How do you describe unspeakable things?
I'm running a Dark Heresy campaign, and we're starting to get into daemon country. I'm having a bit of trouble coming up with descriptions of beyond "foul, unspeakably horrific monster from the depths of hell" - I feel like I owe the players a bit more than that. How have you guys dealt with this?
>>50468243
I'd pop open some Lovecraft and look over the kind of descriptions he used for his monsters.
>>50468340
This. Beyond that, remember horror fundamentals - the monster is scarier the less you know, so try to keep that mystique and dread alive as long as possible.
Alien as possible. As remote from their experience as possible, shapes similar to things but not identical, lots of descriptors of material property but only the vaguest of shapes.
Synesthesia. Seriously, use descriptions that mix the five senses. VoilĂ !
Otherwise, Google a list of obscure adjectives that sound weird and kinda fucked up (try a medical dictionary or something). Inspiration!
Then, avoid "unspeakable". Describe the fucked up shit that you feel when you try and fail to look at it all at once, and focus on the individual parts that make sense individually if you force yourself not to look at the rest. The glint of a claw, the acidic ooze it leaves behind...
>>50468562
I hadn't thought of that. Apart from describing the smell of an approaching Herald of Nurgle.
>>50468243
>>50468243
The real horror is their live performances.
>>50468982
This works well, but the most important bit of advice it leaves out is to never say what it is you're putting together. So if you pick octopus and toad, you'd never say that it looks like someone crossed an octopus and a toad. Instead you'd describe its bloated, corpulent body, with boneless flailing limbs and massive eyes that widen like gaping mouths. Describe the way its body bulges and contracts as it leaps and jets forward - and how its massive beak-like maw spreads impossibly wide as writhing slimy muscle surges forth and ensnares someone.
Whereof one cannot speak, thereof one must be silent.