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Warhammer 40,000 General /40kg/

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Rolled 2 (1d6)

Seizing the initiative edition


>Freshest Rules in Epub (Use Readium for PC or Kobo on Android)
https://mega.nz/#F!Wl5DAbCb!TYxZG4CgX_x-NJu7JBwbZQ!2tgBUTYI

>Older stuff in PDFs:
https://mega.nz/#F!BxI1HSgI!0tKymKh9RZTzGpgIA5EyCg
https://mega.nz/#F!pFgm0RKR!J06C1gVYcjzNGsF8YNLsjQ

>As current as the FAQs get
https://www.games-workshop.com/en-GB/Rules-Errata

>40K 7th Edition Quick Reference Sheets:
https://dl.dropboxusercontent.com/u/4104995/Games/7edRef.pdf

>Forge World Book Index:
http://www.dakkadakka.com/wiki/en/Forge_World_and_Apocalypse_Rules_Index

>The Black Library (STAY THE FUCK AWAY FROM THE CLOWNS):
https://mega.nz/#F!wx4BiKhD!YhnAf1BqSmAB8dO6xDM56Q!c4pGAJDb

>List Builder if BS doesn't add enough bloat for you
https://webapplications-webroster.rhcloud.com/rc/web/#/rosterCreator
>>
First for nothing.
>>
2nd for 70 fearless cultists in your deployment zone turn 1
>>
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currently not sure how to use alpha legion at 1500 points so I'll be starting froma simple 1000 points format

what do you guys think of this?

also how do I paint metal alpha legion without using an airbrush??
>>
Fourth for Flesh Tearers Supplement link.
>>
>>50700074
Use the tint set and mix konrad curze into lead belcher or something. There is a video on Warhammer tv - search for artificer tint set.

I'm going to paint mine stegadon scale green instead because it's far easier and still looks cool
>>
SoB command squads new hotness. The new force org is fine with that in mind because they're a solid elites choice, however, trading ObSec troops for rerolling 1s on saves once or game is not worth it at all.

Still, can't wait to try out some command squad goodness. Flamer plas was already doing well for me, but the option of more is fantastic.

Sisters of Battle - 1250
Canoness -140
Mantle, Rosarius, CPlas, Evicerator

Command Squad -200
Flamer + CPlas x4
Hospitaliar
Immolator TLMM

Command Squad -175
CPlas x5
Immolator TLMM

Battle Sisters -135
F+HF
Immolator TLMM

Battle Sisters -135
F+HF
Immolator TLMM

Dominions -170
Melta x4
Immolator TLMM

Dominions -170
Melta x4
Immolator TLMM

Exorcist -125
>>
>>50699980
>laughingmalal.jpg
>>
>>50700345
>Malal
It's been a while
>>
>>50700074
What will your dark apostle do? Hang out by himself? What will your cultists accomplish beyond flailing with weak arms at your power armored attackers shoulders while being gunned down. Maybe flamers might help
>>
>>50700809
Cultists aren't supposed to kill anything, they're supposed to hold points and tarpit threatening units. Specially in a list where if you do mange to kill one, you potentially get two new units to replace the fallen one.
>>
>>50700236
>Flamer + CPlas x4

For once I'm happy they just did a copy pasted codex.
>>
>>50701456

Yea. It should be nice. Honestly, that's just how celestians should be.

I actually want to see the canoness page for the silver that they added a jump pack to replace celestine, but that's wishful thinking.
>>
>>50700345
>>
Why do people like AdMech? They're the lamest army in the game, every single model looks exactly the same.
>>
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St.Celestine yet lives!
>>
>>50703649

So, GW is releasing a complete army list codex update, and then is saying that it doesn't supersede the previous codex? So if you want to run Celestine you won't get the improved command squads etc.?

What are they even thinking?
>>
>>50703649
So I guess we can still use old inquisition?

What was even the point of this codex?
>>
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>>50699921
> I2
> Melee edition
>>
>>50704029
>5 hours late

More like I1.
>>
>Sisters are incorruptable
Nope! Only Grey Knights and Lorgar!
>>
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What are the masks Wracks wear actually *called*, so I can find more like them? Especially the ones that are just a pattern of holes. I see them as fantasy helmet and mask designs constantly.
>>
>>50705987
I have no clue what the pattern of holes is referred to as specifically, but the only irl example of that style that I can find is called a cassis crista.
>>
>>50706082
It's a solid lead, at least. Thanks.
>>
>>50703713
>So I guess we can still use old inquisition?

It's in line with the other answers GW have given regarding validity of older rules. "Who cares, if you have the rules then they're valid, I guess. Work it out with your opponent."
>>
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So, what are you working on /tg/?

Show us some progress.
>>
>>50703713
All the people at my LGS have print codexes. Some people actually care about that.
>>
Night Lords Murder Talon 1500

>Warband
Lord -140
Jump Pack, Aura, Claws of the Black Hunt

Sorcerer -160
ML3, SF, Jump Pack, Stormbolt Plate

Chosen x5 -235
Plasma Gun x3
Dread Claw

Raptors x5 -145
Melta x2
Champ w/ Claws

Raptors x5 -145
Melta x2
Champ w/ Claws

Chaos Marines x5 -205
Plasma Gun
Champ w/ Axe
Dread Claw

Chaos Marines x5 -205
Plasma Gun
Champ w/ Axe
Dread Claw

Hellbrute -230
DCCW + Heavy Flamer x2
Dread Claw

Spawn Tax -30
>>
Praise to alpharius
>>
>>50706590
>warband
>not raptors

Alpha Legion would be better. Infiltrating = no Dreadclaws.

and

>power axe on a plasma squad

What the fuck is it with kids these days putting melee weapons on squads that can't charge? I swear I've seen this ten times this past week.
>>
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>>chaos bro has no hopes left
>>is shocked by amazing traitor legions book
>>be inquisition player
>>get excited by hype about Imperial agents
>>holy shit this book is barely functional, is dead on arrival and needs 100 ccs of errata to have any chance of survival

My God. Isador, you were right. You were always right.
>>
>>50704029

I mean they have really cheap assault transports, so that's something?
>>
>>50706726

The problem is that they should have just explained right out of the gate that Imperial Agents was just about a convenient print repackaging for several digital-only codices, instead of a new thing. People are getting their dicks so hard for decurions and free shit that they forget this is fucking like 10 factions in one soft-cover book, which in my opinion is pretty dope.
>>
>>50706726
>In each of your shooting phases, instead of firing his weapons, the Enginseer may choose a single friendly Astra Militarum vehicle within 12". That vehicle gains the Power of the Machine Spirit special rule until the end of the turn.
>the Enginseer may choose a single friendly Astra Militarum vehicle within 12". That vehicle gains the Power of the Machine Spirit special rule
>the Enginseer may choose a single friendly Astra Militarum vehicle within 12"
>may choose a single friendly Astra Militarum vehicle
>single friendly Astra Militarum vehicle
>Astra Militarum vehicle

>Astra

>Militarum
>>
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>>50706726
>holy shit this book is barely functional, is dead on arrival and needs 100 ccs of errata to have any chance of survival

Oh, then the rules are flavorful and accurately represent the Imperium?
>>
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>>50706795
>Desire to Grimdark Intensifies.

Seriously though, this book is laughably bad.
>>
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>>50706795
Keks
>>
>>50706784
Thing is, it WASN'T pure copy-paste. They actually made the half-effort to change some shit, but did such a piss-poor fucking job of it.

>mandatory acolytes for formation
>more expensive melee weapons for inquisitors and reduced options
>pointless valkyrie detachment
>no servo skulls
>no razorbacks
>no psyker henchmen
>reduced Chimera firing points
>locked relics into specific Ordos

What makes all this worse is they had some idea of how to fix things, they just didn't follow through.

>Carapace and Power Armor costs reduced for Acolytes and Inquisitors (went from 8-->5 for PA Inquisitor)
>Ecclessiarchy Battle Conclave could be funny
>Psyker Inquisitors get force WEAPONS instead of SWORDS again
>Coteaz making people ObSec is now RAW instead of RAI-carry-over from 6th
>ordo-specific chambers militant

but still...

>DCA and Crusaders still locked into swords
>Acolytes still stuck at BS 3 and strictly worse than Scions for anything other than being meatshields
>no frag grenades anywhere
>Inquisitors STILL CAN'T TAKE A FREAKING INVULNERABLE SAVE (unless you're Hector Rex/Solomon Lok)

>BUT THEIR 4-POINT HENCHMEN CAN
>>
>>50706699

I thought about Alpha, but I like NL. T1 Night fighting means I get 3+ jink on the Claws, and the Raptor Talon doesn't net anything useful as a core because they're in reserve on T1 and can reroll charges when they DS because they didn't use their packs in the movement phase. Plus, the Fist Brute can reroll it's charges out of the pod.

As for the axes, I guess I can drop them for combi-plasma.
>>
>>50706854

malleus inquisitor get termi army still and if i seen it correctly from the leaked pics they can swap out weapons for daemonblades while in termi armor now allowing them two daemonblades for 4 rolls on the powers table. they can guarantee a 5++ and a pretty good shot at FnP and Eternal warrior. Which as we know from the FAQ as long as you have a weapon you get the special rules or bonuses.

if you are afraid of your inquisitor getting murdered suround him in buddies with storm shields.
>>
>>50706815
>Wanting to fuck the Imperial Aquilla
I can't tell if that makes you a heretic or model citizen.
>>
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>>50706854
Do we know if arco-flagellants are still just... dull this time around?

Member when they exploded all the time and cost 35 points each?

Those were great times.
>>
>>50706882
Just do

>Raptor Talon Core
>Spawn

Absolute minimum cost is 350. Maybe 450 or so to make it really solid and actually useful. Now you have night fighting and can take...

>Alpha Legion Warband
>Spawn

And you could certainly get that under 1k, especially when you don't need to waste points on 100-pt shitty drop pods.

+2 cover save, +1 from night fighting, you have a 4+ in the open! And since you're infiltrating into ruins, your AL have 2+ cover turn one while they either shoot things or wait to charge.

>>50706901
It's pretty unreliable and/or expensive to get a decent invulnerable save on an Inquisitor, which is important for a CC character potentially facing challenges where your mooks can't guard you as easily.

Eternal Warrior would also be nice for when you're getting shot at, but it is just as unreliable to acquire and isn't as important as an invuln.

Plus, just on principle, why the fuck can the Inquisitor himself not take all the stuff his mooks can? It's just absurd.
>>
>>50706942

Still the same unfortunately, I miss having to activate them, but I guess it does help separate their role from DCA a bit more.
>>
>>50706726
>holy shit this book is barely functional, is dead on arrival and needs 100 ccs of errata to have any chance of survival

Anon, this is a book of allies. It is never and never was meant to stand by itself.
>>
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>>50706219
Death Guard
>>
>>50706950
Don't forget those drop pods also fly with a constant 4+ jink and ObSec that can also rapidly redeploy units and vector strike shit including fliers on the lower AV. I would hardly call them useless.
>>
>>50707001
OI!
Go be reasonable somewhere else!
>>
>>50706726
Are there leaks of Servitor unit? Its probably same as in IG-codex but still need to see it.

>I got a new HQ and Elite choice for my war convocation <3
>>
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>>50703637
>I'll stop now because I've deluded myself into thinking I have an answer

>he comes right back the very next thread
>still won't share the coveted secret that nobody cares about of which army does he play? We all know it's Tau
>>
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>>50707001
No kidding? But half this stuff isn't functional due to faction restrictions (worst offender: aeronautica), and the other half is slight changes to hot garbage that could easily have been made fun instead (inquisitorial wargear nonsense, acolytes, etc)

Some stuff is fine! The deathwatch and grey knight and legion of the damned and psyker stuff? They did a totally acceptable job making those ally sections. But the rest of the book ain't like that.
>>
Im looking at the less popular choices in the tau codex. Piranhas look like a fun unit. Any tau players habe any experience with them?
Also getting the flyer for free. Any advice for the sun shark or razor shark
>>
Just bought the start collecting Necrons and a box of warriors, what should my next buy be?
>>
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>>50706793

Holy shit they literally just copy and pasted it.
>>
>>50707070
>Any tau players habe any experience with them?
They have their own slice of bullshit in one of the formations where they respawn.

>Any advice for the sun shark or razor shark
Always Sun Shark. It does the Razorshark's job better and it has a free bomb and detachable guns. Both flyers are shit though.
>>
The Grey Knight formation says one Troop or Fast Attack; optional Heavy Support.

...I can take a Rhino and a Dreadknight, codex DREADKNIGHT LIVESSSS!
>>
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>>50707027
>>astra militarum
>>
>>50707088
All the formations have some level of bullshit, but that does sound hilariously annoying. Do people usually run them with the fusion blasters or burst cannons?
>>
>>50707103
The one I got off ebay has the fusion blaster so I usually do that. Even outside the formation, there's the fact that piranhas cost 40 points. 2 gun drones are 28. So the vehicle itself costs 12 points and forms 2 squads.
>>
Has anyone magnetized Sternguard? Did you find it better to magnetize them at the hands, or shoulders? What size should I use?
>>
>>50707079
ghost ark and a croissant. get those warriors movin'. Necrons need help getting to objectives
>>
>>50707080
This really rustles my jimmies, because it means that's stuck in the book forever now.
They will errata it, but the book will still say the wrong thing.

I wish they'd do a digital release first before sending the book to print so the community can do that thing they pay QA staff to do, but better.

I really hope the QA guys get bollocked for letting the shit they proof read through.
>>
>>50707079
More warriors
>>
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>On deck the Corsairs gathered into their squads, preparing for their attack. Rotaka looked between the members of his squad.

>‘Let’s take the wall,’ he said. ‘For Lord Huron.’

>‘For the gods!’ added Hulpin.

>‘For fun!’ said Malinko.

>Wuhrsk made a grunt of disapproval, shaking his helmeted head, while Verbin let out a short bark of a laugh.

-Tyrant of the Hollow Worlds

"For fun"? A CSM shouting "For fun" as he charges into battle? Not sure that if this is cringe-worthy retardation or just silly funny.
>>
Are there any decent novels or stories about grey knights? For some of the best looking space marines (minus the dreadknight) I've only heard bad things about their fluff.
>>
>>50707205
I bet he leans Slaanesh, the weirdo.

It's funny.
>>
>>50707205
The villain for fun?
One Punch Marine
>>
>>50707222
>Three Red Corsairs at the prow of the Fist used a deck-mounted launcher to fire grappling hooks up to the battlements on the wall. The launchers, firmly secured to the deck, reeled the cables back until they went taut, and the first Red Corsairs began to swing over the prow of the Fist, climbing hand over hand as they hung to the cables. Similar assaults were being made from the other galleons.

>Rotaka had just begun to climb when the defenders of Rubicon, clearly taken by surprise by this sudden attack on a remote stretch of the wall, began to counter-attack. Las-fire rained down from above, largely ineffective against the power armour of the Red Corsairs. Rotaka kept climbing as fire was returned from the deck of the galleons, temporarily driving back any resistance that might dislodge the grappling hooks from the top of the wall.

>‘See, fun!’ shouted Malinko over the vox. Rotaka ignored Malinko as well as the stream of abuse Wuhrsk replied with.


It's like fighting alongside a child doe.
>>
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>>50707255
>Marines have the mindsets and disciplinary levels of children

Wow, who knew?
>>
>>50707208
The Grey Knights Omnibus is pretty good if you skip the third book honestly.

>inquisitorial sheenanigans/function in the first is probably one of the most "realistic portrayals"
>GK are depicted as strong but still reasonable i.e. can be dragged down by surprise attacks and truly massive amounts of infantry
>one of the few examples of a Dark Mech World in the second book
>>
>>50707208
I really enjoyed the omnibus.

Emperor's gift was not bad either.
>>
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>>50707205
If my autism is correct Space marines don't do word conjunctions or whatever they are called so it should be

>Let us take the wall.

"For fun" is even worse.
>>
>>50707267
Not him but which is the book where Draigo absolutely BTFOs Azrael and the Dank Angles over the Fallen? That sounds like an entertaining read. Apparently Draigo was made out to be as little of a Sue as his character can be.
>>
>>50707276
Yeah, but these are CSM, they don't get the weird conditioning and hypnotic suggestion SM do.

They are going to act differently.
>>
>>50707294
>Hey bra welcome to the battle. Its hella fun

no thanks
>>
>>50707302
That's literally what Chaos marines do. Especially, Emperor's Children.
>>
>>50707302
Saying fun is not equal to sounding like a retarded Californian.
>>
>>50707267
My highlights were
1. That intro scene where the tzeentch daemon world and prince they die fighting in droves against to seal is described. All inquisition stuff. That commissar that can't stop shooting fucking heretics even while being beaten to death by heretics.
2. Skitarii, dark mechanicum, a baller as fuck girl interrogator, and one of abadabbadons chosen going full darth vader.
3. What that motherfucking guardsman does to that tzeentch daemon
>>
>>50707313
they talk like that huh? Well chaos is total shit then, and should be squatted.

But I dont believe you.
>>
>>50707331
He meant the attitude, not that they talk like that.
>>
>>50707205
What did you want him to say? "For the sheer pleasure of it!"
>>
>>50707267
What's wrong with the third book?
>>
>>50707365
>>50707365
How spoiler-y do you want?

Cause the short version is
>Remember the whole thing about Titus being kinda bullshit for resisting Chaos in Space Marine?
>It's like that times 1000x worse but also breaking the Chaos canon to keep the GK canon true kinda?
>>
>>50707327

I like Alaric almost getting BTFO by Sisters.
>>
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There is no kill team general now, so i guess it's ok to ask here.
What can you say about this as a starting Kill Team (GW 2016 rules)? What it's pro and con, what have I missed?
My plan is - to have a decent number of shooting infantry (10), a vehicle and various types of weapons (4 radium, 4 galvanic, long-ranged arquebus and strong pistol on infiltrator).

Kill Team [200/200]
----------------------
Dragoon [45]
Rangers x5 [65]
. . . Transuranic Arquebus [25]
. . . Alpha: Reflactor Field [5]
Vanguards x5 [55]
. . . Alpha: Phosphor Blast Pistol [5]

Total: 11 models (1 vechicle, 10 non-v)

Leader - Ranger Alpha with Reflactor Field
Weapon Specialist: Ranger with Transuranic Arquebus (Sharpshooter for ignoring cover)
Gurelia Spcialist: Vanguard Alpha with Phosphor Blast Pistol (Infiltrate for "surprise" distraction)
>>
>>50707596
It's fine, just less customisation than HoR rules. And you have to take squads.
>>
>>50707596
>Gurelia
I feel ashamed. Meant "Guerilla"
>>
In spite of /tg/'s insistence that I should not play Orks until their codex gets fixed, I bought a bunch of Orks this week. I mentioned during the last thread that playing Orks had actually been fun, but was informed that the more I played Orks the less fun it would be.

Having now played a number of additional games this evening, I think that while Orks do tend to underperform notably in standard 1500 point games, they seem to do just fine at lower point cost matches. Won 2/3 of the rapid-fire 500 point games that get played all the time in the back of the store, but I'll continue to test this theory.
>>
>>50707729
May Gork and Mork grin delightfully upon you and grant good rolls.
I hope all goes well and you continue to have a great experience. I think keeping low you are doing the right thing to avoid big power units from the infamous factions.
>>
>>50707729
Which would make snse since most people here play 1500+ most often.
>>
Of the modern chapters
which ones are still likely to use the MK3 armour as a majority?
>>
>>50707355
>Verily, this tickles thine fancy!
>>
>>50707791
Nice Blood Raven.

I doubt they'd have much left, though. Nobody would have that much. The only way there would be a majority MK3 chapter would be if the AdMech unsealed a bunch of suits of it right before a Founding or something similar.
>>
New to 40k but have liked the aesthetic and art for years.
What is the best introduction and way to start?
>>
>>50707812
> Nice blood raven
kek

yea I guess I could make my own chapter with that backstory
>>
>>50707818
> Pick an army
> read the respective 1d4chan tactics page
> grab a HQ and two troops and jump on in

what about the aesthetic that you like? if its the catholic space nazi thing dark angels are a good start
>>
>>50707791
Majority?
None.

Imperial fists and... Space Wolves have the most among loyalists.
>>
how many relics can a lord have, for example for an alpha legion lord can you have vipers bite (s5 ap2) with hydras teeth (blast posion2)?
>>
>>50707205
>>50707255
Yes, space marines in some ways can be childlike
It's not like his teammate doesn't chastise him for it either
>>
What is the best way to lower enemy leadership in a chaos army? I'm probably going to go emperor's children (with raptor talons) with a daemonic incursion of slaanesh daemons. Just want to know if there are any other good options.
>>
>>50707882
one
>>
>>50707921
nugle deamons have a instrument relic that give -1 to all enemies on the table.
>>
>>50707255
> Similar assaults were being made from the other galleons.

Some fucking poetic descriptive language on here
>>
>>50707940
Cool!

So with that, a chaos Lord with the endless grin on a raptor talon, I can probably pretty reliably get -4 to leadership in the assault phase. -2 in the psychic phase
>>
>>50707255
>Three Red Corsairs at the prow of the Fist used a deck-mounted launcher to fire grappling hooks up to the battlements on the wall, which count as assault grenades. The launchers, firmly secured to the deck, reeled the cables back until they went taut, and the first Red Corsairs began to swing over the prow of the Fist, climbing hand over hand as they hung to the cables. Similar assaults were being made from the other galleons.

>Rotaka had just begun to climb when the defenders of Rubicon, clearly taken by surprise by this sudden attack on a remote stretch of the wall, began to counter-attack. Las-fire rained down from above, largely ineffective against the power armour of the Red Corsairs' 3+ saving throw. Rotaka kept climbing as fire was returned from the deck of the galleons by Chaos Space Marine Havocs, temporarily driving back any resistance that might dislodge the grappling hooks from the top of the wall.
>>
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They called me a fool, A FOOL, for saying that nothing new for sisters were coming!

Well, now that there's a "new" book in town with the old models they aren't laughing anymore!

... Am a sisters player, I'm use to the pain.
>>
>>50707791
Salamanders. Since each one repairs their own armour older stuff tends to be kept in very good working order, plus they get a load of them in the first book when they find the downed spaceship from the crusade full of their goodies.
>>
>>50707205

That can't be real.
>>
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>>50700074
>>
>>50707205
>On deck the Corsairs gathered into their squads, preparing for their attack. Rotaka looked between the members of his squad.

>‘Let’s take the wall,’ he said. ‘For Lord Huron.’
>‘For the gods!’ added Hulpin.
>‘For benis xddddd!’ said Spurdo.

>>Wuhrsk made a grunt of disapproval, shaking his helmeted head, while Verbin let out a short bark of a laugh.
>>
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>>50707791
as a majority, probably next to none.

However, chapters like the minotaurs probably have enough to field a full squad or two of fancy pre-mk5 armour..
Likely chapters that do dirty work for the mechanicum or the high lords will be able to do this.
>>
>>50706117
If you're still around anon, I stumbled across some cassis crista while looking at bits

http://maxmini.eu/conversion-bits/head-swaps/gladiator%20-helmets-bits

I know it's not exactly the same as the wrack helmets, but I hope it helps.
>>
>>50707921
Heldrakes
>>
>>50708044
And that works. My slaaneshi freakshow is on.
>>
Why are there the mega links in the op, when as far as I can tell all the content could be stuffed into one?
>>
>>50708150
Separate people maintain them. It happens occasionally that one or the other is shut down. Also, some people still prefer the older PDF format (when possible), while others prefer the newer epub, and the people hosting either seem insistent on refusing to host the other.
>>
>>50707205
>>50707255
>Carnac likes purple flowery prose

Wew. Makes sense.
>>
>>50708150
Because separate people maintain (or fail to) each one.

Also we used to have a single Mega, it took a single takedown request to kills it.
>>
>>50707255
>>50707205
>80-90's: LOL GW IS SO FUNNY. GOD 40K IS GREAT SATIRE! I LOVE THE HUMOUR! AMAZING
>00-15: GOD FUCKING DAMMIT! STUPID FUCKING GW! STOP WITH THIS GRIMDERP SHIT! WHERE IS THE HUMOUR? WHERE IS THE JOKES? FUCKING EVIL GW!
>16': A JOKE? IN MY GRIMDARK AWESOME DARK DARK AWESOME SETTING? FUCKING GW! FUCKING CHILDREN

I'm getting mixed signals here, guys.
>>
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>>50708179
What if I told you that /tg/ isn't a single person?
>>
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never build a list before but this is my 1k alpha, went with a termy lord with the blast poison weapon

any feedback is welcomed, im a nub and want all the help i can get
>>
>>50707729
Yeah, Orks have loads of cheap units, so specially in under 1000 pt games you are going to heavily outnumber the enemy and you'll be able to take and keep objectives more effectively.

It's just a shame GW doesn't really support low point games, since most formations alone cost like 1000 points.
>>
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>>50708021
>>
Veryidian + Exorcist

Waacfag mode:

Rhino size cover, how shooting works for vehicles, if the Exorcist organ missile launcher is outside of the cover it can shoot. Snipe the fuck out of something with presicion shot thanks to HQ and people can't shoot it back since the Exorcist body is outside of Line of Sight.

Enjoy I welcome our retardad rule making overlords
>>
>Watch the prelude to Warzone Fenris
>Magnus talking with his Legion
>Calls them his sons, has a rational chat
>Only wants vengence for Prospero

Is Magnus the... sanest of the Daemon Primarchs? Actually loving his Sons and simply wanting revenge and not to kill, maim (and meme), burn?

Aren't the rest of them just gibbering lunatics at this point?
>>
>>50708215
>>50708215
Then I would call you a liar, a slanderer and a rapscallion of the worst repute. You know as well as I do that the only person here is you, me and Carnac.
>>
>>50708242
Forget the Terminator Lord, he lacks Infiltrate so he should join the Bikers. Get him a bike.
The DA also lacks infiltrate and he can't even get a fucking bike, so I'd swap the Helbrute with Havocs, so he is going to have some friends to join. A lone walking Helbrute without any formation bonuses sucks anyhow, you are better off with some fire support.
I'd also cut some upgrades and weapona, 4 plasma is enough for the Chosen, and the DA is better off without any upgrades, he is just tax. Add more Bikers or maybe Flamers for the Cultists from those points.
>>
>>50708339
Magnus is a little fucking bitch, mad that he was called on his bullshit. He must know that the Emperor didn't want him killed, so why is he taking it out on the Furfags when he should be taking it out on the Black Legion for changing the message?
>>
>>50708339
Lorgar doesnt give two shits about anything at this point, his meditation is the like how Buddha aquired enlightenment, he wishes to let go of his desires and suffering
>>
>>50708365
He leman, hows the warp going?
>>
>>50708381
>Russ
>Calling his own sons 'Furfags'

'no'
>>
>>50708339
No, only Angron is a lunatic, and he is the howling type, not the gibbering one.
Lorgar is basically praying all day and chilling.
Fulgrim is getting fucked by Slaanesh.
Perturabo is actively organizing raids against the Imperium.
Poor Mortarion is still depressed about the whole Heresy and Plague of Nurgle thing.
>>
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>>50708391

>MFW thinking about all the awesome giant Daemon Primarch models we're gonna get

>Fulgrim
>Giant Snek Lamia thing with swords

>PowerTurbo
>Giant Fusion of angry daemon and technology

>Mortarion
>Giant Winged Angel of Death in Grubby armour

>Lorgar
>No model
>>
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Hey, I fixed the Dark Eldar Codex's shit, because that's the only codex that matters.

If anyone wants it, or wants to add it to the mega, here it is:
>http://www.mediafire.com/file/7b2679bjg9f3dfh/Test_Codex_-_Dark_Eldars.epub
>>
>>50708391

Mortarion is crying about having his heart carved with a name that burns it.
>>
>>50708365
Well they were the ones who didnt bother to double check the messages

And the ones who can only cum if they think about executing astartes

And the ones who purged civilians for no reason
>>
>>50708419
That's just Imperial propaganda. If Draigo really would have been on the Plague Planet, he would have remained there because nobody could resist the friendliness and hospitality of Papa Nurgle.
>>
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>>50708419
>>
>>50708418
Oh, and if there's any further errors, let me know. It wasn't that hard to fix, surprisingly.
>>
>>50708432
>And the ones who purged civilians for no reason

I can name you plenty of current loyalist Space Marine Chapters that butcher civilians, fella.
>>
>>50708440
Or murdering allies to have a blood bath. That was almost as stupid as the IA codex
>>
>>50708436
Draigo literally went into the Realm of Chaos and called Nurgle the most hygienic being in all creation. He then ended up skewered on a spear and left to hang in a swamp. But didn't die cause LOL DRAIGO IS OP.

>>50708459
If you're talking about GK, that's been retconned and /tg/ couldn't read what was written in the codex, since memes and shitposting is better than facts.
>>
>>50708489
I don't think we should forget that stupidly of fluff. Maybe forgive, but never forget
>>
>>50708459
But the Bloodtide thing was the best addition to the Grey Knight lore since its inception.
>>
>>50708356
well what do i give my lord upgrade wise then
>>
>>50708507
Again, /tg/ claims that the GK's just butchered the SoB for no reason. The fluff literally says that the SoB were already dead. The only thing holding them back from dying was their faith. As in, they were going to die regardless of the GK's killing them. So the GK's killed them, sparing them the agony of drowning in their own blood, then using their blood to protect themselves.

/tg/ claims that the GK just murdered them for the sake of murdering them. Again, memes and shitposting is better than facts.
>>
>>50708542
I like my version. Is more GrimDerp.

Walkers are not Vehicles
>>
>>50708554
>Walkers are not Vehicles

They aren't. You going to say a guy on a stilt is a vehicle?
>>
>>50708566
Sure, and Slow & Purposeful grants Relentless.
>>
>>50708593
Yeah. Makes sense. They're slow and purposeful. They can still be harsh and inflexible.
>>
>>50708593
Also, did you know terrain is pointless?
All it does is block line of sight.
>>
>>50708593
>>50708566
>>50708614
Im so sorry for starting this again
>>
>>50708538
Bike is pretty much a must in that list. The typical tryhard loadout is sigil, power fist, lightning claw on top of that afaik.
>>
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So has the Axe of Morkai always been a Khornate weapon, or was that just added in Wrath of Magnus? Not trying to start a skub fight, I'm just genuinely curious if that had been mentioned in the fluff before.
>>
>>50708632
Lies. Lies and falsehoods, and we'll be having non of that thank you very much!
>>
>>50708647
Well in 5th it was taken off a Khorne champion and reforged.

Though Calgars shootyfists was also looted of a chaos champion.
>>
>>50708647
It's been a reforged weapon of khorne since at least 3rd edition, but probably 2nd edition as well.
>>
>>50708641
eugh bikes are gross
>>
>>50708676
like your mother, also like her everyone gets to ride.
>>
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>>50708647
>>50708666
>>50708672
Confirmed 2nd edition

Also correct me if I'm wrong, but in WoM it's not said that Logan used the power of Khorne.
It was the same old axe, it's just that Magnus had invulnerability to basically everything except Khorne
The Blood God than laugh not because he had actively beat Magnus, but because he was "the reason" his god brother's champion was defeated
>>
>>50708740
>The Thousand Sons had to be purged for doing that thing that astropaths, the Emperor, Malcador, and our own rune priests did
>us taking tainted Chaos weapons and using them is totally fine though
People enjoy Space Wolves ironically, right? There's no way people actually prefer the dedicated Sue faction.
>>
>>50708628

>Implying Tau players bother with such trivial things as cover
>>
>>50708740
>but in WoM it's not said that Logan used the power of Khorne.
correct

What magnus' spell granted him immunity to were the blessed weapons and incantations created by the Imperium. The axe, being of khornate origin, was something he had no defense against.

The whole warzone fenris debacle was kind of shit, but that little detail was neat.
>>
>>50708763
>The same is done by the Ultramarines, the ones that are constantly called the best of the Imperium
>Calling the SW sues when the previously mentioned "Best at everything among the SM" chapter and the "Completely uncorruptible, implied to have been created by the Emperor's "geneseed"" chapter exist
>>
>>50708346
No Anon, we are all Carnac, search inside your hearth, you know it's the [Spoiler]primordial[Spoiler]truth
>>
>>50707130
1/16x1/32. I prefer doing it at the shoulder, but depending on how many choices you want and how many spare bits you have you may need to do the guns at the wrist.
>>
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>>50708763
>accepting the retcons that created more plotholes than answers
>>
>>50708418
What did you change?
>>
Hey just posting a quick list
looking for suggestions
using the iron warriors legion rules

Chaos Warband

1 Chaos Lord
Terminator armour
gift of mutation
VOTLW
Power Fist
125

3 Terminators
3 combi melta
VOTLW
110

5 csm
Rhino
VOTLW
1 melta
115

5 csm
Rhino
VOTLW
1 melta
115

4 bikes
2 melta
1 combimelta
VOTLW
110

5 havocs
4 autocannons
rhino
VOTLW
150

5 havocs
4 autocannons
rhino
VOTLW
150

Cult Of Destruction

1 warpsmith
110

3x obliterators
210

2x obliterators
140

2x obliterators
140

Foresworn Kight Detachment

1 renegade knight
avenger gatling
reaper D sword
375

comes into 1850
warband obj sec, havocs and oblits have tank hunter
2000 points i can max the oblits squads and give VOTLW to the min csm squads


let me know what you think
cheers
>>
>>50708857
I would prefer that turn of events, but it's not the canon turn of events and hasn't been for some time.
>>
>>50708893
>but it's not the canon turn of events
despite what certain individuals might think, the "canon" of this game is quite malleable thanks to its long history
>>
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>>50708880
The old one was split all over the fucking place, so I reconsolidated all the broken parts back into their appropriate sections and deleted the fragments. I also resized the xbox-huge weapon pictures from the armory (cropping, not scaling) that filled up a whole page each for no reason. Lastly, some typos, like the Haemonculus page not telling you that he can take artifacts.
>>
>>50708908
Sure, but I really doubt that they're going to ditch everything written about the Sons and Nikaea from the past several years.

I am curious to see what FW does with Nikaea in Inferno. Maybe we'll get some sense injected back into it.
>>
>>50700074
>>50708242
What program/website are you using for this?
>>
>>50708923
It doesn't load in readium.
>>
>>50708925
Read the OP. Geez fuck people are getting more stupid in this thread as time passes
>>
>>50708936
Does the old one? All I did was edit the html pages, so it shouldn't have any major differences from the old.
>>
>>50708883
If you're using a legion detachment all the units get VotLW for free, well anything that can take it can do so for free, but you get the point
>>
>>50708951
Yes. The old one loads fine.
>>
>>50708763
>>50708799
In the recent fluff both of them are a bunch of mary sues with retarded plot armor and even more retarded fluff. Wolf wolves are just downright idiotic, and Ultramarines just fail at being the likeable, generic chapter because Imperial Fists also exist.
>>
>>50708924
FW is not canon. Everything they write goes against GW material. GW has the Emperor sending Horus to contact Russ and order him to arrest Magnus.
In FW, the Emperor sends Russ to arrest but he is contacted later by Horus who convinces him to kill Magnus.

FW are hacks
>>
>>50708924
>but I really doubt that they're going to ditch everything written about
you underestimate the motley crew they call authors
>>
>>50708883
>chaos warband

is that from traitor's hate? I field a lot of basic CSM units and such, would I benefit?
>>
How effective is a heldrake terror pack?
>>
>>50708766
But they do.

All the best Tau players love cover because they can shoot and the move behind it so they can't be shot back, it's the same with Eldar.

Tau and Imperium have tons of way to make it so they can fire at thing out of line of sight, only Orks and other crappy armies suffer from having cover on the board.
>>
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>>50708961
Curious. The new one loads fine for me in epubfilereader, even if I download it from the link.

I wonder if I missed a <div> somewhere and if readium is more sensitive to that than EFR.

I'll give it another look through tomorrow.
>>
>>50708979
Check out Traitor Legions instead. They have a similar (same in case of some Legions) Detachment with better bonuses.
>>
>>50705965
Isn't there only 1 corrupted Sister?
>>
>>50708999
agreed you can harness the war-band AND legion rules for extra buffs

>>50708956
agreed as well...just stated the fact that they have the free VOTLW
>>
>>50708819
I thought we were all Alpharius or Omegon? Or the other?
>>
>>50709032
Are Alpharius and Omegon actually Gork and Mork?
>>
>>50709056
>Gork and Mork?

Mork and Gork
>>
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Trying to aboose the new Canoness special rule.
Banner gives large sister squad +1 attack.
Simulacrum gives it 2 uses of Preferred Enemy.
Condemnor Boltguns are for use on other Psychic death-stars.
>>
>>50709025
>agreed you can harness the war-band AND legion rules for extra buffs

wut

since when are you allowed to do that
>>
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Have a 1750pts casual store tournament coming up and wanted to run this list.

The rules are no flyers and combined arms detachment only so I thought this list might be a bit of fun. Any tips guys?
>>
>>50709088
Banner is useless, give them FnP girl.
You never want your girls in melee even if they have the numbers and have a priest.

Unless you are facing orks or other "melee" race with low saves and are bringing things like green tides.

By pure math hammer is better to have the HQ near the Exorcist. So you can force S8 AP1 wounds on something you want dead.

Other than that not my style but it can work
>>
We like big games in our group. Critique my 3500 points of Charcaradons!

CAD Space Marines (Charcaradons)
HQ
Tyberos, the Red Wake
Terminator Chaplain

Troops
The Red Bretheren (LC assault terminators) in LRC
10 man tac in drop pod with pistol/chainsword, vet sarge
10 man tac in drop pod with pistol/chainsword, vet sarge

Fast Attack
Xiphon Interceptor
Xiphon IInterceptor

2x Skyhammer Assault (charcaradons)
4x10 assault marines, evicerator, vet. sarge with evicerator
4x 5 devastators, grav cannons and amps, vet sarge with combi-grav.
>>
>>50709000
Nah, there's only one willingly corrupted sister.

There's several warbands of Chaos Sisters, however. The Ecclisiarchy/Sisterhood just covers it all up.
>>
>>50709093
taking lets say for my example the "ironwarrors grand company" detachment gaining the "iron warriors" special rules, and the detachment required 1 choas warband formation and its command benefits

am i right in saying that?
>>
>>50708883
>7 oblits
phew lad
>>
>>50709128

If melee SoB is a bad idea, should I do mechanised MSU or Precision shots gunline?
>>
>>50705965
i remenber a certain story about grey knight being overwhelmed by bloodthirst and using SOB as armor-painting
>>
>>50709193
Didn't that get retconned?
>>
>>50709124
in my opinion you should have more transport for you troops or you will never get out of your corner
>>
>>50709161
I don't think you can take both just because your units fit the requirements of both my man
>>
>>50709193
Retconned.
>>
>>50709166
not sure if sarcastic?
>>
>>50709169
SoB still work basically the same.

The core is
2x Battle Sister Squad HF, F and Combi flamer + Immolator with TW-MM
2x Dominion squad with 4x Meltaguns and a combi Melta + Immolator with TW-MM

If you can fit 3 Exorcist do it.

HQ should be cheap unless you where running Seraphim in the magic 8 number. 2x hand flamer and veteran superio with celestin. Since she is gone no need for magic number or the veteran

The 8 and veteran where there for deep striker smaller foot print and prevent random insta kill due to challenge.

20 girl gun line can work but it really works if you tailor it against one particular opponent.

SoB units work like guided missile, target something hope to destroy it. If some how then they survive any longer and did their mission it was value
>>
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Does anyone know how this ended?
Or they just frost in time, along with the storyline?
>>
>>50709240
Not him but read the rules.
>>
>>50709240
even though the iron warriors grand company must include at least one core chioce (ie chaos warband)
>>
>>50709262
Azrael almost lost, but he destroyed the floor, ditched Khârn, and managed to escape, all while leaving the Tzeentch guy to Khârn as a "present".
>>
>>50708966
>because Imperial Fists also exist.

so you're saying we can make the Ultramarines more popular by killing off the Imperial fists?
>>
>>50709262
Azrael ran. Kharn followed. Azrael tricked the Lord of Change and froze it in place before getting out of place. Kharn entered the room and saw the frozen Lord of Change. The lord of Change says please don't. Kharn unzips his Chainaxe and makes sweet sweet murderrlove with the Lord of Change. End of story.
>>
>>50709285
None of them died, as usual (I wasn't expecting to) but the outcome makes sense and is kinda funny.
>>
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>>50708961
Alright, I fixed it. It was interesting - there is another document that defines where and how those split fragments were supposed to come together. EFR ignored that and threw the fragments at the bottom, as seen in >>50708923.

For your sake, I acquired Readium to make sure it would work for you. Readium apparently reads that document, hence why it wouldn't load as the fragments no longer exist - yet Readium also completely ignored the fragments in the old one entirely.

You may notice in this new version that quite a few sections are bulked out compared to the old now, starting with the introduction and onward. Every single "part000X_split_00X" from >>50708923 was not included in what you were reading before. You'll even get the full armory now.

Here's the new download link:
http://www.mediafire.com/file/c1w7tq77zb4zz6n/Test+Codex+-+Dark+Eldars.epub
>>
>>50709240
1. You select a Legion, that grants you free VotLW, some other bonuses and imposes some restrictions (usually regarding named HQs and Marks).
2. Each legion has a unique formationt, which grants more bonuses to everyone in it's detachment. The usual requirement is the vanilla Warband formation as a core and an auxiliary choice. Obviously you will get the bonuses from warband and the auxilia, on top of your Legion's bonuses and the bonuses from your Legion specific formation.
>>
>>50709285
>>50709297
>Abaddon BTFO Kharn
>Kharn somehow is stronger than Azrael

Powerlevels make no sense
>>
Fixed version of >>50708418 can be found in >>50709309.
>>
>>50709312
basically what i was trying to convey

but im a bumbling retard
>>
>both noise marine kits sold out

did GW prepare for the demand after releasing traitor legions?
>>
>>50709323
Different autors, as always.

Even though for me makes sense Kharn being strongest, in a duel contest, than Azrael.
>>
>>50709355
Plastic Slaaneshi coming in February :^)
>>
>>50709369
Kharn is a retard while Azrael is a skilled swordsman. Kharn should be dead
>>
>>50709370
Followed shortly by Age of 40k

https://drive.google.com/open?id=0B4wN-6BdRhC5UThhU255VE9WMzA
>>
>>50709323
depends on the plot armor the author wants to apply to each character
some are bias against chaos
>>
>>50709323
That's because you're an autistic fucking weeaboo who believes in the concept of "powerlevels" and doesn't realize that the same exact two guys fighting on two occasions can have a different result.
>>
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>>50703637
they've got rad guns
>>
>>50709323
>The Chaos Champion of All Four Gods > The Chaos Champion of Khorne > Space Marine Chapter Master

No that sounds about right.
>>
>>50708966
>>50709291
Are the IF the Hufflepuff of 40k?
>>
>>50709438
I dunno, at my old FLGS there was a guy who loved them to death.

He would always play the same army. The EXACT same army. Every time. And he'd always bring Lysander.
>>
So Im a total beginner, and Im looking for an advice on painting Imperial Knights. Should I assemble then and then paint, or vice versa? Also, what house?
>>
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>>50708966
Ultramarines suck at being the best at using their codex too. Those losers can't even follow it 301% like the glorious Hammers of Dorn.
>>
>>50709438
>Both are Yellow
Checks out.
>>
>>50709438
I don't remember helga hufflepuff dieing and being replaced by her daughter and everyone just going along with it.
>>
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Do you guys prefer metal or plastic?
how does my ork look?
>>
>>50709355
That's not unusual for finecast only stuff.
>>
>>50709483
BURN
U
R
N
>>
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>>50709465
>Ultramarines suck at being the best at using their codex too.

Do not mock them for inferior geneseed. It is not their fault they descend from Roboute Guilliman and not I, Rogal Dorn.
>>
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>>50709497
>ywn get a hug from rogal dorn
>>
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>>50709497
PLEASE LEAVE, ROGAL.
GO LOOK FOR MAGNUS AND THE BANANA, I'VE CHANGED MY MIND.
>>
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>>50709462
>beginner
>starting with Knights
You better don't waste those models you rich fuck
>>
Where's the codex that lets me field Custodes and SOS?
>>
Okay so Yesterday as I have been learning more and more I read Traitor legions and reread the entry on Chaos spawn.

I was told to add a chaos spawn. I did...but the reason still escapes me, I was told it had something to do with combat drugs, but I still cannot find a bonus given out by just having a chaos spawn in the army that has anything to do with combat drugs.

I'm not asking for someone to tell me the answer, I'm a big boy. If someone can point me to the book and chapter/page where the answer is, I'd like to learn it.
>>
>>50709490

I don't like side way pictures
>>
>>50709497
The line of Dorn was ended by The Beast doe.
>>
>>50709568
Page 124 look how many Auxillaries are required to activate the command benefits.
>>
>>50709568

Sounds like you don't understand formations and detachments, I am guessing you were either kakophoni or warband detachment, which are core. by adding the spawn, which is an auxillary, you gain the detachment bonus, which part of is combat drugs.

Just a guess, since I didn't see it in other thread
>>
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>>50709462
>total beginner
>starting with knights
they're gonna come out looking like chunky piles of shit and you're going to regret every second of it.
>>
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>>50709604

I fucked up some of the wording, but cant be bothered to fix it, too busy shit posting on other boards, but you should get the gist.
>>
>>50709242
I am unsure if that would be a nightmare to play against, or a right laugh. you will have yto tell us how oblitergddon goes
>>
>>50709604
FMB = Formation Bonus....okay now I'm understanding. And yean I don't exactly have my head wrapped around this formations/detachments thing but I think I'm starting to get the idea. So the spawn is a cheap way to get the formation bonus, which is combat drugs.
>>
>>50709621

Yes, that was what I was attempting to get at
>>
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>>50709575
It turned sideways? shit.
I'll just kill myself now.
>>
>>50709462
https://www.youtube.com/watch?v=njhLv_nyP_s&index=1&list=PLEaPE4sLDA7s6jGafUb-0qBtek7KcIs_g
>>
>>50709621
Exactly. If you follow the restrictions for Emperors Children on page 122 you get those benefits. If you have a Chaos Warband from page 46 they get those benefits and the EC benefits. If you add a Chaos Spawn you have a Rapture battalion which gets you the benefits on page 124 as well.
>>
>>50709615
ill try it out, just looking to use models i have lying around, rather than collecting dust i suppose
>>
>>50709655
I feel dirty getting all these benefits for free...
>>
I gave a meme army a makeover. R8 this list?

++Omniscient Oracles++
Fateweaver - 300
2 Lords of Change, each w/ Greater Gift (for armor), and Lesser Gift (for the Staff of Change) - 520

++Daemon CAD++
Herald of Tzeentch - 45

6 units each of 11 Blue Horrors - 330

2 Soulgrinders w/ Phlegm Bombardment - 330

Void Shield Generator - 100

++Heralds Anarchic++

5 Heralds - 225

Total: 1850

That's 31 Warp Charge, 9 units capable of summoning, 4 beatsticks, and innate "fuck you" versus Alphastrikes.
>>
>>50709673
Thats how Slaanesh is supposed to feel. Don't worry though their benefits aren't that great. You want powerful benefits try Death Guard.
>>
>>50706942
>Member when they exploded all the time and cost 35 points each?

Have you considered playing Orks?
>>
>>50709673
>feel dirty getting all these benefits for free

Embrace the Excess! Feed the Dark Prince.
>>
>>50709632
Okay. Wow I hate to say it but the acronym was part of what was throwing me off. I hate to say it but, for newer players and some returning you might have to drop those.

Okay...so...now to get to work. Purple, black, gold. I think those will work for my colors right?
>>
>>50706942
Hopefully they'll have the SOB pricetag at 10ppm.
And if you run them in the Faithtrain, they'll get a 6++, (5++ if you run Jacob as Warlord and in their unit).
>>
>>50709673
The best free rules are in the Kakophoni formation.
>>
>>50709706
White and pinks work too, so long as you're thinking opulent it works.
>>
>>50707068
>Some stuff is fine! The deathwatch and grey knight and legion of the damned and psyker stuff?

Because those sections were copy pasted from better books and were stand alone to begin with, while the others were never intended to stand alone during conception.
>>
>>50707089
Nope, to the left it says what you can take as FA
>The only FA option is Interceptors
>>
>>50709719
Do the noise marines have obsec in the kakophoni?
>>
Are Gork and Mork the canonically strongest gods because the orks think so?
>>
>>50709749
>Bell of Lost Bullshit

Dropped.
>>
>There are only THREE “codexes” remaining.
>Codexes will leave the stockist list for retailers in Q1 2017

http://www.belloflostsouls.net/2016/12/40k-rumors-codexes-remain.html

What would you think about all 40k rules being free on the web/app and the only books being WoM/TL style supplements?
>>
>>50709756
No, that's a benefit of the Chaos Warband formation specifically (In the TL book at least).
>>
>>50709766
Age of 40k Comfirmed!

https://drive.google.com/open?id=0B4wN-6BdRhC5UThhU255VE9WMzA
>>
>>50708883

Your point cost is wrong on your CSM squads.

5 CSM with a Rhino and meltagun should be 120

4 bikes with 2 melta and a combi melta should likewise be 120.

So not sure if you forgot about the extras or didn't price
>>
>>50709756
No, but they have split fire shred ignores cover weapons potentially at S5 and salvo 3

Honestly even a CAD of emperor's children would make a solid list if you're that into getting ObSec
>>
>>50709749
They didn't do it for AoS, why would they do it for an actual popular game?

>Bell of Lost Souls

Lol. They'll post literally anything and then go "B-b-but it's a RUMOUR".

>>50709766
You've already posted that, nobody cares about your double 'would'.
>>
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>>50709583
But sons of Sigismund still lives.
>>
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>>50709673

>I feel dirty getting all these benefits for free...

Things never heard from players who actually get free things with their formation bonuses
>>
>>50709756
No. Obsec for Troops is specifically for CADs/Ally Detachments (or the Corsair Coterie). All units in the formation have Splitfire, and their Sonic Weapons gain Shred. You could be cheeky and attach the Lord to another unit (say, some Slaanesh Oblits) so it gains Splitfire if you really wanted.
>>
What is an army that is both easy to start with and easy to paint that ISNT FILTHY FUCKING ELDAR OR TAU
>>
>>50709786
>They didn't do it for AoS
Battletomes don't contain any new units. In terms of actual rules they're basically just like Traitor Legions.
>>
>>50709815

Space Marines
>>
>>50709815
Necrons
>>
>>50709815
Most flavors of loyalist Marines
>>
>>50709824
>>50709831

What chapter? I`d like to play a more defensive play style.

>>50709829
Idk my dude, thier vechicules are a in the ass to paint.
>>
>>50705965
>And Lorgar
Wat.
>>
>>50709780
thanks ill fix it up before i use the list
thats just me being retarded
>>
>>50709837
>Defensive
Imperial Fists or a sucessor.
>>
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>>50709837
There can be only one.

Imperial Fists
>>
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>>50709815
Clean Tau fresh from the fire caste academy.
>>
>>50709815
Necrons
>>
>>50709837
>pain in the ass to paint.

Prime black, Dry brush silver, done.
>>
>>50708740
>>50708763
>>50708768

>These wolf fags trying to find technicalities out of heresy

The power of Khorne cannot be used without tapping into his own personal power.

The weapon for a LONG time was written as being re-forged and tamed by the wolves, so its actual demonic attributes shouldn't have been relevant at all, it was just a frost axe.

So the wolves basically had to use Khorne's power to shatter the barrier, because every part of that axe WAS imperial, except the power of khorne in the axe.

So yes, Logan had to wield the power of Khorne to defeat Magnus, Khorne himself laughed at the irony that he was needed to defeat magnus.

In the same breath, the Grey Knights should've confiscated the weapon and sterilized the shit out of Logan for using a demon weapon. Entire chapters have been purged for such nonsense.

>>50708799
The gauntlets of Ultramare were just powerfists wielded by a World Eater preator in the Heresy that Gullyboat decided to keep. They weren't demon weapons nor demonically powered, so the technology was saved and reforged. That was heresy era, the demon weapons hadn't become a real thing yet among the legions.

The axe Logan took IS a demon weapon though, bound with the power of the warp. HUGE difference.
>>
>>50709837

I don't play loyalist, so I couldn't say.

Iron Warriors look defensive for chaos though, taking formations in their FBD and getting bonuses while in them.

I play Word Bearers
>>
>>50709124
Ditch the hvy bolters and stock russes, Autocannons are the way to go. I'd bunch up the infantry squads, maybe add a commissar? perhaps turn the tanks into vanquishers or exterminators, you're dealing with hordes just fine so anti-tank and transport busting could be useful.
>>
>>50709837
>vechicules are a in the ass to paint.
No vehicles then.

Just bring a ton of warriors and march your gunline up the board in plain sight as if you're fighting a gentleman's war in the 17th century, and win anyway
>>
>>50709861
How do you as a word bearers player feel about the legion rules?

Seems people dismissed it at first but I think it's actually one of the better legion rule sets and the formation benefits aren't too shabby
>>
>>50709853
>>50709850
Any good starting set for those guys, or a general buy-list?


>>50709870
Would that actually work? Like, just like 6 boxes of warriors and nothing more apart from an overlord? that sounds fun desu
>>
>>50709837
>I`d like to play a more defensive play style.
Ultramarines (Or any of the many Successors)
Imperial Fists
Iron Hands
Salamanders

Would all work for a more defensive, shootier style.
>>
>>50709890
>Any good starting set for those guys, or a general buy-list?
https://www.games-workshop.com/en-US/Space-Marine-Strikeforce-Ultima
https://www.games-workshop.com/en-US/Start-Collecting-Space-Marines
>>
>>50709915
>The box includes an exclusive formation along with 2 Ultramarines transfer sheets, 3 Ultramarines vehicle transfer
Discarded.
>>
>>50709890
On the 31st you can pre-order tac squads plus rhino/drop pod bundle. Will definitely save you money.

Or just bolter tacs +lascannon and/or heavy bolter dev squads, and an aegis defense line for ultimate BS5 gunline.
>>
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>>50709889

I haven't only played once since the new rules dropped and at 1k, but I enjoyed it.

I don't play an over the top list though either.
>>
>>50709889
Not him, but Word Bearers are pretty good if you're okay with a Cultist based core. One of their main downsides is unlike some of the other legions WB doesn't do much to improve the underwhelming Chaos Space Marine himself. Their rules, while good, are almost entirely about characters.
>>
>>50709928
playing space marines faction will drown you in ultramarines transfers
>>
>>50709933
The second option sounds alluring. But I feel that it won't be enough to start. I was thinking about a Thunderfire cannon to drop some hordes.
>>
How viable do you think a leadership penalty based army would be? I want to try it out in csm.
>>
>>50709228
>>50709864
Thanks for the input! I'll have a go at tweaking it to have better anti-tank assets and tone down on the man count and mechanise my squads.
>>
Been out of the hobby since beginning of 5th edition. I played Black Templars. Should I stick with them or pick a new chapter?
>>
>>50710040
Against Xenos they're great. Against Marines, CSM, and Daemons they're shit.
>>
>>50710053
Against fearless and its variants, I would use slaanesh daemon psykers, which have some great leadership based attacks
>>
>>50710047
Black Templars suck if you like the actually BT play style.
>>
>>50709858
>The power of Khorne cannot be used without tapping into his own personal power.

The shard of Khorne's power is isolated and tamed by the power of Fenris. The axe got reforged numerous times, each time they did the ritual to retame the Khornate spirit within.

The Khornate no longer belongs to Khorne. It belongs to Morkai and Logan. It's the weregeld of Armageddon.
>>
>>50709889
I'm a fan personally, but that's mostly because I was fairly OK with generic CSM before they got Legion bonuses. The fact they can mix-and-match Marks gives them good flexibility, and their Warlord table is rather boss (I mean, I'd even consider running a Defiler Warlord with Word Bearers). I was already a fan of msu Slaaneshi Bikers with Lance Champs due to Favored Scions/obsec, and being able to potentially grant them Furious Charge, or shift their Boon results by +-1 is sexy.

Cultist Summon Bunkers could also be fun too admittedly.
>>
>>50709124
Mortars are shit.

Take Wyvern if you have one instead - or just give this squad any other option.

Leman Russes are bad in this version, but playable.

I'd split those basilisk into separate units and take those 2 ruses as tank commander (with pasknisher, if you want to be a little bit more competitive).

Generally this is nice but very squishy list. Without chimeras, you will be devastated by scatterbikes and other shit like this.
>>
>>50709000
Only one willingly. They can be corrupted
>>
>>50709156
>>50710114

>Nah, there's only one willingly corrupted sister.

There is nothing stating that she is the one willing sister or not. Don't believe the wikis.
>>
Where are the rules for disordered charges.
>>
>>50710047
If you liked the lore and feel of the Black Templars, don't play them now, GW fucked with them royally.

>Reducing chapter size from 6-7 thousand due to sheer distances between crusades to 1000 marines, 100ish per crusade.
>Their hatred of psychers and witches doesn't come from tradition and righteous religious belief, but now because they lost the ability to make librarians, but GW is hinting they might get them back soon.
> Cool Vows, sword breatheren, and even the basic playstyle is gone, your just a marine chapter with crusader squads instead of tactical
>Being able to tell other marine chapters to fuck off in team battles because of your loathing of psychers, gone.

Its a train wreak of bad mate, go find a new chapter and save the nostalgia instead of ruining like I did.
>>
>>50710141
In the assault part of her rulebook you mongoloid.
>>
>>50710141
page 54
>>
>>50710081
>The Khornate no longer belongs to Khorne.

Then it would have done absolutely nothing to Magnus's shield as it wasn't khornate then.

You can't use the power of Khorne without USING the power of Khorne.

If khorne wasn't involved at all, then it wouldn't have done shit, so he has to be involved, as the book clearly showed.

Your chapter master is a heretic, forced to fall back upon the chaos gods aid when his own strength failed. Its a piece of written irony in reference to how Magnus had to do the same to survive Russ.
>>
>>50709246

New book adds Combi-Plasma squads now, too, which is something that has been absent
>>
>>50710069
I've noticed. Any suggestions on a chapter?
>>
>>50710171
I've read that section back and forth. Haven't seen it.

>>50710175
The epub doesn't have page numbers.
>>
>>50710205
You mean which chapters are strongest at the moment? That would be White Scars and Space Wolves. Ultras aren't bad either.
>>
>>50710199
The Celestian Command Squad dual wielding has been a thing since forever.

The new thing is them being Elite. Thus giving the Elite slot something useful.

Beside the Repentia squad to troll Knights in Melee
>>
>>50710229
It's in the "Multiple Combats" section. Last major section of the assault rules.
>>
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>>50710047
Build Pre Heresy Imperial Fists led by Sigismund himself.

>You get crusader squads of artificer armor, power weapon marines
> kick ass combat squads and tactical squads
>Spartans to make sure you get there in one piece
>The ability to play swarms of awesome marines
>And you get Sigismund himself, first Emperor's champion who is INSANELY powerful, simply destroying pretty much everything he touches in close combat and annihilating anything in a duel.

You just paint them late heresy, in which case they are basically painted as black Templars but with a Imperial Fist shoulder pad on one shoulder and the Templar symbol on the
other.

they can be played against normal 40k forces as well and are actually rewarded for playing like real Templars.
>>
>>50710263

Yea, I've been using it forever, but now it comes in multiples. 175 for immo and 5 combi.
>>
>>50710268
Thanks. These don't seem all that bad. I was worried it was an initiative penalty or something.

Raptor talons seem quite good now.
>>
>>50710236
Iron Hands are pretty boss if you want to do a Bike+Razorback Hybrid too.
-You don't get Khan's universal outflank, but you get 2 Strategic Warlord rolls.
-You don't get free transports like a Gladius, but you have bubbles of FNP+POTMS.
-You don't get Obsec, but your units (transports too) get to move-after shooting, and tacs can re-embark after shooting.
-You don't get Combat Doctrine but re-roll to-hit any enemy unit controlling an objective.

If you really want, you could do:
A Captain/Chaplain w/ Bike Command Squad (so 3+ FNP), 3 Tacs and Dev w/ solo Grav cannon and Lasplas Razorback, and choice of Fast Attack. Add auxiliary of choice.
>>
Can you include formations on their own as part of your FOC?
>>
>>50710276
Where are the rules available?
>>
>>50710205
if you want CC like black templars then play blood angels or raven guard
>>
>>50701174
>you potentially get two new units to replace the fallen one

Not sure it really works like that.

Wouldn't you just get two chance to roll and see if the unit is revived?
>>
>>50710329
england
>>
>>50710281
What about the Master Chief dual wielding Celestians?
4x Flamer + Combi-Plasma
1x FnP
Immolator TL-MM
200 points of decent multipurpose SoB that are not a guided missile but a drone.
>>
>>50710329
He forgot to mention that's not technically a 40k army. It's for Horus Heresy or 30k which is Forgeworld's 40k variant. Acceptance in your local meta may vary. It would probably be a good idea to check first.
>>
>>50710328
Yup. Formations are a kind of detachment. A Battleforged Army is made up entirely of Detachments.

Last year's Nova winner used:
-Eldar CAD with Autarch, Scatbikes, Warp Spiders and a Skatach Wraithknight.
-A Riptide Wing
-A Culexus Assassin
>>
>>50710284
It's too bad CSM warp talons don't get to take their daemon alignments. Khornate talons would actually be serviceable units in a raptor talon
>>
>>50710191
It's a piece of Khorne's power that's enslaved to Fenris. It's Khornate origins allowed the axe to bypass Magnus's wards. The Wolves used it for the betterment of Mankind and not some selfish thing like Magnus.

There is no irony. Only heroism in the face of evil.
>>
Hi guys, Im an old World Eater player, I started with them with the 3.5 book and played through early 6th edition, when I simply had to take a break from the game.

The next chaos book came out and I heard it was as bland as the 5th edition book so I stayed away, but apparently both Kharn and the World Eaters just got a supplement and buffs.

So I read it and it felt like the update my old 3.5 marines were waiting for. But I'm still getting a feel to army construction.

I need a lord, but I have my Demon prince so I'm fine there.

Then I need a compulsory formation, the Maelstrom of Gore or the Warband.

Which is the better foundation. 20 Berzerkers and Kharn doesn't seem that viable just running across the field, especially because the chain axe just isn't that good for the points and are expensive. I've almost always needed land raiders to push them along, but that would eat the entire army points wise.

Is the Chaos Warband better then the Maelstrom? Also which of the auxiliary formations seem viable. A lot of them require a bunch to get off the ground. The Terminator Annihilation force seems interesting though.

Can you guys help an old Khorne player out. I'm not that interested in demons really, I kind of want to play a marine army, maybe with a Demon Prince or Blood thirster because the models are new and look fun to build, but only for higher points values, I'm looking at 1500 to start.
>>
>>50709889

The legion rules look great for summoning.

The problem is that they don't do anything for your regular guys unless you take a Dark Apostle, he's basically a tax on the Fearless+Hatred when other legions get one or the other for free. Even just having Crusader stock and getting another benefit from the decurion, would have been great.

Honestly, Black Legion seems to have a similar lack of strong army-wide rules. GW seems to have made that the trade-off for having access to all the Marks.
>>
>>50710393

They need to adjust that stuff, if in KDK possessed and Warp Talons get both Mok and DoK, how hard would it be to adjust the rest for CSM
>>
>>50710347
If you roll a 4+ place an identical unit in reserve. Both rules Create new units rather than actually sending the original back into the fight so both can happen.
>>
>>50710367
>>50710367
>He forgot to mention that's not technically a 40k army

No, it IS a 40k army, Horus Heresy is stated in its rules to be a supplemental army just like any other 40k army from forge world.

It just has a few restrictions on allies and Lords of War along with a special army list.
>>
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>>50703649
For now.
>>
>>50710404
The warband is almost definitely better though the world eater's FBD buff makes berserkers significantly better. Only issue being that the legion benefits themselves make berserkers plainly unnecessary. Take a warband and max out your fast attack units because they can make the most out of your potential 2d6 shunt and get into 1st turn assaults
>>
>>50709762
Yes but they are too busy fighting each other.
>>
>>50710404
Warband is better since going with the "mini-berserkers" that are WE Marines saves you a lot of points. Having them all be ObSec is really nice too. Don't forget you can make BP/CCW Havocs if you don't want shooty guys.
>>
>>50710081
Now that's shit posting.
>>
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>>50710276
>>50710047

Destroy ALMOST anything in a duel, sir.

I do love playing against the Siggy Imp fists myself, having waves of RAEG marines charging into my swarms of expendable fodder, artillery fire and battle-automata feels so damn badass and thematic.
If your group is down with 30k, go for it anon.

>>50710329

Rules are in the Legiones Astartes Army List book and one other that I can't recall at present, ask in and look in Horus Heresy General and their MEGA.
>>
>>50710420
Not very, and GW has made strides in repairing how vastly outstripped CSM are ruleswise, but these sorts of continual oversights really bite you in the ass and seem to always crop up.

Why can't walking exalted flamers take gifts? No alignments for warp talons? Let's not even get started on the oversights in KDK
>>
>>50710386
That is absolutely disgusting.
>>
>>50710402
So they venerate another god but big e or the Omnissiah?
If you're trying the get free from the charges of heresy, you're doing it wrong.
>>
>>50710402
> It's Khornate origins allowed the axe to bypass Magnus's wards.
>My glowing Axe of Khorne, using Khorne's anti psycher power isn't REALLY using Khorne's anti psycher power because we put a wolf head on it.
>Wolffags are stupid enough to try to believe this

Yes, it is dumbass, because its using Khorne's powers to disable the shield. Just because your swinging it doesn't mean its not actively using the blessing of Khorne, which is ties directly to his power.

That's like stealing someone's flashlight, slapping your name on it, keeping their battery still inside it, using it and then trying to claim that it wasn't powered by their battery. What a joke.
>>
>>50710096

>Defiler Warlord from Helforged Warpack

>vehicle Psyker without a Leadership value(automatically passes perils Ld saves)

or even better

>Vehicle that gets a free roll on the boon table
>potentially getting +1A, BS4, Shrouded, poison, strength 9 battle cannon, or instant death melee attacks on a defiler
>>
>>50710469
KDK is half copy paste of a shit rulebook though

8th will fix everything ;n;

this is a funpost, the legions book is amazing, fuck you, every codex has shit units, warp talons are one of them, get over it
>>
>>50710481
They're all gross in the Tournament scene.

http://bloodofkittens.com/7th-edition-army-list-compendium/
>>
>>50710434
I'm not interested in arguing. But I feel it's probably something that should be mentioned.
>>
>>50710482
The Imperium accepts all forms of religion as long as the Emperor is the highest of the worshiped gods.

The Allfather is indeed the chief god of the Fenris people and Space Woofs..
>>
>>50710498
>adepta sororitas
>no lists

kek
>>
>>50710469
My favorite thing about KDK is how there is no restriction on units with opposing marks from joining a unit with "Daemons of Khorne." So you could take an Exalted Sorcerer of Tzeentch and join him to a unit of Flesh Hounds if you want. Run a Rehati War Sect and Gorepack for shits and giggles!
>>
>>50710503
not him but if your local meta accepts super heavies but not forgeworld HH redbooks

well then your meta is fucking shit and the people you game with are twats
>>
>>50710497
Yeah hopefully

And hey I'm super positive on legion supplement overall, and I think KDK itself is actually a fairly good book, it just sucks that chaos always seems to have these hiccups when it comes to taking units. Like a KDK daemon prince can't take an axe of khorne but a khorne one can? Why weren't skarbrand or karanak in the KDK book? It'd just be nice to see chaos get a nice, complete, coherent update where when list building after the fact you don't run into like 2-3 minor-but-irreparable issues
>>
>>50710421
I can see this causing plenty of loyalist tears.

It's a good time to be alive.
>>
>>50710488
It's the same logic of a Necron Lord using a C'tan Shard. It no longer belongs to the original C'tan God. It's a piece of cosmic that the Lord now control.

it's a portion of Khorne's power locked in the axe. It doesn't belong to him anymore. Logan claimed it by right on Armageddon and tamed it.
>>
>>50710537
skarbrand or karanak isn't in KDK for the same reason that Karn isn't in KDK

Karn is a legionaire of the world eaters, not a member of a KDK cult, where as Skarbrand and Karanak are khorne demons through and through.

Karn and Skarbrand will both utilize CSM/Daemons as they see fit, but they're not in a daemon kin cult
>>
>>50710491
IIRC, it would just default to using Leadership 10 as though it had Psychic Pilot.

The funny thing is that it's a Daemon, so only Perils on double 6s with Malefic, and would get to summon on 3+ due to it being a Word Bearer. Cursed Earth gives it a 3++, and even if it suffers Perils, it has IWND and you have a Warpsmith.
>>
>>50710528
This

The HH books are WAY underpowered compared to the shit that exists in 40k.

I play Pre Heresy World eaters and have a hard time facing 40k armies as is. Even taking primarchs doesn't really even the odds, especially against necrons and eldar.

With Psychic powers being abused at their all time high HH armies suffer even more with more limited access to psychers and very limited powers.

I would not be able to understand anyone banning a pre heresy army when the rule book clearly says its fine for 40k, maybe some people still believe the FW is broken myth?
>>
Why does it cost like 22 points to give a Chaos Terminator Champion two lightning claws, but only 7 points to give a regular Chaos Terminator two lightning claws, when they have literally the same profile? Why can't champions just pick from the same options as regular terminators? Being a champion is actually worse than being a normal termie.
>>
>>50710621
same reason why terminators get combi-meltas for 5 points but the champ gets a combi-melta for 7 points

the terminator champions have to pay the price that Chaos Lord's pay because chaos lords output way more damage with the same wargear.

It's just a REALLY bad codex
>>
>>50710580

This actually seems a lot more interesting than a boon, since half the boon effects affect stats that vehicles don't have. They'll probably FAQ the trait so that it confers psychic pilot, since doesn't the normal Perils chart only cause wounds rather than hull point damage?

Also you can make a regular chaos dreadnought to be a psyker this way. We Blood Angels now.
>>
So, I did a large homebrew draft on how I would patch issues I have with the Thousand Sons in general. Stuff to make people actually want to use the Marine parts of them, and not just trying to find the least worst tax to unlock Magnus. Would anyone be interested in giving some feedback on it? Should I dump it here or put it on pastebin?
>>
>>50710560
No, C'tan are physical laws of the universe made manifest. Its science.

Chaos powers do not work without the power of the god flowing through them.

Stop being a shitter and trying to headcannon your way around shitty writing.

Logan used a demon weapon, taking advantage of Khorne's power through the blade in a way he found acceptable and encouraged. You cant "steal" the powers of chaos.

Since 2nd edition the axe had always been treated as having the Khorne powers sealed away, just using it as a frost axe after reforging it. This is the FIRST time its ever actually used its demon powers in any manner, as the proximity of Magnus activated it, drawing Khorne's attention and channeling its power to break the barrier. Its that freaking simple.
>>
>>50710649

It's absolutely retarded and makes zero sense. The only thing the champion can do that a regular terminator can't is claw+fist, which also happens to be ridiculously expensive since once again it's priced for a character with 3 attacks rather than just 2.

Traitor Legions fixed the worst of it, but every time I look over the codex there's still these cringeworthy design flaws that a supplement can't change.
>>
>>50710491
>>50710580
>>50710659

>Psychic, Warlord defiler...

Wait, what? Someone please explain this to me slowly, I'm just getting back into the game and this sounds hilarious and cool.

How are you getting a psychic Defiler, let alone a warlord one?
>>
>>50710669
>implying I play t-sons for the Crimson Bitch
>>
>>50710491
How do you make it a psykers?
>>
>>50710697
Helforged Warpack: One walker becomes a Character

Make it your Warlord.

Roll on Word Bearers Warlord traits and get the one that makes it a Level 1 Psyker.
>>
>>50710697

Psychic tests now work like the magic phase in old WHFB. Actually more accurately, like magic in Scrollhammer 1E, which is to say extremely clunky, and makes me wonder just how much of GW's design team reads /tg/ and 1d4chan. tl;dr you don't need a leadership value to cast anymore.

A Defiler becomed a character with a 4++ if it's the alpha of a Helforged Warpack. You run it as Word Bearers and make it your Warlord. Rolling on the Word Bearers trait chart, you aim for the one that makes your Warlord a Psyker. Boom, Psychic Warlord Defiler.
>>
>>50710697
In 7th edition, any model with the (Character) subtype can be your army's Warlord.

Traitor's Hate added a Formation called the Helforged Warpack. This includes a Warpsmith and 3-5 Helbrutes/Maulerfiends/Forgefiends/Defilers. One of the bonuses is that one of the Walkers is called the Warpack Alpha. It gets a 4+ Invulnerable Save, and the (Character) subtype.

Word Bearers have a Warlord table, where one of the results gives your Warlord an extra Mastery Level (or becomes a ML1 Psyker if your Warlord previously wasn't), with Daemonology (Malefic).

Hence Warlord Summoner Defiler can be a thing with a lucky roll (or re-roll as it may be).
>>
>>50710694
yeah but there are much worse codices out there
>>
>>50710759

I am aware, my first army was Tyranids.
>>
Seeing how each legion had different naming conventions (Blood Angels use a lot of Italian names, Space Wolves use Scandinavian etc), what sort of names would Death Guard use?

Judging by "Eisenstein", it'd be Germanic, right?
>>
What's the coolest thing your models have done recently, /40kg/?

Kill Team 2v2, my Skitarii and some Guard vs. Orks.

Allies Chimera destroyed, he replaces it with this cool wrecked one he likes, with the top missing, a hole in the side and cab driven in.

Every Guardsman on that side of the board dies.
Two of my Skitarii Rangers hide in the Chimera wreck, my Alpha hides behind it.

Those three proceed to hold off about 250 pts of Orks, killing about 15 and even glancing a Trukk to death with lucky rolls.
Alpha charged by the PK Nob and owns him with his Taser Goad.
I know that they were only Orks, but still pretty damn good for three Skitarii.
>>
>>50710777
fart, pus, poop
>>
>>50710681
>Since 2nd edition the axe had always been treated as having the Khorne powers sealed away, just using it as a frost axe after reforging it. This is the FIRST time its ever actually used its demon powers in any manner, as the proximity of Magnus activated it, drawing Khorne's attention and channeling its power to break the barrier. Its that freaking simple.

Lies.

The axe always was said to radiate with the power of the Warp/Khorne.

And the C'tan and Chaos God are in no different in that there are shards of them around. C'tan Shard are pieces of the C'tan locked inside Necrodermis. Daemons are shards of the Chaos Gods and in this case this daemon is locked inside a reforged axe bearing the Rune of Morkai. Daemons can function independently without having the Chao Gods around to empower them 24/7 (see Slaanesh missing in AoS).

Stop trying to find something that isn't there.
>>
quick! rate pls

>Night Lords ~2000 points

>warband
Chaos Lord Bike, sigil, power axe, stormplate, MB 150
Sorcerer ML 3, senpai, bike, sigil, vox 200
Termicide x3, CM 110
CSM X10, 2 PG, 10 CCW 205
CSM X10, 2 PG, 10 CCW 205
Bikers x5, PW 125
Bikers X3, 2 MG 90
Bikers X3, 2 MG 90
Havocs 4 AC 115
1290


>Warpack
Smith 110
Forge Alpha 175
Dread RAC, ML 115
Dread RAC, ML 115
515
>LotL
Sorcerer ML 3, senpai, Aura, bike 160
Tax
Spawn 30

Total 1995
>>
>>50710771
I started with CSM, picked up orks, then tyranids, then deldar
>>
>>50710819
>Sorcerer
>senpai
baka desu
>>
Heldrake terror packs can give enemy models -3 leadership.

A guy with the Endless Grin can give models -1 leadership.

A raptor talon can give models -2 leadership

A nurgle herald can give models -1 leadership.

Am I missing anything?

What happens if you reduce leadership to zero?
>>
>>50710804
Also you lied.

>No mortal weapon could harm him, and thanks to the work of the Blue Scribes, neither could the enchanted relics of the Imperium

>But the Axe Morkai was not of the Imperium. It had first been forged as a weapon of Khorne, bane of sorcerers.

>Logan leapt. The double-headed power axe slammed into Magnus’s chest, shattering arcane wards and piercing his breastplate to bite deep.

Nowhere is it said that Khorne did anything to help or that Logan used the axe in a way different than the countless times he used it. The axe origins as a Khornate axe is what allowed the axe to get through the Wards. That's it.
>>
So my idea for a Imperial Fists starter:
Combined Arms Detachment

Captain (1) - 140pts
1 Captain in Terminator Armour: Terminator armour,Combi-flamer,Chainfist

Tactical Squad (5) - 80pts
1 Sergeant: Bolt pistol,Chain sword
1 Tactical Marine: Heavy bolter,Bolt pistol
3 Tactical Marine: Boltgun,Bolt pistol

Venerable Dreadnoughts (1) - 125pts
1 Venerable Dreadnought: Multi-melta,Power fist with stormbolter

Thunderfire Cannons (1) - 100pts
1 Thunderfire Cannon

Aegis Defense Line (1) - 50pts
1 Aegis Defense Line

Tactical Squad (10) - 195pts
1 Veteran Sergeant: Bolt pistol,Plasma pistol
1 Tactical Marine: Missile launcher,Bolt pistol
7 Tactical Marine: Boltgun,Bolt pistol
1 Tactical Marine: Plasma gun,Bolt pistol

Will that work on low points?
>>
>>50710777

Names of famous Death Guard from Lexicanum:

Caipha Morarg
Calas Typhon
Crysos Morturg
Durak Rask
Huron-Fal
Holgoarg
Ignatius Grulgor
Nathaniel Garro
Porphyricus
Hadrabulus Vioss
Gideous Krall
Scabarulous

Death Guard have gutteral, dirty sounding names with common sounds "g", "k" and "s", and some occasional pseudo-latin/greek ones.
>>
>>50709093
The legion bonuses are basically split into two parts. There are detachment benefits for each legion that you gain just by saying "this is a XX legion detachment" and following whatever restrictions it comes with. These are the Chaos Chapter Tactics. A lot of them come with Force Organization alterations that only work in a CAD/AD.

Then, each Legion also gets a FBD specific to their legion. Some of these play off of the legion detachment bonuses (like the Death Guard rerolling 1's for FNP).

So, for a basic Iron Warriors army, you can play Iron Warriors in a CAD, Iron Warriors in a Black Crusade Detachment, or Iron Warriors in an Iron Warriors Grand Company Detachment.
>>
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>>50710819

>Sorcerer ML 3, senpai

(courtesy of Seismic Miniature Painting Studio)
>>
>>50710819
4/10

Needs a transport for the CSM squads, additional CCW are overcosted, and max-sized squads are crap.

Havocs need a transport.

Reaper Autocannon is crap. All shooty dread is crap since he might decide to charge ahead.

Sorcerer should be in the Warband for ObSec.
>>
>>50710860

>Porphyricus

There was no way this dude wasn't going to fall to Nurgle, since his name is literally a group of skin diseases.
>>
>>50710804

>>The axe always was said to radiate with the power of the Warp/Khorne.
So your admitting its power has always come from Khorne then! It literally cannot function without that connection, so it could never radiate that power. It why when the Grey Knights fully disconnect a demon from the warp through the maze device it immediately loses all power and becomes pretty much nothing until exposed to the warp again.

>And the C'tan and Chaos God are in no different in that there are shards of them around.
>Comparing the two ENTIRELY different things and pretending they are the same.

Hooooo boy your dumb, they literally function the opposite of each other. The Ctan shards are shards of physical beings that were literally broken into pieces by science.

Chaos doesn't work that way. Demons are aspects of their Gods or the undivided mesh of them all ALL the time. They don't just break off, they never just "stop" being part of the collective whole. That's why they need access to the warp and it maintained to keep form outside of it. They are not bound to any limitations like "becoming a shard".


>Daemons can function independently without having the Chao Gods around to empower them 24/7 (see Slaanesh missing in AoS)

This is the part where your actually stupid. They ALWAYS need their God to feed them to exist. Its why the connection to the warp needs to be maintained to chaos.

>Daemons can function independently
Fucking no, EVERY demon is an actual part of the god. A bloodthirster is openly connected to khorne at all times, feeding off of his power to exist. Without Khorne they wouldn't exist. Even Scarbrand, the bloodthirster that attacked khorne is described as still part of Khorne never the less, serving his purpose.
>>
>>50710804
>without having the Chao Gods around to empower them 24/7 (see Slaanesh missing in AoS).

The entire POINT of slannesh demons still existing in AoS is to point out that Slannesh is still alive, because its connection to them is still sustaining them, they just don't know where it is. If Slannesh was dead they would be as well, that's why they are searching, because they KNOW its out there!

How stupid can wolffags be!?!
>>
>>50709397
No one wants your shitty fan rules autist
>>
>>50710977
>So your admitting its power has always come from Khorne then!

Yes, but it' separated from it. It was born from like a child is.

>It literally cannot function without that connection, so it could never radiate that power.

It's like a chuck of radioactive material brokon from a bigger chunk.

>t why when the Grey Knights fully disconnect a demon from the warp through the maze device it immediately loses all power

Lies, it's energy breaks apart from each other and it loses it sense of identity. but its energies are not destroyed.

>The Ctan shards are shards of physical beings that were literally broken into pieces by science

C'tan, like daemons, are etheric energy beings.

>hey don't just break off, they never just "stop" being part of the collective whole.

They can be. That's why we got rogue warp beings and rogue daemon princes who became their own powers in the Warp.

>They ALWAYS need their God to feed them to exist.

They do not. What you are confusing is their need to maintain their warp connection to maintain their forms in reality. God or not, the daemon will continue to exist. For example, Slaanesh daemons existed before Slaanesh was born.

> A bloodthirster is openly connected to khorne at all times, feeding off of his power to exist.

It's shard of that power. It can act interdependently without him feeding it anything. In AoS, Slaanesh is nowhere to be seen and yet xir daemons are doing alright.
>>
>>50710449
>>50710459

Alright sounds good.

Are landraiders still viable? Grav seems to be too good at shutting them down.

I was thinking of making a Khorne biker army with Bikes, Spawn, some raptors and a Juggernaught lord or two with rhino CSM squads coming in from behind to clean up/ grab objectives. Maybe a terminator unit for my elite slot.
>>
Also, where are people making army lists like these? They look fantastic! Is there a program I have to buy or something?

>>50709934
>>
>>50711112
AoS is shit, it's lore has no connection to 40k.
>>
>>50710987
>If Slannesh was dead they would be as well

Objectively false. There are rumors about and around the Slaaneshi factions that Slaanesh is dead. The Keepers of Secrets are vying with each other to become the new Slaanesh.
>>
New thread when
>>
>>50711139
The Warp in both settings are the same doe. Same rules and everything. Confirmed in the Liber Chaotica.
>>
>>50711144
Also Be'lakor in both settings seeks to murder all the Chaos Gods. He wouldn't want to do if that means he would cease to exist.

What's implied that when they are all deaad, he will take their thrones for himself and set himself as the ultimate god of Chaos. He has legions of daemons siding with him in his quest to topple the gods.
>>
>>50699921
So that StrikingScorpion82 guy is a huge faggot, not watching his shit anymore. Does anyone else know of any good 40k youtubers or podcasts?
>>
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r8 my list
>>
Is there as much for Ultramarines as there used to be? Seems more newbies are going for Dark Angels due to Dark Vengeance.
>>
>>50711274
That's a lot of green marines.
>>
>>50711239
>So that StrikingScorpion82 guy is a huge faggot,

What gave it away? The fan fiction or the 57 minutes of non-gameplay content in a 1 hour video?
>>
>>50707062
>I literally can't read
>>
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>>50711239
>good
>40k youtubers
HAHAHAHAHAH, nice meme!
>>
>>50711321
The fan fiction and other stuff is fine. It was the cheese lists against obviously gimped armies or fun lists. I like competitive 40k a lot, and I like cheese list vs cheese list, but not cheese list vs dumpster. When you see that your opponent is clearly retarded or bringing nerf guns to a baseball bat fight, then change it up. It's boring as shit watching some tryhard faggot stomp someone with brain damage.
>>
>>50711112
>Yes, but it' separated from it. It was born from like a child is.

wrong

>It's like a chuck of radioactive material brokon from a bigger chunk.

wrong

>Lies, it's energy breaks apart from each other and it loses it sense of identity. but its energies are not destroyed.

You don't know how energy works, also wrong

>C'tan, like daemons, are etheric energy beings

wrong

>They do not. What you are confusing is their need to maintain their warp connection to maintain their forms in reality.

Wrong

>For example, Slaanesh daemons existed before Slaanesh was born.

Wrong. Every chaos god has always existed forever. Its a paradox that is openly acknowledged by GW. Slannesh demons always existed as did Slannesh, even though she was born at a specific time. The interactions mortals have, such as meeting slannesh demons before her birth, are part of that paradox, but doesn't change her eternal existence.

>It's shard of that power. It can act interdependently without him feeding it anything.

Wrong

>In AoS, Slaanesh is nowhere to be seen and yet xir daemons are doing alright.

See >>50710987

>>50711144
>Objectively false

Objectively right. Just because the demons don't understand how she needs to be alive we, the third party reader, does.

>>50711202
As said above, he doesn't know that will destroy him, we do.

Stop trying to take first person ideas and beliefs and think they change the settings nature.

The Chaos Gods never died, because they have already existed forever and are confirmed by Tzeentch to always exist forever more. Its a paradox existence because the Warp gives no shits to logic.

Be'lakor will always fail because we all know chaos is eternal, the God will never die. Stop trying to be stupid, this is child-like writing at best.
>>
>>50711394
>the warp is logical and coherent when it suits my argument and illogical and paradoxical when it suits my argument, the post
>>
>>50711274
free razorbacks/10
>>
>>50711239
I like tabletop tactics and wh40k australia. miniwargaming is okay in small doses
>>
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OK, guys. What would you envision as a Mechanicus dedicated transport?

I was thinking a kind of atompunk Higgins Boat on many spider legs, with a forcefield to protect the Skitarii as they fire out of it.
>>
>>50711420
> Claims that Chaos is a paradox
> Somehow that is saying its logical
> But its a paradox
> But saying its a paradox makes it logical

kek
>>
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>>50711394
Jesus wtf did you have to open notepad to write this post?
>>
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>>50711449
>>
>>50711394
>The Chaos Gods never died, because they have already existed forever and are confirmed by Tzeentch to always exist forever more. Its a paradox existence because the Warp gives no shits to logic.
>Be'lakor will always fail because we all know chaos is eternal, the God will never die.

Dang, I never even thought of this... btfo Be'lakor fags I guess
>>
https://www.games-workshop.com/en-CA/genestealer-cults-warhammer-live-16-12-2016

Does anyone know what this is? It seems like a bundle promoted by their live stream but it costs less to get each item individually.
>>
>>50711577
welcome to GW
>>
>>50711555
Or that, but I would think that would be more a giant firebase Lord of War, that slowly crawls up the battlefield shooting stupid numbers of shots at anything that gets within two feet, then throwing a few dozen Skitarii out to exterminate the scattered survivors.
>>
I shall ask agian.
I made a IF list, should it be viable? Is there something else that I could get?:
Combined Arms Detachment

Captain (1) - 140pts
1 Captain in Terminator Armour: Terminator armour,Combi-flamer,Chainfist

Tactical Squad (5) - 80pts
1 Sergeant: Bolt pistol,Chain sword
1 Tactical Marine: Heavy bolter,Bolt pistol
3 Tactical Marine: Boltgun,Bolt pistol

Venerable Dreadnoughts (1) - 125pts
1 Venerable Dreadnought: Multi-melta,Power fist with stormbolter

Thunderfire Cannons (1) - 100pts
1 Thunderfire Cannon

Aegis Defense Line (1) - 50pts
1 Aegis Defense Line

Tactical Squad (10) - 195pts
1 Veteran Sergeant: Bolt pistol,Plasma pistol
1 Tactical Marine: Missile launcher,Bolt pistol
7 Tactical Marine: Boltgun,Bolt pistol
1 Tactical Marine: Plasma gun,Bolt pistol
>>
>>50711587

Its not even more expensive by a couple dollars, its $144. One thought I had was that it is the actual army used during the stream (i.e. painted)
>>
>>50711274

>bright green
>Reversed Omega of Ultramar

>"""Dark Angels"""
>>
>>50711631
Space Marine one is similarly upcosted
>>
>>50711577
>en-CA

Did you look at the individual prices in CA too?
>>
>>50711239
Grim Resolve is bretty good .
>>
>>50711701
Yeah, I checked both currencies. I sent an email to CS to see whats up with these bundles so we will have an answer soon.
>>
New thread when?
>>
>>50711823

Not until you admit that walkers aren't vehicles, anon
>>
>>50711836
Obviously they aren't vehicles
What are you going to ask, next? If FMC are MC?
>>
>>50711879
They obviously aren't otherwise why would they have a different name?! Checkmate athiests!
>>
>>50706726
it was never upposed to work, it was only supposed to work as allied codex to improve other armies
>>
>>50700074
Did you forget your Lord of the Legion, or does the Chaos Lord in your Warband cover it?
>>
>>50711992
Lord of the Legion is optional. 0-4
>>
>>50711934
>>50711879
>>50711836
>can't refute my argument
>nervously resort to ridiculization like the effeminate cucks they are
Get rekt by my charging Maulerfiends on turn 1.
>>
>>50712031
>>50712031
>>50712031
NEW
>>
As a new person. I want to start off playing kill team. I have decided on tau. However I can't decide if I buy the kill team box or go straight for the start collecting box. Can someone help me with this decision? There are a few local game stores that people play both Kt and regular games
>>
>>50712040
If you dont mind not having the KT book, grab a start collecting and a stealth suit box. Tons of flexibility right there.
>>
>>50711629
Put the dread in a pod.
Aegis isn't really worth it with marines as long as you aren't playing on an empty table.
Get some transports for the marines and give the captain Artificer armor instead of Terminator if he isn't going to join a Terminators uint: He already has a 4++ invuln from his Iron Halo.
>>
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>>50708408
>Lorgar
>No model
He's going to be turned into either a possessed primarch or the spawn primarch at this height since the no undivided daemon Prince thing

>mfw he's probably chained in his planet by the worst bear to prevent other legions to know he was turned into a chaos spawn instead and becoming a daemon Prince
Fitting end for the sock puppet primarch
>>
>>50701521
>Dale is Nurgle
>Bill is Tzeentch
>not opposite

fuck is this
Thread posts: 453
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