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Imagine this. >WotC holds a contest where you can send in

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Thread replies: 221
Thread images: 68

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Imagine this.

>WotC holds a contest where you can send in a card idea and they'll put it in their new expansion

What card would you send in?
>>
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>>50827570
Here's another one with almost the same effect
>>
>>50827570
>>
>>50827570
Just out of interest where exactly do you see these cards seeing play? Nigga, if I'm paying ten mana for a creature AND saccing some shit for it or taking a bolt to the face I want that to be winning the game, I do not want to get a potential 1 for 3 if they decide to do whatever your custom sets equivalent of Cryptic Command or Kolaghans Command is.
>>
>>
>>50827570
>>50827583
So you are paying ten mana to maybe deal ten damage. That is if it doesn't get surprise blocked or hit by just about any damage spell or countered? Also you pay 3 life for some reason.

The dimir one at least gives you lifelink and deathtouch i guess.
>>
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People would just send stupid memes. I bet a rare Pepe card would get chosen due to voting bots.
>>
Red Brainstorm
R
Instant
Exile the top three cards of your library. Until the end of your next turn, you may play one of those cards.
>>
>>50829196
bretty gud
>>
>>50828298
make this a 3/3 and this card would be really fun
>>
>>50829196
exile three cards from the top of the library and two cards from your hand
>>
>>50829554
that would make it pretty shit
>>
>>50829605
for one red it should be kinda shitty
>>
White Divination
2W
Sorcery
Draw a card. If an opponent has more cards in hand than you, draw a card.
>>
>>50829960
but the whole point is that it should be somewhat equivalent to Brainstorm's power level.
>>
Fuck card submissions man, I just want them to free my nigga Sorin. He was a real good boy, they struck him down way too soon.
>>
>>50829384
2U for a 2/1 w/ the illusion thing
1BU for a 3/2 w/ the illusion thing
1UR for a 2/1
UU for a 2/1 flyer w/ the illusion thing
BUU for a 3/2 flyer w/ the illusion thing
UUR for a 2/1 flyer
BUR for a 3/2

Every option is a bit overcosted except 2U which is just shit, but the options alone are valuable
On the other hand, it's intended to be a common. Though I guess it is quite busy for a common
>>
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>>50827570
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>>50830742
The only thing i would change about it is that it gets protection from all colors except white.
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>>50831184
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>>50831200
>>
>>50831184
>>50831200
>>50831213
Why not just use the level mechanic?
>>
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I miss split cards
>>
BB
Artifact Creature - Construct
Modular, Undying
2/1
>>
>>50831257
Modular needs to have a number, which in this case I guess is supposed to be 0.
Also, colored artifacts are weird.
>>
>>50831341
Modular 0 probably works

Modular is an artifact ability, but Undying fits black a lot better than colorless, and making the card colorless means you can't push the CMC
>>
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>>50831747
>Muse
>not red
Go to bed boogie
>>
-Name-
B
Sorcery
Each player sacrifices a creature
Buyback BB
>>
>>50831941
This is seriously fucking busted
>>
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>>50831941
Friendly reminder that pick related is broken as shit.
It turns out you can just not run creatures.
>>
>>50831219
It's meant to mimic the original Pokémon card games and How evolution works in it.
>>
>>50827570
Rampaging Caryatid
0
Artifact creature
At the end of your upkeep step, if you have less life than the player currently controlling Rampaging Caryatid, gain control of it, then the put a +1/+1 counter on it.
Attacks each turn if able.
1/3
[Life irritates art.]
>>
"Fuck, I didn't think it was broken when I passed it in the draft"
Legendary enchantment
2WU
Once per turn you may exile a creature you control and return it to the battlefield during your end step.

If your opponent controls 3 or more creatures, you may exile a creature. Return all creatures exiled by this effect to the battlefield under their owners control when ~ leaves play.
>>
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>>50833096
Fatmobile
2
Artifact - vehicle
Trample
Crew 1 (Tap an american you control with total weight of 300 pounds or more: this vehicle becomes an artifact creature until the end of turn.)
2/3
>>
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They should employ me.
>>
>>50833223
So basically a nonstop barrage of attack-block-repeat until there are no creatures left?
>>
>>50833327
Yes.
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>>50833223
>game literally hangs if both players control a 1/2 (or any other [N/>N] P/T)
A+ for effort but F for creating infinite loops
>>
>>50833631
>I don't know what cleanup step does
>>
>>50833809
To be fair, for a card to actually reference the cleanup step is, I'd imagine, verboten.
>>
>>50833832
Why it would be mythic.
Either way, the card would rule out damage being "cleaned up" so that damage remains permanently.
Cards used to reference the cleanup step pre-modern, but it got replaced with "end step".
I'm just fascinated that not a single card even like it has been made.
The closest is "Each creature attack each turn if able."
My card is just reimagined red board wipe.
>>
>>50833911
>My card is just reimagined red board wipe.
Well, it can also kill people if they're behind in terms of creatures and were counting on a fog to save them.
>>
>>50833971
ARE YOU NOT ENTERTAINED?
If someone played that in a stalling EDH game. Fun for the whole pham.
>>
>>50827570
Infernal Reversal - 2WB
Sorcery
All creatures with toughness 2 or less get +2/+2 until end of turn and all creatures with toughness 3 or more get -2/-2 until end of turn.
>>
>>50827570
Marching Mauler
3BB or 2BB
Artifact Creature - Construct Horror

Menace

Whenever a creature blocks Marching Mauler, that creature gets -1/-1 until end of turn

3/3 or 2/3 or 3/3
>>
>>50834450
*or 3/2
>>
>>50833089
>The first effect
Pretty snazzy, but nothing fantastic.

>The second effect
Literally what. State-based trigger that allows you to exile both your and your opponent's things. Jesus fuck balls, I could see some absolute mayhem being unleashed, and you're right, idiots wouldn't realize what happened until it's too late.
>>
>>50834450
Fuck yeah, flanking
>>
>>50827570
Golgari Hate
1R
Instant
Golgari Hate deals (2-3) damage to each black and green creature. Creatures dealt damage this way cannot regenerate this turn. If a creature dealt damage this way would die this turn, exile it instead.

Izzet Hate
B
Sorcery
As long as Izzet Hate is on the stack, opponents can't cast red or blue spells.
Target opponent reveals their hand. You chose a red or blue card from it and exile it. Exile all cards in that player's graveyard with the same name as the exiled card.

Boros Hate
G or 1G
Instant
Prevent all damage dealt to you by red or white sources. Prevent all damage dealt to creatures by damage from non-creature sources.

Orzhov Hate and Simic Hate I don't know.
>>
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Probably a Black-Green Legendary Enchantment Creature - God that doesn't suck ass.

Seriously, Based color identity deserves something better than what we got.
>>
Zazzle
3
Artifact
~ must be countered if able.
T: Return this card to its owner's hand.
1,T, Sacrifice ~: Draw a card.
>>
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>>50827570
to e serious this is something I would play in edh (a card from a custom card thread)
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>>50835160
Ought to cantrip. Any truly nasty targets can be cracked before it resolves.
>>
>>50835217
Honestly I considered it just having split second, or making it an instant.

It cantripping would actually be kinda neat though, it didn't occur to me.
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>>50835243
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>>50831837
>what is windborn muse?
>>
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>>50827570
Path Not Taken
B
Sorcery
Target player reveals his or her hand. You choose a land card from it. That player discards that card.
>>
>>50835044
Would be banned at first glance.
Breaks entire point of "one of each".
If it wasn't a legendary creature, or if it said "colorless card". Then maybe it would be fine.
>>
>>50827570
1UU
Creature - elemental

Convoke
Flash

When X enters the battlefield counter target spell. If a creature spell was countered this way X enters the battlefield with a +1/+1 counter on it.

1/0
>>
>>50836408
see>>50835526
>>
>>50829036
>implying
Also card is kinda cool. If a bit boring in my opinion.

>>50830025
I like. I like. I feel like white could get away with drawing 3 cards since it only relies on them having Moreno cards.
>>50830593
I actually like the design with This and the other split generic card.
>>50831147
I dig it. Simple and pretty good for blue.
>>50831169
Fixed stone forge? pretty cool.
>>50831184
>>50831200
>>50831213
Oh I love the fuck out of these 20/10
>>50831255
I love split cards myself but the u/b version Is just a worse trumpet blast
>>50832884
I get the purpose but this is worded wrong. Also 0 man for a 1/3 blocker is a little much even If it switches controllers. Fun card but should probably cost at least 1 generic.
>>50833222
Nice numbers nice card. Had a good kek.
>>50833467
I really like it to be honest it's a blue path of sorts.
>>50834163
Would play in w/b spirits.
>>50834782
I like'm hate cards are fun when designed well.
>>50834986
I'm not sure how well this would work in casual, or even non recorded play for that matter, I think it'd be too easy to cheat and just say you don't have a counter.
>>50835526
Unironically pretty balanced, wouldn't destroy standard though. Can't really ever see it being played as a land though, and not being instant or sorcery means it can't be flashbacked. Would rotate out and see play in commander forever more.
>>50835554
I really like the flavor


Sorry to be that autist but i had the time. Overall pretty good cards, none outright bad but some boring.
>>
>>50836588
What about it?
>>
>>50836408
"Completely balanced"
I'd remove convoke on it.
>>
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>>50836594
Almost everything you said is fucking so fucking wrong. I hate you so fucking much 10/10 so fucking mad jesus christ
>>
>>50833467
That's basically like a penalty box. A hockey-themed set would be hilarious. (And maybe bring back snow lands).
>>
>>50833222

Wait a second. If you're not American, why are you measuring things in pounds?
>>
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>>50832677
yeah, and charmander evolves as it levels up.
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>>50836349
>"colorless card". Then maybe it would be fine.
so i may basically grab any artifact from outside the game?
>>
>>50840237
should enter with 3 loyality max otherwise the +1 is obiovusly broken but it's in flavor so good card
>>
>>50836594
>I'm not sure how well this would work in casual, or even non recorded play for that matter, I think it'd be too easy to cheat and just say you don't have a counter.
You'd pretty much always cast it right before something you care about, so...
>>
>>50834986
This just plain doesn't work going by the rules of the game.
>>
>>50836594
>Unironically pretty balanced, wouldn't destroy standard though. Can't really ever see it being played as a land though, and not being instant or sorcery means it can't be flashbacked. Would rotate out and see play in commander forever more.
It's uncounterable Dismiss for one mana less and acts as a land if you really need it to do so. Power level is absurd
>>
>>50835160
The quote on that card made me laugh a bit louder than I intended to.
>>
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Isn't the new legend rule fun.
>>
>>50835446
Fucking ancient and off color.
>>
>>50831147
Probably too strong, even looting would be a bit tricky as a one drop, maybe either scry or an additional cost?
>>
>>50833223
This card probably requires a ton of rules wording, so much it may be too big to be a real card, but I dig what you are doing.
>>
>>50835243
>>50835267
Mana abilities don't use the stack, I'm pretty sure, so I don't see what split second would do there.
>>
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I would Make Black Great Again
>>
Is this an acceptable mechanic?
>>
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>>50850489
Derp
>>
>>50850497
>deck thinning and free same turn multi-color
Whip it with a stick that shit's broke.
>>
>>50850374
Compare it to Cold-Eyed Selkie or Shadow-Mage Infiltrator.
Also note that Blue gets 1-drop 1/1 fliers and that the phantasmal weakness generally discounts cards by around 2 generic mana.

>>50850448
It untaps it for you, just end the phase if mana denial is your angle.
More importantly... Wasteland, Horizon Canopy, Fetchlands, Ghost Quarters, Mouth of Ronom, etc.
>>
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>>50850522
>a fucking computer made such an elegant, flavorful card
Drowning the waves of progress..
>>
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>>50827570
Not sure about the exact abilities on this card, might tweak the numbers a bit.
>>
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>>50827570
>>50850593

Another idea, not sure if this one works.
>>
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>>50827570
>>50850593
>>50850744
And the last one of the night.
>>
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>>
Live // Let Live

1G Instant - Regenerate each creature you control. // 3W Instant - The next time target creature you don't control dies this turn, return it to the battlefield under your control.
Fuse
>>
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Hey these are fun.
>>
>>50850731
Nice type.
>>
>>50850954
"Live" let's things live, and "Let Live" makes things live.
The names seem more important than the Fuse, so switch the order.
>>
>>50835044
Artifacts are pretty much by definition created by people, so how could a god be an artifact? Unless this is like a philosophical thing, god being a construct of man or whatever.

>>50835554
No clue if the mana cost is balanced but 10/10 name for that effect.

>>50836408
Neat idea! Why does it have convoke?

>>50840237
Yawgmoth was not a planeswalker. Personal foul, 10 yard penalty, automatic first down.

>>50850731
How has this name not already been used?
>>
Lava spill
1R
Sorcery
Lava spill deals 2 damage to target creature or player
Search your library for up a mountain and put it on the battelfield. Shuffle your library.
>>
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Not my card, but I like it too much not to repost it
>>
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>>50833832
>To be fair, for a card to actually reference the cleanup step is, I'd imagine, verboten.
>>
I've been seeing an increase of cards that exile others for further uses, it be cool to have something to take advantage of that like:

From Stasis
1UU or BU
Instant
You may cast any number of cards exiled from the game as if they were in your hand. Cards must have been previously exiled directly from the game.
>>
Why arent there more low-cost, simpler cards like

R
Creature - Human
First strike
1/1

or

G
Sorcery
You can play an additional land this turn
Tap all lands you control

or

U
Instant
Counter target spell unless its controller pays 1

?

Am I missing somenthing? Theyd be good but would they be broken?
>>
>>50852358
>Cards must have been previously exiled directly from the game.
What's that part mean?
>>
>>50853518
Like, the cards you can play have to be exiled by means of an ability or spell played or used during the game.
So no cards are to be used from outside the game thats been played
>>
>>50852385
What is force spike?
>>
>>50852385
>R
>Creature - Human
>First strike
>1/1
already a card (in W)

>U
>Instant
>Counter target spell unless its controller pays 1
already a card

>G
>Sorcery
>You can play an additional land this turn
>Tap all lands you control
already a card (but better)
>>
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>>50835554
WotC considers land denial to be "not fun".
I would make it like this, since at least it screws up Tron without being too op:

Path Not Taken
B
Sorcery
Target (player/opponent) reveals his or her hand. You choose a land card from it. That player discards that card, then searches their library for a basic land card, reveals it, puts it in their hand, and shuffles their library.

I was put in (player/opponent), since I do think that if you could target yourself, it could be useful for emergency mana fixing, but I am not sure if that's a good idea.
>>
>>50853861
Fucking fantastic both mechanically and flavor wise. Well done anon.
>>
>>50853950
I didn't make, I can't take credit. But it is what I would submit, it's a real piece of beauty.
>>
>>50842719
Oh yeah I didn't consider that it couldnt be countered since it was a land. I actually made a typo when talking about standard.
>>
>>50853983
I wish it was an instant.
>declare blockers step
>shadow block with Barry
>blow something up with shit raper demon
>opponent cries a million salty tears
>>
>>50851506
I suppose convoke pushes it a bit too far. But I gave it that since I was designing a set not too long ago with convoke in it as a set mechanic. I wanted blue to have a good 3 mana counter and may have gone a little overboard.
>>
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Oh, I've got this.
>>
>>50827570
>>
>>50827570
3BB
Dreaded Umbra
Sorcery
All creatures die.
Flavor: In the shadow's wake, dead bodies lied everywhere, but all of them have yet to putrefy.

Toughness, Indestructible, Regeneration, Hexproof, Protection, and other shit don't matter.
>>
>>50852097
That's an old card that had to be fixed to work under current rules, so it doesn't really count.
>>
>>50854848
They could've just said "at end of turn" though
>>
>>50852385
>Boros Recruit
>Exploration
>Force Spike
>>
>>50853667
That's what "exiled" already means though.
>>
Is this the designated MtG shitposting thread? I think there's been one, maybe two cards posted in the entire thread that are operational, let alone printable.

Also a whoooooole lot of people not understanding the color pie or why the separations it has are important.
>>
Ray of Starlight
RW
Sorcery
Choose one
-Ray of Starlight deals three damage to target creature or player
-Prevent the next three damage that would be dealt to target creature
-Target player gains three life
>>
>>50855166
I should clarify, to prevent this from being a worse Lightning Helix, this should be a combined Red/White mana rather than Red and White
>>
>>50855166
>Sorcery
>>
>>50855246
If it was an instant it would be a strictly superior lightning bolt
>>
>>50855259
>strictly superior lightning bolt
no, it would be a situationally superior incinerate
>>
>>50855284
See >>50855178
>>
>>50851595
I love the idea but this card is rather absurdly good, and green as the land ramp color is generally pretty entrenched color-pie-wise.
Considering that this is a slightly worse Rampant Growth (I'm assuming that you simply forgot to put that the mountain comes in tapped, else this card is utterly busted) with a Shock stapled to it for no additional cost you should at least add some colorless to the cost.
>>50852097
That's errata'd older text. I don't really know why it doesn't just say at the end step, though; presumably that would change how the card works somehow.
>>
>>50854884
Nah. Cards don't say "at end of turn" anymore. Apparently the exact timing confused people?
"Until end of turn" is still a thing, but every "at end of turn" has been errata'd to "the beginning of the next cleanup step"
>>
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>>50852358
>can get back cards exiled by Path, Swords, etc.
Abso-fucking-lutely not. Exiling cards for later use is cool but this is not that.
>>
>>50855178
>>50855246
I would post RW as r/w, R/W, or (RW).

Anyways, here are my compaints:

1.) Hybrid mana creatures cannot have abilities that are not shared by that color. For example, Slippery Bogle is u/g because hexproof (on creatures) is something that both Blue and Green share. If you want to make a hexproof creature, that creature must possess either color or else MaRo will be triggered.
Case in point, damage prevention and life gain is not Red, and (unconditional) burn is not White.

2.) Damage prevention is much more useful at instant speed instead of sorcery, since sorceries can only be played on an empty stack during your main phase.

I would redesign it as:

Ray of Starlight
RW (CMC is 2)
Instant
Choose one:
-Ray of Starlight deals 3 damage to target creature or player
-Prevent the next 3 damage that would be dealt to target creature
-Target player gains 3 life

The reason I did not add "or player" to the damage prevention was because I felt it would give the card a little too much edge, but I don't know how important getting a chip of combat damage is in the meta.
>>
>>50854686
>that abysmal flavortext
jej
>>
>>50855462
What if it was "cards exiled by a source an opponent controls"?
That'd let you steal your opponent's setup shit, but you can't recover exiled-as-removal cards unless you cast in response to the exiling effect, since once it resolves the source is no longer under the opponent's control.
>>
>>50855654
That only adds another layer of needless complexity to the game, having to track what source exiled what. Similar reason why Wizards dropped "top card of the graveyard" shenanigans like a decade ago.
>>
>>50855435
>I don't really know why it doesn't just say at the end step, though; presumably that would change how the card works somehow.
Aside from the obvious "other stuff happens slightly earlier bit"? There are a few other difference, but they're all weird and not likely to matter.

"Until end of turn" effects end during the cleanup step but before "the beginning of the cleanup step". Same deal for damage being removed and cards being discarded.
Also of note, no players get priority during the cleanup step UNLESS something triggers there, which causes priority to occur normally.
You also take an extra cleanup step after any cleanup step where priority was being passed around.
>>
>>50827570
They already did that
>>
>>50855693
>having to track what source exiled what
All the various "cards exiled with ~" effects already do that, though.
>>
>>50855746
Feel free to prove me wrong, but the difference is that those are all permanents that only track said exiled cards (via imprint, O-ring effects etc) while they're in play. After they leave play, cards either stay "exiled regularly" or get returned to play. Nobody needs to track exiled cards for entire games just in case some jokester plays this one special snowflake card.
>>
>>50855837
Again, it specifies a source an opponent controls, not controlled. Once the source leaves the battlefield/stack the card is gone into exile forever as usual, because no one controls the source anymore.
>>
>>50855872
Still it forces players to keep track of things they never needed to track before, just because the card exists at all.
>>
>>50855915
It really doesn't. You only need to keep track of things already on the board, which has always been the case. The moment something leaves, you don't need to keep track of the card it exiled anymore.
>>
>>50856002
Not true though. You don't need to track what card sent what to the graveyard (after the stack is clear, that is) for example. Same with "regular" exile, i.e. as long as the card doesn't continuously depend on said card being exiled somehow.
>>
>>50856002
It especially gets mucky when you have multiple things exiled facedown down by sources that can't fetch them back.
>>
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On a scale from 1 to 10 how broken is this?

Also is there a less sucky online cardmaker than mtgcardsmith?
>>
>>50855654
>What if it was "cards exiled by a source an opponent controls"?
Then it would STILL be able to get cards exiled by Path, Swords, etc. I think you meant to say "exiled by a source you control" -- which would be a nightmare to keep track of.
>That'd let you steal your opponent's setup shit
What on earth do you mean? "setup shit"? What is that?
>you can't recover exiled-as-removal cards unless you cast in response to the exiling effect, since once it resolves the source is no longer under the opponent's control.
You lost me.

>>50855746
Cards that reference "cards exiled with ~" are almost always permanents. When they're not, you typically can't interact with them any other way other than the spell that exiled them in the first place. That's the difference.
You COULD make it so that the cast-from-exile card could cast cards that it itself exiled, but then it would be red.
>>
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CAPTCHA: power
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>>50854339
Not bad. That's a filthy control finisher against anything with white in it.

But, 90% of the time, they're going to have a chumpable 7/7 and take 3 damage each turn. I like that it can backfire hilariously if you cast it all willy nilly.
>>
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>>50856443
this is fun
>>
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>>50856648
>>
>>50827570
UU counterspell.
Name and Flavour text:
"No"
>>
>>50856806
Guttural Response reprint.
Flavor text:
"Yes."
>>
>>50850804
That should be "At the beginning of each upkeep, transform all human werewolfs you control."
To avoid dumb stuff like him turning a human into a vampire
>>
>>50856822
What happens if you transform a changeling though?
>>
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>>50856774
I could make a whole set of these.
>>
>>50856845
The rules pretty much already state you can't transform a non-double faced card, so unless they have a double-faced changeling, you're good.

>>50856443
>>50856648
>>50856774
>>50856904
Cool, now can you make one without inserting your politics like a tumblrite?
>>
>>50856443
Damage needs a source.
>When Mick Pence, Electromancer enters the battlefield, it deals X damage to target creature.
Costs are listed in front of a colon, not a semicolon.
>>50856648
That second ability is green or white.
>>50856774
>"Exile target creature unless an opponent pays 3. If a creature is exiled this way, return it to the battlefield under its owner's control. Scry 2."
>>50856904
This is too cheap.
>"Exile target nonwhite permanent. If ~ was kicked, exile all nonwhite permanents."
The second line is slightly different from what you've got, but unless you're playing multiplayer it shouldn't matter.

>/pol/ in charge of knowing MtG rules
I've seen worse desu but you should still fuck off. What program are you using? The formatting is terrible.
>>
>>50853903
That's garbage because they lose a land and can go fetch whatever basic they need to do the fixing that they want.
>>
>>50856230
2. Maybe a 1.

WUBRG at sorcery speed can do a lot more than that and still be complete shit.
Compare it to Maelstrom Nexus. Or maybe Last Stand?
Epic make it extra shit, because you have to dedicate at least half your sideboard to it.
>>
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>>50856936
Cool, now can you let other people have opinions without crying about them like a tumblrite?
>>
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>>50827570
>>
>>50857041
I didn't say you're opinion is wrong. I said keep them to yourself. We're discussing magic, not politics.
Stop with the tumblrite persecution complex.
>>
>>50852358
would be ridiculous with Yawgmoth's Will
>>
>>50857041
>/Pol/ has it's own nice toilet where they can shitpost about politics.
>Instead, they go out and drop their shitposting on /tg/ street/
Silly /pol/. Poo goes in /pol/
>>
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>>50856936
>>
>>50857024
I guess it compares unfavorably to the Nexus, though Last Stand seems generally way subtler as an effect, considering the color requirement. Any ideas for improvement then? The general idea was to both complement the Kamigawa epic cycle with a sixth golden card and to have the mother of all Wish spells stapled into one.
>>
>>50857082
>>50857103
I don't get these 4chan newfags. You do know that this site has existed for over 10 years, and has never been a leftist safe space, right?
>>
>>50857127
>>50857157
If you were shitposting about left politics you belong in /pol/
If you shitpost about right politics, you belong in /pol/
Unfortunately, you seem to be a little stupid and not realize that you belong there.
>>
>>50857157
You're on /tg/. There are no "leftists" and "alt-righters", there is only tabletop. Get out.
>>
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>>50857103
>/qa/ has it's own nice toilet where they can shitpost about /pol/
>>Instead, they go out and drop their shitposting on /tg/ street
Silly /qa/, Poo goes in /qa/
>>
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>>50856822
The reason I didn't say that was because of Moonmist, but maybe that was just because of space issues.
>>
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>>50857197
>>50857207

That's not how this site works. :^)
>>
>>50857214
>/pol/lack shows up shitposting.
>Acts offended when people tell him to post cards based on actual /tg/ things instead of political things.
You're an idiot.

Also, your wording is three whole levels worth of shit.
It's just "Legendary human creature"

>>50857243
Fair enough, but at the same time the extra text of only wolves and werewolves doing damage makes it properly werewolf flavored. Also yeah, space issues.
>>
>>50857261
>Acts offended when people tell him to post cards based on actual /tg/ things instead of political things.
If only WOTCAHS took that advice for themselves.
>>
>>50857310
>Drops all pretenses and goes full /pol/ whining
About time.
Now shoo.
>>
>>50857393
>assumes that every "/pol/ poster" is the same anon
>>
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>>50833223
fixed
>>
>>50857135
>though Last Stand seems generally way subtler as an effect,
Last Stand is pretty bananas when you remember that Shocks and Duals get counted twice.
Wombo-combo with Primastic Omen, too.

>Any ideas for improvement then?
Strip out that X bit, or allow non-permanents, or allow cards from your Deck.
>>
>>50857416
>It's a "It doesn't matter if we're all anonymous, because we're really different people" anon
Anons are anons. The end.
>>
>>50857586
>Strip out that X bit
That makes it dangerously close to being just a way better Enduring Ideal though
>allow non-permanents
So Jokulhaups/Apocalypse every turn? Having easy access to creatures with boardwipe effects every turn is already pretty bonkers as it is.
>allow cards from your Deck
This might work... but whould it really change that much about the card at all functionality wise? With the proper sideboard, you have a big toolbox at disposal either way.
>>
>>50857687
>With the proper sideboard, you have a big toolbox at disposal either way.
The more sideboard you dedicate to gameplay, the less sideboard you can dedicate to sideboarding.
Which can and does get pretty crippling, especially since Gift of Creation can't really grab utility (so you can't have SB slots pulling double-duty).
>>
>>50857615
By that logic, you're a filthy /pol/ meanie too and you should fuck off out of this thread.
>>
>>50857727
Utility doesn't necessarily equal just instants/sorceries though. And while it undeniably would restrict the sideboard in the sense that at the very least you run less copies of everything in it, personally I'm curious about what impact on deckbuilding it could have in practice. You'll probably disagree with me here.

Allowing it to search the library would pose one more problem, it seems that creating a soft lock with some kind of stax/wipe effects and something like Wheel of Sun and Moon would be just plain trivial.
>>
>>50857778
Every anon talking about /pol/ or politics should fuck off this thread. Every anon who's talking about card games should stay.
That's how anon works. There's a bunch of us, but we don't have names or identities besides what we post.
So /pol/ anons fuck off so we can go back to talking about /tg/
>>
>>50857788
>it seems that creating a soft lock with some kind of stax/wipe effects and something like Wheel of Sun and Moon would be just plain trivial.
It costs WUBRG. In any format where you have access to those cards, you should have won already.
>>
>>50857831
Well stuff like Sliver Queen, Last Stand, Chromanticore, Horde of Notions etc. doesn't exactly singlehandedly win you the game either (though Sliver Queen is arguable), so...
>>
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>>50857886
Epic spells do exactly singlehandedly lose you the game.
>>
>>50833223
>creatures that cant attack can now attack, even if theyre tapped
>centuries of walls sliding across the landscape, shredding the land beneath them and leaving wake-scars on the land that can be seen from space just bashing into one another as players look on in horror
8/10 for getting me to laugh at this absurd hypothetical. Probably just needs to be reworded to say if no creature was killed last turn, exile Only War
>>
>>50858267
>Probably just needs to be reworded to say if no creature was killed last turn, exile Only War
No cleanup step, no damage getting removed. It's intended to be a psuedo-boardwipe.
>>
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>>50857831
>>50857886
The more I think of it, I do agree that it needs a buff actually. I like the idea of allowing more and more. Now I do realize that you "only" get up to 15 potential gamechangers as opposed to 75 (or more realistically 30-40ish when excluding lands and support and shit), I suppose that's a safe enough number to allow non-permanents through.

Allowing the library would be probably more flavorful... but I have no idea how to format it in this case, aside of some ridiculous "Choose one -" modal monstrosity.
(I left the word "play" in there - if it said "cast", I guess it wouldn't work for lands)

>>50858191
There's got to be a way to make them work - right?
>>
>>50858324
*idea of allowing non-permanents
>>
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>>50857157
>>
>>50858811
1.) That would be really weird rules-wise
2.) This facilitates a whole new slew of T3 kills.
3.) Easily broken
>>
>>50833089
I don't play much Magic
What would be the use of this?
>>
>>50859587
Either replay "enters the battlefield" effects of creatures once more, or save them from removal (exile creature > play Wrath of God > creature comes back to an empty field). Also known as blinking/flickering
>>
>>50828804
It doesn't say only during declare attackers. You cast this during blocks. But 10 mana is lmao.
>>
>>50859478
I would love to see a T3 kill using this card... just ban it in Legacy and the most you can get early game is a 3/3 flier attacking like 3 times, besides like most "broken" cards in this game, you end up putting alot of resources into something that can be countered or dealt with by a card like Pay No Heed or Unsummon
>>
>>50850328
>spirit
>prison
>off color.

I mean, if you want to be retarded.
>>
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>>50857157
>>
>>50850758
That was a fun writing prompt.
>>
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>>50831255
Add the Fuse keyword so you can play both?
>>
>>50862823
Nice. I like it and would play in casual formats for fun. Dunno if it would break games in more competitive formats but it looks nicely balanced.
>>
>>50854339
>>50854339
Why is this an enchantment?
>>
>>50854686
No wraths in black you dingus. Also the only way to get around indestructible and the like is exiling or sacrificing.
>>
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>>50827570
>>
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>>50827583
>>
>>50850593

>That card

Note to self, design a deck with as many complicated counter-intuitive small cost cards as possible with the intent of annoying my opponents.
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