>Begin one year ago, bright eyed first time DM me
>Have idea for a lovecraft inspired campaign, all sort of reality fuckery to go down
>Make many plans before players arrive
>Make it known to them that this game is a sandbox
>Players decide where to go, what to do, when to do it
>Players can ask for homebrew/third party/shenanigans any time they want
>Game start, first adventure is uneventful on an island
>During the first dungeon reality starts breaking, they see bits of other adventurers from different times and places
>Turns out even the dungeon, two sessions in, was fake
>They all wake up in tubes, woken up by a new PC
>In cultist lair, find them during a ritual
>Warpriest comes up, partakes in the ritual and summons an eldritch horror
>Get out alive, things seem to calm down. Half of party goes to another continent
>Party left on island finds a giant machine under ground, stuck for weeks after it moved
>They come out in technological ruins and fiddle with a giant machine, turn it on without knowing what it does
>Away party goes to dwarf lands, agrees to help a wizard study some magic caves, and meets a curious gnome
>Enter Wizbolt: Discount magic salesgnome. Sells wondrously strange and sometimes powerful weapons
>Also makes a habit of joking about what the actual players are saying, tells in the PCs to this in character
>Everyone plays it off as a joke
>Gives the party a business card, can be summoned at any time. Leaves in a puff of confetti
>Fast forward, party is in mine now. One by one they get lost from each other
>Last PC remains, tunnel walls are moving and closing in
>Trapped in a square room and gets pierced by a machine hiding in the walls of this impossible space
>Both parties meet up in a black void with a prophecy, meets a race of bullshit magic people who just left reality
>Party gets magic artifacts and sent back in alternate history
>Filled with things made by them
>>50277383
>They continue to adventure in their own way, deciding what to do every week
>Things start happening, Wizbolt is missing and can't be summoned
>Some time later he comes back but with small differences in speech and look, PCs catch on it might not be him
>Charade continues until the impostor is caught and killed
>Wizbolt is still missing, but whatever they keep adventuring
>Druid becomes a lich, party gets an airship and a small city under their control, talking with big political figures
>Wizbolt's assistant shows up out of the blue, beat half to death
>He agrees after healed to try and find a way to get them to the same place Wizbolt lingers, the Bizarre/Bazaar
>Players never really make it a point to focus on Wizbolt's story line, just asking if the assistant ever figured out how to take them
>Adventures continue, party tinker is crazy now and chats with Yog Sothoth to figure out how to fix it
>Turns out its a deadly ancient ruin
>Takes two attempts, second time lich makes a joke about the assistant coming
>He actually does, gets killed very fast
>Party feels a bit of regret and realizes they lost their only connection to Wizbolt
>Rest of session continues, tinker is left to make a machine out of their crazy while we wait for next session.
>Game ends, me and a player start chatting
>Voices regrets about the Wizbolt quest line, and asks for a homebrew thing to join the game (A bit late, but I tell him I'll consider)
>More chatting, ponders how he'd go about re activating the Wizbolt line
>Off handedly mention that they never focused on saving him, only asking his assistant
>Player goes quiet for a second, asks if they only had to ask if they could go handle him
>Yep.
>Player begins to have revelations
>They all asked for shit to happen, whole races and advances in technology happened because they asked for it to be included
>Events happened that would have never happened unless they asked for that adventure
>>50277392
>Wizbolt, a character made out to be unreal and from the impossible to understand or go to Bizarre, made jokes about what the actual players said, never the PCs
>Realizes the actual players are the gods of this world and have direct interactions that they didn't even realize were happening
>His PC just had this revelation too, the player figured out my plan and so their PC knows
>Player goes on a self induced conversation with his own PC, I make it a side thing that is canon
>Agree to not tell other players about this
>Next session will completely ignore what was going to happen as they just appear in the Bizarre, the players being entities in such narrating their character's actions
>After a whole year, my idea for a setting with a fucked reality is realized, just as I feel like it is time to end it
>Everything went according to plan, reality has broken down
I have no clue how to respond to this. Like, this should clearly have some sort of response, but I don't know what to say.
Take this snek and go.
That was quite a story.
>>50277383
>>50277392
>>50277401
I've read this copy pasta before. Snore...
>>50278930
Did you get the accompanying list of items?