/tg/ makes base class. First 14 decide what it does, dubs overturns one feature, trips rewrites whole class, quads get pegged
>>50489752
Pegged by who?
>>50489752
Wide Reach: Character hits in a wide circle around themselves when swinging with polearm, or great axe, or get extra range in a st right line when using a spear
The class is really good at throwing things.
This includes but is not limited to: weapons made for throwing, weapons not made for throwing, miscellaneous objects, and people.
>>50489752
Vagina Dentata: Jumps forward while flipping up their leotard. As they land, they chomp with their toothed vagina.
>>50489752
Battle Chef.
Acts as a support class by providing the party with meals that offer various supernatural boons.
Requires ingredients harvested from rare monsters for the best foods.
Proficient in forks, kitchen knives, rolling pins, and weaponized frying pans. also uses cooking-themed magical attacks, like fire, seasoning splash that causes vulnerability to fire, or salt spray that dehydrates water-based enemies.
Pole Vault: character uses the length of their weapon to prop themselves into the air and can travel up to three times their normal movement distance in a straight line, ignoring all obstacles.
>their leotard
That's a loincloth.
>>50489752
Blessed with Keen Eyes OR Blessed with Speed
(choose one): Adds +15% to Crit Chance and +2 to hit or Adds 25% to attack Speed +2 to move
>>50489874
And this, OP, is why you should never, ever give /tg/ any open-ended proposal. Some colossal fucking faggot will come along and inject some retarded sexualized shit into it, so unless you're trying to create fucked up porn there's point in even trying.
>>50489911
On /tg, roulette is played with 5 bullets.
Eventually a winner sneaks through.
>>50489752
Power of super spit. Not lethal but very annoying and distracting
>>50489911
It's a silly little idea for a thread with a silly premise, did you really expect the end result to be something that isn't ridiculous?
Lighten up Anon.
>>50489752
Amazonian Might: Upon taking damage that would kill the character, instead take a stress token, that reduces all stats after battle, and three hit tokens. every two turns or a successful hit by an enemy on you lose a hit token, at 0 tokens you are dead. if you survive the stress token can only be removed by a healer.
>>50489752
Ability to act so awkward, it destroys enemy morale though secondhand embarresment.
>>50489752
>Valkyrie class
Martial/Magic hybrid
Valkyries are mythical warriors of heaven who, unlike Paladins, use their divine powers to bring the dead back to fight. Some see them as no better than necromancers, because any god can have valkyries, but no matter the god they serve, their allies know that as long as the Valkyrie is by their side, they need not fear death; to the contrary, they may even embrace it, for powerful Valkyries can not only bring their fallen comrades back, but instill them with the furor of their god.
>Hit Die: d10
>All Simple Weapon Proficiencies, all Martial Weapon Proficiencies
>May wear all armor types
>Must use shields (divine power focus)
>May use any polearm or spear weapon one-handed providing they are also using a shield; Valkyries have a unique fighting style that favors polearms and spears.
>At level 1, the Valkyrie's attunement with death begins to grow more acute. The Valkyrie knows the hit point total of all creatures around her that are no more than one hit die above her, friend and foe alike.
>At level 1, the Valkyrie's allies fight more vigorously when nearing death. Allies within 30' of the Valkyrie get a +1 to hit when below 50% health.
>At level 2, the Valkyrie can bring any fallen ally back from the brink (making death saves) and stabilize that character at 1 hit point on a critical strike. PCs stabilized this way get a +1 to strike and to damage as long as they remain within 30' of the Valkyrie for a number of rounds equal to the Valkyrie's Charisma modifier +1. At level 5, the Valkyrie's strikes cause critical hits on a 19 or 20, and the bonuses for stabilized allies increase to +2 to hit and +2 to damage. At level 11, the Valkyrie critically strikes on an 18-20, and the strike and damage bonuses stabilized allies get increase to +3 to hit and +3 to damage.
>At level 3, the Valkyrie chooses a path:
>Spirit Marshall
>Deathseeker
>Guardian
I'll let someone else figure out what the fuck the lvl 3 paths do.
>>50489911
Since you didn't explicitly target that dub, I'm claiming it against >>50489896
>>50490021
You worthless pigfucker.
>>50490021
Can you really "overturn a feature" when no one even had a 14 yet meaning that there are no features in first place?
The class will be a cute girl with blades who can dash, deal area of effects damage, and slow, and also has an attack speed boost.
>>50490051
>when no one even had a 14 yet
>meaning that there are no features in first place
First 14 posts decide features. The only target rolls are repeating digits.
>>50490689
Well fuck me sideways then, still 2 posts left then that are guaranteed to get in.
>>50490750
>still 2 posts left
jesus christ I can't even count
>>50490764
3 features left, 4 if that dub is actually rescinding one
>>50489940
Just because a Lego set lets you build anything doesn't mean you have to make exacting replicas of people shitting directly into your mouth every time.