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Warhammer40k general

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Khorne anon get's mad at everything edition.
>>50763343 previous

>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Older stuff in PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (Eldar poetry is shit):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
>>
>>50770487
hate that art.
>>
Do dark eldar die when they are killed?
What happens to their souls? The dont use spirit stones right? And why
>>
>>50770531
If they have some kind of deal with a haemonculi they can be revived.
They cut off a part of them and keep it alive like a lich phylactery and in the case of their death they grow it in to a new body.

Only the rich Deldar can afford it so the regular warriors and slaves are just fucked when they die.
>>
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>>50770487
IVth for Khornate IW and Maulerfiends.
>>
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Favourite chaos and why?
>>
>>50770531
>Poor people
Dead, or if lucky, revived

>Rich
Survive nearly anything because the local Coven can bring you back from a finger
>>
>>50770687
Orks are better in my opinion but CSM is a close second.

I guess I just like armies with shit codexes...
>>
How do I best run Kharn the Betrayer? Just got him as a trade with a friend.
>>
>tfw can't justify my Chaos Lord having both Lightning Claw and Goredrinker
I bet it'd look awesome, but Lightning claws are specialist weapons, which means there'd really be no benefit to it.
>>
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Could we formulate a trick question for GW wich will make them confirm plastic sister or confirm no plastic sisters unnoticed?
>>
>>50770787
As the stream, the IA codex and Veryidian constant out of stock.

I do not think GW understand what the hell it is doing. It almost feels like the entirety of GW are just a bunch of offices that by accident sale miniature related products.

In other words no one has any idea what the hell is going on inside GW and what their consumer want.
>>
>>50770748
>You run him towards combat silly!
Bring him with some berserkers and cut through those filthy loyalists.
>>
>>50770748
In a transport with a squad to soak up wounds and to help get rid of whatever the big guy didnt finish.
>>50770687
I'm a hopeless Slaanesh fanboy.
I have an affinity for themes regarding loss of sanity and depravity.
+ crunchwise being a decent melee army with + bass cannons makes me moist.
>>
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>>50770687
Nurgle, overall for how impressive the minis are, because I actually dislike how poorly theyr characters have evolved.
Everyone knows Ahriman, and the other guy who is pretty fun to be around. Meanwhile no one remembers poor Typhus.
>>
>>50770851
that is one dank as fuck kitbash and paintjob
>>
>>50770896
Indeed.
Gotta say it's not mine though.
>>
How good are Dunecrawler as support for an army that has already good anti tank and anti hoard? SoB in case you wonder.
>>
>>50770914
Dunecrawler is one of the better AA options in the game. As sisters that has value.
>>
>>50770930
Sweet any good formation or way to ally them in? Do not mind any extra tax units for that sweet looking Crab
>>
>>50770997
Dominus Maniple, the Formation that comes in the Start Collecting! box.
>>
>>50771046
How much points is that thing? Lots of dude just to add a Crawler.
>>
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>instant, unavoidable death

Played 1.5 games yesterday against Blood Angels, allied with IG for the full one. First time at 2000pts. One draw, one win.

What have YOU played with/against recently?
>>
Is there a way to find Rogue Trader era White Dwarf PDF/epubs?
>>
>>50770997
To my knowledge the two noteworthy ways to add Dune Crawlers to a list would be either to bring a Skitarii Maniple, so two troops minimum plus your dune crawlers, or you could bring the formation from the Start Collecting! Skitarii box. The first option is cheaper points wise but the formation is rather effective.
>>
>>50770851
>poor Typhus.
for good reason
typhus was a dick who sold his soul and friends for power.
Ahriman was a tragic fella, same with kharn, people can sympathize with both mr daddy issues more then they can with the hype powered lawyer who never had to work for anything.
>>
Can I safely glue a Radium Carbine and Power Sword to my Skitarii Vanguard Alpha? Can't be arsed to magnetize those tiny-ass arms and feel like those options are pretty much the best loadout for an Alpha. Just not 100% certain if the Power Sword is a definite pick or not.
>>
>>50771105
Unless I go unbound. HQ 1 troop and heavy as allies would work. Nice
>>
>>50771114
Powersword is very poor choice for Vanguard alpha. Either go with teslaclub, haywireclub or basic rifle only.
>>
>>50771114
>Power Sword
why?
go arc hammer it's got more utility.

If i could give you a bit of insight i either keep him empty so he can tank a couple hits for the special weapons if the squad gets blasted too much or i have him shoot.
you aren't going to charge squads you can't break and you should be letting the stalkers do it.
Also you have no pistol, why go for dedicated anti infantry melee? with s/t3 and i/3
it's not a good idea
>>
>>50771067
250 points minimum. Though the Dominus himself is absolutely worth the tax if you run any vehicles, since he can repair a wound/hull point on a 2+. He's also incredibly tanky (being able to even repair himself) and can deal quite some damage both at range and in melee.

If you use just the Skitarii Maniple, you only get 5 more vanguards in place of the Dominus and also don't get his spotter rule, only the detachment rules that lets you move up faster.
>>
Which site is everyone using to get C&C on their armies?
>>
>>50771074
I only played my first game in 7th with the GW store dude helping me out as a learning game. He played Chaos Marines and I played Chimera Vet Guard with Pask, Engiseer and Sentinels. It was pretty much a stomp on my part, but I'm pretty positive he went easy on me and also played a list made from demo models. It's a great way to get someone into the hobby by letting them go hard. I've been list making ever since thinking of what to try next.

I was looking at my models and I realized I wanted to try the Emperor's Wrath formation with some blob Guardsmen and other units pushing forward. I don't want to just sit there shooting until people get close, I want to meet people halfway and have massive battles in the middle. Gotta paint Karamazov too so I can try games where I bombard my own units in close combat. Maybe make a Conscript squad with little targets on the top of their heads.
>>
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>>50771074
After playing so many close games against my friend's Tau with my Orks I played against him with my daemons.

He brought a riptide and a optimised stealth cadre but my daemons just surged forward and devoured everything, I won turn three.
>>
>>50771172
Nevermind. I'm an idiot.
>>
>>50771172
Here
>implying faggots at Dakka, reddit or anywhere else that isn't anonymous is worth anything
>>
>>50771155
Wait the start collecting box is 250 points? Holy fuck my SoB are overcosted
>>
>>50771175
Sounds like a plan, dude. I play a fairly infantry heavy Tau list, though I plan to switch to a more armored one soon; unfortunately, neither can save me from 4 drop pods and a Stormraven full of Death Company to the face when no one was expecting fliers (including the guy that brought it).
>>
>>50771203
I think that the formation can be ratcheted down to 250 points with the bare minimum units to make it more useful as an ally formation. The full contents of the box come out more comfortably towards 750 if I recall.
>>
>>50771203
It comes to over 500 with decent upgrades
>>
>>50771203
Skitarii overall are incredibly cheap for what they bring. Their wargear costs a lot, though. That box is just 90 for the Crawler, 55 for 5 Vanguards and 105 for the Dominus.
>>
Is there an IG formation that doesn't cost like 3000 points? Seems like it costs an arm and a leg for barely any value with them.
>>
>>50771230
The formation can only be used with Rangers.
>>
>>50771243
I think that was one of the classical GW blunders. It depends what version you got.
>>
>>50771243
Or Vanguards.
GW printed versions with either troop choice.

>GW FAQ for it was both is valid. Use whatever one you got
>>
>>50771243
They FAQ'd that because some Datasheets had Rangers while others had Vanguards listed, while promo art also had differing units. Their official statement towards those misprints were "You can use whichever version of the datasheet you have.", so basically "Just use whatever, it was a mistake."
>>
>>50771266
>>50771269
But isn't it all the same box? Or did they do separate releases with different box art or something?
>>
>>50771280
They (most likely) fucked up and printed two versions of it without paying attention.

So instead of putting their foot down and saying "x" is right. They did a whole "use whatever"

>Which was honestly a smart approach.
>>
>>50771294
If they release a FAQ about SoB and Inquisition codex I hope they go for that.

Use Imperial Agent as an addition to existing shit. Not as a replacement
>>
>>50771205
That sounds rough.
>>
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I've got a smattering of Deathwatch from various boxed sets.

Is it worth running a Blackspear? The combinations of terminators, bikes, vanards and regular vets is very fucky. I'm building more of a collection/casual army than a competitive one, but I don't want to gimp myself.
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>>50771074
Myself :'(.
Everybody just played Sigmar that day
>>
So if I add the skitarii start collecting box

I will need codex:
Skitarii
Cult Mechanicus
Tempestus Scion
Adepta Sororitas
Inquisition
Imperial Agent

Kill me please
>>
>>50771345
I would be really annoyed with that. Now that those books finally have an actual print copy that should be the one that is used - none of this "digital book" horseshit when there's actual hardcopies floating around which differ from it.
>>
>>50771191
Nice dick tower.
>>
>>50771453
Well thanks to the idiots of GW IA just add things to already existing codex.

RAW make it that way and RAI would imply that GK and DW got reduce to the things inside IA that mention things that are not inside the codex.

So RAW it is enjoy your servo skulls and Celestin for those that bitch a lot about that.
>>
>>50771477
No, because GK and DW have up-to-date print Codices.

Inquisition and SoB do not.

As far as I'm concerned, anyone who wants to run an army needs to have all of the rules in print present at the time of the game. This is the 7e update to Inquisition and SoB.
>>
>>50771477
You keep posting this but you never bloody post what's written.
I know the codex is probably in the OP, but you don't cite a page number you're on about or a paragraph of text.

I don't get what you mean about the codex stating you can't use the previous armies dedicated codices. Is there a disclaimer or blurb that advised what the purpose of the book is?
>>
>>50771500
>>50771502
The same wording use in GK and DW is use for the rest of the crap there. Same goes for the lonely Enginseer.

Anyone with the codex at hand can screen capture it or take picture.

That is why the fucking thing is a mess.
>>
>>50771500
Why print them? You know smart phone and tablets are a thing?
>>
>>50771469
Ha ha, big benis :DDD
>>
>>50771555
Sorry I don't want to scroll through a fucking Codex on a shitty little touchscreen that needs to be plugged in and charged and have to redownload all my copies when I get a new device after figuring out how I authenticate that I bought them on GWs user-unfriendly website.

It's so much easier, faster, and more pleasant to just bring in the book that you can buy with cash in the store where you get the models without needing an expensive piece of third party electronics and needing to worry about where in the LGS you're going to plug it in and charge it that's not accessible to your gaming table and so on.
>>
>>50771602
I print the pages from the downloaded codex so I don't have to flip through fluff or pictures. I just print out the rules of the units I'm taking and it's simple.
>>
>>50771602
Did you just imply that I need to bring my over 6 hardbook cover because you can't into technology?
>>
>>50771502
> This section of Codex: Imperial Agents includes full background and rules for the pious warriors of the Adepta Sororitas. It includes datasheets and descriptions of their holy wargear. It also includes two unique Detachments, enabling you to add either a lone Ministorum Priest and his bodyguard to your army or field an entire military wing of the Ecclesiarchy.

That's on p. 58. Later, on p. 84:

> This section of Codex: Imperial Agents includes full background and rules for the elite Space Marines of the Deathwatch. It includes a datasheet for the Deathwatch Veterans and the deadly Corvus Blackstar gunship, as well as a unique Detachment making it easy to add these operatives to your army.
>>
>>50771628
If you're having logistical issues bringing a few books in a game that requires you to bring like a hundred delicate models + terrain, dice, tape measure, templates and so forth, you're the problem, not me.

And I very easily can into technology, but I'm not going to because it's literally causes more problems than it solves.
>>
>>50771636
Thank you. That is why unless GK and DW also got replaced which would be very dumb as the things regarding them make use of things outside of the IA. Then Inquisition and SoB didn't get replace.

Thanks GW for this lazy as fuck codex

If anything this is just a compendium for Imperial crap and not a replacement for them
>>
>>50771502
>>50771636
Also of note, the Enginseer Congregation specifically states that you can only have Enginseers as the HQ choices and Servitors as its Elite choices (pg. 40). Nothing else in the book specifies it can only be used with what's shown in the book, so it seems as though you an put Stormravens in the Fast slot of the Daemonhunter Strike Force or other silliness.
>>
>>50771636
Thank you very much.

So what is >>50771477 all on about.
I mean they are right that yes you can cleary use this book, or codex sisters of battle, or adeptus sororitas whatever they called it, and codex inquisition.

There's no RAI here or RAW. It's not a rule.
Neither of the statements are rules stating there's a limit to what you can do.
Just a friendly blurb stating what the section offers to you... including using this books detachments with the other books detachments.
Or you can use the dataslates for the rules for your models if you want to instead with no indication that they intend to invalidate the others.

>>50771477 keeps sperging about RAW / RAI like he's discovered something amazing or really helpful, but neither clauses cover any actual bloody rules.
>>
no more guide for Akolytes, no more Hammerhand for Deathcult, no more Sanctuary and Priests for Crusaders. Servoskulls are gone and our chimera lost 3! Firepoints.... what does the inquisition even do anymore?
>>
>>50771724
>>50771672
This book is enough of a clusterfuck as it is. The least I can do is keep the debates about it grounded in fact.
>>
>>50771447
The op has links to all the PDFs.
>>
so the valkyries in the book are their own faction.... that faction has no infantry.... GW just made Transporters that (due to their FAQ) cant transport Infantry.... gj
>>
>>50771750
Make wild accusations and loyal imperials.
>>
>>50771750
They use the datasheets from Codex: Inquisition. Unless you mean to tell me that Deathwatch Veterans lost their drop pods?
>>
>>50771750
No they didn't. They just added more options in IA.

>>50771724
Either way regardless of RAW RAI stupidity the point is IA didn't remove anything just added crap and bloated Inquisition and SoB with no good reason.
>>
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My FLGS uses that Gothic Sector as the 40k board but rolling dice on it sucks because they keep getting stuck in all the detail and they're always cocked. I was thinking about making a dice rolling tower for convenience, but I don't know what it should look like. I was thinking about making a little tower from building pieces but I would imagine the dice might get stuck in the window or something, what do you guys thing?
>>
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What color should I paint the wings of flying hive tyrants? I'm using the leviathan color scheme with the purple carapace and such. I see some people use pinkish wings and others using darker shades of the flesh. Also which paints would I need for each?
>>
>>50771810
>dicetower question

OH BOY

Ok, so, at my GW the lads did a cool thing, they used old movement trays and an imperial bastion to make a SICK dicetower, now obviously that's retarded expensive even if you use plasticard instead of OOP movement trays.

I've got a $4 solution which you'll love
>>
>>50771796
We all agree it didn't remove anything, that's a moot point.

I wouldn't say it bloated anything. Just gave a book for someone who wants to make an army out of all the little bits of the forces that make an appearance in the book.
I can now run a squad of 10 DW, 10 SB, an engineseer in a chimera with an inquisitor and his retinue using a single book.
>>
>>50771843
Is it $4 worth of plasticard?
>>
>>50771750
>our chimeras were brought into line to match IG's chimeras. Just like when Codex Inquisition came out our chimeras were a copy paste of 5e IG's Chimeras

FTFY
>>
>>50771851
even simpler, hold on I'm looking for a picture of the thing online
>>
>>50771772
If taken as dedicated transports for a squad of acolytes the acolytes can start the game embarked on the valkyrie as in that instance the valkarie would have both the aeronautica faction and the inquisition faction.

>>50771781
The entry for the Deathwatch Veterans in the Imperial Agents book only includes the option to take blackstars as dedicated transports no other transport option is listed in the unit entry so to use them in the capacity listed in Imperial agents; yes, the death watch veterans lost their drop pods. However, if you wanted to have the other options you could just take a formation from the deathwatch codex that does retain the option for a drop pod. You just wouldn't be able to use it with the imperial agents formation.
>>
>>50771874
On what grounds do you claim that you can only take things from Imperial Agents in that case? It just says that they have to have the Deathwatch (or Grey Knight, or Inquisition) Faction, which things in the other books explicitly do.
>>
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Do Start Collecting boxes make good kill teams? What about in HoR?
>>
where are the rules for starting embarked in a dedicated transport?
>>
>>50771846
Wait? 34 models in a Chimera? Or what are you trying to say.
>>
>>50771874
I meant that there is no point in taking it out of the acolytes and making it a faction if noone but the acolytes can use them^^
>>
>>50771897
You can't take the Magos or the Dunecrawler in killteam, and the skitarii will probably fill out your 200 point limit anyway.
None of the boxes really make good kill teams
>>
>>50771897
they're too big for kill teams or HoR

you can make killteams or HoR out of the boxes I suppose, but it's worth noting that for a lot of start collecting boxes they can't

for example you can't use terminators so throw out the terminator captain, next you can't take dreadnoughts because they have too much armour so throw that out,

next you're left with 10 marines which doesn't fill out a killteam, my marine killteam is 12 tacticals, two squads of six with two missile launchers
>>
>>50771903
Lol no, it was an example of a small fun army of a load of guys all showing up to the same distress call.
That was like you could put an engineseer with an inquisitor and some henchmen in a chimera as just a dumb example of something, not saying it's something you'd want to do for any specific reason.

Some anons ready into everything way too literally.
>>
>>50771897
Depends. Certain vehicles fail the KT critera
>HQs, too much AV for vehicles, etc.

However a couple are pretty good
Best ones (as in can use almost everything)
>Scions can use everything, but the Commissar
>Tau can use everything, but the Ethereal
>Dark Eldar should be able to use everything, but the HQ
>>
>>50771934
I haven't sat down to read the IA but the things I have read allow some silly things. Like the Faith rape Train. That grants a 6++ to a thing that has already 5++, 4++ and 3++ oh yah arco flagellants do not have a ++ but I doubt that is the only reason.
>>
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I like the Imperial Agents book a lot, it's going to let me make my Deathwatch army a lot more fun without having to just keep making more killteams with the same units.
It's a fun project to kitbash an inquisitor and the retinue too. Death cult assassins are going to finally give me an excuse to grab a few dark eldar models.
But instead everyone's salty because Sisters didn't become massive cheese.
>>
Has Imperial Agents done anything right?
I think the psyker and LotD detatchments are the only things that I've yet to hear complaints of been fucked up in some way.
>>
>>50771810
>>50771843
>>50771851
>>50771871

GW realm of battle boards are some of the best looking low effort tables you can get. But they roll dice like shit. The 40k one especially is covered in pipes, drainage ditches, hatched metal floors and etc which just love to cock dice.

Enter my $4 solution (pictured here). I'm sure you're a talented lad who can clean the edge of felt up better than I so you can have an even prettier box than me. (Not pictured, I used leftover felt as 4 feet on the bottom of the box to minimize table damage done by the box).

>Is it really $4?

Yes. I purchased this... wooden box thingy (shadow box or something?) From michael's, for those of you who don't know Michael's has loads of coupons regularly, almost always 40% off, sometimes 50% off, so you can get this $4 box for half price.

Then you buy a sheet of felt which is $1. If you don't have michael's then you definitely have hobby stores near you which have a simmilar product.

I'm in Canada and I paid $5 CAD for this and I know you lucky american bastards can get this for almost nothing.

If you're really lazy you don't even need felt covered sides, you can just cut a rectangle out and felt-line the bottom of the box.
I went for felted sides because why not, quiet side action.

no more cocked dice ever
>>
>>50771928
I think you can upgrade your force commander to a terminator in HoR.
>>
>>50771969
If its an addition to the current books for the INQ then it adds nothing but is Irrellevant. if it is a Replacement then my Army just died
>>
>>50772002
HoR is NOT killteams

killteams is GW's cumsmear of a ruleset
>>
>>50771994
>>
>>50771993
taking the psychers out of the henchmen units takes away guide from akolytes, hammerhand from assasins and sanctuary from crusaders. :)
>>
>>50771993
Well the Psykana thingy is the same one as the one in Montak but minus the commissar and you can put a ML2 in there.

Oh and LotD is very abusable if not out right broken
>>
>>50772002
>>50772009
re-reading my post I realized I wasn't clear because I was criticizing the box based on GW's kill teams rules

for HoR list building I suggest you look into the faction you want to play to see if the start collecting box is worth it, I haven't played HoR since it first came out.

Great ruleset
>>
>>50771074
Played a game as ig with inquisition at 1850 against my friend who plays as dark angels.

I expected him to bring his 3 librarians and put them everywhere, so I took 100 conscripts, each group of 50 had an inquisitor with a psyocculum. Gotta love bs10 cons.

Welp, he didnt take the librarians. He brought black knights and those special deathwing termies (I forgot the name).

My list was a joke in a way because I usually just do one group of cons with psyocculum, I just felt like dumping another 50 for the lols.

I threw in the towel at start of turn 4. He was happy atleast, first time he beat in a long time.
>>
The fuck is a waraithborn formation
>>
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>>50772020
>>50771994
>>50771810
>>50771843 (You)
>>50771851
>>50771871 (You)

GW realm of battle boards are some of the best looking low effort tables you can get. But they roll dice like shit. The 40k one especially is covered in pipes, drainage ditches, hatched metal floors and etc which just love to cock dice.

Enter my $4 solution (pictured here). I'm sure you're a talented lad who can clean the edge of felt up better than I so you can have an even prettier box than me. (Not pictured, I used leftover felt as 4 feet on the bottom of the box to minimize table damage done by the box).

>Is it really $4?

Yes. I purchased this... wooden box thingy (shadow box or something?) From michael's, for those of you who don't know Michael's has loads of coupons regularly, almost always 40% off, sometimes 50% off, so you can get this $4 box for half price.

Then you buy a sheet of felt which is $1. If you don't have michael's then you definitely have hobby stores near you which have a simmilar product.

I'm in Canada and I paid $5 CAD for this and I know you lucky american bastards can get this for almost nothing.

If you're really lazy you don't even need felt covered sides, you can just cut a rectangle out and felt-line the bottom of the box.
I went for felted sides because why not, quiet side action.

no more cocked dice ever
>>
>>50771969
>Like the Faith rape Train
Does the named Priest (Jacob?) Still have the +1 to Shield of Faith Saves WL trait?
If so he can make the Faithtrain get a 5++ (meaning Flagellants can be just as durable as DCA, more so for attacks S5 or lower),

>Semi related note: How many points are the Flagellants?
>>
I cant get the Agents of the Imperium codex from the OP to work. the text is just lines. anyone know what do?
>>
>>50772049
That's pretty neat actually, it's a bit small for my taste but making it bigger probably wouldn't be hard.
>>
>>50772054
whats a faithtrain?
>>
I've wanted to get into 40k for around a decade now, but it's all super overwhelming. I've seen some sick custom figures, and I've been wondering, how far can customization go?

Are fully custom armies possible? Or would it just be reskinned space marines, etc, as far as abilities and units went? Are fully custom units (weapon loadouts, etc) or named characters a thing?

I've heard of a codex, and that it has something to do with the army, but haven't seen one. Does that have something to do with units and things?
>>
Should I field 30 noise Marines?
>>
>>50772128
Yes
>>
>>50772108
There are Rulebooks for Armys, they are called a Codex. all of them can be found in a link at the top.

Unist can be customized according to the rules in the Codex but how you make your Modell look is entirely up to you
>>
>>50772085
Detachment from IA composed of:
>Priest
>2-10 units of Deathcult Assassin, Flagellants, or Crusaders
All units in formation form a single unit

Key point is each of the 2-10 units can hold up to 10 models

Aka max size of the Faithtrain is 101 models.

>Faithtrain is the Imperium's version of the Greentide.
>>
>>50772054
Yes he does. 10 or 15 are the arco. Forgot about them.

I was happy about my 90 point Immolator. So sad.

The Acolyte warband formation can take a Valk? If so maybe I can still drop girls into the enemy. Just for shit and giggles. I'm playing SoB so any victory is an extra
>>
>>50772153
But is it any good? Situational like greentide?

I saw a greentide meet a tau gunline and... it was sad.
>>
>>50772169
>10 or 15 are the arco
Dang, that's what I was wondering.
Inquisition Flagellants were 15ppm
AS Flagellants were 10 ppm
Was wondering which book they copied from.

>Hoping for 10ppm so they are effectively priced compared to DCA
>>
>>50772181
Granted its a T3 tide, but it's fearless composed of models with either:
>3++
>5++
>6++ & FNP
>>
>>50772181
they have less guys but ignore 33% of all wounds (5++ save)
>>
>>50771440
wow, what a bunch of retards playing that shitty game.
at least you have the same patrician taste as us
>>
Is it worth it to buy codices now when my next in-store game will be in January and the one after that at the earliest in February?

Thinking that I should just print out all the relevant pages for those games from the PDFs and Epubs and wait for new on the next edition's release pattern that should probably leak early next year.
>>
Is there any point at all to the ministorum delegation? Sisters already have shield of faith, so why would the command benefit grant them what they already have?
>>
>>50772200
They are 10ppm
>>
>>50772034
Looking at the HoR section for AdMech now, since they rolled skitarii into it. The tech-priest secundus looks pretty hard to kill, especially since he can take electro priests as core units and they can Look Out, Sir! on a 2+.
>>
>>50772237
i like aos. its not as complex as warhammer but i never stand infront of 90 fenrisian wolfes with invisiblity hit&run stealth and shrouded
>>
>>50772226
>>50772227
In theory you just add Crusaders to soak the damage for the walk. 3++ can soak a lot even with T3

Then again T3 human army are an odd bunch.
>>
>>50772150
>hey guys, im overwhelmed by all this info. help?
>heres literally all of the information

Thanks, /tg/
>>
>>50771836
Kylie?

Either way, I think the pinker color works best.
>>
>>50772261
Imo running Jacob as WL to give flagellants a 5++ with FNP at 10ppm vs a 3++ at 15ppm might be more efficient.
>Saving Crusaders for 3++ Rerollable in CC due to Priests
>>
>>50772263
best i could do sry^^ if complexity is an issue just pick one and use what looks cool
>>
>>50772153
3-10, not 2-10.
>>50772054
Uriah Jacobus' warlord trait is Indomitable Belief, which gives you a 5++ from Shield of Faith instead of a 6++, yes.

Flagellants are 10 points per model for ws5 bs1 s5 t3 w1 i3 a3 ld8 sv- with Feel No Pain.
>>
>>50772169
>I was happy about my 90 point Immolator. So sad.
Why sad? They're 60 points and the multi-melta's free.
>>
>>50772285
In other words a cheaper point wise and better green Tide than the orks. Thanks GW!
>>
>>50772305
Sad as in 90 points for DCA + Immolator.

When other things like the Skitarii start collecting has more value than most of what I can make with SoB due to overcost. Keeping bad rules aside
>>
Do we have the Traitor Legion's in PDF yet.
>>
>>50772291
>>50772153
I'd like to a big ass unit of this. Problem is, the models are all expensive and very heavy. I have a few Crusaders, Arcos and Deathcults, but I don't want to try to buy more.

I'm looking at other GW models for what could work for each and it looks like Chaos Warriors come with shields and come with 16 models, so that might be nice for Crusaders if I can find some extra Imperium bits to stick to them. Are there any Age of Smegma models that would work nice for Death Cults or Acros?
>>
Just getting into 40k, interested in jumping into Emperors Children. Here is my first attempt at a list, how is it for a start, what should I change?

Combined Arms Detachment

Sorcerer (1) - 125pts
1 Sorcerer in Terminator Armour: Combi-bolter,Force weapon,Psyker (Mastery Level 2),Mark of Slaanesh,Veterans of the Long War

Chaos Terminators (5) - 252pts Mark of SlaaneshVeterans of the Long War
1 Terminator Champion: Combi-bolter,Power fist
1 Chaos Terminator: Reaper autocannon,Power weapon
1 Chaos Terminator: Icon of Excess,Combi-bolter,Power weapon
2 Chaos Terminator: Combi-bolter,Power weapon

Noise Marines (10) - 258pts Veterans of the Long War
1 Noise Champion: Champion of Chaos,Bolt pistol,Boltgun,Doom siren
1 Noise Marine: Blastmaster,Bolt pistol
1 Noise Marine: Sonic blaster,Bolt pistol,Icon of Excess
7 Noise Marine: Boltgun,Bolt pistol

Chaos Rhino (1) - 55pts Dedicated Transport
1 Chaos Rhino: Two Combi-bolters,Dozer blade,Extra armour

Noise Marines (10) - 255pts Veterans of the Long War
1 Noise Champion: Champion of Chaos,Bolt pistol,Boltgun,Doom siren
1 Noise Marine: Blastmaster,Bolt pistol
1 Noise Marine: Boltgun,Bolt pistol,Icon of Excess
7 Noise Marine: Boltgun,Bolt pistol

Chaos Rhino (1) - 55pts Dedicated Transport
1 Chaos Rhino: Two Combi-bolters,Dozer blade,Extra armour

total: 1000 points
>>
>Above the massing army of Huron Blackheart, a corvid circled, its implanted, pict-capturing artificial eye looking down on the forces below. It made a wide arc over the massed Corsairs and mortal slaves, the galleons and the tanks, then made to fly back through the Archway to Hacasta.

>A sniper’s bullet hit it in the torso, detonating and leaving nothing but a thin spray of blood, scraps of flesh, black feathers and metal filings, most of which were carried away on the winds.

>‘One less spy for the lord inquisitor,’ said Wuhrsk, lowering the long-barrelled rifle. He was standing in the centre of Huron’s massed army, and no one, Red Corsair or human, paid any attention to him firing into the air.

>‘It could just have been a bird,’ replied Malinko. ‘Although, I would understand if you just didn’t like birds.’ He paused. ‘I don’t like birds.’

>‘It wasn’t just a bird,’ said Wuhrsk, detaching the hugely extended barrel. ‘Normal birds don’t fly in the pattern required to assemble a grid of picts covering this entire area.’

>Malinko shrugged. ‘I still don’t like birds.’

>‘You don’t have to like the birds,’ said Rotaka. ‘Just shoot them when you get the chance. Lord Huron’s orders.’

>‘I don’t like them,’ said Malinko. ‘Doesn’t mean I want to waste a shell on them.’

>‘Yours is not to question,’ snapped Rotaka. ‘Just to obey.’

>Malinko shrugged again.

-Tyrant of the Hollow Worlds

Does your CSM like birds, anons?
>>
>>50772436
For me:
>Crusaders were Brettiona Peasants with Bret Knight helmets with the silly animals cut off

>Deathcults were DE Wych legs, Dark Elf Spearmen torso's, WOC Murader arms, and various heads

>Flagellants are (WIP), but trying out a Vampire Counts Ghoul body with hands replaced by Empire Flagellants whips and chains. Greenstuffing the faces to have the bag look. Just got the model in today, goinf to have some fun with it.
>>
>>50772480
Tzeentch BTFO
>>
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Hey fellas - noob here. Please r8 my fluffy plasma-army. Really like the thought of it but have no idea how it would perform.

Don't mind losing since I'm more in it for the fun, but is too ineffective to ever win? Don't expect to play against tourny-lists or WAAC-people, but still some form of competativeness in the lists.
>>
>>50772480

>Does your CSM like birds, anons?

I don't like birds. They're coarse and rough and irritating and they get everywhere.
>>
>>50772480
literally autistic
>>
>>50772436
Empire Flagellants, Bretonnian Men at Arms (OOP), Empire Milita/State troops, maybe Chaos Marauders and kitbash everything with some IG bitz for a more sci-fi look.
>>
>>50772436
Honestly? I use my old melta daemonettes, Repentias and the malifux girls as DCA.

Thanks GW squatted the Empire, it is hard to find Imperial like models with sword that are not Marines
>>
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Hey, I'm thinking about getting into 40k again and rather then spend a bunch of money on new models I thought I'd build off where I was a few years ago.

This is the list I've got at the moment. Any tips from where I could take it for a 800 or 1000 point game?
>>
>>50772542
Empire models were not squatted afaik, just Bretonnia.
>>
>>50772575
Oh that is sweet. My bad then
>>
>>50772542
>>50772530
>>50772500
Yeah it seems hard to find appropriate models. Thanks for heads up. I also looked at the dark elves Dreadspears and they look promising. They have shields and spears, but the kit also comes with swords for each of them.

https://www.games-workshop.com/en-US/Dark-Elves-Dreadspears
>>
>>50771500
Fuck that. Imperial Agents takes a huge wopping shit on the already perfect Codex: Inquisition, by splitting up the already perfect Henchman squad into a bunch of piecemeal units. Now I cant run Crusaders, Jokaero, Death Cults and Daemon Hosts all together, unless I use a shitty formation. Further more, none of the units in the codex are any different from their own codex, execpt for the fact that they lack options, with the execption of the SoB. Why the hell should I ever run my Grey Knights or Death Watch as anything else besides allies? And finally, there are those shitty "half armies" that include crap that nobody fucking asked for, like Aerionautica or Astropaths, and makes it even fucking harder for me to synergize my units. Like, for fucks sake, why the hell would they put a unit that can ONLY heal IG units in a book like this?

Fuck this lazy ass codex.
>>
hey didn't want to make a new thread for something small, so here goes:

i'm looking for a piece of admech artwork that I had as my old phone's backdrop but now can't find. it's an gold/amber-colored photo of a mechanicus logo, looks kind of digital. if I'm recalling correctly there's text saying something like 'sealed on the order of the fabricator-general'.

I've been scouring google images all morning with no luck.
>>
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What legion should I use to best represent the Red Corsairs?
>>
>>50772683

Black Legion
>>
So how the fuck do Veteran Heavy Weapon Teams work in IG? Are they a part of the unit or do they form a new unit?
>>
>>50772710
2 models become 1, 2 wound model on a bigger base as the Heavy Weapon Team. Same as an Infantry Squad.
>>
>>50772683
Alpha Legion.
>>
>>50772710
They're part of the unit.

You swap two veterans for one two wound model with a heavy weapon.
>>
>>50772732
>>50772725
Alright. So is it worth it to take them? I mean, thats kinda like mixing weapons in a squad, and that never works too fine.
>>
>>50770809
Namco-bandai does similar things with their gundam models and releases.
>>
>>50772285

Against weapons which are strength five or less equal points of acros are more durable than crusaders. Though you could have got five more crusaders instead of upgrading your priest to a special character.
>>
>>50772740
Only in the command squads.
>>
>>50772153
Throw a few Jokaero in there.
>>
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So I just got raped so hard at this game, that I have lost all desire to ever play again. Playing IG, a bit tank light. 2 chimeras with melta vets, 2 lemon rass executioners, a wyvern, Some heavy weapon teams, and then about 100 guard, all nicely painted and based. My opponent informs me he is playing nids, with GSC allies. Well aparently what he meant by nids was 3 flyrants, a crone, and token mucalids or whichever cheap spore counts as troops. Because everything else was GSC. He had a formation where a broodlord and 20 genestealers get to roll 2 dice for their new bullshit infiltrate, a group with a magus that got to roll 3 dice, and about 6 more units of a combination of things like hybrids that get to roll 2 dice for infiltrate. all in all 5 units got a 6, for a 3 inch, turn one charge. They dont have to walk across the board, they dont have to weather a turn of fire from suprise infiltrate or deep strike, just turn one fuck your shit. He rolled on strategy, got +1 to sieze the innitiative, then promptly did not need it as he rolled a 6 anyway. Between the flyrants destroying my chimeras and wyvern, and all his turn one charges, I was left with the 2 russes-at the TOP of fucking turn one.

who the FUCK thought this was in any way balanced? Fuck you games workshop, you have ruined any fun left in this game.
>>
>>50772803
Special Character Priest also comes with Counter-attack banner +higher Ld for Hymns

Am I saying it's ideal? Dunno.

This is also not taking into consideration WS5 S5 4A AP- of the Flagellants vs WS4 S3 1A AP3 of the Crusader
>>
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>>50772884
>lemon rass
>losing to nids
>as IG
>>
>>50772683

> Gameplay
Black Legion. Mixed Marks, Reserves focus emulates pirates a bit.

> Fluff
Stock book, the whole point of VotLW is that it's a bone to show what 10,000 years of war does to you.
If Hatred is supposed to be for every CSM, just put it into the sodding rules GW.
>>
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>>50772269
Who's that? Also
>girls
>on /tg/

I saw this in an image search and I think I like it better than the wings on the box art of some winged models. Not sure how best to match that color though.
>>
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Someone mind explaining how Dawn of War could get this wrong?

Or is that a new type of Ork Walker there that is larger than a Knight, but smaller than a Stompa or Gargantuan Squiggoth?
>>
>>50772966
Because it doesn't matter.
>>
>>50772621
>Like, for fucks sake, why the hell would they put a unit that can ONLY heal IG units in a book like this?

Hey I like that my war convocation just got new cheap HQ and Elite units. Especially 10pts plasmacannons are nice.
>>
>>50772908

Mabye you missed the part where over half his army got off a first turn charge.
>>
>>50773004
Imperial Agents! Giving confusing boners since qt traps!
>>
>>50772884
40k was never really balanced. You were playing a weak guard list against competetive nids. What did you expect?
>>
>>50772942
Screamer pink basecoat, and some carroburg crimson shade. Use the layer paints that match it, I think one is called pink horror
>>
>>50772966
That knight looks off.
>>
>>50772966
Clearly it's a 'naught
>Let's see if DOW 3 will let us run the glory of Nobs in 'Naughts
>>
>>50772918
unfortunately, there isn't any actual reason to play stock book is there?
>>
>>50772942
>>50773040
Also, the reason I thought you were her was because she asked me the same questions the other day.
>>
>>50772621

>why the hell would they put a unit that can ONLY heal IG units in a book

The Enginseer can fix ALL friendly vehicles, it just gives Power of the Machine Spirit to IG vehicles. Actually read the pdf.
>>
>>50772966
Ork vehicles wouldn't have a standard size for anything
>>
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So Im looking for something to hit me to 750 pts. Any ideas?
>>
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>tfw Canoness and Command squad melt bikers with plasma
>seraphim melt a scout squad
>retributers nuke a combat squad
>doms roll in and slag a predator
>>
>>50773033
So I should have list tailored. Because it seems to me anything not in a tank is dead turn one. Those units scored enough wounds at I3 on turn one to almost completely wipe out a green tide, even with FnP.. I supose anyone wanting to play orks should just go get fucked too? Even orks all mounted up in trukks/wagons would die. Those attacks were str 5 on the charge rear armor would go, and they would get blown out of the vehicle, or surrounded and wiped out from no escape.
>>
>>50773004
The reason these units were split off, just like the aeronautica units were split off, is because they were never really a part of the faction that they've traditionally been printed with anyways. Now you can take a tech priest engineseer as part of your guard army to fix your tanks and have it synergize with allied mechanicus. Similarly the new aeronautica subfaction just gives you an additional way to field Valkyries and masters of the fleet. The new formation neither adds nor subtracts from how the unit is fielded.

I'm honestly not sure what so many people are so butthurt about, the book is a good addition to the game the brings two armies up to 7th edition standards while also giving new ways to field a collection of smaller subfactions.
>>
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>>50773069
Stop being like that. Pic from Imperial Agents.
>>
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>>50773164
>>
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>>50772884
Wait, what? What do you mean genestealers can get a first turn charge? Weren't they careful to remove that from things like blood claws infiltrating from behind an army, or deep strike armies, precicely because first turn charges are no fun allowed tier bullshit?

Whats next? New ork dex where you pick 3 units of yours, and 3 of your enemies and you start locked in combat first turn with them, like you just charged them? Actually, that sounds pretty rad. Waaaaagh!
>>
>>50770687
Slaanesh.

>new CSM Slaanesh models when
>>
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>>50773176
>>
>>50773135
>>50773033
>>50772884
As a returning Guard player from 5th and new in 7th, I'm still working on how to create a decent competitive Guard list. How would one go about tailoring a list to combat that kind of turn 1 assault shenanigans? I've been wanting to ally in Jacobus for Counter-Attack and Fearless bubble, I also have had 40 man Conscript and Infantry blobs with Priests.
>>
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>>50773188
>>
>>50773033
I have no idea about AoS, is it more balanced than 40k currently? If GW learned from its mistakes with AoS an 8th edition could really benefit the game on the long run.
>>
>>50773090
MOAR BLOBS
>>
>>50773053
Not really no. Black Legion is basically stock book+.
>>
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>>50773199
>>
>>50773090
Leman Russ Executioner?
>>
>>50773212

not really, but some list will always stomp others
>>
>>50773130
>units did what they are suppose to do
>get impress

What?
>>
>>50773135

What you should have done is use those 100 Guardsmen to make a 'ring' around your castle of tanks. Just pick a point to deploy, fortify the fuck out of it using your meat sandbags, and just accept that you'll lose fistfuls of infantry T1.

GSC is just one of those armies that you need to know about and recognise that they will kill whatever they can touch. It's similar to Drop Pods.
>>
At what points level are each/any of the bloodthirsters acceptable?

I was thinking either the Unfettered Fury or Wrath of Khorne.

>>50773212
Iirc, AoS is a lot more balanced, but can still be cheesed. Also a lot more simpler.
>>
>>50773135
In 40k its important to agree with an oponent on whether you want to play casual or competetive, since when one plays a casual list and the other plays a comp list its no fun for anyone. And yea, orks are fucked when it comes to competetive play and so is IG, propablythe two weakest armies currently.
>>
>>50773185
Units from the Subterran Uprising formation deploy from cult ambush on turn one. A roll of 6 allows you to deploy within 3" of the enemy and charge. They roll two dice on the table, three if they have a Primus attached.
>>
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>>50773235

I just love it when a plan comes together.
>>
>>50773176
Wait, what? There are multiple different version of imperial agents going on? Or is your pic from AM-codex?
>>
>>50773198

You dont. They chose where they deploy, so they will just avoid anything that could potentially lock them up in combat, and use flyrants to dakka them down with str 6 10 shots twin linked, which being str 6 will remove any FnP. This army would and will shit on you, every game it goes first. Which I have seen specifically allying in coteaz back in a corner to do.
>>
>>50773212
It's more balanced, mostly because it doesn't have as much stuff as 40k
>>
>>50773257
Blessings is on all friendly, Awaken is on Astra Militarum only, friend. p. 41, hardback.
>>
>>50770851
Typhus and Lucius were barely in fluff and didn't have any models until the 2002 codex. They've always had a much lower profile than Kharn and Ahriman.
>>
>>50773266
I guess I should ally in Coteaz then. Coteaz and Jacobus giving out some defensive bubbles. Now I don't understand ally rules that well. Can I just bring both characters by themselves? Or do I have to add in other minimum units?
>>
>>50773239
Every game can be cheesed, but a look at the ETC 2016 lists made me cringe, and I actually like powergaming.
And the faction imbalance is just too big currently, I have a feeling GW will drop the Codices (as their release model tends to lead to this situation) and switch to Datasheets like in AoS.
>>
>>50773257
Tech priests have two rules that interact with vehicles. One gives astra-militarum vehicle Power of the Machine Spirit, the other lets them repair a single friendly vehicle in base to base contact.
>>
>>50773293
You have to bring a detachment that can take them. Both Inquisitors and Priests have detachmentst hat are just a single model, so you can just drop them into your army.
>>
>>50773299
I love casual 40k, but competetive 40k always seemed retarded to me.

I worked at ETC 2015 and most people played like 3 lists. Eldar, Necrons and Centurions
>>
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>>50771349
My misery was over soon enough.

still got him on points though
>>
>>50773248
How are non marine armies suposed to deal with that?
>>
>>50773312
Lovely. Thanks for the clarification.
>>
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++Deathwatch Black Spear detachment == 585

Librarian - 90
ML 2

Furor Kill Team = 325
5 vets - 155
3 shotguns, frag cannon, grav gun, auspex
3 terminators - 140
power sword, assault cannon
Vanguard Veteran - 30
power sword

Dreadnought - 170
lascannons, heavy flamer, drop pod, locator beacon

++Daemonhunter Strike Force

Grey Knight Terminator Squad - 195
5 termies, 5 force halberds, 1 psycannon

Eversor Assassin - 135
Eversor Assassin - 135
Vindicaire Assass - 150

1200 points total

Are there simply too few models for a 1200 point list? I wanted to roll with an Inquisition strike force army that was thematically cool but I might be taking a penalty for trying that.
>>
>>50773236
How would that help. In the example, he did not even bother with the tanks. And even if he wanted to, 3 flyrants would make short work of any chimera style tanks turn one anyway, from side shots.
>>
Thinking about the reactions to Imperial Agents, why do I see myself having arguments with other players in my future regarding what versions of certain units are the "legal" ones. Seeing as inquisitors with servo-skulls are somewhat a staple in my local meta and the skulls didn't make the transition to the new imperial agents book as are units of blender henchmen.
>>
>>50770687
>Tzeentch
I like the aspect where he is a god of knowledge, where learning for the sake of learning is encouraged
>>
>>50772966
its concept art.
>>
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>>50772524
I see what you did there anon.
In my opinion the God-Emperor is evil
>>
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>>
>>50770687
Slaanesh, because the pursuit of perfection is something I find admirable.
>>
>>50770687
Khorne, beacause he`s the only god that has some code of honor.
>>
>>50773432
>implying the other 4 aren't just more copies of Tzeentch
>implying their are people in 40k aside from Tzeentch and Alpharius
>>
>>50770687
Nurgle is love, Nurgle is life.
>>
Do we have full scans of imperial agents yet?
>>
>>50773472

nope
>>
>>50773472
We have an epub. A format almost as shitty as the codex itself.
>>
>>50773472
The epub is in the first mega in OP.
>>
>>50773472
Mega at the top.
>>
>>50772966
It's concept art.

Though Dawn of War 3 does upscale Imperial Knights quite a lot (about 150% of normal height) so they're not as small compared to Wraithknights as they actually are in lore and TT.
>>
>>50773360
> Shotguns instead of bolters
> single vanguard vet
> lascannon on a drop dread instead of a multi-melta

Please explain your reasoning behind these choices.
>>
>>50773450
> Implying Alpharius is alive

Dorn killed him. Omegon confirmed it in first-person narrative of his thought. Let the fucking meme die, it wasn't funny ten years ago and it sure isn't funny now.
>>
What's the name of the book where Ultramarines fight the Necron not-Death Star?
>>
>>50773506
Of course he killed "Alpharius." But everyone is Alpharius =DDDD
>>
40k becomes a 15 mm miniature game. How does it improve the game?
>>
>>50773534
depends, are the models cheaper?
>>
>>50773534
>everyone's models are obsolete
Great plan, now the players need to buy their armies over again!
>>
Has anyone fielded a wazbom blastajet? Are they worth the points? Taking the tellyport mega-blasta and KFF racks it up to 170 points. 190 if you want the supa shoota as well. It's a lot of dakka though and a 5+ invuln seems nice. Does it all pay off or should I stick with the blitza-bomma?
>>
are the new alpha legion rules any good?
>>
>>50773554

Don't give GW ideas.
>>
>>50773580
Pretty good. Not amazing, but good.
>>
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>>50770487
Trying to be somewhat decent in the 1850 competitive scene around my store and area. This list builder is a bit wonky and this is about 25 points too much. MI also have Jacobus in the list, but cannot find him in the builder.

Depending on who I face, I'm also considering turning the Hydras into Wyverns. This is an Emperor's Wrath Artillery formation as well. If I do take Wyverns, I will add in a Servitor to the Engiseer.
>>
>>50773593
good i was thinking about subbing in my Blood Angels as Alpha legion at some point and painting up a couple new models to work as their heavy and special weapons.
>>
>>50773580
yeah
>chosen troops
Chosen CSM and cultist get infiltrate

i am, sad about no counter attack on terminators
>>
>>50773492
Shotguns AND bolters
One vanguard vet gives the entire squad Heroic Intervention
the Lascannons are up for grabs, they're there mostly because I haven't got a spare dreadnought multi melta
>>
>>50773607
>Blood angles
>Alpha legiojn
wut
these two are not similar in play style
>>
>>50773630
do they have to be similar?
>>
>>50773488

I thought Knights were extremely large in the lore?

Like machines that weigh in excess of a 100 tons.
>>
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Is this an alright list for a newbie starting out with Dark Angels?
>>
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How easy are Chaos Cultists to convert?
Planning to stick some Skitarii parts and heads on for Adsecularis, but they're snapfit. I guess I just need to knife the heads off and glue on the Skittles, and then swap the weapons for the Admech ones?
>>
>>50773655
The heads are easy to cut off with a sprue cutter, but the arms are molded onto the weaponry.
>>
>>50770809
>no one has any idea what the hell is going on inside GW and what their consumer want
this isn't news
>>
>>50773650
it's alright, if a bit overkill on the tri-las preds

I wouldn't squadron them, though. You want those tanks being able to split their fire if needed.
>>
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>>50773681
That's not a huge problem, since I mostly want to swap the melee weapons out. Seeing as this is just a test box I'll see what I can do with the pistols, but I won't be too fussed if it doesn't work. Guy in front looks literally perfect already as well, well done that man.
>>
>>50773760
Make sure you remember to cut off their tiny chaos stars unless you're playing darkmech.
>>
>>50773775
>darkmech
>bestmech
>>
>>50773730
That makes sense, I didn't really think about that. Do you think just two separate tri-las preds would be enough?
>>
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>>50773786
Aw yeah.
>>
>>50773655
>>50773760
Genestealer cultists might be easier to work with
>>
>>50773760
You'll also want to shave down the hooded heads you plan to transplant onto the bodies.

I did a bunch of headswapping on the cultists to get rid of dupes, and although some were easy and straight swaps, some needed a bit of greenstuff to not look horrible.
>>
>>50773810
Is this an actual 40k character? because he strait up just looks like a sith.
>>
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Need some feedback about my shitty IW list..
>>
>>50773842
http://wh40k.lexicanum.com/wiki/Anacharis_Scoria
>>
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How do we fix Abaddon's character to make him less like a Cartoon Supervillian?
>>
>>50773842

30k, but yes.
You'll be happy to know that he straight up murders pretty much everything he touches, and that includes Primarchs.
This dude can, and will, take Horus in a fistfight.

He's basically the AdMech Primarch equivalent.
>>
>>50773570
Anyone? Interested to give one a go.
>>
>>50773570
Aren't those the flyers that are pretty decent but every ork player forgets about them?
>>
>>50773873

He gets eaten by the Nids and forgotten
>>
>>50773090

Wyverns are 65 points last I checked, not 110
>>
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>>50773873

Fix his cartoony proportions, first.
>>
>>50773648
Freight locomotives weigh 120 tons. A filled freight car is 140 tons. Knights don't have to be all that big.
>>
>>50773873
Can't.
Right now the gods have they want
>Eternal War feeds Khorne
>the stagnation of events feed Nurgle
>The eternal conflict spawns eternal hope, feeding Tzeentch
>the war creates excess which feeds Slaanesh

Why would the gods want a minion to disrupt their fun time?
>>
>>50773994
Nice work
>>
>>50773873

Give him some deep. Yeah, I know.
>>
>>50772069
use readium
>>
>>50773775
DarkMech, but Heresy DarkMech, so probably going to trim most of the Chaos off, but leave a few, since it wasn't as full-on back then, more a radical(really radical) Cult-Mech doctrine.

>>50773786
>>50773810
Preach it, tech-brothers.

>>50773829

How do you mean? Shave down the bottom of the head since the Cultists lack the indent where the Skitarii heads attach?

>>50773842
Pretty much. His special weapon does D3 automatic wounds per hit, it's crazy. He comes from Xana II, which is the Forge World I'm doing.
I hope they give the Admech a couple more Primarch equivalents, since so far the Ordo Reductor don't have one, nor does any Loyalist Mechanicum. One for each allegiance might be nice. Maybe Arkhan Land?
>>
>>50772073
yeah you can just buy a bigger shadowbox
>>
>>50773648
>I thought Knights were extremely large in the lore?

Imperial Knights are canonically about 9 meters tall and that is plenty for an excess of 100 tons given Nazi Maus is 166 tons of steel and it's just a real tank.

For reference they're upscaled to 14 meters in DoW3.
>>
>>50772108
you can't write your own rules for models

I mean you can, but 40k babies aren't ready for that
>>
>>50773873
Firstly admit that his (i honestly won even though i really lost ) Black crusades, were just fucking losses.

secondly have him not throw muh daddy lost tantrums. He probably will never or could ever go toe to toe with Horus.

Clones don't count as they weren't battle hardened after possibly hundreds of years of war.

His Sword just got Fanwanked by ADB, so totally ignore that shit.

maybe have him less like a black n white villain who twirls his mustache and ties the maiden to the train tracks only to run off back home with his tail between his legs.

Maybe have him as a schemer rather than a combat monster or have him a combat monster who looses because hes unable to see a larger picture.

Not oh I'm so good when hes just a pathetic crybaby.
>>
>>50772435
EPUBS ARE HERE TO STAY GRANDPA
>>
>>50774060
>Maybe Arkhan Land?

Arkhan Land wasn't really that great of a fighter personally. He had a bitching tank, but that was about it.

We still need rules for Kelbor-Hal. Probably going to be primarch level also.
>>
>>50774106
wasn't he more like an admech indiana jones?
>>
>>50774103
Is there an epub reader that lets you browse with tabs? If not, then fuck off.
>>
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Looking to buy some inquisition units. How much would you say these are worth?
>>
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Why is 7th so spammy?
If you want a semi decent list you have to effectively focus on 2-5 model ranges
>>
>>50774117
Pretty much. Going into forbidden tombs to get ancient artifacts and knowledge.
>>
>>50774125
It's a shitload better than 5th in that regard, I'll tell you that much.
>>
>>50774123
The OOP one on its own is about $25. The rest are all still in production/were on made to order, so compare those prices.
>>
>>50774089
>you can't write your own rules for models
Once upon a time you could. They always ended up incredibly overpriced. But that's understandable.

https://youtu.be/I5OCE7EpFOM
>>
>>50770697

Is the consciousness stored somewhere temporarily (in the warp, or some container) or is it just a clone
>>
Will geedubs ever decide they are a games company?
>>
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He's so cute
https://www.youtube.com/watch?v=D29KgDgf9nk
>that hat
>>
>>50774106
Then can we have rules for a primarch-level bitching tank? I actually kind of want to see how Forge World wouls handle that.

Am looking forward to Kelbor Hal, whenever he turns up. I want him to be more a supportive version of Scoria, throwing out insane quantities of Chaos programming buffs to anyone friendly nearby.
>>
>>50774167
IIRC it is the Warp - in one of the DE book they revive a 10k year old Archon, and they say the soul was already in Slaanesh's grasp.
But it was exchanged

At least that's what they thought at first :^)
>>
>>50774060
>How do you mean? Shave down the bottom of the head since the Cultists lack the indent where the Skitarii heads attach?
yeah. Cutting off the nub and potentially filing the base of the hood at an angle to match the shape of the cultist's body.

as mentioned by another guy, though, genestealer cultists would be a hell of a lot easier. You can just plop the heads in.
>>
>>50771239
Psykana Division is the tournament mainstay.
>>
Do dark eldar reproduce?
>>
>>50774162
Which one is OOP?
>>
>>50774227
True, and if I don't like how these turn out I'll probably do that, but I just nabbed a box of 5 as an experiment. Thanks for the heads up on the filing, didn't think of that.
>>
>>50774282
Flamethrower lady.
>>
>>50774276
this is covered in their codex.

>traditional bumping uglies
done only by the rich and powerful mostly, since it leaves the mother vulnerable. eldar born through this method are known as 'trueborn' and are basically the trust-fund kiddies of murder-rape society

>accelerated growth vats
the majority of dark eldar seem to be either pulled out of the mother after fertilization, or maybe it's all external from the start. after that they are quickly grown via haemonculi technology

>regeneration
done by haemonculi, provided the subject can pay and isn't completely destroyed. not traditional reproduction but think it should be worth noting since access to this technology would make it much harder to permanently kill a dark eldar
>>
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Ok, so I made something. Is it any good?
>>
>>50774361
Needs a transport or two.
>>
>>50774355
If you die as a darn eldar, isn't your soul stolen by slaanesh? If so, how would they get you back to resurrect you?
>>
>>50774377
I`ll get it later, but all I would like to know if will this somehow work on lower points, I hoped for something more defensive.
>>
Can the Lost and the Damned detachment use Typhus to change their cultists into Plague Zombies, or does that make them into a new unit and thus unusable in LaD?
>>
>>50774397

The whole kinky torture and perservity? It is to protect themselves from Slaanesh. They are vampires of pain.
>>
>>50773534
In no way
>>
>>50774413
I can't answer, but where are the rules for Lost and The Damned? I used to play them way back before they said you couldn't use them for a while.
>>
>>50774397
If they casue enough pain, good `ol Slaany will let your friendo go, cause he had enough fun from what you`ve done.


>>50774436
I think he means new formation from Traitor Legions.
>>
>>50774466
I'd just like to read the rules for them in general. Are they anywhere specific?
>>
Is it possible for CSM to make a usable CC termie squad out of a Dread Claw?
>>
>>50774436
>>50774479

Not the army, the CSM detachment. Take 1 Dark Apostle and at least 4 unit of Cultists, and your Cultist respawn on a roll of 4+ every time they die.

I think Forge World is putting out rules for Renegades and Heretics, which is the new Lost and the Damned (Army Version), so if your local scene isn't opposed to FW you should be able to play them again. You're looking for Imperial Army 13
>>
>>50774361
Are you going for a swarm based army?
>>
>>50773873
>How to fix Abbadon's character
1. His peers berate him into leading a black crusade that will "crush the imperium for sure this time, you'll see!"
2. He gets way too cocky and has his ass handed to him, ignoring the reliance on his retinue and the gods he'd developed and ending up pretty much dying
3. Have the rest of chaos suddenly fall into self detrimental infighting to see who'll become the new warmaster of chaos, losing lots of their power in the process
4. Have Abaddon wake up, still alive but stripped of his gear, reputation and forsaken by the gods, with nothing but himself, preferably at the mercy of the imperium
5. Have Abaddon still have delusions of grandeur and power, and have them shattered by an adversary stronger than he is
6. Have him re-realize his core beliefs, realize how weak he'd become being stuck up and reliant, and how much stronger he was when he also had the support of his friends and the dark gods
7. Have him defeat his initial adversary using what he'd learned from his re-realization, possibly regaining the favor of the gods in the process
8. Have him fight his way all the way back to the rest of Chaos after learning his lesson, impressing and horrifying all those who thought him dead
9. Have the people who initially doubted Abaddon try and play on his old weaknesses (character flaws), only to have their shit slapped so hard they get back in line and stop fucking with him
10. Have Abaddon now act much less like a cartoon supervillain and more like a warrior/commander, round up the rest of Chaos by scaring the shit out of them by proving how dead he wasn't and another big spectacle, and then have him act more reasonably overall

It's cliche, but it'd be nice.
>>
>>50774361
>>50774361
>Is it any good?
Ehh. The only good reason to include a Commissar is to lead a blob and vets can't blob. You're also spending a ton of poibts for grenadiers but aren't even giving them good weapons. Make the Commissar a Lord Commissar, turn the CCS into a PCS and turn 2-3 of the Vet squads into a combined infantry squad led by the Com. Put flamers in there and have the 1-2 Vet squads use other weapons. Primarily melta. If you downgrade enough of the squads you May be able to scrape together the points for a Chimera for a Vet squad.
>>
>>50774514
Yeah, I want to platoon it up later and spam HWT and then maybe add up some Basilisks and Wyverns.
kinda like the red army
>>
>>50774123
given their paintjob the lot is worth maybe $10
>>
>>50774361

veterans without chimeras are pointless. Downgrade them to a basic platoon, blob them all together, by a primaris psyker, aand use orders/psyker powers on all of them.
>>
>>50771750

Five fire point Chimeras where dumb and should've never happened
>>
>>50774479
IA 13
>>
>>50774413
Same anon, just wanted to say that Typhus's entry in the CSM Codex specifically states that "Plague Zombies are Chaos Cultists with etc.", so RAW I should be able to do that.
>>
>>50774543
To be honest, I run vets casue I cant get another CCS to make into PCS, also they help with sinking up points. But I guess I could cut the russ and the commissar and drop in 2 chimeras.
>>
>>50774537
You could easily afford two platoons with that point cost. Probably more. Vets aren't really worth it in the end because the costs don't make up for how useless their stats are. Especially since you're not running them in chimeras.
>>
>>50774598
You could also cut a few to get another leman or something like a wyvern.
>>
>>50774577
The rule for what plague zombies are is not the important one. The rule of how Typhus turns cultists into zombies is.
>>
What is a good book to buy someone to get them into 40k if they have no prior knowledge of the lore?

Planning on buying something for my nephew
>>
Okedoke revamped my Sisters list a little from what a couple Anons mentioned. And yeah, I think I'm just going to Dark Eldar sister these guys, because they'll probably look neat next to my Scions.

No idea on a color scheme though. Was almost thinking something with white? But white looks garbage on Vehicles...afaik there aren't many canon Sister convents to pick from either, are there? Anywho.

Combined Arms Detachment
Canoness
[Storm Bolter, Chainsword, Rosarius, The Litanies of Faith]
100pts

(2 squads)
Battle Sister Squad
[7x Battle Sister, Battle Sister with Heavy Flamer, Battle Sister with Flamer] Veteran Sister Superior [Bolt Pistol, Combi-Melta]
Immolator [Twin-Linked Heavy Flamer, Loud Hailer]
177pts each

(2 squads)
Dominion Squad
[Dominion, 4x Dominion with Meltagun]
Dominion Superior [Bolt Pistol, Combi-Melta]
Immolator [Twin-Linked Multi-Melta, Loud Hailer]
185pts each

Exorcist
[Storm Bolter, Loud Hailer]
140pts

Exorcist
[Storm Bolter, Loud Hailer]
140pts

Retributor Squad
[4x Retributor with Heavy Bolter] Veteran Retributor Superior [Bolt Pistol, Combi-melta]
120pts

Combined Arms Detachment
Militarum Tempestus Command Squad
[4x Tempestus Scion w/ Plasma Gun] Tempestor Prime [Close Combat Weapon, Hot-shot Laspistol]
145pts

(3 squads)
Militarum Tempestus Scions
[2x Tempestus Scion, 2x Tempestus Scion w/ Plasmagun] Tempestor [Close Combat Weapon, Plasma pistol]
115pts each

Valkyrie Squadron
[2x Multiple Rocket Pods, Multi-laser]
135pts

1849/1850pts
>>
>>50774413
There's a Relic in the Death Guard rules that will let you do that instead, and regain dead zombies in the squads while they're still around similar to the Ghost Ark with Necron Warriors, but it only transforms one unit per turn.
>>
>>50774603
Well, its not the issue with points, its the issue with money, but I guess I can buy the rest of shit later on, right?
Btw. Is one pot of paint enough to paint like 40 guardsmen? I dont want to find myself lacking it midway through painting.
>>
>>50774647
https://www.amazon.com/Ciaphas-Cain-Imperium-Sandy-Mitchell/dp/1785721119

or

https://www.amazon.com/Eisenhorn-Warhammer-40-000-Omnibus/dp/1844161560/ref=sr_1_3?s=books&ie=UTF8&qid=1482178726&sr=1-3&keywords=Eisenhorn
>>
>>50774647
Just link him to 1d4chan or If The Emperor Had a Tex To Speech Device. It helped with my newbie friends.
>>
>>50774598

When it comes to IG infantry, there are a few configurations that work sortof well:

1) giant 50-man blobs with plasmaguns, priests, and pskyers.

These use orders and divination psyker power to maximum effect so that you can get 120+ twin-linked rending shots out to 24" with some s7 ap2 mixed in. Use Kurov's Aquilla to give them preferred enemy and avoid plasma overheats.

2) meltavets in chiemras. Buy vet squads and give them 2 meltaguns (not 1, not 3) to take advantage of the 2 fireports in chimeras. They drive around meltagunning vehicles for you, contesting points, etc. while the chimera adds 5-6 shots of its own.

3) 50-man blob with 5 autocannons/missile launchers and 5 grenade launchers in it. Same thing as the plasmablob, but tooled for taking out light and medium vehicles instead of heavy infantry.
>>
>>50774700
The thing is that he loves to read novels and I figure buying him a book would be a good gift. I am not trying to get him up to speed on modern 40k. Those are things I did, just want to give him a good read that is 40k related without him having to know about current events to figure things out
>>
>>50774598
Run the Commissar as a Lord Commissar and you won't need a CCS.
>>
>>50774729
But I will be giving up senior offiicer, wont I?
>>
>>50774723
Then actually the Space Wolves Omnibus is a good intro since Ragnar starts out a Barbarian and learns about the world as the reader does.
>>
>>50773994
all space marines are like that though
>>
>>50774723
I second the Ciaphas Cain books.
>>
>>50774643
"Any Chaos Cultist unit in the same army can be nominated", which to me sounds like "after the army is built," since you'd need to know if Typhus and Cultists would even be in your list. So I'd still greenlight it.

Ofc, if my opponent doesn't then w/e, practically the same unit, but it feels so much fluffier this way.
>>
Hey anons, how's this for my first list? Is there anything I should change or add? The two terminators would have Power Axes. I'm considering giving the Termi Lord Goredrinker in exchange for the one attack, and give him a combi-bolter instead.

1500 Khorne Daemonkin

HQ
-Terminator Chaos Lord, 115
+Lightning Claw, 17
+Axe of Khorne, 20
Total, 152

Troops
-3xChaos Space Marines, 130
+2 marines, 30
+9xCCWs, 18
+2xMelta gun, 20
+Icon of Wrath, 20
Total, 218 (654)

Dedicated Transports
-3xChaos Rhinos w/Dozer Blades, 120

Elites
-Chaos Terminators, 104
+2xCombi meltas, 10
+Icon of Wrath, 25
+Chainfist, 12
Total, 151

Heavy Support
-3xMaulerfiend, 390
+Lasher Tendrils, 30
Total, 420

Complete total, 1497
>>
>>50774737
Well yes, but it's not like their rules are what make it break your army currently.
>>
>>50774801
where are the daemons
>>
So of the people I play 40k with are starting to play Warmachine. What is this garbage? Everything is metal and you have to buy the models by the limb or some shit?
>>
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>>50774787
Yeah, there are no restrictions as to how or when the units are nominated. So as I read it Typhus works with LatD without issue.

If it said something like "before deployment nominate..." or "in his detachment" there would be a problem, since LatD creates new units, but it doesn't.
>>
>>50774878
From what I understand it has better small-scale rules than 40k does, but nearly every single model looks like absolute garbage.
>>
>>50770582
Less fucked than normal Eldar, since their souls are corrupt enough she who thirsts won't eat them.
>>
>>50774801
why aren't you using the formations? KDK is powerful because of the formations

if you just want CSMs go with Codex: CSM and Traitor Legions
>>
>>50774787
Check the FAQs
They have often changed "in the same army" with "in the same detachment" for the older codex
>>
>>50774878
Just get them to start AoS
It's a simpler, less bloated 40k
>>
>>50774924
I have been summoned.

Age of 40k

https://drive.google.com/open?id=0B4wN-6BdRhC5UThhU255VE9WMzA
>>
>>50774910
Chaos marines FAQ doesn't have that errata in it. Plague Zombie Lost and the Damned is a go
>>
>>50774910
Csm faq doesn't change it.

Typhus plus L&D gives you a Tide of Zombies.
>>
>>50774957
your rules are complete trash (so keep it up, because you'll be hired by gw soon)
>>
>>50774957
I have barely a clue what's going on here, but I get the gist. I know nothing about AoS.

I thought people liked the complexity of 40k though? They just hate how backwards GW is with updating things and fucking up. There's infinitely more FAQs than there should be.

>GW isn't a gaming company
>>
>>50774984
>>50774889
Funny how it says Army, not detachment.

So you could bring Typhus and minimum cultists along an AL Army for multiplying zombies.
>>
>>50774910
Even if they did, that would still leave Vectorium/Black Crusade with Typhus as a legal avenue.
>>
>>50774896

Eh, there humans don't look like the shit-tier ones GW puts out.
>>
>>50774989
Feel free to give specifics so I can maybe improve instead of just trashing it after reading it for 3 minutes
>>
>>50775015
AoS has free rules and is a permissive ruleset, AoS tells you what you're allowed to do and you have to figure out the rest.

40k tells you what you're not allowed to do and a little bit of what you do but mostly what you're not allowed to do.

As far as novels go 40k has MORE novels which has its own kind of quality. But the quality of the writing for both are the same
>>
>>50774878
>>50774896
>>50775053

warmachine is like a bad kill-the-king game with worse balance than 40k, a cancerous tourney scene, ugly EXPENSIVE models, but it's ok because you only have to spend $300 on your army, it's TOTALLY cheaper than gw!
>>
>>50774957
>https://drive.google.com/open?id=0B4wN-6BdRhC5UThhU255VE9WMzA
>reads Tyranids for two seconds
>Synapse creature just makes all models in 12" Ld 10
Fucking dropped.
>>
>>50775053
Okay, I'll give you that one. Their humans are pretty coolio for the most part. I like the uh...red guys that are kinda like the Ecclesiarchy? I know nothing about Warmachine either.

>>50775069
I don't think I follow 'you have to figure out the rest'. That's sort of the same thing with 40k. You have to find out what the best loadout for every situation is.

I don't mind a super simplified sort of game like that though. I kinda wish they brought back Mordheim and used that system.
>>
noo thred:

>>>50775033
>>>50775033
>>>50775033
>>
>>50775069
I kind of wish they would make 40k into an AoS style. I don't want to play AoS because I don't like Warhammer fantasy lore.
>>
>>50775143
well AoS doesn't use WHFB lore
>>
>>50775151
you're basically an autistic red shirt masturbating to wow
>>
>>50775172
How at all was that related to his post? Did you reply to the wrong person?

>>50775156
In terms of using it, not really. It is a continuation though.
>>
>>50775193
>How at all was that related to his post? Did you reply to the wrong person?

https://www.youtube.com/watch?v=1fziRzD05yI
>>
>>50775216
Again, how was that related to his post? He was replying to a person asking for a way to ask GW about SoB without directly asking them.

Again, how is what you're linking related to his post?
>>
>>50774878
This shit happened here 8-9 years ago. Warmachine is just as expensive as 40k with slightly better core rules, similarly bad game balance, shittier models and way worse fluff.
>>
>>50771671
So, you consider what I consider convenient inconvenient, I must go out and buy hard copies of codecies I got (cheaper than the hard copies, I might add), so I don't... What exactly? Have version of a book where it's easier to find the section I'm looking for?
>>
>>50775251
referencing four physical books is much easier than trying to reference four ebooks
>>
>>50773212
AoS is WaaaAAAAaaY more balanced than 40k. but even then there are a few rock paper scissors moments.
>>
>>50773426
From my perspective the JEDI ARE EVIL!!!

Ok there anakin
>>
>>50773212
>is it more balanced

yes but the balance isn't BETTER

games are more fair because formations cost points and don't award you THOUSANDS of points for free in large games

BUT it's still GW balance so there's large swathes of worthless trap choices

very deep tactically though if both armies are built evenly (ie both have the same amount of inefficient units)
>>
>>50775031
Even better, you can stick him in a detachment that allows him to be taken, like the Terminator Annihilation Force and still get his bonus.
It would've to be external to your AL Decurion but i think it'd be really worth it.
>>
>>50773243
orks did ok in ITC though
>>
>>50775340
Eh, the ITC data is very poorly documented, no mention of numbers of players for each faction, how they scored the system or how they counted allied as either force.
>>
>>50775454
highest point cost formation counts as the army, metric was based on points scored per game
>>
>>50775509
How many blood angels players played?
Is a one player faction averaged?
Are forfeits scored?
>>
>>50775542
>>50775509
What's the metric if one game played,
How do you tell worst faction played from worst played faction?
>>
>>50775454
This reminds me of when I saw an ITC first place SW army and it ended up being 4 WGBL and two tax servitors, with everything else being the Librarium Conclave and some DA bikes
>>
Are wulfen good?
>>
>>50774899
Because Blood tithe is cool. Plus all the Khorne stuff.
>>
>>50775696
They are one of the two not IC units in the SW codex that aren't mediocre

The reason the SW are often considered really good, with some guys even considering them broken, is because those two units are REALLY good
>>
>>50775542
>>50775575
there's over 4500 players, pretty sure there isn't ONE player playing ONE ARMY
>>
>>50775808
Is there statistics to show that?

Their spreadsheets could really do with a "pool of" line.
>>
does anyone know how this compares to a chimera door size wise ?
i am considering sticking it to the back of a chimera to mimic the old chimera conversion kit but i don't own a rhino
>>
>>50772884
>I went in to play a game of 40k
>My opponent didn't want a game, they wanted a victory
>So he brought at top tier netlist to a pickup game

Don't play WAAC faggots.
40k lost all sense of balance halfway through 6th edition
>>
Since no one is going to critique my list properly, I want to know the best way to use the emperor's blade assault company.
>>
>>50776238
can i see the list?
>>
File: Astra Militarum - 2500pts.jpg (444KB, 900x1771px) Image search: [Google]
Astra Militarum - 2500pts.jpg
444KB, 900x1771px
>>50776279
really expensive right now, probably going to cut some units.
>>
>>50776279
rip anon
>>
>>50776311
I think you gave that Taurox and the russes a bit too much gear. If anyone charges them the fire barrels will hardly turn the game around, while Recovery gear is useless, just get dozer blades.
If you're running the Emperor Blade you don't need the scions, you should replace them with some Wyverns or other artillery to remove blobs after the melta-vets open their transports.
If the Psyker is joining a CCS you need a priest or another psyker to go with the Bullgryns so that they won't run away at the first sign of danger.

As far as the Emperor's blade playstile goes, you'll want to either expose them to danger when an enemy has actually moved onto an objective or play them as kamikazes while using the ObjSec Chimeras for S8 rammings against other veichles.
>>
File: World Eaters - 1850pts.jpg (216KB, 900x1216px) Image search: [Google]
World Eaters - 1850pts.jpg
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>>50775722
The new World Eater traits, relics, and decurion >>>>> blood tithe.

Source I've played 5 games with the attached list and so far I'm 4/5.
>>
Has anyone ever made their own units with rules they actually play, sounds like fun trying to balance something decently.
>>
>>50776666
Yeah we have in our gaming group. It got tiring very quickly and it made getting new people hard.

I suggest picking up a tournament format that's widely adopted in your area and using that as a base (pick the most popular one). Tweak it only when there's clearly a balance issue that needs to be addressed.
>>
File: Astra Militarum - 2500pts.jpg (454KB, 900x1868px) Image search: [Google]
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454KB, 900x1868px
>>50776508
Removed the scions and vehicle upgrades, added some sentinels and a manticore.
>>
>>50773248
All gsc cult ambush can be turn 1, fampai
Thread posts: 407
Thread images: 55


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