit miniature games especially war machine.
>>
>>50990887
>Warmachine is becoming HUGE in USA
hey time-traveller, how's 2003-05 treating you
>>
The problem with Killteam is that it brings you the same figure cloned several times. Spess Muhreens against Spess Muhreens. Really boring.
>>
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>>50985553
?
>>
>>50985419
I bow to you sir. Nice story.

Btw are you allowed to pick less models than the minimum unit size for regular battles???

As in less than 5 fire warriors.
>>
File: Neat.gif (369KB, 300x168px)
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>>50984178
These are super cool, thanks for posting it.
>>
>>50985419
WAAAGH!!
Cunningly stupid ork nob Ba'ghar'lk decided that he want to fight 'oomies on the smaller scale, because he always wanted to show how fucking orky he is. So his clan had set up a rule. Only pussies bring more than 30 orkz to a fight.
He's also rather keen on messing with his unit composition, because it's no fun to stomp 'oomies in the same mob constantly and it's kinda deadly here, so no one lives more for three or four battles(fluffy explanation why my list changes constantly as i want to try out as much stuff as possible).
>>
>>50991395

The fuck are you on about m8?

I play Renegades atm, my gf plays Skitaari, a friend of ours who plays with us plays 'Nids...

And no two figures on the table are the same?

l2customize noob.
>>
>>50991395
That doesn't happen if you don't play space marines. Just play Orkz since it makes perfect sense for them to be fighting ANYONE including eachother.
>>
How does an Assault Squad and Scout squad sound?

Assault squad will have a flamer and sergeant with power sword and the rest with bolt pistol+chain sword but one will have a plasma pistol

Scout squad will all have bolters+camo cloaks and one with a heavy bolter+relentless
>>
>>50991717
I think so
>>
>>50985553

Vultures are literally awesome birds. You shut your filthy whore mouth.
>>
File: 1449394635357.jpg (1MB, 946x1080px)
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>>50991717
>>50995319
IIRC you could in the old Kill Team. Like if a squad was 5 guys at 60 pts and 10 points each past that, you'd buy them at 10 pts but couldn't take special weapons and the like (or it might have been one).

Personally, I'd love to see someone errata or houserule that back in.
>>
>>50991717

Unfortunately, you're stuck with minimum squad size and requirement for GW KT as of present.

However, HoR lets you buy individually (save for horde models, which you buy in packs of 5), and the Horus Heresy version (Victory is Vengeance) of Kill Team lets you buy them individually for the price of additional squadmates.
>>
>>50972513
Do the models come pre-painted? Because if so then I will buy
>>
>>50999550
no. GW hasn't and won't do pre painted minis.
unassembled and unpainted minis is one of their big things that the customers want.
>>
>>50991395
You clearly play to win, not to have fun.
>>
>>50990887
Skirmish scale is why I got into HoR/KT. I don't have the time or inclination to play massive games, especially when they're dominated by super heavies. I'm also a whore for 40k, which is why I haven't gone to any other systems (yet).
>>
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HoR is my jam.
I won the last campaign I took part in and my Imperial Guard Veterans are really shaping up to be a force worthy of a fearsome reputation.
It's as follows:

Senior Force Commander:
-Antarax Pattern Carapace Armour
-Plasma Pistol
-Power Sword
-Stealth
-12" S4, AP6, Twin Linked, Strikedown Shotgun
-Bionic Eye
-Stubborn
-WS+1

Two Imperial Guard squads (five men each)
-Stubborn
-WS+1
-Stealth
-Flak Armour

Veteran Imperial Guard squads (upgraded to five men each)
-Stubborn
-WS+1
-Stealth
-Camo Cloaks
-Snare Mines
-Carapace Armour

Veteran Mortar Team
-Stubborn
-WS+1
-Stealth
-Carapace Armour

Veteran Sergeant
-Stubborn
-WS+1
-Stealth
-Carapace Armour
-Snare Mines
-Plasma Pistol

5 Kasrkin Stormtroopers
-Stubborn
-WS+1
-Stealth
-Medic Training
-Smoke Grenades
-Auspex
-Hammer of Wrath
-Diver

We kill Chaos Marines all day long.

Apologies for the shitty picture filter, according to my friend, "it's cool"
>>
>>51002276
Could you stat and price that Force Commander? I would love to use him.
>>
>>51002178
Fliers and superheavies are why I still play 5th edition. Not really a fan of formations, either.
>>
>>51002291
WS5 BS4 S3 T3 W2 I3 A3 LD9 SV+4 (re-roll failed saves for Antarax Pattern Armour)

For everything I listed, he will cost 60 Requisition Points plus another 2 Requisition Points because he's a Krieger.

Have fun with him anon!
>>
>>51002439
Thanks a bunch
>>
>>50988209
I bought the kill team box for 30€, that's like 600$ or 4 bigmacs.
>>
>>51002276
Nice team. You might want to put Counter Attack on the regular Guardsmen to make them a bit more survivable when they're being charged. You use the same loadout on Scion/kasrkins as me.
>>
>>51002276
Upgrade those footsloggers!
>>
>>50973095
If youre wanting true XCOM you play an IG platoon and watch your numbskull rookies panic like based Julian Gollop intended
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