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/swg/ - Happy warcrime funtimes edition

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Thread replies: 315
Thread images: 69

Post about X-Wing, Armada, FFG's Star Wars RPGs, d6, d20 (Saga), movies, shows, books, comics, vidya, lego, lore, and everything else Star Wars related

Threvious Thread: >>49638419

Fantasy Flight Games’ X-Wing and Star Wars: Armada Miniatures Games
>http://pastebin.com/Wca6HvBB

Fantasy Flight Games’ Star Wars RPG System (EotE/AoR/FaD)
>http://pastebin.com/wCRBdus6
>https://mega.nz/#!DkNTDTyZ!PUupCOep4RmRcsgI3rNhU_Pk_xcyFbYWnhrq8gwrVv0

Other Fantasy Flight Games Star Wars Tabletop (Imperial Assault and the Star Wars LCG)
>http://pastebin.com/ZkpXpbJ1

Fantasy Flight Games Dice App (Works with X-Wing, Armada, the Star Wars RPG system and Imperial Assault)
>http://www.mediafire.com/download/64xy3uy6vepll8v/com.fantasyflightgames.swdice.ver.1.1.4.build.9.apk

Older Star Wars Tabletop (d6, d20/Saga, etc.)
>http://pastebin.com/wXP0LdyJ

Reference Materials & Misc. Resources
>http://pastebin.com/AGFFkSin

All Canon Novels and Comics (via /co/)
>https://mega.co.nz/#F!2R5kDTqQ!WfrDla-jvDIn05U57T9hhQ

Just What IS Canon Anyways?
>http://starwars.wikia.com/wiki/Canon#2014_reboot
>http://starwars.wikia.com/wiki/Timeline_of_canon_media

The Clone Wars Viewing Guide
>http://img.4plebs.org/boards/tg/image/1442/36/1442364889994.png

Writefaggotry
>http://pastebin.com/cJY5FK9T

Shipfag's hangar
>https://drive.google.com/folderview?id=0ByhAdnTlOKOeQnA4SFByUC1aQWM&usp=sharing

HoTAC
>http://dockingbay416.com/campaign/
>>
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https://geordanr.github.io/xwing/?f=Scum%20and%20Villainy&d=v4!s!112:98,14,128:-1:25:&sn=Fuck%20that%20one%20ship%20in%20particular

Is this a sane way of using ordinance, or is it too many points packed into a single headhunter?
>>
>>49658079
Go VI and homing to fuck up aces.
>>
>>49658695
On one hand, that only gives you five hits instead of eight. On the other hand, they only get one defense roll.
I guess it depends on who you hate the most; Chiraneau or Soontir.
>>
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> Fantasy Flight Star Wars
> requires special dice for 13.99
> has (((narrative))) mechanics
> dice pool system
> boring re-named D&D stats

> Star Wars d20
> familiar mechanics
> d20 dice
> slightly unbalanced but still fun
> vitality . wound points

Is this even a choice? Why the fuck would anyone play FFG Star Wars?
>>
>>49658898
How about us that never liked d20 system in the first place? Never actually played FFGs so I can't comment on if that one's actually good either.
>>
>>49658898

Because they're not decrepit old people who actually want new things?

And can you honestly tell me rolling a single d20 and being like "oh, I did it" or "oh, I didn't do it, nothing happened" exactly the same each time is perfectly entertaining?
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>>49658898
>FFG core books have conversion tables
>Lots of free online die rollers
>thinking d20 is only "slightly" unbalanced
>>
>>49658898
But then you'd be playing d20, you dumb fuck!
>>
>>49658992

Don't forget a pirated version of their official dice app is posted in literally every one of these threads.
>>
>>49658931

Well play WEG d6 Star Wars then. But FFG just is total shit. It's a 60 dollar book too.

>>49658992

> implying I want to use an onlnie dice roller.

>>49658972
>Because they're not decrepit old people who actually want new things?

Wanting something new for the sake of it being new is fucking retarded.

Also Margin of Success exists in d20 and you could easily adapt those FFG mechanics to a system that USES NORMAL FUCKING DICE. Like, I dunno, maybe Apocalypse World?

The FFG system is the same narrative bullshit as FATE with special snowflake dice that accomplish nothing.
>>
>>49658992

The Star Wars d20 system is. But keep drinking the /tg/ koolaid while having zero idea what you're talking about! Makes it easy to win arguments with you, that's for sure.
>>
>>49659033
>60 dollar book
>Complaining about paying for books
>On the internet
>Where free PDFs and downloads are just a click away
>>
>>49659084

> implying I have a tablet
> implying I want my laptop at the table
> implying I want to have a glaring screen distracting me from GMing
> implying I can stand reading actual books on a computer screen
>>
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Stop replying to bait and bitch about Kevin J Anderson with me

Okay. Jedi Search. The first book of the Jedi Academy Trilogy. One of the controversial cornerstones of the 90s EU.

In the wake of the Thrawn and clone Emperor campaigns, the New Republic is rebuilding Coruscant, Luke is trying to establish a new Jedi Order, Leia is trying to negotiate with Ambassador Furgan of the Imperial fortress world of Carida, and Han & Chewie try to open negotiations with Kessel only to get captured and sent into the spice mines.

Luke picks up two trainees, the brooding Gantoris from the doomed colony world of Eol Sha, and the lonely Streen from Bespin, who can't shut out other people's thoughts from his mind. Lando investigates a potential Force-sensitive at the Umgullian Blob Races, but it turns out to be a fraud, but that's okay, because its lighthearted Lando adventures. Leia fails negotiations with Furgan, who throws a drink in Mon Mothma's face at a public event.

Han & Chewie escape the pitch-black mines and the deadly energy spiders that create webs of glitterstim with the help of a young, obviously Force-sensitive kid named Kyp Durron and flee into the Maw near Kessel, a cluster of deadly black holes. Inside the Maw is a hidden Imperial R&D facility protected by Admiral Daala, former lover of Tarkin, and her four Star Destroyers. After capture and interrogation, they escape with the help of the naïve Qwi Xux, a pretty weapons designer who had blocked out the moral ramifications of her inventions. They steal Maw Installation's crowning achievement, the Sun Crusher, and on their way out, destroy one of Daala's ISDs by flying the Sun Crusher through it.

Luke & Lando travel to Kessel to find Han, find the Falcon instead, steal it and get chased toward the Maw by Kessel's defense fleet only to find Han & coming from the other direction, chased by a pissed off Daala. In the ensuing firefight between Daala & Moruth Doole's Kessel fleet, the heroes escape to Coruscant.
>>
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>>49659155
2/

Gonna be a long one because I'm conflicted on this one.

KJA's controversial as a Star Wars writer because of two things: Kyp Durron and the Sun Crusher. At least here, Kyp is only a young kid who's had some tough breaks and has a lot of Force potential. The Sun Crusher on the other hand, is an overpowered superweapon slightly bigger than a starfighter and capable of firing resonance torpedoes that can cause a sun to go nova and is covered in quantum-crystalline armor that makes it virtually indestructible. The Death Star was overpowerd, yes, but at least it had weak spots that were logically exploitable.

Reading it again, the dialogue is also pretty weak across the board. Nobody really talks like themselves, and Leia feels really out of character because she spends most of the book pissed off at Han for not reporting in, discounting the possibility that instead of fucking off to hang out with his smuggler buddies, he might actually be in trouble. The book feels like it was written with a very clear plot outline, and that Anderson did not deviate from that outline one bit.

So what's good? Surprisingly, a lot. Action set-pieces are pretty great. The Falcon getting shot down over Kessel is a strong intro. The hectic chase that leads to the Battle of Kessel at the end is great. The fight with the energy spider that leads to escaping from Kessel is also pretty good. Anderson is also good at setting a scene. Every one of the planets introduced is well-described and unique. Kessel is an incredible shithole. Eol Sha is an even worse shithole. Umgul is a misty playground for tourists. The Lando stuff is kind of a diversion, but its a lot of fun too, and fuck it, the Umgullian Blob Races are fun as hell and nothing will change my mind about that.
>>
>>49659106
>glaring screen
Turn down the brightness, then. Or print the important shit and bind it. Goddamn, anon, it's not that hard. Printing and binding should be cheaper than $60, too, unless you come from a hellish dystopian future where Staples has hiked its rates to astronomical levels.
>>
>>49659192
3/3

A few of the new characters are pretty good too. Moruth Doole is an incredibly petty asshole that keeps getting revealed as more and more of a shitbag. Daala's also interesting. Strict, rigid, intelligent, but bitter about having her career derailed by real and imagined misogyny at the Caridan academy, she idolized Tarkin and learning that he died ten years ago and that the galaxy has radically shifted is a huge shock to her.

Its also worth noting that this was published in early 1994, which was when the real merchandising blitz of the 90s EU truly began. Its also one of the first books to directly reference other works in the Expanded Universe. Thrawn is mentioned several times. Mara Jade is mentioned as being in charge of the Smuggler's Alliance now that Karrde has gone into semi-retirement. Kyp mentions having briefly met Vima-Da-Boda in the mines. Wedge is conducing cleanup on Coruscant due to the events of Dark Empire. Lando's Lady Luck gets a lot of play. Winter shows up as the Solo kids' nanny and bodyguard. I'm talking actual synergy here, and Anderson builds directly off of the stuff done by other writers.

It also introduces Hornet Interceptors and Gamma-class Assault Shuttles (the spacetrooper transports, not the Gamma-class Assault Transports from TIE Fighter)

Jedi Search, by itself, is okay. Breezy to read, fun action, horrible dialogue and a few head scratching plot moments. The real interesting thing about it now is how it helped set the template for connecting various EU elements together. It could be worse and it will be
>>
>>49659155
I remember liking the young Jedi Knight novels.

When I was in Middle School. But then that lead directly into the New Jedi Order, which was garbage.
>>
>>49659195

> spending 60 bucks on a shittily-printed rulebook from ((((Staples)))) instead of just ordering a better game from eBay for 20 bucks plus shipping.

I think I know which one I'm gonna choose.
>>
>>49659155
>Qwi Xux, a pretty weapons designer who had blocked out the moral ramifications of her inventions
So basically girl otacon?
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>>49659251
That...would actually make her better.

>Just like one of my Omwati Animes!
>>
>>49659251
She predates otacon, actually. But kinda
>>
>>49659241
>printing and binding costing $60
Today's rates are, what, about $0.10 per page? And most places deliver, too. There's no significant difference in cost, assuming the important bits total 100-200 pages.

>better game
Hot opinions you've got there, anon.
>>
>>49659155
>bitch about Kevin J Anderson with me
That isn't hard. Frank Herbert's corpse looks like a fucking taquito now from all that spinning.
>>
>>49659422
He's shitposting, don't respond any more
>>
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So, anybody think this piece of junk will make it into XWM? It's canonical.
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>>49659422

30 bucks, plus delivery fees. PLUS the cost of the dice. And no, faggot, I don't want to use an online dice roller app.
>>
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>>49659033
>and you could easily adapt those FFG mechanics to a system that USES NORMAL FUCKING DICE.
You're aware that FFG's narrative dice system already allows you to use the normal numerical dice you have lying around; right?
>>
>>49660359
Stop taking the bait
>>
Two questions about Heroes of the Resistance:

1. Which of these Snap Wexley builds is better?

>Veteran Instincts
>Targeting Astromech
>Primed Thrusters
>Vectored Thrusters

>Veteran Instincts
>BB-8
>Black One title
>Primed Thrusters
>Integrated Astromech
>>
>>49660661
(cont.)
2. My Rey build includes Smuggling Compartment with Inertial Dampeners. What would be a better second modification between Anti-Pursuit Lasers or Tactical Jammer?
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>>49658898
>FFG is "boring re-named D&D stats"
>Star Wars d20 somehow isn't
>>
>>49660556
But I have nothing else to do
>>
>>49660814
Design planets or NPCs or spaceships, fuck, write porno, there's lots else to do
>>
>>49660894
>>49660814
write a Chewbacca/Han fan fiction smut
>>
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>>49661002

> Chewbacca

Fuck Chewbacca. That goddamn piece of shit.

FIRST he fucks over Han while they're fighting the Metrocops in City 17, because he insists on fighting them all with his crowbar, instead of using the SMG or crossbow like a fucking NORMAL person.

THEN later on Futurama he fucks Zoidberg in the ass and won't pay back the douchebag old dude for all his hard work building the time machine.

THEN when Han lets Chewie fuck Leia a few times, he fucking RECORDS it and puts it on YouTube. Then he gets into a threesome with Luke and Yoda's ghost.

TWO FUCKING YEARS LATER he screws over Rick and almost gets everyone killed by the Governor.

And he smokes pot and drinks and pisses everywhere and shit. You know those smuggling holds on the Millenium Falcon? That's where Chewbacca shits and fucks weird Twi'lek bitches and gets cum everywhere. And fuckign doesn't even clean up when he jizzes all over his own fur, and it smells fucking NASTY. And he's the worst goddamn Magic player ever, he just spams fireball and rages when he loses.

Don't hang out with Chewbacca, he's a fucking CUNT.
>>
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>>49659155
>Jedi Academy Trilogy.

Its one of those books, which at the time was never really going to claim it was hoity patoity literature. Kind of like the Dragonlance novels, they where fun at the time but if you re-read them as an adult you also want to claw your eyes out after about the 5th chapter.
I put JAT books into the "Flawed Gem" rather than "Controversial"
They do have some fairly brilliant moments, details of the galaxy, gear, post-endor and also some really interesting machinations... then KJA just takes the pooch out the back and shoots Ol Yella in the face, twice with the Suncrusher and Kyp.

They where wild times the 90s.
There didn't seem writers guides or much of an overview/sight going on, so when you let people make shit up, there's a good chance some parts of it are going to suck.
>>
>>49658031
How do I deal with Asajj as Empire? Running a Push, Gyro, Title, Tactician, Glitterstimm, BMST build, and it is flying alongside PTL Fenn and a Slicer Z-95.

Fenn Rau is a serious problem for my squad of 5 Omegas with crack, and Asajj shuts down my push aces. What counters these 2 ships?
>>
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>>49661265
>>
Would be giant fightin robots be a thing that would fit into the Star Wars universe?
I'm thinking more macross-style instead of say gundam, if that helps
>>
>>49662312

Well, there is that one mod to put legs on any ship.
>>
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>>49662312
While FFG's RPGs do allow you to stick legs on your starfighters, there still isn't any precedent for proper Macross VFs to my knowledge. Vulture droids do show the possibility of a starfighter walking around, but those were entirely droid and not really humanoid. Metal Gear (pre-4), Battletech, Robot Jox would probably be more appropriate.
>>
>>49662402
Yeah, I wasn't thinking VF-style as much as destroid and battle pods-type mecha
>>
>>49662312
I'm kinda torn on this one. On one hand, I'm a huge Battletech and robotech fan and love the idea of adventurers hauling mechs around the outer rim in an old Action-series, fighting other mechs and giant monsters and stuff, but on the other, I kinda feel like it doesn't really fit the aesthetic that star wars has in general. I dunno.
>>
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>>49662461
On the other other hand, the idea of turning this into a discount Hollander is fucking hilarious. It's a goldmine for new Sienar-brand abominations.
>>
>>49662500
Now you've got me wondering what a Sienar-designed Battletech would look like.
>>
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>>49662500
TIE Hunters full of storm commandos land on the outskirts of the PC's base
The Hunters then begin walking in...

>PC's may feel the need to have a poo
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>>49662576
Batshit crazy, that's what.
>>
>>49659021
Pirated? It's fucking free lastnI checked.
>>
Does anyone elsebthink repcom would be better if they didn't force you to choose ONE non-clone weapon? Jesus christnI keep having to leave bowcasters and ACP weapons lying around just to stay faithful to my concussion Raifu because if I let it run out of ammo or drop it I lose my emergency melee-stun (and the low damage and shockwave delay make the primary fire a tiny bit weak compared to the Dark Forces conc rifle.)

>>49659217
That is actually a really fair minded review. Also do remember the sun crusher isn't the first time KJA blows up stars,or if it is the first time it's not the last, because he blows up a LOT more in TotJ. Oh, and how they decide to destroy the sun crusher rather than just removing its limited ammo is silly but required to make the remaining challenges dangerous because they can't all be solved with RAMMING SPEED.
>>
>>49659224
But NJO was garbage partly BECAUSE it shat on YJK and JJK so badly by putting the characters through what was basically a snuff film.
>>
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>>49659155
Did they ever explain why they don't coat more shit in the Sun Crusher's armor?
Seems like a suit of personal body armor made out of that would be pretty rad.
Also, my biggest gripe with the sun crusher is that it looks fukken lame.
>>
>>49662785
They made a handful of vessels out of a weaker version of its armor in YJK, but the original stuff seems impossible to replicate.
>>
>>49662984
>They made a handful of vessels out of a weaker version of its armor in YJK, but the original stuff seems impossible to replicate.
Which ones? Any wookieepedia article on them?
>>
>>49663475
The shadow chaser.
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So is the YT-1300 supposed to be the Star Wars equivalent of the PT Cruiser? People call it a SW hot rod or the SW Dodge Charger but really its a fucking piece of junk that's widely available and anyone can buy. It also isn't particularly very good.
>>
>>49659155
I remember really liking this book until the ass pull involving Kyp Durron and the Sun Crusher (especially at the end of the trilogy, where Kyp somehow escapes by breaking all of his limbs and putting himself inside one of its torpedos or some shit?) which seemed cringeworthy even to my nine or ten year old mind (Jesus christ, it was that long ago?!).

I would say that, like Stackpole, Anderson's strength is in adventure stories and action sequences. Some of his characters were interesting, some were annoying. The two brooding antihero males, Kyp and Gantoris, were overplayed. On the other hand, I remember enjoying the character of Daala and most of the other canon characters from the movies and EU books - I was probably too young at that point to spot any bad dialogue.

And yet... wasn't there some fucking asspull later on in a Sith temple on Yavin 4 with one of the Solo kids where they fend off a Sith ghost or some shit? And a later book involved YET ANOTHER Death Star prototype?! Jesus christ.

On the whole it felt like a [current year] summer blockbuster, with a plot that didn't really hold up to fridge logic, but was a quick read. I agree with everything >>49661331
said too.

>The book feels like it was written with a very clear plot outline, and that Anderson did not deviate from that outline one bit.
Can you explain more why you think this is a bad thing? Were characters slotted into inappropriate roles just to advance the plot?

>>49662785
Because it's OP as shit and they're hoping everyone forgot about that ASAP.
>>
>>49662312
Isolate your setting in space or time and you can get away with anything you like.
I've had a ton of stuff I just copied from the Holocaust or from Indiana Jones. No one ever notices or objects. I dropped a Decepticon on my players and they were terrified of it.
>>
>>49664070
>I dropped a Decepticon on my players and they were terrified of it.

story?
>>
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>>49664031
To me it reminds me more of a third-gen Camaro or Fox-chassis Mustang. 90% of them are clapped out junk but if they are working, they're power for cheap, parts are everywhere and you can fix it with a hammer and a bad temper. Not antiquated enough to be considered a classic, barely modern enough to maintain.
>>
>>49664031
Think Lucas said it was supposed to be like that. Although in the script and concepts it's just called a pirate ship. All the explanations came later.
>>
>>49664031
More like a B-29 Superfortress. This is an interesting read: http://www.starwars.com/news/from-world-war-to-star-wars-the-millennium-falcon

I'd think of one of those 70s muscle cars that enthusiasts are dropping big block engines into and customizing them.

But that doesn't seem right, since those cars are still considered cool these days, and people tended to look down on Han's vehicle when they first saw it. So it's some kind of sleeper car.

It's also described as a freighter. So perhaps a more apt analogy would be a Toyota Tacoma technical?
>>
>>49664142
>>49664091
Don't think it'd be a 70s muscle car. Those make you go 'wow' when you see them even unrestored. Both in Legends and in Disney Canon, when someone saw the Falcon even 30 years after Endor it wasn't seen as an epic ride but a piece of shit.
>>
>>49664169
That's the thing - That model Camaro is called a Turd Gen for a reason (and it's an 80's car). They are known for being slow, cheaply made garbage straight out of the smog era. Until the very late ones they were powered by the infamously abysmal mechanical abortion survivor known as the chevy 305.
>>
>>49664081
Garage at archeological sate with holo paper "mad droids do not open".
Players open it, after arguing about it like the ass burgers they are. They invest some effort into disabling the locks.
One robot in the garage has already killed the other one before it had been shut down. It just happened to enjoy killing.
The players do not mind the mass of parts and signs of violence, they just turn it on and two ominous red eyes start glowing.
The droid immediately starts intimidating one of the players and figuring out who poses the biggest threat to it.
It lashes out at one of the players and they disable it.
It is only pretending to be disabled.
They attempt to subvert its AI so they can use it to dig out the ruins they're supposed to protect, and take any treasure for themselves.
The robot is again pretending to be subverted. At several points it is Obvious that it is mocking the players and pretending to be retarded. None of them catches on. I take it to absurd levels. They are convinced they are in control.
It strikes as the players are about to fight another party, decimating everyone present with an assortment of arc welders, giant chainsaws and various cutting equipment. The last survivor struggles to climb with his enemies into a dropship that is already leaving. There is a Jaws scene where the robot jumps in front of his face with a bloody chainsaw. It tears off a chunk of the ship before the droid drops to the ground and the dropship lifts off.
>>
>>49664169
>>49664208
Also the late 60's to earliest 70's have the cool cars, after about 1973 is when the emissions hammer came down and the Detroit companies pumped out depressingly bad jokes of automobiles for the nest 25 years.
>>
>>49664208
>>49664234
Hmm.. guess it makes sense. What would be the actual 70s car? The VCX-100?
>>
>>49664269
Whatever that thing is Grievous drives.
Aaaaah, Kenobi...
>>
>>49664269
The VCX-100/Ghost is more like a dimensional hopper because the VCX series was created after the Galactic Civil War
>>
>Party goes to an Imperial occupied mining colony in a backwater sector
>All they're supposed to do is trade some guns to a local cell in exchange for data on Imperial convoy movements
>Imperial presence is unusually heavy for such a small place
>When they meet for the trade, I drop a few lines about the Empire shutting down local miners and building their own complex run on slave labor
>Party now wants to liberate this bumfuck planet themselves

Should I let them /swg/?
>>
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>>49660359
Why does that look like shit? Here have a better one.

>>49664031
It's a freighter so like that anon said, a pickup would be more appropriate. Light freighter, so maybe a LUV? Something like an 80s Mazda B2300 or Isuzu Faster or a Ford F-150 of that era.
At least for the base-model YT-1300, I imagine Han's YT-1300 is quite a different beast.
>>
>>49664601
Sure, why not.
Be sure to include the three pigs from Rebels amongst the miners.
>>
>>49664601
Is it an Edge party or an Age party?
>>
>>49664601
Sounds to me like there's something else at stake, if Imperial presence is elevated. Are any of your players interested in or at all suited to sleuthing that out?
>>
>>49660661
They born seem ok. Black One isn't necessary in a 2 ship build. I prefer R2 astro, PtL, and pattern analyzer.

>>49660673
APL so you can enjoy the surprise block with damage.

>>49661335
Asajj is a firespray statwise, not hard to kill, especially for ties.

Fenn is an interceptor that's easier to hit. Crack ties should rip him apart.
>>
>>49664711
I imagine it as a Ford Transit that some idiot CLARKSON! decided to shove a fuckhuge engine into in order to be able to beat the Australians in a drag race outrun Imperial patrol vessels.
>>
Rate my dick /b/

ARC-170: · Norra Wexley (29)
Proton Torpedoes (4)
Guidance Chips (0)
Weapons Engineer (3)
Alliance Overhaul (0)
ARC-170: · Shara Bey (28)
Adaptability (Increase) (0)
Proton Torpedoes (4)
Guidance Chips (0)
Weapons Engineer (3)
Alliance Overhaul (0)
X-Wing: · Biggs Darklighter (25)
· R5-P9 (3)

This list is meant to spike out 1 priority target and then win through attrition. Can it work as intended?
>>
>>49665533
Woops, forgot to add
>integrated astromech on biggs
>>
>>49665468
Yeah, vans would be my second choice. Transit, a Toyota Quick Delivery, that kind of thing. My specific van example would be the Rumpo/Pony/Burrito from GTA III/VC/SA, crossed with those powered up vans for drift events etc.
Also, definitely not Clarkson, Han Solo is a nice dude, rather than a cunt.
>>
>>49665606
If you want a GTA 5 example, I'd go for the Guardian.

http://gta.wikia.com/wiki/Guardian
>>
>>49665533
Not much attrition without regen. Miranda does the big alpha strike better since she doesn't need Shara shackled to her.

Nora w/ PtL, R2-D2, title, tail gunner
Thane w/ plasma torp, chips, R7-T1, tail gunner, title
Biggs w/ R4-D6, integrated

Stronger alpha strike, better late game.

Shara a shit.
>>
>>49665791
not that guy, but tail gunner is limited
>>
>>49665871
It sure is. Limited to one per ship! (you're confusing Unique and Limited)
>>
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I did my first repaint for a more weathered finish and unique paint job. What do you shitters think?
>>
>>49665791
>>49665791
>complains about lack of regen
>suggests removal of regen on the guy who is supposed to do the damage spongeing
Wich is it, anon?

>shara a shit
How so anon? Could you please elaborate? Just from reading her abilityi quite like her.
I have yet to play her though (pr any arc Pilot for that matter), which is why i asked about the list
>>
>>49665952
I think I don't waste my time with uncompressed .jpgs.
>>
>>49665680
Never played GTA V, and that looks pretty beefy for a light freighter.
There was a light pickup in GTA SA I think. Not sure if I was thinking of the Bobcat or the Rancher.
>>
>>49665988
>Wich is it, anon?
Not the anon who revised your list, but R4-D6 is a much better choice for Biggs than R5-P9.
>>
>>49665905
Damn it, I thought it was one tailgunner crew per list. Time to remake my list, thank you anon
>>
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>>49666096
No worries! The visual clue is the dot next to the upgrade name: no dot? you're not limited to one per squad. After that's established you can check other limitations.
>>
>>49666026
Dont get me wrong, i can see the synergy between the two, but it is kind of contradictory to claim there is no regen and then suggesting the removal of regen.

>>49665791
I really like that thane, with the ctazy amount of action economy going on
>>
>>49665988
Regen on Biggs is bad because he's only going to last 1 or 2 rounds. 1 shield doesn't make the difference when a whole squad is lighting you up.

When Norra is late game with 1-2 ships left opposing her, regen counts for way more as it cuts down heavily on 1 ship's offensive power.

Shara is trash because she is too expensive for a purely supportive ability. Give Norra Push the Limit and you've made Shara redundant for 10% of her points cost, giving you a ship that's actually good on its own.
>>
>>49666151
>Dont get me wrong, i can see the synergy between the two, but it is kind of contradictory to claim there is no regen and then suggesting the removal of regen.
The regen is removed from Biggs, but placed on Nora via R2-D2. If you Push The Limit, you'll be making a green maneuver anyway to clear stress anyway, might as well get a shield back doing it. I've seen that build before and it's quite effective.
>>
>>49666168
Thank you for your explanation(s) kind anon. Makes sense, the way you explained it.

>>49666240
I noticed that synergy myself, but i guess i didnt say so and you're not a mindreader, so my bad i guess
>>
>>49666496
I got the ARC at gencon so I've had lots of time to experiment with things. I once thought as you did.
>>
>>49659082
Star Wars d20 is so laughably unbalanced in favor of Force Users it's not even funny. You can literally outskillmonkey anyone with enough applications of Use Force bullshit.
>>
>>49666168
>Shara is trash because she is too expensive for a purely supportive ability. Give Norra Push the Limit and you've made Shara redundant for 10% of her points cost, giving you a ship that's actually good on its own.

I respectfully disagree. Norra is base cost 1pt more than shara. With Shara, you take Weapons Engineer, which is identical in cost to PtL. Generally speaking, Nora should be coming out a few points more than Shara at the least.

The optimal build for Shara is Weapons engineer and Targeting Astro, with title. And not a goddamn thing more unless you're running Epic. Spend her EPT on Adaptability. Run her with ordnance carriers. I like green squadrons with a missile and Crackshot.
>>
>>49664031
I've always thought of it as kinda like an old ford of some kind; like one of those ones from an era where all the surviving ones on the road are either the most raggedy-assed hillbilly trash around or else hot rods, with the falcon looking kinda being both
>>
>>49664031
Light freighters are the Star Wars equivalent of big rig semi trucks, except with gun turrets because space pirates.
>>
>>49667161
You want PtL on Norra instead of chaining Shara to her because Norra is a great late gamer and is so much better when she's not relying on a whole other ship to use her ability. Spending 3 points on an EPT as opposed to over 30 on a whole other ship just to enable her ability is silly.

I've tried Shara with that set up and missile Zs. Cracken or Blount do the same thing for a lot cheaper. Also note that you're either dividing your fire or only using homing/ion missiles and not getting re-rolls. She's great in epic, but in dogfight she's just not very efficient.

Best use I've found for her is PtL, BB-8, tail gunner, title. 33 points, works well on her own and can every so often give somebody else a TL to play with. Almost use her like a "generic" ship with an ability you use a few times each game, not unlike Stramm.

Now, that said, M9-G8 should help her out a fair bit.
>>
http://starwars.wikia.com/wiki/Sullustan/Legends

Why do they have such a long article on a species that's not even real in universe? Everyone knows Sullustans are a myth.
>>
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>>49667747
>Everyone knows Sullustans are a myth.
Is this some new pasta I'm unaware of?
>>
>>49667802
Read Mercy Kill.
>>
>>49667822
Been a while since I did, and I don't have my copy on me. Which part of the book was that?
>>
Who's a better partner for soontir fel and omega leader..... Whisper or the Inquisitor?
>>
>>49667915
One of the people hunting Face is an Aquilash who believes Sullustans (Among other things) are a Myth, and all Sullustans in the galaxy are just ugly jawas pretending to be a made-up species.
>>
>>49667951
I prefer inquisitor myself. Throw autothrusters and prockets to punish those to get within range 1 of you
>>
>>49667954
>retarded Aqualish
Was he one of the guys Face rused with the toy lightsaber and car bomb?
>>
>>49667553
Well yeah... I wasn't advocating using her with Nora, unless all you're aiming for is a 3 ARC list.

My main issue with Blount and Cracken, is they don't last long. Blount is a good instant target lock for everyone with the tracker missile, but he waits until combat to pull that off at PS 6. Cracken is nice support, but he dies fast and everyone knows to gun for his ass. I see Shara mostly being of use in ordnance-slinging lists where you need something sturdier, and capable of holding it's own.

I've also been thinking of dumping Sabine on her, using the torp slot for munitions, and turning her into a support bomber.
>>
>>49658898
>d20
>Familiar (ie DnD mechanics)
>Wound points
>listed as positives

>dice pool system
>listed as a negative
Funny
>>
>>49668048
They don't last long, but they don't really need to. I usually put VI on Blount for extra insurance, too. Plus you can get an extra ordnance carrier with the difference.

The bomb thing I've tried on Thane with some entertaining results. Fly in, boost/roll to get behind them, then drop a bomb when they shoot one of your bros.

If you want to make Shara work, fair enough. Let your freak flag fly. I'd love to see a Shara squad that makes me reconsider her.
>>
>>49667951
I'd say inquisitor. He's an awesome little knife-fighter, and he doesn't give a shit about Range 2 or 3, or Autothrusters.

Otherwise if you have the points, I'm fond of Colzert (Advanced), Wampa, and Palpatine. Those three wreck face.
>>
How's that for an imperial one shot/introduction session?
>Party is diverted from a standard patrol into a S&R mission
>Across the way they encounter some high-value rebel target and must choose between continuing their mission or attacking the rebs.
>When they finally reach the crash site, they realise that the downed pilot is Vader.
>He force chokes the squad leader if they took their time coming here.
>Then he takes them to a nearby city sheltering rebels and level it with the players' help.


>>49660359
I'm neutral towards FFG special dice, but playing a session with normal dice and a conversion table is as much fun as shooting yourself in the foot.
An already not so fast resolution mechanics becomes even slower.
>>
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>>49668504
>Putting PCs in a position where they can shoot Vader in the back
If you trust your players, it can work, but I'd still advise replacing the V-man with someone a bit more expendable just in case one of the players decides to take his chances.
>>
>>49668504
>He force chokes the squad leader if they took their time coming here.
This part is lame and turns Vader into a hysterical pansy. He choked people for failing him in the movies. Failing.
>Then he takes them to a nearby city sheltering rebels and level it with the players' help.
Feels very "Watch Vader do cool shit". Consider ending the session after they recover Vader and doing a follow up session wherein Vader has commanded the squad to fuck up some rebels. If it comes down the grapevine or from Vader personally is your choice for how BIG DAMN HEROES you want the party to be.

Otherwise it's pretty cool.
>>
>>49668542
Surprisingly, I've found that putting an established character as an antagonist is one of the rare things that makes my players think and not charge blindly at the opposition.
>>
>>49668542
>players are awful and do stupid thing all the time therefore cannot be trusted with agency
you have an awful group, get a new one.
>>
I want to be remedially trained by Captain Phasma
>>
I have a new list and I crave your approval, /tg/.
>Asajj w/ Mindlink, Dengar, Title, BMST
>Palob w/ Mindlink, TLT, Latts
>Black Sun Ace (Kihraxz) w/ Mindlink, VT

Asajj locks her mobile arc and then circles, using ML to get free focuses and dengar to reroll. Therefore she is free to evade, BMST, or move her arc all she wants. Her stress slapping is ideal for fucking up PTLers, throwing on damage when she doesn't anticipate return fire, or stressing enemies to trigger Latts on Palob. Meanwhile Palob farts around dinking guys while providing focus to everyone and the BSA cruises combat with his hard 1 turns and TL+F shots. The Kihraxz is chronically underestimated and I get a ton of mileage out of cheapo Ks with ML.

Also inb4 mindlink hate, this is the best card in the game and I can't keep it out of my lists.
>>
Do regular day legit civilians use starfighters of some kind? Is there some normal joe starfighter? And I'm talking for like.. a regular Imperial/Republic citizen, not the usual mercenary/bounty hunter/scum people.
>>
>>49669262
Looks britty gud, I too am a mindlink fan.
>>
>>49669386
transports maybe, not starfighters
>>
>>49669432
I like Gand Findsmen w/ ML and FCS but I don't really want to take 2 pts off of either Palob or Asajj. I know the Findsman is objectively better than the BSA but I also like that hard one turn.
>>
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>>49669386
The Pinook. No, seriously, that thing was built for the civilian market.

Z-95s, Cloakshapes, C-73 Trackers, etc. are all also probably available for civilian use in some form, given their cheapness and inferiority to frontline Imp craft. In the Outer Rim, at least, budget starfighters shouldn't be too hard to find for a reasonably well-funded civilian.
>>
>>49669262
Looks good to me! I'm going to have to try that one sometime.

I'm also a fan of Mindlink. 3 to 4 ships seems ideal for it in 100pts. People hate it because of the stress sharing, but the hilarious thing is Mindlink comes with built-in stress defense.
>>
>>49669573
Id argue that if you buy a starfighter in the outer rim you become a scum-type person
>>
>>49669536
My problem with the findsman in a mindlink, is I start setting one up... And then I think "maybe I should just swap him for 4-Lom..."
>>
>>49669599
>if you buy a starfighter in the outer rim you become a scum-type person
Not necessarily. The galaxy is a dangerous place, especially out on the frontier. Freight companies and civilian space stations, at least, would definitely see use for a starfighter or two.

Some starfighters also end up modified for non-military purposes. Legends had examples of Z-95s being modified to carry passengers, sort of like space cabs.

There are also still legitimate planetary governments out there that do have planetary militias. The Imps can't guard everything, and tax income won't always be enough to fund and arm a Rim world's PDF. If Farmer Urist shows up at the militia recruitment station with his own starfighter, who's going to say no?
>>
>>49669612
I've never used 4LOM or Zuckuss, but I've used the Gand Findsman a lot. I always end up wanting to overspend on named targets, but something efficient seems the best for the price.
>>
>>49669736
Fair call, Id say an armed civilian starfighter is unusual to say the least though
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>>49669756
Consider this; In rural places all across the globe it's not unusual to travel armed. In the case of the real world it's for protection against predatory animals more than people, but in places where there is very real piracy and banditry like mid-east eurasia and deeper parts of south america & africa, it's more suspicious -not- to be armed.
>>
>>49669756
I'd say it really depends on where you are. There'd be some places where you're retarded for not having one. There are places where some have them. As you get more and more developed it becomes weirder. Around capital-y sort of planets like coruscant it may even be illegal.

And that isn't even accounting for the different cultures around the galaxy. I bet there are some species that view space guns as useless for civilian use but are comparatively undeveloped while there are some species that see space guns as a fundamental right and are more developed.

It'd say this is a "Do what you want as long as it has internal logic" situation.
>>
>>49669849
I should add that simply being armed is a deterrent in most cases. If you're looking for trouble, are you willing to tangle with the Z-95 that might be owned by a much better flyer than you, or the unarmed planet-skipper that couldn't fight back even if Wedge Antilles himself were piloting?
>>
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>>49669756
To an extent. The Empire had laws and regulations in place for such a thing, though. It's just that civilian-compliant stuff can turn out to be complete shit if the Imps decide to enforce those regs. The Pinook is an example of what happens when your company isn't favored by the new regime and gets buried in red tape.

Plus, given the importance of space travel to the galactic economy and the ever-present threat of piracy, civvie starfighters wouldn't be too far-fetched. A Bryar rifle, the nugget of the stars, will run you about 1350 credits if it's new. A used Cloakshape goes for about 15k. For a crate of Bryars, you can have yourself a cheap starfighter with some change left over for mods.
>>
>>49669849

That explains freighters with defensive weapons, not dedicated starfighters. A fighter doesn't really have a valid peaceful purpose.
>>
>>49669918
I can see that, I just view a dedicated starfighter over something like a transport with defenses more on the side of a scum/bounty hunter/toughman type thing
>>
>>49669925
I think it does if it's a personal transport, if you have nothing to carry but yourself. mono-ships are much cheaper to buy, they take less upkeep, they probably get discounted landing fees because they can be grouped together on one landing pad or parked off-site where space & loading equioment isn't a premium.. The only disadvantage is user comfort over long distances and range.

It will depend on how unlawful your region is.
>>
>>49669925
You're thinking too much in the context of real-world human culture. There are cultures in star wars entirely devoted to fighting and war.

For some flying around in a dedicated starfighter may just be common sense.

There are so many justification and reasons as to why. You just need to think of them.
>>
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>>49669969
Light freighters and transports are expensive, large, and not always easy to maintain. Parking those things can be a bitch if your local spaceport isn't very well developed. Plus, not many people or businesses need that much cargo or passenger space. Think of starships as another form of car, rather than military hardware. A starfighter-sized hull is like a car, while light freighters and transports are pickups and full-sized vans.

Also, as the people on /k/ say:
>SHALL NOT BE INFRINGED
>>
>>49670027
I think our ideas of civilian are different I guess.
>>
>>49669925
>A fighter doesn't really have a valid peaceful purpose.

Wanna know how I know you're European?
>>
Why the fuck did they stat the H WING but not the ARC-170?
>>
>>49670229

H-Wing has history in RPGs.

Also, the RPG and XWM teams must like, never talk to each other about stuff. Seriously, like, ARC appears in XWM, no sign of it in the RPG, but they invent an entirely new variant for the Seeker book called the ARC-40b.
>>
>>49670257
>H-Wing has history in RPGs.

I can't see anyone voluntarily playing a fighter which is basically an ugly Y-Wing. Is this just an 'owlbear' scenario, included for nostalgia?
>>
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>>49670043
Anon, some countries let civilians own demilitarized WWII prop planes. Hell, Cavalier Aircraft used to sell civilian-grade P-51 Mustangs. Some states in Burgerland technically let you own a glorious full giggle Browning M2 with the right permits and tax payments. There are real-world companies that sell demilitarized T-34s and Su-100s with markups of less than $80k. "Needs" ain't shit. No civilian needs an F6F Hellcat, but I sure as fuck would buy one if I had the money.
>>
>>49670195
>murrican gun memes

Back to /k/ or /pol/ with you
>>
>>49670229
>>49670257
I'm waiting for the endgame clone wars splatbook that has the ARC-170, DC-15a and other goodies
>>
>>49670341
>memes
I'm sorry you live in a shitty country.
>>
>>49670324
I just think youre exaggerating the commonality of civilians owning starfighters, Im not saying it didnt happen, but for every 1 with one therell be thousands without
>>
>>49670341
So California or New York?
>>
>>49668597
I thought about Vader engaging most of the rebel forces while the players use the distraction to get to the rebel commanders before they can escape.
After the dust has settled Vader berates the city leader for sheltering rebels, and decides to make an example out of the town to teach the rest of the planet.

You're probably right about the choking part. But I have to find something that will cure them from their completionist mentality when there is no obvious countdown going on.
>>
>>49670376
Im sorry you feel the need to bring /pol/ with you everywhere you go
>>
>>49659155

I used to think Daala on the cover of this book was so hot

First waifu

Book was kind of shit though
>>
Any of you anons use VASSAL? I used to use it a bit but I sort of fell out of the habit. I used to play a lot of x-wing but now everyone I know has gotten enough practice to be as good or better than me. If I got on Vassal again would I get smoked? Would reddit and foreigners make fun of me for sucking?
>>
>>49670381
From the Wook's Legends Z-95 page:
>Though outdated by the time of the Galactic Civil War, Z-95 Headhunters were well respected starfighters that were available to buy from various merchants, and were still in common use as late as the Second Galactic Civil War.

>It was fairly inexpensive and reliable, making it a favorite amongst smugglers, Outer Rim organizations, local system defense forces, and bright-eyed youngsters with dreams of becoming fighter jockeys.

>Owing to its longevity, it was not surprising that many variants of the Z-95 came into existence due to the efforts of starship mechanics and hotrod pilots throughout the galaxy; these included a split-wing version, a courier version that could accommodate a single passenger, variants with various alternative weapons loadouts, and a trainer version, the Z-95XT Trainer, that was commonly used by the Rebel Alliance until replaced by the T-65X, the trainer variant of the X-wing.

Not as common as speeders or atmo fighters, but still easily accessible. The Z-95 is like a classic Mustang--the rugged, reliable, working-class poster girl that graces the walls of countless young men.

Now think of all the fighters that go for even cheaper than the Z-95.
>>
>>49670484
I think we just have a disagreement on scale. Im just saying youre more likely to find someone without one than with one. Thats it. I still think if you see someone with a starfighter theyre more likely to be either into some shady shit or are around shady since but thats just whats more likely.
>>
>>49670312

Well, that and it's original design goal was to build a long-range ship which could fit an entire PC party into it. The H-Wing is a solid ship, really, with the turret, ion cannons and a SHITLOAD of torps. It's just an ugly flying brick.
>>
>>49670381
Personally I think of space ships in star wars less like planes now, than like cars and trucks in the twenties, with a bit like ships..

So it's something a citizen can have, but not all of them and they are a big deal to own and the crappier areas they are very rare. Military capable ones are a much rarer deal, and frigates and above are not a thing a thing citizens build
>>
>>49670484
Worth noting that in real canon the Z-95 actually had a clone variant.

It's the fighter that just won't die.
>>
>>49670528
The difference is Im seeing is between a starship and a star fighter.

Not everyone is going to have a jeep with a machine gun attached but sure as shit a lot will own jeeps without one.

plus its getting confounded by amerilards thinking its normal to have 50 guns per square foot of your property
>>
>>49670401
I have no idea why you believe weapons or that civilians should own them is /pol/ I can understand the /k/ accusation but not the /pol/ one.
>>
>>49670573
>every single person should carry a gun on them 24/7 if you dont your entire country is unsafe and shit

its /pol/ tier logic. I have nothing against owning weapons I just hate this attitude
>>
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Wich shipfu wud u fly

ARC-170 v. X-Wing & Y-Wing

Aethersprite v. A-Wing

Z-95 (clone) v. Z-95 (classic)

V-Wing v. TIE Fighter

Actis v. TIE Interceptor
>>
>>49670595
Wait wait wait, so you ARE European?
>>
>>49670595
Not him, but I don't own any guns, I just like the security of knowing I could easily obtain them.
>>
>>49670595
>changes ownership to carrying

>twisting what I say

You can't even stay on topic.
>>
>>49670559
On that I'll agree.
Maybe a bit different in that I think having some light weapons on freighter and shuttle as they get out into the boonies.
That's more like having a pistol or shotgun in the cab.

A true starfighter is probably rare, but more common the rougher the area.
A "good neighborhood" likely has more personal starcraft, but few private fighters.
>>
>>49670618
Im not

>>49670626
Im indifferent towards that, I dont live somewhere where its hard to get firearms, but semi/full auto requires multiple licenses and "training" which I think is fine. That said our gun crime is nearly non existant so the whole "need it for defense" argument isnt really an issue.
>>
>>49670655
Yeah this is what I meant. Idk why Xwing writefag had issue understanding that
>>
>>49670559

Here's the thing though. In the setting, there aren't a lot of 1-2 man ships which are the equivalent of like a small private plane. If you need to go exoatmospheric, let alone rig a hyperdrive, you can't get any smaller than most fighter craft. There are airspeeders sure, but by definition those can't operate free from a planetary body. And if you're somewhere in the fringe where a pirate or slaver might try and get you, going unarmed (especially when many of these cheap fighters lack shield systems) is like saying "I'm the easy target, please shoot me dead". If you're in a less rural place, it's likely you might find a charter or other transport ship to move you around reliably. But Space Uber doesn't go to Tatooine.

>>49670595

I'm pretty sure you're reading this backwards. If you live in a shitty, unsafe country you should carry a gun 24/7.

That and the right to arm and defend yourself as an individual citizen should be sacred everywhere, but I get some people don't see it that way.
>>
>>49670691
You still misunderstand
>>
>>49670626
>>49670648
A starfighter is not a blaster.
Starfighters would take up a lot of space, maintenance, training, etc.
Blasters are probably common, light guns on shuttles etc are probably a thing if they are in or go to dangerous areas.
Full on dedicated combat craft are likely not common for people to casually own.
>>
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>>49658898
(You)
>>
>>49670691
>That and the right to arm and defend yourself as an individual citizen should be sacred everywhere


I disagree personally, I dont think everyone should be armed. But again I come from a very safe country.

>>49670691
>but I get some people don't see it that way.
Thats a nobler attitude than most with your viewpoint
>>
>>49670685
A misunderstanding on my part regarding hull classification. I usually default to using "starfighter" as the descriptor for small, armed, maneuverable, space-capable personal craft.
>>
>>49670671
So how is your knife crime, mugging, rape, burglary, and other criminal acts.
>>
>>49670718
The X-Wing, a frontline multirole starfighter, can be piloted with day-one familiarity through training in a fuckin' Skyhopper man.
>>
>>49670786
We all were misunderstanding each other. Youre chill, and very knowledgable
>>
>>49670787
pretty average. Depends on region. Unless in bad neighbourhoods generally not a worry.
>>
>>49670760
Can you post which country so we can actually see this low crime rate?
>>
>>49670827
Which sounds exactly like Texas.
>>
>>49670717

I mean, even if you unbolt the lasers from a Z-95 or CloakShape frame, it's still the "fighter" space-frame and probably marketed as such - unless there's specifically a "demilitarized' variant it's sold as (which happens with some firearms and vehicles IRL). Usually these are way cheaper than a whole yacht, which was my point that the setting isn't really littered with light craft you might buy if just you or a couple of bros needs to hop a couple star systems. You don't buy a Light Freighter just as a personal transport, that would be like a business investment.
>>
Gents, anyone got those gifs or webms of Peter cushing as Van Helsing and Christopher Lee as Dracula fighting?
>>
>>49670760

>But again I come from a very safe country.

And that's great. I wish for all countries to be safe someday, but unless we're gonna do government mandated self-defense classes or let everybody carry swords, I personally think firearms are the best way for a person to act in self defense (against people or environment). And you should have the right to defend your personal agency, not have to run to the nearest policeman to do it.

>Thats a nobler attitude than most with your viewpoint

There's no point in insisting on protections of individual freedoms if you're going to yell at other people for exercising them.
>>
>>49670873
it was just arguing semantics/
>>
>>49670795
My a named character in a Star wars movie with more than five lines you mean.

Such a state also allows you to outshoot stormtroopers, blast open and close doors, fix a variety of complex machines, resist torture, and speak a large number of languages.
>>
>>49670953
>My a named character in a Star wars movie with more than five lines you mean.

By anyone, including his friend, who 'trained' the same way.
>>
>>49670923
Your forgetting the stupid people.
Everyone having guns means a lot of stupid people with guns who will shoot other people (or themselves) not out of I'll intent but accident.

Gun controls correlation to violent crime isn't the only consideration. The correlation with gun accidents is.
>>
>>49670394
That sounds fine for the rebel thing then.

Why should they be rushing through when there's no countdown?
>>
>>49671045
Different guy but good point there.
Plenty of ways to add a countdown though.
Incoming fleet. Need the friendly fleet to move soon. Some escape route opening up.
>>
>>49671024
But those are dropping considerably far a while now in the us while there are more firearms than ever per person seem to run counter that.

Also a class during high school on how not to be an idiot around guns could help but the people calling for common sense gun control don't believe in education only abstinence so they will not let the NRA have a firearms safety class taught in school.
>>
>>49670513
True, especially since you seem to be arguing on a global scale based on Earth. Scale that up to all the star systems in this universe, throw in all of the military surplus from the Clone Wars, and the equation changes a bit.
>>
>>49670531
I loved that thing's design.
BTW, I think that starfighters having hyperdrive was actually a relatively "new" development during the Clone Wars era or at least not super common among snubfighters.
Most of the CW-era fighters needed hyperspace rings or carrier ships to go into hyperspace except for more high-priced or expensive ones (like Naboo's pricy N-1's or Grevious starfighter).

That might explain why the Empire's tactics were so ill-prepared for the Rebel's hit and run attacks heavily using hyperspace-capable fighters and bombers; they weren't used tactically to the equivalent of guerilla starfighter attacks as it wasn't always something you'd fight ENTIRE squadrons mechanically capable of without a lot of background support.
>>
When we're talking about civilian starfighter ownership, I think we should keep in mind how starship ownership in general is pretty damn rare among civilians in the first place.

For my 0.02 credits, I'd say that starfighter ownership, especially of demilled models would be not very rare, among spacers, but would be extremely uncommon among the general population
>>
>>49671418
Off the top of my head:

Actis - No hyperdrive
Aethersprite - No hyperdrive
Clone Z-95 - No hyperdrive
V-Wing - No hyperdrive
Torrent - I forget

The ARC-170 had a hyperdrive, but they're big damn ships, and used in long range search and destroy. The N-1s had it too, yeah, I believe that's because they were expected to act as an honor guard to the monarch's ship when they went out of system.
>>
>>49671690
Torrent has hyperspace rings.
You see them in Clone Wars a few times.
>>
>>49671690
>>49671712
Torrent starts with drive rings but they do eventually get a hyperdrive into them

Cloakshapes have the sled, Starchasers and Starhoppers both have Hyperdrives and I could have sworn the Clone Z95 had a hYperdrive.
>>
>>49671734
According to the wiki, the clone Z-95s lacked an onboard hyperdrive.
>>
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So, I made a weird connection while back, remember this dude from KOTOR, the "Iridorian" who was from some hyper-violent species, which later got corrected to being an "Iridonian", which is something else entirely and both parties claimed the other made the mistake?

I think I may have figured out how to explain them without altering canon too much.
>>
>>49670605
X-Wing
A-wing
Zi95 (clone)
TIE
Actis, Dat howl it makes
>>
>>49671807
cool story bro
>>
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>>49671807
This Deathstroke-looking motherfucker is a Gank from from Lords of Nal-Hutta (race comes from a throw-away line in an old draft of Empire Strikes Back) is that species of violent warriors that serve who are almost never seen out of their armor because they cybernetically mod the crap out of themselves, but are supposed to furry and vaguely humanish under all that.
>>
>>49671807
>>49671870
Didn't FoD have the Irdonians listed as a subspecies/colony of Zabrak?
>>
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>>49671870
This is what Ganks were first shown to look like in Dark Empire, which actually looked kinda like >>49671807, covered head to toe in armor with an enlongated helmet.

It's not exact, but then again absolutely nothing in Dark Empire (or the old Tales of the Jedi comics KOTOR draws inspiration from for that matter) looks anything like how it was drawn earlier or later (thank the weird-ass mid-90's 2000AD comic art I guess), but it's a lot closer visually then >>49671870 NotStroke over here.

Maybe some arse somewhere got the two names confused? "Iridorians" are even described to never remove their armor.
Or maybe I'm just drawing conclusions based off nothing.
>>
>>49664047
You remember correctly

>Were characters slotted into inappropriate roles just to advance the plot?
Kind of, yeah. Leia HAS to think Han is goofing off with his buddies so that there can be enough time before a rescue for Han to meet Kyp, so that they can escape to the Maw, so that they can find Daala, so that they can then escape with the Sun Crusher, so it can become a major plot point later, so that etc, etc.

Though its worse in book 2 where Han hangs out as a father figure for Kyp before he goes off to the Academy and neglects his own actual children in favor of some kid he met like two months ago..

Though I will say that the Yet Another Death Star Prototype is actually handled hilariously, because its a rickety bare bones prototype that can barely fly and is commanded by an incompetent bureaucrat.
>>
>>49671900
Iridonia is the original Zabrak homework.
Except Zabraks, while tough, aren't particularly violent or warlike. They're just hardy types of guys.
The "Iridorian" sounded intelligent but was nearly psychopathic; the nearby Echani and Mandolorian basically talk about how they CAN be civil but fight war because as a species they're bloodthirsty psychopaths.

That's clearly not a Zabrak because the Zabrak aren't especially warlike, especially not to the point where even Mandalorians go "damn son, chill t fuk out".
>>
>>49671807
I remember this dude.
He was on the water planet and had a unique model and voice actor, and two other NPC randos talked about him, but he never became quest-relevant or did anything. I always wondered WTF was up with that because that's the only place they ever show up.
>>
>>49672032
Probably a dummied out quest.
>>
>>49661265
Ohh man, my sides
>>
Why isn't there a twenty book YA series about a pod racing league?
>>
>>49661335
You are doing something wrong.
You have to focus the down one after another.
Fenn is rather easy to kill when opposing multiple tie fighters.
Once he is gone, Asajj can be a pain but is no severe threat.
>>
>>49672124
Pod Racing was only cool or even mentioned in EU stuff when Episode 1 was new.
There's a whole generation of younger fans who literally never saw any of it.
>>
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>>49672124
Swoop bike racing is where the real thrills are. Just ask Dengar
>>
>>49672142
>>49672189
>>49672124
I like both but I do miss pod racing fiction
>>
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>>49672124
>book
>pod racing
Seems like something that would be better off as a film, vidya, or TV series.
>>
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>>49672281
The game was pretty god tier fun
>>
>>49658031
Speaking of war crimes, does the FFG have stats for an Imperial Repeater gun yet?
>>
>>49672665
12.7 warcimes per trigger pull.
>>
>>49672140
Fenn's only easy to kill for a swarm if he's successfully blocked. If not, then you're relying on your opponent bungling the maneuvers of an arc-dodger. Much like trying to hold out for whether or not Fel messes up against Crack A-Wings. It's certainly doable, but you need weight of fire, which is tough against an arc-dodger.

Now if the person flying Fenn is a doofus and throwing him out there to joust the Omega swarm, then yeah... light that fucker up like a christmas tree!
>>
>>49669741
I used Zuckus a few times... A particularly funny build I found was to run Zuckus with Expose, title (it's 1 pt), Experimental Interface, Glitterstim or Cloak (optional), and whatever crew/system you want.

Basically you're at 3 dice base, but you're Zuckuss (4 at will), with Expose for 5. At Range 1, you jump up to 6 dice. Ideally you get a target lock and then focus and blatt shit with 5 to 6 dice at full modifiers. It's like mounting a railgun to the space shuttle.
>>
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Are there SERIOUSLY people who would voluntarily pilot a Y-Wing?
>>
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>>49672892
>>
>>49672835
How does expose work?
>>
>>49672892
Maybe when it was new during the Clone Wars.
>>
>>49672982

Expose is an Action that increases your Primary Attack score by 1 and reduces your agility by 1.
4pts

For a while it was pretty popular to mount it on a Decimator where since it starts at zero agility so it's one less downside for it.
>>
>>49672892
Hey, it works for some people.
>>
>>49668377
Autothrusters still trigger on Inquisitor doesn't it?
>>
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>>49673096
>Horton Salm has a foot fetish holo-porn addiction
>>
>>49673098
Autothrusters trigger if you're at range 3 or out of arc. The Inquisitor cannot attack out of arc and is never attacking at any range except range 1, so he surpasses autothrusters.
>>
>>49670605
Aethersprite has more room for big ass engines than the A-wing because it doesn't have an internal hyperdrive.
>>
>>49673250

Although wierdly the reverse is true if he attacks a Protectorate Starfighter with the Title.

In fact, wont that also trigger Fenn Rau's ability and let him roll 4 Defence dice as well?
>>
>>49672189
absolutely savage, leave dengar alone, hes the only aussie left in the galaxy
>>
>>49673434
>the only aussie left in the galaxy
When did the Mandalorian genocide happen?
>>
>>49673386
As far as I can tell, that's hotly debated and awaiting a FAQ.
>>
>>49673451
dengar's the only one with the authentic ute-chucking Aussie mentality, see

https://www.youtube.com/watch?v=9i2eZaJsC7g
>>
>>49673451
When was that j/b fett a mando in canon?
>>
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>>49673485
>Jango and Boba
Those guys are Space Kiwis from Concord Dawn. I was referring specifically to the planet Mandalore, which is Space Australia.
>>
>>49673485
j/b are kiwis
>>
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>>
We need one of these, except with a light turbolaser:

https://www.youtube.com/watch?v=_Hav-A05CCw
>>
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What kind of weapons would serve well loaded up into a cache for a potential uprising of industrial workers? (Stored in nice little hidden stockpiles like the secret areas in Dark Forces/Jedi Knight games)
>>
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I made this mostly just for funsies, but what do people think about some of the concepts for the Miy'til Fighter here in XWM?
>>
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>>49673811
>a potential uprising of industrial workers
The hammer of Thor, almighty Mjolnir. But seriously, though, repurposed industrial tools, shit stolen from the workplace security locker, and cheap civilian or milsurp guns. Mining lasers, beefed up rivet guns, holdout blasters, IEDs, moist nuggets.
>>
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>>49673811
>>49673916
Assuming you've got a military specops team smuggling SOME real ordinance into the factory
>>
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>>49674001
Glorious symbol of people's revolution: automatic slugthrower rifle chambered for 7.62x39mm.
>>
>>49673899
Astarta OP
>>
>>49670718
This is space fantasy
Starfighters are basically cars
Not manuals either just automatics
>>
>>49674128

I suppose I should phrase it as "another" ship, then. I was just banging out rough ideas really quick.
>>
>>49674225
That would make it more OP
>>
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>>49674247

Not really following you on that. The original text is probably too good, yeah, since she basically gets a free focus whenever she's shot at, but if it's just "another friendly ship" at range 1-3 I'm not sure how that's that bad unless I'm missing some synergy here.

The focus drops in the End Phase, she's middle of the road PS so, say, a low PS swarm would just shoot after she's had a chance to attack, and a higher PS team would probably be able to get solid positioning to just shoot her rather than an ally. Even if you basically glued her to Biggs, I'm not sure how you're any worse off than gluing any other given ship to Biggs.
>>
>>49673551
As a mandofag...this is pretty accurate.
>>
>>49674422
OP means overpowered.

getting one focus everytime any of your other ships is attacked means youll end up with a boatload of focus unless the enemy is only shooting Astarta. If you change it to just another ship it means everytime any ship is attacked, yours or theirs near Astarta she gets focus. Its crazy, especially for only 21 points.
>>
>>49674817

I already fixed the text to be "another friendly ship at range 1-3"

And the focus is lost in the End Phase. She can only get it during the combat phase (barring unusual circumstances like Quickdraw or Snap Shot). So she has a very narrow window to utilize it normally. I kind of like stacking multiple tokens because even if it isn't very useful because if you shoot up her allies 2-3 times then take a couple shots at Astarta it's your own fault.

But like I said, unless there's some synergy I'm missing - I don't see how the correction is OP. She can only attack once with her 2 dice using the focus. If you've given her a boatload of focus, you're probably not attacking her enough for her to use it on defense.
>>
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>>49664031
star wars actually has its own PT cruisers
>>
>>49664031
Its a moonshine running rat rod.
>>
>>49670691
>>49671667
I'm asking for the lawful Core Worlds. Would anyone there be cruising around in fighters with low-grade weapons as means of transportation around systems?
>>
>>49664031
One of these or some kind of bodgy campervan
Its a spess truck
>>
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>>49676896
Private security forces, Sector Rangers, playthings of the rich, local defense or law enforcement forces, Guild-approved bounty hunters (for when the Guild isn't destroyed by Boba Fett or rebuilding from being destroyed by Boba Fett), that sort of thing.

The Planetary Fighter was designed for that kind of lower end semi-professional market. Too bad all of its turns are red
>>
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>>49676896
Yes. Seeing as the Empire does have laws and regulations in place for the production of civilian-grade starfighter-sized hulls, that does mean that there is a nonzero probability of a Core World civilian owning a starfighter. In fact, CEC even produced and sold civilian-grade fighters like the S-10.
>>
>>49676965
>S-10.
S-100, sorry.
>>
>>49676965
Hahahahahaha omg, how are they not all skidding on their sides right now?

https://www.youtube.com/watch?v=QQh56geU0X8
>>
>>49676896

I mean, if you're real in the Core - probably not. Those guys have local defense forces (even local defense FLEETS) as well as the backing of the reigning majority government. They're likely to have much better economies so finding a private flight either by charter or just a regular shuttle schedule wherever you need to go probably isn't hard, and is cheaper than buying a whole ship.

>>49676948 has a good list of people who would still be going armed, and a lot of them might be in situations where you still need to shoot even in the more civilized sectors. If you can afford your own ship, you probably go with a personal yacht and not the space winnebago. But, there are still options of demilitarized or civilian-grade "fighters" which have the profile and frame of a fighter without carrying full missile or torp loadouts and missing or having weaker guns/shields/etc. Like an AR-15 with an enforced 10 round mag cap.
>>
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>>49677061
Shit, I also forgot to mention corporate security. Obviously companies like KDY and Sienar would have security pilots, but pirates are a serious problem for shipping conglomerates, and even a Mom & Pop outfit like the Azzameens had a fully armed Firespray on hand.
>>
>>49676896
Probably not so much in the core outside of rich enthusiasts. Like most space ship ownership, I'd imagine it to be more of a mid-outer rim thing (with the notible exception of corrillia, which'd have a rather large number)
>>
>>496626721
I use an android so it might be different for some but the ff one is 5$ but there is a free one that works just as fine by someone else
>>
>>49677150

Particularly, anything that mounts Ion Cannons standard will be popular with "legit" types for the same reasons as with pirates. If a shipjacker sneaks in and takes off with a freighter full of goods or your latest fighter design, you really don't want to blow him sky high. Give him the ions, and clamp or tractor back to base or a big ship and then cut him out while twenty guys stand around you with guns.

This only matters to makers and sellers, Imps don't care if you steal a TIE, they have more of those back on the ship.
>>
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>>49677150
>>49677061
Time period and individual planets' laws should also be considered here. Rebellion-era Coruscant? Good luck eveen getting the permits without paying exorbitant bribes and fees. Post-Diktat Corellia? Shit, they'd more than just allow it. The guy at the desk would probably offer to hook you up with the CEC mod dealer down the road.
>>
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>>49677394

Or he'd try to sell you some Corellian Defense Force surplus mothballed somewhere on the cheap. Still has lasers and torpedo launchers! Never been fired!
>>
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This came up during our EotE game?
>>
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>>49677539
Cool story bro.
>>
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>>49677446
This thing looks so much cooler then the old art.
I actually want to make a character that FLIES that kickass hotrod-looking thing.
>>
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What is the next Empire 3-4 ships I should get to my wife ?
I only play RP. she is into X-wing and, while a huge SWfan, I don't know much about the game.
I only know she can proxy card she don't have so cards are not a problem
>>
>>49677934
What does she have already?

Do you know of any strategies she's been wanting to try?
>>
>>49677956
pic related, it's her fleet.

She usually play with the inquisitor and/or the shuttle.. That's what i know.
If I ask her she will probably know i'm going to buy her something
>>
>>49670484
How would you fellow Z-95 fans bill this?
>>
>>49677979
If you'll excuse me, I have to peel off my gaudily stained love blob containers...
>>
>>49677976
Oh sorry, derp. Maybe some empire players here might be able to chime in with some more ships she might want - sounds like she's got the TIE mob setup handled.
>>
>>49677934
Looks like the only interceptors she has are from the Imperial Aces pack. Get her a standard Interceptor and she can run Soontir Fel, who is one of the game's best pilots. Or get her a TIE Defender, because she doesn't seem to have any of those.
>>
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>>49673811
Who is supplying?
>>
>>49676896
Depends. Coruscant is an entire sector in itself, in truth. The lower levels have as much ordnance as Nar Shaddaa.
>>
>>49677934
By the looks of it, the Imperial Veterans pack would be right up her alley. It comes with a TIE Bomber and a Defender, with new pilots and extra gear to improve both ships. I personally love the Defender now, since before Veterans came out it was kinda lackluster And it's in Royal Guard red
>>
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>>49677979
I don't get why it's so pointy.
>>
>>49678071
>tfw explosives underwater would IRL be lethal to soft organic targets at several times their normal range
>>
>>49677976
If that is all she has then i don't see tie defenders, old tie Fighters, and i don't see a Firespray, among others.

You could het her the original core set (because value) + x old tie fighters, but i would personally prefer to get a firespray or tie defender (if i didnt already own them)
Both of those ships are pretty good when built/played in a semi competent way.

The tie defender has it's best pilot in the imperial veterans expansion, so you might wanna get that and possibly the regular one too.

The Firespray-31 has the distinct advantage that, if you have 'most wanted', it can fly for scum... or just proxy that shit, who cares
>>
Also, what do you guys think of an idea I've had:

A bow which, when wielded by a Force user, uses their power to strengthen itself and make it's arrows fly true. When wielded by a force user, the weapon reduces it's critical rating by 1 and gains the Accurate quality equal to user's Force rating to a maximum of three.
>>
>>49678109
The thing is, that applies to all women.

Uh, I mean weapons. The Force is hell of an amplifier.
>>
>>49678120
>The thing is, that applies to all women.
Hwat.
>>
>>49678092
I'd say its a Z-95 made solely by Incom rather than the discontinued Subpro-Incom line, hence pointy and rugged as fuck.
>>
>>49678109
That's some bleach-level bullshit.
>>
>>49678109
I would make a player train with it for a certain amount of in-game time.
>>
>>49678163
Honestly the EU is full of this kinda shit, the Je'daii used force imbued Katanas for christs sake.
>http://starwars.wikia.com/wiki/Force-imbued_blade

>>49678212
>I would make a player train with it for a certain amount of in-game time.
It's an NPC thing, though if one of my players did want to use it I'll take your advice.
>>
>>49678109
PC's can already do some of that stuff.
Check the Artisan and Armourer careers which have Imbue Item, there are also other careers like Hunter which can shoot stuff with force powers as well.

Basically, don't give them anything for free- let them make it and buy the talents.
>>
>>49678304
Oh well, I guess that's what I get from focusing too hard on the non-magical side of Star Wars. Back to statting up that Imperial Agent then.
>>
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>>49678361
Imperial agent that snipes PC's with some force powers and a bow!
>If the get too annoying, drag out the explosive tipped arrows from Suns of Fortune
>>
>>49677934
>3 Phantoms
Why
>>
>>49678398
Nah, this Imperial Agent uses a good old fashioned Tommy-Blaster, because he's classy and shit.
>>
>>49678447
not him but you know some people play tabletop GAMES to actually have FUN between FRIENDS ?

I fielded 3 phantom, 3 HWK, and other not WAAC squad because I wasn't here to absolutely crush everyone.
>>
>>49672892
Why not? Y wings are the standard ship of planetary defence forces in the Rim if nothing else. Flying a Y-wing is probably the dream for a lot of little pilotlets when growing up out there.
Plus, y wings pack a punch. Sure if you want to be the faggot who takes down three TIE's before dying you hope in a z-95 or x-wing, but if you want to do a mans job and take down a capital ship, that's a Y wings job.
>>
File: 1472525123744.jpg (336KB, 1920x1163px) Image search: [Google]
1472525123744.jpg
336KB, 1920x1163px
>>49678776
Why not both? Or neither?
Gotta go fast.
>>
>>49678624
You actually BUY the models what's wrong with you? If you really wanted to have FUN with FRIENDS you'd proxy everything like a SMART PLAYER.
>>
>>49678792
i need one for my scum fleet.
kihraxz a suitable counts as fodder?
>>
>>49678092
Its guns are so far apart that the droid fighters can comfortably fly between its firing spread.
>>
Does anyone here have any experience with the tie/d Upgrade for the tie defender?
I only ever ran them with the tie/x7 upgrade, so i wanna try something different with them.

I'm thinking
TIE Defender: · Rexler Brath (37)
Adaptability (Increase) (0) or Veteran Instincts (1)
Tractor Beam (1)
TIE/D (0)

My general idea is
>fly him with a squad of cheap goons (read: tie swarm)
>shoot first to reduce agi with tractor beam, maybe put the target in a compromising position
>ideally remove an attack by overlapping with obstacle
>blow target away with swarm
>repeat until glorious victory

The major problem i foresee is that keeping formation will be hard, due to different dials.
Anything else i'm overlooking, or is this a thing that might actually work out?
>>
>>49679655
There's a great Rexlar Brath lone hunter build that goes something like:

>Rexlar Brath (37)
>Ruthlessness (3)
>Ion Cannon (3)
>TIE/D (0)
>Twin Ion Engines (1)

Damage, control, and if you're well placed extra two damage onto another enemy as well. Unfortunately he costs 44 points.
>>
>>49679685
Yeah, one of the main things i tried to accomplish was keeping the cost as low as possible. Building him the way i did you could fit 5 academy pilots in there, or 3 AP's with howlrunner, having a couple of points left for 'luxury' upgrades

And i think that the build you suggested might actually work better on countess ryad, because you trade off a bit of your damage for free k-turns, while shaving off 3 squad points.
>>
what do I need to start a carrier build in armada
>>
>>49679768
Carriers
Fighters
>>
>>49679756
So this is the Complete list i originally suggested
TIE Defender: · Rexler Brath (37)
Veteran Instincts (1)
Tractor Beam (1)
TIE/D (0)
TIE Fighter: Academy Pilot (12)
TIE Fighter: Academy Pilot (12)
TIE Fighter: Academy Pilot (12)
TIE Fighter: Academy Pilot (12)
TIE Fighter: Academy Pilot (12)

And this is a modified version that i will probably take for a spin the first chance i get
TIE Defender: · Rexler Brath (37)
Veteran Instincts (1)
Tractor Beam (1)
Stealth Device (3)
TIE/D (0)
TIE Fighter: Academy Pilot (12)
TIE Fighter: Academy Pilot (12)
TIE Fighter: Academy Pilot (12)
TIE Fighter: · "Howlrunner" (18)
Stealth Device (3)
Both of those lists, as memtioned in another post, are meant to fly on formation and focusing down the target with the tractor beam marker
>>
>>49680004
Looks good man, except for Stealth Device on Brath. If he gets stressed, he becomes too predictable. If you have it swap for Twin Ion Engine. I didn't bother doing the math but you could drop VI for Adaptability and make a good imitative bid too.
>>
>>49680004
oh thanks got one for rebels, I wanna so midway in space
>>
New thread
>>49680125
New thread
>>49680125
New thread
>>49680125

FALL IN MEN.
>>
>>49678105
Really?!

How does that work?
>>
>>49680433
liquids don't compress well, so the shockwave propagates farther before the square cube law can render it harmless
>>
File: z-95.jpg (445KB, 1904x776px) Image search: [Google]
z-95.jpg
445KB, 1904x776px
>>49677979
I was never a fan of that artist. Why is that Headhunter so big? They're supposed to be compact. It's like the latest Ford GT40 compared to the classic model. I also don't get why the retrothrusters have those turbine blade-looking gubbins. What are those supposed to do? What are those vents on the side of the cockpit are supposed to be? Additional retrothrusters?
Thread posts: 315
Thread images: 69


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