Would a RPG based off of the Wolfenstien games work? And if it does, what system should I use?
(Pic Unrelated)
>>50766712
Yes; I would suggest either something realistic, like Ops and Tactics, or something rules-light that allows you to script a movie. You're basically asking for a system where you can shoot a bunch of dudes in a flashy way.
>>50767075
Ops and Tactics .pdf?
>>50766712
Probably mainline World of Darkness or one of its Hunter games.
>>50766712
Uh, Wolfenstein RPG?
You know that all Java game for phones, about 2006 year of release?
>>50768215
Tabletop, Not Video game.
>>50766712
Savage Worlds: Weird Wars - Weird War 2 is literally what you're asking about. It's bound to be somewhere in the PDF Sharethread. It's pretty pulpy - minor characters die to a single wound, major ones go down after 4th, fairly fast and robust, really good gunplay, too.
>>50769242
Seconding this. There are other historical settings and extra materials available for Weird Wars too, just in case the core doesn't have what you are looking for.
In any case, what you should be looking for is something fairly rules lite and fast paced, to match the feel of the Wolfenstein games. If nothing else, Risus or Fate Accelerated can work in a pinch.
>>50766712
Well, I would rather see something based ON them.