My players just tried to kick me out for being quote "Powergaming Villains" after I killed their whole party because they didn't run away.
They are fucking retarded! This is MY GROUP. I am the GM. They can go fuck off!
>>50810812
REEEEEEEEEEEEEEEEEEEEEEEEEE
>>50810812
It seems they already fucked off for good, and they did well.
I woudn't want to play with someone like that. It's not yours, numbnuts, it's cooperative narration. It's like being a frontman for a band. Yes, GM is the focus. But it's still a team effort.
>>50810812
>players still meet at OP's house
>they have a new GM
>they still play there
>they berate him about how bad of a GM he is
>he can't do anything but watch in horrified disbelief
OP getting cucked by his D&D group is my new fetish.
>>50810812
Suggestion:
Just blink, tilt your head, and give them your best non-creepy smile. Then slide the DM screen over to them, say, "Alright faggot, you do better," and get ready to play.
That'll probably stop them dead in their tracks.
The thing about "can't win, must retreat" fights is that they require a lot of proper setup and you are probably not a good enough GM to do that setup.
Otherwise, it's an expectation that every fight they are given is a fight they have the possibility of victory. You have to work very, very hard to clarify that there is no possibility of victory beforehand.
Otherwise, by the time it comes to light that there is no possibility of victory, half the party is dead and the other half is dying.
>>50810812
Obvious bait fellas. The OP hasn't replied back in over an hour and a half, so he's not as autistic as his post suggests.
Considering that this is a bait thread, would anyone mind dropping bait images?
>>50810812
Be real, OP. How obvious was it that they needed to run away? What opportunities did they have?
>>50813437
>>50813437
>>50813437