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Infinity General: Welcome to the Jungle Edition

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Thread replies: 323
Thread images: 31

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Infinity is a 28mm scale futuristic skirmish game by Corvus Belli where a space knight, a sikh paratrooper and a gang of hispanic guerillas walk into bar.

>All the rules are for free. Buying the books is only relevant for fluff:
http://www.infinitythegame.com/archive.php

>Provisional Catalog where you can look at pretty pictures of the miniatures you're thinking of getting:
http://www.infinitythegame.com/catalogue/

>Rules wikis:
http://wiki.infinitythegame.com/en/Main_Page
http://www.infinitythewiki.com/en/Main_Page

>Rules Wiki Offline Backup
https://mega.nz/#!Dxs3VbKQ!_tRgLeIszkdMBvnpCFE4xHELtngLRL26cexppwmAIws

>Official Army Builder:
https://army.infinitythegame.com/

>Token Generator:
http://inf-dice.ghostlords.com/markers/

>N3 Hacker Helper:
http://www.captainspud.com/n3hacking/

>N3 Reverse Index Web App (a bit outdated as of HSN3 but still a bit viable to look at)
http://n3index.bastian-dornauf.de/

>Batreps:
http://www.youtube.com/#/playlist?list=PLzrPO7KIAtwXlOUh545nq21WQaW7YxuGc

>Terrain:
http://pastebin.com/Hy9SRkmJ

>Faction Rundown:
http://www.mediafire.com/view/mqaaf5fosmti5b4/Infinity_Faction_Rundown_v.1.3.rtf

>All Consolidated Rules:
https://www.mediafire.com/?xm5aqb4sdx4g446

>Operation Icestorm Scan (beginner missions)
https://mega.nz/#!AkkG0ZZA!CE-YzCWIWVROcSnnlkZI8SMWxWoNb1LkFbWI-LamYR8

>The RPG Kickstarter
https://www.kickstarter.com/projects/modiphius/corvus-bellis-infinity-roleplaying-game

>WIP Tactica
https://1d4chan.org/wiki/Category:Infinity_Tactics

>RPG Character Creation
http://infinity.modiphiusapps.hostinguk.org/

>Faction colour scheme creator here:
https://dl.dropboxusercontent.com/u/61395031/Infinity/index.html

Previous thread:
>>49812588
>>
First for welcoming our EI overlords.
>>
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>>49869662
fuck off, alien scum! REEEEEE!
>>
So have any of you guys actually played a Modiphius-style rpg before? Is it a good system?
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>ded tred
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panO newbie here
can you give me a decent 300pts vanilla list to run on an ITS tournament?
I can pretty much borrow anything from local players, so model selection is not an issue.
no sectorials please.
>>
>>49870127
>No sects.
Well first off take a sectorial because this game is all about order optimization and the easiest way to do that is with coordinated orders and fireteams.

Next, since you're playing PanO take NCA with a full link of Bolts, Bulleteers and remotes for flavour.
>>
The faction colour scheme thing doesn't seem to work. All I get is a grey background with the 'developed by...' text in the top-right corner. Tried it on Chrome, Firefox, and Edge, all gave the same result.
>>
>>49870157
>take a sectorial
What a pleb.
>>
>>49870127
Any units in particular you like the look of? That can narrow it down a bit.
>>
>>49870309
>Implying you run a vanilla list.
>Implying anyone does.
Has a vanilla list ever done well at a tournament?

Serious question.
>>
>>49870345
Yes. Many times. There's a lot of people out there who don't need a crutch to win games.
>>
>>49869777
Teuton Haris fucking when?
>>
>>49870312
>Any units in particular you like the look of? That can narrow it down a bit.
I like Croc Men, Nisses, Akals, Swiss Guard, Sierra, Bulleteers, the Uhlan.
>>
>>49870345
Always run my PanO vanilla, thankyou for asking.
>>
>>49870398
Uhlan might be a tad expensive eggbasket to fit in, but otherwise you need some cheerleaders and you're pretty much set. Just don't go verboard with Akals or hidden deployment with thermo optical camo, so you have enough orders.
>>
>>49870345
Vanilla Aleph won Interplanetario this year.
>>49870398
Basically all of those are good, Swiss usually better than Uhlan. Get a specialist Croc, Pathfinder, some Fusiliers, maybe Kamau hacker (although Fusilier should be good enough) maybe a Hospitaller doc or a Father Knight hacker/FO for a killy specialist.
>>
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>>49870382
When humanity loses Paradiso in the next book and the Teutons get a total overhaul to represent them being almost wiped out and having to change their tactics. Obviously.

>>49870398
All those are solid. Croc Men and Akals make good specialists, Nisses are great HMG platforms and snipers, Swiss can be extremely good offensive, defensive or specialist units depending on how you kit them out, Sierras are very capable ARO turrets, bulleteers are good backup/secondary attack units for their price, and the Uhlan is a pretty solid TAG although I'd probably refrain from using it in ITS if you're new.
>>
>>49870493
>Vanilla Aleph won Interplanetario this year.
>Implying Aleph and Tohaa aren't stupid good in N3.

>>49870403
Yea but you never win anything so who cares.
>>
>>49870529
Sometimes I win, sometimes I don't, Mr. Goalpost mover. It's just the nature of the game.
>>
>>49870581
>goalpost mover
Hm?
>Has a vanilla list ever done well at a tournament?
Was the original question, so actually your tournament results are the only thing that pertains to the conversation.
>>
>>49870613
>vanilla armies are all garbage!
>these ones won a tournament though
>those ones are different!
>>
>>49870648
Now who's moving goalposts buds
>>
>>49870648
>>49870529
http://infinitythegame.com/interplanetary/registration/?lang=en

This says Qapu Khalqi won. Haqqislam 3rd and Yu Jing 5th. Quite a few other vanilla's towards the top too.
>>
>>49870655
You. Is that a trick question? You >implied that nobody runs vanilla, and then later decided to exclude multiple factions from that. Vanilla Aleph doesn't even get any link teams.
>>
>>49870700
>Btfo'd

>>49870702
You should join a debate team since this is obviously confusing you.
>>
>>49870719
I think I'm starting to understand it. You think I'm talking about the tourney results of >>49870581. I am not, I don't care at all how he does in tourneys.

I'm talking about the part where you said nobody used vanilla, and then went back on that by saying that vanilla Aleph is different when someone brought it up.

Whatever, have fun with your crutch I guess.
>>
>>49870772
>Whatever, have fun with your crutch I guess.
>The best players of the game use a crutch.
>Not the biggest advantage.
Ok angry sad man.
>>
>>49870793
It's a crutch when you don't know how to play without it. Link teams are great, I use them lots. But they're not the be-all end-all of Infinity and according to the stats in >>49870700 there are quite a few players who can apparently perform well and win games with vanilla.
>>
>>49870810
Vanilla lists don't win events unless your meta is shit.

Links stronk. Stronker in N3.

Why purposely handicap yourself.

That's retarded.
>>
>>49870700
Those are 2015 results. Note the winners are Poles. This year Vanilla Aleph won, a player going by SIRXXI.
>>
>>49870824
But you trade a links with most of the units of the faction. Links stronk. Flexibility stronk. Pic one.
>>
>>49870700
It was vanilla Aleph. http://infinitythegame.com/article.php?id=238

Vanilla Aleph also won the Arizona Armageddon.
>>
>>49870852
>Flexibility.
Is overestimated, unless you're playing vanilla aleph because they have some retard good stuff.
Or tohaa because you don't give a fudge and make fireteams anyway.


Can't wait for that new proxy that's toats fair and balanced yeh?
>>
>>49870824
Wow. That's a lot of shit metas all over the world.

>Why purposely handicap yourself
Because there are many great units that aren't in a sectorial, and some that are extremely potent together but appear in different sectorials.
>>
That's weird, usually the trolls wait until past the 150 posts mark until they decide to shit up the thread but it seems we got an early bird here.

>>49870700
>>49870702
Guys there's no point in trying to discuss with him he lacks the ability to grasp the basic logic processes (or pretends to). Hell I bet he's the same frustrated autist that sperged out for 20 posts about the zuyong skyshooting 2 threads ago, he's pulling off all the same "NO U" debating tricks lmao. Truly a master ruseman.
>>
>>49870157
>Take NCA with a full link of Bolts.

You're a monster.
>>
>>49870918
>Paranoia posting.
wew lad
>>
>>49870952
He's right, tho. We've had some pretty persistent trolls lately.
>>
>>49871009
To be fair that "it's a tactical gesture" excuse was almost as bad as the 'people are different heights!' during the scale changes.

Completely retarded.
>>
>>49869777
Get sepsitorised christ fags! Ayy lmao
>>
>>49871024
Here we go again....

Sometimes I wish we had posterID to make a sense of all this clusterfuck
>>
>>49871024
Very persistent trolls.

Seriously though I'm still willing to throw down in a shitposting contest about this, but not before autosage starts. Save it for later, baiter.
>>
>>49870950
>Implying bolts are bad
This is a terrible meme.

>>49871139
>Your opinion
wgaf
>>
>>49871180
>[strawman citation]
[snarky remark]

Wow, I can do it too!
>>
>>49871108
I got no Cube, but do you know what else I got?
EXP CCW
GET REKT, AYY SCUM!
>>
>>49872752
Such a waste of a good meatshield. Oh well, guess I'll just have to send in the Daturazi.
>>
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>>49872820
*WHACK
[painfully screaming monkeys in the background]
ALL RIGHT WHO'S NEXT
>>
>>49873287
Probably the Soggy, they do good anti-armour work. Maybe Charontid hacker if I'm feeling kinky.
>>
>>49873405
>Charontid hacker
>Implying its not AHD Father Knight

C'MERE YOU LITTLE AYY TIN CAN
I HAVE A LITTLE "SALVATION" FOR YOU....
>>
>>49873504
>wip13
Oh fuck I'm shaking in my superior alien boots.
>>
>>49873530
>WIP 15
>Roll 5
>WIP 13
>Roll 13

YOUR "GOD'S POWAH" SPEAK FOR ITSELF
NOW PREPARE TO BE PURGED.....
>>
>>49873622
That's WIP16 to you, little man. And I think it's quite clever of you to rely so much on luck, because a lucky miracle is only chance of victory you humans have in the long run.
>>
>>49873287
My Yaogat managed to crit kill a father knight on his charge.
The player was dumb enough to charge him into cc against the whole harris though.
>>
So apparently the new wave of releases is out today.

To anyone who has been able to pick up an Overdron, does it have multiple weapon options or is it really just the Snipers?
>>
Father Knights are not very good in melee.
>>
>>49873680
>rely so much on luck
Well of course, its a tabletop games afterall my little ayylmaos.

>because a lucky miracle is only chance of victory you humans have in the long run.
Maybe
Sometimes, no.... just all of your brain coolant tanks being D-charged by random Hexas when we in our little swordfight, my dear ayylmaos calculator.

[insert tactical genius smug grin here]
>>
>>49874074
From the article on the main site talking about it seems to be only snipers.
>>
>>49874100
>PanO
>WIP12
>tactical anything
Oh, did you get Sun Tze or Saladin to help you out with your homework? Or maybe Aleph? That was very nice of them to help the mentally stunted faction. It's so good to see everyone working together.
>>
>>49874167
>WIP 12
>Do anything to Intelligence

There we go, another retard ayylmaos that not even know what 'will' means.
Welp, 3 second to fireworks, catch ya later mr. calculator.
Don't forget to browse the lates "Why Christ hate your guts" episode.....
>>
>>49874254
>WIP of lieutenant decides initiative
>better WIP improves hacking, engineering, first aid and powers of observation
>explicitly stated to represent all mental skills
>it's got nothing to do with intelligence though
Wow, I think you failed that WIP roll. Keep trying, you'll get there eventually.
>>
>>49874501
dude how can wip represent intellgence? the islamists get extra wip to being doctors, when everyone knows that islams make your retarded.
>>
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>>49874772
>>
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What've you been working on?
Here's my WIP Foxtrot. In used to bash this pose so much, but now that I've been painting her for a while, I actually quite like it.
>>
Can anyone explain how he Infinity Painter is supposed to work? I keep getting a grey page.
>>
Does anyone have any links how to pain haqq models without an airbrush? I was forced by the new rules to paint my army, and it came out horrible to say the least. They probably looked better unpainted. I tried looking up some guides, but all of them don't show how one gets the effect. Models just turn from being white undercoated to almost finished, by my standards of course. Also does anyone one know if there is a way to save ugly looking models without disessembling them ?
>>
Did anyone save Angel's operation icestorm painting guide?
>>
>>49871120
Literally the only reason why I namefag, things can get confusing
>>
>>49875267
Makes sense. I haven't seen much hate against namefags in these threads.
>>
>>49874501
>represent all mental skill

It means of your resistance to deterence and your ability FOCUST on your work, my m8.

Mental are not always intelligent, it was all about how do you able to do your work without being shitted on your pants by some random fuckers shooting at you for fun.

Trauma-Doc aren't stupid, she can be an Dr. Anon, Sp.DR, PhD., but they are so weak willed her mentals BREAKS once she got on the real deal of war. For that the chance she'll fucked her craft will increase drastically.

Are WIP 14 Ghulam doctor can be considered genius? nope, maybe she/he just an hospital trainee, but her/his riggid training and indoctrination made her/him a total hardass that can do things perfectly even when some ayylmaos with rockets shoot at her/his face.

Jeeze, fucking spic can't even explain the words correctly.
>>
Gentlemen,i want you to help me devise a 200 pt Corregidor roster.I have a lot of alguaciles,a Tsyklon zond box,MOBILE BRIGADA,Intruder sniper,Hellcat and a Wildcat with a HML.Sadly,i still do not have money to buy myself a Tomcat support box or Iguana.
>>
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>>49875334
>>
>>49875405
Ah, so PanO officers also break under the stress of being near combat and forget how to tactics.
>>
>>49875509
Thats why you'll need Christ in your everyday OPERATE-ing anon ;^)
>>
>>49875635
I don't need such things. I've got a WIP14 doctor, and he can fix machines play the drums as well.
>>
>>49875431
Zog off, namesquig. Ain't room enuff for da two ov us in dis thred.
>>
>>49875127
Thin glazes work well. Vallejo Glaze Medium is great for recolor in a specific section of cloth/etc. Without globbing it up. Couple drops of paint, a drop or two of glaze, wet paintbrush, get it done.
>>
>>49876166
>not namegit

Are you just pretending to muck about?
>>
>>49876374
how do you get a thin coat on paint on a model. When I try making a thin one it either runs down the model, because it is too watery or is too thick and the model looks as, if it is dirty. I have no idea how to make the models armor look smooth. No matter what I paint and how I do it, it ends up looking like skin.
>>
>>49876663
could be that you're diluting the paint too much and it breaks the molecule binding of the medium. Try to add some acrylic matte medium when you dilute your paints
>>
That feel when the rpg is massively behind schedule.
>>
>>49876663
You have to sort of play around with each paint color you're using to determine how much to thin it. There is no universal ratio. My method for Infinity is to prime, then lay down a not-necessarily crisp base coat of all the main blocks of color with my airbrush, then go over with aforementioned thin layers to clean up the base coat, more firmly blocking out the colors. The paint can be a littlw runny here, just absorb any overflow with a dry paintbrush just like youre doing a wash. Since the colors have already been blocked out, you dont need much paint to differwntiatw, say, an area thats based purple into a dark purple area, or an area based blue into a bright blue. Then, if needed, do a proper wash. Then apply very thin layers of lighter color to the central or upper portions of flat areas. Apply very small highlights to small blocks of color. Then if the flat area are very large, do some nice bright highlights on the edges. Skin will never have edge highlights, nor as bright areas in the center. Skin/leather doesn't gleam as much as steel or ceramic or whatever. You can use decently thick paint for the edge highlights since its an utter pain the more you thin it, as long as you go back and carefully do some kind of intermediate area to transition. Or just have the edge stand out boldly and let it pop, Infinity is meant to be bright and awesome.
>>
>>49876810
>acrylic matte medium
no idea what that is. tried translating it, but only thing I got was camo paint for tanks, and I guess this is not it.

>>49876839
I do not have an airbrush, also wouldn't washing just remove the paint from the model ?
I tried to put most of colours, but they come out very flat. For example I tried to pain the sniper djanbaza. On art his plates and armor have a natural look, after I painted my he looks as if paint exploded on him. And I did try to not cover the details. Plus it is hard to tell where the paint should go on the models sometimes. And when it all dries up, the models look real bad.
>>
>>49877081
Matte medium is basically paint without pigment (color). It's a very useful additive to obtain the right amount of dilution while keeping the paint "act like paint" so it doesn't run everywhere and you can paint thinner layers. It can also be used for other techniques like glazing and with washes, it's a very handy product and you should find it wherever you buy your paints.

Also, for your other problem: WASHES!
There's a reason they're called Liquid Talent, they're extremely easy to use (still takes some trials tho) and really make the details of the model pop. Don't abuse tho, and ofc don't expect your minis to win any award but if you're going for tabletop quality it's really good.
If your store has GW paints grab some Nuln Oil and Agrax Earthshade, you'll use them basically everywhere.
>>
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>>49877508
Wooops forgot image.
The one in the picture is vallejo but the brand isn't important, as long as it reads "acrylic matte medium" it's good to go (maybe cheaper too).
>>
Anything I lose to should be removed from the game 2bh lads
>>
>>49877508
Ok, am not sure we have those here. We have GW paints at our store.

So a wash is a type of paint. Now I feel more like a moron, though I should wash my models.
>>
>>49877624
If your store has GW then the matte medium is called Lhamian Medium iirc, it's the same thing but you're going to pay it wayyyy too much as opposed to buying some other brand.

For washes don't worry, everyone was a beginner at some point.
A wash is a kind of paint very liquid and semi-transparent, meant to shade a model quickly - in fact the GW line is called "shades". Nuln and Agrax are very good and you're gonna use them a lot but others are cool too, depending on your color scheme.
(btw you should totally wash your models tho, with water and a bit of soap before painting)
>>
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In the last thread someone posted this template, anybody knows where to find (or how to make) others?
>>
>>49879300
I traced a whole bunch of them and kept posting them up here, but unfortunately most of them got lost with a hard drive failure. Will repost the ones I recovered momentarily.
>>
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>>49879300
>>49879406
>>
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>>49879300
>>49879425
As for the how; I manually trace them from dossiers on Photoshop. You can make them faster using the Magic Wand tool, but they end up a bit rougher. Plus I find it kinda theraputic doing it the long way.
>>
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Newb looking for advice on Morat listbuilding. Here's my first draft. I'm open to all suggestions except for the removal of Sogarat haris. I wanna go full ham.
>>
>>49875002
Looking at the code, it's meant to call a bunch of pictures, but the download link is only to the HTML file. Maybe if you put your own pictures in there it'd work.
>>
>>49879772
>>49879772
You're going to feel having only 10 orders. I love the kornak pain train, but I feel they're better in limited insertion. Another problem you have is all your heavy weapons are on that kornak link. I'd say play it a few times looks fun as hell.

Personally I've been loving a rodok link with a yaogot haris, gets a lot done and let's you get around 13-14 orders while still bringing the big guns.
>>
>>49877555
Does that include your bad attitude?
>>
Sukeuls when?
>>
>>49870382
They need a new fucking profile and full linkability not just haris
>>
>>49880637
About the same time as a Tunguska sectorial.
>>
>>49880615

nah i'm the best thing about this game
>>
My friends where can i find the fluff
>>
>>49881714
In the books which haven't been scanned. There are scans of Infinity N1 and HSN2 about, but they seem to have been taken out of the OP. There's also some fluff previews from the RPG available.

What part of the fluff did you want?
>>
>>49881742
Not him but some CA stuff would be nice
>>
>>49881742
If you have any Yu Jing/Ariadna stuff, that'd be really cool too. So far all I've seen is the YuJing rpg pdf.
>>
Let's say I have a lieutenant with regeneration or an automedkit, and he goes down while I'm using them in my active turn. Can I use the lieutenant order to try and regenerate/medkit them?
>>
>>49882302
CA RPG preview's not out yet. I'll throw up Infinity N1 and HSN2.

I've also got my copy of Campaign: Paradiso nearby, so I can get some stuff out of that if you want, though it'll be either phone photos or video.
>>
>>49882445
That would be nice
>>
>>49882445
https://mega.nz/#F!8pRURayK!Kj16fd7nQhEcaId8hKD4oA

There's about 100 pages of faction-specific stuff in C: Paradiso. You want me to just video it all, or take pictures of anything specific (unit descriptions, etc.)?
>>
>>49879300
>>49879425
>>49879455
These are nice, a pity the painter in the OP is borked.
>>
>>49882437
When your Lt. is down, your goes inti LoL state, that means no, you can't. That order is gone with your Lt., even if he's survive later.
>>
have the October releases been presented yet?
>>
>>49882837
no, you go into LOL at the start of the next turn, when you check for LoL
>>
>>49882437
>>49882837
>>49883028
>no, you go into LOL at the start of the next turn, when you check for LoL
This.

You go into LoL during the -Tactical Phase- at the start of the turn.
>Tactical Phase.
>1.1 Retreat! Check
>1.2 LoL Check
>1.3 Order Count
>>
Can anyone give me a rundown on infinity? Ive exclusively played 40k but am bored of it now and heard infinity was a pretty awesome skirmish game with lots of cover.

Are all the factions subsets of humans? Can i pick up anything and still have a decent force or is it very much about list building?
>>
>>49883115
It's neat. You feel like your individual dudes can actually do stuff.
I tell people it's kinda like Xcom on roids. Lots of cover make it better but there's a sweet spot in density. It's nothing like 40k with large mostly empty tables that allow for massive bases and squads maneuver room.

We have some flavours of aliums too.
Klingons or Artichoke heads are the most popular. The Klingon faction has other types too but they look like gay sith.

>Lists
Depends on your meta. If your store is goofs and plays ITS you have to tailor pretty hard. Same with Limited Insertion, both formats favour particular styles of list buidling.
>>
Any tips for getting the Morat Soggy from the starter box together, can't seem to get the HMG to line up properly
>>
>>49883359
Feuerbach.

And did you clean the joints? Mine went together fine. There's a hole in the gun for the foregrip if you missed it. I did that arm first and attached the gun after.
>>
>>49883115

It does a better job of simulating a firefight. As the other dude said, if you've played Xcom, or even just a cover based shooter, it's kind of like that. Enemies get free actions every time they see one of your troops perform an action, so you have to move up carefully and actually think about how you approach or you'll get shoot to shit.

Most factions are human, but you have the Combined army, which is a group of different aliens all under one AI that wants to control everything, and another alien race that are fighting them and trying to get humans on their side.

Depends on the local scene. My area only has a hand full of players and its very laid back. But yes list building is an element, but not nearly as much as WH40k.
>>
>>49883393
Yeah model was clean, didn't realize how easy it was to move the gun around. I was trying to hook the grip into the gun instead of the other way around, thanks anon.
>>
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>>49883500
Anytime.
>>
>>49883115
To piggy back off of the other anon. Infinity is like xcom where everyone can move-move, move-shoot, etc and is on overwatch ALL THE TIME. Overwatch in this instance is Automatic Reaction Order (ARO) and it can be more than just taking a shot at the active player model.

The rules are free, download them and read them, watch some youtube videos for humans sphere 3.

There are bad ayylmaos that are red monkeys, lizard people, and sith flesh droids controlled by an asshole AI.

There are the okay artichoke ayys that have symbiote armor and pet Djinn from Golden Sun but do not have all that much in the way of unit variety.


The rest is humans ranging from mostly modern humans with bullets and knives made of unobtainium to full on post human ubermensh working for the human AI that is kinda like skynet having made humanity its waifu...its also a tad yandere.

The game is relatively inexpensive to get a full army going and the models are really nice. Plus if you fuck up the paint job it is easy to fix because they are metal.

There aren't really any winning lists but there are losing lists. Also the factions are pretty well balanced, no codex power creep bullshit to make you have to buy whole new models to stay competitive.

Also I personally just discovered their customer service and am getting a part that was missing shipped to me for free, so thats cool too.

A brief heads up; because the rules and stats are published for free, we have stats for units that dont have miniatures yet so proxying is rather common and sometimes downright necessary. Furthermore, CB is revamping their old model lines and there isnt a clear idea of when or what gets reimaged/released.
>>
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Limited Insertion tourney coming up, last mission is Biotechvore, rate my maximum pain train.
>>
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Hey guys, a mate of mine has been talking about how he's considering giving Infinity another shot now that he's seen the new ASA starter box and he loves the Tikbalang and Dragoes. I wanted to throw together a list for him in case he commits but I don't play PanO so I have no idea what is good. Can you guys give some criticism for this?
>>
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>>49884042
>>
superjump is weird and I want to make sure I did this right
so shikami duo activates out of los of a swiss hacker
super jump over the wall to land in b2b with it
he declares carbonite vs the leader since he now has los
I declare cc using malv3
1. I can land in b2b with superjump right?
2. superjump since requires no roll, doesn’t prove aros or break stealth
3. a cc attack vs carbonite would be a ftf roll and the -3 mod that malv3 applies would be against his wip right?
>>
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>>49874918
Getting some guys ready for a tournament this weekend there is a basic painting requirement so while most these guys look flat they'll be ready by Saturday and I'll be able to polish them later.
>>
>>49884227
Lethal toys.
>>
>>49884086

1. yes, he can
2. right. but in that case, guard can declare aro cus he saw shikami after they jumped over the wall.
3. yes, its a ftf roll. but not with -3 mod. martial art's negative modifier only applies to CC attribute.
>>
>>49884042
Sniper Regular instead of spitfire Regular. You already have a bunch of good active turn guns, but no real defensive dudes.

The Bagh Mari isn't doing anything. You don't need it there, or anywhere. The only BM profiles worth taking unlinked are the sniper, Rao Lt and maybe the HMG.
Shotgun Bulleteer should be replaced with Shotgun Peacemaker. Peacemakers are far better as defensive units since they effectively have 2 AROs and can start in a spot where their shotty and flamethrower can really inconvenience someone.
>>
>>49885222
Ok, thank you!

Shikami are really really fun to use.
>>
>>49885241
0.5 SWC over Bossman. Somehow the Spitfire is 1 SWC and the Sniper is 1.5
>>
>>49885364
Get rid of that FO. For some stupid reason CB decided that Acon Regulars had to pay SWC for something everyone else gets for free, so the FO Regular should only be used if there's absolutely nothing better you could be spending SWC on.
>>
>>49875694
He's not a real doctor.
>>
>>49885455
But he is a real worm.
>>
>>49885430
FO Dropped for normal combi, Spitfire changed to Multi Sniper, Bulleteer changed to Peacemaker and put into Group 1, Bagh Maghri and Warcor dropped for 2 Fugazi so the Akil isn't a complete spud when it rocks up
Seem ok?
>>
>>49869020
>wonderful new Montesa profile/loadout in HSN3
>gorgeous new Montesa mini
I really hope there'll be a new variant with a combi soon, I want to field those as a Duo.
That said, while I like the new Regular minis, I must say that the selection of gear on offer is a little odd. A fifth rifle guy for the link will be hard to come by.
>>
>>49885753
How about the fact it's 4 regulars and they get 2 spitfire out of the box?
>>
>>49885753
>Montesa power armor buff as a Father Knight.
>ARM3

Y?
>>
>>49885753
I'm really hoping they bring out a separate minelayer model alongside the hacker. CB might have chosen the absolute worst line troops to do this to, as putting the spitfire and sniper in the same link fucks with the effectiveness of both so almost nobody does it.
>>
>>49885787
>spitfire regular
Woho, just what I always wanted...
On a more serious note, I prefer the old system of 3 order monkeys with rifles, a heavy dude, a specialist and someone providing shenanigans.
>>
Noob question about Link Teams.
1). Do link teams have their individual ARO's on reactive as long as it's all the same action?
2). Do Hackers benefit from the +1 B on their hacking programs if they're in a link team?
>>
>>49885789
Yeah, I keep wondering about shit like this. ARM4 wouldn't have killed them...
That said, it is a lovely sculpt and I will be getting the box just for the Montesa.
>>
>>49885829
Yeqh, they could make a hacker/sensor blister. I mean, Tohaa got a two models blister for a change.
>>
>>49885862
At least ASA are getting 6 orders. Bakunin is getting 5 Regular, an Irregular Extreme Impetuous and one of those Regulars is also Impetuous
>>
>>49885829
Actually, why *did* they change that? Given the gear options Regulars have it seems like a poor decision overall.
>>
>>49885864
1) Yes
2) No
>>
>>49885890
Oh yeah, forgot about that. The Morlock that shouldn't exist.
>>
>>49885868
>ARM4 wouldn't have killed them...
No it would have made them broken with all the other shit they have
Theyre fucking great now they dont need anything else
>>
>>49885891

stupid dumb Spanish scum
>>
>>49886348
I suppose...
Still, it would be nice to get a rough indication of a unit's ARM based on the bulk of its armor.
That said, yes, the Montesa is now really nice. He's got such a nice collection of guns.
>>
>>49885787
I'm feeling they're planning to do the same with MO starter. Updated Teuton, Crusader and 4 Sergeants, with Sniper and Spitfire. Not spec Sergeants either, regular Order Sergeants.
>>
>>49886467
I'm eager to see an MO starter redesign, but I hope they put an updated magister knight in there
>>
>>49886348
It wouldn't really make them broken. It would just require pumping up their cost a few points. Either way, I'm happy with them as they are.

>>49886467
I doubt it. There are so many different kinds of Order Sergeants that they're pretty much going to require a box no matter what CB does with the starter.

And you know the Black Friar sniper is going to be in the MO starter, just so that NCA players can't use it.
>>
>>49886507
Well, ideally they'd put Black Friar, ML Father-Knight, 3 combi Sergeants and a Crusader or TO Spec Sergeant in there. But you know the Teuton is going to be there.
>>
Which faction is best at you shoot, I shoot, you punch, I punch, you die, I dont kind of playstyle? Im hearing about CA, aleph and corregidor, but which one does it best?
>>
>>49886872
What kind of stupid description is that?
>>
>>49886872
I think he is looking for a brute force faction.
>>
>>49886872
If brute force is what you're looking for, Morats, Steel Phalanx and maybe PanO.
>>
>>49886872
PanO is good at shooting and has lots of big robots with big guns. Steel Phalanx is tough and good at both shooting and stabbing. Morats are very direct in nature and have good link team choices.
>>
>>49886562
There are already 2 Father-knights out there, I doubt they'd produce yet another that's limited to one box.
Black Friar (MSR), Crusader, three rifle Order Sergeants and a heavy like a Hospitaller or a Santiago would have been my guess until recently, given how most starters have looked, but with the new ASA I guess that needs to be revised, assuming that new arrangement is here to stay.
>>
>>49886872
You want a faction that's compatible with turn-based play and always wins?
>>
>>49887011
New Hospitallers when? It's baffling that the largest order has only two models, one of them super old (not counting Joan and Gabriel).
>>
>>49886872
CA or morats is probably what you're after.
A solid list with defensive vanguard link, a Total reaction remote, yaogat harris to punish smoke use and a gaki link to go sit on dudes first turn and explode on their faces.
>>
>>49886972
>>49886997
>list three factions and ask which one is best at what I am looking for because I cant decide
>people list even more choices

I am going down the fomo spiral hard, dont let me down.
>>
Where can I find a list of alternative official sculpts and their source for specific or all models?
>>
>>49887114
a lot of old sculpts are now out of production, so you won't find an all-inclusive list
>>
>>49887087
When in doubt, pick the one you think looks the coolest.
>>
>>49886872
>dominate by shooting in a shooty game
PanO
>survive shit and hit back hard
Steel Phalanx, especially with Achilles and the other named heroes.
>brute force your way through opposition
Morats of Combined Army
>>
>>49883205
>>49883400
>>49883668
Thanks guys, sorry for the late reply but that gives me a good run down of the hobby. Pretty keen to be honest, i havent played much xcom but i like the use of cover and actual strategy and tactics when playing rather than the list building of 40k. The models are pretty interesting too.
>>
>>49881164
Naw I think haris would make them take able.
>>
>>49887087
Just take Morats. There, decision made.
>>
>>49881164
Haris, Dogged, done.
>>
>>49887087
Morats or Steel Phalanx. Look at the models, pick what you like, enjoy stomping faces. You might not win the objective game but sure as hell you're slaughtering everything that moves.
>>
Hey guys, thinking about getting into Infinity

Having a quick skim through the rules and factions, I like the look of Combined army or Haqqislam, whats the general consensus on these armies?
>>
>>49888209
CA has a lot of different gimmicks and tends to favour fewer elite units and advanced tech, though each of the different races have their own strengths.

Haqq has access to a lot of dirty tricks and has by far the best doctors in the game, but they're a bit short on the really high tech stuff. Lots of irregular units that are cheaper but can't share their order with other units.
>>
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>>49888342
If you worry about competitive gameplay both are very competent and flexible armies, you won't find anyone saying one is strictly better than the other so it basically boils down to what you like more aesthetically.
Having said that, how is anyone going to pass up on these monsters right here in favor of some desert bums is beyond me, but whatever.
>>
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>>49888342
>>49888209
>>49888209
Whoops I meant to respond to the anon above. Whatever here's some other CA goodness
>>
>>49888604
>>49888647
>all these cool new CA TAGs
>none of them drop from orbit hard enough to kill those nearby
I want my bugs back. Or at least the Caskuda and maybe Void Ops, I'm not particularly attached to the other ones.
>>
>>49888209
CA: cheap order supply is scarce.
Can do many tricks. but tricky units are fragile somehow.
Their tanky models are either slow or so damn expensive.
Their cheap units are good, but mostly impetuous and irregular. also order hungry.

In a words, expensive orders, high order usage.
So planning effective order expenditure is the most important part of playing CA.

Haqq:
Pros: great doctors. Most of them have high wip, so their specialist is also good.
Great hacking ability(hawwa, barids) and excellent way of deliver hacking-hunzakut or halqa's repeater.
Useful mid to short range defenders-sekban, muttawiah, flamethrower LI(what was their name? Cant remember now)
Usually have a shotgun, good for short range shootout.
Decent HI's, good skirmishers.
Abdunt supplies of shock and viral rounds.
Super jumper shenigan.
Good irregulars.

Cons: limited choice of long range shooter. Either defencewise or offensivewise.
You can't heal units that hit T2, Viral, shock most of the times.
No cheap source of order other than snifferbot.
Limited TO camo option, expensive camos. All regualr skirmishers are costly.
Have less fast units. Bikers and super jumpers are notable exceptions. But they have no long range gun loadout.
>>
>>49888744
One addition

Haqq HI's shooty options are speciallized for specific role.
>>
>>49888647
I wonder how to best convert those plasma snipers into launchers.
I mean, it looks cool, but if I wanten a double-tap sniper, I'd bring a unidron link. And for agression Xeodrons seem superior.
>>
>>49886872

Ariadna. I'm sure of that.
>>
>>49888932
Yeah, the snipers seem kind of underwhelming compared to the other profiles. They aren't wicked cheap like the HRLs and they aren't a burst 5 fuck machine like the HRMC.
>>
>>49888932
I don't play CA but on paper the double sniper seems brutal. Better rangebands than the rocket launcher, 3 shots for a possible 6 saves (and sometimes more thanks to the impact teardrop template), plasma so both arm and BTS. The launcher version may be slightly more useful vs linked teams but they're not strictly superior imo.
>>
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>>49888647
Superior heavy weapons unit coming through, peasant xenos get out REEEEEEEE
>>
>>49888604
>>49888744
>>49888342
I think I'm gonna pick up CA, getting a real doom esque vibe off them, I like their aesthetic
>>
>>49889322
Yeah, but you can also get a three-shot plasma sniper in a unidron link for very little more.
>>
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>>49889623
Good choice. Glory to the Hegemony.
>>
>>49889709
I'd argue that the fact that you can take a similar alternative doesn't make the sniper inferior to the HRL, and an overdron is much more problematic and durable than a linked unidron, Anyway I can see how a HRMC model would be very desirable, that weapon is fucking good.
>>
So, ASA guy from a couple of threads back here. Since you guys just talked about the new Montesa, I figure I might as well ask about him, since I am still very new to the game. I am eyeing the new starter to round out my collection for now.
What's the best use of him? On the one hand he seems built for agression, what with Assault, Mech. Deployment, breaker pistol and chain-colt, but on the other hand he isn't that tough, his larger guns all seem to favor longer-ranged engagements and he lacks the usual knight shenanigans that'd help in actual melee, such as any level of MA or decent melee weapons.
>>
>>49890259
>his larger guns all seem to favor longer-ranged engagements
Wait what. Spitfire and LRL are not long range guns. They're not rifle-tier, but that just means that they can slightly outrange rifles when they need to.

Monty is plenty tough, he's no TAG but I think people attribute too much value to a single point of ARM. He's got 2 wounds and that's the most important thing.
I find that his melee is mainly for tying up targets he can't shoot to death, like TAGs and TO camo HI. Otherwise keep him out of it.

As for the loadouts, everything but the basic combi is worth looking at. The spitfire is simple: shoot at things on the active turn until they die. The LRL can work either as a mid-range ARO unit (if you can find the right place to put him) or as a way to actively dump flame templates everywhere. Usually both. The LGL profile is interesting, and probably the best platform for that weapon in the game. Montesa has a great BS value to offset the penalties of speculative fire, and starts halfway up the board so the short range is less of an issue. Grenades are very good against link teams and remotes you don't want to engage directly. Also against hackers that are hiding behind walls, you need to watch out for them since Monty has no stealth.
>>
Yeah, I've been loving the Montesa LGL in MO, assume it would be equally wonderful in ASA.
>>
>>49890259
ARM is over valued. besides ARM3 is still NOT bad for a 2 Wound HI especially in cover....also has Mechanized Deployment. Their purpose is pure aggression and dominating the midfield. The LGL is fantastic for Spec Fire for a high BS unit that deploys far up the board.

Fireteam Duo is also a pretty nice bonus with Mechanized Deployment.
>>
>>49890558
>Spitfire and LRL are not long range guns.
Yeah, sorry, I should have been more specific. I meant, longer-ranged than the usual very close engagements than you usually find knights in.
As for the LGL, it just seems like he'd be lacking in direkt power (like the spitfire or the LRL provide) when equipped with this weapon. I mean, sure, it's a tradeof, but I feel like a knight hiding in a bin and blindly lobbing grenades everywhere seems kinda un-knightly.
>>
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How bad is this? I need to sharpen up the highlights on the shotgun, and maybe add some variation to the boonie as it's a bit flat.
>>
>>49891794
The paintjob is quite nice; the mini is still shit.
>>
>>49891813
>the mini is still shit
You know, I used to be one of the people who bashed the pose, but I actually quite like it now I've painted her. It could be a lot worse.
>>
>>49891598
Knights are pretty unknightly in general. Normally you want to be shooting rather than stabbing, as they're great at shooting but not actually that good in CC. They're mostly just tough midfield attack pieces.

And as long as you aren't going toe to toe with heavies even a combi rifle can make a decent weapon at BS14, especially with those new secondary weapons. I've finished off a few link teams that the LGL broke up with the humble combi.

>>49891835
This is true, but it could also be a lot better. Being reminded that it exists doesn't make me unhappy like the old wulver does.
>>
>>49891813
>>49891835
I asked a /k/ommando friend about this and he said there's literally nothing wrong with a relaxed, hip firing pose like that. And also that women have different center of gravity. Bear in mind that I juxtaposed her with the sniper foxtrot and asked which one is worse.
>>
Antipode pack is an eclipse granade of Ariadna.

They can effectively cut msv's line of sight.
>>
During deployment, when do I declare a link formed?

Can I deploy 4 models, and deploy the fifth as my reserve and declare them a link of 5 before the game starts?
>>
>>49892885
Yes, read the rules closely
>>
>>49885286
MA3 imposes MOD on whatever the opponent is trying to do as long as You declare a CC Skill
>>
>>49884086
>>49893586

You're right. I made a mistake. Swiss guard hacker gets -3 mod.

Opponent MOD: A MOD applied to the Attribute of an enemy when making a Face to Face Roll
>>
>>49879406
>>49879425
>>49879455
Thank you my man, I find them very useful to visualize the color schemes for my forces, if it was for me I'd add them to the links in the OP. Please post them if you make some others!
>>
>>49887722
Nope
>>49887974
Id really like Dogged for them
>>
So I have been going over the chapters of the RPG and something still jumped out at me.

I see no mention of a large scale evacuation or resettlement of people from The United States and Canada after the nanotech disaster that destroyed the North American continent.

Where could they have gone? Was whatever happened really so sudden that almost nobody was able to escape?
>>
>>49896786
They're europeens.

Of course they don't pay attention to anything that's not on their continent.

Australia is only included because they wanted to sell a shit ton of minis there.
>>
>>49896786
>Where could they have gone?
South America?
>>
>>49896805
Apparently so. It seems that CB haven't given any thought at all to the implications of North America's destruction.

Let's be charitable and assume that whatever happened killed 3/4ths of the populations of Canada, the US and Mexico. You still have 118,750,000 people whose homes have been destroyed and who have to go somewhere. In terms of humanitarian crises, it would be the largest in human history.
>>
>>49896896
Let's be real, the fluff is kinda bad and has a lot of holes with stuff they never bother to explain.
>>
>>49896896
My fanwank is that the Pan Oceanian Hypercorps intervened after the disaster and turned a humanitarian crisis into an opportunity by offering resettlement on the newly founded colonies of Neoterra and Acontecimiento in exchange for labor contracts.

While Panoceania proved far more welcoming to citizens of their former enemy than anyone might have expected, there was still a stigma about certain traditions and symbols that might seem too "attached to the past." Particularly any symbols linked to the United States.

A slight majority of the former US and Canadian refugees settled on Lux, Neoterra where they made a good show of pretending to be Australian. Within just a couple of generations, the refugees were fully naturalized Luxans with no outward sign of being anything other than regular Pan Oceanians.

Most of the Mexican refugees ended up on Acontecimiento.
>>
>>49897179
>Acontecimiento
Both hard 'c's, one hard and one soft, or both soft?
>>
>>49897752
Hard and soft c but i dunno porkncheese
>>
>>49897752
When in doubt, put it into Google Translate as Spanish and get it to pronounce it back to you.
>>
>>49897752
Acon-Tes-eemiento

I dunno, the portuzilians come up with weird shit.
>>
>>49896786
Probably Australia, South America and Europe. So basically they just ran off to join PanO.

And it seems likely that they actually managed to deal with the problem at some point and people repopulated North America. The nanomachines can apparently be defeated by something (maybe water?), evidenced by the fact that they stopped their advance and didn't kill everyone on the entire planet. Either way I really doubt people would be comfortable living on the same planet as a massive swarm of flesh eating deathbots, and they'd be mentioned a bit if they were still around.

>>49896805
>we're making products for this niche hobby
>let's appeal to this sparsely populated country!
I don't think CB's business sense is quite that bad.
>>
>>49898213
>Not knowing Aus has a huge wargaming scene
>Not knowing Aus has one of the largest Infinity scenes outside Euro.
>Their large club is officially backed by CB who makes custom patches for them.
>Not knowing that the smaller armies means less kits = less import fees = cheaper game
This is why you don't have a succesful business PLEB.
>>
>>49898457
This I live in the shit hole of perth and I get regular games.
>>
>>49898457
If only they could send some of that shit south-east a bit.
>>
>>49898213
Well, it is mentioned that Earth is nearly depopulated. Maybe the giant swarm of barely contained deathbots dominating whats left of North America is the reason.
>>
>>49897179
>>49897752
>>49897900
Srry, I mis-spelled it. It's Acontecimento.
>>
>>49900065
Acon-Tess-Eemento
>>
>>49899020
Where exactly? Plenty of players around Melbourne and throughout Vic.
>>
>>49900450
Scans well with the old radio show theme.
Doc-tor De-men-toooh
>>
>>49900881
>Where exactly?
New Zealand.
>>
>>49901689
that's much more east than south
>>
>>49901884
Depends on if you're measuring from Queensland or NSW.
>>
>>49901919
It's better to pretend that the top half of Australia doesn't exist.
>>
>>49901976
picking a random person from Australia, you're more likely to get one south of the NSW border than north of it, hell you're more likely to get NSW than almost any other state. The entire population of the ACT, NT, and tasmania fit inside the gap between NSW and VIC
>>
>>49901440
Noice
>>
>>49901689
>Sheep Fuckers
>Relevant
>>
>>49902746
At least when we sell our land to the Chinese, it stays inside our borders.
>>
Yan Huo HMC, or Yan Huo Twin-ML?
>>
>>49902873
Depends on what you want. For an active turn rambo, HRMC. For an ARO piece, ML with tinbot.
>>
>>49902898
That... Makes sense. No idea why that didn't register to me.
>>
>>49902746
NZ guys are pretty bro tier to us Aussies. Cut them a bit of slack. Ents live there.
>>
>>49903547
Mate they're called kiwis. And while they are pretty bro-tier for the most part that doesn't stop them being irrelevant or fucking sheep.
>>
>>49902898
>>49902987

To be fair though, HMC is still alright in ARO all things considered. And the 2ML faces the same problems TR bots usually encounter on the field (ie getting camo/smokes shotted) all the time, so the loss of active turn utility may not be worth it depending on opponent in question.
>>
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>>49903631
Does this look like the face of mercy?
>>
>>49903631
Yawn. Try harder.
>>
https://www.magabotato.de/images/news/1_2016/KW43/1022/News01_CB/Magabotato_CorvusBelli_Exclusive_04.jpg
>>
>>49903872
Looks pretty good, though I'm still wondering why there's no rifle sculpt.

>>49903804
I'm not trying to do anything. Are we truly at the point where shit-talking your good friends isn't allowed?
>>
>>49903937
Sheep gags are ancient. Aussie has far more than us now so it's kind of become irrelevant too. What about LotR or the Conchords? It's the 21st century now ocker.
>>
>>49903937
>49903937
>Army: ALEPH
wat.
Otherwise, not a bad sculpt, if a bit melodramatic compared to the other Wu Ming.
>>
>>49903969
Both of those things are good though. It takes more effort to insult you about good things, and I don't feel like putting in effort today. The sheep thing is easy and reliable. I guess I could make fun of your accent, but that's a lot more situational and doesn't go over as well in a textual medium.

And we might have more sheep than you but we fuck them a lot less.
>>
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>>49903872
>https://www.magabotato.de/images/news/1_2016/KW43/1022/News01_CB/Magabotato_CorvusBelli_Exclusive_04.jpg

[POWERSLIDE INTENSIFIES]

>>49904033
Obviously because it created by different sculptor.
I think its the same guy who did Domarus and BS Healers .
>>
>>49899817
>>49898213
>>49897179
>>49896896
>>49896786
>flesh eating nanobot swarm eating the US

that sounds metal as fuck. where can I read about this?
>>
>>49888932
You don't bring the Overdron for plasma snipers (although that helps). You bring Overdron to fuck over everyone who has MSV1 or 2. That means all the big daddy HI dudes every faction has. That means MSV links such as Djanbazan or Yaogat with smoke wombo combos. You deploy this big guy and tear out their anus with plasma templates from across the entire table while they can't do shit to you in return.

Also,
>not taking Overdron AND a Unidron link
>not maximizing the amount of plasma weapons you bring
>>
>>49905693
The books. The ones in the OP are old ones but the fluff is mostly unchanged in more recent editions.

Basically PanO was starting to get powerful since everyone else fucked themselves with the space wormhole program, and so the rapidly declining USA decided to try putting the upstarts in their place. When PanO didn't immediately fold and even started gaining territory the US panicked and completely fucked themselves over by making a nanobot superweapon and accidentally letting it loose on themselves. That rendered the continent unliveable for a little while (nobody has mentioned the hungry nanobot swarms so I'm assuming that problem was dealt with), but they apparently don't like the ocean or something and so didn't consume the entire planet.
>>
Avatar is the most powerful ARO piece possible. Arm 8, with cover 11, bs15, odd...

Also the most pricy.
>>
>>49906373
I wouldn't get one as a dedicated ARO unit, that would be a waste. But it has some of the nastiest suppressive fire in the game once you're done wrecking face with it on the active turn. Not bad even with just the single EXP shot either.
>>
>>49906373
Oh and I forgot to mention: that's ARM9 to you, boyo.
>>
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>>49906373
>Best ARO possible
please

For two points less, 0.5 less swc

Domaru Chain Rifle
Haramaki Missile Launcher
Haramaki Missile Launcher
Haramaki Contender, Blitzen
Haramaki Contender, Blitzen

Can change a contender to a domaru at 3 points for a backup since Haramaki can't link with themselves
>>
NCA or SAA?
>>
>>49908102
Yes
>>
>>49908400
Thanks, you were a big help.
>>
>>49908599
Shock army all day erry day, but honestly it's more about what models do you like the look of more
>>
>>49908102
Depends. If you like winning games, NCA. Just throw away the Bolts.
>>
>>49908102
NCA

Take a full Link of Bolts everytime.
>>
>>49908102
NCA. I'm ambivalent on the Bolts though.
>>
>>49908701
>>49909034
What do you use in place of the bolts, then?
>>
>>49909034
>>49908753
>>49908701
Ask not the Eldar a question, for they will give you three answers, all of which are true and terrifying to know.
>>
>>49909261
Anything, really. Fusiliers for a basic link, ORCs haris for an agressive link, Swiss and Aquila for the heavy lifting.
I know the matter has been talked to death, but I still don't feel like the Bolts do enough for me, considering their price. They feel sub-par, so they stay in the box.
>>
>>49908102
SAA

Just love the jungle fever theme
>>
>>49908667
Well, I do like those Montesas, and I'm waiting on resculpts before committing to MOs. Looks like that'll be the one for me.
>>
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>>49794710

Two threads ago I promised someone I would update my blog, here's a link if you haven't succumbed to old age in the mean time.

https://eternalrival.wordpress.com/2016/10/23/raiden-wins/
>>
>>49909261
Most NCA players agree that Bolts are gangster, and everyone with any skill uses them.

>>49909342
>Muh opinion from some pick up gamer.
This dude is straight up bad, don't listen to him.

Bolts are solid and pretty much universally used outside of the scrubs here.
>>
>>49869020
I've been planning to get into this game for awhile but I keep flip flopping between Qapu Khalki, onyx contact force, and Corregidor.


I don't suppose you guys could try sell me on those armies or the best models in them?
>>
>>49911123
Are there people about for you to play with? If not, you'll want one of the 2P intro kits.
>>
>>49911123
Out of those I would play QK.

Corregator looks neat but they literally lose all the cool Nomad stuff like uberfalls and HD+ unless you want to run Senor Massacre there's literally no reason to run them.

Onyx look stupid unless you like awkwardly posed exposed muscle bots that look like -evil- Tohaa stuff. Unless you're a kylo ren fan I'd stay away.
>>
>>49910905

>implying those NCA playas aren't actually spamming cheapass auxilia all day every day
>>
>>49911123

If you like winning

QK≥Onyx>JCC
>>
>>49911330
>Not doing both.
Bolts are pretty cheap.
>>
>>49911289

>Intruder camo/smoke combo
>mini-TAGs
>Full MB killteam
>that fem-dits
>drop-troops

>>49911507

Fusiliers are cheaper, and you can easily run BS camo cheese if you use them instead.
>>
>>49911623
>Things you can do in vanilla.
Corregator is shit. It's literally a meme army.


>You should run cheese!
>instead of a fun, cool list with cool models.
>Those cool models are also good.
Kill yourself.
>>
>>49911686
Are you the same guy who wrote that awful Bakunin tactica? Corregidor is ace. It gets less of the fancy stuff, but still has cool things like Bandits, Morans, the remotes or tomcats. Truly, vanilla Nomads are basically Corregidor with some fancier HDs and infiltrators.
>>
>>49911825
Bakunin is for furries. Do I look like a furry.

>Truly, vanilla Nomads are basically Corregidor with some fancier HDs and infiltrators.
So you're saying Coregators are worse than vanilla. Which was the original point.

Thanks for agreeing with me.
>>
>>49911883
>Do I look like a furry.
>loud, cancerous posting
Yep.
>>
>>49911883
What I'm saying is that Corregidor and vanilla play basically the same. One simply has better order efficiency due to link teams. Neither is really better than the other, although Corregidor does pull the MSV smoke combo thing better.
>>
>>49911906
>disgree with awful points and refutes them
>reply with ad hominem
Sounds like someone is upset.
>>
>>49911980
>ignores legitimate points in >>49911972 and replies with ad hominem
Sounds like someone is upset.
>>
>>49911686
>>49911972

A full MB team is pretty damn brutal in a kill game even without taking other things into account. And not every matchup needs hackers to deal with problems, and even then CJC has craploads of killer HDs.

>>49911686

>implying those expendable fusiliers aren't 'cool' enough.
>>
>>49912018
Check the post times genius. We posted at pretty much the same time. (.4 second difference)
>Trying to hard for a gotcha! moment.
You are actually pathetic. I feel bad for you.

>>49912026
Fusi's are alright but Bolts look badass as fug. I don't think I've ever met someone who didn't think their little horn helms were awesome.

>Talk up a restrictively expensive MB link.
>While simultaneously saying Bolt links are to expensive.
?
>>
>>49912062
>(.4 second difference)
>15:34:43
>15:35:25
>.4 second difference
Maybe you should learn how time works.
>>
>>49912062

MBs are a different category from bolts, what with being HI et al, so yeah they are going to be 'restrictively expensive' if CJC is all-in with them.

At least they can take a wound (assuming it didn't just bounce off) and keep on trucking unlike said bolts.
>>
>>49912132
>That grasping at straws.
lmaoing@urlife


>>49912138
The difference being with a Bolt link you can still take all the other good NCA stuff.
>>
Tohaa can be a bitch to paint so much detail and straps and buckles.
>>
>>49908102
Either one. NCA is definitely more complete, though. Bolts are solid, they're a nasty midfield threat when linked and very good against Tohaa, Haqq, Ariadna and people who use mines. Not as worthwhile since HSN3 though, they missed out on a lot of toys and other units got drop bears for almost no cost.

I'd personally choose ASA because jungle armies are baller and Neoterrans are faggots.
>>
>>49908102

SAA, different from ordinary pano. have great hackers, good tags, staple links. eclipse.

NCA, more concentrated on direct confrontation. immense amount of flamethrowers, CSU, Tubing Tag, garuda, swiss guard. it's pity that they have no nisses.
>>
>>49912249
>The difference being with a Bolt link you can still take all the other good NCA stuff.
That not being true is exactly their problem. Bolts are expensive, slow and order hungry while their special skills come into play once in a blue moon. 99% of the time you're better off with a defensive Fusilier link feeding orders to Swiss, Devas and Auxilia. Those armies Bolts are good against will have an equally hard time dealing with a TO Camo HI and flamers everywhere. And it will be more efficient as well.
>>
>>49907838
>Haramaki can't link with themselves
Holy shit I didn't even notice that. I now have a defunct Haramaki, damnit.
>>
>>49916132
Wait, I thought that was optional, same as with Magister-Knights? Have I been mistaken this entire time? I mean, nobody said anything to me so far, but still...
>>
>>49915960
You can fit a Swiss and a Bolt link in the same list easily. That's less than 200 points for 6 orders that can fill several roles well within the army.

And nothing is better than bioimmunity+veteran when facing Tohaa, Ariadna or Haqq. Less so with the other factions, Bolts are definitely more niche then.

>>49916155
Since HSN3 neither of them have been able to link without Domaru/knights.
>>
>>49916155
as did I, but apparently not.
>>
>>49916132
Honestly, I haven't played my MO ever since that change, since one of my beloved Magisters would have to stay home in favor of some faggot Hospitaller that I don't want. That change just pissed me off so much.
>>
>>49916262
I knew it worked like that with Haramaki, but not Magisters. Not that I would ever take them without an HMG.
>>
>>49916212

You realise that those 3 factions can still use 'normal' weapons to gun them down just the same right? If anything, most of their designated linebreakers have 'N' weps to begin with anyway.
>>
>>49916644
So what when they have BS13 and Veteran L1?
>>
>>49916654
>BS13 and Veteran L1
Wow that's horrible, I guess I have to keep shooting them with spetsnazs and scouts without using Marksmanship L1.
>>
>>49916689

You don't use autocannons for such pest removal? Also T2 snipers, AP big dakka, et al.

Even double chain-rifles can do well vs them.
>>
>>49916722
I prefer to keep T2 sniper for table control. And Spetsnazs is much better at dealing with light infantry than tankhunters. Most of the times I make the first punch with spetsnaz/mavericks/sas to cripple enemy linked teams (that almost everyone uses here), then hit the tough guys with AP HMG when it's safer to move around.
>>
>>49916644
Easier said than done when you're facing a burst 2 BS16 missile launcher. But even despite that, the fact that they aren't ARM6 monstrosities against everything doesn't make them any less valuable against the things they are ARM6 against. Being able to shrug off all non-monofilament mines, those annoying spammable snipers, the ever-present Tohaa viral weapons and most of what Ghazi can throw at you is valuable.
>>
>>49916754

While it would come down to the dice in the end, a burst 4 HMG even with BS~13 still has the better chance of winning that roll off most of the time. And if nothing else, even crappy chain-rifles (or shotguns) can make a mess out of them if they bother to come up in a convenient manner. Not to mention lol-melee (scoffs).

Also, something something MSR can still shoot AP rounds instead.
>>
>>49916814
Almost every Bolt profile has a shotgun, burst 2 in ARO with link bonuses. Add that to the BS advantage and you do not want to be engaging those guys with your own shotguns, as you will almost always be at a disadvantage despite being the active player.

MSRs never came into it. You can't spam MSRs, they're a quarter of your total SWC each. I'm talking normal snipers that are 0.5 SWC, so Haqq, Ariadna and Tohaa can take a ton of them without compromising the rest of their list. 4 sniper Ghulam links are a pain.
>>
>>49916689

Don't worry for scouts, they have AP and bioimmunity can't do anything against ap+shock round.
Actually, as you know well, marksmanship 1 is optional, also not a preresquite of using L2. So Bolt's bioimmunity..won't gonna helpful against them.
>>
>>49916913

There is no need to make a ftf roll with gun against bolts.

Give them some smoke and teach dem divide and conquer.
Otherwise some template will make them dance.

Bolt's expensive point isn't enough to make bolt survives against them.
>>
>>49916722
>>49916749

I rarely take autocannons too
They are too expensive for ARO piece, ML and T2 sniper work as well and cheaper.

For anti armor, I give them molotok, Ap HMG and Sword.
>>
>>49918077
Smoke still requires a ftf roll, this isn't N2. And while warbands with direct templates can be a problem, they tend to react badly to mines and Bolts get those. Templates are effective, but that's a link weakness rather than a Bolt weakness. They tend to be attached to low burst weapons as well, which is a problem unless the other player has fucked up and let your long range guys shoot his short range guys.

Not to mention that Bolts are inherently an aggressive link, they're not designed to resist every attack but rather to fuck shit up with their spitfire, throw E/M grenades, take some objectives, lay down mines and then sit in a place where they're hard to hit from afar. They're a toolbox, and an effective one if they're not left out to dry where everyone can shoot at them.
>>
>>49918328

Throwing over the wall. Bolts may dodge. But not much difference.

If they stand close the corner, throw smoke in front of them.

Yes, template weakness is the problem with links, not bolts. But if taking bolt can't help, why don't you take a cheaper alternatives?

Bolt has some niche, but its drawbacks like cost, movement, synergy make other choices better.

5 bolts link is even more expensive than 8 auxilias.

Bolts might be better if haqq has them.
>>
>>49918469
Not the smoke itself, shooting through smoke. They can shoot you back as usual if you shoot at them, and you can only do that with direct templates or MSV2.
>>
>>49918525

Throw smoke in the middle of link, 1 or 2 might see an attacker, others not. Either inside the smoke or across the smoke.
Bring down link members that an attacker can see. Move around the smoke, repeat. Link broken.
>>
>>49869020

So a few years ago, me and some friends picked up Infinity, seemed like fun, but after fielding just about every empty shoo-box, video cassettes and every plant in the apartment, we still ran short of terrain.
We purchased a shit-ton of laser cut mdf, but by the time it had arrived the great dreams of major battles in a tight city complex was gone from many of the players. And for us that was left, the realization of painting all that fuckton terrain was just to much.

Needless to say, the dream fell apart before it had even started, and most of the stuff we got as far as terrain goes, just vanished it seems.

Now I found this kickstarter and instantly fell in love with it. But I'm skeptic as far as quality goes, will it actually hold up to gaming? Will you be able to take apart and assemble for each game, or will that just break shit?
Other than that, it actually lighted my lonely Infinity spark yet again.
And I know its on a 2x2 board, but it doesn't matter, Id rather play small games with lots of terrain and scenario play, than trying (and failing) to do a full 4x4 with little to no unpainted terrain, playing with teams to big for everyone to bother painting.
This way, there is a fully painted, multi leveled game table, with small teams enough that everyone can just pick their favorite miniatures and paint shit up.

Has anyone experience with Battle Systems before?
>>
>>49918639

I saw some plastic made terrain. Prepainted. Can't remind where it was.
>>
>>49918668

This I posted was from a company called Battle Systems who apparently do color printed cardboard terrain, the stuff you used to get from GW like 20 years ago. They have simply taken the idea several steps further, and modernized the idea on what you can do with it.

My concern about it is that you break shit instantly. That the plastic holders snap of, the color print isn't of good quality, and that the cardboard will be to "flimsy" on the table.
>>
>>49916262
Told you guys mo got shafted in hsn3
Fucking atheist porkncheeses
>>
>>49918977
>literally the only negative changes are De Fersen getting an AHD, Teutons that were always mediocre getting nerfed a bit and the underpriced cheese link becoming ever so slightly more expensive
>various positive changes to go with this
>em oh got fucked so bad never playing agen
We're meant to be the eternal whiners, not you. Stop stealing our gimmick, guizi scum.
>>
>>49919283
We can hate CB together ricer
>>
AutoSage double death spirals are apparently the in thing now.
>>
A question, if I have a 3+ man link team, do they all get the +1 burst in ARO, or just the current link leader?

And also, if a unit is under the template from an impact template from, let's say, a boarding shotgun, can they attempt to dodge, or just the original unit being shot at?
>>
>>49919570
U wot mate?
>>
>>49919592
>A question, if I have a 3+ man link team, do they all get the +1 burst in ARO, or just the current link leader?
Everyone

>And also, if a unit is under the template from an impact template from, let's say, a boarding shotgun, can they attempt to dodge, or just the original unit being shot at?
Everyone involved can try to dodge separately
>>
>>49919778
Noice, thanks brah, I still won the game, but my link might have lasted a bit longer knowing those.
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