>[simple mechanic] is sooooo boring waaaaah!
What the fuck does this even mean? It's an empty, meaningless complaint and yet I hear it all the goddamn time whenever mechanics are brought up. Not every dice roll needs to set off fireworks and suck your dick. Roll it and move on, and don't try to fix shit that's not broken.
>>50045809
the simpler a mechanic is the more work the GM/players have to do in terms of specifics, the other repercussions, what goes into the roll, how it plays out in fiction, that sort of thing. In some games there's a benefit to a more complex but evocative mechanic for certain things.
I'm not sure why I'm responding since I'd say there's about a 50/50 chance you're just looking to complain.
Try not to remember you're breathing.
>>50045809
who said this about what mechanic?
>>50045809
>tic tac toe is sooooo boring waaaah!
What the fuck does this even mean? It's an empty, meaningless complaint and yet I hear it all the goddamn time whenever mechanics are brought up. Not every game needs to set off fireworks and suck your dick. Play it and move on, and don't try to fix shit that's not broken.
>>50047082
>drawing an X is sooooo boring waaaah!
What the fuck does this even mean? It's an empty, meaningless complaint and yet I hear it all the goddamn time whenever mechanics are brought up. Not every mechanic needs to set off fireworks and suck your dick. Play it and move on, and don't try to fix shit that's not broken.
Fixed your false equivalency.