Im making a homebrew d20 system to use for a campaign, and for the life of me I cannot think of an attribute that would increase the number of spells/day. I want it to be separate from INT used as the stat that increases effectiveness to avoid it being godstat for casters.
Suggestions?
>>50294838
>Suggestions?
Besides the obvious one?
>>50294838
Magic. It determines your magical potential.
>>50294917
What's the obvious one?
>Im making a homebrew d20
Don't
>>50294941
This one: >>50295029
I'm an autist and can't tell. Is she smiling at Mr. Knight because she wants the D or because he's silly?
>>50295602
Yes.
>>50295029
this
>>50294838
>Im making a homebrew d20 system
Since you are not going bu raw d&d:
Homebrew anything not d&d related or build your own system
>>50295602
Look at the eyes
She wants his broadsword
wisdom?
>>50296530
Yeah no it's not D&D, it's pretty much dark souls with dice, but I don't really like "attunement" as the word for "how much magic you can cast"
The system is fleshed out and works quite well, I just want to rename the stat.