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Warhammer Fantasy General

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Discuss all things Old World! Whether it's WFB, Mordehim, WFRP, or really anything else set in Fantasy, it's welcome here.

Previous thread: >>49705163

>1d4chan
https://1d4chan.org/wiki/Category:Warhammer_Fantasy

>Newbie Introduction to Warhammer Fantasy (Download, start reading at page 174 for the story and all the races)
http://www.mediafire.com/download/i330182xo9b1hsi/Rulebook+%28Hardback%29.pdf

>Warhammer Wikis
whfb.lexicanum.com/wiki/Main_Page
warhammerfb.wikia.com/wiki/Warhammer_Wiki
warhammeronline.wikia.com/wiki/Warhammer_Online_Wiki

>Resources (Armybooks, Supplements, Fluff, Crunch, etc, for both WFB and WFRP)
http://www.pastebin.com/8rnyAa1S
http://www.pastebin.com/0e6RuQux

>Endhammer
http://1d4chan.org/wiki/Endhammer

>9th Age
http://www.the-ninth-age.com

>Third Party Miniature Manufacturers
http://pastebin.com/CvGaNyrk

>List of Warhammer recommended proxies
http://www.the-ninth-age.com/lexicon/index.php?lexicon/462-the-9th-age-miniature-library/

>Tomb Kings Range reborn!
https://tabletop-miniatures-solutions.com
https://www.indiegogo.com/projects/tms-undying-dynasties-army-release#/

Does anyone know if there is a repository of Warhammer Fantasy Roleplay 1e books anywhere? Most people only seem to have 2e and 3e.
>>
Where do you guys get bases for monsters?

I picked up a Colossal Squig to use as a Giant in 9th, but I don't have a base for it.
>>
>>49794039
It depends on the monster. A lot of them don't even need bases, or in some cases they even detract from the model IMO
>>
>>49794039
>>49794365
>A lot of them don't even need bases
well, unless 9th changed it, you absolutely need bases for measurements, or risk being "that guy"

Bases do indeed make or break a model (especially centerpieces like the Colossal Squig)
If not confident enough to pull it off, a transparent plastic rectangle of the appropiate size will do, something will have to be done in case you want to give it a worthy base in the future tho

On point, my local shop used to sell custom sized bases made from wooden planks, primed black, check yours?
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>>49797822

>carrying a huge banner with yourself on it around
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Warhammer video games not included in the OP:

Warhammer: Dark Omen
http://www.myabandonware.com/game/warhammer-dark-omen-457

Warhammer: Mark of Chaos
http://www.theisozone.com/downloads/pc/windows-games/warhammer-mark-of-chaos/

Warhammer: Shadow of the Horned Rat
https://www.gog.com/game/warhammer_shadow_of_the_horned_rat

Warhammer Online: Age of Reckoning
https://www.returnofreckoning.com/
>>
>>49797799
>>49797787
This isn't even Warhammer!
>>
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Warhammer Fantasy CRPG when?
>>
Remove chaos, replace with orcs, undead and dark elves. Change the great game from 4 OP gods who can't really be touched to a massive Greek god like game with all the Warhammer gods involved.Setting suddenly improves. Chaos is shit, there's no aspect of it than any other faction can't do better
>>
>>49801528
But who will the edgelords flock to then?
>>
>>49802599
Dark elevs are baqsically the setting's edgelords
>>
>>49802599
Dark elves, vampire counts, spooky egyptian skeletons. Even skaven have some edge.
>>
>>49802625
>>49802672
But most edgelords don't want to play as skinny elves or vampires, they want wish fulfillment as big brutal dudes
>>
>Waited all week for Made to Order to happen so I can finally have Brets
>It's in waves
>And the first wave is 40k stuff only

Seriously tempted to just suck it up and make a Perry Bret Brigade now.
>>
>>49802749
>they want wish fulfillment as big brutal dudes
Ogres, orcs then.
>>
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>>49802599
>edgelords

But what if I like chaos for the over the top barbarians?
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>>49802811
Orcs, blood Knights.

Seriously, you could replace every aspect of chaos with another faction.

>khorne
Black orcs, khainites, blood dragons

>tzeentch
Vampires, skaven, dark elf Sorcerors, rogue wizard conspiracies

>nurgle
Strigoi/Ghouls, clan pestilence Skaven

>slaanesh
Dark elves, lahmian vampires

Orcs and goblins are chaos unaligned and do a much better job at it than actual chaos.
Elevate lizardmen, ogres and tomb kings to serious threats to make things interesting. No chaos setting is better.
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>>49803164
You can get rid of the chaos gods, I just want my metal, steroid viking Norscan.
>>
>>49801528
>Setting suddenly improves.
4(You)
>>
How do I create an appropriate BBEG for WHFRP 2e? My players are just kind of drifting from side mission to side mission since their overall motivations are just "get money, get power" and I think that a central antagonist would unite their purposes. But how do I do that for WHFRP?
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>>49804442

Oh, brother. WHFRP is so amazing for a recurring villain I find it hard to put into words. You're in for a treat.

You should know, Warhammer is very grounded. Unlike D&D, you won't be flying to other planes and wiping out gods. Your PCs will never magically throw mountains at people or topple nations like toys.

Your PCs, in WHFRP, will deal with dismemberment, insanity, disease, and brutally tortured to death just for walking down the wrong road in the capital of the free world.

Magic? If you try to make a pot of water boil magically you risk getting your ass sold to the ruinous powers and rolling up a new character.

The best part of all this shit, is that your villains are similarly grounded. They have very familiar motivations. My best BBEG was a fourteen year old boy that had fought against Archaon at twelve because all the men of his village had already gone to war. His village was fine when he got back, but his mother had died of fever.

The things he learned, the people he killed and the things he did had nothing to do with the PCs. He was a smart kid, keeping his head down and learning from his mentor how to avoid detection. He hadn't sought this long or great revenge, they were just collateral damage when he wanted to use the dead to keep waging war on Chaos. When my PCs finally had their great triumph, slaying a boy in the throws of insanity, they learned of his manipulation by Heinrich Kemmler to take the fall for all the undead attacks that had been taking place for months. Kemmler slipped away without any consequences, and nobody believed a bunch of filthy adventurers.

They had their reward cut because the BBEG had been a child and not a great necromancer as was evidenced by the scale of the dead. They had been paid as token effort by the count and to silence the peasants, nothing more.

Of course, this attracted the witch hunters, who were not so easily fooled as the peasantry. They had many questions.
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>>49804442

So what about your Big Bad Evil Guy? Was he really a threat to the whole world? No, but he can't be, not unless he is Archaon.

The drives of your PCs, as mine, are surely focused. Money, power, revenge, whatever. Your BBEG will unite them in something that is very grounded. He should do things to your party that he does not even glance twice at, and forgets their existence soon afterward. Tailor, you gameweaving bastard.

My boy was mathematical, only making as many bodies, he called them 'soldiers against chaos,' as possible. The PCs were just collateral, but he had earned enough hatred that no insanity checks were necessary at killing a mere boy.

I had another BBEG who was an orc, leading a small group of hardened orcs around the Empires countryside looking for a woman whose stew he had eaten during a raid. Orcs don't cook, and the taste of a well-made stew was totally alien to his species. It consumed his senses entirely, for this pleasure, while simple to us, was mind-shatteringly wonderful for this hardened orc. He slaughtered his tribe with a few loyalists because the warboss had decided to move out of the Empire. He took the survivors back into the Empire to find this human woman and have her make this stew a second time. Just so he could loot it, and taste it again. His offenses against the PCs were the culmination of this search, and the final battle that assumed because of his efforts to kidnap her had the whole fortress believing they were being attacked at random by this greenskin warband. All were ignorant of his intentions, save the PCs, the woman, her husband, surviving children and the commander of the outpost, who took a very hard Fellowship test to convince him of the motivations of this orc warboss.
>>
>>49803256
Steroid barbarians is fine, just make them of various alignments like real cultures instead of forcing them to worship evil edgy gods
>>
>>49801528
Big problem I think is that it takes away the odd variance the Orcs and Undead especially sometimes have - they aren't always enemies, and could fight alongside the good races against a common foe, usually Chaos.
>>
>>
What's the conversion rate between a Gold Crown and a Gilder? My players are starting in Marienburg and all the prices are in the latter, but their wealth is in the former
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So, for those who have regular places to play warhammer fantasy, what's used more these days? 8th edition rules or 9th age rules? Just curious as I want to know what to tailor an army list around.
>>
>>49801528

Chaos would be acceptable if the Chaos Gods were simply nerfed to the level of the other gods.
>>
>>49805870
>that orc
That's awesome, anon.
>>
>>49801528
No, that would be shit. The aura of fatalism is what makes WH grim, also dark. Chaos Warriors are quite dull, but Chaos itself is an interesting concept and a unique explanation for the existence of magic. WH would not be WH without it.
>>
>>49809234
This. If all the gods were similar in power and could actually compete it would be a lot better than having chaos be so OP that the gods get BTFO
>>
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>Vlad "Lick it after you stick it" von Carstork
>>
>>49809809
If they all are on the same powerlevel, what's the point?

I always liked the whole "world uniting against otherworldy invasion", but much rather keep the big 4 limited to the warp, and completely unable to interact with the world
>>
>>49812013
What is the point if chaos can't lose?
>>
>>49812013

Demons do that well enough without turning the entire setting into "muh Chaos Gods did it"
>>
>>49796840

>veiny boobs
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>>49812952
It's obvious that she's actually really, really old, but gets to bathe in one of the Cauldrons of Blood to make sure she stays young, but that's a sort of false youth - only Morathi's cauldron, the Cauldron of Battle, will allow her to keep her beauty year-round.
>>
>>49801528
>take away Warhammer's defining setting element, reducing it to yet another generic fantasy setting with spikes

Sure. Good plan, bro.
>>
>>49813431
Don't forget the skulls
>>
Who is hyped?
I'm hyped!
>>
>>49813431
>chaos is the defining aspect of the setting
Please go. And don't act like warhammer isn't THE generic fantasy setting even with chaos
>>
>>49815596
You have to think about it in context - when Warhammer was new, it was new and interesting. Instead of focusing on a sort of generic high-medieval culture, there was a strong German Renaissance focus. Orcs were treated in an entirely different way than they were at the time. A lot of the other things that were added weren't particularly new, but having Elves and Dark Elves and Dwarves and two kinds of Undead all at once was interesting. And even closer to today, who would have thought of Mongolian cannibal ogres?

It's only more recently that WFB has started to feel like a stale, generic setting, and that's less its age showing as much as it becoming an inspiration for a shitton of other settings that have cribbed from it as it became part of popular culture.
>>
>>49801528

There is no need to remove Chaos completely.

Just nerf the big 4 and add many more gods.
>>
I'm gonna sell all (it's not that much) my Bretonnia soon. I haven't touched anything Warhammer for 10 years. I'm trying to figure out what I should ask for it but its like it's completely gone from existence. So should I ask more or less since it's obsolete/vintage now? Most of it is completely unpainted by the way.
>>
>>49817247
>Less

You don't check the ebay prices for things do you son?


Be smart selling your stuff and you're gonna be fucking rich.
>>
>>49814856
What's this now? They're adding a new VC warband?
>>
>>49817416
Where I'm from (NL) eBay isn't really a thing and the local stuff doesn't have anything Bretonnia. I did check, saw a bunch of ridiculously priced canadian things on eBay but I doubt Canadians would want my shit shipped to them for canadamoneys.
>>
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>>49817520
Yes, at long last they are adding best band.
>>
>>49817763
Drop a link or at least describe what it adds.
>>
>>49817832
It's all on the steam mate.
https://steamcommunity.com/app/276810/discussions/1/341537388316960539/

Expected to be delivered by the end of the month.
>>
>>49814856

Some one told me this was coming to consoles? Does this mean we'll see continued support for it?
>>
>>49808206
Heavily modified 8ed, but we are planning to move
>>
>>49818064
I hope.
I don't remember where, but I read the game didn't sold as much at the team expected, so I tought we weren't going to see other warbands.
Hopefully keeping to push content will rise sales which in turn means more bands.
>>
>>49818252
SteamSpy says they sold 150,000 units, which seems like a pretty good number. It's $40 USD, but a lot were probably purchased on sales, so maybe assume $30 average price. That gives earnings of $4,500,000 not including DLC
>>
Quick WHFRP question:

The Gold College has contracted my players and their ship to sail from Marienburg to Erengrad, pick up a high-risk mystery package, and deliver it to Altdorf. What would a good price be for this contract?
>>
Is this the Sigmar thread?
>>
>>49818385

No, that's the other dead general.
>>
>>49818327
Maybe that article was pretty old and things went better.. or pheraphs is game company being jews.. who knows?
What really matters is my fav band is coming.
>>
Hey, does any of you have the piece of art showing a bretonnian knight covered by vines, fighting alongside wood elves ? It was within the army list section of the 6th edition Wood Elves army book, but I can't find it anywhere.
>>
>>49818397
No, Sigmar lives, WFB is dead.

:(
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>>49818616
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Which elf flavor is best and why its dark?
>>
druchii > asrai >asur

Still, they somewhat overdo it with their edgyness.
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What are some "that guy" experiences you guys have? my most recent one
>gaming with friend a few months back
>put down d6 next to a monster (i forget what) so that we remember to roll it later on since something came up
>tell him im placing it with the 6 side up so we dont forget its a d6 he will be rolling (he forgets to do things sometimes)
>taps away at his phone as i say this
>go do thing
>get back to game 30mins later
>"ok so, thats a six.. that means there will be six S6..-"
>shocked for a moment because i dont understand whats going on
>ask him about what this is about, this whole 6 S6 thing since he hasnt even rolled yet
>denies this
>guy is 100% convinced that him rolling a 6 is the reason the dice is there with 6 up
>try telling him how it is in truth
>"well that may be your opinion on the subject; but I say, that I rolled it and thats why its a 6"
>didnt even pay attention to the original situation so he created a new memory in his brain that he infact rolled a 6
>argue for a while
>he ends up grudgingly rolling the die so we can move on
fucking pay attention to your games people
probably still thinks he was in the right and that im the bad guy to this day
>>
>>49821871
Thanks a lot !
>>
How do I properly use the Gossip skill in WHFRP 2e? Right now my players are using it wrong, I think. For example, tonight, they wanted to know about a specific person's actions and preferences, so they went out and used Gossip.

See, I'm kind of wondering if Gossip should just report back what people are talking about, and can't be fine-tuned. What do you think?
>>
>>49822975
The more degrees of success, the more specific and useful the information they find. And yeah, Gossip is just things going around the grapevine. Specific plans of important people would have to have their itinerary stolen, ect.
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Hey guys, i'm working on a beastmen army at the moment, mainly because I really, really love their models and lore, but at the same time, I know how overpriced alot of their stuff is ingame(at least as far as 8th edition is concerned.),and i'm curious as to if the rules for the end times armies(both legions of chaos and the grand legion of the everchosen.) actually made them viable or not. Being able to flank with any unit of theirs with no penalty(Thanks to the endtimes army rules.) sounds great, but i'm still honestly not sure if it'll be enough. Are they actually half playable with these rules? If not, what units among the skaven, daemons,and warriors of chaos should I combine into a beastmen force when running a Grand legion of everchosen army?(keeping in mind i'd still like to run it with a mostly beastmen theme.)

I'm not looking for something ultra competitive, but at the same time, I don't want to lose game after game with an army I'm in love with. <~<
>>
>>49821871
Is that hawk next to the knight using a little bow? What the fuck?
>>
Is it okay to discuss T9A here? I say it is okay to discuss T9A here.

What do you guys think of new army structure they plan for next edition?
Instead of
Lords - Heroes - Core - Special - Rare
you get
Heroes - Core - Special - army specific sections, sorta like, e.g.

Heroes - Core - Special - Monsters - Warmachines

this should prevent role stacking, so you can't make gunlines or full avoidance lists, etc, and without actual Lord and Rare sections there's no more automatic "best units" sections

oh, and % are gonna be army-specific too, as I understand
>>
>>49823676
yeah, so? what's your point?
>>
>>49818354
200 gc each
>>
>>49812648
What is the point of life when the sun will eventually explode?

>>49812940
Exactly, make the Chaos gods powerless in the mortal world outside the acts of proxies (demons and followers), they are too iconic to be just removed

Explains why Norscans have to "pilgrimage" through the Chaos Wastes to become Warriors of Chaos, and keeps all 2futile2nihilistic2grimdark4you shit away
>>
>>49823700
I think it's a change for the better, at least as a concept, but seeing how smooth has it been, I have faith they will pull it off
>>
>>49798100
it ain't her, it's sorceress from Warhamemr Online cinematic and concept arts
>>
>>49821982
>>49822343
Best elves to kill, perhaps.
>>
>>49824911
i wanted to ask if that's a chaos dwarf slayer, but then i saw the filename
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>>49824911
what is a Chaos Dwarf Slayer's story anyway? accidentally did something honourable, and so has to fight stuff until everything dies?
>>
>>49825215
Same deal, with a Chaos dwarf's prespective of honor (inb4 manlet jokes)

But instead of replicating Grimnir's doom, they get a red-hot iron helmet forged in their face and join the infernal guard, eventually, if they have made up for their past failure, they get the mask broken and can start life anew
>>
>>49825595
yeah, know that, but i'm talking about actual slayers, like on picture
>>
>>49825640
Oops, my bad

Seems like a contradiction having a Chaos Dwarf replicating Grimnir's doom, the artist may have just went with the "rule of cool"
>>
>>
>>49826085

>lizardman with chaos sword and shield

Why?
>>
>>49826326
start of a slanneshi corruption of vanity.
>>
>playing last night
>my skaven vs. wood elves
>decide all random terrain
>every fucking piece comes up forest
Was some bullshit.
>>
>>49802672
You're forgetting Lizardmen.
>muh untouchable fat wizardfrogs shaping reality
>muh super gory blood sacrifices
>muh Sotek
>>
>>49826425

Even if it is all forests Skaven vs Wood E it's a battle you can't lose.
>>
>>49823708
How can a hawk be using a bow?
>>
>>49829135
The hawk seems to have arms.
>>
>>49821871
>>49823676
>>49823708
>>49829135
>>49829187
guess hippogriffs are a lot more trainable than we thought
>>
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I don't get the hate for Chaos desu. The closer the tribe is to the Chaos wastes, the more their sordid traits worsen - no wonder they're all Turanic Hun/Mongols. The Norscans at least have a more understandable temperament and are the most Human, they view the Chaos gods as benign/neutral folkish deities, like with real world ancient Germanics.

There's something really cool about inhumanly evil Turko-Mongols streaming down in swarms to destroy civilization purposefully; rather than the destruction of said civilization coincidental to pure looting or settling.

Gonna start a Kurgan Tzeentchian warband soon - how's a Tzeentch Chaos army on the table? I'm a lorefag for both 40K and Fantasy, not a tabletop player.
>>
>>49807480
My favorite warhammer illustration come to life
>>
>>49808206
I play 9th age, uts great. Really looking forward to the update in 2 weeks
>>
>>49823440
So beastmen are fine in end times, especially since unbound gives you the option to create a core out of bestigor. I used to run a mostly pure beastman army in that era, I added skull cannon/khorne cannon for artillery.

I would recomend switching to 9th age. The rules are very similar but beastmen are much cheaper and have access to psuedo marks with totems. Additionally everything is viable especially minotaurs who get 5 attacks at I4 with AHW. Pretty good at like 38pts. The Cygor is hella broken now too. A great backline kicker
>>
>>49829554
Thanks!
Yeah, whether I go with 8th edition or 9th age will probably depend on my store's player preferences, i'm just glad to know that whichever it is, i'll at least be able to field a somewhat decent army.
>>
>>49829386
PLEASE RESPOND
>>
>>49829857
I mean, i cant recomend 9th enough. Its a living system and the updates are frequent
>>
>>49806219
>just make them of various alignments like real cultures instead of forcing them to worship evil edgy gods
The Aztecs called.

Also, this is a world of highly active gods, it's not unreasonable that assholes would worship asshole gods in exchange power.
>>
>>49829386
Check 1d4 tactics pages.

Do you play T9A or 8e?

Also, most Chaos hate comes from them being forced into all the lore to the point that nobody else gets to be a villain. Just an antagonist. Also, Chaos is always mentioned as never really losing, lorewise all victories over Chaos other than Settra once are phyrric. Also, only Warriors get to be beloved of Chaos since Chaos Vampires are always killed or BTFO, Chaos Dwarfs and Beastmen are ugly redheaded stepchildren that never get to be the stars, Chaos Elves aren't allowed, and only Orks get to be part of Chaos lorewise wuth Orcs & Goblins being generic mooks.

Most people prefer Ogres for what you mentioned because they get more lore freedom and are less hated.
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Total Warhammer is adding
>squigs
>rangers
>bolt throwers
and
>Dorf-on-a-chain for fanatics
I don't like their expensive DLC policy, but I think CA is absolutely heading in the right direction by adding missing units into their existing factions.
>>
>>49794039
You can make them yourself relatively easily actually, base making is as simple as buying a sheet of acrylic plastic and scoring it a few times at the dimensions you want, prime and paint if desired. Wood's also common, actual just getting a dowel or broom stick and cutting off pieces to functions as bases works well for normal sized units. Or you can grab a bunch of bases from Reapermini or something. I actually like their bases more than GW's.
>>
>>49817535
You'd be fucking surprised. I wouldn't, frankly I just look for cheap warhammer fantasy mini's because they usually shit like 10-20 dudes in a box that prime well so I can make decent mini's for D&D and shit from them, but a lot of Canadians buy the shit out of collectables. I 'm more into out of print books myself but the out of print model and mii market's pretty solid here - probably because some of the shit was literally never available here so people are trying to get their hands on shit they couldn't touch when it was new in the pre-internet days.
>>
>>49818252

They kind of goofed by releasing a really half baked alpha at a discount, suffice to say this usually isn't a sign of quality.

Seems like it turned into a half decent game but they lost all the momentum of the release.
>>
>>49826326
The bitz are originally Chaos, sure, but they don't appear to be intended to be taken that way ont his model. The shield is just stretched skin over a regular shield, which is something any kind of savage could do, provided they had something with multiple eyes. And the sword could be any race's sword. Nothing obviously Chaotic about it
>>
>>49830007
>I mean, i cant recomend 9th enough. Its a living system and the updates are frequent
My issue with 9th age, and I understand this will be mocked, is that nothing is named the same. I don't want to field "Men with Swords", I want to field Empire Greatswords. The fluff is crucial.
>>
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>>49831212
>lorewise all victories over Chaos other than Settra once are phyrric
Which victory of Settras was serious?

And what's this about Chaos Vampires? Is such a thing possible?
>>
>>49815596
Warhammer was the only popular non-generic fantasy setting in existence. It is sorely missed.
>>
>>49835181
I agree with you, but it's not something worth dismissing an entire system over. My group uses the old names as much as possible and I've renamed all my PDFs to the proper army names, but editing unit names would be a major hassle and you'd need to redo it every time there's an update.
>>
>>49794011
People who get vamped usually end up bound to the will of the vampire that did it but what if a scenario where person A is a vampire and vamps B who is weaker than him but the strength boost has made person B stronger than person A. Would that mean that person B can now dominate the mind of whoever vamped them?
>>
>>49837326
I don't really remember the metal link between creator and creation in WHFB.
Age is the only thing that determines powerlevels afaik.
So creator would always be stronger by default, but you can do whatever you want with or without fangs.
>>
>>49827224
>EG are stubborn for dayzz
>Ld9
>camped out in their venom thicket
>with hagbanes flying everywhere
>also warhawks
>cannons blowing themselves up
>>
>>49835208
The one where he marched his armies into the chaos wastes and BTFO all the tribes That possessed any of the looted gold. IN terms of chaos itself, it wasn't a crushing victory because it's literally impossible to threaten chaos. But for the Warriors of chaos, any of those tribes could have posed a serious threat to the old world. Settra wiping them out probably left huge areas of norsca depopulated for decades, leading to much decreased raids in the northern empire. It was the most lopsided victory over a serious chaos force, and is one of the only time anyone successfully invaded and beat chaos on their home turf. The only other ones I can think of are Malekith and Grimgor winning in the chaos wastes. But neither assfucked the Warriors so thoroughly as Settra and the tomb kings
>>
>>49838796
Which book is this from?
>>
>>49838912
Tomb King and warriors of chaos army books both mention it, though tomb kings book tells the full story

On another note, does anyone ever realize how fucking hard it must be tonfight an undead force? Enemies who feel no pain, never tire and don't get intimidated? Those are massive advantages that few living armies can over come
>>
>>49806593
That's most of the problem with Chaos. Its ever-present, and everyone fights against it or is part of it.

Nobody else is a villain really when Chaos manages to leave its ever-present place in the corner of every frame and makes it to the center.

As much as Warhammer tried to be gray morality and somewhat dark, Chaos ends up the blackest antagonist that insists its really gray while everyone else looks white by comparison. When Chaos mixes with that white it doesn't look gray, you've just made more black.
>>
>>49823820
>What is the point of life when the sun will eventually explode?
What's the point of life when the sun explodes next year, which then proceeds to happen.

Chaos having a 100% success rate, because it wins even when it loses because Tzeentch and the continual corruption of the world and plans falling into place and nothing Chaos ever actually being destroyed, is boring.
You've told the ending to the story in the beginning, then followed through with it without a twist or surprise of any kind.
>>
>>49817047
Why not bring back the Chaos Gods of Law, who are currently losing but not beaten? Then Malal who is the scenario where everyone loses?

You can have destructive Chaos overwhelming the forces of order without removing all scenarios where it can conceivably lose.
>>
>>49839705
The only thing that defeats the undead is overwhelming presence of life being lively, which is what Combat Resolution is for them. Destroying skeletons by sheer force of will created by ten more men full of adrenaline.

>>49837878
The only implication of mental link was in Neferata's novels, but that's because Lahmians run on hierarchy and her minions were fanatically loyal to her and felt her moods while being willing slaves to her will. Then again the vampire that confessed it to her was basically saying "Fuck me mistress, punish me!" with that speech too, so it may not have been literal.

It was implied Vlad had control over Mannfred too but that could have easily been fear rather than magically induced obedience.
>>
>>49832879
>dwarf on a chain
sweet midget jesus, that's a freaking awesome idea!
>>
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>>49839881
>>
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Using a single two-bladed sword as a counts-as paired weapons. Yes / no / maybe?

(without shield, ofc)
>>
>>49835181
I completely agree, I never looked at T9A as a setting (yet), only as a ruleset

Then again, I understand that the change had to be done because of muh Ipee
>>
>>49835181
yeah, I know how you feel, but treat it like a foreign language. you see "Pathfinders", you read "Waywatchers". you see "Bombards", you read "Leadbelchers".
>>
>>49839983
No, unless you can attack with both sides at the same time. That's also a horrible weapon design, even the Warhammers with heads 20x bigger than hey need to be are better designed weapons.
>>
>>49840477
I can spin it or something. It's for Eternal Guard with paired weapons (T9A option), and I thought it would make sense as sorta shorter saerath.
>>
>>49814856
Fuck please no.
>>
We know outright necromancy is dark Magic,, but how are tomb kings animated? do they and their animated constructs also rely on dark magic, or do they have something else working in their favor?
>>
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>>49840666
You! Get back in the bag.
>>
>>49835208
Amonkhet when!!!
>>
>>49841207
never, TK is kill and their minis are kill
>>
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http://www.strawpoll.me/11454129
>>
>>49841625
>2 votes
DEAD
>>
>>49841625
Although I would probably enjoy a first-person RPG in the Warhammer world more, I think isometric RPGs tend to be more faithful adaptations of tabletop RPGs. They also handle party management better, which tends to be awkward in first-person RPGs. Consider New Vegas, where your followers run around madly if you don't take the most obvious route everywhere, and you have to address them each individually to get them to change weapons and fighting style and shit.
>>
>>49842455
I think it kind of depends on if you want a straight adaptation or not. We can't call Total Warhammer a 1 to 1 faithful adaptation of the Warhammer Fantasy tabletop game, but that's part of its appeal. A first person RPG might still be able to create out a unique experience without being chained by ideas of being absolutely faithful to the mechanics of the game it's based on.
>>
Is Age of Sigmar finally redconned?
>>
>>49844025
Why would you think that?
>>
>>49844025

Yes

Source: My dad is GW
>>
>>49844025
Yes. I know a guy why works at GW, said they're retconning everything and bringing back warhammer fantasy because some guys in a Bosnian taxidermy forum shitposted until they got their way
>>
>>49844025
Redconned? Yes, it's obviously a metaphor for communism uniting all the 'good' factions against the anarchist Ghoul Kings and the fascist Archaon.
>>
>>49842294
>http://www.strawpoll.me/11454129
I count 12.
And wfbrpg was always dead, it is basically an undead.
>>
https://www.youtube.com/watch?v=EjW2cGevAC4

>14:09

Anyway, what's your opinion on TWW in term of Lore? Like did they respected the whole thing or did they took non-welcome liberties?
>>
>>49846206
So far it seems about as loyal as they are to history in their other games.
>>
What are the "win conditions" for all of the races in WHF? I know chaos wants to destroy the world and skaven want to conquer it, but what about everyone else?
>>
>>49846773
high elves want to rule the world
dark elves want to rule the high elves
wood elves just want to be
greenskins just want to fight
ogres just want to eat
bretonnia wants to do whatever the lady says
dwarfs want their shit back
empire wants to exist
vampire cucks want the empire / world
tomb cucks i dont know about
beastmen want to break all the things
lizardmen want to complete the old ones' work
am i missing something
>>
>>49846773
High elves want to control the world and defeat chaos

Malekith wants to be king of Ulthuan

Wood elves just want to maintain the balance of the weave

Empire wants to keep progressing and expanding

Bretonnia and kislev just want to exist

Dwarfs want to return to the golden age and retake their holds and find their lost treasures

Tomb kings want to take over the world

Vampires also want to take over the world, and also bring back Nagash who wants to take over the world and eventually the warp

Ogres are trying to expand and conquer

Orcs just want to fight. Skarsnik wants to take over the 8 peaks and wipe out the dwaefs and skaven there. Grimgor wants to find a worthy opponent and conquer everyone and everything

Lizardmen are trying to follow the old ones plan. First step is wiping out chaos races like Beastmen and skaven
>>
>>49829857
Two days late but I don't think 9th age beasts are all to similar to 8th. They are way more multiple-angle/ambushy with working ambush on lot's of units, scouts and pseudo-scouts (briar beast/old chaos spawns) and tons of ways to get extra movement speed. Many units get extra attack speed if in in the enemies flank/rear. I think rulewise they are way more fluffy then before and as a long-time beast player I'm loving it.
>>
>>49846773
>Chaos
Destroy everything, defeat the other three Chaos Gods and consume them.
>Beastmen
Destroy everything.
>Warriors of Chaos
Make Chaos win, and become Daemon Princes.
>Bretonnia
Champion the Lady, be chivalrous, defeat all great evils.
>Empire
Become the dominant economic and military power, destroy Chaos and the Undead.
>High Elves
Destroy the Dark Elves and Chaos.
>Dark Elves
Destroy the High Elves, minority want Chaos to win.
>Wood Elves
Live eternally within Avelorn, wipe out the Beastmen.
>Ogre Kingdoms
Eat, be the biggest.
>Orcs & Goblins
Eternal war, find more exciting ways to wage war and die.
>Vampire Counts
Defeat the other Bloodlines and competition, rule the world.
>Tomb Kings
Get golden immortal skin and live like living gods.
>Lizardmen
Finish the plans of the Old Ones and destroy Chaos.
>>
What's with the tomb kings obsession with getting golden skin? And why don't they just transfer their souls into statues? It's entirely possible with their countries Magicsl abilities
>>
>>49850129
>What's with the tomb kings obsession with getting golden skin?
https://www.youtube.com/watch?v=6D1nK7q2i8I
>>
So this appears to be the correct thread... Mordheim time! Just started the tabletop a few weeks ago, bought a box of clanrats and started a Skaven warband. Been playing solely against a Shadow Warrior list while our dwarf guy gets his shit modeled and painted. What do other people do for tables? Any recommendations for cheap/easy terrain to clutter things? Any advice or examples for working backstory into the game or ways to keep things interesting?
>>
>>49850129
Because the golden skin is what real life Egyptians believed in.

Nehekharans want to live like mortals. They want to eat, have sex, hunt, and everything else a mortal can do. You can't do any of those things with the current immortality other than vampirism, which is seen as the product of the enemy and is no longer available as an option anyway.
>>
>>49839743
>As much as Warhammer tried to be gray morality and somewhat dark, Chaos ends up the blackest antagonist that insists its really gray while everyone else looks white by comparison
There is some merit to this, but I think a lot of the issue is that GW and BL writers/authors just tend to emphasize Chaos more than is necessary. Not every plot has to have Chaos at the heart. Not every villain is a secret sorcerer. Sometimes people are just dicks. Sometimes political, religious, and social issues are enough to create the kind of conflict necessary for a good story.

The Soviet Union never fell to Chaos and they served as an amazing antagonist for decades of movies, books, comics, etc.
>>
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>>49850581
My group uses http://www.urbanmatz.com/p/189/cobblestone-battlefield-2-6x4 with a combination of WHFB buildings and http://escenorama.com/shopping/category.php?id_category=50

It looks amazing.
>>
>>49833761
Well, I'll see. As soon as I get all my shit together I'll just put it seperately on ebay/marktplaats (NL equivalent) for bidding without set price. If it doesn't get above 60 euro for the whole lot I'd rather just sell it to some local kid in the FLGS.
>>
>>49851213
>escenorama
I've been considering getting some of those myself too.
Did you guys assemble then in one configuration or leave parts of them modular so you can rearrange/put them in storage better?
>>
>>49817535
>>49851220
You can still use ebay though.
Just change the location in your search to eu countries and you get everything from uk (at least for now), france, germany et al
>>
>>49794011
About the magic system. It makes sense that better wizards know more spells but why would a wizard change his spell pool every battle? Why can't the wizard (the player) control which spells he knows? Wouldn't special characters who are wizards be locked into a single set of spells? Is there any fluff justification for all of this?
>>
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>>49840840
IIRC they're animated through a binding of the Nehekaran gods, which manifests through Nehekaran magic. But on the other hand, Vampires use Dark Magic and Vampires are descended from the Tomb Kings...

So IDK
>>
>>49846206
>>49843811
>Like did they respected the whole thing or did they took non-welcome liberties?
Wait a moment, TWW comes off as extremely accurate. What did they do that doesn't fit with the fluff?
>>
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What if the Empire and Kislev suddenly had WW2 technology and the means and knowledge to use it and produce more of it while everyone else is stuck with the same shit that they're still using?

I would love to see T-34s covered in Bear iconography and Tigers with engravings and paintings of griffons and the twin-tailed comet painted or attached to their hulls.
>>
>>49841625
I would go with the FPS RPG idea. One thing that really separated Fantasy, and even AoS from 40k is that it seems to have as much a focus on RPG-like elements which emphasizes heroes as the usual wargame army stuff.

TWW did a great job at showing the more wargame army type aspect of WHFB. An FPS WRPG akin to VTMB, Deus Ex, or TES games can further explore the characters, the idea of being a fantasy hero (or villain), and offer a more visceral contact with the fluff. Think of how much fun Warhammer 40k: Space Marine's campaign was; now think of how much MORE can be done with WHFB.
>>
>>49852407
Dark Magic is based on Slaanesh's magic. Necromancy is based on Dark Magic.

Nehekharans used Light and Death magic to preserve the souls of the Tomb Kings and bind them to the material plane, but it took Necromancy to actually kickstart them back to consciousness like electricity through Frankenstein. But while the Vampires need Necromancy to keep their armies going, the Tomb Kings are bound to Nehekhara itself.
>>
>>49852726
>What if the Empire and Kislev suddenly had WW2 technology and the means and knowledge to use it and produce more of it
The Empire would still have only eight tanks, and Kislev would still have most of its army in bare feet with clubs.
>>
>>49852947
>Dark Magic is based on Slaanesh's magic.

No, Dark Magic uses the eight winds in their raw form.
>>
>>49852947
Dark magic is just chaos magic that hasn't split into 8 winds yet
Necromancy is dark magic, with death magic wrapped around it/used to grab it to somewhat protect the user from the full corrupting effects of chaos.

Vampires have completely bound their souls to their bodies and have no warp reflection so they are beyond the reach of the gods. Tomb kings are bound to their mortal remains similarly to vampires but they are still connected to their afterlife it seems. While the Vampires have to consume blood or absorb raw magic to replenish themselves, the tomb kings must return to slumber to regenerate the magical power that animates them. Settra is the only one who can stay awake the whole time due to his immense willpower
>>
>>49853385
>No, Dark Magic uses the eight winds in their raw form.
Which was taught to the Dark Elves by Slaanesh.
>>
>>49853747
stop spreading lies, this never happened
>>
>>49854166
Tome Of Corruption, motherfucker. Slaanesh taught his magic to Morathi, who taught it to the magic users of the Dark Elves at the start of the great civil war.

Download it from the OP and see for yourself.
>>
>>49854283
No, Morathi has nothing to do with Slaanesh.
>>
>>49854305
Funny thing is that they retconned Morathi being Slaanesh's high priestess, but they never retconned her Slaaneshi behavior.

She still summoned Daemonettes and a Keeper of Secrets to hunt for Alarielle, and still got Dark Magic from Slaanesh. They also never retconned Malekith using Warriors as minions.

It sort of became Red Skull working with Magneto. Sure they're mortal enemies who's endgame is the elimination of the other, but they're both villains so they can team up too.

I mean, if you can provide any lore for the origin of Dark Magic that isn't Slaanesh, by all means. But unless otherwise retconned, its still canon.
>>
>>49853627
If Dark Magic is Chaos Magic that hasn't split, what is High Magic? Just curious.
>>
>>49854305
Oh, and if you're going to go by what's current continuity as canon, don't use the words "this never happened". You can say "that's not canon" and be right, but "never happened" is a lie.
>>
>>49854345
High Magic is Qhaysh.
http://warhammerfantasy.wikia.com/wiki/Qhaysh
>High Magic, also called True Magic or Qhaysh, is the art of using all of the Winds of Magic. Exclusive to High Elves, Wood Elves, Slann, and the Skinks of Lustria, spells from High Magic are powerful, beyond the ken of Human minds and Human ability. In fact, the spells Teclis taught the Human Wizards were but minor spells of True Magic. Teclis’ Human students revealed they lacked the finesse at manipulating anything more complicated than what could be achieved through a single Wind. The reason is because High Elves are better suited to sensing the ebb and flow of the Winds of Magic better than any other race, anticipating dangerous changes before they occur.
>The great Mages of Ulthuan can balance all the different Winds of Magic they channel directly into a spell, ensuring there is little or no magical leakage.

Here's Dark Magic, Dhar.
http://warhammerfantasy.wikia.com/wiki/Dark_Magic

>Dark Magic is similar to High Magic in that it blends the various aspects of many different Winds, but it differs in that it is corrupted, polluted even. Where Colour Magic and True Magic are controlled, Dark Magic is wild and unpredictable, crudely drawing on a number of Winds, often pulling too much, resulting in terrible and unexpected side effects.

Dark Magic is the natural state, which is why magic is so dangerous and fucks up places where there's a lot of it. Humans can only do magic by pulling fragments of one single Wind from Dark Magic sources.
High Magic is refining it and using it correctly to achieve an exact result. In theory, High Elves and Lizardmen should never miscast because they know exactly what they're doing.

Like shooting a ray beam from a scifi gun compared to catapult-launching explosive radioactive material everywhere.
>>
>>49854342
>but they never retconned her Slaaneshi behavior.

She was the high priestess of the Elven goddess of pleasure so it's obvious she would seem to embody "Slaaneshi" behavior.

>She still summoned Daemonettes and a Keeper of Secrets to hunt for Alarielle

Anyone magic user can do this without being related to Slaanesh. Malekith summoned daemon armies by himself and he is related to no god.

>and still got Dark Magic from Slaanesh.

No, her first real encounter with Slaanesh happened in the last portion of the EndTimes Khaine book.

>It sort of became Red Skull working with Magneto. Sure they're mortal enemies who's endgame is the elimination of the other, but they're both villains so they can team up too.

This is idiocy that has nothing to do with the subject.

>I mean, if you can provide any lore for the origin of Dark Magic that isn't Slaanesh, by all means. But unless otherwise retconned, its still canon.

Nope, the ball is in your park. You have no proof that Slaanesh taught Morathi anything in the new lore.

And in the lore of the Tome of Corruption it just says she sought out Slaanesh to perfect her dark arts. Not to be taught her dark arts all over again. So she was using dark arts before she met him.

Now stop being a dumbass.
>>
>>49854354
It never happened in the current version of the canon which we are discussing. So mentioning it just means you are being a dick.

And you are still a liar anyways because Slaanesh didn't teach Morathi the dark arts even back then.
>>
>>49854408
>She was the high priestess of the Elven goddess of pleasure so it's obvious she would seem to embody "Slaaneshi" behavior.
>Anyone magic user can do this without being related to Slaanesh. Malekith summoned daemon armies by himself and he is related to no god.
So what you're saying is that yes, its quite possible to use Chaos to your own ends and still be a Dark Elf. Thanks for clearing that up.

>No, her first real encounter with Slaanesh happened in the last portion of the EndTimes Khaine book.
Yeah, no shit Sherlock. She never met Slaanesh in any continuity, Chaos Gods don't just stroll into Naggaroth to give magic lessons to queens.

>This is idiocy that has nothing to do with the subject.
Its a metaphor, you cunt.

>Nope, the ball is in your park. You have no proof that Slaanesh taught Morathi anything in the new lore.
You haven't proved anything wrong. Morathi got Dark Magic from Slaanesh unless anything in the new lore says different. If it doesn't, she didn't.

I don't have to prove you wrong, you have to prove ME wrong by citing something that actually gives a different origin.

>And in the lore of the Tome of Corruption it just says she sought out Slaanesh to perfect her dark arts. Not to be taught her dark arts all over again. So she was using dark arts before she met him.
Yeah. Because she knew High Magic and used it for wicked purposes, Slaanesh taught her Dark Magic. Dumbass.

Does the lore need to spell out everything for you? Are you so autistic that your only understanding of continuity is robotic?
>>
>>49854448
>It never happened in the current version of the canon which we are discussing. So mentioning it just means you are being a dick.
This is Warhammer Fantasy General, not 8th Edition & End Times General. Faggot.

>And you are still a liar anyways because Slaanesh didn't teach Morathi the dark arts even back then.
Wrongo. Slaanesh is the origin of the magics of the Cult Of Pleasure, who are the only spellcasters among the Dark Elves.

Furthermore, they only retconned Morathi's loyalty. Chaos Elves still existed, because otherwise there'd be no Dechala.
>>
>>49854459
>So what you're saying is that yes, its quite possible to use Chaos to your own ends and still be a Dark Elf. Thanks for clearing that up.

Like any human and even dwarf. You have no point.

>Yeah, no shit Sherlock. She never met Slaanesh in any continuity, Chaos Gods don't just stroll into Naggaroth to give magic lessons to queens.

Never met as in never had any communication with him. The Tome of Corruption says she sought out Slaanesh by going to the wastes and attempting to draw his attetion. The new lore never had seek out Slaanesh ever.

>Its a metaphor, you cunt.

A bad one that doesn't relate to what's being discussed as Slaanesh and Morathi never worked with each other.

>You haven't proved anything wrong. Morathi got Dark Magic from Slaanesh unless anything in the new lore says different. If it doesn't, she didn't.

Yes, I did by pointing out that you lied about the Tome of Corruption and that you have no proof at all.

>Yeah. Because she knew High Magic and used it for wicked purposes, Slaanesh taught her Dark Magic. Dumbass.

Nope, That's your headcanon. All the Tome of Corruption said was that she went to Slaanesh to perfect her Dark Arts. There is nothing about her learning a new type of magic or anything.

You are a LIAR!
>>
>>49854475
>This is Warhammer Fantasy General, not 8th Edition & End Times General. Faggot.

I don't give a fuck.

WHFB includes 8th ED and WHFB. Just because you were BTFO doesn't mean you get to dismiss sources.

> Slaanesh is the origin of the magics of the Cult Of Pleasure

Slaanesh has no direct connection to the Cult of Pleasure.

>Furthermore, they only retconned Morathi's loyalty.

And the Cults whole allegiance was to the Elven Goddess of pleasure, not Slaanesh.

> Chaos Elves still existed, because otherwise there'd be no Dechala

Elves falling to Chaos on their own unrelated to Cult of pleasure.
>>
Chaosfags are literally the worst. They have no be the origin of everything. They cannot have thing just be themselves.
>>
What would have happened if Vlad won the vampire wars? He only really lost because of a last minute betrayal, 9/10 times he BTFO Altdorf and becomes emperor Vlad.
>>
>>49852726
this image is fantastic
>>
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Morathi learned from Hekarti, goddess of dark magic. Nothing in the new canon mentions anything about Slaanesh teaching her magic. In all likelihood, Hekarti taught Her the basics of how best to use dark magic. Morathi, being a talented spell caster already, perfected it into an art and turned it into what it is today.
>>
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>>49823676
Do you even warhammer fantasy?
>>
>>49855037
Those humans look like undead.
>>
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>>49855556
good old Bretonnians
>>
Someone, remember the Nemesis Crown Campaign?

What the fuck happened to it? Was it actually launched? Someone played it? How did it go? who won?

Nobody seems to even remember this but it's the last great Warhammer Fantasy event GW ever made
>>
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>>49848265
>Tomb kings want to take over the world


the fuck?that's a lie, A FUCKING LIE YOU VAMPIRE SCUM
>>
>>49855954
>be undead
>have your qt chick next to you
>have your snake and panther pets
>filthy undead scum comes to your throne to ask for shit

Man I love tomb kings
>>
>>49851921
so you cant 100% reliably build a list revolving around certain spells
>>
>>49797822
obviously this person is a good painter but i fucking hate this style
>>
>>49829386
This. I've always really liked the tribal thing like in Riders of the Dead. Not everyone is a horribly mutated death machine, some people are believers and some are chosen for greater things. Just a bunch of people who follow the chaos gods.
>>
>>49851800
Everything has been glued together vertically, but nothing horizontally. Using the previous picture as an example, the entire left corner is built as one solid piece and the entire right corner is another. The kits seem to be designed that way, nothing aligns perfectly horizontally where gluing would make sense, and keeping the vertical stuff modular would require a fuckton of strong magnets to keep houses from falling apart while you play.
>>
>>49851921
I don't have any source, but here's my interpretation.

When you add a wizard to your roster and give him a particular lore, that represents having a wizard who has trained many years in using that lore.
Once the actual battle happens, the fickle winds of magic ebb and flow, and whatever you're able to manifest depends entirely on what the winds are like at that time and place. That is represented both by random spells and the 2d6 winds of magic.
>>
>>49851921
While I agree some special characters should have defined spells, letting noname wizards pick and choose which spells they want would be quite gamebreaking, just assume you are getting a wizard, all of which are skilled in different spells
>>
Does anyone know where I can find good battle report videos? MiniWarGaming seems to be one of the primary ones still doing fantasy batreps, but /tg/ seems to have a poor opinion of them.
>>
>>49855681
Bretonnians need to be portrayed as toothless superstitious inbreds more.
>>
>>49855037
>>49855681
I kind of hate how they made the Bretonnian peasants inbred and ugly just for the sake of grimdark. They could've gotten away with Empire levels of peasantry, but nope.
>>
>>49856013
>Don't have dick or can't eat or drink.
Such nice unliving.
>>
>>49858492
They are in almost all the official artwork, which kind of sucks. I wish they were just normal peasants, not shit covered subhumans
>>
>>49858492
Yep, they are nice.
>>
>>49857113
thanks.
>>
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>>49859709
If they were like that then it may as well be another Empire. I think it's good that they are all shitty and the knights aren't.
>>
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>>49863184
>>
>>49863184
I wish they would have made it that there was some eugenics/breeding done on part of the elves to get the 2 very distinct classes. The nobles were uplifted to be more like elves, while the peasants were bred into a race of subservient mockeries of how elves see humans/dwarfs
>>
I've just started going to a gaming club the past few weeks. There's people doing D&D, Call of Cthulhu, etc.

I played Pen & Paper for the first time in a one-shot Call of Cthulhu last week. Now, I'd like to broach the idea of playing Warhammer Fantasy.

Any suggestions for how to do it?
>>
>>49863184
I don't think that's true. In most fantasy settings, if humans are fairly the same physically, with cultural differences being strongest, we don't consider them all to be the exact same. You could argue that the average French peasant and the average German peasant in real history were roughly the same in appearance, even if they had different languages, cultures, and clothes. The Men-At-Arms can still be shitty soldiers, even if they don't look quite as bad.

And honestly, as Bretonnia is it's kind of a bad joke. The peasants are absolutely shit and inbred, the nobles somehow aren't but are focused on chivalry and honor to the point of stupidity, and even then they won't beat half of the shit that's in the setting - giant stone and bone warriors, ogres, hydras and other giant lizards...
>>
>>49863646
But then Grail Knights are the closest things to Space Marines.

And I'd take ogres off that list.

And most knights have to kill a monster like a hydra or a dragon or a troll to be of note.
>>
>>49854342
>I mean, if you can provide any lore for the origin of Dark Magic that isn't Slaanesh, by all means. But unless otherwise retconned, its still canon.
WFRP 2ed core rulebook, journeyman wizard career has dark magic(any) as a talent, he does not need Slaanesh or any other chaos god help to use dark magic, also major and catastrophic chaos manifestations allows wizard to learn dark magic(chaos) at any time, no need for any specific god, only looking into the realm of chaos allows learning dark magic.
Also in RoS warlock career, who is self taught dark magic user that achieved his "mastery" over magic by self learning and experimentation.
This is for fuking human magicians, elf master of magic should be able do learn it no problem, but most just probably views it at inelegant or in a bad taste.
>>
>>49859737
Blame Nagash. Settra was SUPPOSED to come back as a shiny gold god with all the dicks he could want, but Nagash had to fuck everything up.
>>
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>>49852961
>The Empire would still have only eight tanks
This always struck me as one of the silliest thing about Warhammer, the fact that there's only 8 Steam Tanks.
>>
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What do greenskins do (goblins specifically since I assume orcs mostly just infight) when they take a Karak? Is it just sort of a base for them or do they treat it more like a home - or least get accustomed to living there? I guess I'm really asking what daily life is like there, or how it compares to living in the Badlands and forests and such
>>
>>49856814
>This. I've always really liked the tribal thing like in Riders of the Dead. Not everyone is a horribly mutated death machine, some people are believers and some are chosen for greater things. Just a bunch of people who follow the chaos gods.
That's pretty funny because Riders of the Dead is the novel that made me sell my Warriors of Chaos army. I had always assumed the WoC were a mix of cultural and religious Chaos worship, some fanatical, others realistic, etc, and it was just another form of belief that happened to be expansionist and exclusionary. I likened it to the KKK essentially.

But that book made me realize that Chaos is entirely, irredeemably evil in all senses of the word. There is no noble savage that worships Chaos. So I sold the army and bought Skaven
>>
>>49863331
>Any suggestions for how to do it?
Warhammer Fantasy or Age of Sigmar? The two are very different, with the latter wholly replacing the former. Although I believe that Games Workshop will bring back Warhammer Fantasy Battles at some point in the future, you should know that for now the only people who play WHFB are veterans and the stubborn (like myself).
>>
>>49864260
Why? They don't have factories to mass produce them.
>>
>>49864501
There is zero reason why they could not employ skilled craftsmen and the engineering colleges to deploy, at the minimum, dozens of them. They obviously have the technology and recognize the value they bring.
>>
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>>49863646
Seeing as how it's a fantasy setting, those knights should do just fine fighting Giant skeletons and Dragons.
>>
>>49864260
What's so silly about it? Steam engines would be far ahead of their day for the equivalent of the 16th century Holy Roman Empire, let alone tanks, especially since even the earliest modern tanks in our real history were designed with a combustion engine in mind.

The steam tanks are basically something amazingly cutting edge, made by a genius centuries ahead of his time, and mass production just isn't a thing before the equivalent of an Industrial Revolution, so most of the secrets of the steam tanks probably died with the inventor, with some apprentices with perhaps general know-how but not the whole picture of how they should work, and even that knowledge would have been lost over time.
>>
>>49864447
Warhammer Fantasy Roleplaying Game.

Age of Shitmar and trash and shouldn't be mentioned here.
>>
>>49864383
They start growing mushrooms and herding squigs.
>>
The slaaneshi retcon was dumb, and only put in to make fantasy more like 40k Eldar lore
>>
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>>49864447
I highly doubt that they will bring back Fantasy, GW aren't into making good decisions. Buy keep your hopes up.
>>
>>49863646
Thousands upon thousands of steel clad Knights with blessed lances and magical protection is more than enough to BTFO most armies of any faction. The only ones they're really screwed against are tomb King animated constructs, and even those aren't invincible

>>49864546
This. The main problem is no one except the inventor
knows how to build an engine small and effecient enough to meet the demands of a steam tank. And yet They have the ability to recreate them from shrapnel but they don't try to create more of them. It would make sense if they just built new engines the same way they rebuild them, and could have at least dozens of them in the imperial arsenal. There should be at least one steam tank in every major battle, with small squads showing up in particularly important wars.
>>49864117
Would the liche priests have figured out how to create Settras golden body? Essentially what they needed was to create a "daemon" body that could sustain itself in the material plane. Only nagash accomplished this.
>>
>>49864260
See, I understood it completely differently. From my reckoning, the Empire's NOT-Leonardo came up with 12 different prototypes of a steam tank, each with its own quirks. Of those 12, 8 of the originals still survive, with a few copies of each floating around.

The reason they aren't more commonplace is that the Empire is constantly moving from crisis to crisis, so actually buying the breathing room necessary to start churning out copies on a larger scale (with batch production as opposed to mass production, for the sake of argument); has proved difficult in the extreme. Plus, there's practical limitations like fuel supply, ease of repair whilst in transit, never mind battle, and terrain. A steam tank is a lot more practical on a Kislevite plain or close to Altdorf then on the badlands or in a Sylvanian swamp.
>>
>>49866413
>can build mechanical horses, steam powered seige towers and automatons
>can mass produce artillery
>can't build more steamtanks even though they've had the blueprints for centuries

The empire was never meant to make sense by real world logics
>>
So I ran my players through the basic plots of two famous movies. Hopefully the flavor came across.

>WHFRP 2e party has a 1 year timeskip so one character can go become a wizard after drinking a magic potion
>Mate used the time to acquire a ship, a 65' x 20' coastal trading cog, and hires a crew, including a Dwarf Smuggler and a girl-disguised-as-cabin-boy, the other two players' new characters, as well as an NPC doctor and a handful of NPCs I make up for them
>first session of the timeskip, have them roll Toughness, with Mate rolling highest
>he wakes up to find himself completely naked in the middle of an inn suite, surrounded by smashed liquor bottles, half-eaten food, gear strewn about, and a thick iron manacle running from his ankle to the ankle of the (also naked) Dwarf next to him
>Dwarf wakes up and reacts poorly, especially because there is a brick laying on the ground near him with a note tied to it saying "WE HAVE WHAT YOU'RE LOOKING FOR" on one side, a crude map on the other
>this awakens the cabin boy, who finds she is fully clothed (and is in fact wearing a lot of the other's clothing) but also has a manacle chained to her, running a short length to beneath a large carpet, under which something is snoring
>she unwisely yanks on the chain
>unwisely because it is attached to the collar of a giant wolf snoozing under the rug
>her panic wakes up the wizard, who finds he has his robes but none of his undergarments, and as he stands he nearly impales himself on the sword blade sticking out of the wall from the room next door, in the process noticing that blood is running down the wall from the sword hole
>He runs from the groggy wolf to open the door to the next room, and when he does the ship's doctor, who was leaning unconscious (and naked) against it, falls into the room
>he wakes up but freaks out about the deep slash wounds all across his forearms
>everyone confused, freaking out
>temporarily calm the wolf, try to find their stuff, examining the note
>>
>>49869056

>exploring the other room of the suite, the wizard finds a (naked) man pinned to the wall by all of the group's weapons, including their shields and a quarterstaff, jammed brutally into his back
>freaking out now, they roll Intelligence to remember what happened
>the previous day the wizard shows up in Marienburg to recruit the crew for a mission
>wizard hasn't seen Mate or doctor for a year, so they want to party, especially because the ship has been losing money and the wizard has been tasked by the Bright College with a high-paying fetch mission, which in turn will pay the ship
>only able to scrounge up the PCs, the doctor, and one of the crew that wasn't actively drinking/whoring, a guy named Shifty Lenny
>next thing they know they wake up like this
>decide to send the wizard out to find blacksmithing tools so the dwarf can break the chains
>after dodging a bar brawl in the inn common room, he hires an orphan to bring the tools, which he does
>the dwarf rolls amazingly with Weaponsmithing and snaps all the chains, and they manage to lock the wolf in the room with the corpse and dress/arm themselves
>their armor is nowhere to be found (including the Mate's cursed Chaos breastplate, which he is desperate to hide) so they assume it must be on the ship, and set out
>before leaving find out that Shifty Lenny woke up before them and left early, and with a scrap of paper in his hands, which raises eyebrows since the map they found was incomplete
>ignoring that hook, they trudge to the docks only to find that their ship is missing
>very angry IRL, they do some hardcore interrogations and discover that in the middle of the night a crew from the League of Gentleman Entrepreneurs, the Marienburg thieves guild, came and took it
>stumped, they head back to the inn and ask around for Shifty Lenny
>roll really badly but manage to find a few different guys with that name, but none are the right guy (one prefers Shifty Leonard)
>>
>>49835181
I find that is p easy to compartmentalise. Plus I just call everything by the gw name. I'm kind of excited for the 9th age fluff, I kind of want to submit a story
>>
>>49869118

>finally roll okay in a different area and learn that Shifty Lenny has a girlfriend named Broken Back Gertrude in the Doodkanal district, the worst in the city
>book their inn room for two more nights to prevent anyone from noticing the giant wolf eating the corpse in there, and then head to the Doodkanal, checking for people following them, but find nothing
>once there they gather that Gertrude is a prostitute at Itchy Velma's brothel
>travel there and, after nearly brawling with the security, pay their way upstairs
>deciding to try the room with the male screams coming from it, they bust down the door to find Shifty Lenny in stocks, again naked, being savaged by Gertrude
>he freaks out when they bust in, babbles that he was just trying to help them have fun, etc
>they drag his balls over some splintery wood before he admits he bought some bad drugs from his regular dealer the night before and spiked all their alcohol to make the party livelier
>since he had a tolerance, he woke up first, unchained himself from the ceiling using his shifty lockpicking experience, and fled, fearing the bad trip would make them angry
>but not before he tore off the treasure map end point after finding it by the dwarf, which he insists was just because he wanted to make sure the cap'n wasn't going to waste his time on a fake
>they agree to forgive him if he hands over the map
>turns out Gertrude heard the whole thing and as they go searching for her, she is trying to escape through the window with the map
>seize her, get the map back with Intimidate tests, and decide to set off
>before leaving they tell Gertrude that they've hidden a silver piece inside Lenny, and it's all hers if she can find it
>leave the brothel to the sounds of his screaming
>follow the map to a seedy collapsed temple out building
>fail their Silent Move checks horribly and trip into the unlocked door, falling inwards
>find the bound, gagged, and angry form of a man laying on the floor glaring at them
>>
>>49859737
Ghost dick
>>
>>49869180

>take his gag out, only for him to curse them out and spit on them
>he's Estalian but I can't do a Spanish accent, so I talk like a Mexican for him
>but I can't do a Mexican accent either, so I just say "chu", "holmes", "mang", etc
>they figure out that they kidnapped him last night, but have no idea why
>also find out he's the son of the leader of the Long Knives, an Estalian gang that's part of the League
>panicing again, they use a combination of Hypnotism and Charm to convince him that his dad hired them to kidnap him so he could rub him out and prevent a coup in the gang, which some good rolls manage to sell
>cholo agrees to not go after them if they let him go, and spills the beans
>all he knows is last night he was drinking with buddies then went out to walk his pet wolf, only to find himself hit on the back of the head with a bottle and stuffed into a sack
>the group then went to the Temple of Morr and stole a body, which they then proceeded to party with
>he wasn't sure what the exact plan was but they had prepared a ransom note and map and tied it to a brick, the one they found earlier, but the map lead right to the son and they never ended up throwing it, instead leaving it on the floor
>game had to pause for a few minutes here because everyone was crying laughing
>finally the cholo tells the guys where his gang keeps stolen ships, and they let him go
>end session

Next week they're going to have to recover the ship (probably being forced into League service in the process), recruit a new crew, and deal with the fallout of the profane graffiti they left all over the Temple of Morr
>>
>>
>>49867860
If you went back to the Holy Roman Empire right in the middle of the Thirty Years War, slapped a blueprint for an early tank on the table, and told them to start building, do you think that they could do it?
>>
>>49869650
is the orc even aware he's being used as a mount?
>>
>>49854342
how does he suck smoke without lips

fucking comics
>>
>>49869691
If you went back to the holy roman, built 12 of the tanks, lefts partially complete instructions, then gave them 400 years, what do you think they could do with it? Given how important they are in battles, it would definitely be in the empires interest to make more
>>
How can an Elf and a Dwarf be friends in warhammer fantasy roleplay?
Me and gf rolled up a dwarf and an elf respectively and are trying to make them as tolerant as possible not to hinder the cohesion of the party (this group already had a party dissolve for political views of the characters and we don't want to have it happen again)
>>
>>49870615
they'd take them to the river to wash and let them drown accidentally? they did that with their precious emperor...
>>
>>49870674
dwarf ignores the elf
elf teases the dwarf and calls him "lumbahfat" and "mayfly"
>>
>>49870683
Atthe moment the elf tricked the dwarf because he said the dwarf's beard made him look older (which I roleplayed as a huge compliment for a dwarf).At first the elf didn't knew it was that big of a deal but when he realized he claimed that the dwarf now has a debt of gratitude and must make an equally good compliment to the elf, which my dwarf of course agreed because it was a matter of honor. Unfortunately the dwarf being a dwarf, he has no idea how to make compliments, much less to an elf, and is obsessing over it like a madman, putting his own samity on the line.
Plus the elf agreed to teach the dwarf how to read and write, and just for fun pretended to not know how to braid his hair so that the dwarf would teach him his technique to braid his beard. It ended up with the dwarf braiding the elf's hair in a braid so thick and solid the elf can't free his hair anymore
>>
>>49870740
this is freaking hilarious!
>>
>>49870761
Forgot to add that the dwarf now refuses to undo the elf's hair because it is the optimal and most perfect braid the elf will ever have and undoing it would spoil some fine dwarven work
>>
>>49854744
>at would have happened if Vlad won the vampire wars?
The empire would have been conquered. Vlads armies would have given the rest of the cities the surrender or die. Some of the nobles woukd take the offer of the blood kiss and become part of the vampire aristocracy, seeing it as a better alternative to being fodder for the vampires. The priests, especially those of Morr and Sigmar, would've been driven out or slain. The armies of Vlads empire would consist of mostly living state troops, backed by Knights and artillery, lead by a vampire and his bodyguard of lesser vampires or wights. For more important battles, the undead are raised In Vast numbers to serve as arrow fodder and bolster the imperial lines.
With the vampire gaining so much power right next door, the Bretonnians woukd become sworn enemies of the empire and launch massive crusades into it. The tomb kings might also see reason to make a serious move on the empire to get rid of a massive vampire power base. Of course, with its combined living and undead military, it would be very hard to inflict serious damage for long. The empire would be much better defended against orcs and goblins, beastmen and chaos.
>>
>>49854744
first of all, they would've been called "False Emperor Wars" or something like that
>>
Is it just me, or there's a lot less WHFB stuff on ebayz? two years ago you had to scroll through tons of sellers and hundreds of bits lots, now there's just a handful...
>>
>>49871752
Yup, dying with every month.
Praise Sigmar, im going to be free soon
>>
>>49871797
I wonder how long it will be until my OLD Bretonnian, Lizardmen and Chaos Warriors become collectors items.
>>
>>49870677
Barbarossa was thirsty, k?
>>
>>49871797
>im going to be free soon
kind of how i feel about miniature wargaming on the whole atm.
Had a short burst of euphoria when Frostgrave released and felt super motivated to do stuff.

That's gone now too.

Basically I think I might be on the verge of a breakthrough here.
Maybe I'll be able to sell the stuff i'm never gonna get to build in a little while too.
>>
>>49869719
Yeah, they're buddies.
>>
>>49864383
Orcs squat in it and play with the loot and prisoners. Also get really fat. The character Gorfang Rotgut did that. Basically they stay put.

Goblins torture prisoners to death and squabble. When they run out of things to hurt they leave and invade something else or tunnel to another Karak.
>>
>>49863867
Slaanesh gave the start.

Necromancers don't need Nagash any more than Dark Magic users need Slaanesh.
>>
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>>49871797
It's going to be sad when the game just becomes an old game half-forgotten neckbeards pull out to scream at the newbies with in their LGS. I like the setting and the general style of play, and I'm not really willing to give it up and go somewhere else.
>>
>>49869650
You don't get a hang of how big he is from that picture. He's the size of an ogre.

Mini came with the shitty MMO; I have him lying around somewhere.
>>
Question:
If I issue a challenge to those fucking elf twins riding on that bird, am I essentially putting my character in a 3v1 fight? Can I even win if I dont over kill and murder both of them in one hit? 8th Ed. I have the books at home, just a thought that popped into my head.

ALSO: where is the official erretas and FAQ? I use battle scribe and it gives alot of 'erretas' that arnt in the books, and as a very new player, convincing the other person my plague censures have +2 str on first round because battle scribe says it dosnt work.
>>
>>49874406

Every necromancer is bound to Nagash though.
>>
>>49874615
>He's the size of an ogre.
He's not. It's a pretty massive piece of metal though.
>>
>>49874615
>shitty mmo
you take that back
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